From 8028551bd3089e4de400dfa65084ee085f3aa066 Mon Sep 17 00:00:00 2001 From: David Capello Date: Sun, 28 Feb 2010 00:28:14 +0000 Subject: [PATCH] Removed a lot of .txt files and created README.html. --- AUTHORS.txt | 167 ------------------ INSTALL.txt | 58 ------ LEGAL.txt | 24 --- README.html | 496 ++++++++++++++++++++++++++++++++++++++++++++++++++++ README.txt | 98 ----------- WARNING.txt | 12 -- 6 files changed, 496 insertions(+), 359 deletions(-) delete mode 100644 AUTHORS.txt delete mode 100644 INSTALL.txt delete mode 100644 LEGAL.txt create mode 100644 README.html delete mode 100644 README.txt delete mode 100644 WARNING.txt diff --git a/AUTHORS.txt b/AUTHORS.txt deleted file mode 100644 index 1d04c62c0..000000000 --- a/AUTHORS.txt +++ /dev/null @@ -1,167 +0,0 @@ -=================================== -AUTHORS -=================================== - - David Capello - Programmer, designer, and maintainer. - - Ilija Melentijevic - New GUI skin (from ASE 0.8). - http://ilkke.blogspot.com/ - http://www.pixeljoint.com/p/9270.htm - - Trent Gamblin - Mac OS X packager. - - Thanks for ideas, patches, bugs report and contributions to: - Alex Winter - Álvaro González (Kronoman X) - Angelo Mottola - Ben Davis (entheh) - Carl Olsson - Christer Sandberg - Clayton Enga - David Campo - Elias Pschernig (networm) - Elio Cuevas Gómez - Emmanuel Rousseau (God_Cells) - Hernán Echegoyemberry - Ilija Melentijevic (iLKke) - Jon Rafkind (kazzmir) - Jonathan Taylor - Jorge Ramírez Flores - Juraj Michalek - Manuel De Miguel Moreno - Manuel Quiñones (manuq) - Mateusz Czaplinski - Nathan Smith (whitedoor) - Nora Amendez - Peter Wang (tjaden) - Philippe Michael Groarke - Robert J Ohannessian (Bob) - Scott Wilson - Trent Gamblin (trentg) - - -=================================== -THANKFULNESS -=================================== - - Some people didn't contribute to the project in a direct way, - but their work was indispensable to make it real: - ------------------------------------------------------------------ - - Álvaro González: For the other routine to generate optimized - palettes (used in old versions of ASE). - - Angelo Mottola: For the routines to load/save JPEG files with - JPGalleg (alternative use instead of libjpeg). - - Ben Davis: For his optimized palette generation routine. - - Billy Biggs and Lauris Kaplinski: For the help with the alpha - blending routines. - - Csaba Biegl: For his ellipse routine in the GRX library (used in old - versions of ASE). - - David Turner, Robert Wilhelm, and Werner Lemberg: For the FreeType - project. - http://www.freetype.org/ - - Derek Liauw Kie Fa and Robert J Ohannessian for 2xSaI. - - DJ Delorie: For the DJGPP port to DOS of the GNU software. - http://www.delorie.com/djgpp/ - - Elias Pschernig: For his excelent bresenham ellipse algorithm and to - report some nasty keyboard bugs. And his patch to load/save GIF files. - - Elver Loho: For port ASE to BeOS. - - Frank J. T. Wojcik, Guy Eric Schalnat, Andreas Dilger, Glenn - Randers-Pehrson: For libpng. - - Gary Oberbrunner: For his code to quantize RGB images with ordered - dither method. - - Javier Gonzalez: For his AllegroFont wrapper. - - Jean-loup Gailly and Mark Adler: For zlib - - Jens Ch. Restemeier: For GFLI, his code to save FLI files is just - "amazing". - - Jerry Coffin and HenkJan Wolthuis: For the hash table routines. - - Johan Halmén and Anders "Trezker" Andersson for mapgen (included in - old ASE versions). - http://edu.loviisa.fi/~lg/jh/mapgen/ - http://www.angelfire.com/art/dumlesoft/Projects.html - - Jordan Russell and Martijn Laan: For Inno Setup. - http://www.innosetup.com/ - - Jose Luis Torres Pantoja for his gift: the book "Digital Image - Processing, Gonzalez and Woods, Addison-Wesley, 2002" - - Juraj Michalek: For the support to ASE in his portal. - http://games.linux.sk/ - - Lee Thomason: For tinyxml library. - http://www.sourceforge.net/projects/tinyxml - - Matthew Leverton: For his Allegro portal. - http://www.allegro.cc/ - - Max Maischein: For the documents about various file formats of the - Animator and Animator Pro. - - Mike Haaland: For his documentation about the FLI/FLC, COL, PIC, and - MSK files format. - - Paúl Andrés Jiménez (Ceniza): For his help in the translation of - FULL-SCREEN.txt document. - - Peter Wang: For his Red Pixel II game, it was very helpful for the - scripting routines. Also for loadpng library. - http://redpixel.sourceforge.net/ - http://tjaden.strangesoft.net/ - - Raph Levien: For his excelent work with the libart library. - http://www.levien.com/libart/ - - Richard M. Stallman: For the Free Software Foundation, GNU and - Emacs, and everyone who contributed with free software. - http://www.fsf.org/ - http://www.gnu.org/ - http://www.emacs.org/ - - Robert Höhne: For the RHIDE enviroment. - http://www.lanet.lv/~pavenis/rhide.html - - Salvador Eduardo Tropea: For the SETEdit editor (although I don't - use it anymore, the first months in Linux without it would have been - impossibles) - http://setedit.sourceforge.net/ - - Shawn Hargreaves: And hundreds of people who helped in the Allegro - library. - http://alleg.sourceforge.net/ - - Spencer Kimball and Peter Mattis: And a lot of people who - contributed with The GIMP and GTK+. I personally "borrow" source - code for differents task in the program. - http://www.gimp.org/ - http://www.gtk.org/ - - The Independent JPEG Group: For the JPEG library to load/save Jpeg - files. - ftp://ftp.uu.net/graphics/jpeg/ - - The Open Group: For XFree86. - http://www.x.org/ - - Waldemar Celes, Roberto Ierusalimschy, and Luiz Henrique de - Figueiredo: For their excelent work with Lua. - http://www.lua.org/ diff --git a/INSTALL.txt b/INSTALL.txt deleted file mode 100644 index 6eb0c8489..000000000 --- a/INSTALL.txt +++ /dev/null @@ -1,58 +0,0 @@ -=================================== -COMPILATION -=================================== - - Before compile, you have to configure how to compile ASE, what - libraries are available, release-debug-profile mode, etc. You can - run the "fix.sh" script, answer some questions and done: the main - makefile is created, just do - - make - - Or you could edit the "makefile.cfg", uncomment CONFIGURED=1 and - uncomment the necessary options, and then run - - makefile -f makefile.lnx - - For MinGW, edit the "makefile.cfg" file, and then - - makefile -f makefile.mgw - - -=================================== -INSTALLATION -=================================== - - After compilation, you have two options: - - 1) Running ASE from its source directory. - - 2) Install ASE in the directory that you specified in the "fix.sh" question: - "Where do you want install ASE by default?" (generally "/usr/local") - (in the "makefile.cfg", it's the DEFAULT_PREFIX variable) - - Run "make install" (it only works in Unix like systems) - - -=================================== -UNINSTALLATION -=================================== - - Run "make uninstall". - - -=================================== -SUBVERSION -=================================== - - If you downloaded ASE from the Subversion repository, after - updating I recommend you to do: - - ~/ase-trunk/$ make clean - ~/ase-trunk/$ ./fix.sh - ~/ase-trunk/$ make - - Also, you can make dependencies of the files (if you are trying to - hack the ASE source code): - - ~/ase-trunk/$ sh misc/deps.sh diff --git a/LEGAL.txt b/LEGAL.txt deleted file mode 100644 index 28b51fe0a..000000000 --- a/LEGAL.txt +++ /dev/null @@ -1,24 +0,0 @@ -=================================== -LEGAL ISSUES -=================================== - -- ASE is distributed under GPL license. -- Jinete is under BSD license. -- Allegro is giftware license (similar to MIT license). -- ALFONT is under LGPL terms. -- quantize.c is copyright by Ben Davis (you need his authorization to - use his code in your own program). -- quantize2.c is distributed under the MIT License. -- Lua-5.0 is distributed under the MIT license. -- GIMP is distributed under GPL license. -- GLib and GTK+ are distributed under LGPL license. -- GFLI-1.3 is distributed under GPL license. -- Libart 2.3.3 is distributed under LGPL license. -- Libintl is distributed under LGPL license. -- The FreeType Project is distributed under FTL license. -- zlib & Libpng are under the ZLIB license. - -You can find all these licenses in the "docs/licenses" directory, -or you can found them in: - - http://www.opensource.org/licenses/alphabetical diff --git a/README.html b/README.html new file mode 100644 index 000000000..4012bf975 --- /dev/null +++ b/README.html @@ -0,0 +1,496 @@ + + + + asëprite | animated sprite editor + + + +
+ +
+ asëprite + | animated sprite editor +
+
Copyright © 2001-2010 David Capello
+
+ THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY
+ See license section for more information. +
+ +

TABLE OF CONTENTS

+

+ Introduction
+ Features
+ Configuration Files
+ Developers
+ Compilation
+ Installation
+ Uninstallation
+ Subversion
+ Contact Information
+ License
+ Legal Issues
+ Authors
+ Thankfulness
+

+ +

INTRODUCTION

+

+ asëprite is an open source program to create animated + sprites. Sprites are little images that can be used in your website + or in a video game. You can draw characters with movement, intros, + textures, patterns, backgrounds, logos, color palettes, isometric + levels, etc. +

+

+ What makes asëprite different? It focuses on pixel editing, to do + pixel-art. Indeed, it isn't a photo retouching tool or a vector + graphics editor. Mainly it is a tool to create tiny animations + pixel-by-pixel. +

+ +

FEATURES

+

+ The biggest features of asëprite are: +

+

+

    +
  • + Sprites are composed by layers and frames. These two concept are separated. + You have layers in one side and frames on the other side. You can imagine this as a + matrix, where each row is a layer and each column is a frame. +
  • +
  • + Supported color modes: RGBA, Grayscale and Indexed images (palettes up to 256 colors). +
  • +
  • + Supported image formats (load/save): PNG, GIF, JPG, FLC, FLI, BMP, PCX, TGA, and ASE (special format). +
  • +
  • + Load and save animations in a sequence of bitmaps (e.g. frame1.png, frame2.png, etc.). +
  • +
  • + Tiled drawing mode, useful to draw patterns and textures. +
  • +
  • + Undo/Redo for every operation. +
  • +
  • + Special tools like Blur, Jumble, Convolution Matrices. +
  • +
  • + Multiple editors support. You can split an editor horizontally or vertically multiple times + to edit and view the same sprite with different zooms, or different sprites. +
  • +
  • + Onion skinning. +
  • +
+

+ +

CONFIGURATION FILES

+

+ In Windows 98/2K/XP/Vista the main configuration file is + aseprite.cfg which is saved in the same folder of + aseprite.exe + executable file (in this way asëprite is a portable + application, i.e. you can transport a copy of the program + in your USB drive). +

+

+ The following is a list of all configuration files that you could + modify (it is not recommended to do so, but is useful if you want to + super-customize asëprite): +

+

+

aseprite.cfg          Program configuration
+data/gui.xml          Menus, shortcuts, and tools
+data/convmatr.def     Convolutions matrices
+data/fonts/*.pcx      Fonts to be used in the GUI
+data/jids/*.jid       XML files with dialogs
+data/skins/*.*        asëprite skins
+

+

+ In GNU/Linux, the configuration file is ~/.asepriterc, and + the data/ files are searched in these locations (in priority + order): +

+

+

$HOME/.aseprite/
+/usr/local/share/aseprite/
+data/
+

+ +

DEVELOPERS

+

COMPILATION

+

+ Before compile, you have to configure how to compile asëprite, what + libraries are available, release-debug-profile mode, etc. You can + run the "fix.sh" script, answer some questions and done: the main + makefile is created, just do +

+

+

make
+

+

+ Or you could edit the "makefile.cfg", uncomment CONFIGURED=1 and + uncomment the necessary options, and then run +

+

+

makefile -f makefile.lnx
+

+

+ + For MinGW, edit the "makefile.cfg" file, and then +

+

+

makefile -f makefile.mgw
+

+ +

INSTALLATION

+

+ After compilation, you have two options: +

+

+

    +
  1. +

    + Running asëprite from its source directory. +

    +
  2. +
  3. +

    + Install asëprite in the directory that you specified in the "fix.sh" question: + "Where do you want install ASE by default?" (generally "/usr/local") + (in the "makefile.cfg", it's the DEFAULT_PREFIX variable) +

    +

    + Run "make install" (it only works in Unix like systems) +

    +
  4. +
+

+

UNINSTALLATION

+

+ Run "make uninstall". +

+

SUBVERSION

+

+ If you downloaded asëprite from the Subversion repository, after + updating I recommend you to do: +

+

+

~/ase-trunk/$ make clean
+~/ase-trunk/$ ./fix.sh
+~/ase-trunk/$ make
+

+

+ Also, you can make dependencies of the files (if you are trying to + hack the asëprite source code): +

+

+

~/ase-trunk/$ sh misc/deps.sh
+

+ +

CONTACT INFORMATION

+

We recommend you to use the SourceForge tracker to do specific reporting of issues:

+

+

+

+

+ For more information, visit the official page of the project: +

+

+ http://www.aseprite.org/ +

+ +

LICENSE

+

+ This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. +

+

+ This program is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. +

+

+ You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 + USA +

+

LEGAL ISSUES

+

+

+

+ +

AUTHORS

+
David Capello <davidcapello@gmail.com>
+
Programmer, designer, and maintainer.
+
Ilija Melentijevic
+
+ New GUI skin (from ASE 0.8). A lot of good ideas for ASE 0.8. + http://ilkke.blogspot.com/ + http://www.pixeljoint.com/p/9270.htm +
+
Trent Gamblin
+
Mac OS X packager.
+

+ Thanks for ideas, patches, bugs report and contributions to: +

+
+ Alex Winter, + Álvaro "Kronoman X" González, + Angelo Mottola, + Ben "entheh" Davis, + Carl Olsson, + Christer Sandberg, + Clayton Enga, + David Campo, + Elias "networm" Pschernig, + Elio Cuevas Gómez, + Emmanuel "God_Cells" Rousseau, + Hernán Echegoyemberry, + Ilija "iLKke" Melentijevic, + Jon "kazzmir" Rafkind, + Jonathan Taylor, + Jorge Ramírez Flores, + Juraj Michalek, + Manuel De Miguel Moreno, + Manuel "manuq" Quiñones, + Mateusz Czaplinski, + Nathan "whitedoor" Smith, + Nora Amendez, + Peter "tjaden" Wang, + Philippe Michael Groarke, + Robert "Bob" J Ohannessian, + Scott Wilson, + Trent "trentg" Gamblin. +
+

THANKFULNESS

+

+ Some people didn't contribute to the project in a direct way, + but their work was indispensable to make it real: +

+
Álvaro González
+
+ For the other routine to generate + optimized palettes (used in old versions of ASE). +
+
Angelo Mottola
+
+ For the routines to load/save JPEG files with JPGalleg + (alternative use instead of libjpeg). +
+
Ben Davis
+
+ For his optimized palette generation routine. +
+
Billy Biggs and Lauris Kaplinski
+
+ For the help with the alpha blending routines. +
+
Csaba Biegl
+
+ For his ellipse routine in the GRX library (used in old versions + of ASE). +
+
David Turner, Robert Wilhelm, and Werner Lemberg
+
+ For the FreeType project. + http://www.freetype.org/ +
+
Derek Liauw Kie Fa and Robert J Ohannessian
+
+ for 2xSaI. +
+
DJ Delorie
+
+ For the DJGPP port to DOS of the GNU software. + http://www.delorie.com/djgpp/ +
+
Elias Pschernig
+
+ For his excelent bresenham ellipse algorithm and to report some + nasty keyboard bugs. And his patch to load/save GIF files. +
+
Elver Loho
+
+ For port ASE to BeOS. +
+
Frank J. T. Wojcik, Guy Eric Schalnat, Andreas Dilger, Glenn + Randers-Pehrson
+
+ For libpng. +
+
Gary Oberbrunner
+
+ For his code to quantize RGB images with ordered dither method. +
+
Javier Gonzalez
+
+ For his AllegroFont wrapper. +
+
Jean-loup Gailly and Mark Adler
+
+ For zlib +
+
Jens Ch. Restemeier
+
+ For GFLI, his code to save FLI files is just "amazing". +
+
Jerry Coffin and HenkJan Wolthuis
+
+ For the hash table routines. +
+
Johan Halmén and Anders "Trezker" Andersson
+ +
Jordan Russell and Martijn Laan
+
+ For Inno Setup. + http://www.innosetup.com/ +
+
Jose Luis Torres Pantoja
+
+ For his gift, the book "Digital Image Processing, Gonzalez and + Woods, Addison-Wesley, 2002" +
+
Juraj Michalek
+
+ For the support to ASE in his portal. + http://games.linux.sk/ +
+
Lee Thomason
+ +
Matthew Leverton
+
+ For his Allegro portal. + http://www.allegro.cc/ +
+
Max Maischein
+
+ For the documents about various file formats of the Animator and + Animator Pro. +
+
Mike Haaland
+
+ For his documentation about the FLI/FLC, COL, PIC, and MSK files + format. +
+
Paúl Andrés "Ceniza" Jiménez
+
+ For his help in the translation of FULL-SCREEN.txt document. +
+
Peter Wang
+
+ For his Red Pixel II game, it was very helpful for the scripting + routines. Also for loadpng library. + http://redpixel.sourceforge.net/ + http://tjaden.strangesoft.net/ +
+
Raph Levien
+
+ For his excelent work with the libart library. + http://www.levien.com/divbart/ +
+
Richard M. Stallman
+
+ For the Free Software Foundation, GNU and Emacs, and everyone + who contributed with free software. + http://www.fsf.org/ + http://www.gnu.org/ + http://www.emacs.org/ +
+
Robert Höhne
+
+ For the RHIDE enviroment. + http://www.lanet.lv/~pavenis/rhide.html +
+
Salvador Eduardo Tropea
+
+ For the SETEdit editor (although I don't use it anymore, the + first months in Linux without it would have been impossibles) + http://setedit.sourceforge.net/ +
+
Shawn Hargreaves
+
+ And hundreds of people who helped in the Allegro library. + http://alleg.sourceforge.net/ +
+
Spencer Kimball and Peter Mattis
+
+ And a lot of people who contributed with The GIMP and GTK+. I + personally "borrow" source code for differents task in the + program. + http://www.gimp.org/ + http://www.gtk.org/ +
+
The Independent JPEG Group
+
+ For the JPEG library to load/save Jpeg files. + ftp://ftp.uu.net/graphics/jpeg/ +
+
The Open Group
+
+ For XFree86. + http://www.x.org/ +
+
Waldemar Celes, Roberto Ierusalimschy, and Luiz Henrique de Figueiredo
+
+ For their excelent work with Lua. + http://www.lua.org/ +
+ + +
+ + + diff --git a/README.txt b/README.txt deleted file mode 100644 index 1daac5281..000000000 --- a/README.txt +++ /dev/null @@ -1,98 +0,0 @@ - - ASE - Allegro Sprite Editor - Copyright (C) 2001-2009 by David Capello - -------------------------------------------------------------------- - See the "AUTHORS.txt" file for a complete list of contributors - -=================================== -INTRODUCTION -=================================== - - ASE (Allegro Sprite Editor) is an open source program to create - animated sprites. Sprites are little images that can be used in your - website or in a video game. You can draw characters with movement, - intros, textures, patterns, backgrounds, logos, color palettes, - isometric levels, etc. - - What makes ASE different? It focuses on pixel editing, to do - pixel-art. Indeed, it isn't a photo retouching tool or a vector - graphics editor. Mainly it is a tool to create tiny animations - pixel-by-pixel. - -=================================== -LICENSE -=================================== - - This program is free software; you can redistribute it and/or modify it - under the terms of the GNU General Public License as published by the Free - Software Foundation; either version 2 of the License, or (at your option) - any later version. - - This program is distributed in the hope that it will be useful, but - WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - for more details. - - You should have received a copy of the GNU General Public License along - with this program; if not, write to the Free Software Foundation, Inc., 59 - Temple Place, Suite 330, Boston, MA 02111-1307 USA - -=================================== -FEATURES -=================================== - - With ASE you'll be able to: - * Edit sprites with layers and frames. - * Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes). - * Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG, - .BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format). - * Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...). - * Tiled drawing mode to draw patterns and textures. - * Undo/Redo support for every operation. - * Special tools like Blur, Jumble, Convolution Matrices. - * Multiple editor support. - * Onion skinning support. - -=================================== -CONFIGURATION FILES -=================================== - - In Windows 98/2K/XP/Vista: - - aseprite.cfg - Program configuration - data/convmatr.def - Convolutions matrices - data/gui.xml - Menu definition and keyboard shortcuts - data/fonts/*.pcx - Fonts to be used in the GUI - data/jids/*.jid - XML files with dialogs - - In GNU/Linux, the configuration file is ~/.asepriterc, and - the data/ files are searched in these locations (in priority - order): - - $HOME/.ase/ - /usr/local/share/ase/ - data/ - -=================================== -CONTACT INFO -=================================== - - To request help you can use the SourceForge forums: - http://sourceforge.net/forum/?group_id=20848 - - We recommend you to use the SourceForge tracker to do specific - reporting of some issues like: - * Bugs: - http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add - * Request features: - http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add - * Patches: - http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add - * Support request: - http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add - - For more information, visit the official page of the project: - http://www.aseprite.org/ - - ---------------------------------------------------------------------------- - Copyright (C) 2001-2009 by David Capello diff --git a/WARNING.txt b/WARNING.txt deleted file mode 100644 index 1c171f27c..000000000 --- a/WARNING.txt +++ /dev/null @@ -1,12 +0,0 @@ -====================================================================== - ALLEGRO-SPRITE-EDITOR WARNING -====================================================================== - - THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY !!! - - See README.txt and COPYING files for more information. - Remember to report "bugs" and errors to: - - http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add - -======================================================================