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Use _DEBUG and NDEBUG instead of DEBUGMODE
DEBUGMODE macro came from Allegro 4.
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7125643feb
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@ -76,7 +76,7 @@ if(CMAKE_COMPILER_IS_GNUCC)
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endif()
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endif()
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if(MSVC)
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if(MSVC)
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set(CMAKE_C_FLAGS_PROFILE "/MD /Zi /Ox /Gd /D NDEBUG"
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set(CMAKE_C_FLAGS_PROFILE "/MD /Zi /Ox /Gd"
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CACHE STRING "Profiling C flags")
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CACHE STRING "Profiling C flags")
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set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE}"
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set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE}"
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CACHE STRING "Profiling C++ flags")
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CACHE STRING "Profiling C++ flags")
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@ -91,7 +91,7 @@ void Context::executeCommand(Command* command, const Params& params)
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console.printf("An error ocurred executing the command.\n\nDetails:\n%s", e.what());
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console.printf("An error ocurred executing the command.\n\nDetails:\n%s", e.what());
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}
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}
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#ifndef DEBUGMODE
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#ifdef NDEBUG
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catch (...) {
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catch (...) {
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LOG("Context: Unknown exception executing '%s' command\n",
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LOG("Context: Unknown exception executing '%s' command\n",
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command->id().c_str());
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command->id().c_str());
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@ -894,7 +894,7 @@ static void put_fileitem(FileItem* fileitem)
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ASSERT(fileitem->keyname != NOTINITIALIZED);
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ASSERT(fileitem->keyname != NOTINITIALIZED);
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#ifdef DEBUGMODE
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#ifdef _DEBUG
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FileItemMap::iterator it = fileitems_map->find(get_key_for_pidl(fileitem->fullpidl));
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FileItemMap::iterator it = fileitems_map->find(get_key_for_pidl(fileitem->fullpidl));
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ASSERT(it == fileitems_map->end());
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ASSERT(it == fileitems_map->end());
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#endif
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#endif
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