Mark document as saved after exporting it so we can load its settings if we use Import Sprite Sheet then

This commit is contained in:
David Capello 2015-03-19 16:05:41 -03:00
parent c2c83a8d54
commit af25d561c8

View File

@ -307,7 +307,9 @@ Document* DocumentExporter::exportSheet()
// Save the image files.
if (!m_textureFilename.empty()) {
textureDocument->setFilename(m_textureFilename.c_str());
save_document(UIContext::instance(), textureDocument.get());
int ret = save_document(UIContext::instance(), textureDocument.get());
if (ret == 0)
textureDocument->markAsSaved();
}
return textureDocument.release();