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[lua] Match WebSocketMessageType constants with the style of all other constants
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@ -238,14 +238,14 @@ void register_websocket_class(lua_State* L)
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lua_newtable(L);
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lua_pushvalue(L, -1);
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lua_setglobal(L, "WebSocketMessageType");
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setfield_integer(L, "Text", (int)ix::WebSocketMessageType::Message);
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setfield_integer(L, "Binary", MESSAGE_TYPE_BINARY);
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setfield_integer(L, "Open", (int)ix::WebSocketMessageType::Open);
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setfield_integer(L, "Close", (int)ix::WebSocketMessageType::Close);
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setfield_integer(L, "Error", (int)ix::WebSocketMessageType::Error);
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setfield_integer(L, "Ping", (int)ix::WebSocketMessageType::Ping);
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setfield_integer(L, "Pong", (int)ix::WebSocketMessageType::Pong);
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setfield_integer(L, "Fragment", (int)ix::WebSocketMessageType::Fragment);
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setfield_integer(L, "TEXT", (int)ix::WebSocketMessageType::Message);
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setfield_integer(L, "BINARY", MESSAGE_TYPE_BINARY);
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setfield_integer(L, "OPEN", (int)ix::WebSocketMessageType::Open);
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setfield_integer(L, "CLOSE", (int)ix::WebSocketMessageType::Close);
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setfield_integer(L, "ERROR", (int)ix::WebSocketMessageType::Error);
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setfield_integer(L, "PING", (int)ix::WebSocketMessageType::Ping);
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setfield_integer(L, "PONG", (int)ix::WebSocketMessageType::Pong);
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setfield_integer(L, "FRAGMENT", (int)ix::WebSocketMessageType::Fragment);
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lua_pop(L, 1);
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}
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