Renamed get_sprite() to getSprite() in Layer class and Undoable class.

This commit is contained in:
David Capello 2010-03-01 22:59:16 -02:00
parent 898f43ff65
commit c4afb1a236
8 changed files with 23 additions and 23 deletions

View File

@ -640,14 +640,14 @@ int get_color_for_layer(Layer *layer, color_t color)
{ {
return return
fixup_color_for_layer(layer, fixup_color_for_layer(layer,
get_color_for_image(layer->get_sprite()->imgtype, get_color_for_image(layer->getSprite()->imgtype,
color)); color));
} }
int fixup_color_for_layer(Layer *layer, int color) int fixup_color_for_layer(Layer *layer, int color)
{ {
if (layer->is_background()) if (layer->is_background())
return fixup_color_for_background(layer->get_sprite()->imgtype, color); return fixup_color_for_background(layer->getSprite()->imgtype, color);
else else
return color; return color;
} }

View File

@ -72,7 +72,7 @@ static ImageRef* images_ref_get_from_layer(Sprite* sprite, Layer* layer, int tar
{ \ { \
ImageRef* image_ref = jnew(ImageRef, 1); \ ImageRef* image_ref = jnew(ImageRef, 1); \
\ \
image_ref->image = layer->get_sprite()->stock->image[cel->image]; \ image_ref->image = layer->getSprite()->stock->image[cel->image]; \
image_ref->layer = layer; \ image_ref->layer = layer; \
image_ref->cel = cel; \ image_ref->cel = cel; \
image_ref->next = NULL; \ image_ref->next = NULL; \

View File

@ -128,9 +128,9 @@ LayerImage::LayerImage(LayerImage* src_layer, Sprite* dst_sprite)
Cel* cel_copy = cel_new_copy(cel); Cel* cel_copy = cel_new_copy(cel);
assert((cel->image >= 0) && assert((cel->image >= 0) &&
(cel->image < src_layer->get_sprite()->stock->nimage)); (cel->image < src_layer->getSprite()->stock->nimage));
Image* image = src_layer->get_sprite()->stock->image[cel->image]; Image* image = src_layer->getSprite()->stock->image[cel->image];
assert(image != NULL); assert(image != NULL);
Image* image_copy = image_new_copy(image); Image* image_copy = image_new_copy(image);
@ -162,11 +162,11 @@ void LayerImage::destroy_all_cels()
Cel* cel = *it; Cel* cel = *it;
if (!cel_is_link(cel, this)) { if (!cel_is_link(cel, this)) {
Image* image = get_sprite()->stock->image[cel->image]; Image* image = getSprite()->stock->image[cel->image];
assert(image != NULL); assert(image != NULL);
stock_remove_image(get_sprite()->stock, image); stock_remove_image(getSprite()->stock, image);
image_free(image); image_free(image);
} }
@ -253,13 +253,13 @@ Cel* LayerImage::get_cel(int frame)
*/ */
void LayerImage::configure_as_background() void LayerImage::configure_as_background()
{ {
assert(get_sprite() != NULL); assert(getSprite() != NULL);
assert(sprite_get_background_layer(get_sprite()) == NULL); assert(sprite_get_background_layer(getSprite()) == NULL);
*flags_addr() |= LAYER_IS_LOCKMOVE | LAYER_IS_BACKGROUND; *flags_addr() |= LAYER_IS_LOCKMOVE | LAYER_IS_BACKGROUND;
set_name("Background"); set_name("Background");
get_sprite()->get_folder()->move_layer(this, NULL); getSprite()->get_folder()->move_layer(this, NULL);
} }
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////
@ -377,12 +377,12 @@ Layer* layer_new_flatten_copy(Sprite* dst_sprite, const Layer* src_layer,
/* does this frame have cels to render? */ /* does this frame have cels to render? */
if (has_cels(src_layer, frame)) { if (has_cels(src_layer, frame)) {
/* create a new image */ /* create a new image */
Image* image = image_new(flat_layer->get_sprite()->imgtype, w, h); Image* image = image_new(flat_layer->getSprite()->imgtype, w, h);
try { try {
/* create the new cel for the output layer (add the image to /* create the new cel for the output layer (add the image to
stock too) */ stock too) */
Cel* cel = cel_new(frame, stock_add_image(flat_layer->get_sprite()->stock, image)); Cel* cel = cel_new(frame, stock_add_image(flat_layer->getSprite()->stock, image));
cel_set_position(cel, x, y); cel_set_position(cel, x, y);
/* clear the image and render this frame */ /* clear the image and render this frame */
@ -418,9 +418,9 @@ void layer_render(const Layer* layer, Image* image, int x, int y, int frame)
if (cel) { if (cel) {
assert((cel->image >= 0) && assert((cel->image >= 0) &&
(cel->image < layer->get_sprite()->stock->nimage)); (cel->image < layer->getSprite()->stock->nimage));
src_image = layer->get_sprite()->stock->image[cel->image]; src_image = layer->getSprite()->stock->image[cel->image];
assert(src_image != NULL); assert(src_image != NULL);
image_merge(image, src_image, image_merge(image, src_image,

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@ -56,7 +56,7 @@ public:
std::string get_name() const { return m_name; } std::string get_name() const { return m_name; }
void set_name(const std::string& name) { m_name = name; } void set_name(const std::string& name) { m_name = name; }
Sprite* get_sprite() const { return m_sprite; } Sprite* getSprite() const { return m_sprite; }
LayerFolder* get_parent() const { return m_parent; } LayerFolder* get_parent() const { return m_parent; }
void set_parent(LayerFolder* folder) { m_parent = folder; } void set_parent(LayerFolder* folder) { m_parent = folder; }
Layer* get_prev() const; Layer* get_prev() const;

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@ -1994,7 +1994,7 @@ static Layer* read_raw_layer(ase_uint8* raw_data)
Image* image = read_raw_image(raw_data); Image* image = read_raw_image(raw_data);
raw_data += get_raw_image_size(image); raw_data += get_raw_image_size(image);
stock_replace_image(layer->get_sprite()->stock, cel->image, image); stock_replace_image(layer->getSprite()->stock, cel->image, image);
} }
} }
break; break;
@ -2047,7 +2047,7 @@ static ase_uint8* write_raw_layer(ase_uint8* raw_data, Layer* layer)
write_raw_uint8(*layer->flags_addr()); /* flags */ write_raw_uint8(*layer->flags_addr()); /* flags */
write_raw_uint16(layer->type); /* type */ write_raw_uint16(layer->type); /* type */
write_raw_uint32(layer->get_sprite()->id); /* sprite */ write_raw_uint32(layer->getSprite()->id); /* sprite */
switch (layer->type) { switch (layer->type) {
@ -2069,7 +2069,7 @@ static ase_uint8* write_raw_layer(ase_uint8* raw_data, Layer* layer)
write_raw_uint8(0); write_raw_uint8(0);
} }
else { else {
Image* image = layer->get_sprite()->stock->image[cel->image]; Image* image = layer->getSprite()->stock->image[cel->image];
assert(image != NULL); assert(image != NULL);
write_raw_uint8(1); write_raw_uint8(1);
@ -2114,7 +2114,7 @@ static int get_raw_layer_size(Layer* layer)
size += get_raw_cel_size(cel); size += get_raw_cel_size(cel);
size++; // has image? size++; // has image?
if (!cel_is_link(cel, static_cast<LayerImage*>(layer))) { if (!cel_is_link(cel, static_cast<LayerImage*>(layer))) {
Image* image = layer->get_sprite()->stock->image[cel->image]; Image* image = layer->getSprite()->stock->image[cel->image];
size += get_raw_image_size(image); size += get_raw_image_size(image);
} }
} }

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@ -425,7 +425,7 @@ void Undoable::background_from_layer(LayerImage* layer, int bgcolor)
assert(layer->is_image()); assert(layer->is_image());
assert(layer->is_readable()); assert(layer->is_readable());
assert(layer->is_writable()); assert(layer->is_writable());
assert(layer->get_sprite() == m_sprite); assert(layer->getSprite() == m_sprite);
assert(sprite_get_background_layer(m_sprite) == NULL); assert(sprite_get_background_layer(m_sprite) == NULL);
// create a temporary image to draw each frame of the new // create a temporary image to draw each frame of the new

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@ -42,7 +42,7 @@ public:
Undoable(SpriteWriter& sprite, const char* label); Undoable(SpriteWriter& sprite, const char* label);
virtual ~Undoable(); virtual ~Undoable();
inline Sprite* get_sprite() const { return m_sprite; } inline Sprite* getSprite() const { return m_sprite; }
inline bool is_enabled() const { return m_enabled_flag; } inline bool is_enabled() const { return m_enabled_flag; }
void commit(); void commit();

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@ -424,8 +424,8 @@ void RenderEngine::renderLayer(Sprite *sprite, Layer *layer, Image *image,
} }
/* if not, we use the original cel-image from the images' stock */ /* if not, we use the original cel-image from the images' stock */
else if ((cel->image >= 0) && else if ((cel->image >= 0) &&
(cel->image < layer->get_sprite()->stock->nimage)) (cel->image < layer->getSprite()->stock->nimage))
src_image = layer->get_sprite()->stock->image[cel->image]; src_image = layer->getSprite()->stock->image[cel->image];
else else
src_image = NULL; src_image = NULL;