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Add sampling options to Edit > Preferences dialog too (#3183)
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@ -1,5 +1,5 @@
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<!-- Aseprite -->
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<!-- Copyright (C) 2018-2021 Igara Studio S.A. -->
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<!-- Copyright (C) 2018-2022 Igara Studio S.A. -->
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<!-- Copyright (C) 2001-2018 David Capello -->
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<gui>
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<window id="options" text="@.title">
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@ -230,6 +230,7 @@
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pref="editor.auto_fit" />
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<check text="@.straight_line_preview" id="straight_line_preview" tooltip="@.straight_line_preview_tooltip" />
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<check text="@.discard_brush" id="discard_brush" />
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<hbox id="sampling_placeholder" />
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<hbox>
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<label text="@.right_click" />
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<combobox id="right_click_behavior" expansive="true" />
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@ -498,7 +499,8 @@
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<vbox id="section_experimental">
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<separator text="@.user_interface" horizontal="true" />
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<hbox>
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<check text="@.new_render_engine"
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<check id="new_render_engine"
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text="@.new_render_engine"
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pref="experimental.new_render_engine" />
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<link text="(#1671)" url="https://github.com/aseprite/aseprite/issues/1671" />
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</hbox>
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@ -375,6 +375,7 @@ if(ENABLE_UI)
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ui/preview_editor.cpp
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ui/recent_listbox.cpp
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ui/resources_listbox.cpp
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ui/sampling_selector.cpp
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ui/search_entry.cpp
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ui/select_accelerator.cpp
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ui/selection_mode_field.cpp
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@ -29,6 +29,7 @@
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#include "app/ui/color_button.h"
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#include "app/ui/main_window.h"
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#include "app/ui/pref_widget.h"
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#include "app/ui/sampling_selector.h"
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#include "app/ui/separator_in_view.h"
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#include "app/ui/skin/skin_theme.h"
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#include "base/clamp.h"
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@ -449,8 +450,18 @@ public:
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showHome()->setSelected(m_pref.general.showHome());
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// Right-click
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// Editor sampling
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samplingPlaceholder()->addChild(
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m_samplingSelector = new SamplingSelector(
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SamplingSelector::Behavior::ChangeOnSave));
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m_samplingSelector->setEnabled(newRenderEngine()->isSelected());
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newRenderEngine()->Click.connect(
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[this]{
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m_samplingSelector->setEnabled(newRenderEngine()->isSelected());
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});
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// Right-click
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static_assert(int(app::gen::RightClickMode::PAINT_BGCOLOR) == 0, "");
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static_assert(int(app::gen::RightClickMode::PICK_FGCOLOR) == 1, "");
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static_assert(int(app::gen::RightClickMode::ERASE) == 2, "");
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@ -618,6 +629,8 @@ public:
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m_pref.editor.straightLinePreview(straightLinePreview()->isSelected());
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m_pref.eyedropper.discardBrush(discardBrush()->isSelected());
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m_pref.editor.rightClickMode(static_cast<app::gen::RightClickMode>(rightClickBehavior()->getSelectedItemIndex()));
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if (m_samplingSelector)
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m_samplingSelector->save();
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m_pref.cursor.paintingCursorType(static_cast<app::gen::PaintingCursorType>(paintingCursorType()->getSelectedItemIndex()));
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m_pref.cursor.cursorColor(cursorColor()->getColor());
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m_pref.cursor.brushPreview(static_cast<app::gen::BrushPreview>(brushPreview()->getSelectedItemIndex()));
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@ -1628,6 +1641,7 @@ private:
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int m_restoreUIScaling;
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std::vector<os::ColorSpaceRef> m_colorSpaces;
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std::string m_templateTextForDisplayCS;
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SamplingSelector* m_samplingSelector = nullptr;
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};
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class OptionsCommand : public Command {
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@ -43,6 +43,7 @@
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#include "app/ui/editor/editor.h"
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#include "app/ui/icon_button.h"
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#include "app/ui/keyboard_shortcuts.h"
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#include "app/ui/sampling_selector.h"
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#include "app/ui/selection_mode_field.h"
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#include "app/ui/skin/skin_theme.h"
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#include "app/ui_context.h"
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@ -134,49 +135,6 @@ private:
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}
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};
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class ContextBar::SamplingOptions : public HBox {
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public:
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class Item : public ListItem {
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public:
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Item(const char* label,
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const gen::Downsampling sampling)
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: ListItem(label)
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, m_sampling(sampling) {
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}
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const gen::Downsampling& sampling() const { return m_sampling; }
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private:
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gen::Downsampling m_sampling;
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};
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SamplingOptions()
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: m_downsamplingLabel("Downsampling:")
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{
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addChild(&m_downsamplingLabel);
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addChild(&m_downsampling);
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m_downsampling.addItem(new Item("Nearest", gen::Downsampling::NEAREST));
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m_downsampling.addItem(new Item("Bilinear", gen::Downsampling::BILINEAR));
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m_downsampling.addItem(new Item("Bilinear mipmapping", gen::Downsampling::BILINEAR_MIPMAP));
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m_downsampling.addItem(new Item("Trilinear mipmapping", gen::Downsampling::TRILINEAR_MIPMAP));
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m_downsampling.setSelectedItemIndex(
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(int)Preferences::instance().editor.downsampling());
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m_downsampling.Change.connect([this]{ onDownsamplingChange(); });
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}
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private:
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void onDownsamplingChange() {
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if (auto item = dynamic_cast<Item*>(m_downsampling.getSelectedItem())) {
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Preferences::instance().editor.downsampling(
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item->sampling());
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}
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}
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Label m_downsamplingLabel;
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ComboBox m_downsampling;
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};
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class ContextBar::BrushBackField : public ButtonSet {
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public:
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BrushBackField()
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@ -1581,7 +1539,7 @@ ContextBar::ContextBar(TooltipManager* tooltipManager,
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m_selectionOptionsBox->addChild(m_rotAlgo = new RotAlgorithmField());
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addChild(m_zoomButtons = new ZoomButtons);
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addChild(m_samplingOptions = new SamplingOptions);
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addChild(m_samplingSelector = new SamplingSelector);
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addChild(m_brushBack = new BrushBackField);
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addChild(m_brushType = new BrushTypeField(this));
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@ -2034,8 +1992,8 @@ bool ContextBar::updateSamplingVisibility(tools::Tool* tool)
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current_editor->projection().scaleY() < 1.0) &&
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current_editor->isUsingNewRenderEngine();
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if (newVisibility == m_samplingOptions->hasFlags(HIDDEN)) {
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m_samplingOptions->setVisible(newVisibility);
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if (newVisibility == m_samplingSelector->hasFlags(HIDDEN)) {
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m_samplingSelector->setVisible(newVisibility);
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layout();
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return true;
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}
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@ -53,6 +53,7 @@ namespace app {
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class ColorBar;
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class DitheringSelector;
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class GradientTypeSelector;
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class SamplingSelector;
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class ContextBar : public DocObserverWidget<ui::HBox>
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, public obs::observable<ContextBarObserver>
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@ -133,7 +134,6 @@ namespace app {
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bool needZoomButtons(tools::Tool* tool) const;
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class ZoomButtons;
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class SamplingOptions;
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class BrushBackField;
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class BrushTypeField;
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class BrushAngleField;
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@ -161,7 +161,7 @@ namespace app {
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class SliceFields;
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ZoomButtons* m_zoomButtons;
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SamplingOptions* m_samplingOptions;
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SamplingSelector* m_samplingSelector;
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BrushBackField* m_brushBack;
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BrushTypeField* m_brushType;
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BrushAngleField* m_brushAngle;
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54
src/app/ui/sampling_selector.cpp
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54
src/app/ui/sampling_selector.cpp
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@ -0,0 +1,54 @@
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// Aseprite
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// Copyright (C) 2022 Igara Studio S.A.
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/ui/sampling_selector.h"
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#include "ui/listitem.h"
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namespace app {
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using namespace ui;
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SamplingSelector::SamplingSelector(Behavior behavior)
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: m_behavior(behavior)
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, m_downsamplingLabel("Downsampling:")
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{
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addChild(&m_downsamplingLabel);
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addChild(&m_downsampling);
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m_downsampling.addItem(new ListItem("Nearest"));
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m_downsampling.addItem(new ListItem("Bilinear"));
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m_downsampling.addItem(new ListItem("Bilinear mipmapping"));
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m_downsampling.addItem(new ListItem("Trilinear mipmapping"));
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m_downsampling.setSelectedItemIndex(
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(int)Preferences::instance().editor.downsampling());
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if (m_behavior == Behavior::ChangeOnRealTime)
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m_downsampling.Change.connect([this]{ save(); });
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m_samplingChangeConn =
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Preferences::instance().editor.downsampling.AfterChange.connect(
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[this]{ onPreferenceChange(); });
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}
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void SamplingSelector::save()
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{
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const int i = m_downsampling.getSelectedItemIndex();
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Preferences::instance().editor.downsampling((gen::Downsampling)i);
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}
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void SamplingSelector::onPreferenceChange()
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{
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const int i = (int)Preferences::instance().editor.downsampling();
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if (m_downsampling.getSelectedItemIndex() != i)
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m_downsampling.setSelectedItemIndex(i);
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}
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} // namespace app
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src/app/ui/sampling_selector.h
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41
src/app/ui/sampling_selector.h
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@ -0,0 +1,41 @@
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// Aseprite
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// Copyright (C) 2022 Igara Studio S.A.
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifndef APP_UI_FILE_SELECTOR_H_INCLUDED
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#define APP_UI_FILE_SELECTOR_H_INCLUDED
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#pragma once
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#include "app/pref/preferences.h"
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#include "obs/connection.h"
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#include "ui/box.h"
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#include "ui/combobox.h"
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#include "ui/label.h"
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namespace app {
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class SamplingSelector : public ui::HBox {
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public:
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enum class Behavior {
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ChangeOnRealTime,
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ChangeOnSave
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};
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SamplingSelector(Behavior behavior = Behavior::ChangeOnRealTime);
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void save();
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private:
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void onPreferenceChange();
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Behavior m_behavior;
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ui::Label m_downsamplingLabel;
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ui::ComboBox m_downsampling;
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obs::scoped_connection m_samplingChangeConn;
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};
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} // namespace app
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#endif
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