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Add ability to change the Preview zoom using 1...6 keys above the Preview
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@ -15,6 +15,8 @@
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#include "app/ui/editor/editor.h"
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#include "app/ui/editor/editor.h"
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#include "base/convert_to.h"
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#include "base/convert_to.h"
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#include "render/zoom.h"
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#include "render/zoom.h"
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#include "ui/manager.h"
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#include "ui/system.h"
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namespace app {
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namespace app {
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@ -61,12 +63,20 @@ void ZoomCommand::onLoadParams(const Params& params)
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bool ZoomCommand::onEnabled(Context* context)
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bool ZoomCommand::onEnabled(Context* context)
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{
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{
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return current_editor != NULL;
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return (current_editor != NULL);
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}
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}
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void ZoomCommand::onExecute(Context* context)
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void ZoomCommand::onExecute(Context* context)
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{
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{
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render::Zoom zoom = current_editor->zoom();
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// Use the current editor by default.
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Editor* editor = current_editor;
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// Try to use the editor above the mouse.
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ui::Widget* pick = ui::Manager::getDefault()->pick(ui::get_mouse_position());
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if (pick && pick->getType() == editor_type())
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editor = static_cast<Editor*>(pick);
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render::Zoom zoom = editor->zoom();
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switch (m_action) {
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switch (m_action) {
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case In:
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case In:
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@ -80,7 +90,7 @@ void ZoomCommand::onExecute(Context* context)
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break;
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break;
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}
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}
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current_editor->setEditorZoom(zoom);
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editor->setEditorZoom(zoom);
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}
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}
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std::string ZoomCommand::onGetFriendlyName() const
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std::string ZoomCommand::onGetFriendlyName() const
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