Fixed a bug in Undoable::clear_mask

This commit is contained in:
David Capello 2009-11-18 14:46:05 +00:00
parent 1764f78d1b
commit be8a97f5b8

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@ -951,7 +951,7 @@ void Undoable::clear_mask(int bgcolor)
// if the layer is transparent we can remove the cel (and its // if the layer is transparent we can remove the cel (and its
// associated image) // associated image)
else { else {
static_cast<LayerImage*>(m_sprite->layer)->remove_cel(cel); remove_cel(static_cast<LayerImage*>(m_sprite->layer), cel);
} }
} }
else { else {