Fix pixel-perfect in manual tile mode (fix #2741)

This commit is contained in:
Martín Capello 2021-06-10 17:05:23 -03:00 committed by David Capello
parent 72ec2277aa
commit b980e386fa
9 changed files with 179 additions and 55 deletions

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@ -18,6 +18,7 @@
#include "app/tools/tool_loop.h"
#include "base/pi.h"
#include "doc/algo.h"
#include "doc/layer.h"
#include <cmath>
@ -58,7 +59,11 @@ gfx::Rect Intertwine::getStrokeBounds(ToolLoop* loop, const Stroke& stroke)
return stroke.bounds();
}
// static
void Intertwine::doTransformPoint(const Stroke::Pt& pt, ToolLoop* loop)
{
loop->getPointShape()->transformPoint(loop, pt);
}
void Intertwine::doPointshapeStrokePt(const Stroke::Pt& pt, ToolLoop* loop)
{
Symmetry* symmetry = loop->getSymmetry();
@ -73,11 +78,11 @@ void Intertwine::doPointshapeStrokePt(const Stroke::Pt& pt, ToolLoop* loop)
for (const auto& stroke : strokes) {
// We call transformPoint() moving back each point to the cel
// origin.
loop->getPointShape()->transformPoint(loop, stroke[0]);
doTransformPoint(stroke[0], loop);
}
}
else {
loop->getPointShape()->transformPoint(loop, pt);
doTransformPoint(pt, loop);
}
}
@ -87,14 +92,14 @@ void Intertwine::doPointshapePoint(int x, int y, ToolLoop* loop)
Stroke::Pt pt(x, y);
pt.size = loop->getBrush()->size();
pt.angle = loop->getBrush()->angle();
doPointshapeStrokePt(pt, loop);
loop->getIntertwine()->doPointshapeStrokePt(pt, loop);
}
// static
void Intertwine::doPointshapePointDynamics(int x, int y, Intertwine::LineData* data)
{
data->doStep(x, y);
doPointshapeStrokePt(data->pt, data->loop);
data->loop->getIntertwine()->doPointshapeStrokePt(data->pt, data->loop);
}
// static

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@ -43,7 +43,8 @@ namespace app {
};
protected:
static void doPointshapeStrokePt(const Stroke::Pt& pt, ToolLoop* loop);
virtual void doTransformPoint(const Stroke::Pt& pt, ToolLoop* loop);
virtual void doPointshapeStrokePt(const Stroke::Pt& pt, ToolLoop* loop);
// The given point must be relative to the cel origin.
static void doPointshapePoint(int x, int y, ToolLoop* loop);
static void doPointshapePointDynamics(int x, int y, LineData* data);

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@ -429,6 +429,7 @@ class IntertwineAsPixelPerfect : public Intertwine {
// we have to ignore printing the first pixel of the line.
bool m_retainedTracePolicyLast = false;
Stroke m_pts;
bool m_saveStrokeArea = false;
public:
// Useful for Shift+Ctrl+pencil to draw straight lines and snap
@ -458,7 +459,10 @@ public:
else if (stroke.size() == 1) {
if (m_pts.empty())
m_pts = stroke;
m_saveStrokeArea = false;
doPointshapeStrokePt(stroke[0], loop);
return;
}
else {
@ -511,10 +515,15 @@ public:
// the SHIFT key))
if (c == 0 && m_retainedTracePolicyLast)
continue;
// For the last point we store the source image content at that point so we
// can restore it when erasing a point because of pixel-perfect.
if (c == m_pts.size() - 1) {
loop->savePointshapeStrokePtArea(c, m_pts[c]);
// For the last point we need to store the source image content at that
// point so we can restore it when erasing a point because of
// pixel-perfect. So we set the following flag to indicate this, and
// use it in doTransformPoint.
m_saveStrokeArea = (c == m_pts.size() - 1 && !m_retainedTracePolicyLast);
if (m_saveStrokeArea) {
loop->clearPointshapeStrokePtAreas();
loop->setLastPtIndex(c);
}
doPointshapeStrokePt(m_pts[c], loop);
}
@ -532,6 +541,18 @@ public:
v.size()/2, &v[0],
loop, (AlgoHLine)doPointshapeHline);
}
protected:
void doTransformPoint(const Stroke::Pt& pt, ToolLoop* loop) override {
if (m_saveStrokeArea)
loop->savePointshapeStrokePtArea(pt);
Intertwine::doTransformPoint(pt, loop);
if (loop->getLayer()->isTilemap()) {
loop->updateTempTileset(pt);
}
}
};
} // namespace tools

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@ -254,9 +254,12 @@ namespace app {
// Called when the user release the mouse on SliceInk
virtual void onSliceRect(const gfx::Rect& bounds) = 0;
virtual void savePointshapeStrokePtArea(const int pti, const Stroke::Pt& pt) = 0;
// The following functions are used in pixel perfect mode
virtual void clearPointshapeStrokePtAreas() = 0;
virtual void setLastPtIndex(const int pti) = 0;
virtual void savePointshapeStrokePtArea(const Stroke::Pt& pt) = 0;
virtual void restoreLastPts(const int pti, const tools::Stroke::Pt& pt) = 0;
virtual void updateTempTileset(const tools::Stroke::Pt& pt) = 0;
virtual const app::TiledModeHelper& getTiledModeHelper() = 0;
};

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@ -145,6 +145,9 @@ protected:
// Holds the areas saved by savePointshapeStrokePtArea method and restored by
// restoreLastPts method.
std::vector<SavedArea> m_savedAreas;
// When a SavedArea is restored we add its Rect to this Region, then we use
// this to expand the modified region when editing a tilemap manually.
gfx::Region m_restoredRegion;
// Last point index.
int m_lastPti;
@ -435,10 +438,16 @@ public:
void onSliceRect(const gfx::Rect& bounds) override { }
void savePointshapeStrokePtArea(const int pti, const tools::Stroke::Pt& pt) override { }
void clearPointshapeStrokePtAreas() override { }
void setLastPtIndex(const int pti) override { }
void savePointshapeStrokePtArea(const tools::Stroke::Pt& pt) override { }
void restoreLastPts(const int pti, const tools::Stroke::Pt& pt) override { }
void updateTempTileset(const tools::Stroke::Pt& pt) override { }
const app::TiledModeHelper& getTiledModeHelper() override {
return m_tiledModeHelper;
}
@ -480,6 +489,9 @@ class ToolLoopImpl : public ToolLoopBase,
std::unique_ptr<ExpandCelCanvas> m_expandCelCanvas;
Image* m_floodfillSrcImage;
bool m_saveLastPoint;
// Temporal tileset with latest changes to be used by pixel perfect only when
// modifying a tilemap in Manual mode.
std::unique_ptr<Tileset> m_tempTileset;
public:
ToolLoopImpl(Editor* editor,
@ -500,6 +512,7 @@ public:
ModifyDocument))
, m_floodfillSrcImage(nullptr)
, m_saveLastPoint(saveLastPoint)
, m_tempTileset(nullptr)
{
if (m_pointShape->isFloodFill()) {
if (m_tilesMode) {
@ -595,6 +608,11 @@ public:
if (m_editor)
m_editor->add_observer(this);
#endif
if (m_layer->isTilemap() && site.tilesetMode() == TilesetMode::Manual) {
const Tileset* srcTileset = static_cast<LayerTilemap*>(m_layer)->tileset();
m_tempTileset.reset(Tileset::MakeCopyCopyingImages(srcTileset));
}
}
~ToolLoopImpl() {
@ -693,7 +711,7 @@ public:
m_expandCelCanvas->validateDestCanvas(rgn);
}
void validateDstTileset(const gfx::Region& rgn) override {
m_expandCelCanvas->validateDestTileset(rgn);
m_expandCelCanvas->validateDestTileset(rgn, m_restoredRegion);
}
void invalidateDstImage() override {
m_expandCelCanvas->invalidateDestCanvas();
@ -748,53 +766,51 @@ public:
m_internalCancel = true;
}
// Saves the destination image's areas that will be updated by the last point
// of each stroke. The idea is to have the state of the image (only the
void clearPointshapeStrokePtAreas() override {
m_savedAreas.clear();
}
void setLastPtIndex(const int pti) override {
m_lastPti = pti;
}
// Saves the destination image's area that will be updated by the point
// passed. The idea is to have the state of the image (only the
// portion modified by the stroke's point shape) before drawing the last
// point of the stroke, then if that point has to be deleted by the
// pixel-perfect algorithm, we can use this image to restore the image to the
// state previous to the deletion. This method is used by
// IntertwineAsPixelPerfect.joinStroke() method.
void savePointshapeStrokePtArea(const int pti, const tools::Stroke::Pt& pt) override {
if (m_savedAreas.size() > 0 && m_savedAreas[0].pos == pt)
return;
void savePointshapeStrokePtArea(const tools::Stroke::Pt& pt) override {
gfx::Rect r;
getPointShape()->getModifiedArea(this, pt.x, pt.y, r);
m_savedAreas.clear();
m_lastPti = pti;
gfx::Region rgn(r);
// By wrapping the modified area's position when tiled mode is active, the
// user can draw outside the canvas and still get the pixel-perfect
// effect.
m_tiledModeHelper.wrapPosition(rgn);
m_tiledModeHelper.collapseRegionByTiledMode(rgn);
auto saveArea = [this](const tools::Stroke::Pt& pt) {
gfx::Rect r;
getPointShape()->getModifiedArea(this, pt.x, pt.y, r);
for (auto a : rgn) {
a.offset(-m_celOrigin);
gfx::Region rgn(r);
// By wrapping the modified area's position when tiled mode is active, the
// user can draw outside the canvas and still get the pixel-perfect
// effect.
m_tiledModeHelper.wrapPosition(rgn);
m_tiledModeHelper.collapseRegionByTiledMode(rgn);
for (auto a : rgn) {
a.offset(-m_celOrigin);
ImageRef i(Image::create(getDstImage()->pixelFormat(), a.w, a.h));
i->copy(getDstImage(), gfx::Clip(0, 0, a));
m_savedAreas.push_back(SavedArea{ i, pt, a});
if (m_tempTileset) {
forEachTilePos(
m_grid.tilesInCanvasRegion(gfx::Region(a)),
[this](const doc::ImageRef existentTileImage,
const gfx::Point tilePos) {
getDstImage()->copy(existentTileImage.get(),
gfx::Clip(tilePos.x, tilePos.y, 0, 0,
existentTileImage.get()->width(),
existentTileImage.get()->height()));
});
}
};
tools::Symmetry* symmetry = getSymmetry();
if (symmetry) {
// Convert the point to the sprite position so we can apply the
// symmetry transformation.
tools::Stroke main_stroke;
main_stroke.addPoint(pt);
tools::Strokes strokes;
symmetry->generateStrokes(main_stroke, strokes, this);
for (const auto& stroke : strokes)
saveArea(stroke[0]);
ImageRef i(Image::create(getDstImage()->pixelFormat(), a.w, a.h));
i->copy(getDstImage(), gfx::Clip(0, 0, a));
m_savedAreas.push_back(SavedArea{ i, pt, a});
}
else
saveArea(pt);
}
// Takes the images saved by savePointshapeStrokePtArea and copies them to
@ -806,16 +822,85 @@ public:
if (m_savedAreas.empty() || pti != m_lastPti || m_savedAreas[0].pos != pt)
return;
m_restoredRegion.clear();
tools::Stroke::Pt pos;
for (int i=0; i<m_savedAreas.size(); ++i) {
getDstImage()->copy(m_savedAreas[i].img.get(),
gfx::Clip(m_savedAreas[i].r.origin(),
m_savedAreas[i].img->bounds()));
if (m_tempTileset) {
auto r = m_savedAreas[i].r;
forEachTilePos(
m_grid.tilesInCanvasRegion(gfx::Region(r)),
[this, i, r](const doc::ImageRef existentTileImage,
const gfx::Point tilePos) {
existentTileImage->copy(m_savedAreas[i].img.get(), gfx::Clip(r.x - tilePos.x, r.y - tilePos.y, 0, 0, r.w, r.h));
});
}
m_restoredRegion |= gfx::Region(m_savedAreas[i].r);
}
}
void updateTempTileset(const tools::Stroke::Pt& pt) override {
if (!m_tempTileset)
return;
gfx::Rect r;
getPointShape()->getModifiedArea(this, pt.x, pt.y, r);
auto tilesPts = m_grid.tilesInCanvasRegion(gfx::Region(r));
forEachTilePos(
tilesPts,
[this, r](const doc::ImageRef existentTileImage,
const gfx::Point tilePos) {
existentTileImage->copy(getDstImage(), gfx::Clip(r.x - tilePos.x, r.y - tilePos.y, r.x, r.y, r.w, r.h));
});
if (tilesPts.size() > 1) {
forEachTilePos(
tilesPts,
[this](const doc::ImageRef existentTileImage,
const gfx::Point tilePos) {
getDstImage()->copy(existentTileImage.get(), gfx::Clip(tilePos.x, tilePos.y, 0, 0,
existentTileImage.get()->width(),
existentTileImage.get()->height()));
});
}
}
private:
// Loops over the points in tilesPts, and for each one calls the provided
// processTempTileImage callback passing to it the corresponding temp tile
// image and canvas position.
void forEachTilePos(const std::vector<gfx::Point>& tilesPts,
const std::function<void(const doc::ImageRef existentTileImage,
const gfx::Point tilePos)>& processTempTileImage) {
auto cel = m_expandCelCanvas->getCel();
for (const gfx::Point& tilePt : tilesPts) {
// Ignore modifications outside the tilemap
if (!cel->image()->bounds().contains(tilePt.x, tilePt.y))
continue;
const doc::tile_t t = cel->image()->getPixel(tilePt.x, tilePt.y);
if (t == doc::notile)
continue;
const doc::tile_index ti = doc::tile_geti(t);
const doc::ImageRef existentTileImage = m_tempTileset->get(ti);
if (!existentTileImage) {
continue;
}
auto tilePos = m_grid.tileToCanvas(tilePt);
processTempTileImage(existentTileImage, tilePos);
}
}
#ifdef ENABLE_UI
// EditorObserver impl
void onScrollChanged(Editor* editor) override { updateAllVisibleRegion(); }

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@ -449,7 +449,8 @@ void modify_tilemap_cel_region(
doc::Tileset* tileset,
const gfx::Region& region,
const TilesetMode tilesetMode,
const GetTileImageFunc& getTileImage)
const GetTileImageFunc& getTileImage,
const gfx::Region& forceRegion)
{
OPS_TRACE("modify_tilemap_cel_region %d %d %d %d\n",
region.bounds().x, region.bounds().y,
@ -678,6 +679,12 @@ void modify_tilemap_cel_region(
// Keep only the modified region for this specific modification
tileRgn &= diffRgn;
if (!forceRegion.isEmpty()) {
gfx::Region fr(forceRegion);
fr.offset(-tileInCanvasRc.origin());
tileRgn |= fr;
}
if (!tileRgn.isEmpty()) {
if (addUndoToTileset) {
Mod mod;

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@ -71,7 +71,8 @@ namespace app {
doc::Tileset* previewTileset, // Temporary tileset that can be used for preview
const gfx::Region& region,
const TilesetMode tilesetMode,
const GetTileImageFunc& getTileImage);
const GetTileImageFunc& getTileImage,
const gfx::Region& forceRegion = gfx::Region());
void clear_mask_from_cel(
CmdSequence* cmds,

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@ -661,7 +661,7 @@ void ExpandCelCanvas::validateDestCanvas(const gfx::Region& rgn)
m_validDstRegion.createUnion(m_validDstRegion, rgnToValidate);
}
void ExpandCelCanvas::validateDestTileset(const gfx::Region& rgn)
void ExpandCelCanvas::validateDestTileset(const gfx::Region& rgn, const gfx::Region& forceRgn)
{
EXP_TRACE("ExpandCelCanvas::validateDestTileset", rgn.bounds(), m_dstTileset);
@ -676,7 +676,8 @@ void ExpandCelCanvas::validateDestTileset(const gfx::Region& rgn)
[this](const doc::ImageRef& origTile,
const gfx::Rect& tileBoundsInCanvas) -> doc::ImageRef {
return trimDstImage(tileBoundsInCanvas);
});
},
forceRgn);
}
}

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@ -85,7 +85,7 @@ namespace app {
void validateSourceCanvas(const gfx::Region& rgn);
void validateDestCanvas(const gfx::Region& rgn);
void validateDestTileset(const gfx::Region& rgn);
void validateDestTileset(const gfx::Region& rgn, const gfx::Region& forceRgn);
void invalidateDestCanvas();
void invalidateDestCanvas(const gfx::Region& rgn);
void copyValidDestToSourceCanvas(const gfx::Region& rgn);