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Fix bug in MovingCelState::onMouseUp(): restore the mask visibility when the position is not changed.
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@ -69,12 +69,12 @@ MovingCelState::~MovingCelState()
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bool MovingCelState::onMouseUp(Editor* editor, Message* msg)
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bool MovingCelState::onMouseUp(Editor* editor, Message* msg)
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{
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{
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Document* document = editor->getDocument();
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// Here we put back the cel into its original coordinate (so we can
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// Here we put back the cel into its original coordinate (so we can
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// add an undoer before).
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// add an undoer before).
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if (m_celStartX != m_celNewX ||
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if (m_celStartX != m_celNewX ||
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m_celStartY != m_celNewY) {
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m_celStartY != m_celNewY) {
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Document* document = editor->getDocument();
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// Put the cel in the original position.
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// Put the cel in the original position.
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if (m_cel)
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if (m_cel)
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m_cel->setPosition(m_celStartX, m_celStartY);
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m_cel->setPosition(m_celStartX, m_celStartY);
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@ -94,11 +94,12 @@ bool MovingCelState::onMouseUp(Editor* editor, Message* msg)
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undoTransaction.commit();
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undoTransaction.commit();
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}
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}
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}
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if (m_maskVisible) {
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// Restore the mask visibility.
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document->setMaskVisible(m_maskVisible);
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if (m_maskVisible) {
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document->generateMaskBoundaries();
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document->setMaskVisible(m_maskVisible);
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}
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document->generateMaskBoundaries();
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}
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}
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editor->setState(editor->getDefaultState());
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editor->setState(editor->getDefaultState());
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