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Improve color conversion preview without clearing the old image
It is better for continuous preview feedback to keep the old image so the new preview result is painted above the old one (and there is no flicker effects).
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parent
109e6fa205
commit
c690747bd2
@ -174,6 +174,7 @@ public:
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, m_imageBuffer(new doc::ImageBuffer)
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, m_selectedItem(nullptr)
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, m_ditheringSelector(nullptr)
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, m_imageJustCreated(true)
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{
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doc::PixelFormat from = m_editor->sprite()->pixelFormat();
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@ -311,6 +312,10 @@ private:
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visibleBounds.w,
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visibleBounds.h,
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m_imageBuffer));
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if (m_imageJustCreated) {
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m_imageJustCreated = false;
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m_image->clear(0);
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}
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m_editor->renderEngine().setPreviewImage(
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nullptr,
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@ -319,7 +324,6 @@ private:
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visibleBounds.origin(),
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doc::BlendMode::SRC);
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m_image->clear(0);
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m_editor->invalidate();
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progress()->setValue(0);
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progress()->setVisible(true);
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@ -370,6 +374,7 @@ private:
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std::unique_ptr<ConvertThread> m_bgThread;
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ConversionItem* m_selectedItem;
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DitheringSelector* m_ditheringSelector;
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bool m_imageJustCreated;
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};
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} // anonymous namespace
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