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Update tasks for next release in TODO.txt.
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TODO.txt
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TODO.txt
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For next release
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For next release
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----------------
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+ "timers" collection in jmanager.cpp must be a std::vector<>.
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+ After creating or opening a sprite, it should be shown centered in the editor.
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+ After creating or opening a sprite, it should be shown centered in the editor.
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+ Mini-look for sliders in palette editor (add ISliderBackground to draw RGB/HSV sliders
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+ Mini-look for sliders in palette editor (add ISliderBackground to draw RGB/HSV sliders
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with a customized background).
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with a customized background).
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+ Fix palette editor to avoid generating a lot of consecutive Undo actions.
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+ Move "effect/images_ref" to "raster" and refactor it to a class.
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+ Move "effect/images_ref" to "raster" and refactor it to a class.
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+ Convert jaccel::key_list to std::vector<>
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+ Integrate "copy & paste" loop with selection moving loop.
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+ Shade drawing mode.
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+ Export/Import sprite sheets.
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+ Rethink the color-bar to show the full palette and a RGB gradient.
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+ Sort palette entries.
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+ Add "Remap" button to palette editor after a palette entry is modified:
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This button should apply a color curve to the whole sprite to remap
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old indexes to the new positions.
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+ Support for non-zero index entries as transparent in Indexed sprites.
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Refactoring
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Refactoring
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-----------
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- Eradicate JList.
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- Separate the source code in independent libraries:
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- Separate the source code in independent libraries:
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1) jinete -> gui
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1) jinete -> gui
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2) sprite-core
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2) sprite-core
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@ -32,7 +45,6 @@ High priority work
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+ Selection tools do not have "move" functionality incorporated yet as we talked (they just add/subtract selection)
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+ Selection tools do not have "move" functionality incorporated yet as we talked (they just add/subtract selection)
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+ The following tools do not work: scroll, move.
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+ The following tools do not work: scroll, move.
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+ "shade" drawing mode
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- Fix paste behavior:
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- Fix paste behavior:
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+ paste when there are no images (create one image or put the
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+ paste when there are no images (create one image or put the
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clipboard as the layer's image)
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clipboard as the layer's image)
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