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synced 2025-03-12 07:13:23 +00:00
Cache trimmed bounds calculation on DocExporter
The cache of the whole sprite trimmed bounds makes sense only in the UI preview mode.
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@ -561,6 +561,7 @@ DocExporter::DocExporter()
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: m_docBuf(std::make_shared<doc::ImageBuffer>())
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, m_sampleBuf(std::make_shared<doc::ImageBuffer>())
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{
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m_cache.spriteId = doc::NullId;
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reset();
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}
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@ -833,9 +834,24 @@ void DocExporter::captureSamples(Samples& samples,
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}
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gfx::Rect spriteBounds = sprite->bounds();
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if (m_trimSprite)
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if (m_trimSprite) {
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if (m_cache.spriteId == sprite->id() &&
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m_cache.spriteVer == sprite->version() &&
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m_cache.trimmedByGrid == m_trimByGrid) {
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spriteBounds = m_cache.trimmedBounds;
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}
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else {
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spriteBounds = get_trimmed_bounds(sprite, m_trimByGrid);
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// Cache trimmed bounds so we don't have to recalculate them
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// in the next iteration/preview.
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m_cache.spriteId = sprite->id();
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m_cache.spriteVer = sprite->version();
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m_cache.trimmedByGrid = m_trimByGrid;
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m_cache.trimmedBounds = spriteBounds;
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}
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}
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frame_t outputFrame = 0;
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for (frame_t frame : item.getSelectedFrames()) {
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if (token.canceled())
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@ -16,7 +16,9 @@
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#include "doc/frame.h"
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#include "doc/image_buffer.h"
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#include "doc/object_id.h"
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#include "doc/object_version.h"
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#include "gfx/fwd.h"
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#include "gfx/rect.h"
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#include <iosfwd>
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#include <map>
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@ -167,6 +169,15 @@ namespace app {
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doc::ImageBufferPtr m_docBuf;
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doc::ImageBufferPtr m_sampleBuf;
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// Trimmed bounds of a specific sprite (to avoid recalculating
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// this)
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struct Cache {
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doc::ObjectId spriteId;
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doc::ObjectVersion spriteVer;
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gfx::Rect trimmedBounds;
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bool trimmedByGrid;
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} m_cache;
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DISABLE_COPYING(DocExporter);
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};
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@ -10,11 +10,10 @@
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#include "doc/object_id.h"
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#include "doc/object_type.h"
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#include "doc/object_version.h"
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namespace doc {
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typedef uint32_t ObjectVersion;
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class Object {
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public:
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Object(ObjectType type);
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19
src/doc/object_version.h
Normal file
19
src/doc/object_version.h
Normal file
@ -0,0 +1,19 @@
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// Aseprite Document Library
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// Copyright (C) 2019 Igara Studio S.A.
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//
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// This file is released under the terms of the MIT license.
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// Read LICENSE.txt for more information.
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#ifndef DOC_OBJECT_VERSION_H_INCLUDED
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#define DOC_OBJECT_VERSION_H_INCLUDED
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#pragma once
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#include "base/ints.h"
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namespace doc {
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typedef uint32_t ObjectVersion;
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} // namespace doc
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#endif
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