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[lua] Add a way to set the tileset associated to a layer tilemap
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@ -511,6 +511,7 @@ add_library(app-lib
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cmd/set_layer_flags.cpp
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cmd/set_layer_name.cpp
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cmd/set_layer_opacity.cpp
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cmd/set_layer_tileset.cpp
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cmd/set_mask.cpp
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cmd/set_mask_position.cpp
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cmd/set_palette.cpp
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43
src/app/cmd/set_layer_tileset.cpp
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43
src/app/cmd/set_layer_tileset.cpp
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@ -0,0 +1,43 @@
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// Aseprite
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// Copyright (C) 2023 Igara Studio S.A.
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/cmd/set_layer_tileset.h"
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#include "app/doc.h"
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#include "doc/layer_tilemap.h"
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#include "doc/sprite.h"
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namespace app {
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namespace cmd {
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SetLayerTileset::SetLayerTileset(doc::LayerTilemap* layer,
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doc::tileset_index newTsi)
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: WithLayer(layer)
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, m_oldTsi(layer->tilesetIndex())
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, m_newTsi(newTsi)
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{
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}
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void SetLayerTileset::onExecute()
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{
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auto layer = static_cast<LayerTilemap*>(this->layer());
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layer->setTilesetIndex(m_newTsi);
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layer->incrementVersion();
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}
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void SetLayerTileset::onUndo()
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{
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auto layer = static_cast<LayerTilemap*>(this->layer());
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layer->setTilesetIndex(m_oldTsi);
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layer->incrementVersion();
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}
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} // namespace cmd
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} // namespace app
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44
src/app/cmd/set_layer_tileset.h
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44
src/app/cmd/set_layer_tileset.h
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@ -0,0 +1,44 @@
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// Aseprite
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// Copyright (C) 2023 Igara Studio S.A.
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifndef APP_CMD_SET_LAYER_TILESET_H_INCLUDED
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#define APP_CMD_SET_LAYER_TILESET_H_INCLUDED
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#pragma once
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#include "app/cmd.h"
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#include "app/cmd/with_layer.h"
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#include "doc/tile.h"
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namespace doc {
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class LayerTilemap;
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}
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namespace app {
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namespace cmd {
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using namespace doc;
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class SetLayerTileset : public Cmd
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, public WithLayer {
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public:
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SetLayerTileset(doc::LayerTilemap* layer,
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doc::tileset_index tsi);
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protected:
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void onExecute() override;
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void onUndo() override;
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size_t onMemSize() const override {
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return sizeof(*this);
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}
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private:
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doc::tileset_index m_oldTsi;
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doc::tileset_index m_newTsi;
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};
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} // namespace cmd
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} // namespace app
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#endif
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@ -12,6 +12,7 @@
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#include "app/cmd/set_layer_blend_mode.h"
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#include "app/cmd/set_layer_name.h"
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#include "app/cmd/set_layer_opacity.h"
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#include "app/cmd/set_layer_tileset.h"
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#include "app/doc.h"
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#include "app/doc_api.h"
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#include "app/script/docobj.h"
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@ -22,6 +23,8 @@
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#include "doc/layer.h"
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#include "doc/layer_tilemap.h"
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#include "doc/sprite.h"
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#include "doc/tileset.h"
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#include "doc/tilesets.h"
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namespace app {
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namespace script {
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@ -383,6 +386,27 @@ int Layer_set_parent(lua_State* L)
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return 0;
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}
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int Layer_set_tileset(lua_State* L)
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{
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auto layer = get_docobj<Layer>(L, 1);
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if (layer->isTilemap()) {
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auto tilemap = static_cast<doc::LayerTilemap*>(layer);
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doc::tileset_index tsi = tilemap->tilesetIndex();
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if (auto tileset = may_get_docobj<Tileset>(L, 2))
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tsi = layer->sprite()->tilesets()->getIndex(tileset);
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else if (lua_isinteger(L, 2))
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tsi = lua_tointeger(L, 2);
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if (tsi != tilemap->tilesetIndex()) {
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Tx tx;
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tx(new cmd::SetLayerTileset(tilemap, tsi));
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tx.commit();
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}
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}
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return 0;
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}
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const luaL_Reg Layer_methods[] = {
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{ "__eq", Layer_eq },
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{ "cel", Layer_cel },
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@ -415,7 +439,7 @@ const Property Layer_properties[] = {
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{ "color", UserData_get_color<Layer>, UserData_set_color<Layer> },
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{ "data", UserData_get_text<Layer>, UserData_set_text<Layer> },
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{ "properties", UserData_get_properties<Layer>, UserData_set_properties<Layer> },
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{ "tileset", Layer_get_tileset, nullptr },
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{ "tileset", Layer_get_tileset, Layer_set_tileset },
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{ nullptr, nullptr, nullptr }
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};
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