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Fix Insert Text to use the sprite transparent color in indexed mode (fix #2444)
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@ -189,7 +189,8 @@ void PasteTextCommand::onExecute(Context* ctx)
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image.get(), NULL, sprite->pixelFormat(),
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render::Dithering(),
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rgbmap, sprite->palette(editor->frame()),
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false, 0));
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false,
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sprite->transparentColor()));
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}
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// TODO we don't support pasting text in multiple cels at the
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