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Fix initialization order of LayerImage members
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@ -84,8 +84,8 @@ Cel* Layer::cel(frame_t frame) const
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LayerImage::LayerImage(Sprite* sprite)
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: Layer(ObjectType::LayerImage, sprite)
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, m_opacity(255)
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, m_blendmode(BlendMode::NORMAL)
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, m_opacity(255)
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{
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}
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