Organize the palette load/save menu

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mezz 2021-01-04 09:51:16 -10:00
parent 3211831da3
commit 78fc63c3f8
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GPG Key ID: 7513C6CA2F0F7687
2 changed files with 6 additions and 7 deletions

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@ -1078,19 +1078,18 @@
<param name="type" value="normal-map-wheel" /> <param name="type" value="normal-map-wheel" />
</item> </item>
<separator /> <separator />
<item command="ColorQuantization" text="@.create_palette_from_current_sprite" group="palette_generation" />
<item command="LoadPalette" text="@.load_palette" /> <item command="LoadPalette" text="@.load_palette" />
<item command="LoadPalette" text="@.load_default_palette">
<param name="preset" value="default" />
</item>
<item command="SavePalette" text="@.save_palette" /> <item command="SavePalette" text="@.save_palette" />
<item command="SavePalette" text="@.save_palette_as_preset"> <item command="SavePalette" text="@.save_palette_as_preset">
<param name="save_as_preset" value="true" /> <param name="save_as_preset" value="true" />
</item> </item>
<item command="LoadPalette" text="@.load_default_palette">
<param name="preset" value="default" />
</item>
<item command="SavePalette" text="@.save_as_default_palette" group="palette_files"> <item command="SavePalette" text="@.save_as_default_palette" group="palette_files">
<param name="preset" value="default" /> <param name="preset" value="default" />
</item> </item>
<separator />
<item command="ColorQuantization" text="@.create_palette_from_current_sprite" group="palette_generation" />
</menu> </menu>
<menu id="ink_popup_menu"> <menu id="ink_popup_menu">

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@ -1320,8 +1320,8 @@ load_palette = L&oad Palette
save_palette = S&ave Palette save_palette = S&ave Palette
save_palette_as_preset = Save Palette as Preset save_palette_as_preset = Save Palette as Preset
load_default_palette = Load Default Palette load_default_palette = Load Default Palette
save_as_default_palette = Save as Default Palette save_as_default_palette = Save Palette as Default
create_palette_from_current_sprite = Create Palette from Current Sprite create_palette_from_current_sprite = New Palette from Sprite
[palette_size] [palette_size]
title = Palette Size title = Palette Size