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macOS: Fix bug re-assigning default keyboard shortcuts to other native menus
I've found this bug re-assigning Cmd+E shortcut to File > Export, after restarting Aseprite, Cmd+E will still execute the default action (File > Export Sprite Sheet), and the only way to fix this was opening "Edit > Keyboard Shortcuts" and closing the file (which will call AppMenus::instance()->syncNativeMenuItemKeyShortcuts()). Now if we create native menus after loading user defined keyboard shortcuts, the native menus will contain the correct keyboard shortcuts from the very beginning.
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@ -1,5 +1,5 @@
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// Aseprite
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// Copyright (C) 2001-2017 David Capello
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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@ -339,8 +339,6 @@ void AppMenus::reload()
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m_palettePopupMenu.reset(loadMenuById(handle, "palette_popup_menu"));
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m_inkPopupMenu.reset(loadMenuById(handle, "ink_popup_menu"));
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createNativeMenus();
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////////////////////////////////////////
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// Load keyboard shortcuts for commands
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@ -361,6 +359,10 @@ void AppMenus::reload()
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if (base::is_file(fn))
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KeyboardShortcuts::instance()->importFile(fn, KeySource::UserDefined);
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}
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// Create native menus after the default + user defined keyboard
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// shortcuts are loaded correctly.
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createNativeMenus();
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}
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void AppMenus::initTheme()
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