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-===================================
-NEWS
-===================================
-
-0.9
----
-
-+ Added support to resize the window in X11, Mac OS X, and Windows
- platforms.
-+ Changes in keyboard shortcuts (some of these changes were
- made to avoid tool-switching confusion):
- - Elliptical Marquee: Shift+M (it was "M")
- - Polygonal Lasso: Shift+Q (it was "Q")
- - Ellipse: Shift+U (it was "U")
- - Polygon: Shift+D (it was "D")
- - Curve: Shift+L (it was "Y")
- - Spray: Shift+B (it was "S")
-
-0.8.2
------
-
-+ Fixed a critical bug: split an editor, close it, and change tool (crash).
-+ Fixed Paste command when we use it in an empty frame.
-+ Fixed bug #3051174 (reported by Trent Gamblin): Loading two or
- more times gui.xml file.
-
-0.8.1 beta
-----------
-
-+ Improved "Tools Configuration" dialog to show only necessary options
- for the current tool.
-+ Added "Tolerance" parameter to Magic Wand and Paint Bucket (Trent
- Gamblin idea).
-+ Fixed critical problem rendering indexed images with a non-black
- color in palette entry 0.
-
-0.8.0 beta
-----------
-
-+ USER INTERFACE CHANGES
- - Now you zoom using the mouse wheel without pressing Alt key.
- - Now tools are grouped.
- - Color-bar is completely redesigned (see Quick Reference).
- - Improved selection tools: Now you can move selected pixels
- dragging the selected area (like MS Paint). [work-in-progress]
- - New ASE skin created by Ilija Melentijevic.
- - "Tools" menu is gone:
- - "Tools > Configure" was moved to "Edit > Tools".
- - "Tools > Options" was moved to "Edit > Options".
- - "Tools > FX" was moved to "Edit > FX".
- - All other options are in "View" (Animation Editor,
- Palette Editor).
-+ New tools: Lasso, Polygonal Lasso, Magic Wand, Eyedropper (as
- an independet tool, Alt+click is available too), Hand, Move,
- (Filled) Countour, and (Filled) Polygon.
-+ Now the editor cursor displays pen preview (Ilija Melentijevic
- idea, like Animator Pro).
-+ Added compression to .ase/.aseprite format.
-+ Added support to zoom when you are drawing (e.g. you can use the
- mouse wheel when you are drawing a polygon or a long line).
-
-0.7.2
------
-
-+ Fixed bug #2847210: "Save" button when close a modified file was
- not working.
-
-0.7.1
------
-
-+ Added support to paste/copy text from/to Windows clipboard.
-+ Added support to process Ctrl+C / Ctrl+V / Ctrl+P keys in all
- entry fields.
-+ Fixed a bug where file names for new sprites are lower-case always
- (in Windows).
-+ Fixed a program crash when try to open a file in the middle of a
- thumbnail generation process.
-
-0.7
----
-
-+ Added "Sprite Size" command (feature #2671468).
-+ Added "Save Copy As" command (feature #2636076).
-+ Copy & Paste use Windows clipboard (feature #2577954).
-+ Added "Canvas Size" and "Rotate Canvas" commands.
-+ Fixed compilation support for gcc 64 bits.
-+ Fixed a bug with multiple editors and paste command.
-+ Fixed a bug in the File Open dialog when user presses ENTER key
- with an empty file name.
-+ Fixed critical bugs in rendering code.
-
-0.6.1
------
-
-+ Added support to drag and drop files from Windows
- explorer (feature #2419098).
-+ Fixed bug #2511762 (.PNG' extension unavailable in
- Open and Save As dialogs, thanks to Clayton Enga for
- the patch).
-
-0.6
----
-
-+ Added 'Curve' tool (bezier-spline).
-+ Added support to drag and drop colors in color-bar (feature #2109224).
-+ Added support to lock lines in special angles with the Shift key,
- useful to draw in isometric views (feature request #1961397).
-+ Fixed bugs #1958760 and #1958932.
-+ Fixed other serious bugs (Dead-pointers to palettes, Flatten
- Layers, File Selector, etc.).
-
-0.6b2
------
-
-+ Added the `Background' layer.
-+ Added support to load and save PNG files (through 'libpng').
-+ Transparent cel handling for the end-user (you can move a cel and
- don't worry about its bounds).
-+ Rewritten the "Color Bar" and "Color Selector" dialog.
-+ Rewritten the "Animation Editor" (ex-Film Editor).
-+ New tools: Eraser, Blur, Jumble.
-+ Replaced the "List" menu with the tabs selector.
-+ Rewritten the "File Selector":
- + Preview support.
- + Incremental search.
- + History of navigation (Back/Forward).
- + In Windows: you can visit Desktop, My Documents and My Computer
- locations.
-+ Optimized some operations like load/save files and "apply effect"
- (convolution matrices, color curves, median, etc.)
-+ Restructured all the menus (more user friendly options).
-+ Enhanced GUI:
- + more borders for windows and more spacing between controls.
- + better mouse behavior (now in Windows the mouse is captured).
- + added tooltips.
-+ Added screen pixel-scaling support (with double-buffering). This
- means that you can use the program in a 320x240 resolution inside a
- window of 640x480 (pixel-scaling x2).
-+ Fixed other minor problems when you drawn in 'tiled mode' or 'paste'
- the clipboard.
-+ New XML format for the menus and keyboard shortcuts.
-- Removed a lot of "complex" functionality:
- - Removed mask-repositories (you can use .msk files instead).
- - Removed menu scripting customization: the scripting support is
- broken, next versions of ASE will contain a better set of routines
- to create scripts.
- - Removed screen saver.
- - Removed sessions.
- - Removed draw-text (it'll return in next versions like text-layers).
- - Removed layer-sets (the Animation-Editor can't handle them right at
- the moment).
- - Removed map-generation utility.
- - Removed linked-cels (were complex for the end-user).
-
-0.5
----
-
-+ Added features-requested by Carl Olsson:
- + better "snap to grid" support for box-like tools (rectangle,
- ellipse, etc.).
- + floating selection now "snap to grid" also.
- + added a subpixel movement for zoomed-cursors in the editor, to
- known where we are inside the pixel.
-+ Better support for the mouse wheel and middle button in the
- sprite-editor (to scroll and zoom).
-+ GIF support to save file fully supported by default.
-+ Fixed compilation with Allegro 4.2.3 SVN (and fixed a bug in Allegro
- with key_shifts).
-+ Now the full-screen or windowed state is remembered (thanks
- to Manuel De Miguel Moreno to report it).
-
-0.4
----
-
-- Removed the console mode.
-+ Changed Film Editor shortcut: TAB key.
-+ New feature: Each animation frame has duration.
-+ New Palette Editor (F4 key).
-+ Now sprites support multiple palettes: Each frame can has its own
- color palette.
-+ Added support to load GIF files (by Elias Pschernig).
-+ Added a combobox to file-selection to handle the bookmarks.
-+ Added rotation!!! Now you can scale and rotate what you paste from
- the clipboard.
-
-0.3.1
------
-
-+ Fixed the creation of session files when an exception (fatal error)
- happens in Windows.
-+ Added es.po and tips.es files.
-
-0.3
----
-
-+ Added session manager (if the program crashes the session is saved
- automatically).
-+ Added a tool to draw text (finally).
-+ More documentation and tips.
-+ Improved the frame adding process.
-+ Fixed important bugs.
-+ Added a mapgen utility (original code by Johan Halmén and Anders
- Andersson).
-+ Spanish language support (now works in Windows too).
-+ Internal code improved (mainly GUI parts, and functions names).
-
-0.2.4
------
-
-+ More stable undo: with limit and without the strange
- redo-after-overwrite-undo feature.
-+ New median filter to despeckle images.
-+ Updated alternative support to load/save JPEG files with JPGalleg 2.3
- library, thanks to Angelo Mottola for this.
-+ Fixed problems with non-US keyboards: the Alt key can't be used for
- shortcuts. Some combinations changes:
- + <~> to <`> (open film editor)
- + to > (mask by color)
- + to (close current editor)
-+ Added Cut, Copy, Paste!
-+ Added AutoCrop (before known as Trim).
-
-0.2.3
------
-
-+ Fixed routine to save JPG files.
-+ Fixed and improved various parts of GUI.
-
-0.2.2
------
-
-+ Added some documentation to write Lua scripts.
-+ Film Editor was improved.
-+ Fixed errors with the graphics cursor, some keyboard problems, and
- various minor bugs.
-+ New tips with text and images. This will be very useful for
- beginners.
-+ Onionskin feature is done.
-+ Added (optional) ordered dithering to render RGB images in 8 bpp.
-+ New actions: Merge Down, New Frame, Copy Frame, change Image Type!,
- Load Script File.
-+ Optimized the drawing speed with tiled mode.
-
-0.2.1
------
-
-+ Fixed in Windows version: spray and some errors saving file-names in
- the configuration file.
-+ Added libintl support and the Spanish translation (only for Linux,
- but I have planned make this usable in Windows).
-+ More undo support: insert/remove layers and mask modifications.
-+ Filters Convolution Matrix and Color Curve are back.
-+ Added more basic operations (with undo support): flatten layers,
- duplicate layer, duplicate sprite, horizontal/vertical flip, crop
- frame.
-+ New .ASE format (in alpha status, please test it!).
-+ Easy script routines: now are a high-level layer of routines (easy
- to use and understand), and the low-level routine's set (for
- internal or more specific works).
-- Removed all the interpolation stuff between key-frames: yes, after
- thinking, this make too hard the animation edition (so the "fancy
- spline interpolation" was removed).
-+ Optimized the editor's speed in scroll movements.
-+ The Film Editor is almost done for layers and frames handle.
-+ Fixed filters using mask with displaced layers.
-+ Support to apply filters to various frames/layers at the same time.
-+ Added differents screen layouts in main.jid (see FAQ.txt to see how
- change between them).
-+ The tool bar is back!
-
-0.2
----
-
-+ Fixed a lot of bugs.
-+ Added optional support for JPEG with JPGalleg 2.0 library.
-+ Added draw mode: Opaque (normal), Glass (transparent), Semi
- (pattern).
-+ Added brush types: Circle, Square, Line.
-+ Implemented a fake-palette system to make the GUI usable with any
- sprite palette (mainly to avoid "black-screen" situations when open
- sprites with ugly palettes).
-+ The palette editor has more improvements (like the possibility to
- move the selection range).
-+ "menus" file modified a bit. Some keyboard bindings have change
- (and new ones added), you can see the "docs/QuickHelp.html" file for
- more help. Anyway, I try to leave the compability in the more used
- commands.
-+ Full scripting support with Lua-5.0. Sprites and GUI controllable
- from same scripts, to give you an idea, various of menus actions are
- programmed directly with scripts.
-+ Complete selection handle (mask regions). You can select irregular
- areas (add, subtract, intersect, by color), save and load them in
- the .MSK Animator Pro format.
-+ Multiple editors. Now you will be able to edit an image with zoom
- and see the results in other editors (updated in real-time).
-+ New Gfx-core. All sprite/image/layer/prop/key stuff was
- reprogrammed. The more big change, was to property/keyframe level
- (the properties can be with lineal or spline interpolation, also,
- have a ending flag to make circular movements or patterns of movement).
-+ New GUI. The look and the internal code was reestructured
- completelly, I made a new GUI library: Jinete (rider).
-
-0.1.2
------
-
-+ New RLE Gaussian Blur effect (from The GIMP source code).
-+ Blender modes are back!: Normal, Multiply, Screen, Overlay,
- Hard Light, Darken, Lighten, Addition, Subtract, Difference, Hue,
- Saturation, Color, Luminosity.
-+ Better the GUI look: With colors, this should be less boring :-)
-+ Added a graphics selection dialog where you can specify any
- resolution (this could be useful for windowed modes).
-+ Back again to the good-and-peaceful-allegro-like makefiles. Ok, ok,
- the GNU style was the worst change in ASE, but now is fixed :-)
-- Removed the .DLL or .so capability for plug-ins. After some weeks of
- thinking, I decide to strip off this feature because is too hard to
- do a good system to attach new plug-ins with the current menu
- implementation. The most user are just "user" and don't will copy
- the plug-in and modify the `menus' to add a new entry with a little
- script-string to call the new plug-in action. Also, this save me a
- lot of headaches :-)
-+ Added multiple filter application: Now, you can apply effects to
- every layer, to every animation frame, or both.
-+ Added the "Recent Files" list.
-+ A complete set of scripts routines to handle paths.
-+ New selection type: "shrink", to shrink the selection to the current
- layer bitmap bounds.
-+ New "trim_sprite" action.
-
-0.1.0
------
-
-- Removed the `move' tool to displace layers (it was redundant).
-+ New interface to load Plug-Ins in a dynamic way (DLL, .so).
-+ Complete new support for JPEG files (RGB/grayscale) load/save:
- athwart the Independent JPEG Group's JPEG Library.
-+ New actions:
- + trim_layer_bitmap: trim the current layer to the selection bounds.
- + merge_down: to merge the current layer with the next one.
- + make_undo_animation: to make an animation from the undo
- operations (to see all the progression of the graphics).
- + undo_history: to undo/redo various operations.
- + color_curve: to make color conversion effects pixel by pixel.
-+ Improved the `Color Replace' command (with `tolerance' and `preview').
-+ A new optimized layer-bar, to handle all the keyframe/properties stuff.
-+ Various things rewritten to Plug-Ins:
- + file formats,
- + actions for menus (also, now these actions can be used from scripts).
-+ Replaced the old `color depth' system to the new `image types':
- From now, an image can be: RGB, Grayscale, or Indexed type.
-+ New ASE Library, with a complete new design to handle:
- images, layers, bitmaps, properties, keyframes, etc.
-+ Source code to GNU style: with configure.in, Makefile.am, etc.
-
-0.0.7
------
-
-+ New scripts routines: request(), apply_filter(), load_sprite(),
- and save_sprite().
-+ Support to load FLI/FLC and to save FLC files. Yes! Now with ASE
- you can make FLC animations with a good compression performance.
-+ Added the posibility to load/save sequences of bitmaps: like ani00.pcx,
- ani01.pcx, ani02.pcx, etc.
-+ More undo functionality. I re-wrote the entire `undo' system.
-+ New rectangular-selection tool: Now you can cut, copy, paste and clear.
-+ New RLE compression for 8 bpp in .ase files.
-+ Support to load .ase files of `0.0.6' and `0.0.7 CVS (important stage)':
- I recommend you upgrade all your .ase files to the `0.0.7 release' version.
-+ New properties for keyframes: now each keyframe has its position and alpha,
- with this you can make animations of objects moving only the keyframes
- (all the intermediate frames will be calculate automatically).
-+ Now the program remember the configuration (through `ase.cfg').
-+ Added a new draw-tiled mode.
-+ New full-screen editing mode. With resizable layer-bar.
-+ Added an options to draw the previous frame in transparent mode.
-- Removed the `background' properties of layers: from now, a layer
- will be transparent (masked-blitting) ever. With this are fixed
- a lot of problems with load/save routines in old versions.
-+ New `reload_menus' command.
-
-0.0.6
------
-
-- I still don't recommend you the .ase format (just for temporary usage):
- there are planes to change it.
-+ Scripting capability athwart Lua language (http://www.lua.org/):
- now, you can make automatic tasks programming your own scripts
- (included some scripts as example).
-+ Independent `alpha' (global transparency) and `blender-mode' for
- each layer (like in GIMP and Adobe Photoshop).
-+ Improved the layer/frame-control:
- Now add/remove/move/copy layer and frames are really-very-easy
- with the new layer-panel (like in Macromedia Flash).
-+ More easy tool-configuration.
-+ New drawing tool: real-pencil, with a unique and original algorithm.
-- Removed all the use of the Allegro GUI.
-+ New original (and ugly) GUI look:
- now, the colors are in harmony for the eyes.
-
-0.0.5
------
-
-+ More facilities to handle colors with different `alpha'.
-+ New animation control: need test (see `bugs.txt' to report errors).
-+ Optimized the color-selection dialog: now you can make gammas
- between *four* colors.
-+ Added a `preview' in the apply-filter dialog.
-+ New improved gui system (for the users and for the developers).
-+ New `tile' and `reload' option for the filters.
-+ New view-tile option in tool-menu (for make tileable patterns).
-
-0.0.4
------
-
-+ Modificable draw properties:
- thickness, alpha color, spray random factor, and spray radius.
-+ Undo support for all tools.
-+ Multiple drawing tools support:
- pixel, pencil, fill, spray, line, rectangle, and ellipse;
-+ New improved layer control.
-+ A lot of optimizations in the status bar.
-+ New duplicate sprite option.
-+ New session manager, for load and save your work. Other utility of this,
- is if the program crash for any reason, it auto-backups your data.
-- Bad news: the old .ase format is incompatible with the new one:
- I recommend you don't save in .ase until the 0.1 release.
-+ New "visible" property for hide and show the layers.
-+ New change color-depth function.
-+ Added a set-gfx-mode option in the system-menu.
-+ New duplicate layer support.
-
-0.0.3
------
-
-+ New .ase format (for save the layers).
-+ More keyboard shorcuts (with a new `keys.txt').
-+ New layers operations: insert, move and remove.
-+ RGBA (alpha channel) bitmaps support.
-+ New filter capability, with some examples of filters.
-+ An incredible new way to create dialogs (for programmers only).
-+ More "Windows friendly" text files.
-+ New optimized status bar.
-+ New improved look of the GUI.
-
-0.0.2
------
-
-+ New "infinite" Undo & Redo support.
-+ Some importants bug fixed.
-
-0.0.1
------
-
-+ One tool: interactive line.
-+ Color selection support.
-- Poor palette modification capability.