Removed LoadPalette() function.

This commit is contained in:
David Capello 2010-07-16 16:48:02 -03:00
parent a82d721913
commit 8812623528
2 changed files with 0 additions and 37 deletions

View File

@ -30,7 +30,6 @@
#include "app.h"
#include "core/cfg.h"
#include "core/color.h"
#include "core/dirs.h"
#include "modules/editors.h"
#include "modules/gui.h"
#include "modules/palettes.h"
@ -39,40 +38,6 @@
#include "widgets/editor.h"
#include "widgets/statebar.h"
void LoadPalette(Sprite* sprite, const char *filename)
{
assert(sprite != NULL);
DIRS *dir, *dirs;
char buf[512];
dirs = dirs_new();
dirs_add_path(dirs, filename);
usprintf(buf, "palettes/%s", filename);
dirs_cat_dirs(dirs, filename_in_datadir (buf));
for (dir=dirs; dir; dir=dir->next) {
if (exists(dir->path)) {
Palette *pal = Palette::load(dir->path);
if (pal != NULL) {
/* set the palette calling the hooks */
set_current_palette(pal, false);
/* just one palette */
sprite->resetPalettes();
sprite->setPalette(pal, 0);
/* redraw the entire screen */
jmanager_refresh_screen();
}
break;
}
}
dirs_free(dirs);
}
Image* NewImageFromMask(const Sprite* src_sprite)
{
const ase_uint8* address;

View File

@ -28,8 +28,6 @@ class Layer;
class Sprite;
class Undo;
void LoadPalette(Sprite* sprite, const char* filename);
Image* NewImageFromMask(const Sprite* src);
int interactive_move_layer(int mode, bool use_undo, int (*callback)());