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Fix initial sprite sheet type in Export Sprite Sheet dialog
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@ -138,7 +138,7 @@ public:
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sheetType()->addItem("Vertical Strip");
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sheetType()->addItem("Matrix");
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if (data)
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sheetType()->setSelectedItemIndex((int)data->type());
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sheetType()->setSelectedItemIndex((int)data->type()-1); // TODO harcoded -1
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exportAction()->addItem("Save Copy As...");
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exportAction()->addItem("Save As...");
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