mirror of
https://github.com/aseprite/aseprite.git
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Add the old "Animation Editor" as a timeline at the bottom of sprite editors (Workspace)
- Renamed AnimationEditor (dialogs/aniedit.h) to Timeline class (app/ui/timeline.h) - Renamed FilmEditor command to Timeline
This commit is contained in:
parent
e6450877bb
commit
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2
TODO.md
2
TODO.md
@ -31,8 +31,6 @@
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* Add "Remap" button to palette editor after a palette entry is modified:
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This button should apply a color curve to the whole sprite to remap
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old indexes to the new positions.
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* Move src/app/dialogs/aniedit,filesel to src/app/ui
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(remove app/dialogs/ directory).
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* Merge everything related to configuration/settings in one class
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(allow configuration per document). Use cfg.cpp and settings/ dir.
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* Refactor src/file/ in several layers.
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@ -74,7 +74,9 @@
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<key command="Preview" shortcut="F8" />
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<key command="ShowGrid" shortcut="Shift+G" />
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<key command="SnapToGrid" shortcut="Shift+S" />
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<key command="FilmEditor" shortcut="Tab" />
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<key command="Timeline" shortcut="Tab">
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<param name="switch" value="true" />
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</key>
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<key command="PaletteEditor" shortcut="F4">
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<param name="switch" value="true" />
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</key>
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@ -362,7 +364,9 @@
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<item command="SnapToGrid" text="&Snap to Grid" />
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<item command="GridSettings" text="Gri&d Settings" />
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<separator />
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<item command="FilmEditor" text="&Animation Editor" />
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<item command="Timeline" text="&Timeline">
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<param name="switch" value="true" />
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</item>
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<item command="PaletteEditor" text="&Palette Editor">
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<param name="switch" value="true" />
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</item>
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@ -11,7 +11,12 @@
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<box noborders="true" vertical="true" id="colorbar" />
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<vbox noborders="true" expansive="true">
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<vbox noborders="true" id="contextbar" />
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<hbox noborders="true" id="workspace" expansive="true" />
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<splitter id="timelinesplitter"
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veritical="true" expansive="true"
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by="percetage" position="75">
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<hbox noborders="true" id="workspace" expansive="true" />
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<vbox noborders="true" id="timeline" expansive="true" />
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</splitter>
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</vbox>
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</splitter>
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<box noborders="true" vertical="true" id="toolbar" />
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@ -33,7 +33,6 @@ add_library(app-library
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commands/cmd_exit.cpp
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commands/cmd_export_sprite_sheet.cpp
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commands/cmd_eyedropper.cpp
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commands/cmd_film_editor.cpp
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commands/cmd_flatten_layers.cpp
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commands/cmd_flip.cpp
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commands/cmd_frame_properties.cpp
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@ -76,6 +75,7 @@ add_library(app-library
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commands/cmd_sprite_properties.cpp
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commands/cmd_sprite_size.cpp
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commands/cmd_switch_colors.cpp
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commands/cmd_timeline.cpp
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commands/cmd_undo.cpp
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commands/command.cpp
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commands/commands.cpp
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@ -96,7 +96,6 @@ add_library(app-library
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context_flags.cpp
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context_observer_list.cpp
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data_recovery.cpp
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dialogs/aniedit.cpp
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dialogs/maskcol.cpp
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document.cpp
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document_api.cpp
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@ -181,6 +180,7 @@ add_library(app-library
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ui/skin/skin_theme.cpp
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ui/status_bar.cpp
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ui/tabs.cpp
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ui/timeline.cpp
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ui/toolbar.cpp
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ui/workspace.cpp
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ui/workspace_part.cpp
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@ -20,9 +20,11 @@
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#include "config.h"
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#endif
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#include "app/app.h"
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/dialogs/aniedit.h"
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#include "app/ui/timeline.h"
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#include "app/ui/main_window.h"
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#include "app/util/celmove.h"
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#include "ui/base.h"
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@ -47,7 +49,7 @@ CopyCelCommand::CopyCelCommand()
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bool CopyCelCommand::onEnabled(Context* context)
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{
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return animation_editor_is_movingcel();
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return App::instance()->getMainWindow()->getTimeline()->isMovingCel();
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}
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void CopyCelCommand::onExecute(Context* context)
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@ -1,63 +0,0 @@
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/* Aseprite
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* Copyright (C) 2001-2013 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "ui/ui.h"
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#include "app/commands/command.h"
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#include "app/context.h"
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#include "app/dialogs/aniedit.h"
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namespace app {
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class FilmEditorCommand : public Command {
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public:
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FilmEditorCommand();
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Command* clone() { return new FilmEditorCommand(*this); }
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protected:
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bool onEnabled(Context* context);
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void onExecute(Context* context);
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};
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FilmEditorCommand::FilmEditorCommand()
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: Command("FilmEditor",
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"Animation Editor",
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CmdUIOnlyFlag)
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{
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}
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bool FilmEditorCommand::onEnabled(Context* context)
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{
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return context->checkFlags(ContextFlags::ActiveDocumentIsWritable);
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}
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void FilmEditorCommand::onExecute(Context* context)
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{
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switch_between_animation_and_sprite_editor(context);
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}
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Command* CommandFactory::createFilmEditorCommand()
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{
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return new FilmEditorCommand;
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}
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} // namespace app
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@ -20,9 +20,11 @@
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#include "config.h"
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#endif
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#include "app/app.h"
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/dialogs/aniedit.h"
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#include "app/ui/main_window.h"
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#include "app/ui/timeline.h"
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#include "app/util/celmove.h"
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#include "ui/base.h"
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@ -47,7 +49,7 @@ MoveCelCommand::MoveCelCommand()
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bool MoveCelCommand::onEnabled(Context* context)
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{
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return animation_editor_is_movingcel();
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return App::instance()->getMainWindow()->getTimeline()->isMovingCel();
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}
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void MoveCelCommand::onExecute(Context* context)
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94
src/app/commands/cmd_timeline.cpp
Normal file
94
src/app/commands/cmd_timeline.cpp
Normal file
@ -0,0 +1,94 @@
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/* Aseprite
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* Copyright (C) 2001-2013 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "ui/ui.h"
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#include "app/app.h"
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#include "app/commands/command.h"
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#include "app/commands/params.h"
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#include "app/context.h"
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#include "app/ui/main_window.h"
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#include "app/ui/timeline.h"
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namespace app {
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class TimelineCommand : public Command {
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public:
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TimelineCommand();
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Command* clone() { return new TimelineCommand(*this); }
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protected:
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void onLoadParams(Params* params) OVERRIDE;
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void onExecute(Context* context) OVERRIDE;
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bool m_open;
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bool m_close;
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bool m_switch;
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};
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TimelineCommand::TimelineCommand()
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: Command("Timeline",
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"Switch Timeline",
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CmdUIOnlyFlag)
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{
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m_open = true;
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m_close = false;
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m_switch = false;
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}
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void TimelineCommand::onLoadParams(Params* params)
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{
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std::string open_str = params->get("open");
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if (open_str == "true") m_open = true;
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else m_open = false;
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std::string close_str = params->get("close");
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if (close_str == "true") m_close = true;
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else m_close = false;
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std::string switch_str = params->get("switch");
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if (switch_str == "true") m_switch = true;
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else m_switch = false;
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}
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void TimelineCommand::onExecute(Context* context)
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{
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bool visible = App::instance()->getMainWindow()->getTimelineVisibility();
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bool newVisible = visible;
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if (m_switch)
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newVisible = !visible;
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else if (m_close)
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newVisible = false;
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else if (m_open)
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newVisible = true;
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if (visible != newVisible)
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App::instance()->getMainWindow()->setTimelineVisibility(newVisible);
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}
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Command* CommandFactory::createTimelineCommand()
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{
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return new TimelineCommand;
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}
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} // namespace app
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@ -44,7 +44,6 @@ FOR_EACH_COMMAND(DuplicateSprite)
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FOR_EACH_COMMAND(Exit)
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FOR_EACH_COMMAND(ExportSpriteSheet)
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FOR_EACH_COMMAND(Eyedropper)
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FOR_EACH_COMMAND(FilmEditor)
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FOR_EACH_COMMAND(FlattenLayers)
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FOR_EACH_COMMAND(Flip)
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FOR_EACH_COMMAND(FrameProperties)
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@ -53,9 +52,9 @@ FOR_EACH_COMMAND(GotoFrame)
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FOR_EACH_COMMAND(GotoLastFrame)
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FOR_EACH_COMMAND(GotoNextFrame)
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FOR_EACH_COMMAND(GotoNextLayer)
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FOR_EACH_COMMAND(GotoNextTab)
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FOR_EACH_COMMAND(GotoPreviousFrame)
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FOR_EACH_COMMAND(GotoPreviousLayer)
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FOR_EACH_COMMAND(GotoNextTab)
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FOR_EACH_COMMAND(GotoPreviousTab)
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FOR_EACH_COMMAND(GridSettings)
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FOR_EACH_COMMAND(ImportSpriteSheet)
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@ -102,4 +101,5 @@ FOR_EACH_COMMAND(SplitEditorVertically)
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FOR_EACH_COMMAND(SpriteProperties)
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FOR_EACH_COMMAND(SpriteSize)
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FOR_EACH_COMMAND(SwitchColors)
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FOR_EACH_COMMAND(Timeline)
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FOR_EACH_COMMAND(Undo)
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@ -1,31 +0,0 @@
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/* Aseprite
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* Copyright (C) 2001-2013 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef APP_DIALOGS_ANIEDIT_H_INCLUDED
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#define APP_DIALOGS_ANIEDIT_H_INCLUDED
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namespace app {
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class Context;
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bool animation_editor_is_movingcel();
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void switch_between_animation_and_sprite_editor(Context* context);
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} // namespace app
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#endif
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@ -24,7 +24,9 @@
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#include "app/app.h"
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#include "app/app_menus.h"
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#include "app/commands/commands.h"
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#include "app/load_widget.h"
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#include "app/modules/editors.h"
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#include "app/ui/color_bar.h"
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#include "app/ui/context_bar.h"
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#include "app/ui/document_view.h"
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@ -34,14 +36,13 @@
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#include "app/ui/mini_editor.h"
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#include "app/ui/status_bar.h"
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#include "app/ui/tabs.h"
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#include "app/ui/timeline.h"
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#include "app/ui/toolbar.h"
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#include "app/ui/workspace.h"
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#include "app/commands/commands.h"
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#include "app/modules/editors.h"
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#include "app/ui_context.h"
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#include "ui/splitter.h"
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#include "ui/system.h"
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#include "ui/view.h"
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#include "app/ui_context.h"
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namespace app {
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@ -50,6 +51,7 @@ using namespace ui;
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MainWindow::MainWindow()
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: Window(true, "")
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, m_lastSplitterPos(0.0)
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, m_lastTimelineSplitterPos(75.0)
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, m_advancedMode(false)
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{
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setId("main_window");
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@ -67,6 +69,7 @@ MainWindow::MainWindow()
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Widget* box_statusbar = findChild("statusbar");
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Widget* box_tabsbar = findChild("tabsbar");
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Widget* box_workspace = findChild("workspace");
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Widget* box_timeline = findChild("timeline");
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m_menuBar = new MainMenuBar();
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m_contextBar = new ContextBar();
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@ -77,7 +80,11 @@ MainWindow::MainWindow()
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m_workspace = new Workspace();
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m_workspace->ActiveViewChanged.connect(&MainWindow::onActiveViewChange, this);
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m_miniEditor = new MiniEditorWindow();
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m_timeline = new Timeline();
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m_colorBarSplitter = findChildT<Splitter>("colorbarsplitter");
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m_timelineSplitter = findChildT<Splitter>("timelinesplitter");
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m_lastTimelineSplitterPos = m_timelineSplitter->getPosition();
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// configure all widgets to expansives
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m_menuBar->setExpansive(true);
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@ -86,6 +93,7 @@ MainWindow::MainWindow()
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m_colorBar->setExpansive(true);
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m_toolBar->setExpansive(true);
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m_tabsBar->setExpansive(true);
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m_timeline->setExpansive(true);
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m_workspace->setExpansive(true);
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// Setup the menus
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@ -99,6 +107,7 @@ MainWindow::MainWindow()
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if (box_statusbar) box_statusbar->addChild(m_statusBar);
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if (box_tabsbar) box_tabsbar->addChild(m_tabsBar);
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if (box_workspace) box_workspace->addChild(m_workspace);
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if (box_timeline) box_timeline->addChild(m_timeline);
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// Prepare the window
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remapWindow();
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@ -153,6 +162,29 @@ void MainWindow::setAdvancedMode(bool advanced)
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layout();
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}
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bool MainWindow::getTimelineVisibility() const
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{
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return m_timeline->isVisible();
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}
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void MainWindow::setTimelineVisibility(bool visible)
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{
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m_timeline->setVisible(visible);
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if (visible) {
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if (m_timelineSplitter->getPosition() >= 100.0)
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m_timelineSplitter->setPosition(m_lastTimelineSplitterPos);
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}
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else {
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if (m_timelineSplitter->getPosition() < 100.0) {
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m_lastTimelineSplitterPos = m_timelineSplitter->getPosition();
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m_timelineSplitter->setPosition(100.0);
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}
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}
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layout();
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}
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void MainWindow::onSaveLayout(SaveLayoutEvent& ev)
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{
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Window::onSaveLayout(ev);
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@ -27,12 +27,14 @@ namespace ui {
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}
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namespace app {
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class ColorBar;
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class ContextBar;
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class MainMenuBar;
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class MiniEditorWindow;
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class StatusBar;
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class Tabs;
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class Timeline;
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class Workspace;
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class MainWindow : public ui::Window
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@ -44,6 +46,7 @@ namespace app {
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MainMenuBar* getMenuBar() { return m_menuBar; }
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ContextBar* getContextBar() { return m_contextBar; }
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Tabs* getTabsBar() { return m_tabsBar; }
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Timeline* getTimeline() { return m_timeline; }
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Workspace* getWorkspace() { return m_workspace; }
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MiniEditorWindow* getMiniEditor() { return m_miniEditor; }
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@ -52,6 +55,9 @@ namespace app {
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bool isAdvancedMode() const { return m_advancedMode; }
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void setAdvancedMode(bool advanced);
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bool getTimelineVisibility() const;
|
||||
void setTimelineVisibility(bool visible);
|
||||
|
||||
// TabsDelegate implementation.
|
||||
void clickTab(Tabs* tabs, TabView* tabView, ui::MouseButtons buttons);
|
||||
void mouseOverTab(Tabs* tabs, TabView* tabView);
|
||||
@ -66,10 +72,13 @@ namespace app {
|
||||
StatusBar* m_statusBar;
|
||||
ColorBar* m_colorBar;
|
||||
ui::Splitter* m_colorBarSplitter;
|
||||
ui::Splitter* m_timelineSplitter;
|
||||
ui::Widget* m_toolBar;
|
||||
Tabs* m_tabsBar;
|
||||
double m_lastSplitterPos;
|
||||
double m_lastTimelineSplitterPos;
|
||||
bool m_advancedMode;
|
||||
Timeline* m_timeline;
|
||||
Workspace* m_workspace;
|
||||
MiniEditorWindow* m_miniEditor;
|
||||
};
|
||||
|
@ -20,6 +20,8 @@
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "app/ui/timeline.h"
|
||||
|
||||
#include "app/app_menus.h"
|
||||
#include "app/commands/command.h"
|
||||
#include "app/commands/commands.h"
|
||||
@ -29,11 +31,11 @@
|
||||
#include "app/document.h"
|
||||
#include "app/document_api.h"
|
||||
#include "app/document_event.h"
|
||||
#include "app/document_observer.h"
|
||||
#include "app/document_undo.h"
|
||||
#include "app/modules/editors.h"
|
||||
#include "app/modules/gfx.h"
|
||||
#include "app/modules/gui.h"
|
||||
#include "app/ui/document_view.h"
|
||||
#include "app/ui/editor/editor.h"
|
||||
#include "app/ui/skin/skin_theme.h"
|
||||
#include "app/ui_context.h"
|
||||
@ -51,7 +53,7 @@
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
Animator Editor
|
||||
Timeline
|
||||
|
||||
Frames ...
|
||||
|
||||
@ -105,146 +107,30 @@ enum {
|
||||
A_PART_CEL
|
||||
};
|
||||
|
||||
class AnimationEditor : public Widget
|
||||
, public DocumentObserver {
|
||||
public:
|
||||
enum State {
|
||||
STATE_STANDBY,
|
||||
STATE_SCROLLING,
|
||||
STATE_MOVING_SEPARATOR,
|
||||
STATE_MOVING_LAYER,
|
||||
STATE_MOVING_CEL,
|
||||
STATE_MOVING_FRAME,
|
||||
};
|
||||
|
||||
AnimationEditor(Context* context);
|
||||
~AnimationEditor();
|
||||
|
||||
Sprite* getSprite() { return m_sprite; }
|
||||
Layer* getLayer() { return m_layer; }
|
||||
FrameNumber getFrame() { return m_frame; }
|
||||
|
||||
void setLayer(Layer* layer) {
|
||||
m_layer = layer;
|
||||
if (current_editor)
|
||||
current_editor->setLayer(m_layer);
|
||||
}
|
||||
void setFrame(FrameNumber frame) {
|
||||
m_frame = frame;
|
||||
if (current_editor)
|
||||
current_editor->setFrame(m_frame);
|
||||
}
|
||||
|
||||
void centerCurrentCel();
|
||||
State getState() const { return m_state; }
|
||||
|
||||
protected:
|
||||
bool onProcessMessage(Message* msg) OVERRIDE;
|
||||
void onPreferredSize(PreferredSizeEvent& ev) OVERRIDE;
|
||||
|
||||
// DocumentObserver impl.
|
||||
void onAddLayer(DocumentEvent& ev) OVERRIDE;
|
||||
void onRemoveLayer(DocumentEvent& ev) OVERRIDE;
|
||||
void onAddFrame(DocumentEvent& ev) OVERRIDE;
|
||||
void onRemoveFrame(DocumentEvent& ev) OVERRIDE;
|
||||
void onTotalFramesChanged(DocumentEvent& ev) OVERRIDE;
|
||||
|
||||
private:
|
||||
void setCursor(int x, int y);
|
||||
void getDrawableLayers(const gfx::Rect& clip, int* first_layer, int* last_layer);
|
||||
void getDrawableFrames(const gfx::Rect& clip, FrameNumber* first_frame, FrameNumber* last_frame);
|
||||
void drawHeader(const gfx::Rect& clip);
|
||||
void drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame);
|
||||
void drawHeaderPart(const gfx::Rect& clip, int x1, int y1, int x2, int y2,
|
||||
bool is_hot, bool is_clk,
|
||||
const char* line1, int align1,
|
||||
const char* line2, int align2);
|
||||
void drawSeparator(const gfx::Rect& clip);
|
||||
void drawLayer(const gfx::Rect& clip, int layer_index);
|
||||
void drawLayerPadding();
|
||||
void drawCel(const gfx::Rect& clip, int layer_index, FrameNumber frame, Cel* cel);
|
||||
bool drawPart(int part, int layer, FrameNumber frame);
|
||||
void regenerateLayers();
|
||||
void hotThis(int hot_part, int hot_layer, FrameNumber hotFrame);
|
||||
void centerCel(int layer, FrameNumber frame);
|
||||
void showCel(int layer, FrameNumber frame);
|
||||
void showCurrentCel();
|
||||
void cleanClk();
|
||||
void setScroll(int x, int y, bool use_refresh_region);
|
||||
int getLayerIndex(const Layer* layer);
|
||||
|
||||
Context* m_context;
|
||||
Document* m_document;
|
||||
Sprite* m_sprite;
|
||||
Layer* m_layer;
|
||||
FrameNumber m_frame;
|
||||
State m_state;
|
||||
std::vector<Layer*> m_layers;
|
||||
int m_scroll_x;
|
||||
int m_scroll_y;
|
||||
int m_separator_x;
|
||||
int m_separator_w;
|
||||
// The 'hot' part is where the mouse is on top of
|
||||
int m_hot_part;
|
||||
int m_hot_layer;
|
||||
FrameNumber m_hot_frame;
|
||||
// The 'clk' part is where the mouse's button was pressed (maybe for a drag & drop operation)
|
||||
int m_clk_part;
|
||||
int m_clk_layer;
|
||||
FrameNumber m_clk_frame;
|
||||
// Keys
|
||||
bool m_space_pressed;
|
||||
};
|
||||
|
||||
static AnimationEditor* current_anieditor = NULL;
|
||||
|
||||
static void icon_rect(BITMAP* icon_normal, BITMAP* icon_selected, int x1, int y1, int x2, int y2,
|
||||
bool is_selected, bool is_hot, bool is_clk);
|
||||
|
||||
bool animation_editor_is_movingcel()
|
||||
{
|
||||
return
|
||||
current_anieditor != NULL &&
|
||||
current_anieditor->getState() == AnimationEditor::STATE_MOVING_CEL;
|
||||
}
|
||||
|
||||
// Shows the animation editor for the current sprite.
|
||||
void switch_between_animation_and_sprite_editor(Context* context)
|
||||
{
|
||||
const Document* document;
|
||||
const Sprite* sprite;
|
||||
{
|
||||
const ContextReader reader(context);
|
||||
document = reader.document();
|
||||
sprite = reader.sprite();
|
||||
}
|
||||
|
||||
// Create the window & the animation-editor
|
||||
{
|
||||
base::UniquePtr<Window> window(new Window(true, ""));
|
||||
AnimationEditor anieditor(context);
|
||||
|
||||
window->addChild(&anieditor);
|
||||
window->remapWindow();
|
||||
|
||||
anieditor.centerCurrentCel();
|
||||
|
||||
// Show the window
|
||||
window->openWindowInForeground();
|
||||
}
|
||||
|
||||
// Destroy thumbnails
|
||||
destroy_thumbnails();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// The Animation Editor
|
||||
|
||||
AnimationEditor::AnimationEditor(Context* context)
|
||||
Timeline::Timeline()
|
||||
: Widget(kGenericWidget)
|
||||
, m_context(context)
|
||||
, m_context(UIContext::instance())
|
||||
, m_document(NULL)
|
||||
{
|
||||
DocumentLocation location = context->getActiveLocation();
|
||||
}
|
||||
|
||||
Timeline::~Timeline()
|
||||
{
|
||||
if (m_document)
|
||||
m_document->removeObserver(this);
|
||||
}
|
||||
|
||||
void Timeline::updateUsingEditor(Editor* editor)
|
||||
{
|
||||
if (m_document)
|
||||
m_document->removeObserver(this);
|
||||
|
||||
DocumentView* view = editor->getDocumentView();
|
||||
DocumentLocation location;
|
||||
view->getDocumentLocation(&location);
|
||||
|
||||
m_document = location.document();
|
||||
m_sprite = location.sprite();
|
||||
@ -259,22 +145,36 @@ AnimationEditor::AnimationEditor(Context* context)
|
||||
m_clk_part = A_PART_NOTHING;
|
||||
m_space_pressed = false;
|
||||
|
||||
this->setFocusStop(true);
|
||||
|
||||
setFocusStop(true);
|
||||
regenerateLayers();
|
||||
|
||||
current_anieditor = this;
|
||||
m_document->addObserver(this);
|
||||
}
|
||||
|
||||
AnimationEditor::~AnimationEditor()
|
||||
bool Timeline::isMovingCel() const
|
||||
{
|
||||
current_anieditor = NULL;
|
||||
m_document->removeObserver(this);
|
||||
return (m_state == Timeline::STATE_MOVING_CEL);
|
||||
}
|
||||
|
||||
bool AnimationEditor::onProcessMessage(Message* msg)
|
||||
void Timeline::setLayer(Layer* layer)
|
||||
{
|
||||
m_layer = layer;
|
||||
if (current_editor)
|
||||
current_editor->setLayer(m_layer);
|
||||
}
|
||||
|
||||
void Timeline::setFrame(FrameNumber frame)
|
||||
{
|
||||
m_frame = frame;
|
||||
if (current_editor)
|
||||
current_editor->setFrame(m_frame);
|
||||
}
|
||||
|
||||
bool Timeline::onProcessMessage(Message* msg)
|
||||
{
|
||||
if (!m_document)
|
||||
return Widget::onProcessMessage(msg);
|
||||
|
||||
switch (msg->type()) {
|
||||
|
||||
case kPaintMessage: {
|
||||
@ -724,18 +624,12 @@ bool AnimationEditor::onProcessMessage(Message* msg)
|
||||
}
|
||||
break;
|
||||
|
||||
#if 0
|
||||
case kKeyDownMessage: {
|
||||
Command* command = NULL;
|
||||
Params* params = NULL;
|
||||
get_command_from_key_message(msg, &command, ¶ms);
|
||||
|
||||
// Close animation editor.
|
||||
if ((command && (strcmp(command->short_name(), CommandId::FilmEditor) == 0)) ||
|
||||
(static_cast<KeyMessage*>(msg)->scancode() == kKeyEsc)) {
|
||||
closeWindow();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Undo or redo.
|
||||
if (command && (strcmp(command->short_name(), CommandId::Undo) == 0 ||
|
||||
strcmp(command->short_name(), CommandId::Redo) == 0)) {
|
||||
@ -790,6 +684,7 @@ bool AnimationEditor::onProcessMessage(Message* msg)
|
||||
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
case kKeyUpMessage:
|
||||
switch (static_cast<KeyMessage*>(msg)->scancode()) {
|
||||
@ -838,20 +733,19 @@ bool AnimationEditor::onProcessMessage(Message* msg)
|
||||
return Widget::onProcessMessage(msg);
|
||||
}
|
||||
|
||||
void AnimationEditor::onPreferredSize(PreferredSizeEvent& ev)
|
||||
void Timeline::onPreferredSize(PreferredSizeEvent& ev)
|
||||
{
|
||||
// This doesn't matter, the AniEditor'll use the entire screen anyway.
|
||||
ev.setPreferredSize(Size(32, 32));
|
||||
}
|
||||
|
||||
|
||||
void AnimationEditor::onAddLayer(DocumentEvent& ev)
|
||||
void Timeline::onAddLayer(DocumentEvent& ev)
|
||||
{
|
||||
ASSERT(ev.layer() != NULL);
|
||||
setLayer(ev.layer());
|
||||
}
|
||||
|
||||
void AnimationEditor::onRemoveLayer(DocumentEvent& ev)
|
||||
void Timeline::onRemoveLayer(DocumentEvent& ev)
|
||||
{
|
||||
Sprite* sprite = ev.sprite();
|
||||
Layer* layer = ev.layer();
|
||||
@ -874,12 +768,12 @@ void AnimationEditor::onRemoveLayer(DocumentEvent& ev)
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationEditor::onAddFrame(DocumentEvent& ev)
|
||||
void Timeline::onAddFrame(DocumentEvent& ev)
|
||||
{
|
||||
setFrame(ev.frame());
|
||||
}
|
||||
|
||||
void AnimationEditor::onRemoveFrame(DocumentEvent& ev)
|
||||
void Timeline::onRemoveFrame(DocumentEvent& ev)
|
||||
{
|
||||
// Adjust current frame of all editors that are in a frame more
|
||||
// advanced that the removed one.
|
||||
@ -894,14 +788,14 @@ void AnimationEditor::onRemoveFrame(DocumentEvent& ev)
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationEditor::onTotalFramesChanged(DocumentEvent& ev)
|
||||
void Timeline::onTotalFramesChanged(DocumentEvent& ev)
|
||||
{
|
||||
if (getFrame() >= getSprite()->getTotalFrames()) {
|
||||
setFrame(getSprite()->getLastFrame());
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationEditor::setCursor(int x, int y)
|
||||
void Timeline::setCursor(int x, int y)
|
||||
{
|
||||
int mx = x - getBounds().x;
|
||||
//int my = y - getBounds().y;
|
||||
@ -946,19 +840,19 @@ void AnimationEditor::setCursor(int x, int y)
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationEditor::getDrawableLayers(const gfx::Rect& clip, int* first_layer, int* last_layer)
|
||||
void Timeline::getDrawableLayers(const gfx::Rect& clip, int* first_layer, int* last_layer)
|
||||
{
|
||||
*first_layer = 0;
|
||||
*last_layer = m_layers.size()-1;
|
||||
}
|
||||
|
||||
void AnimationEditor::getDrawableFrames(const gfx::Rect& clip, FrameNumber* first_frame, FrameNumber* last_frame)
|
||||
void Timeline::getDrawableFrames(const gfx::Rect& clip, FrameNumber* first_frame, FrameNumber* last_frame)
|
||||
{
|
||||
*first_frame = FrameNumber(0);
|
||||
*last_frame = m_sprite->getLastFrame();
|
||||
}
|
||||
|
||||
void AnimationEditor::drawHeader(const gfx::Rect& clip)
|
||||
void Timeline::drawHeader(const gfx::Rect& clip)
|
||||
{
|
||||
// bool is_hot = (m_hot_part == A_PART_HEADER_LAYER);
|
||||
// bool is_clk = (m_clk_part == A_PART_HEADER_LAYER);
|
||||
@ -977,7 +871,7 @@ void AnimationEditor::drawHeader(const gfx::Rect& clip)
|
||||
"Layers", -1);
|
||||
}
|
||||
|
||||
void AnimationEditor::drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame)
|
||||
void Timeline::drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame)
|
||||
{
|
||||
SkinTheme* theme = static_cast<SkinTheme*>(getTheme());
|
||||
bool is_hot = (m_hot_part == A_PART_HEADER_FRAME &&
|
||||
@ -1033,7 +927,7 @@ void AnimationEditor::drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame)
|
||||
set_clip_rect(ji_screen, cx1, cy1, cx2, cy2);
|
||||
}
|
||||
|
||||
void AnimationEditor::drawHeaderPart(const gfx::Rect& clip, int x1, int y1, int x2, int y2,
|
||||
void Timeline::drawHeaderPart(const gfx::Rect& clip, int x1, int y1, int x2, int y2,
|
||||
bool is_hot, bool is_clk,
|
||||
const char *line1, int align1,
|
||||
const char *line2, int align2)
|
||||
@ -1079,7 +973,7 @@ void AnimationEditor::drawHeaderPart(const gfx::Rect& clip, int x1, int y1, int
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationEditor::drawSeparator(const gfx::Rect& clip)
|
||||
void Timeline::drawSeparator(const gfx::Rect& clip)
|
||||
{
|
||||
SkinTheme* theme = static_cast<SkinTheme*>(getTheme());
|
||||
bool is_hot = (m_hot_part == A_PART_SEPARATOR);
|
||||
@ -1098,7 +992,7 @@ void AnimationEditor::drawSeparator(const gfx::Rect& clip)
|
||||
theme->getColor(ThemeColor::Text)));
|
||||
}
|
||||
|
||||
void AnimationEditor::drawLayer(const gfx::Rect& clip, int layer_index)
|
||||
void Timeline::drawLayer(const gfx::Rect& clip, int layer_index)
|
||||
{
|
||||
Layer* layer = m_layers[layer_index];
|
||||
SkinTheme* theme = static_cast<SkinTheme*>(this->getTheme());
|
||||
@ -1161,7 +1055,7 @@ void AnimationEditor::drawLayer(const gfx::Rect& clip, int layer_index)
|
||||
(m_clk_part == A_PART_LAYER_EYE_ICON &&
|
||||
m_clk_layer == layer_index));
|
||||
|
||||
u += u+ICONBORDER+icon1->w+ICONBORDER;
|
||||
u += ICONBORDER+icon1->w+ICONBORDER;
|
||||
|
||||
// Draw the padlock (writable flag).
|
||||
icon_rect(icon2, icon2_selected,
|
||||
@ -1178,7 +1072,7 @@ void AnimationEditor::drawLayer(const gfx::Rect& clip, int layer_index)
|
||||
u += ICONBORDER+icon2->w+ICONBORDER+ICONSEP;
|
||||
|
||||
// Draw the layer's name.
|
||||
jdraw_text(ji_screen, this->getFont(), layer->getName().c_str(),
|
||||
jdraw_text(ji_screen, getFont(), layer->getName().c_str(),
|
||||
u, y_mid - ji_font_get_size(this->getFont())/2,
|
||||
fg, bg, true, jguiscale());
|
||||
|
||||
@ -1194,7 +1088,7 @@ void AnimationEditor::drawLayer(const gfx::Rect& clip, int layer_index)
|
||||
set_clip_rect(ji_screen, cx1, cy1, cx2, cy2);
|
||||
}
|
||||
|
||||
void AnimationEditor::drawLayerPadding()
|
||||
void Timeline::drawLayerPadding()
|
||||
{
|
||||
SkinTheme* theme = static_cast<SkinTheme*>(this->getTheme());
|
||||
int layer_index = m_layers.size()-1;
|
||||
@ -1216,7 +1110,7 @@ void AnimationEditor::drawLayerPadding()
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationEditor::drawCel(const gfx::Rect& clip, int layer_index, FrameNumber frame, Cel* cel)
|
||||
void Timeline::drawCel(const gfx::Rect& clip, int layer_index, FrameNumber frame, Cel* cel)
|
||||
{
|
||||
SkinTheme* theme = static_cast<SkinTheme*>(this->getTheme());
|
||||
Layer *layer = m_layers[layer_index];
|
||||
@ -1311,7 +1205,7 @@ void AnimationEditor::drawCel(const gfx::Rect& clip, int layer_index, FrameNumbe
|
||||
set_clip_rect(ji_screen, cx1, cy1, cx2, cy2);
|
||||
}
|
||||
|
||||
bool AnimationEditor::drawPart(int part, int layer, FrameNumber frame)
|
||||
bool Timeline::drawPart(int part, int layer, FrameNumber frame)
|
||||
{
|
||||
switch (part) {
|
||||
case A_PART_NOTHING:
|
||||
@ -1351,7 +1245,7 @@ bool AnimationEditor::drawPart(int part, int layer, FrameNumber frame)
|
||||
return false;
|
||||
}
|
||||
|
||||
void AnimationEditor::regenerateLayers()
|
||||
void Timeline::regenerateLayers()
|
||||
{
|
||||
m_layers.clear();
|
||||
size_t nlayers = m_sprite->countLayers();
|
||||
@ -1362,7 +1256,7 @@ void AnimationEditor::regenerateLayers()
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationEditor::hotThis(int hot_part, int hot_layer, FrameNumber hot_frame)
|
||||
void Timeline::hotThis(int hot_part, int hot_layer, FrameNumber hot_frame)
|
||||
{
|
||||
int old_hot_part;
|
||||
|
||||
@ -1393,7 +1287,7 @@ void AnimationEditor::hotThis(int hot_part, int hot_layer, FrameNumber hot_frame
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationEditor::centerCel(int layer, FrameNumber frame)
|
||||
void Timeline::centerCel(int layer, FrameNumber frame)
|
||||
{
|
||||
int target_x = (getBounds().x + m_separator_x + m_separator_w + getBounds().x2())/2 - FRMSIZE/2;
|
||||
int target_y = (getBounds().y + HDRSIZE + getBounds().y2())/2 - LAYSIZE/2;
|
||||
@ -1403,7 +1297,7 @@ void AnimationEditor::centerCel(int layer, FrameNumber frame)
|
||||
setScroll(scroll_x, scroll_y, false);
|
||||
}
|
||||
|
||||
void AnimationEditor::showCel(int layer, FrameNumber frame)
|
||||
void Timeline::showCel(int layer, FrameNumber frame)
|
||||
{
|
||||
int scroll_x, scroll_y;
|
||||
int x1, y1, x2, y2;
|
||||
@ -1435,21 +1329,21 @@ void AnimationEditor::showCel(int layer, FrameNumber frame)
|
||||
setScroll(scroll_x, scroll_y, true);
|
||||
}
|
||||
|
||||
void AnimationEditor::centerCurrentCel()
|
||||
void Timeline::centerCurrentCel()
|
||||
{
|
||||
int layer = getLayerIndex(m_layer);
|
||||
if (layer >= 0)
|
||||
centerCel(layer, m_frame);
|
||||
}
|
||||
|
||||
void AnimationEditor::showCurrentCel()
|
||||
void Timeline::showCurrentCel()
|
||||
{
|
||||
int layer = getLayerIndex(m_layer);
|
||||
if (layer >= 0)
|
||||
showCel(layer, m_frame);
|
||||
}
|
||||
|
||||
void AnimationEditor::cleanClk()
|
||||
void Timeline::cleanClk()
|
||||
{
|
||||
int clk_part = m_clk_part;
|
||||
m_clk_part = A_PART_NOTHING;
|
||||
@ -1459,7 +1353,7 @@ void AnimationEditor::cleanClk()
|
||||
m_clk_frame);
|
||||
}
|
||||
|
||||
void AnimationEditor::setScroll(int x, int y, bool use_refresh_region)
|
||||
void Timeline::setScroll(int x, int y, bool use_refresh_region)
|
||||
{
|
||||
int old_scroll_x = 0;
|
||||
int old_scroll_y = 0;
|
||||
@ -1519,7 +1413,7 @@ void AnimationEditor::setScroll(int x, int y, bool use_refresh_region)
|
||||
}
|
||||
}
|
||||
|
||||
int AnimationEditor::getLayerIndex(const Layer* layer)
|
||||
int Timeline::getLayerIndex(const Layer* layer)
|
||||
{
|
||||
for (size_t i=0; i<m_layers.size(); i++)
|
||||
if (m_layers[i] == layer)
|
130
src/app/ui/timeline.h
Normal file
130
src/app/ui/timeline.h
Normal file
@ -0,0 +1,130 @@
|
||||
/* Aseprite
|
||||
* Copyright (C) 2001-2013 David Capello
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef APP_UI_TIMELINE_H_INCLUDED
|
||||
#define APP_UI_TIMELINE_H_INCLUDED
|
||||
|
||||
#include "app/document_observer.h"
|
||||
#include "base/compiler_specific.h"
|
||||
#include "raster/frame_number.h"
|
||||
#include "ui/widget.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace raster {
|
||||
class Cel;
|
||||
class Layer;
|
||||
class Sprite;
|
||||
}
|
||||
|
||||
namespace app {
|
||||
using namespace raster;
|
||||
|
||||
class Context;
|
||||
class Document;
|
||||
class Editor;
|
||||
|
||||
class Timeline : public ui::Widget
|
||||
, public DocumentObserver {
|
||||
public:
|
||||
enum State {
|
||||
STATE_STANDBY,
|
||||
STATE_SCROLLING,
|
||||
STATE_MOVING_SEPARATOR,
|
||||
STATE_MOVING_LAYER,
|
||||
STATE_MOVING_CEL,
|
||||
STATE_MOVING_FRAME,
|
||||
};
|
||||
|
||||
Timeline();
|
||||
~Timeline();
|
||||
|
||||
void updateUsingEditor(Editor* editor);
|
||||
|
||||
Sprite* getSprite() { return m_sprite; }
|
||||
Layer* getLayer() { return m_layer; }
|
||||
FrameNumber getFrame() { return m_frame; }
|
||||
|
||||
void setLayer(Layer* layer);
|
||||
void setFrame(FrameNumber frame);
|
||||
|
||||
void centerCurrentCel();
|
||||
State getState() const { return m_state; }
|
||||
bool isMovingCel() const;
|
||||
|
||||
protected:
|
||||
bool onProcessMessage(ui::Message* msg) OVERRIDE;
|
||||
void onPreferredSize(ui::PreferredSizeEvent& ev) OVERRIDE;
|
||||
|
||||
// DocumentObserver impl.
|
||||
void onAddLayer(DocumentEvent& ev) OVERRIDE;
|
||||
void onRemoveLayer(DocumentEvent& ev) OVERRIDE;
|
||||
void onAddFrame(DocumentEvent& ev) OVERRIDE;
|
||||
void onRemoveFrame(DocumentEvent& ev) OVERRIDE;
|
||||
void onTotalFramesChanged(DocumentEvent& ev) OVERRIDE;
|
||||
|
||||
private:
|
||||
void setCursor(int x, int y);
|
||||
void getDrawableLayers(const gfx::Rect& clip, int* first_layer, int* last_layer);
|
||||
void getDrawableFrames(const gfx::Rect& clip, FrameNumber* first_frame, FrameNumber* last_frame);
|
||||
void drawHeader(const gfx::Rect& clip);
|
||||
void drawHeaderFrame(const gfx::Rect& clip, FrameNumber frame);
|
||||
void drawHeaderPart(const gfx::Rect& clip, int x1, int y1, int x2, int y2,
|
||||
bool is_hot, bool is_clk,
|
||||
const char* line1, int align1,
|
||||
const char* line2, int align2);
|
||||
void drawSeparator(const gfx::Rect& clip);
|
||||
void drawLayer(const gfx::Rect& clip, int layer_index);
|
||||
void drawLayerPadding();
|
||||
void drawCel(const gfx::Rect& clip, int layer_index, FrameNumber frame, Cel* cel);
|
||||
bool drawPart(int part, int layer, FrameNumber frame);
|
||||
void regenerateLayers();
|
||||
void hotThis(int hot_part, int hot_layer, FrameNumber hotFrame);
|
||||
void centerCel(int layer, FrameNumber frame);
|
||||
void showCel(int layer, FrameNumber frame);
|
||||
void showCurrentCel();
|
||||
void cleanClk();
|
||||
void setScroll(int x, int y, bool use_refresh_region);
|
||||
int getLayerIndex(const Layer* layer);
|
||||
|
||||
Context* m_context;
|
||||
Document* m_document;
|
||||
Sprite* m_sprite;
|
||||
Layer* m_layer;
|
||||
FrameNumber m_frame;
|
||||
State m_state;
|
||||
std::vector<Layer*> m_layers;
|
||||
int m_scroll_x;
|
||||
int m_scroll_y;
|
||||
int m_separator_x;
|
||||
int m_separator_w;
|
||||
// The 'hot' part is where the mouse is on top of
|
||||
int m_hot_part;
|
||||
int m_hot_layer;
|
||||
FrameNumber m_hot_frame;
|
||||
// The 'clk' part is where the mouse's button was pressed (maybe for a drag & drop operation)
|
||||
int m_clk_part;
|
||||
int m_clk_layer;
|
||||
FrameNumber m_clk_frame;
|
||||
// Keys
|
||||
bool m_space_pressed;
|
||||
};
|
||||
|
||||
} // namespace app
|
||||
|
||||
#endif
|
@ -21,20 +21,21 @@
|
||||
#endif
|
||||
|
||||
#include "app/app.h"
|
||||
#include "app/document.h"
|
||||
#include "app/modules/editors.h"
|
||||
#include "app/settings/ui_settings_impl.h"
|
||||
#include "app/ui/color_bar.h"
|
||||
#include "app/ui/document_view.h"
|
||||
#include "app/ui/editor/editor.h"
|
||||
#include "app/ui/main_window.h"
|
||||
#include "app/ui/mini_editor.h"
|
||||
#include "app/ui/tabs.h"
|
||||
#include "app/ui/timeline.h"
|
||||
#include "app/ui/workspace.h"
|
||||
#include "app/ui_context.h"
|
||||
#include "base/mutex.h"
|
||||
#include "base/path.h"
|
||||
#include "app/document.h"
|
||||
#include "app/modules/editors.h"
|
||||
#include "raster/sprite.h"
|
||||
#include "app/settings/ui_settings_impl.h"
|
||||
#include "app/ui_context.h"
|
||||
#include "undo/undo_history.h"
|
||||
|
||||
#include <allegro/file.h>
|
||||
@ -82,6 +83,7 @@ void UIContext::setActiveView(DocumentView* docView)
|
||||
current_editor->requestFocus();
|
||||
|
||||
App::instance()->getMainWindow()->getMiniEditor()->updateUsingEditor(current_editor);
|
||||
App::instance()->getMainWindow()->getTimeline()->updateUsingEditor(current_editor);
|
||||
|
||||
// Change the image-type of color bar.
|
||||
ColorBar::instance()->setPixelFormat(app_get_current_pixel_format());
|
||||
|
Loading…
x
Reference in New Issue
Block a user