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Fix bug in ColorPicker::pickColor() getting colors outside the image bounds
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@ -23,6 +23,7 @@
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#include "app/color_picker.h"
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#include "app/document_location.h"
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#include "gfx/point.h"
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#include "raster/image.h"
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#include "raster/primitives.h"
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#include "raster/sprite.h"
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@ -48,8 +49,10 @@ void ColorPicker::pickColor(const DocumentLocation& location, int x, int y, Mode
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else { // Pick from the current layer
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int u, v;
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raster::Image* image = location.image(&u, &v, NULL);
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if (image) {
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raster::color_t imageColor = get_pixel(image, x-u, y-v);
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gfx::Point pt(x-u, y-v);
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if (image && image->getBounds().contains(pt)) {
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raster::color_t imageColor = get_pixel(image, pt.x, pt.y);
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switch (image->getPixelFormat()) {
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case IMAGE_RGB:
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