Adjust strings for clarity/correctness

This commit is contained in:
Christian Kaiser 2024-08-29 23:53:12 -03:00 committed by David Capello
parent 8323a55500
commit c554f07d28

View File

@ -48,7 +48,7 @@ cannot_move_bg_layer = The background layer cannot be moved
nothing_to_move = Nothing to move nothing_to_move = Nothing to move
recovery_task_using_sprite = Sprite is used by a backup/data recovery task recovery_task_using_sprite = Sprite is used by a backup/data recovery task
non_transformable_reference_layer = Layer "{}" is reference, cannot be transformed non_transformable_reference_layer = Layer "{}" is reference, cannot be transformed
sprite_locked_somewhere = The sprite is locked in other editor sprite_locked_somewhere = The sprite is locked in another editor
not_enough_transform_memory = Not enough memory to transform the selection not_enough_transform_memory = Not enough memory to transform the selection
not_enough_rotsprite_memory = Not enough memory for RotSprite not_enough_rotsprite_memory = Not enough memory for RotSprite
cannot_modify_readonly_sprite = Cannot modify a read-only sprite.\nUse "File > Save" menu for more information. cannot_modify_readonly_sprite = Cannot modify a read-only sprite.\nUse "File > Save" menu for more information.
@ -62,8 +62,8 @@ deleting_tilemaps_will_delete_tilesets = Warning\n<<Deleting the following tilem
cannot_file_overwrite_on_export = Overwrite Warning\n<<You cannot Export with the same name (overwrite the original file).\n<<Use "File > Save As" menu option in that case.\n||&OK cannot_file_overwrite_on_export = Overwrite Warning\n<<You cannot Export with the same name (overwrite the original file).\n<<Use "File > Save As" menu option in that case.\n||&OK
cannot_open_file = Problem<<Cannot open file:<<{0}||&OK cannot_open_file = Problem<<Cannot open file:<<{0}||&OK
cannot_open_folder = Problem<<Cannot open folder:<<{0}||&OK cannot_open_folder = Problem<<Cannot open folder:<<{0}||&OK
cannot_save_in_read_only_file = Problem<<The selected file is read-only. Try with other file.||&Go back cannot_save_in_read_only_file = Problem<<The selected file is read-only. Try with another file.||&Go back
clipboard_access_locked = Error<<Cannot access to the clipboard.<<Maybe other application is using it.||&OK clipboard_access_locked = Error<<Cannot access to the clipboard.<<Maybe another application is using it.||&OK
clipboard_image_format_not_supported = Error<<The current clipboard image format is not supported.||&OK clipboard_image_format_not_supported = Error<<The current clipboard image format is not supported.||&OK
delete_selected_backups = Warning\n<<Do you really want to delete the selected {0} backup(s)?\n||&Yes||&No delete_selected_backups = Warning\n<<Do you really want to delete the selected {0} backup(s)?\n||&Yes||&No
delete_shortcut = Warning\n<<Do you really want to delete "{0}" keyboard shortcut?\n||&Yes||&No delete_shortcut = Warning\n<<Do you really want to delete "{0}" keyboard shortcut?\n||&Yes||&No
@ -852,7 +852,7 @@ cancel = &Cancel
[incompat_file] [incompat_file]
title = Incompatible File title = Incompatible File
message = This file was originally created with a newer version of Aseprite which contains information we cannot fully read.\n\nIt's marked as read-only to avoid losing that information when you try to save/overwrite it.\n\nTo solve this situation you can:\n- Update Aseprite to the latest version and try to load the file again (recommended), or\n- Use the "File > Save As" option to save the file with other name (you will lose information stored in the original file anyway) message = This file was originally created with a newer version of Aseprite which contains information we cannot fully read.\n\nIt's marked as read-only to avoid losing that information when you try to save/overwrite it.\n\nTo solve this situation you can:\n- Update Aseprite to the latest version and try to load the file again (recommended), or\n- Use the "File > Save As" option to save the file with another name (you will lose information stored in the original file anyway)
incompatibilities = Incompatibilities: incompatibilities = Incompatibilities:
update_link = Update Aseprite update_link = Update Aseprite
@ -1291,7 +1291,7 @@ one_win = Confine the user interface to one native window.\ni.e. Menus, Preview,
multi_win = Create one native window for each interface window.\ni.e. Menus, Preview, popups have their own window. multi_win = Create one native window for each interface window.\ni.e. Menus, Preview, popups have their own window.
theme_mode = Theme Mode: theme_mode = Theme Mode:
screen_scaling = Screen Scaling: screen_scaling = Screen Scaling:
ui_scaling = UI Elements Scaling: ui_scaling = UI Element Scaling:
language = Language: language = Language:
download_translations = Download Translations download_translations = Download Translations
gpu_acceleration = GPU acceleration [DEVMODE/INTERNAL TESTING ONLY] gpu_acceleration = GPU acceleration [DEVMODE/INTERNAL TESTING ONLY]
@ -1300,7 +1300,7 @@ show_menu_bar = Show Aseprite menu bar
show_aseprite_file_dialog = Show Aseprite file dialog show_aseprite_file_dialog = Show Aseprite file dialog
show_home = Show Home tab when Aseprite is started show_home = Show Home tab when Aseprite is started
expand_menu_bar_items_on_mouseover = Expand menu bar items on mouseover expand_menu_bar_items_on_mouseover = Expand menu bar items on mouseover
expand_menu_bar_items_on_mouseover_tooltip = Check this option to get\nthis old menus behavior expand_menu_bar_items_on_mouseover_tooltip = Check this option to get\nthis old menu behavior
color_bar_entries_separator = Draw a separation between each palette entry color_bar_entries_separator = Draw a separation between each palette entry
recover_files = Recover Files recover_files = Recover Files
auto_save_recovery_data = Automatically save recovery data every auto_save_recovery_data = Automatically save recovery data every
@ -1325,7 +1325,7 @@ keep_edited_sprite_data_tooltip = With this option you can re-open edited docume
2_weeks = 2 Weeks 2_weeks = 2 Weeks
1_month = 1 Month 1_month = 1 Month
show_full_path = Show full file name path show_full_path = Show full file name path
show_full_path_tooltip = Uncheck this option if you would prefer to hide\nfull path on UI (e.g. useful for live streaming) show_full_path_tooltip = Uncheck this option if you would prefer to hide\nfull file paths on the UI (e.g. useful for live streaming)
keep_closed_sprite_on_memory = Keep closed sprite on memory for keep_closed_sprite_on_memory = Keep closed sprite on memory for
keep_closed_sprite_on_memory_tooltip = When you close a sprite, it will be kept on memory just in case if you\nhave closed the sprite by mistake, so you can "undo" the close action\nusing "File > Open Recent > Reopen Closed File" menu option keep_closed_sprite_on_memory_tooltip = When you close a sprite, it will be kept on memory just in case if you\nhave closed the sprite by mistake, so you can "undo" the close action\nusing "File > Open Recent > Reopen Closed File" menu option
default_extension_for = Default extension for: default_extension_for = Default extension for:
@ -1350,9 +1350,9 @@ show_scrollbars = Show scroll-bars in sprite editor
show_scrollbars_tooltip = Show scroll-bars in all sprite editors show_scrollbars_tooltip = Show scroll-bars in all sprite editors
auto_scroll = Auto-scroll on editor edges auto_scroll = Auto-scroll on editor edges
auto_fit = Auto-fit on screen when a sprite is opened auto_fit = Auto-fit on screen when a sprite is opened
straight_line_preview = Preview straight line immediately on Pencil tool straight_line_preview = Preview straight line immediately with the Pencil tool
straight_line_preview_tooltip = On Pencil tool you can draw straight lines\nusing Shift + Click, with this option checked\nyou will see the preview immediately when\nthe Shift key is pressed straight_line_preview_tooltip = The Pencil tool can draw straight lines\nusing Shift + Click, with this option checked\nyou will see the preview immediately when\nthe Shift key is pressed
discard_brush = Discard custom brush when eyedropper is used discard_brush = Discard custom brush whenever the eyedropper is used
right_click = Right-click: right_click = Right-click:
right_click_paint_bgcolor = Paint with background color right_click_paint_bgcolor = Paint with background color
right_click_pick_fgcolor = Pick foreground color right_click_pick_fgcolor = Pick foreground color
@ -1439,23 +1439,23 @@ default_slice_color = Default Color:
undo = Undo undo = Undo
undo_show_tooltip = Show Undo Tooltip undo_show_tooltip = Show Undo Tooltip
undo_size_limit = Undo Limit: undo_size_limit = Undo Limit:
undo_size_limit_tooltip = Limit of memory to be used\nfor undo information per sprite.\nSpecified in megabytes undo_size_limit_tooltip = Memory limit to be used\nfor undo information per sprite.\nSpecified in megabytes
undo_mb = MB undo_mb = MB
undo_goto_modified = Go to modified frame/layer undo_goto_modified = Go to modified frame/layer
undo_goto_modified_tooltip = When it's enabled each time you undo/redo\nthe current frame & layer will be modified\nto focus the undid/redid change undo_goto_modified_tooltip = When enabled, each time you undo/redo\nthe current frame & layer will be modified\nto focus the undone/redone change
undo_allow_nonlinear_history = Allow non-linear history undo_allow_nonlinear_history = Allow non-linear history
open_sequence_alert = Open a sequence of static files as an animation open_sequence_alert = Open a sequence of static files as an animation
open_sequence_alert_ask = Ask open_sequence_alert_ask = Ask
open_sequence_alert_no = No open_sequence_alert_no = No
open_sequence_alert_yes = Yes open_sequence_alert_yes = Yes
file_format_doesnt_support_alert = Show warning when saving a file with unsupported features file_format_doesnt_support_alert = Show a warning when saving a file with unsupported features
export_animation_in_sequence_alert = Show warning when saving an animation as a sequence of static images export_animation_in_sequence_alert = Show a warning when saving an animation as a sequence of static images
overwrite_files_on_export_alert = Show warning when overwriting files on "File > Export" overwrite_files_on_export_alert = Show a warning when overwriting files with "File > Export"
overwrite_files_on_export_sprite_sheet_alert = Show warning when overwriting files on Export Sprite Sheet overwrite_files_on_export_sprite_sheet_alert = Show a warning when overwriting files with Export Sprite Sheet
delete_tilemap_delete_unused_tileset_alert = Show warning when deleting a tilemap will delete its unused tileset delete_tilemap_delete_unused_tileset_alert = Show a warning when deleting a tilemap also deletes its unused tileset
image_format_alerts = Show options when saving files: image_format_alerts = Show options when saving files:
advanced_mode_alert = Show alert when we enter to Advanced Mode advanced_mode_alert = Show an alert when entering Advanced Mode
invalid_fg_bg_color_alert = Show alert when drawing with index out of palette bounds invalid_fg_bg_color_alert = Show an alert when drawing with an index outside of palette bounds
run_script_alert = Show alert when we try to run a script run_script_alert = Show alert when we try to run a script
reset_alerts = Reset all alert dialogs reset_alerts = Reset all alert dialogs
color_management = Color Management color_management = Color Management
@ -1504,7 +1504,7 @@ native_clipboard = Use native clipboard
native_file_dialog = Use native file dialog native_file_dialog = Use native file dialog
shaders_for_color_selectors = Use shaders for color selectors shaders_for_color_selectors = Use shaders for color selectors
hue_with_sat_value = Apply Saturation/Value to Hue slider on Tint/Shade/Tone selector hue_with_sat_value = Apply Saturation/Value to Hue slider on Tint/Shade/Tone selector
cache_compressed_tilesets = Cache compressed tilesets for faster save (uses more memory) cache_compressed_tilesets = Cache compressed tilesets for faster saving (uses more memory)
windows_pointer = Windows Pointer options windows_pointer = Windows Pointer options
one_finger_as_mouse_movement = Interpret one finger as mouse movement one_finger_as_mouse_movement = Interpret one finger as mouse movement
one_finger_as_mouse_movement_tooltip = Interprets one finger as mouse movement and two fingers as pan/scroll.\nUncheck this to use the old behavior: one finger pans/scrolls one_finger_as_mouse_movement_tooltip = Interprets one finger as mouse movement and two fingers as pan/scroll.\nUncheck this to use the old behavior: one finger pans/scrolls
@ -1778,7 +1778,7 @@ current_layer = Current layer only
behind_sprite = Behind sprite behind_sprite = Behind sprite
behind_sprite_toolip = Only for transparent layers.\nBackground is not included in this onion skin mode. behind_sprite_toolip = Only for transparent layers.\nBackground is not included in this onion skin mode.
in_front = In front of sprite in_front = In front of sprite
in_front_toolip = For all kind of layers (background and transparents) in_front_toolip = For all kind of layers (background and transparent)
[tools] [tools]
rectangular_marquee = Rectangular Marquee Tool rectangular_marquee = Rectangular Marquee Tool