diff --git a/third_party/README.txt b/third_party/README.txt new file mode 100644 index 000000000..919df5280 --- /dev/null +++ b/third_party/README.txt @@ -0,0 +1,33 @@ +Here are third-party libraries from other people with necessary +componentes for ASE only, I removed some unnecessary files. + +gfli/ + + Routines to load/save FLI/FLC files. + This is a shorten version of gfli 1.3, you can get the entire + package from: + + http://www.gimp.org/ (search in the plug-ins) + + Also, I fixed some bugs with color chunks. + +libart_lgpl/ + + Routines to handle paths. + This is a shorten version of libart 2.3.3, you can get the entire + package from: + + http://www.levien.com/libart/ + +lua/ + + Routines to do scripting. + This is a shorten version of lua 5.0, you can get the entire package + from: + + http://www.lua.org/ + + Also, this version has a patch to make the operator != works like ~= + +---------------------------------------------------------------------- + David A. Capello diff --git a/third_party/gfli/README b/third_party/gfli/README new file mode 100644 index 000000000..dae93e539 --- /dev/null +++ b/third_party/gfli/README @@ -0,0 +1,35 @@ +GFLI +---- + +This is the second version of my FLI plugin for "The GIMP". It now adds +saving, and the fli load/save functions are separated from the GIMP +interface, to allow them to be reused for other projects. + +The saving supports currently only BRUN and LC chunks. LC2 chunks may +be added in the future. You should make a backup as an animated GIF if +possible, because saving is not tested very much. + +gfli.c: Gimp wrapper for fli.c +fli.c: functions to load/save FLI movies + +Please write me about your experiences with this plug-in: + + +This is another idea I had recently: +The FLI format allows to add chunks with new data to a frame, that are +skipped by readers that don't understand them. +They will require a special reader. This is easy to write, because all the +fli handling is in "fli.c", and can be reused for other programs. +- MIDI events: Background musik ! (I'd need to recycle some code from +"playmidi" and "timidity") +- Text events (subtitles) +- CD-Audio synchronisation +- Trigger playback of external PCM files (digitized speech) + +Known limitations: +- The FLI format allows to change the palette from frame to frame. This does +not work in Gimp, because Gimp allows only one palette per image. I'd have +to translate the image to True-Color while loading. +- Animations consume a lot of memory and swapping will slow the playback +down. + Jens Ch. Restemeier diff --git a/third_party/gfli/TODO b/third_party/gfli/TODO new file mode 100644 index 000000000..2d212b571 --- /dev/null +++ b/third_party/gfli/TODO @@ -0,0 +1,12 @@ +Important: +- add LC2 chunk saving +- enhance PDB/GUI interface: + - get header info (width/height/number of frames) + - load only a specified range of frames + - load single frame + - set parameters, like frames per second or aspect ratio + +Not-that-important: +- add support for MIDI or text information, see README +- write a small FLI/FLC player +- on-the-fly conversion to RGB diff --git a/third_party/gfli/gfli.c b/third_party/gfli/gfli.c new file mode 100644 index 000000000..fca749884 --- /dev/null +++ b/third_party/gfli/gfli.c @@ -0,0 +1,731 @@ + +/* + * Written 1998 Jens Ch. Restemeier + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + */ + +/* + * This code can be used to read and write FLI movies. It is currently + * only used for the GIMP fli plug-in, but it can be used for other + * programs, too. + */ + +/* Modified by David A. Capello to use with ASE. + See ../README.txt for more information + */ + +#include +#include +#include + +#include "gfli.h" + +/* + * To avoid endian-problems I wrote these functions: + */ +static unsigned char fli_read_char(FILE *f) +{ + unsigned char b; + fread(&b,1,1,f); + return b; +} + +static unsigned short fli_read_short(FILE *f) +{ + unsigned char b[2]; + fread(&b,1,2,f); + return (unsigned short)(b[1]<<8) | b[0]; +} + +static unsigned long fli_read_long(FILE *f) +{ + unsigned char b[4]; + fread(&b,1,4,f); + return (unsigned long)(b[3]<<24) | (b[2]<<16) | (b[1]<<8) | b[0]; +} + +static void fli_write_char(FILE *f, unsigned char b) +{ + fwrite(&b,1,1,f); +} + +static void fli_write_short(FILE *f, unsigned short w) +{ + unsigned char b[2]; + b[0]=w&255; + b[1]=(w>>8)&255; + fwrite(&b,1,2,f); +} + +static void fli_write_long(FILE *f, unsigned long l) +{ + unsigned char b[4]; + b[0]=l&255; + b[1]=(l>>8)&255; + b[2]=(l>>16)&255; + b[3]=(l>>24)&255; + fwrite(&b,1,4,f); +} + +void fli_read_header(FILE *f, s_fli_header *fli_header) +{ + fli_header->filesize=fli_read_long(f); /* 0 */ + fli_header->magic=fli_read_short(f); /* 4 */ + fli_header->frames=fli_read_short(f); /* 6 */ + fli_header->width=fli_read_short(f); /* 8 */ + fli_header->height=fli_read_short(f); /* 10 */ + fli_header->depth=fli_read_short(f); /* 12 */ + fli_header->flags=fli_read_short(f); /* 14 */ + if (fli_header->magic == HEADER_FLI) { + /* FLI saves speed in 1/70s */ + fli_header->speed=fli_read_short(f)*14; /* 16 */ + } else { + if (fli_header->magic == HEADER_FLC) { + /* FLC saves speed in 1/1000s */ + fli_header->speed=fli_read_long(f); /* 16 */ + } else { + fprintf(stderr, "error: magic number is wrong !\n"); + } + } + + if (fli_header->width == 0) + fli_header->width = 320; + + if (fli_header->height == 0) + fli_header->height = 200; +} + +void fli_write_header(FILE *f, s_fli_header *fli_header) +{ + fli_header->filesize=ftell(f); + fseek(f, 0, SEEK_SET); + fli_write_long(f, fli_header->filesize); /* 0 */ + fli_write_short(f, fli_header->magic); /* 4 */ + fli_write_short(f, fli_header->frames); /* 6 */ + fli_write_short(f, fli_header->width); /* 8 */ + fli_write_short(f, fli_header->height); /* 10 */ + fli_write_short(f, fli_header->depth); /* 12 */ + fli_write_short(f, fli_header->flags); /* 14 */ + if (fli_header->magic == HEADER_FLI) { + /* FLI saves speed in 1/70s */ + fli_write_short(f, fli_header->speed / 14); /* 16 */ + } else { + if (fli_header->magic == HEADER_FLC) { + /* FLC saves speed in 1/1000s */ + fli_write_long(f, fli_header->speed); /* 16 */ + fseek(f, 80, SEEK_SET); + fli_write_long(f, fli_header->oframe1); /* 80 */ + fli_write_long(f, fli_header->oframe2); /* 84 */ + } else { + fprintf(stderr, "error: magic number in header is wrong !\n"); + } + } +} + +void fli_read_frame(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *old_cmap, unsigned char *framebuf, unsigned char *cmap) +{ + s_fli_frame fli_frame; + unsigned long framepos; + int c; + framepos=ftell(f); + + fli_frame.size=fli_read_long(f); + fli_frame.magic=fli_read_short(f); + fli_frame.chunks=fli_read_short(f); + + if (fli_frame.magic == FRAME) { + fseek(f, framepos+16, SEEK_SET); + for (c=0;cframes) { + case 0: fli_header->oframe1=framepos; break; + case 1: fli_header->oframe2=framepos; break; + } + + fli_frame.size=0; + fli_frame.magic=FRAME; + fli_frame.chunks=0; + + /* + * create color chunk + */ + if (fli_header->magic == HEADER_FLI) { + if (fli_write_color(f, fli_header, old_cmap, cmap)) fli_frame.chunks++; + } else { + if (fli_header->magic == HEADER_FLC) { + if (fli_write_color_2(f, fli_header, old_cmap, cmap)) fli_frame.chunks++; + } else { + fprintf(stderr, "error: magic number in header is wrong !\n"); + } + } + +#if 0 + if (codec_mask & W_COLOR) { + if (fli_write_color(f, fli_header, old_cmap, cmap)) fli_frame.chunks++; + } + if (codec_mask & W_COLOR_2) { + if (fli_write_color_2(f, fli_header, old_cmap, cmap)) fli_frame.chunks++; + } +#endif + /* create bitmap chunk */ + if (old_framebuf==NULL) { + fli_write_brun(f, fli_header, framebuf); + } else { + fli_write_lc(f, fli_header, old_framebuf, framebuf); + } + fli_frame.chunks++; + + frameend=ftell(f); + fli_frame.size=frameend-framepos; + fseek(f, framepos, SEEK_SET); + fli_write_long(f, fli_frame.size); + fli_write_short(f, fli_frame.magic); + fli_write_short(f, fli_frame.chunks); + fseek(f, frameend, SEEK_SET); + fli_header->frames++; +} + +/* + * palette chunks from the classical Autodesk Animator. + */ +void fli_read_color(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap) +{ + unsigned short num_packets, cnt_packets, col_pos; + col_pos=0; + num_packets=fli_read_short(f); + for (cnt_packets=num_packets; cnt_packets>0; cnt_packets--) { + unsigned short skip_col, num_col, col_cnt; + skip_col=fli_read_char(f); + num_col=fli_read_char(f); + if (num_col==0) { + for (col_pos=0; col_pos<768; col_pos++) { + cmap[col_pos]=fli_read_char(f)<<2; + } + return; + } + for (col_cnt=skip_col; (col_cnt>0) && (col_pos<768); col_cnt--) { + cmap[col_pos]=old_cmap[col_pos];col_pos++; + cmap[col_pos]=old_cmap[col_pos];col_pos++; + cmap[col_pos]=old_cmap[col_pos];col_pos++; + } + for (col_cnt=num_col; (col_cnt>0) && (col_pos<768); col_cnt--) { + cmap[col_pos++]=fli_read_char(f)<<2; + cmap[col_pos++]=fli_read_char(f)<<2; + cmap[col_pos++]=fli_read_char(f)<<2; + } + } +} + +int fli_write_color(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap) +{ + unsigned long chunkpos; + unsigned short num_packets; + s_fli_chunk chunk; + chunkpos=ftell(f); + fseek(f, chunkpos+8, SEEK_SET); + num_packets=0; + if (old_cmap==NULL) { + unsigned short col_pos; + num_packets=1; + fli_write_char(f, 0); /* skip no color */ + fli_write_char(f, 0); /* 256 color */ + for (col_pos=0; col_pos<768; col_pos++) { + fli_write_char(f, cmap[col_pos]>>2); + } + } else { + unsigned short cnt_skip, cnt_col, col_pos, col_start; + col_pos=0; + do { + cnt_skip=0; + while ((col_pos<256) && (old_cmap[col_pos*3+0]==cmap[col_pos*3+0]) && (old_cmap[col_pos*3+1]==cmap[col_pos*3+1]) && (old_cmap[col_pos*3+2]==cmap[col_pos*3+2])) { + cnt_skip++; col_pos++; + } + col_start=col_pos*3; + cnt_col=0; + while ((col_pos<256) && !((old_cmap[col_pos*3+0]==cmap[col_pos*3+0]) && (old_cmap[col_pos*3+1]==cmap[col_pos*3+1]) && (old_cmap[col_pos*3+2]==cmap[col_pos*3+2]))) { + cnt_col++; col_pos++; + } + if (cnt_col>0) { + num_packets++; + fli_write_char(f, cnt_skip & 255); + fli_write_char(f, cnt_col & 255); + while (cnt_col>0) { + fli_write_char(f, cmap[col_start++]>>2); + fli_write_char(f, cmap[col_start++]>>2); + fli_write_char(f, cmap[col_start++]>>2); + cnt_col--; + } + } + } while (col_pos<256); + } + + if (num_packets>0) { + chunk.size=ftell(f)-chunkpos; + chunk.magic=FLI_COLOR; + + fseek(f, chunkpos, SEEK_SET); + fli_write_long(f, chunk.size); + fli_write_short(f, chunk.magic); + fli_write_short(f, num_packets); + + if (chunk.size & 1) chunk.size++; + fseek(f,chunkpos+chunk.size,SEEK_SET); + return 1; + } + fseek(f,chunkpos, SEEK_SET); + return 0; +} + +/* + * palette chunks from Autodesk Animator pro + */ +void fli_read_color_2(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap) +{ + unsigned short num_packets, cnt_packets, col_pos; + num_packets=fli_read_short(f); + col_pos=0; + for (cnt_packets=num_packets; cnt_packets>0; cnt_packets--) { + unsigned short skip_col, num_col, col_cnt; + skip_col=fli_read_char(f); + num_col=fli_read_char(f); + if (num_col == 0) { + for (col_pos=0; col_pos<768; col_pos++) { + cmap[col_pos]=fli_read_char(f); + } + return; + } + for (col_cnt=skip_col; (col_cnt>0) && (col_pos<768); col_cnt--) { + cmap[col_pos]=old_cmap[col_pos];col_pos++; + cmap[col_pos]=old_cmap[col_pos];col_pos++; + cmap[col_pos]=old_cmap[col_pos];col_pos++; + } + for (col_cnt=num_col; (col_cnt>0) && (col_pos<768); col_cnt--) { + cmap[col_pos++]=fli_read_char(f); + cmap[col_pos++]=fli_read_char(f); + cmap[col_pos++]=fli_read_char(f); + } + } +} + +int fli_write_color_2(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap) +{ + unsigned long chunkpos; + unsigned short num_packets; + s_fli_chunk chunk; + chunkpos=ftell(f); + fseek(f, chunkpos+8, SEEK_SET); + num_packets=0; + if (old_cmap==NULL) { + unsigned short col_pos; + num_packets=1; + fli_write_char(f, 0); /* skip no color */ + fli_write_char(f, 0); /* 256 color */ + for (col_pos=0; col_pos<768; col_pos++) { + fli_write_char(f, cmap[col_pos]); + } + } else { + unsigned short cnt_skip, cnt_col, col_pos, col_start; + col_pos=0; + do { + cnt_skip=0; + while ((col_pos<256) && (old_cmap[col_pos*3+0]==cmap[col_pos*3+0]) && (old_cmap[col_pos*3+1]==cmap[col_pos*3+1]) && (old_cmap[col_pos*3+2]==cmap[col_pos*3+2])) { + cnt_skip++; col_pos++; + } + col_start=col_pos*3; + cnt_col=0; + while ((col_pos<256) && !((old_cmap[col_pos*3+0]==cmap[col_pos*3+0]) && (old_cmap[col_pos*3+1]==cmap[col_pos*3+1]) && (old_cmap[col_pos*3+2]==cmap[col_pos*3+2]))) { + cnt_col++; col_pos++; + } + if (cnt_col>0) { + num_packets++; + fli_write_char(f, cnt_skip); + fli_write_char(f, cnt_col); + while (cnt_col>0) { + fli_write_char(f, cmap[col_start++]); + fli_write_char(f, cmap[col_start++]); + fli_write_char(f, cmap[col_start++]); + cnt_col--; + } + } + } while (col_pos<256); + } + + if (num_packets>0) { + chunk.size=ftell(f)-chunkpos; + chunk.magic=FLI_COLOR_2; + + fseek(f, chunkpos, SEEK_SET); + fli_write_long(f, chunk.size); + fli_write_short(f, chunk.magic); + fli_write_short(f, num_packets); + + if (chunk.size & 1) chunk.size++; + fseek(f,chunkpos+chunk.size,SEEK_SET); + return 1; + } + fseek(f,chunkpos, SEEK_SET); + return 0; +} + +/* + * completely black frame + */ +void fli_read_black(FILE *f, s_fli_header *fli_header, unsigned char *framebuf) +{ + memset(framebuf, 0, fli_header->width * fli_header->height); +} + +void fli_write_black(FILE *f, s_fli_header *fli_header, unsigned char *framebuf) +{ + s_fli_chunk chunk; + + chunk.size=6; + chunk.magic=FLI_BLACK; + + fli_write_long(f, chunk.size); + fli_write_short(f, chunk.magic); +} + +/* + * Uncompressed frame + */ +void fli_read_copy(FILE *f, s_fli_header *fli_header, unsigned char *framebuf) +{ + fread(framebuf, fli_header->width, fli_header->height, f); +} + +void fli_write_copy(FILE *f, s_fli_header *fli_header, unsigned char *framebuf) +{ + + unsigned long chunkpos; + s_fli_chunk chunk; + chunkpos=ftell(f); + fseek(f, chunkpos+6, SEEK_SET); + fwrite(framebuf, fli_header->width, fli_header->height, f); + chunk.size=ftell(f)-chunkpos; + chunk.magic=FLI_COPY; + + fseek(f, chunkpos, SEEK_SET); + fli_write_long(f, chunk.size); + fli_write_short(f, chunk.magic); + + if (chunk.size & 1) chunk.size++; + fseek(f,chunkpos+chunk.size,SEEK_SET); +} + +/* + * This is a RLE algorithm, used for the first image of an animation + */ +void fli_read_brun(FILE *f, s_fli_header *fli_header, unsigned char *framebuf) +{ + unsigned short yc; + unsigned char *pos; + for (yc=0; yc < fli_header->height; yc++) { + unsigned short xc, pc, pcnt; + pc=fli_read_char(f); + xc=0; + pos=framebuf+(fli_header->width * yc); + for (pcnt=pc; pcnt>0; pcnt--) { + unsigned short ps; + ps=fli_read_char(f); + if (ps & 0x80) { + unsigned short len; + for (len=-(signed char)ps; len>0; len--) { + pos[xc++]=fli_read_char(f); + } + } else { + unsigned char val; + val=fli_read_char(f); + memset(&(pos[xc]), val, ps); + xc+=ps; + } + } + } +} + +void fli_write_brun(FILE *f, s_fli_header *fli_header, unsigned char *framebuf) +{ + unsigned long chunkpos; + s_fli_chunk chunk; + unsigned short yc; + unsigned char *linebuf; + + chunkpos=ftell(f); + fseek(f, chunkpos+6, SEEK_SET); + + for (yc=0; yc < fli_header->height; yc++) { + unsigned short xc, t1, pc, tc; + unsigned long linepos, lineend, bc; + linepos=ftell(f); bc=0; + fseek(f, 1, SEEK_CUR); + linebuf=framebuf + (yc*fli_header->width); + xc=0; tc=0; t1=0; + while (xc < fli_header->width) { + pc=1; + while ((pc<120) && ((xc+pc)width) && (linebuf[xc+pc] == linebuf[xc])) { + pc++; + } + if (pc>2) { + if (tc>0) { + bc++; + fli_write_char(f, (tc-1)^0xFF); + fwrite(linebuf+t1, 1, tc, f); + tc=0; + } + bc++; + fli_write_char(f, pc); + fli_write_char(f, linebuf[xc]); + t1=xc+pc; + } else { + tc+=pc; + if (tc>120) { + bc++; + fli_write_char(f, (tc-1)^0xFF); + fwrite(linebuf+t1, 1, tc, f); + tc=0; + t1=xc+pc; + } + } + xc+=pc; + } + if (tc>0) { + bc++; + fli_write_char(f, (tc-1)^0xFF); + fwrite(linebuf+t1, 1, tc, f); + tc=0; + } + lineend=ftell(f); + fseek(f, linepos, SEEK_SET); + fli_write_char(f, bc); + fseek(f, lineend, SEEK_SET); + } + + chunk.size=ftell(f)-chunkpos; + chunk.magic=FLI_BRUN; + + fseek(f, chunkpos, SEEK_SET); + fli_write_long(f, chunk.size); + fli_write_short(f, chunk.magic); + + if (chunk.size & 1) chunk.size++; + fseek(f,chunkpos+chunk.size,SEEK_SET); +} + +/* + * This is the delta-compression method from the classic Autodesk Animator. + * It's basically the RLE method from above, but it allows to skip unchanged + * lines at the beginning and end of an image, and unchanged pixels in a line + * This chunk is used in FLI files. + */ +void fli_read_lc(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf) +{ + unsigned short yc, firstline, numline; + unsigned char *pos; + memcpy(framebuf, old_framebuf, fli_header->width * fli_header->height); + firstline = fli_read_short(f); + numline = fli_read_short(f); + for (yc=0; yc < numline; yc++) { + unsigned short xc, pc, pcnt; + pc=fli_read_char(f); + xc=0; + pos=framebuf+(fli_header->width * (firstline+yc)); + for (pcnt=pc; pcnt>0; pcnt--) { + unsigned short ps,skip; + skip=fli_read_char(f); + ps=fli_read_char(f); + xc+=skip; + if (ps & 0x80) { + unsigned char val; + ps=-(signed char)ps; + val=fli_read_char(f); + memset(&(pos[xc]), val, ps); + xc+=ps; + } else { + fread(&(pos[xc]), ps, 1, f); + xc+=ps; + } + } + } +} + +void fli_write_lc(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf) +{ + unsigned long chunkpos; + s_fli_chunk chunk; + unsigned short yc, firstline, numline, lastline; + unsigned char *linebuf, *old_linebuf; + + chunkpos=ftell(f); + fseek(f, chunkpos+6, SEEK_SET); + + /* first check, how many lines are unchanged at the beginning */ + firstline=0; + while ((memcmp(old_framebuf+(firstline*fli_header->width), framebuf+(firstline*fli_header->width), fli_header->width)==0) && (firstlineheight)) firstline++; + + /* then check from the end, how many lines are unchanged */ + if (firstlineheight) { + lastline=fli_header->height-1; + while ((memcmp(old_framebuf+(lastline*fli_header->width), framebuf+(lastline*fli_header->width), fli_header->width)==0) && (lastline>firstline)) lastline--; + numline=(lastline-firstline)+1; + } else { + numline=0; + } + if (numline==0) firstline=0; + + fli_write_short(f, firstline); + fli_write_short(f, numline); + + for (yc=0; yc < numline; yc++) { + unsigned short xc, sc, cc, tc; + unsigned long linepos, lineend, bc; + linepos=ftell(f); bc=0; + fseek(f, 1, SEEK_CUR); + + linebuf=framebuf + ((firstline+yc)*fli_header->width); + old_linebuf=old_framebuf + ((firstline+yc)*fli_header->width); + xc=0; + while (xc < fli_header->width) { + sc=0; + while ((linebuf[xc]==old_linebuf[xc]) && (xcwidth) && (sc<255)) { + xc++; sc++; + } + fli_write_char(f, sc); + cc=1; + while ((linebuf[xc]==linebuf[xc+cc]) && ((xc+cc)width) && (cc<120)) { + cc++; + } + if (cc>2) { + bc++; + fli_write_char(f, (cc-1)^0xFF); + fli_write_char(f, linebuf[xc]); + xc+=cc; + } else { + tc=0; + do { + sc=0; + while ((linebuf[tc+xc+sc]==old_linebuf[tc+xc+sc]) && ((tc+xc+sc)width) && (sc<5)) { + sc++; + } + cc=1; + while ((linebuf[tc+xc]==linebuf[tc+xc+cc]) && ((tc+xc+cc)width) && (cc<10)) { + cc++; + } + tc++; + } while ((tc<120) && (cc<9) && (sc<4) && ((xc+tc)width)); + bc++; + fli_write_char(f, tc); + fwrite(linebuf+xc, tc, 1, f); + xc+=tc; + } + } + lineend=ftell(f); + fseek(f, linepos, SEEK_SET); + fli_write_char(f, bc); + fseek(f, lineend, SEEK_SET); + } + + chunk.size=ftell(f)-chunkpos; + chunk.magic=FLI_LC; + + fseek(f, chunkpos, SEEK_SET); + fli_write_long(f, chunk.size); + fli_write_short(f, chunk.magic); + + if (chunk.size & 1) chunk.size++; + fseek(f,chunkpos+chunk.size,SEEK_SET); +} + + +/* + * This is an enhanced version of the old delta-compression used by + * the autodesk animator pro. It's word-oriented, and allows to skip + * larger parts of the image. This chunk is used in FLC files. + */ +void fli_read_lc_2(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf) +{ + unsigned short yc, lc, numline; + unsigned char *pos; + memcpy(framebuf, old_framebuf, fli_header->width * fli_header->height); + yc=0; + numline = fli_read_short(f); + for (lc=0; lc < numline; lc++) { + unsigned short xc, pc, pcnt, lpf, lpn; + pc=fli_read_short(f); + lpf=0; lpn=0; + while (pc & 0x8000) { + if (pc & 0x4000) { + yc+=-(signed short)pc; + } else { + lpf=1;lpn=pc&0xFF; + } + pc=fli_read_short(f); + } + xc=0; + pos=framebuf+(fli_header->width * yc); + for (pcnt=pc; pcnt>0; pcnt--) { + unsigned short ps,skip; + skip=fli_read_char(f); + ps=fli_read_char(f); + xc+=skip; + if (ps & 0x80) { + unsigned char v1,v2; + ps=-(signed char)ps; + v1=fli_read_char(f); + v2=fli_read_char(f); + while (ps>0) { + pos[xc++]=v1; + pos[xc++]=v2; + ps--; + } + } else { + fread(&(pos[xc]), ps, 2, f); + xc+=ps << 1; + } + } + if (lpf) pos[xc]=lpn; + yc++; + } +} diff --git a/third_party/gfli/gfli.h b/third_party/gfli/gfli.h new file mode 100644 index 000000000..d9e27c54d --- /dev/null +++ b/third_party/gfli/gfli.h @@ -0,0 +1,101 @@ +/* + * Written 1998 Jens Ch. Restemeier + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + */ +#ifndef _FLI_H +#define _FLI_H + +/** structures */ + +typedef struct _fli_header { + unsigned long filesize; + unsigned short magic; + unsigned short frames; + unsigned short width; + unsigned short height; + unsigned short depth; + unsigned short flags; + unsigned long speed; + unsigned long created; + unsigned long creator; + unsigned long updated; + unsigned short aspect_x, aspect_y; + unsigned long oframe1, oframe2; +} s_fli_header; + +typedef struct _fli_frame { + unsigned long size; + unsigned short magic; + unsigned short chunks; +} s_fli_frame; + +typedef struct _fli_chunk { + unsigned long size; + unsigned short magic; + unsigned char *data; +} s_fli_chunk; + +/** chunk magics */ +#define HEADER_FLI 0xAF11 +#define HEADER_FLC 0xAF12 +#define FRAME 0xF1FA + +/** codec magics */ +#define FLI_COLOR 11 +#define FLI_BLACK 13 +#define FLI_BRUN 15 +#define FLI_COPY 16 +#define FLI_LC 12 +#define FLI_LC_2 7 +#define FLI_COLOR_2 4 +#define FLI_MINI 18 + +/** codec masks */ +#define W_COLOR 0x0001 +#define W_BLACK 0x0002 +#define W_BRUN 0x0004 +#define W_COPY 0x0008 +#define W_LC 0x0010 +#define W_LC_2 0x0020 +#define W_COLOR_2 0x0040 +#define W_MINI 0x0080 +#define W_ALL 0xFFFF + +/** functions */ +void fli_read_header(FILE *f, s_fli_header *fli_header); +void fli_read_frame(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *old_cmap, unsigned char *framebuf, unsigned char *cmap); + +void fli_read_color(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap); +void fli_read_color_2(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap); +void fli_read_black(FILE *f, s_fli_header *fli_header, unsigned char *framebuf); +void fli_read_brun(FILE *f, s_fli_header *fli_header, unsigned char *framebuf); +void fli_read_copy(FILE *f, s_fli_header *fli_header, unsigned char *framebuf); +void fli_read_lc(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf); +void fli_read_lc_2(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf); + +void fli_write_header(FILE *f, s_fli_header *fli_header); +void fli_write_frame(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *old_cmap, unsigned char *framebuf, unsigned char *cmap, unsigned short codec_mask); + +int fli_write_color(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap); +int fli_write_color_2(FILE *f, s_fli_header *fli_header, unsigned char *old_cmap, unsigned char *cmap); +void fli_write_black(FILE *f, s_fli_header *fli_header, unsigned char *framebuf); +void fli_write_brun(FILE *f, s_fli_header *fli_header, unsigned char *framebuf); +void fli_write_copy(FILE *f, s_fli_header *fli_header, unsigned char *framebuf); +void fli_write_lc(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf); +void fli_write_lc_2(FILE *f, s_fli_header *fli_header, unsigned char *old_framebuf, unsigned char *framebuf); + +#endif diff --git a/third_party/libart_lgpl/AUTHORS b/third_party/libart_lgpl/AUTHORS new file mode 100644 index 000000000..fbb51b36a --- /dev/null +++ b/third_party/libart_lgpl/AUTHORS @@ -0,0 +1 @@ +Raph Levien diff --git a/third_party/libart_lgpl/COPYING b/third_party/libart_lgpl/COPYING new file mode 100644 index 000000000..bf50f20de --- /dev/null +++ b/third_party/libart_lgpl/COPYING @@ -0,0 +1,482 @@ + GNU LIBRARY GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1991 Free Software Foundation, Inc. + 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the library GPL. 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See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the + Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307 USA. + +Also add information on how to contact you by electronic and paper mail. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the library, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/third_party/libart_lgpl/ChangeLog b/third_party/libart_lgpl/ChangeLog new file mode 100644 index 000000000..d7bb7fb9b --- /dev/null +++ b/third_party/libart_lgpl/ChangeLog @@ -0,0 +1,673 @@ +Fri Jun 30 22:56:58 2000 Raph Levien + + * art_render.c (art_render_composite): Fixed a bug that caused + it to ignore the alpha setting. Also art_render_composite_8(). + +2000-06-01 John Sullivan + + * art_svp_render_aa.c: (art_svp_render_aa_iter_step): + Made it build by correcting struct member name from + Raph's previous checkin. + +Wed May 31 11:10:58 2000 Raph Levien + + * art_svp_render_aa.c (art_svp_render_aa_iter_step): Updated + n_steps_max in iter structure after steps reallocation. + +Tue May 30 10:33:13 2000 Raph Levien + + * art_svp_render_aa.c (art_svp_render_aa_iter_step): Fixed not + updating iter->steps when steps gets reallocated. + +2000-05-30 Pavel Cisler + + * art_rgba.c: + Make it build -- fix a broken include. + +Tue May 30 00:09:21 2000 Raph Levien + + * art_render_gradient.c (art_render_gradient_setpix): Fixed + an off-by-one loop error. + +Mon May 29 15:00:39 2000 Raph Levien + + * Makefile.am: Moved relevant .h files into HEADERS stanza. + +Mon May 29 13:48:49 2000 Raph Levien + + This is a fairly major commit, as it adds both the new, modular + rendering architecture and gradients. Quite a bit of the code + feels like "reference code" now, in that it is (hopefully) + correct, but not necessarily very fast. In addition, there remain + a few things not done, including the use of SVP's as non-driver + mask sources. AlphaGamma and filter level also remain + unimplemented. No compositing modes other than ART_NORMAL are + implemented. All in good time! + + * configure.in: added -Wmissing-prototypes flag. Bumped version + number to 2.3.0. + + * art_render.h: + * art_render.c: Added new rendering architecture. + + * art_render_svp.h: + * art_render_svp.c: Added renderers to use SVP's as mask + sources in new rendering architecture. + + * art_render_gradient.h: + * art_render_gradient.c: Added linear and radial gradients + as image sources in new rendering architecture. + + * art_rgba.h: + * art_rgba.c: Added functions for manipulating and compositing + RGBA pixels. + + * art_svp_wind.c: Added static to trap_epsilon(), #ifdef'd out + traverse(). + + * art_uta_ops.c: Added #include "art_uta_ops.h". + + * art_uta_rect.c: Added #include "art_uta_rect.h". + + * art_uta_svp.h: fixed __ART_UTA_SVP_H__ name. + + * art_misc.h: Added ART_GNUC_NORETURN attribute, added that + to the prototype for art_die(). Added "static" to function + declarations to avoid warnings when compiled with + + * testart.c: Added gradient test. + +Thu May 25 23:30:39 2000 Raph Levien + + * art_svp_render_aa.h: + * art_svp_render_aa.c: Added art_svp_render_aa_iter functions, + suitable for iterative rendering of an svp, one scan line at a + time. + + * configure.in: Bumped version to 2.2.0. + +Tue May 16 15:03:35 2000 Raph Levien + + * art_rgb_pixbuf_affine.c: Included corresponding .h file. + + * art_rgb_pixbuf_affine.h: Put recursive #includes inside + LIBART_COMPILATION test. + + * art_gray_svp.c: + * art_rgb_svp.c: Explicit casts for callback data. Also removed + "render the steps into tmpbuf" comment. + + * gen_art_config.c: + * Makefile.am: + * configure.in: Added code to automatically generate an + art_config.h file, to be installed in libart's include dir. This + file defines ART_SIZEOF_{CHAR,SHORT,INT,LONG} and art_u{8,16,32}. + + * art_misc.h: Moved definition of art_u8 and art_u32 into + art_config.h. Added GCC printf format attributes. + + * art_svp_wind.c (traverse): Fixed UMR bug here. The function + isn't actually used, so it's just for cleanliness. + +2000-04-18 Lauris Kaplinski + + * art_affine.c (art_affine_to_string): Replaced snprinf with + art_ftoa to avoid localisation of generated numbers + +2000-04-18 ERDI Gergo + + * art_rgb_pixbuf_affine.h: Included the ArtPixBuf declaration + +Fri Apr 14 16:33:55 2000 Raph Levien + + * art_svp_wind.c (art_svp_uncross, art_svp_rewind_uncrossed): + Fixed uninitialized memory reads when inserting new segment into + active_segs. + + * art_bpath.c (art_bpath_affine_transform): Made it avoid + potential uninitialized memory reads when not all the coordinates + are needed. Thanks to Morten Welinder for spotting both of these + problems. + +2000-04-05 Raph Levien + + * art_svp_wind.c: Make "colinear" warnings go to stderr instead + of stdout. Of course, when I finish the new intersector, these + will go away entirely. + +2000-04-04 Raph Levien + + * art_uta_vpath.c (art_uta_add_line): Fixed bug that was causing + segfaults on alphas. Thanks to msw for localizing it. + +2000-01-17 Raph Levien + + * art_svp_vpath_stroke.c (art_svp_vpath_stroke): Typo in api + header (thanks rak). + +2000-01-16 Timur Bakeyev + + * autoconf.sh: Instead of jumping between srdir and builddir just process + all the auto* staff in srcdir. In fact, just saying the same things in + other words. + +2000-01-10 Elliot Lee + + * Makefile.am, *.h: Add rather bad hacks to the header files to allow compilation + + * Makefile.am: Distribute libart-config.in + +2000-01-09 Raph Levien + + art_rgb_pixbuf_affine.c, art_rgb_rgba_affine.c, art_rgb_svp.c, + art_svp.c, art_svp_ops.c, art_svp_point.c, art_svp_render_aa.c, + art_svp_vpath.c, art_svp_vpath_stroke.c, art_svp_wind.c, + art_uta.c, art_uta_ops.c, art_uta_rect.c, art_uta_svp.c, + art_uta_vpath.c, art_vpath.c, art_vpath_bpath.c, art_vpath_dash.c, + art_vpath_svp.c: Added API documentation. + +Fri Sep 24 17:53:21 1999 Raph Levien + + * art_svp_render_aa.c (art_svp_render_insert_active): Avoid + reading undefined memory (thanks to Morten Welinder). + +1999-09-19 Raph Levien + + * art_pixbuf.c (art_pixbuf_duplicate): Added a duplicate function + at the request of Michael Meeks. + +1999-09-11 Raph Levien + + * art_affine.c (art_affine_to_string): Tightened the predicate for + matching rotate-only affines, which was too weak. Thanks to lewing + for spotting it! + +1999-09-01 Raph Levien + + * art_affine.c, art_alphagamma.c, art_bpath.c, art_gray_svp.c, + art_misc.c, art_pixbuf.c, art_rect.c, art_rect_svp.c, + art_rect_uta.c, art_rgb.c, art_rgb_affine.c, + art_rgb_bitmap_affine.c: Updates to api doc headers. + +1999-08-24 Raph Levien + + * art_affine.c, art_alphagamma.c, art_alphagamma.h, art_bpath.c, + art_bpath.h, art_gray_svp.c, art_misc.c, art_pixbuf.c, + art_pixbuf.h, art_point.h, art_rect.c, art_rect.h: Added api + documentation headers. + + * testart.c: Added "dash" test, for testing the vpath_dash + functions. + + * art_rgb_pixbuf_affine.h: Fixed the #ifdef for conditional + inclusion. Thanks to Kristian Hogsberg Kristensen for spotting + the bug. + +1999-08-24 Raph Levien + + * art_svp_render_aa.c (art_svp_render_aa): Added some tests to + avoid NaN for infinite slopes, which were causing problems on + Alphas. Closes bug #1966. + +1999-08-20 Federico Mena Quintero + + * configure.in: Fixed library's libtool version number. + +1999-08-03 Larry Ewing + + * art_vpath_dash.c (art_vpath_dash): fix a bug/typo that was causing + certain paths to loop infinitely. + +1999-07-28 Raph Levien + + * art_vpath_dash.[ch]: Added a function to add a dash style + to vpaths. It is tested, but has a couple of rough edges (see + code for details). + + * testart.c: added tests for the new vpath_dash functionality. + + * Makefile.am: added art_vpath_dash.[ch] files. + +1999-07-26 Raph Levien + + * art_rgb.c (art_rgb_fill_run): fixed incorrect test for + big-endianness. Thanks to Michael Zucchi for spotting it. + +Fri Jul 16 23:42:59 1999 Tim Janik + + * art_affine.c (art_affine_flip): flip translation matrixes as well, by + inverting matrix[4] if (horz) and inverting matrix[5] if (vert). + +Fri Jul 16 23:03:26 1999 Tim Janik + + * art_pixbuf.[hc]: deprecated art_pixbuf_free_shallow(), people should + always free pixbufs with art_pixbuf_free() and use the _dnotify variants + for specific destruction behaviour. + added art_pixbuf_new_rgb_dnotify() and art_pixbuf_new_rgba_dnotify() + which allow for a destruction notification function. (this involved + adding two extra pointers to the ArtPixBuf structure, and removal of + the recently introduced int flags field). + +Mon Jul 12 01:13:23 1999 Tim Janik + + * art_affine.[hc]: added art_affine_equal(), which checks two + matrixes for equality within grid alignment. + +Fri Jul 9 17:50:19 1999 Tim Janik + + * art_affine.[hc]: added art_affine_flip() to flip a matrix horizontally + and/or vertically, or just copy it. + added art_affine_shear() to setup a shearing matrix. + +Tue Jul 6 19:03:39 1999 Tim Janik + + * art_pixbuf.h: added an int flags; member to the end of the + structure, it currently only holds information about whether the + pixels member should be freed. (raph: i think flags is more generic + than free_pixels, so we can reuse that field if further demands popup + in the future). + + * art_pixbuf.c: + (art_pixbuf_new_const_rgba): + (art_pixbuf_new_const_rgb): new functions that prevent the pixels + member from being freed upon art_pixbuf_free (). + (art_pixbuf_free): only free the pixels member if it is non-NULL and + the PIXBUF_FLAG_DESTROY_PIXELS is set. + +1999-07-02 Raph Levien + + * art_vpath_bpath.c (art_vpath_render_bez): Bad bad uninitialized + variables. + + * configure.in: added compile warnings. Guess why :) + +1999-06-28 Raph Levien + + * art_svp_point.h: + * art_svp_point.c: Added methods for insideness and distance + testing, very useful for ::point methods in canvas items. + + * testart.c: test code to exercise the art_svp_point functions. + + * Makefile.am: Additional entries for art_svp_point. + +1999-06-28 Raph Levien + + * art_svp_render_aa.c (art_svp_render_aa): Subtle boundary + case in realloc code -- was causing nasty segfaults. + +Wed Jun 23 15:05:43 1999 Raph Levien + + * art_rgb_svp.c (art_rgb_svp_alpha_opaque_callback): Missed a + case in the anti-segfault crusade. Thanks lewing! + +Wed Jun 23 11:16:42 1999 Raph Levien + + * art_rgb_svp.c: Made these routines so they won't segfault even + if alpha is out of range. Of course, that begs the question of + fixing the render routines so they won't _make_ alpha go out of + range, but all in good time. + +Fri Jun 18 17:32:34 1999 Raph Levien + + * art_vpath_bpath.c (art_bez_path_to_vec): Switched to a new + adaptive subdivision algorithm, which (finally!) takes flatness + into account. This should result in both smoother curves and + faster operation. + +Sun Jun 13 21:07:20 1999 Raph Levien + + * art_svp_wind.c (art_svp_rewind_uncrossed): Made the winding + rule logic even more correct :). I somehow missed the fact that + a clockwise path should be given a winding number of zero; + last night's commit tried to make it -1 (which worked for the + test cases I was using). + +Sun Jun 13 01:23:14 1999 Raph Levien + + * art_svp_wind.c (art_svp_rewind_uncrossed): Change to winding + rule logic so that it correctly handles the case where the + leftmost segment is negative. + + * Makefile.am (libart_lgplinc_HEADERS): made art_svp_wind.h + a public headerfile. This is needed for the bpath canvas item. + I'm not sure this is the correct way to do it, but it will do + for now. + + * art_vpath_bpath.h: + * art_vpath_bpath.c (art_bez_path_to_vec): Added const to arg. + + * art_vpath_bpath.h: Embarrassing typo. + + * art_bpath.h: Minor tweaks to the #include paths. It is now + consistent with the other header files. + +Wed Jun 9 20:24:45 1999 Raph Levien + + * art_svp_vpath_stroke.c: Added all remaining line join and cap + types, including round, which takes flatness into account. Several + new internal functions (art_svp_vpath_stroke_arc) and added + flatness argument to a few internal functions. I might want to + change the BEVEL join type to MITER for very small turn angles + (i.e. within a flatness threshold) for efficiency. + + * art_misc.h: Added M_SQRT2 constant. + +Wed Jun 2 21:56:30 1999 Raph Levien + + * art_svp_vpath_stroke.c (art_svp_vpath_stroke_raw): Made the + closed path detection capable of PostScript semantics (i.e. it + now senses the difference between ART_MOVETO and ART_MOVETO_OPEN). + + * art_svp_vpath_stroke.c (art_svp_vpath_stroke_raw): it now + filters out successive points that are (nearly) coincident. This + fixes some of the crashes and hangs, including Tim Janik's + singularity (trying to stroke MOVETO 50, 50; LINETO 50, 50; END). + + * art_svp_wind.c (art_svp_rewind_uncrossed): added a test to + correctly handle empty input svp's. + + * art_svp_wind.c (art_svp_uncross): added a test to correctly + handle empty input svp's. + +Sun Jan 17 20:53:40 1999 Jeff Garzik + + * art_affine.c: + Include string.h for memcpy. + + * art_svp_vpath.c: + Remove conflicting static func definition. + + * art_uta_svp.c: + Include art_vpath_svp.h for func definition. + +Mon Jan 4 12:47:47 1999 Raph Levien + + * art_bpath.c (art_bpath_affine_transform): Stupid misnaming + of this function (forgot the "art_"). + +Thu Dec 31 09:04:23 1998 Raph Levien + + * art_affine.c (art_affine_rectilinear): Added this function. + + * art_rect.c (art_drect_affine_transform): Corrected the name (it + was right in the .h). Also made it work with non-rectilinear + transforms, while I was at it. + +Thu Dec 17 11:58:24 1998 Raph Levien + + * art_alphagamma.h: + * art_alphagamma.c: The real code for alphagamma. + +Wed Dec 16 14:18:46 1998 Raph Levien + + * art_alphagamma.h: + * art_alphagamma.c: Added. At present, it only contains a dummy + stub. When the real code is added, it supports doing alpha + compositing in a gamma-corrected color space (suppressing + jaggies). + + * art_pixbuf.h: + * art_pixbuf.c: Added. This is a virtualization layer over + a few different kinds of image formats. + + * art_rgb_pixbuf_affine.h: + * art_rgb_pixbuf_affine.c: Added. Supports compositing of + generic images over an rgb buffer. + + * art_affine.h: + * art_affine.c (art_affine_expansion): Added this function, + which reports the exact scale factor in the case of rotation, + scaling, and transformation (an approximate number in the + case of shearing or anamorphic distortion). + + * art_misc.h: + * art_misc.c (art_warn): Added. + + * art_rgb_affine.h: + * art_rgb_affine.c: Added alphagamma argument (not yet implemented). + + * art_rgb_affine_private.c: Fixed typo bug that was causing + repaint problems for nonsquare images. + + * art_rgb_bitmap_affine.h: + * art_rgb_bitmap_affine.c: Major speed improvement, probably fixed + correctness while I was at it. Added alphagamma argument (not yet + implemented). + + * art_rgb_svp.h: + * art_rgb_svp.c: Added alphagamma argument (only implemented + in aa case, not yet alpha case). + + * art_vpath.c: increased perturbation to 2e-3, because the old + value (1e-6) was too small. + + * testart.c: added alphagamma. + + * Makefile.am: added new files + +Sun Dec 27 21:45:03 1998 Raph Levien + + * art_rect.h: + * art_rect.c: Added DRect versions of the basic ops (double + rather than int). + + * art_rect_svp.h: + * art_rect_svp.c: Added. This computes the bounding box of + an svp. + +Wed Dec 16 14:18:46 1998 Raph Levien + + * art_alphagamma.h: + * art_alphagamma.c: Added. At present, it only contains a dummy + stub. When the real code is added, it supports doing alpha + compositing in a gamma-corrected color space (suppressing + jaggies). + + * art_pixbuf.h: + * art_pixbuf.c: Added. This is a virtualization layer over + a few different kinds of image formats. + + * art_rgb_pixbuf_affine.h: + * art_rgb_pixbuf_affine.c: Added. Supports compositing of + generic images over an rgb buffer. + + * art_affine.h: + * art_affine.c (art_affine_expansion): Added this function, + which reports the exact scale factor in the case of rotation, + scaling, and transformation (an approximate number in the + case of shearing or anamorphic distortion). + + * art_misc.h: + * art_misc.c (art_warn): Added. + + * art_rgb_affine.h: + * art_rgb_affine.c: Added alphagamma argument (not yet implemented). + + * art_rgb_affine_private.c: Fixed typo bug that was causing + repaint problems for nonsquare images. + + * art_rgb_bitmap_affine.h: + * art_rgb_bitmap_affine.c: Major speed improvement, probably fixed + correctness while I was at it. Added alphagamma argument (not yet + implemented). + + * art_rgb_svp.h: + * art_rgb_svp.c: Added alphagamma argument (only implemented + in aa case, not yet alpha case). + + * art_vpath.c: increased perturbation to 2e-3, because the old + value (1e-6) was too small. + + * testart.c: added alphagamma. + + * Makefile.am: added new files + +Mon Dec 14 00:16:53 1998 Raph Levien + + * art_affine.c (art_affine_to_string): re-added the "scale" method + that was accidentally deleted before check-in. + + * Makefile.am: added new files + +Sun Dec 13 00:52:39 1998 Raph Levien + + * art_affine.h: + * art_affine.c: Added. Everything you ever wanted to do with an + affine transform. Especially check the functions that generate + concise PostScript strings for affine transforms. + + * art_filterlevel.h: A simple enum for selecting filtering + style. + + * art_rgb_affine.h: + * art_rgb_affine.c (art_rgb_affine): Added. This function + composites an (opaque) rgb image over an rgb pixel buffer. At + present, it's slow and only nearest neighbor filtering is enabled. + + * art_rgb_rgba_affine.h: + * art_rgb_rgba_affine.c: Analogous, but for compositing rgba + images. + + * art_rgb_bitmap_affine.h: + * art_rgb_bitmap_affine.c: Analogous, but for compositing bitmap + images. + + * art_rgb_affine_private.c (art_rgb_affine_run): Added. This is + a common function used by all the rgb_affine modules to move + testing for source image bbox out of the inner loop. + + * Makefile.am: added the new files + + * testart.c: exercise the image compositors + +Wed Dec 9 23:36:35 1998 Raph Levien + + * art_vpath.c (art_vpath_perturb): Made it deal correctly + with closed paths (the MOVETO and closing LINETO have to + agree). + + * art_svp_wind.c: Made the bbox calculations for the resulting + svp's correct. + + * art_svp.h: + * art_svp.c: The art_svp_seg_compare function moved here, because + it's required in art_svp_ops. + + * art_svp.c (art_svp_add_segment): It now does bbox calculations. + + * art_svp_ops.h: + * art_svp_ops.c: Added. Populated with basic union, intersection, + and diff functions. + + * art_vpath_svp.h: + * art_vpath_svp.c: Added. Populated with a function to convert + from sorted to unsorted vector paths + + * Makefile.am: added the new files + + * testart.c: exercise the stroke outline and vector path + operations. + +1998-12-08 Herbert Valerio Riedel + + * art_svp_wind.c: added #include for memcpy() + +Sun Dec 6 22:15:12 1998 Raph Levien + + * art_svp_wind.[ch], art_svp_vpath_stroke.[ch]: Added, but it + doesn't work yet. These will do stroke outline and basic + vector ops like union, intersect, etc. + + * art_svp_render_aa.c: Added a simple speedup based on bbox + culling. I will want to do more speedups, but none of this is + necessary for the freeze. + + * art_svp_vpath.c: Fixed some bugs in the art_svp_from_vpath in + cases where there is more than one subpath. + + * art_vpath.h: + * art_vpath.c (art_vpath_perturb): Added this function. This will + help cheat as long as the basic vector ops have numerical + stability problems. + +Fri Dec 4 18:00:38 1998 Raph Levien + + * art_svp_render_aa.c (art_svp_render_aa): Changed the api + slightly, to guarantee that the steps are all within the range + from x0 (inclusive) to x1 (exclusive). + + * art_gray_svp.c, art_gray_svp.h: Added. Populated with functions + to render into a simple graymap. + + * art_rgb.c, art_rgb.c: Added. Populated with fill_run and + run_alpha methods. + + * art_rgb_svp.c, art_rgb_svp.h: Added. Populated with functions to + render into an RGB buffer, and to composite over an RGB buffer. + + * Makefile.am: added art_gray_svp, art_rgb, and art_rgb_svp. + + * testart.c: test the color and layered rendering. + +Mon Nov 30 01:30:25 1998 Raph Levien + + * testart.c: added vector path rendering stuff. Some of it needs + to go out of the test framework and into the module, but the + api hasn't settled down entirely yet (in the real code, all + x's in the step field are within bounds). + + * art_svp_render_aa.c, art_svp_render_aa.c.h: added. + + * art_svp_vpath.c, art_svp_vpath.h: added. + + * art_pathcode.h: added ART_MOVETO_OPEN (libart uses an + ART_MOVETO_OPEN code at the beginning to indicate an open path, + while PostScript uses the lack of a closepath at the end). + + * art_vpath_bpath.c, art_vpath_bpath.h: fixed it up, added + flatness arg to api. + + * Makefile.am: added new source files. + +Wed Nov 25 17:19:44 1998 Raph Levien + + * art_svp.h, art_svp.c: added, basic constructors for sorted + vector paths. + +Sun Nov 22 23:21:09 1998 Raph Levien + + * Makefile.am (libart_lgplincdir): Fixed stupid bug in naming of + the variable. + +Sun Nov 22 21:41:13 1998 Raph Levien + + * art_uta_vpath.c: moved art_uta_union into art_uta_ops. + + * art_uta_ops.[ch]: added, populated with art_uta_union. + +Thu Nov 19 00:19:40 1998 Raph Levien + + * libartConf.sh.in: added + + * Makefile.am: added creation of libartConf.sh, added -version-info + * configure.in: added LIBART_VERSION_INFO, support for libartConf.sh + + * libart.m4: updated version history :) + +Wed Nov 18 18:15:20 1998 Raph Levien + + * configure.in (LIBART_VERSION): set this, so that libart-config + --version now works. + +Wed Nov 18 16:50:58 1998 Raph Levien + + * libart.m4: added (just copied from esound) + * configure.in, Makefile.am: added support for libart-config + * libart-config.in: added (mostly copied from esound) + +Tue Nov 10 12:43:30 1998 Raph Levien + + * Getting the library in shape for initial checkin to CVS. + + diff --git a/third_party/libart_lgpl/INSTALL b/third_party/libart_lgpl/INSTALL new file mode 100644 index 000000000..b42a17ac4 --- /dev/null +++ b/third_party/libart_lgpl/INSTALL @@ -0,0 +1,182 @@ +Basic Installation +================== + + These are generic installation instructions. + + The `configure' shell script attempts to guess correct values for +various system-dependent variables used during compilation. It uses +those values to create a `Makefile' in each directory of the package. +It may also create one or more `.h' files containing system-dependent +definitions. Finally, it creates a shell script `config.status' that +you can run in the future to recreate the current configuration, a file +`config.cache' that saves the results of its tests to speed up +reconfiguring, and a file `config.log' containing compiler output +(useful mainly for debugging `configure'). + + If you need to do unusual things to compile the package, please try +to figure out how `configure' could check whether to do them, and mail +diffs or instructions to the address given in the `README' so they can +be considered for the next release. If at some point `config.cache' +contains results you don't want to keep, you may remove or edit it. + + The file `configure.in' is used to create `configure' by a program +called `autoconf'. You only need `configure.in' if you want to change +it or regenerate `configure' using a newer version of `autoconf'. + +The simplest way to compile this package is: + + 1. `cd' to the directory containing the package's source code and type + `./configure' to configure the package for your system. If you're + using `csh' on an old version of System V, you might need to type + `sh ./configure' instead to prevent `csh' from trying to execute + `configure' itself. + + Running `configure' takes awhile. While running, it prints some + messages telling which features it is checking for. + + 2. Type `make' to compile the package. + + 3. Optionally, type `make check' to run any self-tests that come with + the package. + + 4. Type `make install' to install the programs and any data files and + documentation. + + 5. You can remove the program binaries and object files from the + source code directory by typing `make clean'. To also remove the + files that `configure' created (so you can compile the package for + a different kind of computer), type `make distclean'. There is + also a `make maintainer-clean' target, but that is intended mainly + for the package's developers. If you use it, you may have to get + all sorts of other programs in order to regenerate files that came + with the distribution. + +Compilers and Options +===================== + + Some systems require unusual options for compilation or linking that +the `configure' script does not know about. You can give `configure' +initial values for variables by setting them in the environment. Using +a Bourne-compatible shell, you can do that on the command line like +this: + CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure + +Or on systems that have the `env' program, you can do it like this: + env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure + +Compiling For Multiple Architectures +==================================== + + You can compile the package for more than one kind of computer at the +same time, by placing the object files for each architecture in their +own directory. To do this, you must use a version of `make' that +supports the `VPATH' variable, such as GNU `make'. `cd' to the +directory where you want the object files and executables to go and run +the `configure' script. `configure' automatically checks for the +source code in the directory that `configure' is in and in `..'. + + If you have to use a `make' that does not supports the `VPATH' +variable, you have to compile the package for one architecture at a time +in the source code directory. After you have installed the package for +one architecture, use `make distclean' before reconfiguring for another +architecture. + +Installation Names +================== + + By default, `make install' will install the package's files in +`/usr/local/bin', `/usr/local/man', etc. You can specify an +installation prefix other than `/usr/local' by giving `configure' the +option `--prefix=PATH'. + + You can specify separate installation prefixes for +architecture-specific files and architecture-independent files. If you +give `configure' the option `--exec-prefix=PATH', the package will use +PATH as the prefix for installing programs and libraries. +Documentation and other data files will still use the regular prefix. + + In addition, if you use an unusual directory layout you can give +options like `--bindir=PATH' to specify different values for particular +kinds of files. Run `configure --help' for a list of the directories +you can set and what kinds of files go in them. + + If the package supports it, you can cause programs to be installed +with an extra prefix or suffix on their names by giving `configure' the +option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'. + +Optional Features +================= + + Some packages pay attention to `--enable-FEATURE' options to +`configure', where FEATURE indicates an optional part of the package. +They may also pay attention to `--with-PACKAGE' options, where PACKAGE +is something like `gnu-as' or `x' (for the X Window System). The +`README' should mention any `--enable-' and `--with-' options that the +package recognizes. + + For packages that use the X Window System, `configure' can usually +find the X include and library files automatically, but if it doesn't, +you can use the `configure' options `--x-includes=DIR' and +`--x-libraries=DIR' to specify their locations. + +Specifying the System Type +========================== + + There may be some features `configure' can not figure out +automatically, but needs to determine by the type of host the package +will run on. Usually `configure' can figure that out, but if it prints +a message saying it can not guess the host type, give it the +`--host=TYPE' option. TYPE can either be a short name for the system +type, such as `sun4', or a canonical name with three fields: + CPU-COMPANY-SYSTEM + +See the file `config.sub' for the possible values of each field. If +`config.sub' isn't included in this package, then this package doesn't +need to know the host type. + + If you are building compiler tools for cross-compiling, you can also +use the `--target=TYPE' option to select the type of system they will +produce code for and the `--build=TYPE' option to select the type of +system on which you are compiling the package. + +Sharing Defaults +================ + + If you want to set default values for `configure' scripts to share, +you can create a site shell script called `config.site' that gives +default values for variables like `CC', `cache_file', and `prefix'. +`configure' looks for `PREFIX/share/config.site' if it exists, then +`PREFIX/etc/config.site' if it exists. Or, you can set the +`CONFIG_SITE' environment variable to the location of the site script. +A warning: not all `configure' scripts look for a site script. + +Operation Controls +================== + + `configure' recognizes the following options to control how it +operates. + +`--cache-file=FILE' + Use and save the results of the tests in FILE instead of + `./config.cache'. Set FILE to `/dev/null' to disable caching, for + debugging `configure'. + +`--help' + Print a summary of the options to `configure', and exit. + +`--quiet' +`--silent' +`-q' + Do not print messages saying which checks are being made. To + suppress all normal output, redirect it to `/dev/null' (any error + messages will still be shown). + +`--srcdir=DIR' + Look for the package's source code in directory DIR. Usually + `configure' can determine that directory automatically. + +`--version' + Print the version of Autoconf used to generate the `configure' + script, and exit. + +`configure' also accepts some other, not widely useful, options. diff --git a/third_party/libart_lgpl/NEWS b/third_party/libart_lgpl/NEWS new file mode 100644 index 000000000..a48e7920e --- /dev/null +++ b/third_party/libart_lgpl/NEWS @@ -0,0 +1 @@ +Please see http://www.levien.com/libart/ for the latest news. diff --git a/third_party/libart_lgpl/README b/third_party/libart_lgpl/README new file mode 100644 index 000000000..8f5fc8287 --- /dev/null +++ b/third_party/libart_lgpl/README @@ -0,0 +1,15 @@ +This is the LGPL'd component of libart. All functions needed for +running the Gnome canvas, and for printing support, will be going in +here. The GPL'd component will be getting various enhanced functions +for specific applications. + +Libart is free software. It is also for sale. For information about +licensing libart, please contact Raph Levien +. Contributions to the codebase are also very welcome, +but the copyright must be assigned in writing to preserve the +licensing flexibility. + + +For more information about libart, see the web page: + + http://www.levien.com/libart/ diff --git a/third_party/libart_lgpl/art_affine.c b/third_party/libart_lgpl/art_affine.c new file mode 100644 index 000000000..26848ca9a --- /dev/null +++ b/third_party/libart_lgpl/art_affine.c @@ -0,0 +1,457 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Simple manipulations with affine transformations */ + +#include +#include /* for sprintf */ +#include /* for strcpy */ +#include "art_misc.h" +#include "art_point.h" +#include "art_affine.h" + + +/* According to a strict interpretation of the libart structure, this + routine should go into its own module, art_point_affine. However, + it's only two lines of code, and it can be argued that it is one of + the natural basic functions of an affine transformation. +*/ + +/** + * art_affine_point: Do an affine transformation of a point. + * @dst: Where the result point is stored. + * @src: The original point. + @ @affine: The affine transformation. + **/ +void +art_affine_point (ArtPoint *dst, const ArtPoint *src, + const double affine[6]) +{ + double x, y; + + x = src->x; + y = src->y; + dst->x = x * affine[0] + y * affine[2] + affine[4]; + dst->y = x * affine[1] + y * affine[3] + affine[5]; +} + +/** + * art_affine_invert: Find the inverse of an affine transformation. + * @dst: Where the resulting affine is stored. + * @src: The original affine transformation. + * + * All non-degenerate affine transforms are invertible. If the original + * affine is degenerate or nearly so, expect numerical instability and + * very likely core dumps on Alpha and other fp-picky architectures. + * Otherwise, @dst multiplied with @src, or @src multiplied with @dst + * will be (to within roundoff error) the identity affine. + **/ +void +art_affine_invert (double dst[6], const double src[6]) +{ + double r_det; + + r_det = 1.0 / (src[0] * src[3] - src[1] * src[2]); + dst[0] = src[3] * r_det; + dst[1] = -src[1] * r_det; + dst[2] = -src[2] * r_det; + dst[3] = src[0] * r_det; + dst[4] = -src[4] * dst[0] - src[5] * dst[2]; + dst[5] = -src[4] * dst[1] - src[5] * dst[3]; +} + +/** + * art_affine_flip: Flip an affine transformation horizontally and/or vertically. + * @dst_affine: Where the resulting affine is stored. + * @src_affine: The original affine transformation. + * @horiz: Whether or not to flip horizontally. + * @vert: Whether or not to flip horizontally. + * + * Flips the affine transform. FALSE for both @horiz and @vert implements + * a simple copy operation. TRUE for both @horiz and @vert is a + * 180 degree rotation. It is ok for @src_affine and @dst_affine to + * be equal pointers. + **/ +void +art_affine_flip (double dst_affine[6], const double src_affine[6], int horz, int vert) +{ + dst_affine[0] = horz ? - src_affine[0] : src_affine[0]; + dst_affine[1] = horz ? - src_affine[1] : src_affine[1]; + dst_affine[2] = vert ? - src_affine[2] : src_affine[2]; + dst_affine[3] = vert ? - src_affine[3] : src_affine[3]; + dst_affine[4] = horz ? - src_affine[4] : src_affine[4]; + dst_affine[5] = vert ? - src_affine[5] : src_affine[5]; +} + +#define EPSILON 1e-6 + +/* It's ridiculous I have to write this myself. This is hardcoded to + six digits of precision, which is good enough for PostScript. + + The return value is the number of characters (i.e. strlen (str)). + It is no more than 12. */ +static int +art_ftoa (char str[80], double x) +{ + char *p = str; + int i, j; + + p = str; + if (fabs (x) < EPSILON / 2) + { + strcpy (str, "0"); + return 1; + } + if (x < 0) + { + *p++ = '-'; + x = -x; + } + if ((int)floor ((x + EPSILON / 2) < 1)) + { + *p++ = '0'; + *p++ = '.'; + i = sprintf (p, "%06d", (int)floor ((x + EPSILON / 2) * 1e6)); + while (i && p[i - 1] == '0') + i--; + if (i == 0) + i--; + p += i; + } + else if (x < 1e6) + { + i = sprintf (p, "%d", (int)floor (x + EPSILON / 2)); + p += i; + if (i < 6) + { + int ix; + + *p++ = '.'; + x -= floor (x + EPSILON / 2); + for (j = i; j < 6; j++) + x *= 10; + ix = floor (x + 0.5); + + for (j = 0; j < i; j++) + ix *= 10; + + /* A cheap hack, this routine can round wrong for fractions + near one. */ + if (ix == 1000000) + ix = 999999; + + sprintf (p, "%06d", ix); + i = 6 - i; + while (i && p[i - 1] == '0') + i--; + if (i == 0) + i--; + p += i; + } + } + else + p += sprintf (p, "%g", x); + + *p = '\0'; + return p - str; +} + + + +#include +/** + * art_affine_to_string: Convert affine transformation to concise PostScript string representation. + * @str: Where to store the resulting string. + * @src: The affine transform. + * + * Converts an affine transform into a bit of PostScript code that + * implements the transform. Special cases of scaling, rotation, and + * translation are detected, and the corresponding PostScript + * operators used (this greatly aids understanding the output + * generated). The identity transform is mapped to the null string. + **/ +void +art_affine_to_string (char str[128], const double src[6]) +{ + char tmp[80]; + int i, ix; + +#if 0 + for (i = 0; i < 1000; i++) + { + double d = rand () * .1 / RAND_MAX; + art_ftoa (tmp, d); + printf ("%g %f %s\n", d, d, tmp); + } +#endif + if (fabs (src[4]) < EPSILON && fabs (src[5]) < EPSILON) + { + /* could be scale or rotate */ + if (fabs (src[1]) < EPSILON && fabs (src[2]) < EPSILON) + { + /* scale */ + if (fabs (src[0] - 1) < EPSILON && fabs (src[3] - 1) < EPSILON) + { + /* identity transform */ + str[0] = '\0'; + return; + } + else + { + ix = 0; + ix += art_ftoa (str + ix, src[0]); + str[ix++] = ' '; + ix += art_ftoa (str + ix, src[3]); + strcpy (str + ix, " scale"); + return; + } + } + else + { + /* could be rotate */ + if (fabs (src[0] - src[3]) < EPSILON && + fabs (src[1] + src[2]) < EPSILON && + fabs (src[0] * src[0] + src[1] * src[1] - 1) < 2 * EPSILON) + { + double theta; + + theta = (180 / M_PI) * atan2 (src[1], src[0]); + art_ftoa (tmp, theta); + sprintf (str, "%s rotate", tmp); + return; + } + } + } + else + { + /* could be translate */ + if (fabs (src[0] - 1) < EPSILON && fabs (src[1]) < EPSILON && + fabs (src[2]) < EPSILON && fabs (src[3] - 1) < EPSILON) + { + ix = 0; + ix += art_ftoa (str + ix, src[4]); + str[ix++] = ' '; + ix += art_ftoa (str + ix, src[5]); + strcpy (str + ix, " translate"); + return; + } + } + + ix = 0; + str[ix++] = '['; + str[ix++] = ' '; + for (i = 0; i < 6; i++) + { + ix += art_ftoa (str + ix, src[i]); + str[ix++] = ' '; + } + strcpy (str + ix, "] concat"); +} + +/** + * art_affine_multiply: Multiply two affine transformation matrices. + * @dst: Where to store the result. + * @src1: The first affine transform to multiply. + * @src2: The second affine transform to multiply. + * + * Multiplies two affine transforms together, i.e. the resulting @dst + * is equivalent to doing first @src1 then @src2. Note that the + * PostScript concat operator multiplies on the left, i.e. "M concat" + * is equivalent to "CTM = multiply (M, CTM)"; + * + * It is safe to call this function with @dst equal to @src1 or @src2. + **/ +void +art_affine_multiply (double dst[6], const double src1[6], const double src2[6]) +{ + double d0, d1, d2, d3, d4, d5; + + d0 = src1[0] * src2[0] + src1[1] * src2[2]; + d1 = src1[0] * src2[1] + src1[1] * src2[3]; + d2 = src1[2] * src2[0] + src1[3] * src2[2]; + d3 = src1[2] * src2[1] + src1[3] * src2[3]; + d4 = src1[4] * src2[0] + src1[5] * src2[2] + src2[4]; + d5 = src1[4] * src2[1] + src1[5] * src2[3] + src2[5]; + dst[0] = d0; + dst[1] = d1; + dst[2] = d2; + dst[3] = d3; + dst[4] = d4; + dst[5] = d5; +} + +/** + * art_affine_identity: Set up the identity matrix. + * @dst: Where to store the resulting affine transform. + * + * Sets up an identity matrix. + **/ +void +art_affine_identity (double dst[6]) +{ + dst[0] = 1; + dst[1] = 0; + dst[2] = 0; + dst[3] = 1; + dst[4] = 0; + dst[5] = 0; +} + + +/** + * art_affine_scale: Set up a scaling matrix. + * @dst: Where to store the resulting affine transform. + * @sx: X scale factor. + * @sy: Y scale factor. + * + * Sets up a scaling matrix. + **/ +void +art_affine_scale (double dst[6], double sx, double sy) +{ + dst[0] = sx; + dst[1] = 0; + dst[2] = 0; + dst[3] = sy; + dst[4] = 0; + dst[5] = 0; +} + +/** + * art_affine_rotate: Set up a rotation affine transform. + * @dst: Where to store the resulting affine transform. + * @theta: Rotation angle in degrees. + * + * Sets up a rotation matrix. In the standard libart coordinate + * system, in which increasing y moves downward, this is a + * counterclockwise rotation. In the standard PostScript coordinate + * system, which is reversed in the y direction, it is a clockwise + * rotation. + **/ +void +art_affine_rotate (double dst[6], double theta) +{ + double s, c; + + s = sin (theta * M_PI / 180.0); + c = cos (theta * M_PI / 180.0); + dst[0] = c; + dst[1] = s; + dst[2] = -s; + dst[3] = c; + dst[4] = 0; + dst[5] = 0; +} + +/** + * art_affine_shear: Set up a shearing matrix. + * @dst: Where to store the resulting affine transform. + * @theta: Shear angle in degrees. + * + * Sets up a shearing matrix. In the standard libart coordinate system + * and a small value for theta, || becomes \\. Horizontal lines remain + * unchanged. + **/ +void +art_affine_shear (double dst[6], double theta) +{ + double t; + + t = tan (theta * M_PI / 180.0); + dst[0] = 1; + dst[1] = 0; + dst[2] = t; + dst[3] = 1; + dst[4] = 0; + dst[5] = 0; +} + +/** + * art_affine_translate: Set up a translation matrix. + * @dst: Where to store the resulting affine transform. + * @tx: X translation amount. + * @tx: Y translation amount. + * + * Sets up a translation matrix. + **/ +void +art_affine_translate (double dst[6], double tx, double ty) +{ + dst[0] = 1; + dst[1] = 0; + dst[2] = 0; + dst[3] = 1; + dst[4] = tx; + dst[5] = ty; +} + +/** + * art_affine_expansion: Find the affine's expansion factor. + * @src: The affine transformation. + * + * Finds the expansion factor, i.e. the square root of the factor + * by which the affine transform affects area. In an affine transform + * composed of scaling, rotation, shearing, and translation, returns + * the amount of scaling. + * + * Return value: the expansion factor. + **/ +double +art_affine_expansion (const double src[6]) +{ + return sqrt (src[0] * src[3] - src[1] * src[2]); +} + +/** + * art_affine_rectilinear: Determine whether the affine transformation is rectilinear. + * @src: The original affine transformation. + * + * Determines whether @src is rectilinear, i.e. grid-aligned + * rectangles are transformed to other grid-aligned rectangles. The + * implementation has epsilon-tolerance for roundoff errors. + * + * Return value: TRUE if @src is rectilinear. + **/ +int +art_affine_rectilinear (const double src[6]) +{ + return ((fabs (src[1]) < EPSILON && fabs (src[2]) < EPSILON) || + (fabs (src[0]) < EPSILON && fabs (src[3]) < EPSILON)); +} + +/** + * art_affine_equal: Determine whether two affine transformations are equal. + * @matrix1: An affine transformation. + * @matrix2: Another affine transformation. + * + * Determines whether @matrix1 and @matrix2 are equal, with + * epsilon-tolerance for roundoff errors. + * + * Return value: TRUE if @matrix1 and @matrix2 are equal. + **/ +int +art_affine_equal (double matrix1[6], double matrix2[6]) +{ + return (fabs (matrix1[0] - matrix2[0]) < EPSILON && + fabs (matrix1[1] - matrix2[1]) < EPSILON && + fabs (matrix1[2] - matrix2[2]) < EPSILON && + fabs (matrix1[3] - matrix2[3]) < EPSILON && + fabs (matrix1[4] - matrix2[4]) < EPSILON && + fabs (matrix1[5] - matrix2[5]) < EPSILON); +} diff --git a/third_party/libart_lgpl/art_affine.h b/third_party/libart_lgpl/art_affine.h new file mode 100644 index 000000000..c2baa1e1e --- /dev/null +++ b/third_party/libart_lgpl/art_affine.h @@ -0,0 +1,93 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_AFFINE_H__ +#define __ART_AFFINE_H__ + +#ifdef LIBART_COMPILATION +#include "art_point.h" +#else +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +void +art_affine_point (ArtPoint *dst, const ArtPoint *src, + const double affine[6]); + +void +art_affine_invert (double dst_affine[6], const double src_affine[6]); + +/* flip the matrix, FALSE, FALSE is a simple copy operation, and + TRUE, TRUE equals a rotation by 180 degrees */ +void +art_affine_flip (double dst_affine[6], const double src_affine[6], + int horz, int vert); + +void +art_affine_to_string (char str[128], const double src[6]); + +void +art_affine_multiply (double dst[6], + const double src1[6], const double src2[6]); + +/* set up the identity matrix */ +void +art_affine_identity (double dst[6]); + +/* set up a scaling matrix */ +void +art_affine_scale (double dst[6], double sx, double sy); + +/* set up a rotation matrix; theta is given in degrees */ +void +art_affine_rotate (double dst[6], double theta); + +/* set up a shearing matrix; theta is given in degrees */ +void +art_affine_shear (double dst[6], double theta); + +/* set up a translation matrix */ +void +art_affine_translate (double dst[6], double tx, double ty); + + +/* find the affine's "expansion factor", i.e. the scale amount */ +double +art_affine_expansion (const double src[6]); + +/* Determine whether the affine transformation is rectilinear, + i.e. whether a rectangle aligned to the grid is transformed into + another rectangle aligned to the grid. */ +int +art_affine_rectilinear (const double src[6]); + +/* Determine whether two affine transformations are equal within grid allignment */ +int +art_affine_equal (double matrix1[6], double matrix2[6]); + + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_AFFINE_H__ */ diff --git a/third_party/libart_lgpl/art_alphagamma.c b/third_party/libart_lgpl/art_alphagamma.c new file mode 100644 index 000000000..e3c1098ca --- /dev/null +++ b/third_party/libart_lgpl/art_alphagamma.c @@ -0,0 +1,85 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Some functions to build alphagamma tables */ + +#include +#include "art_misc.h" + +#include "art_alphagamma.h" + +/** + * art_alphagamma_new: Create a new #ArtAlphaGamma. + * @gamma: Gamma value. + * + * Create a new #ArtAlphaGamma for a specific value of @gamma. When + * correctly implemented (which is generally not the case in libart), + * alpha compositing with an alphagamma parameter is equivalent to + * applying the gamma transformation to source images, doing the alpha + * compositing (in linear intensity space), then applying the inverse + * gamma transformation, bringing it back to a gamma-adjusted + * intensity space. + * + * Return value: The newly created #ArtAlphaGamma. + **/ +ArtAlphaGamma * +art_alphagamma_new (double gamma) +{ + int tablesize; + ArtAlphaGamma *alphagamma; + int i; + int *table; + art_u8 *invtable; + double s, r_gamma; + + tablesize = ceil (gamma * 8); + if (tablesize < 10) + tablesize = 10; + + alphagamma = (ArtAlphaGamma *)art_alloc (sizeof(ArtAlphaGamma) + + ((1 << tablesize) - 1) * + sizeof(art_u8)); + alphagamma->gamma = gamma; + alphagamma->invtable_size = tablesize; + + table = alphagamma->table; + for (i = 0; i < 256; i++) + table[i] = (int)floor (((1 << tablesize) - 1) * + pow (i * (1.0 / 255), gamma) + 0.5); + + invtable = alphagamma->invtable; + s = 1.0 / ((1 << tablesize) - 1); + r_gamma = 1.0 / gamma; + for (i = 0; i < 1 << tablesize; i++) + invtable[i] = (int)floor (255 * pow (i * s, r_gamma) + 0.5); + + return alphagamma; +} + +/** + * art_alphagamma_free: Free an #ArtAlphaGamma. + * @alphagamma: An #ArtAlphaGamma. + * + * Frees the #ArtAlphaGamma. + **/ +void +art_alphagamma_free (ArtAlphaGamma *alphagamma) +{ + art_free (alphagamma); +} diff --git a/third_party/libart_lgpl/art_alphagamma.h b/third_party/libart_lgpl/art_alphagamma.h new file mode 100644 index 000000000..ab57da4d9 --- /dev/null +++ b/third_party/libart_lgpl/art_alphagamma.h @@ -0,0 +1,55 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_ALPHAGAMMA_H__ +#define __ART_ALPHAGAMMA_H__ + +/* Alphagamma tables */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +#ifdef LIBART_COMPILATION +#include "art_misc.h" +#else +#include +#endif + +typedef struct _ArtAlphaGamma ArtAlphaGamma; + +struct _ArtAlphaGamma { + /*< private >*/ + double gamma; + int invtable_size; + int table[256]; + art_u8 invtable[1]; +}; + +ArtAlphaGamma * +art_alphagamma_new (double gamma); + +void +art_alphagamma_free (ArtAlphaGamma *alphagamma); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_SVP_H__ */ diff --git a/third_party/libart_lgpl/art_bpath.c b/third_party/libart_lgpl/art_bpath.c new file mode 100644 index 000000000..4fc995d16 --- /dev/null +++ b/third_party/libart_lgpl/art_bpath.c @@ -0,0 +1,92 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Basic constructors and operations for bezier paths */ + +#include + +#include "art_misc.h" + +#include "art_bpath.h" + +/** + * art_bpath_affine_transform: Affine transform an #ArtBpath. + * @src: The source #ArtBpath. + * @matrix: The affine transform. + * + * Affine transform the bezpath, returning a newly allocated #ArtBpath + * (allocated using art_alloc()). + * + * Result (x', y') = (matrix[0] * x + matrix[2] * y + matrix[4], + * matrix[1] * x + matrix[3] * y + matrix[5]) + * + * Return value: the transformed #ArtBpath. + **/ +ArtBpath * +art_bpath_affine_transform (const ArtBpath *src, const double matrix[6]) +{ + int i; + int size; + ArtBpath *new; + ArtPathcode code; + double x, y; + + for (i = 0; src[i].code != ART_END; i++); + size = i; + + new = art_new (ArtBpath, size + 1); + + for (i = 0; i < size; i++) + { + code = src[i].code; + new[i].code = code; + if (code == ART_CURVETO) + { + x = src[i].x1; + y = src[i].y1; + new[i].x1 = matrix[0] * x + matrix[2] * y + matrix[4]; + new[i].y1 = matrix[1] * x + matrix[3] * y + matrix[5]; + x = src[i].x2; + y = src[i].y2; + new[i].x2 = matrix[0] * x + matrix[2] * y + matrix[4]; + new[i].y2 = matrix[1] * x + matrix[3] * y + matrix[5]; + } + else + { + new[i].x1 = 0; + new[i].y1 = 0; + new[i].x2 = 0; + new[i].y2 = 0; + } + x = src[i].x3; + y = src[i].y3; + new[i].x3 = matrix[0] * x + matrix[2] * y + matrix[4]; + new[i].y3 = matrix[1] * x + matrix[3] * y + matrix[5]; + } + new[i].code = ART_END; + new[i].x1 = 0; + new[i].y1 = 0; + new[i].x2 = 0; + new[i].y2 = 0; + new[i].x3 = 0; + new[i].y3 = 0; + + return new; +} + diff --git a/third_party/libart_lgpl/art_bpath.h b/third_party/libart_lgpl/art_bpath.h new file mode 100644 index 000000000..db7749e7c --- /dev/null +++ b/third_party/libart_lgpl/art_bpath.h @@ -0,0 +1,57 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_BPATH_H__ +#define __ART_BPATH_H__ + +#ifdef LIBART_COMPILATION +#include "art_point.h" +#include "art_pathcode.h" +#else +#include +#include +#endif + +/* Basic data structures and constructors for bezier paths */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef struct _ArtBpath ArtBpath; + +struct _ArtBpath { + /*< public >*/ + ArtPathcode code; + double x1; + double y1; + double x2; + double y2; + double x3; + double y3; +}; + +ArtBpath * +art_bpath_affine_transform (const ArtBpath *src, const double matrix[6]); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_BPATH_H__ */ diff --git a/third_party/libart_lgpl/art_config.h b/third_party/libart_lgpl/art_config.h new file mode 100644 index 000000000..b0e74ad6a --- /dev/null +++ b/third_party/libart_lgpl/art_config.h @@ -0,0 +1,10 @@ +/* Automatically generated by gen_art_config.c */ + +#define ART_SIZEOF_CHAR 1 +#define ART_SIZEOF_SHORT 2 +#define ART_SIZEOF_INT 4 +#define ART_SIZEOF_LONG 4 + +typedef unsigned char art_u8; +typedef unsigned short art_u16; +typedef unsigned int art_u32; diff --git a/third_party/libart_lgpl/art_filterlevel.h b/third_party/libart_lgpl/art_filterlevel.h new file mode 100644 index 000000000..1f4be484b --- /dev/null +++ b/third_party/libart_lgpl/art_filterlevel.h @@ -0,0 +1,68 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_FILTERLEVEL_H__ +#define __ART_FILTERLEVEL_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef enum { + ART_FILTER_NEAREST, + ART_FILTER_TILES, + ART_FILTER_BILINEAR, + ART_FILTER_HYPER +} ArtFilterLevel; + +/* NEAREST is nearest neighbor. It is the fastest and lowest quality. + + TILES is an accurate simulation of the PostScript image operator + without any interpolation enabled; each pixel is rendered as a tiny + parallelogram of solid color, the edges of which are implemented + with antialiasing. It resembles nearest neighbor for enlargement, + and bilinear for reduction. + + BILINEAR is bilinear interpolation. For enlargement, it is + equivalent to point-sampling the ideal bilinear-interpolated + image. For reduction, it is equivalent to laying down small tiles + and integrating over the coverage area. + + HYPER is the highest quality reconstruction function. It is derived + from the hyperbolic filters in Wolberg's "Digital Image Warping," + and is formally defined as the hyperbolic-filter sampling the ideal + hyperbolic-filter interpolated image (the filter is designed to be + idempotent for 1:1 pixel mapping). It is the slowest and highest + quality. + + Note: at this stage of implementation, most filter modes are likely + not to be implemented. + + Note: cubic filtering is missing from this list, because there isn't + much point - hyper is just as fast to implement and slightly better + in quality. + +*/ + + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_PATHCODE_H__ */ diff --git a/third_party/libart_lgpl/art_gray_svp.c b/third_party/libart_lgpl/art_gray_svp.c new file mode 100644 index 000000000..d5fabe3f8 --- /dev/null +++ b/third_party/libart_lgpl/art_gray_svp.c @@ -0,0 +1,121 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Render a sorted vector path into a graymap. */ + +#include /* for memset */ +#include "art_misc.h" + +#include "art_svp.h" +#include "art_svp_render_aa.h" +#include "art_gray_svp.h" + +typedef struct _ArtGraySVPData ArtGraySVPData; + +struct _ArtGraySVPData { + art_u8 *buf; + int rowstride; + int x0, x1; +}; + +static void +art_gray_svp_callback (void *callback_data, int y, + int start, ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtGraySVPData *data = (ArtGraySVPData *)callback_data; + art_u8 *linebuf; + int run_x0, run_x1; + int running_sum = start; + int x0, x1; + int k; + +#if 0 + printf ("start = %d", start); + running_sum = start; + for (k = 0; k < n_steps; k++) + { + running_sum += steps[k].delta; + printf (" %d:%d", steps[k].x, running_sum >> 16); + } + printf ("\n"); +#endif + + linebuf = data->buf; + x0 = data->x0; + x1 = data->x1; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + if (run_x1 > x0) + memset (linebuf, running_sum >> 16, run_x1 - x0); + + for (k = 0; k < n_steps - 1; k++) + { + running_sum += steps[k].delta; + run_x0 = run_x1; + run_x1 = steps[k + 1].x; + if (run_x1 > run_x0) + memset (linebuf + run_x0 - x0, running_sum >> 16, run_x1 - run_x0); + } + running_sum += steps[k].delta; + if (x1 > run_x1) + memset (linebuf + run_x1 - x0, running_sum >> 16, x1 - run_x1); + } + else + { + memset (linebuf, running_sum >> 16, x1 - x0); + } + + data->buf += data->rowstride; +} + +/** + * art_gray_svp_aa: Render the vector path into the bytemap. + * @svp: The SVP to render. + * @x0: The view window's left coord. + * @y0: The view window's top coord. + * @x1: The view window's right coord. + * @y1: The view window's bottom coord. + * @buf: The buffer where the bytemap is stored. + * @rowstride: the rowstride for @buf. + * + * Each pixel gets a value proportional to the area within the pixel + * overlapping the (filled) SVP. Pixel (x, y) is stored at: + * + * @buf[(y - * @y0) * @rowstride + (x - @x0)] + * + * All pixels @x0 <= x < @x1, @y0 <= y < @y1 are generated. A + * stored value of zero is no coverage, and a value of 255 is full + * coverage. The area within the pixel (x, y) is the region covered + * by [x..x+1] and [y..y+1]. + **/ +void +art_gray_svp_aa (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + art_u8 *buf, int rowstride) +{ + ArtGraySVPData data; + + data.buf = buf; + data.rowstride = rowstride; + data.x0 = x0; + data.x1 = x1; + art_svp_render_aa (svp, x0, y0, x1, y1, art_gray_svp_callback, &data); +} diff --git a/third_party/libart_lgpl/art_gray_svp.h b/third_party/libart_lgpl/art_gray_svp.h new file mode 100644 index 000000000..f0ab94b39 --- /dev/null +++ b/third_party/libart_lgpl/art_gray_svp.h @@ -0,0 +1,44 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Render a sorted vector path into a graymap. */ + +#ifndef __ART_GRAY_SVP_H__ +#define __ART_GRAY_SVP_H__ + +#ifdef LIBART_COMPILATION +#include "art_svp.h" +#else +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +void +art_gray_svp_aa (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + art_u8 *buf, int rowstride); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_GRAY_SVP_H__ */ diff --git a/third_party/libart_lgpl/art_misc.c b/third_party/libart_lgpl/art_misc.c new file mode 100644 index 000000000..631689ee7 --- /dev/null +++ b/third_party/libart_lgpl/art_misc.c @@ -0,0 +1,58 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Various utility functions RLL finds useful. */ + +//#include +#include +#include +#include "art_misc.h" + +/** + * art_die: Print the error message to stderr and exit with a return code of 1. + * @fmt: The printf-style format for the error message. + * + * Used for dealing with severe errors. + **/ +void +art_die (const char *fmt, ...) +{ + va_list ap; + + va_start (ap, fmt); + vfprintf (stderr, fmt, ap); + va_end (ap); + exit (1); +} + +/** + * art_die: Print the error message to stderr. + * @fmt: The printf-style format for the error message. + * + * Used for generating warnings. + **/ +void +art_warn (const char *fmt, ...) +{ + va_list ap; + + va_start (ap, fmt); + vfprintf (stderr, fmt, ap); + va_end (ap); +} diff --git a/third_party/libart_lgpl/art_misc.h b/third_party/libart_lgpl/art_misc.h new file mode 100644 index 000000000..8276f1e17 --- /dev/null +++ b/third_party/libart_lgpl/art_misc.h @@ -0,0 +1,90 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Simple macros to set up storage allocation and basic types for libart + functions. */ + +#ifndef __ART_MISC_H__ +#define __ART_MISC_H__ + +#include /* for malloc, etc. */ + +/* The art_config.h file is automatically generated by + gen_art_config.c and contains definitions of + ART_SIZEOF_{CHAR,SHORT,INT,LONG} and art_u{8,16,32}. */ +#ifdef LIBART_COMPILATION +#include "art_config.h" +#else +#include +#endif + +#define art_alloc malloc +#define art_free free +#define art_realloc realloc + +/* These aren't, strictly speaking, configuration macros, but they're + damn handy to have around, and may be worth playing with for + debugging. */ +#define art_new(type, n) ((type *)art_alloc ((n) * sizeof(type))) +#define art_renew(p, type, n) ((type *)art_realloc (p, (n) * sizeof(type))) + +/* This one must be used carefully - in particular, p and max should + be variables. They can also be pstruct->el lvalues. */ +#define art_expand(p, type, max) p = art_renew (p, type, max <<= 1) + +typedef int art_boolean; +#define ART_FALSE 0 +#define ART_TRUE 1 + +/* define pi */ +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif /* M_PI */ + +#ifndef M_SQRT2 +#define M_SQRT2 1.41421356237309504880 /* sqrt(2) */ +#endif /* M_SQRT2 */ + +/* Provide macros to feature the GCC function attribute. + */ +#if defined(__GNUC__) && (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ > 4)) +#define ART_GNUC_PRINTF( format_idx, arg_idx ) \ + __attribute__((format (printf, format_idx, arg_idx))) +#define ART_GNUC_NORETURN \ + __attribute__((noreturn)) +#else /* !__GNUC__ */ +#define ART_GNUC_PRINTF( format_idx, arg_idx ) +#define ART_GNUC_NORETURN +#endif /* !__GNUC__ */ + +#ifdef __cplusplus +extern "C" { +#endif + +void ART_GNUC_NORETURN +art_die (const char *fmt, ...) ART_GNUC_PRINTF (1, 2); + +void +art_warn (const char *fmt, ...) ART_GNUC_PRINTF (1, 2); + +#ifdef __cplusplus +} +#endif + +#endif /* __ART_MISC_H__ */ diff --git a/third_party/libart_lgpl/art_pathcode.h b/third_party/libart_lgpl/art_pathcode.h new file mode 100644 index 000000000..87979ceb8 --- /dev/null +++ b/third_party/libart_lgpl/art_pathcode.h @@ -0,0 +1,39 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_PATHCODE_H__ +#define __ART_PATHCODE_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef enum { + ART_MOVETO, + ART_MOVETO_OPEN, + ART_CURVETO, + ART_LINETO, + ART_END +} ArtPathcode; + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_PATHCODE_H__ */ diff --git a/third_party/libart_lgpl/art_pixbuf.c b/third_party/libart_lgpl/art_pixbuf.c new file mode 100644 index 000000000..267bd5bcb --- /dev/null +++ b/third_party/libart_lgpl/art_pixbuf.c @@ -0,0 +1,283 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "art_misc.h" +#include "art_pixbuf.h" + + +/** + * art_pixbuf_new_rgb_dnotify: Create a new RGB #ArtPixBuf with explicit destroy notification. + * @pixels: A buffer containing the actual pixel data. + * @width: The width of the pixbuf. + * @height: The height of the pixbuf. + * @rowstride: The rowstride of the pixbuf. + * @dfunc_data: The private data passed to @dfunc. + * @dfunc: The destroy notification function. + * + * Creates a generic data structure for holding a buffer of RGB + * pixels. It is possible to think of an #ArtPixBuf as a + * virtualization over specific pixel buffer formats. + * + * @dfunc is called with @dfunc_data and @pixels as arguments when the + * #ArtPixBuf is destroyed. Using a destroy notification function + * allows a wide range of memory management disciplines for the pixel + * memory. A NULL value for @dfunc is also allowed and means that no + * special action will be taken on destruction. + * + * Return value: The newly created #ArtPixBuf. + **/ +ArtPixBuf * +art_pixbuf_new_rgb_dnotify (art_u8 *pixels, int width, int height, int rowstride, + void *dfunc_data, ArtDestroyNotify dfunc) +{ + ArtPixBuf *pixbuf; + + pixbuf = art_new (ArtPixBuf, 1); + + pixbuf->format = ART_PIX_RGB; + pixbuf->n_channels = 3; + pixbuf->has_alpha = 0; + pixbuf->bits_per_sample = 8; + + pixbuf->pixels = (art_u8 *) pixels; + pixbuf->width = width; + pixbuf->height = height; + pixbuf->rowstride = rowstride; + pixbuf->destroy_data = dfunc_data; + pixbuf->destroy = dfunc; + + return pixbuf; +} + +/** + * art_pixbuf_new_rgba_dnotify: Create a new RGBA #ArtPixBuf with explicit destroy notification. + * @pixels: A buffer containing the actual pixel data. + * @width: The width of the pixbuf. + * @height: The height of the pixbuf. + * @rowstride: The rowstride of the pixbuf. + * @dfunc_data: The private data passed to @dfunc. + * @dfunc: The destroy notification function. + * + * Creates a generic data structure for holding a buffer of RGBA + * pixels. It is possible to think of an #ArtPixBuf as a + * virtualization over specific pixel buffer formats. + * + * @dfunc is called with @dfunc_data and @pixels as arguments when the + * #ArtPixBuf is destroyed. Using a destroy notification function + * allows a wide range of memory management disciplines for the pixel + * memory. A NULL value for @dfunc is also allowed and means that no + * special action will be taken on destruction. + * + * Return value: The newly created #ArtPixBuf. + **/ +ArtPixBuf * +art_pixbuf_new_rgba_dnotify (art_u8 *pixels, int width, int height, int rowstride, + void *dfunc_data, ArtDestroyNotify dfunc) +{ + ArtPixBuf *pixbuf; + + pixbuf = art_new (ArtPixBuf, 1); + + pixbuf->format = ART_PIX_RGB; + pixbuf->n_channels = 4; + pixbuf->has_alpha = 1; + pixbuf->bits_per_sample = 8; + + pixbuf->pixels = (art_u8 *) pixels; + pixbuf->width = width; + pixbuf->height = height; + pixbuf->rowstride = rowstride; + pixbuf->destroy_data = dfunc_data; + pixbuf->destroy = dfunc; + + return pixbuf; +} + +/** + * art_pixbuf_new_const_rgb: Create a new RGB #ArtPixBuf with constant pixel data. + * @pixels: A buffer containing the actual pixel data. + * @width: The width of the pixbuf. + * @height: The height of the pixbuf. + * @rowstride: The rowstride of the pixbuf. + * + * Creates a generic data structure for holding a buffer of RGB + * pixels. It is possible to think of an #ArtPixBuf as a + * virtualization over specific pixel buffer formats. + * + * No action is taken when the #ArtPixBuf is destroyed. Thus, this + * function is useful when the pixel data is constant or statically + * allocated. + * + * Return value: The newly created #ArtPixBuf. + **/ +ArtPixBuf * +art_pixbuf_new_const_rgb (const art_u8 *pixels, int width, int height, int rowstride) +{ + return art_pixbuf_new_rgb_dnotify ((art_u8 *) pixels, width, height, rowstride, NULL, NULL); +} + +/** + * art_pixbuf_new_const_rgba: Create a new RGBA #ArtPixBuf with constant pixel data. + * @pixels: A buffer containing the actual pixel data. + * @width: The width of the pixbuf. + * @height: The height of the pixbuf. + * @rowstride: The rowstride of the pixbuf. + * + * Creates a generic data structure for holding a buffer of RGBA + * pixels. It is possible to think of an #ArtPixBuf as a + * virtualization over specific pixel buffer formats. + * + * No action is taken when the #ArtPixBuf is destroyed. Thus, this + * function is suitable when the pixel data is constant or statically + * allocated. + * + * Return value: The newly created #ArtPixBuf. + **/ +ArtPixBuf * +art_pixbuf_new_const_rgba (const art_u8 *pixels, int width, int height, int rowstride) +{ + return art_pixbuf_new_rgba_dnotify ((art_u8 *) pixels, width, height, rowstride, NULL, NULL); +} + +static void +art_pixel_destroy (void *func_data, void *data) +{ + art_free (data); +} + +/** + * art_pixbuf_new_rgb: Create a new RGB #ArtPixBuf. + * @pixels: A buffer containing the actual pixel data. + * @width: The width of the pixbuf. + * @height: The height of the pixbuf. + * @rowstride: The rowstride of the pixbuf. + * + * Creates a generic data structure for holding a buffer of RGB + * pixels. It is possible to think of an #ArtPixBuf as a + * virtualization over specific pixel buffer formats. + * + * The @pixels buffer is freed with art_free() when the #ArtPixBuf is + * destroyed. Thus, this function is suitable when the pixel data is + * allocated with art_alloc(). + * + * Return value: The newly created #ArtPixBuf. + **/ +ArtPixBuf * +art_pixbuf_new_rgb (art_u8 *pixels, int width, int height, int rowstride) +{ + return art_pixbuf_new_rgb_dnotify (pixels, width, height, rowstride, NULL, art_pixel_destroy); +} + +/** + * art_pixbuf_new_rgba: Create a new RGBA #ArtPixBuf. + * @pixels: A buffer containing the actual pixel data. + * @width: The width of the pixbuf. + * @height: The height of the pixbuf. + * @rowstride: The rowstride of the pixbuf. + * + * Creates a generic data structure for holding a buffer of RGBA + * pixels. It is possible to think of an #ArtPixBuf as a + * virtualization over specific pixel buffer formats. + * + * The @pixels buffer is freed with art_free() when the #ArtPixBuf is + * destroyed. Thus, this function is suitable when the pixel data is + * allocated with art_alloc(). + * + * Return value: The newly created #ArtPixBuf. + **/ +ArtPixBuf * +art_pixbuf_new_rgba (art_u8 *pixels, int width, int height, int rowstride) +{ + return art_pixbuf_new_rgba_dnotify (pixels, width, height, rowstride, NULL, art_pixel_destroy); +} + +/** + * art_pixbuf_free: Destroy an #ArtPixBuf. + * @pixbuf: The #ArtPixBuf to be destroyed. + * + * Destroys the #ArtPixBuf, calling the destroy notification function + * (if non-NULL) so that the memory for the pixel buffer can be + * properly reclaimed. + **/ +void +art_pixbuf_free (ArtPixBuf *pixbuf) +{ + ArtDestroyNotify destroy = pixbuf->destroy; + void *destroy_data = pixbuf->destroy_data; + art_u8 *pixels = pixbuf->pixels; + + pixbuf->pixels = NULL; + pixbuf->destroy = NULL; + pixbuf->destroy_data = NULL; + + if (destroy) + destroy (destroy_data, pixels); + + art_free (pixbuf); +} + +/** + * art_pixbuf_free_shallow: + * @pixbuf: The #ArtPixBuf to be destroyed. + * + * Destroys the #ArtPixBuf without calling the destroy notification function. + * + * This function is deprecated. Use the _dnotify variants for + * allocation instead. + **/ +void +art_pixbuf_free_shallow (ArtPixBuf *pixbuf) +{ + art_free (pixbuf); +} + +/** + * art_pixbuf_duplicate: Duplicate a pixbuf. + * @pixbuf: The #ArtPixBuf to duplicate. + * + * Duplicates a pixbuf, including duplicating the buffer. + * + * Return value: The duplicated pixbuf. + **/ +ArtPixBuf * +art_pixbuf_duplicate (const ArtPixBuf *pixbuf) +{ + ArtPixBuf *result; + int size; + + result = art_new (ArtPixBuf, 1); + + result->format = pixbuf->format; + result->n_channels = pixbuf->n_channels; + result->has_alpha = pixbuf->has_alpha; + result->bits_per_sample = pixbuf->bits_per_sample; + + size = (pixbuf->height - 1) * pixbuf->rowstride + + pixbuf->width * ((pixbuf->n_channels * pixbuf->bits_per_sample + 7) >> 3); + result->pixels = art_alloc (size); + memcpy (result->pixels, pixbuf->pixels, size); + + result->width = pixbuf->width; + result->height = pixbuf->height; + result->rowstride = pixbuf->rowstride; + result->destroy_data = NULL; + result->destroy = art_pixel_destroy; + + return result; +} diff --git a/third_party/libart_lgpl/art_pixbuf.h b/third_party/libart_lgpl/art_pixbuf.h new file mode 100644 index 000000000..e092ea279 --- /dev/null +++ b/third_party/libart_lgpl/art_pixbuf.h @@ -0,0 +1,98 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_PIXBUF_H__ +#define __ART_PIXBUF_H__ + +/* A generic data structure for holding a buffer of pixels. One way + to think about this module is as a virtualization over specific + pixel buffer formats. */ + +#ifdef __cplusplus +extern "C" { +#endif + + +typedef void (*ArtDestroyNotify) (void *func_data, void *data); + +typedef struct _ArtPixBuf ArtPixBuf; + +typedef enum { + ART_PIX_RGB + /* gray, cmyk, lab, ... ? */ +} ArtPixFormat; + + +/* The pixel buffer consists of width * height pixels, each of which + has n_channels samples. It is stored in simple packed format. */ + +struct _ArtPixBuf { + /*< public >*/ + ArtPixFormat format; + int n_channels; + int has_alpha; + int bits_per_sample; + + art_u8 *pixels; + int width; + int height; + int rowstride; + void *destroy_data; + ArtDestroyNotify destroy; +}; + +/* allocate an ArtPixBuf from art_alloc()ed pixels (automated destruction) */ +ArtPixBuf * +art_pixbuf_new_rgb (art_u8 *pixels, int width, int height, int rowstride); + +ArtPixBuf * +art_pixbuf_new_rgba (art_u8 *pixels, int width, int height, int rowstride); + +/* allocate an ArtPixBuf from constant pixels (no destruction) */ +ArtPixBuf * +art_pixbuf_new_const_rgb (const art_u8 *pixels, int width, int height, int rowstride); + +ArtPixBuf * +art_pixbuf_new_const_rgba (const art_u8 *pixels, int width, int height, int rowstride); + +/* allocate an ArtPixBuf and notify creator upon destruction */ +ArtPixBuf * +art_pixbuf_new_rgb_dnotify (art_u8 *pixels, int width, int height, int rowstride, + void *dfunc_data, ArtDestroyNotify dfunc); + +ArtPixBuf * +art_pixbuf_new_rgba_dnotify (art_u8 *pixels, int width, int height, int rowstride, + void *dfunc_data, ArtDestroyNotify dfunc); + +/* free an ArtPixBuf with destroy notification */ +void +art_pixbuf_free (ArtPixBuf *pixbuf); + +/* deprecated function, use the _dnotify variants for allocation instead */ +void +art_pixbuf_free_shallow (ArtPixBuf *pixbuf); + +ArtPixBuf * +art_pixbuf_duplicate (const ArtPixBuf *pixbuf); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/third_party/libart_lgpl/art_point.h b/third_party/libart_lgpl/art_point.h new file mode 100644 index 000000000..1efcda67a --- /dev/null +++ b/third_party/libart_lgpl/art_point.h @@ -0,0 +1,38 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_POINT_H__ +#define __ART_POINT_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef struct _ArtPoint ArtPoint; + +struct _ArtPoint { + /*< public >*/ + double x, y; +}; + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_POINT_H__ */ diff --git a/third_party/libart_lgpl/art_rect.c b/third_party/libart_lgpl/art_rect.c new file mode 100644 index 000000000..25276b2d2 --- /dev/null +++ b/third_party/libart_lgpl/art_rect.c @@ -0,0 +1,214 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" +#include "art_rect.h" + +#ifndef MAX +#define MAX(a, b) (((a) > (b)) ? (a) : (b)) +#endif /* MAX */ + +#ifndef MIN +#define MIN(a, b) (((a) < (b)) ? (a) : (b)) +#endif /* MIN */ + +/* rectangle primitives stolen from gzilla */ + +/** + * art_irect_copy: Make a copy of an integer rectangle. + * @dest: Where the copy is stored. + * @src: The source rectangle. + * + * Copies the rectangle. + **/ +void +art_irect_copy (ArtIRect *dest, const ArtIRect *src) { + dest->x0 = src->x0; + dest->y0 = src->y0; + dest->x1 = src->x1; + dest->y1 = src->y1; +} + +/** + * art_irect_union: Find union of two integer rectangles. + * @dest: Where the result is stored. + * @src1: A source rectangle. + * @src2: Another source rectangle. + * + * Finds the smallest rectangle that includes @src1 and @src2. + **/ +void +art_irect_union (ArtIRect *dest, const ArtIRect *src1, const ArtIRect *src2) { + if (art_irect_empty (src1)) { + art_irect_copy (dest, src2); + } else if (art_irect_empty (src2)) { + art_irect_copy (dest, src1); + } else { + dest->x0 = MIN (src1->x0, src2->x0); + dest->y0 = MIN (src1->y0, src2->y0); + dest->x1 = MAX (src1->x1, src2->x1); + dest->y1 = MAX (src1->y1, src2->y1); + } +} + +/** + * art_irect_intersection: Find intersection of two integer rectangles. + * @dest: Where the result is stored. + * @src1: A source rectangle. + * @src2: Another source rectangle. + * + * Finds the intersection of @src1 and @src2. + **/ +void +art_irect_intersect (ArtIRect *dest, const ArtIRect *src1, const ArtIRect *src2) { + dest->x0 = MAX (src1->x0, src2->x0); + dest->y0 = MAX (src1->y0, src2->y0); + dest->x1 = MIN (src1->x1, src2->x1); + dest->y1 = MIN (src1->y1, src2->y1); +} + +/** + * art_irect_empty: Determine whether integer rectangle is empty. + * @src: The source rectangle. + * + * Return value: TRUE if @src is an empty rectangle, FALSE otherwise. + **/ +int +art_irect_empty (const ArtIRect *src) { + return (src->x1 <= src->x0 || src->y1 <= src->y0); +} + +#if 0 +gboolean irect_point_inside (ArtIRect *rect, GzwPoint *point) { + return (point->x >= rect->x0 && point->y >= rect->y0 && + point->x < rect->x1 && point->y < rect->y1); +} +#endif + +/** + * art_drect_copy: Make a copy of a rectangle. + * @dest: Where the copy is stored. + * @src: The source rectangle. + * + * Copies the rectangle. + **/ +void +art_drect_copy (ArtDRect *dest, const ArtDRect *src) { + dest->x0 = src->x0; + dest->y0 = src->y0; + dest->x1 = src->x1; + dest->y1 = src->y1; +} + +/** + * art_drect_union: Find union of two rectangles. + * @dest: Where the result is stored. + * @src1: A source rectangle. + * @src2: Another source rectangle. + * + * Finds the smallest rectangle that includes @src1 and @src2. + **/ +void +art_drect_union (ArtDRect *dest, const ArtDRect *src1, const ArtDRect *src2) { + if (art_drect_empty (src1)) { + art_drect_copy (dest, src2); + } else if (art_drect_empty (src2)) { + art_drect_copy (dest, src1); + } else { + dest->x0 = MIN (src1->x0, src2->x0); + dest->y0 = MIN (src1->y0, src2->y0); + dest->x1 = MAX (src1->x1, src2->x1); + dest->y1 = MAX (src1->y1, src2->y1); + } +} + +/** + * art_drect_intersection: Find intersection of two rectangles. + * @dest: Where the result is stored. + * @src1: A source rectangle. + * @src2: Another source rectangle. + * + * Finds the intersection of @src1 and @src2. + **/ +void +art_drect_intersect (ArtDRect *dest, const ArtDRect *src1, const ArtDRect *src2) { + dest->x0 = MAX (src1->x0, src2->x0); + dest->y0 = MAX (src1->y0, src2->y0); + dest->x1 = MIN (src1->x1, src2->x1); + dest->y1 = MIN (src1->y1, src2->y1); +} + +/** + * art_irect_empty: Determine whether rectangle is empty. + * @src: The source rectangle. + * + * Return value: TRUE if @src is an empty rectangle, FALSE otherwise. + **/ +int +art_drect_empty (const ArtDRect *src) { + return (src->x1 <= src->x0 || src->y1 <= src->y0); +} + +/** + * art_drect_affine_transform: Affine transform rectangle. + * @dst: Where to store the result. + * @src: The source rectangle. + * @matrix: The affine transformation. + * + * Find the smallest rectangle enclosing the affine transformed @src. + * The result is exactly the affine transformation of @src when + * @matrix specifies a rectilinear affine transformation, otherwise it + * is a conservative approximation. + **/ +void +art_drect_affine_transform (ArtDRect *dst, const ArtDRect *src, const double matrix[6]) +{ + double x00, y00, x10, y10; + double x01, y01, x11, y11; + + x00 = src->x0 * matrix[0] + src->y0 * matrix[2] + matrix[4]; + y00 = src->x0 * matrix[1] + src->y0 * matrix[3] + matrix[5]; + x10 = src->x1 * matrix[0] + src->y0 * matrix[2] + matrix[4]; + y10 = src->x1 * matrix[1] + src->y0 * matrix[3] + matrix[5]; + x01 = src->x0 * matrix[0] + src->y1 * matrix[2] + matrix[4]; + y01 = src->x0 * matrix[1] + src->y1 * matrix[3] + matrix[5]; + x11 = src->x1 * matrix[0] + src->y1 * matrix[2] + matrix[4]; + y11 = src->x1 * matrix[1] + src->y1 * matrix[3] + matrix[5]; + dst->x0 = MIN (MIN (x00, x10), MIN (x01, x11)); + dst->y0 = MIN (MIN (y00, y10), MIN (y01, y11)); + dst->x1 = MAX (MAX (x00, x10), MAX (x01, x11)); + dst->y1 = MAX (MAX (y00, y10), MAX (y01, y11)); +} + +/** + * art_drect_to_irect: Convert rectangle to integer rectangle. + * @dst: Where to store resulting integer rectangle. + * @src: The source rectangle. + * + * Find the smallest integer rectangle that encloses @src. + **/ +void +art_drect_to_irect (ArtIRect *dst, ArtDRect *src) +{ + dst->x0 = floor (src->x0); + dst->y0 = floor (src->y0); + dst->x1 = ceil (src->x1); + dst->y1 = ceil (src->y1); +} diff --git a/third_party/libart_lgpl/art_rect.h b/third_party/libart_lgpl/art_rect.h new file mode 100644 index 000000000..088079f71 --- /dev/null +++ b/third_party/libart_lgpl/art_rect.h @@ -0,0 +1,78 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RECT_H__ +#define __ART_RECT_H__ + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct _ArtDRect ArtDRect; +typedef struct _ArtIRect ArtIRect; + +struct _ArtDRect { + /*< public >*/ + double x0, y0, x1, y1; +}; + +struct _ArtIRect { + /*< public >*/ + int x0, y0, x1, y1; +}; + +/* Make a copy of the rectangle. */ +void art_irect_copy (ArtIRect *dest, const ArtIRect *src); + +/* Find the smallest rectangle that includes both source rectangles. */ +void art_irect_union (ArtIRect *dest, + const ArtIRect *src1, const ArtIRect *src2); + +/* Return the intersection of the two rectangles */ +void art_irect_intersect (ArtIRect *dest, + const ArtIRect *src1, const ArtIRect *src2); + +/* Return true if the rectangle is empty. */ +int art_irect_empty (const ArtIRect *src); + +/* Make a copy of the rectangle. */ +void art_drect_copy (ArtDRect *dest, const ArtDRect *src); + +/* Find the smallest rectangle that includes both source rectangles. */ +void art_drect_union (ArtDRect *dest, + const ArtDRect *src1, const ArtDRect *src2); + +/* Return the intersection of the two rectangles */ +void art_drect_intersect (ArtDRect *dest, + const ArtDRect *src1, const ArtDRect *src2); + +/* Return true if the rectangle is empty. */ +int art_drect_empty (const ArtDRect *src); + +void +art_drect_affine_transform (ArtDRect *dst, const ArtDRect *src, + const double matrix[6]); + +void art_drect_to_irect (ArtIRect *dst, ArtDRect *src); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/third_party/libart_lgpl/art_rect_svp.c b/third_party/libart_lgpl/art_rect_svp.c new file mode 100644 index 000000000..9e2656a78 --- /dev/null +++ b/third_party/libart_lgpl/art_rect_svp.c @@ -0,0 +1,65 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "art_misc.h" +#include "art_svp.h" +#include "art_rect.h" +#include "art_rect_svp.h" + +/** + * art_drect_svp: Find the bounding box of a sorted vector path. + * @bbox: Where to store the bounding box. + * @svp: The SVP. + * + * Finds the bounding box of the SVP. + **/ +void +art_drect_svp (ArtDRect *bbox, const ArtSVP *svp) +{ + int i; + + bbox->x0 = 0; + bbox->y0 = 0; + bbox->x1 = 0; + bbox->y1 = 0; + + for (i = 0; i < svp->n_segs; i++) + { + art_drect_union (bbox, bbox, &svp->segs[i].bbox); + } +} + +/** + * art_drect_svp_union: Compute the bounding box of the svp and union it in to the existing bounding box. + * @bbox: Initial boundin box and where to store the bounding box. + * @svp: The SVP. + * + * Finds the bounding box of the SVP, computing its union with an + * existing bbox. + **/ +void +art_drect_svp_union (ArtDRect *bbox, const ArtSVP *svp) +{ + int i; + + for (i = 0; i < svp->n_segs; i++) + { + art_drect_union (bbox, bbox, &svp->segs[i].bbox); + } +} diff --git a/third_party/libart_lgpl/art_rect_svp.h b/third_party/libart_lgpl/art_rect_svp.h new file mode 100644 index 000000000..b4bbab322 --- /dev/null +++ b/third_party/libart_lgpl/art_rect_svp.h @@ -0,0 +1,41 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RECT_SVP_H__ +#define __ART_RECT_SVP_H__ + +/* Find the bounding box of a sorted vector path. */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +void +art_drect_svp (ArtDRect *bbox, const ArtSVP *svp); + +/* Compute the bounding box of the svp and union it in to the + existing bounding box. */ +void +art_drect_svp_union (ArtDRect *bbox, const ArtSVP *svp); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_RECT_SVP_H__ */ diff --git a/third_party/libart_lgpl/art_rect_uta.c b/third_party/libart_lgpl/art_rect_uta.c new file mode 100644 index 000000000..88f95c34e --- /dev/null +++ b/third_party/libart_lgpl/art_rect_uta.c @@ -0,0 +1,136 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "art_misc.h" +#include "art_uta.h" +#include "art_rect.h" +#include "art_rect_uta.h" + +/* Functions to decompose a microtile array into a list of rectangles. */ + +/** + * art_rect_list_from_uta: Decompose uta into list of rectangles. + * @uta: The source uta. + * @max_width: The maximum width of the resulting rectangles. + * @max_height: The maximum height of the resulting rectangles. + * @p_nrects: Where to store the number of returned rectangles. + * + * Allocates a new list of rectangles, sets *@p_nrects to the number + * in the list. This list should be freed with art_free(). + * + * Each rectangle bounded in size by (@max_width, @max_height). + * However, these bounds must be at least the size of one tile. + * + * This routine provides a precise implementation, i.e. the rectangles + * cover exactly the same area as the uta. It is thus appropriate in + * cases where the overhead per rectangle is small compared with the + * cost of filling in extra pixels. + * + * Return value: An array containing the resulting rectangles. + **/ +ArtIRect * +art_rect_list_from_uta (ArtUta *uta, int max_width, int max_height, + int *p_nrects) +{ + ArtIRect *rects; + int n_rects, n_rects_max; + int x, y; + int width, height; + int ix; + int left_ix; + ArtUtaBbox *utiles; + ArtUtaBbox bb; + int x0, y0, x1, y1; + int *glom; + int glom_rect; + + n_rects = 0; + n_rects_max = 1; + rects = art_new (ArtIRect, n_rects_max); + + width = uta->width; + height = uta->height; + utiles = uta->utiles; + + glom = art_new (int, width * height); + for (ix = 0; ix < width * height; ix++) + glom[ix] = -1; + + ix = 0; + for (y = 0; y < height; y++) + for (x = 0; x < width; x++) + { + bb = utiles[ix]; + if (bb) + { + x0 = ((uta->x0 + x) << ART_UTILE_SHIFT) + ART_UTA_BBOX_X0(bb); + y0 = ((uta->y0 + y) << ART_UTILE_SHIFT) + ART_UTA_BBOX_Y0(bb); + y1 = ((uta->y0 + y) << ART_UTILE_SHIFT) + ART_UTA_BBOX_Y1(bb); + + left_ix = ix; + /* now try to extend to the right */ + while (x != width - 1 && + ART_UTA_BBOX_X1(bb) == ART_UTILE_SIZE && + (((bb & 0xffffff) ^ utiles[ix + 1]) & 0xffff00ff) == 0 && + (((uta->x0 + x + 1) << ART_UTILE_SHIFT) + + ART_UTA_BBOX_X1(utiles[ix + 1]) - + x0) <= max_width) + { + bb = utiles[ix + 1]; + ix++; + x++; + } + x1 = ((uta->x0 + x) << ART_UTILE_SHIFT) + ART_UTA_BBOX_X1(bb); + + + /* if rectangle nonempty */ + if ((x1 ^ x0) | (y1 ^ y0)) + { + /* try to glom onto an existing rectangle */ + glom_rect = glom[left_ix]; + if (glom_rect != -1 && + x0 == rects[glom_rect].x0 && + x1 == rects[glom_rect].x1 && + y0 == rects[glom_rect].y1 && + y1 - rects[glom_rect].y0 <= max_height) + { + rects[glom_rect].y1 = y1; + } + else + { + if (n_rects == n_rects_max) + art_expand (rects, ArtIRect, n_rects_max); + rects[n_rects].x0 = x0; + rects[n_rects].y0 = y0; + rects[n_rects].x1 = x1; + rects[n_rects].y1 = y1; + glom_rect = n_rects; + n_rects++; + } + if (y != height - 1) + glom[left_ix + width] = glom_rect; + } + } + ix++; + } + + art_free (glom); + *p_nrects = n_rects; + return rects; +} diff --git a/third_party/libart_lgpl/art_rect_uta.h b/third_party/libart_lgpl/art_rect_uta.h new file mode 100644 index 000000000..7ce2c61a5 --- /dev/null +++ b/third_party/libart_lgpl/art_rect_uta.h @@ -0,0 +1,41 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RECT_UTA_H__ +#define __ART_RECT_UTA_H__ + +#ifdef LIBART_COMPILATION +#include "art_uta.h" +#else +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +ArtIRect * +art_rect_list_from_uta (ArtUta *uta, int max_width, int max_height, + int *p_nrects); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_RECT_UTA_H__ */ diff --git a/third_party/libart_lgpl/art_render.c b/third_party/libart_lgpl/art_render.c new file mode 100644 index 000000000..851ddb79e --- /dev/null +++ b/third_party/libart_lgpl/art_render.c @@ -0,0 +1,1133 @@ +/* + * art_render.c: Modular rendering architecture. + * + * Libart_LGPL - library of basic graphic primitives + * Copyright (C) 2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "art_misc.h" +#include "art_alphagamma.h" +#include "art_rgb.h" + +#include "art_render.h" + +typedef struct _ArtRenderPriv ArtRenderPriv; + +struct _ArtRenderPriv { + ArtRender super; + + ArtImageSource *image_source; + + int n_mask_source; + ArtMaskSource **mask_source; + + int n_callbacks; + ArtRenderCallback **callbacks; +}; + +ArtRender * +art_render_new (int x0, int y0, int x1, int y1, + art_u8 *pixels, int rowstride, + int n_chan, int depth, ArtAlphaType alpha_type, + ArtAlphaGamma *alphagamma) +{ + ArtRenderPriv *priv; + ArtRender *result; + + priv = art_new (ArtRenderPriv, 1); + result = &priv->super; + + if (n_chan > ART_MAX_CHAN) + { + art_warn ("art_render_new: n_chan = %d, exceeds %d max\n", + n_chan, ART_MAX_CHAN); + return NULL; + } + if (depth > ART_MAX_DEPTH) + { + art_warn ("art_render_new: depth = %d, exceeds %d max\n", + depth, ART_MAX_DEPTH); + return NULL; + } + if (x0 >= x1) + { + art_warn ("art_render_new: x0 >= x1 (x0 = %d, x1 = %d)\n", x0, x1); + return NULL; + } + result->x0 = x0; + result->y0 = y0; + result->x1 = x1; + result->y1 = y1; + result->pixels = pixels; + result->rowstride = rowstride; + result->n_chan = n_chan; + result->depth = depth; + result->alpha_type = alpha_type; + + result->clear = ART_FALSE; + result->opacity = 0x10000; + result->compositing_mode = ART_COMPOSITE_NORMAL; + result->alphagamma = alphagamma; + + result->alpha_buf = NULL; + result->image_buf = NULL; + + result->run = NULL; + result->span_x = NULL; + + result->need_span = ART_FALSE; + + priv->image_source = NULL; + + priv->n_mask_source = 0; + priv->mask_source = NULL; + + return result; +} + +/* todo on clear routines: I haven't really figured out what to do + with clearing the alpha channel. It _should_ be possible to clear + to an arbitrary RGBA color. */ + +/** + * art_render_clear: Set clear color. + * @clear_color: Color with which to clear dest. + * + * Sets clear color, equivalent to actually clearing the destination + * buffer before rendering. This is the most general form. + **/ +void +art_render_clear (ArtRender *render, const ArtPixMaxDepth *clear_color) +{ + int i; + int n_ch = render->n_chan + (render->alpha_type != ART_ALPHA_NONE); + + render->clear = ART_TRUE; + for (i = 0; i < n_ch; i++) + render->clear_color[i] = clear_color[i]; +} + +/** + * art_render_clear_rgb: Set clear color, given in RGB format. + * @clear_rgb: Clear color, in 0xRRGGBB format. + * + * Sets clear color, equivalent to actually clearing the destination + * buffer before rendering. + **/ +void +art_render_clear_rgb (ArtRender *render, art_u32 clear_rgb) +{ + if (render->n_chan != 3) + art_warn ("art_render_clear_rgb: called on render with %d channels, only works with 3\n", + render->n_chan); + else + { + int r, g, b; + + render->clear = ART_TRUE; + r = clear_rgb >> 16; + g = (clear_rgb >> 8) & 0xff; + b = clear_rgb & 0xff; + render->clear_color[0] = ART_PIX_MAX_FROM_8(r); + render->clear_color[1] = ART_PIX_MAX_FROM_8(g); + render->clear_color[2] = ART_PIX_MAX_FROM_8(b); + } +} + +static void +art_render_nop_done (ArtRenderCallback *self, ArtRender *render) +{ +} + +static void +art_render_clear_render_rgb8 (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + int width = render->x1 - render->x0; + art_u8 r, g, b; + ArtPixMaxDepth color_max; + + color_max = render->clear_color[0]; + r = ART_PIX_8_FROM_MAX (color_max); + color_max = render->clear_color[1]; + g = ART_PIX_8_FROM_MAX (color_max); + color_max = render->clear_color[2]; + b = ART_PIX_8_FROM_MAX (color_max); + + art_rgb_fill_run (dest, r, g, b, width); +} + +static void +art_render_clear_render_8 (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + int width = render->x1 - render->x0; + int i, j; + int n_ch = render->n_chan + (render->alpha_type != ART_ALPHA_NONE); + int ix; + art_u8 color[ART_MAX_CHAN + 1]; + + for (j = 0; j < n_ch; j++) + { + ArtPixMaxDepth color_max = render->clear_color[j]; + color[j] = ART_PIX_8_FROM_MAX (color_max); + } + + ix = 0; + for (i = 0; i < width; i++) + for (j = 0; j < n_ch; j++) + dest[ix++] = color[j]; +} + +const ArtRenderCallback art_render_clear_rgb8_obj = +{ + art_render_clear_render_rgb8, + art_render_nop_done +}; + +const ArtRenderCallback art_render_clear_8_obj = +{ + art_render_clear_render_8, + art_render_nop_done +}; + +#if ART_MAX_DEPTH >= 16 + +static void +art_render_clear_render_16 (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + int width = render->x1 - render->x0; + int i, j; + int n_ch = render->n_chan + (render->alpha_type != ART_ALPHA_NONE); + int ix; + art_u16 *dest_16 = (art_u16 *)dest; + art_u8 color[ART_MAX_CHAN + 1]; + + for (j = 0; j < n_ch; j++) + { + int color_16 = render->clear_color[j]; + color[j] = color_16; + } + + ix = 0; + for (i = 0; i < width; i++) + for (j = 0; j < n_ch; j++) + dest_16[ix++] = color[j]; +} + +const ArtRenderCallback art_render_clear_16_obj = +{ + art_render_clear_render_16, + art_render_nop_done +}; + +#endif /* ART_MAX_DEPTH >= 16 */ + +/* todo: inline */ +static ArtRenderCallback * +art_render_choose_clear_callback (ArtRender *render) +{ + ArtRenderCallback *clear_callback; + + if (render->depth == 8) + { + if (render->n_chan == 3 && + render->alpha_type == ART_ALPHA_NONE) + clear_callback = (ArtRenderCallback *)&art_render_clear_rgb8_obj; + else + clear_callback = (ArtRenderCallback *)&art_render_clear_8_obj; + } +#if ART_MAX_DEPTH >= 16 + else if (render->depth == 16) + clear_callback = (ArtRenderCallback *)&art_render_clear_16_obj; +#endif + else + { + art_die ("art_render_choose_clear_callback: inconsistent render->depth = %d\n", + render->depth); + } + return clear_callback; +} + +#if 0 +/* todo: get around to writing this */ +static void +art_render_composite_render_noa_8_norm (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + int width = render->x1 - render->x0; + +} +#endif + +/* This is the most general form of the function. It is slow but + (hopefully) correct. Actually, I'm still worried about roundoff + errors in the premul case - it seems to me that an off-by-one could + lead to overflow. */ +static void +art_render_composite (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + ArtRenderMaskRun *run = render->run; + art_u32 depth = render->depth; + int n_run = render->n_run; + int x0 = render->x0; + int x; + int run_x0, run_x1; + art_u8 *alpha_buf = render->alpha_buf; + art_u8 *image_buf = render->image_buf; + int i, j; + art_u32 tmp; + art_u32 run_alpha; + art_u32 alpha; + int image_ix; + art_u16 src[ART_MAX_CHAN + 1]; + art_u16 dst[ART_MAX_CHAN + 1]; + int n_chan = render->n_chan; + ArtAlphaType alpha_type = render->alpha_type; + int n_ch = n_chan + (alpha_type != ART_ALPHA_NONE); + int dst_pixstride = n_ch * (depth >> 3); + int buf_depth = render->buf_depth; + ArtAlphaType buf_alpha = render->buf_alpha; + int buf_n_ch = n_chan + (buf_alpha != ART_ALPHA_NONE); + int buf_pixstride = buf_n_ch * (buf_depth >> 3); + art_u8 *bufptr; + art_u32 src_alpha; + art_u32 src_mul; + art_u8 *dstptr; + art_u32 dst_alpha; + art_u32 dst_mul; + + image_ix = 0; + for (i = 0; i < n_run - 1; i++) + { + run_x0 = run[i].x; + run_x1 = run[i + 1].x; + tmp = run[i].alpha; + if (tmp < 0x8100) + continue; + + run_alpha = (tmp + (tmp >> 8) + (tmp >> 16) - 0x8000) >> 8; /* range [0 .. 0x10000] */ + bufptr = image_buf + (run_x0 - x0) * buf_pixstride; + dstptr = dest + (run_x0 - x0) * dst_pixstride; + for (x = run_x0; x < run_x1; x++) + { + if (alpha_buf) + { + if (depth == 8) + { + tmp = run_alpha * alpha_buf[x - x0] + 0x80; + /* range 0x80 .. 0xff0080 */ + alpha = (tmp + (tmp >> 8) + (tmp >> 16)) >> 8; + } + else /* (depth == 16) */ + { + tmp = ((art_u16 *)alpha_buf)[x - x0]; + tmp = (run_alpha * tmp + 0x8000) >> 8; + /* range 0x80 .. 0xffff80 */ + alpha = (tmp + (tmp >> 16)) >> 8; + } + } + else + alpha = run_alpha; + /* alpha is run_alpha * alpha_buf[x], range 0 .. 0x10000 */ + + /* convert (src pixel * alpha) to premul alpha form, + store in src as 0..0xffff range */ + if (buf_alpha == ART_ALPHA_NONE) + { + src_alpha = alpha; + src_mul = src_alpha; + } + else + { + if (buf_depth == 8) + { + tmp = alpha * bufptr[n_chan] + 0x80; + /* range 0x80 .. 0xff0080 */ + src_alpha = (tmp + (tmp >> 8) + (tmp >> 16)) >> 8; + } + else /* (depth == 16) */ + { + tmp = ((art_u16 *)bufptr)[n_chan]; + tmp = (alpha * tmp + 0x8000) >> 8; + /* range 0x80 .. 0xffff80 */ + src_alpha = (tmp + (tmp >> 16)) >> 8; + } + if (buf_alpha == ART_ALPHA_SEPARATE) + src_mul = src_alpha; + else /* buf_alpha == (ART_ALPHA_PREMUL) */ + src_mul = alpha; + } + /* src_alpha is the (alpha of the source pixel * alpha), + range 0..0x10000 */ + + if (buf_depth == 8) + { + src_mul *= 0x101; + for (j = 0; j < n_chan; j++) + src[j] = (bufptr[j] * src_mul + 0x8000) >> 16; + } + else if (buf_depth == 16) + { + for (j = 0; j < n_chan; j++) + src[j] = (((art_u16 *)bufptr)[j] * src_mul + 0x8000) >> 16; + } + bufptr += buf_pixstride; + + /* src[0..n_chan - 1] (range 0..0xffff) and src_alpha (range + 0..0x10000) now contain the source pixel with + premultiplied alpha */ + + /* convert dst pixel to premul alpha form, + store in dst as 0..0xffff range */ + if (alpha_type == ART_ALPHA_NONE) + { + dst_alpha = 0x10000; + dst_mul = dst_alpha; + } + else + { + if (depth == 8) + { + tmp = dstptr[n_chan]; + /* range 0..0xff */ + dst_alpha = (tmp << 8) + tmp + (tmp >> 7); + } + else /* (depth == 16) */ + { + tmp = ((art_u16 *)bufptr)[n_chan]; + dst_alpha = (tmp + (tmp >> 15)); + } + if (alpha_type == ART_ALPHA_SEPARATE) + dst_mul = dst_alpha; + else /* (alpha_type == ART_ALPHA_PREMUL) */ + dst_mul = 0x10000; + } + /* dst_alpha is the alpha of the dest pixel, + range 0..0x10000 */ + + if (depth == 8) + { + dst_mul *= 0x101; + for (j = 0; j < n_chan; j++) + dst[j] = (dstptr[j] * dst_mul + 0x8000) >> 16; + } + else if (buf_depth == 16) + { + for (j = 0; j < n_chan; j++) + dst[j] = (((art_u16 *)dstptr)[j] * dst_mul + 0x8000) >> 16; + } + + /* do the compositing, dst = (src over dst) */ + for (j = 0; j < n_chan; j++) + { + art_u32 srcv, dstv; + art_u32 tmp; + + srcv = src[j]; + dstv = dst[j]; + tmp = ((dstv * (0x10000 - src_alpha) + 0x8000) >> 16) + srcv; + tmp -= tmp >> 16; + dst[j] = tmp; + } + + if (alpha_type == ART_ALPHA_NONE) + { + if (depth == 8) + dst_mul = 0xff; + else /* (depth == 16) */ + dst_mul = 0xffff; + } + else + { + if (src_alpha >= 0x10000) + dst_alpha = 0x10000; + else + dst_alpha += ((((0x10000 - dst_alpha) * src_alpha) >> 8) + 0x80) >> 8; + if (alpha_type == ART_ALPHA_PREMUL || dst_alpha == 0) + { + if (depth == 8) + dst_mul = 0xff; + else /* (depth == 16) */ + dst_mul = 0xffff; + } + else /* (ALPHA_TYPE == ART_ALPHA_SEPARATE && dst_alpha != 0) */ + { + if (depth == 8) + dst_mul = 0xff0000 / dst_alpha; + else /* (depth == 16) */ + dst_mul = 0xffff0000 / dst_alpha; + } + } + if (depth == 8) + { + for (j = 0; j < n_chan; j++) + dstptr[j] = (dst[j] * dst_mul + 0x8000) >> 16; + if (alpha_type != ART_ALPHA_NONE) + dstptr[n_chan] = (dst_alpha * 0xff + 0x8000) >> 16; + } + else if (depth == 16) + { + for (j = 0; j < n_chan; j++) + ((art_u16 *)dstptr)[j] = (dst[j] * dst_mul + 0x8000) >> 16; + if (alpha_type != ART_ALPHA_NONE) + dstptr[n_chan] = (dst_alpha * 0xffff + 0x8000) >> 16; + } + dstptr += dst_pixstride; + } + } +} + +const ArtRenderCallback art_render_composite_obj = +{ + art_render_composite, + art_render_nop_done +}; + +static void +art_render_composite_8 (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + ArtRenderMaskRun *run = render->run; + int n_run = render->n_run; + int x0 = render->x0; + int x; + int run_x0, run_x1; + art_u8 *alpha_buf = render->alpha_buf; + art_u8 *image_buf = render->image_buf; + int i, j; + art_u32 tmp; + art_u32 run_alpha; + art_u32 alpha; + int image_ix; + int n_chan = render->n_chan; + ArtAlphaType alpha_type = render->alpha_type; + int n_ch = n_chan + (alpha_type != ART_ALPHA_NONE); + int dst_pixstride = n_ch; + ArtAlphaType buf_alpha = render->buf_alpha; + int buf_n_ch = n_chan + (buf_alpha != ART_ALPHA_NONE); + int buf_pixstride = buf_n_ch; + art_u8 *bufptr; + art_u32 src_alpha; + art_u32 src_mul; + art_u8 *dstptr; + art_u32 dst_alpha; + art_u32 dst_mul, dst_save_mul; + + image_ix = 0; + for (i = 0; i < n_run - 1; i++) + { + run_x0 = run[i].x; + run_x1 = run[i + 1].x; + tmp = run[i].alpha; + if (tmp < 0x10000) + continue; + + run_alpha = (tmp + (tmp >> 8) + (tmp >> 16) - 0x8000) >> 8; /* range [0 .. 0x10000] */ + bufptr = image_buf + (run_x0 - x0) * buf_pixstride; + dstptr = dest + (run_x0 - x0) * dst_pixstride; + for (x = run_x0; x < run_x1; x++) + { + if (alpha_buf) + { + tmp = run_alpha * alpha_buf[x - x0] + 0x80; + /* range 0x80 .. 0xff0080 */ + alpha = (tmp + (tmp >> 8) + (tmp >> 16)) >> 8; + } + else + alpha = run_alpha; + /* alpha is run_alpha * alpha_buf[x], range 0 .. 0x10000 */ + + /* convert (src pixel * alpha) to premul alpha form, + store in src as 0..0xffff range */ + if (buf_alpha == ART_ALPHA_NONE) + { + src_alpha = alpha; + src_mul = src_alpha; + } + else + { + tmp = alpha * bufptr[n_chan] + 0x80; + /* range 0x80 .. 0xff0080 */ + src_alpha = (tmp + (tmp >> 8) + (tmp >> 16)) >> 8; + + if (buf_alpha == ART_ALPHA_SEPARATE) + src_mul = src_alpha; + else /* buf_alpha == (ART_ALPHA_PREMUL) */ + src_mul = alpha; + } + /* src_alpha is the (alpha of the source pixel * alpha), + range 0..0x10000 */ + + src_mul *= 0x101; + + if (alpha_type == ART_ALPHA_NONE) + { + dst_alpha = 0x10000; + dst_mul = dst_alpha; + } + else + { + tmp = dstptr[n_chan]; + /* range 0..0xff */ + dst_alpha = (tmp << 8) + tmp + (tmp >> 7); + if (alpha_type == ART_ALPHA_SEPARATE) + dst_mul = dst_alpha; + else /* (alpha_type == ART_ALPHA_PREMUL) */ + dst_mul = 0x10000; + } + /* dst_alpha is the alpha of the dest pixel, + range 0..0x10000 */ + + dst_mul *= 0x101; + + if (alpha_type == ART_ALPHA_NONE) + { + dst_save_mul = 0xff; + } + else + { + if (src_alpha >= 0x10000) + dst_alpha = 0x10000; + else + dst_alpha += ((((0x10000 - dst_alpha) * src_alpha) >> 8) + 0x80) >> 8; + if (alpha_type == ART_ALPHA_PREMUL || dst_alpha == 0) + { + dst_save_mul = 0xff; + } + else /* (ALPHA_TYPE == ART_ALPHA_SEPARATE && dst_alpha != 0) */ + { + dst_save_mul = 0xff0000 / dst_alpha; + } + } + for (j = 0; j < n_chan; j++) + { + art_u32 src, dst; + art_u32 tmp; + + src = (bufptr[j] * src_mul + 0x8000) >> 16; + dst = (dstptr[j] * dst_mul + 0x8000) >> 16; + tmp = ((dst * (0x10000 - src_alpha) + 0x8000) >> 16) + src; + tmp -= tmp >> 16; + dstptr[j] = (tmp * dst_save_mul + 0x8000) >> 16; + } + if (alpha_type != ART_ALPHA_NONE) + dstptr[n_chan] = (dst_alpha * 0xff + 0x8000) >> 16; + + bufptr += buf_pixstride; + dstptr += dst_pixstride; + } + } +} + +const ArtRenderCallback art_render_composite_8_obj = +{ + art_render_composite_8, + art_render_nop_done +}; + +/* todo: inline */ +static ArtRenderCallback * +art_render_choose_compositing_callback (ArtRender *render) +{ + if (render->depth == 8 && render->buf_depth == 8) + return (ArtRenderCallback *)&art_render_composite_8_obj; + return (ArtRenderCallback *)&art_render_composite_obj; +} + +/** + * art_render_invoke_callbacks: Invoke the callbacks in the render object. + * @render: The render object. + * @y: The current Y coordinate value. + * + * Invokes the callbacks of the render object in the appropriate + * order. Drivers should call this routine once per scanline. + * + * todo: should management of dest devolve to this routine? very + * plausibly yes. + **/ +void +art_render_invoke_callbacks (ArtRender *render, art_u8 *dest, int y) +{ + ArtRenderPriv *priv = (ArtRenderPriv *)render; + int i; + + for (i = 0; i < priv->n_callbacks; i++) + { + ArtRenderCallback *callback; + + callback = priv->callbacks[i]; + callback->render (callback, render, dest, y); + } +} + +/** + * art_render_invoke: Perform the requested rendering task. + * @render: The render object. + * + * Invokes the renderer and all sources associated with it, to perform + * the requested rendering task. + **/ +void +art_render_invoke (ArtRender *render) +{ + ArtRenderPriv *priv = (ArtRenderPriv *)render; + int width; + int best_driver, best_score; + int i; + int n_callbacks, n_callbacks_max; + ArtImageSource *image_source; + ArtImageSourceFlags image_flags; + int buf_depth; + ArtAlphaType buf_alpha; + art_boolean first = ART_TRUE; + + if (render == NULL) + { + art_warn ("art_render_invoke: called with render == NULL\n"); + return; + } + if (priv->image_source == NULL) + { + art_warn ("art_render_invoke: no image source given\n"); + return; + } + + width = render->x1 - render->x0; + + render->run = art_new (ArtRenderMaskRun, width + 1); + + /* Elect a mask source as driver. */ + best_driver = -1; + best_score = 0; + for (i = 0; i < priv->n_mask_source; i++) + { + int score; + ArtMaskSource *mask_source; + + mask_source = priv->mask_source[i]; + score = mask_source->can_drive (mask_source, render); + if (score > best_score) + { + best_score = score; + best_driver = i; + } + } + + /* Allocate alpha buffer if needed. */ + if (priv->n_mask_source > 1 || + (priv->n_mask_source == 1 && best_driver < 0)) + { + render->alpha_buf = art_new (art_u8, (width * render->depth) >> 3); + } + + /* Negotiate image rendering and compositing. */ + image_source = priv->image_source; + image_source->negotiate (image_source, render, &image_flags, &buf_depth, + &buf_alpha); + + /* Build callback list. */ + n_callbacks_max = priv->n_mask_source + 3; + priv->callbacks = art_new (ArtRenderCallback *, n_callbacks_max); + n_callbacks = 0; + for (i = 0; i < priv->n_mask_source; i++) + if (i != best_driver) + { + ArtMaskSource *mask_source = priv->mask_source[i]; + + mask_source->prepare (mask_source, render, first); + first = ART_FALSE; + priv->callbacks[n_callbacks++] = &mask_source->super; + } + + if (render->clear && !(image_flags & ART_IMAGE_SOURCE_CAN_CLEAR)) + priv->callbacks[n_callbacks++] = + art_render_choose_clear_callback (render); + + priv->callbacks[n_callbacks++] = &image_source->super; + + /* Allocate image buffer and add compositing callback if needed. */ + if (!(image_flags & ART_IMAGE_SOURCE_CAN_COMPOSITE)) + { + int bytespp = ((render->n_chan + (buf_alpha != ART_ALPHA_NONE)) * + buf_depth) >> 3; + render->buf_depth = buf_depth; + render->buf_alpha = buf_alpha; + render->image_buf = art_new (art_u8, width * bytespp); + priv->callbacks[n_callbacks++] = + art_render_choose_compositing_callback (render); + } + + priv->n_callbacks = n_callbacks; + + if (render->need_span) + render->span_x = art_new (int, width + 1); + + /* Invoke the driver */ + if (best_driver >= 0) + { + ArtMaskSource *driver; + + driver = priv->mask_source[best_driver]; + driver->invoke_driver (driver, render); + } + else + { + art_u8 *dest_ptr = render->pixels; + int y; + + /* Dummy driver */ + render->n_run = 2; + render->run[0].x = render->x0; + render->run[0].alpha = 0x8000 + 0xff * render->opacity; + render->run[1].x = render->x1; + render->run[1].alpha = 0x8000; + if (render->need_span) + { + render->n_span = 2; + render->span_x[0] = render->x0; + render->span_x[1] = render->x1; + } + for (y = render->y0; y < render->y1; y++) + { + art_render_invoke_callbacks (render, dest_ptr, y); + dest_ptr += render->rowstride; + } + } + + if (priv->mask_source != NULL) + art_free (priv->mask_source); + + /* clean up callbacks */ + for (i = 0; i < priv->n_callbacks; i++) + { + ArtRenderCallback *callback; + + callback = priv->callbacks[i]; + callback->done (callback, render); + } + + /* Tear down object */ + if (render->alpha_buf != NULL) + art_free (render->alpha_buf); + if (render->image_buf != NULL) + art_free (render->image_buf); + art_free (render->run); + if (render->span_x != NULL) + art_free (render->span_x); + art_free (priv->callbacks); + art_free (render); +} + +/** + * art_render_mask_solid: Add a solid translucent mask. + * @render: The render object. + * @opacity: Opacity in [0..0x10000] form. + * + * Adds a translucent mask to the rendering object. + **/ +void +art_render_mask_solid (ArtRender *render, int opacity) +{ + art_u32 old_opacity = render->opacity; + art_u32 new_opacity_tmp; + + if (opacity == 0x10000) + /* avoid potential overflow */ + return; + new_opacity_tmp = old_opacity * (art_u32)opacity + 0x8000; + render->opacity = new_opacity_tmp >> 16; +} + +/** + * art_render_add_mask_source: Add a mask source to the render object. + * @render: Render object. + * @mask_source: Mask source to add. + * + * This routine adds a mask source to the render object. In general, + * client api's for adding mask sources should just take a render object, + * then the mask source creation function should call this function. + * Clients should never have to call this function directly, unless of + * course they're creating custom mask sources. + **/ +void +art_render_add_mask_source (ArtRender *render, ArtMaskSource *mask_source) +{ + ArtRenderPriv *priv = (ArtRenderPriv *)render; + int n_mask_source = priv->n_mask_source++; + + if (n_mask_source == 0) + priv->mask_source = art_new (ArtMaskSource *, 1); + /* This predicate is true iff n_mask_source is a power of two */ + else if (!(n_mask_source & (n_mask_source - 1))) + priv->mask_source = art_renew (priv->mask_source, ArtMaskSource *, + n_mask_source << 1); + + priv->mask_source[n_mask_source] = mask_source; +} + +/** + * art_render_add_image_source: Add a mask source to the render object. + * @render: Render object. + * @image_source: Image source to add. + * + * This routine adds an image source to the render object. In general, + * client api's for adding image sources should just take a render + * object, then the mask source creation function should call this + * function. Clients should never have to call this function + * directly, unless of course they're creating custom image sources. + **/ +void +art_render_add_image_source (ArtRender *render, ArtImageSource *image_source) +{ + ArtRenderPriv *priv = (ArtRenderPriv *)render; + + if (priv->image_source != NULL) + { + art_warn ("art_render_add_image_source: image source already present.\n"); + return; + } + priv->image_source = image_source; +} + +/* Solid image source object and methods. Perhaps this should go into a + separate file. */ + +typedef struct _ArtImageSourceSolid ArtImageSourceSolid; + +struct _ArtImageSourceSolid { + ArtImageSource super; + ArtPixMaxDepth color[ART_MAX_CHAN]; + art_u32 *rgbtab; + art_boolean init; +}; + +static void +art_render_image_solid_done (ArtRenderCallback *self, ArtRender *render) +{ + ArtImageSourceSolid *z = (ArtImageSourceSolid *)self; + + if (z->rgbtab != NULL) + art_free (z->rgbtab); + art_free (self); +} + +static void +art_render_image_solid_rgb8_opaq_init (ArtImageSourceSolid *self, ArtRender *render) +{ + ArtImageSourceSolid *z = (ArtImageSourceSolid *)self; + ArtPixMaxDepth color_max; + int r_fg, g_fg, b_fg; + int r_bg, g_bg, b_bg; + int r, g, b; + int dr, dg, db; + int i; + int tmp; + art_u32 *rgbtab; + + rgbtab = art_new (art_u32, 256); + z->rgbtab = rgbtab; + + color_max = self->color[0]; + r_fg = ART_PIX_8_FROM_MAX (color_max); + color_max = self->color[1]; + g_fg = ART_PIX_8_FROM_MAX (color_max); + color_max = self->color[2]; + b_fg = ART_PIX_8_FROM_MAX (color_max); + + color_max = render->clear_color[0]; + r_bg = ART_PIX_8_FROM_MAX (color_max); + color_max = render->clear_color[1]; + g_bg = ART_PIX_8_FROM_MAX (color_max); + color_max = render->clear_color[2]; + b_bg = ART_PIX_8_FROM_MAX (color_max); + + r = (r_bg << 16) + 0x8000; + g = (g_bg << 16) + 0x8000; + b = (b_bg << 16) + 0x8000; + tmp = ((r_fg - r_bg) << 16) + 0x80; + dr = (tmp + (tmp >> 8)) >> 8; + tmp = ((g_fg - g_bg) << 16) + 0x80; + dg = (tmp + (tmp >> 8)) >> 8; + tmp = ((b_fg - b_bg) << 16) + 0x80; + db = (tmp + (tmp >> 8)) >> 8; + + for (i = 0; i < 256; i++) + { + rgbtab[i] = (r & 0xff0000) | ((g & 0xff0000) >> 8) | (b >> 16); + r += dr; + g += dg; + b += db; + } +} + +static void +art_render_image_solid_rgb8_opaq (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + ArtImageSourceSolid *z = (ArtImageSourceSolid *)self; + ArtRenderMaskRun *run = render->run; + int n_run = render->n_run; + art_u32 *rgbtab = z->rgbtab; + art_u32 rgb; + int x0 = render->x0; + int x1 = render->x1; + int run_x0, run_x1; + int i; + int ix; + + if (n_run > 0) + { + run_x1 = run[0].x; + if (run_x1 > x0) + { + rgb = rgbtab[0]; + art_rgb_fill_run (dest, + rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, + run_x1 - x0); + } + for (i = 0; i < n_run - 1; i++) + { + run_x0 = run_x1; + run_x1 = run[i + 1].x; + rgb = rgbtab[(run[i].alpha >> 16) & 0xff]; + ix = (run_x0 - x0) * 3; +#define OPTIMIZE_LEN_1 +#ifdef OPTIMIZE_LEN_1 + if (run_x1 - run_x0 == 1) + { + dest[ix] = rgb >> 16; + dest[ix + 1] = (rgb >> 8) & 0xff; + dest[ix + 2] = rgb & 0xff; + } + else + { + art_rgb_fill_run (dest + ix, + rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, + run_x1 - run_x0); + } +#else + art_rgb_fill_run (dest + ix, + rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, + run_x1 - run_x0); +#endif + } + } + else + { + run_x1 = x0; + } + if (run_x1 < x1) + { + rgb = rgbtab[0]; + art_rgb_fill_run (dest + (run_x1 - x0) * 3, + rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, + x1 - run_x1); + } +} + +static void +art_render_image_solid_rgb8 (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + ArtImageSourceSolid *z = (ArtImageSourceSolid *)self; + int width = render->x1 - render->x0; + art_u8 r, g, b; + ArtPixMaxDepth color_max; + + /* todo: replace this simple test with real sparseness */ + if (z->init) + return; + z->init = ART_TRUE; + + color_max = z->color[0]; + r = ART_PIX_8_FROM_MAX (color_max); + color_max = z->color[1]; + g = ART_PIX_8_FROM_MAX (color_max); + color_max = z->color[2]; + b = ART_PIX_8_FROM_MAX (color_max); + + art_rgb_fill_run (render->image_buf, r, g, b, width); +} + +static void +art_render_image_solid_negotiate (ArtImageSource *self, ArtRender *render, + ArtImageSourceFlags *p_flags, + int *p_buf_depth, ArtAlphaType *p_alpha) +{ + ArtImageSourceSolid *z = (ArtImageSourceSolid *)self; + ArtImageSourceFlags flags = 0; + static void (*render_cbk) (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y); + + render_cbk = NULL; + + if (render->depth == 8 && render->n_chan == 3 && + render->alpha_type == ART_ALPHA_NONE) + { + if (render->clear) + { + render_cbk = art_render_image_solid_rgb8_opaq; + flags |= ART_IMAGE_SOURCE_CAN_CLEAR; + art_render_image_solid_rgb8_opaq_init (z, render); + } + flags |= ART_IMAGE_SOURCE_CAN_COMPOSITE; + } + if (render_cbk == NULL) + { + if (render->depth == 8) + { + render_cbk = art_render_image_solid_rgb8; + *p_buf_depth = 8; + *p_alpha = ART_ALPHA_NONE; /* todo */ + } + } + /* todo: general case */ + self->super.render = render_cbk; + *p_flags = flags; +} + +/** + * art_render_image_solid: Add a solid color image source. + * @render: The render object. + * @color: Color. + * + * Adds an image source with the solid color given by @color. The + * color need not be retained in memory after this call. + **/ +void +art_render_image_solid (ArtRender *render, ArtPixMaxDepth *color) +{ + ArtImageSourceSolid *image_source; + int i; + + image_source = art_new (ArtImageSourceSolid, 1); + image_source->super.super.render = NULL; + image_source->super.super.done = art_render_image_solid_done; + image_source->super.negotiate = art_render_image_solid_negotiate; + + for (i = 0; i < render->n_chan; i++) + image_source->color[i] = color[i]; + + image_source->rgbtab = NULL; + image_source->init = ART_FALSE; + + art_render_add_image_source (render, &image_source->super); +} diff --git a/third_party/libart_lgpl/art_render.h b/third_party/libart_lgpl/art_render.h new file mode 100644 index 000000000..b06ce8b97 --- /dev/null +++ b/third_party/libart_lgpl/art_render.h @@ -0,0 +1,177 @@ +/* + * art_render.h: Modular rendering architecture. + * + * Libart_LGPL - library of basic graphic primitives + * Copyright (C) 2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RENDER_H__ +#define __ART_RENDER_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +/* Render object */ + +#ifndef ART_MAX_DEPTH +#define ART_MAX_DEPTH 16 +#endif + +#if ART_MAX_DEPTH == 16 +typedef art_u16 ArtPixMaxDepth; +#define ART_PIX_MAX_FROM_8(x) ((x) | ((x) << 8)) +#define ART_PIX_8_FROM_MAX(x) (((x) + 0x80 - (((x) + 0x80) >> 8)) >> 8) +#else +#if ART_MAX_DEPTH == 8 +typedef art_u8 ArtPixMaxDepth; +#define ART_PIX_MAX_FROM_8(x) (x) +#define ART_PIX_8_FROM_MAX(x) (x) +#else +#error ART_MAX_DEPTH must be either 8 or 16 +#endif +#endif + +#define ART_MAX_CHAN 16 + +typedef struct _ArtRender ArtRender; +typedef struct _ArtRenderCallback ArtRenderCallback; +typedef struct _ArtRenderMaskRun ArtRenderMaskRun; +typedef struct _ArtImageSource ArtImageSource; +typedef struct _ArtMaskSource ArtMaskSource; + +typedef enum { + ART_ALPHA_NONE = 0, + ART_ALPHA_SEPARATE = 1, + ART_ALPHA_PREMUL = 2 +} ArtAlphaType; + +typedef enum { + ART_COMPOSITE_NORMAL, + ART_COMPOSITE_MULTIPLY, + /* todo: more */ + ART_COMPOSITE_CUSTOM +} ArtCompositingMode; + +typedef enum { + ART_IMAGE_SOURCE_CAN_CLEAR = 1, + ART_IMAGE_SOURCE_CAN_COMPOSITE = 2 +} ArtImageSourceFlags; + +struct _ArtRenderMaskRun { + int x; + int alpha; +}; + +struct _ArtRenderCallback { + void (*render) (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y); + void (*done) (ArtRenderCallback *self, ArtRender *render); +}; + +struct _ArtImageSource { + ArtRenderCallback super; + void (*negotiate) (ArtImageSource *self, ArtRender *render, + ArtImageSourceFlags *p_flags, + int *p_buf_depth, ArtAlphaType *p_alpha_type); +}; + +struct _ArtMaskSource { + ArtRenderCallback super; + int (*can_drive) (ArtMaskSource *self, ArtRender *render); + /* For each mask source, ::prepare() is invoked if it is not + a driver, or ::invoke_driver() if it is. */ + void (*invoke_driver) (ArtMaskSource *self, ArtRender *render); + void (*prepare) (ArtMaskSource *self, ArtRender *render, art_boolean first); +}; + +struct _ArtRender { + /* parameters of destination image */ + int x0, y0; + int x1, y1; + art_u8 *pixels; + int rowstride; + int n_chan; + int depth; + ArtAlphaType alpha_type; + + art_boolean clear; + ArtPixMaxDepth clear_color[ART_MAX_CHAN + 1]; + art_u32 opacity; /* [0..0x10000] */ + + ArtCompositingMode compositing_mode; + + ArtAlphaGamma *alphagamma; + + art_u8 *alpha_buf; + + /* parameters of intermediate buffer */ + int buf_depth; + ArtAlphaType buf_alpha; + art_u8 *image_buf; + + /* driving alpha scanline data */ + /* A "run" is a contiguous sequence of x values with the same alpha value. */ + int n_run; + ArtRenderMaskRun *run; + + /* A "span" is a contiguous sequence of x values with non-zero alpha. */ + int n_span; + int *span_x; + + art_boolean need_span; +}; + +ArtRender * +art_render_new (int x0, int y0, int x1, int y1, + art_u8 *pixels, int rowstride, + int n_chan, int depth, ArtAlphaType alpha_type, + ArtAlphaGamma *alphagamma); + +void +art_render_invoke (ArtRender *render); + +void +art_render_clear (ArtRender *render, const ArtPixMaxDepth *clear_color); + +void +art_render_clear_rgb (ArtRender *render, art_u32 clear_rgb); + +void +art_render_mask_solid (ArtRender *render, int opacity); + +void +art_render_image_solid (ArtRender *render, ArtPixMaxDepth *color); + +/* The next two functions are for custom mask sources only. */ +void +art_render_add_mask_source (ArtRender *render, ArtMaskSource *mask_source); + +void +art_render_invoke_callbacks (ArtRender *render, art_u8 *dest, int y); + +/* The following function is for custom image sources only. */ +void +art_render_add_image_source (ArtRender *render, ArtImageSource *image_source); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_RENDER_H__ */ + diff --git a/third_party/libart_lgpl/art_render_gradient.c b/third_party/libart_lgpl/art_render_gradient.c new file mode 100644 index 000000000..d84dad865 --- /dev/null +++ b/third_party/libart_lgpl/art_render_gradient.c @@ -0,0 +1,295 @@ +/* + * art_render_gradient.c: Gradient image source for modular rendering. + * + * Libart_LGPL - library of basic graphic primitives + * Copyright (C) 2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * + * Authors: Raph Levien + * Alexander Larsson + */ + +#include + +#include "art_misc.h" +#include "art_alphagamma.h" +#include "art_filterlevel.h" + +#include "art_render.h" +#include "art_render_gradient.h" + +typedef struct _ArtImageSourceGradLin ArtImageSourceGradLin; +typedef struct _ArtImageSourceGradRad ArtImageSourceGradRad; + +struct _ArtImageSourceGradLin { + ArtImageSource super; + const ArtGradientLinear *gradient; +}; + +struct _ArtImageSourceGradRad { + ArtImageSource super; + const ArtGradientRadial *gradient; + double a; +}; + +#define EPSILON 1e-6 + +/** + * art_render_gradient_setpix: Set a gradient pixel. + * @render: The render object. + * @dst: Pointer to destination (where to store pixel). + * @n_stops: Number of stops in @stops. + * @stops: The stops for the gradient. + * @offset: The offset. + * + * @n_stops must be > 0. + * + * Sets a gradient pixel, storing it at @dst. + **/ +static void +art_render_gradient_setpix (ArtRender *render, + art_u8 *dst, + int n_stops, ArtGradientStop *stops, + double offset) +{ + int ix; + int j; + double off0, off1; + int n_ch = render->n_chan + 1; + + for (ix = 0; ix < n_stops; ix++) + if (stops[ix].offset > offset) + break; + /* stops[ix - 1].offset < offset < stops[ix].offset */ + if (ix > 0 && ix < n_stops) + { + off0 = stops[ix - 1].offset; + off1 = stops[ix].offset; + if (fabs (off1 - off0) > EPSILON) + { + double interp; + + interp = (offset - off0) / (off1 - off0); + for (j = 0; j < n_ch; j++) + { + int z0, z1; + int z; + z0 = stops[ix - 1].color[j]; + z1 = stops[ix].color[j]; + z = floor (z0 + (z1 - z0) * interp + 0.5); + if (render->buf_depth == 8) + dst[j] = ART_PIX_8_FROM_MAX (z); + else /* (render->buf_depth == 16) */ + ((art_u16 *)dst)[j] = z; + } + return; + } + } + else if (ix == n_stops) + ix--; + + for (j = 0; j < n_ch; j++) + { + int z; + z = stops[ix].color[j]; + if (render->buf_depth == 8) + dst[j] = ART_PIX_8_FROM_MAX (z); + else /* (render->buf_depth == 16) */ + ((art_u16 *)dst)[j] = z; + } +} + +static void +art_render_gradient_linear_done (ArtRenderCallback *self, ArtRender *render) +{ + art_free (self); +} + +static void +art_render_gradient_linear_render (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + ArtImageSourceGradLin *z = (ArtImageSourceGradLin *)self; + const ArtGradientLinear *gradient = z->gradient; + int pixstride = (render->n_chan + 1) * (render->depth >> 3); + int x; + int width = render->x1 - render->x0; + double offset, d_offset; + double actual_offset; + int n_stops = gradient->n_stops; + ArtGradientStop *stops = gradient->stops; + art_u8 *bufp = render->image_buf; + ArtGradientSpread spread = gradient->spread; + + offset = render->x0 * gradient->a + y * gradient->b + gradient->c; + d_offset = gradient->a; + + for (x = 0; x < width; x++) + { + if (spread == ART_GRADIENT_PAD) + actual_offset = offset; + else if (spread == ART_GRADIENT_REPEAT) + actual_offset = offset - floor (offset); + else /* (spread == ART_GRADIENT_REFLECT) */ + { + double tmp; + + tmp = offset - 2 * floor (0.5 * offset); + actual_offset = tmp > 1 ? 2 - tmp : tmp; + } + art_render_gradient_setpix (render, bufp, n_stops, stops, actual_offset); + offset += d_offset; + bufp += pixstride; + } +} + +static void +art_render_gradient_linear_negotiate (ArtImageSource *self, ArtRender *render, + ArtImageSourceFlags *p_flags, + int *p_buf_depth, ArtAlphaType *p_alpha) +{ + self->super.render = art_render_gradient_linear_render; + *p_flags = 0; + *p_buf_depth = render->depth; + *p_alpha = ART_ALPHA_PREMUL; +} + +/** + * art_render_gradient_linear: Add a linear gradient image source. + * @render: The render object. + * @gradient: The linear gradient. + * + * Adds the linear gradient @gradient as the image source for rendering + * in the render object @render. + **/ +void +art_render_gradient_linear (ArtRender *render, + const ArtGradientLinear *gradient, + ArtFilterLevel level) +{ + ArtImageSourceGradLin *image_source = art_new (ArtImageSourceGradLin, 1); + + image_source->super.super.render = NULL; + image_source->super.super.done = art_render_gradient_linear_done; + image_source->super.negotiate = art_render_gradient_linear_negotiate; + + image_source->gradient = gradient; + + art_render_add_image_source (render, &image_source->super); +} + +static void +art_render_gradient_radial_done (ArtRenderCallback *self, ArtRender *render) +{ + art_free (self); +} + +static void +art_render_gradient_radial_render (ArtRenderCallback *self, ArtRender *render, + art_u8 *dest, int y) +{ + ArtImageSourceGradRad *z = (ArtImageSourceGradRad *)self; + const ArtGradientRadial *gradient = z->gradient; + int pixstride = (render->n_chan + 1) * (render->depth >> 3); + int x; + int x0 = render->x0; + int width = render->x1 - x0; + int n_stops = gradient->n_stops; + ArtGradientStop *stops = gradient->stops; + art_u8 *bufp = render->image_buf; + double fx = gradient->fx; + double fy = gradient->fy; + double dx, dy; + double *affine = gradient->affine; + double aff0 = affine[0]; + double aff1 = affine[1]; + const double a = z->a; + const double arecip = 1.0 / a; + double b, db; + double c, dc, ddc; + double b_a, db_a; + double rad, drad, ddrad; + + dx = x0 * aff0 + y * affine[2] + affine[4] - fx; + dy = x0 * aff1 + y * affine[3] + affine[5] - fy; + b = dx * fx + dy * fy; + db = aff0 * fx + aff1 * fy; + c = dx * dx + dy * dy; + dc = 2 * aff0 * dx + aff0 * aff0 + 2 * aff1 * dy + aff1 * aff1; + ddc = 2 * aff0 * aff0 + 2 * aff1 * aff1; + + b_a = b * arecip; + db_a = db * arecip; + + rad = b_a * b_a + c * arecip; + drad = 2 * b_a * db_a + db_a * db_a + dc * arecip; + ddrad = 2 * db_a * db_a + ddc * arecip; + + for (x = 0; x < width; x++) + { + double z; + + if (rad > 0) + z = b_a + sqrt (rad); + else + z = b_a; + art_render_gradient_setpix (render, bufp, n_stops, stops, z); + bufp += pixstride; + b_a += db_a; + rad += drad; + drad += ddrad; + } +} + +static void +art_render_gradient_radial_negotiate (ArtImageSource *self, ArtRender *render, + ArtImageSourceFlags *p_flags, + int *p_buf_depth, ArtAlphaType *p_alpha) +{ + self->super.render = art_render_gradient_radial_render; + *p_flags = 0; + *p_buf_depth = render->depth; + *p_alpha = ART_ALPHA_PREMUL; +} + +/** + * art_render_gradient_radial: Add a radial gradient image source. + * @render: The render object. + * @gradient: The radial gradient. + * + * Adds the radial gradient @gradient as the image source for rendering + * in the render object @render. + **/ +void +art_render_gradient_radial (ArtRender *render, + const ArtGradientRadial *gradient, + ArtFilterLevel level) +{ + ArtImageSourceGradRad *image_source = art_new (ArtImageSourceGradRad, 1); + double fx = gradient->fx; + double fy = gradient->fy; + + image_source->super.super.render = NULL; + image_source->super.super.done = art_render_gradient_radial_done; + image_source->super.negotiate = art_render_gradient_radial_negotiate; + + image_source->gradient = gradient; + /* todo: sanitycheck fx, fy? */ + image_source->a = 1 - fx * fx - fy * fy; + + art_render_add_image_source (render, &image_source->super); +} diff --git a/third_party/libart_lgpl/art_render_gradient.h b/third_party/libart_lgpl/art_render_gradient.h new file mode 100644 index 000000000..b76e6bdae --- /dev/null +++ b/third_party/libart_lgpl/art_render_gradient.h @@ -0,0 +1,78 @@ +/* + * art_render_gradient.h: Gradient image source for modular rendering. + * + * Libart_LGPL - library of basic graphic primitives + * Copyright (C) 2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * + * Authors: Raph Levien + * Alexander Larsson + */ + +#ifndef __ART_RENDER_GRADIENT_H__ +#define __ART_RENDER_GRADIENT_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef struct _ArtGradientLinear ArtGradientLinear; +typedef struct _ArtGradientRadial ArtGradientRadial; +typedef struct _ArtGradientStop ArtGradientStop; + +typedef enum { + ART_GRADIENT_PAD, + ART_GRADIENT_REFLECT, + ART_GRADIENT_REPEAT +} ArtGradientSpread; + +struct _ArtGradientLinear { + double a; + double b; + double c; + ArtGradientSpread spread; + int n_stops; + ArtGradientStop *stops; +}; + +struct _ArtGradientRadial { + double affine[6]; /* transforms user coordinates to unit circle */ + double fx, fy; /* focal point in unit circle coords */ + int n_stops; + ArtGradientStop *stops; +}; + +struct _ArtGradientStop { + double offset; + ArtPixMaxDepth color[ART_MAX_CHAN + 1]; +}; + +void +art_render_gradient_linear (ArtRender *render, + const ArtGradientLinear *gradient, + ArtFilterLevel level); + +void +art_render_gradient_radial (ArtRender *render, + const ArtGradientRadial *gradient, + ArtFilterLevel level); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_RENDER_GRADIENT_H__ */ diff --git a/third_party/libart_lgpl/art_render_svp.c b/third_party/libart_lgpl/art_render_svp.c new file mode 100644 index 000000000..885f66b41 --- /dev/null +++ b/third_party/libart_lgpl/art_render_svp.c @@ -0,0 +1,388 @@ +/* + * art_render_gradient.c: SVP mask source for modular rendering. + * + * Libart_LGPL - library of basic graphic primitives + * Copyright (C) 2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * + * Authors: Raph Levien + */ + +#include "art_misc.h" +#include "art_alphagamma.h" +#include "art_svp.h" +#include "art_svp_render_aa.h" + +#include "art_render.h" +#include "art_render_svp.h" + +typedef struct _ArtMaskSourceSVP ArtMaskSourceSVP; + +struct _ArtMaskSourceSVP { + ArtMaskSource super; + ArtRender *render; + const ArtSVP *svp; + art_u8 *dest_ptr; +}; + +static void +art_render_svp_done (ArtRenderCallback *self, ArtRender *render) +{ + art_free (self); +} + +static int +art_render_svp_can_drive (ArtMaskSource *self, ArtRender *render) +{ + return 10; +} + +/* The basic art_render_svp_callback function is repeated four times, + for all combinations of non-unit opacity and generating spans. In + general, I'd consider this bad style, but in this case I plead + a measurable performance improvement. */ + +static void +art_render_svp_callback (void *callback_data, int y, + int start, ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtMaskSourceSVP *z = (ArtMaskSourceSVP *)callback_data; + ArtRender *render = z->render; + int n_run = 0; + int i; + int running_sum = start; + int x0 = render->x0; + int x1 = render->x1; + int run_x0, run_x1; + ArtRenderMaskRun *run = render->run; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + if (run_x1 > x0 && running_sum > 0x80ff) + { + run[0].x = x0; + run[0].alpha = running_sum; + n_run++; + } + + for (i = 0; i < n_steps - 1; i++) + { + running_sum += steps[i].delta; + run_x0 = run_x1; + run_x1 = steps[i + 1].x; + if (run_x1 > run_x0) + { + run[n_run].x = run_x0; + run[n_run].alpha = running_sum; + n_run++; + } + } + if (x1 > run_x1) + { + running_sum += steps[n_steps - 1].delta; + run[n_run].x = run_x1; + run[n_run].alpha = running_sum; + n_run++; + } + if (running_sum > 0x80ff) + { + run[n_run].x = x1; + run[n_run].alpha = 0x8000; + n_run++; + } + } + + render->n_run = n_run; + + art_render_invoke_callbacks (render, z->dest_ptr, y); + + z->dest_ptr += render->rowstride; +} + +static void +art_render_svp_callback_span (void *callback_data, int y, + int start, ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtMaskSourceSVP *z = (ArtMaskSourceSVP *)callback_data; + ArtRender *render = z->render; + int n_run = 0; + int n_span = 0; + int i; + int running_sum = start; + int x0 = render->x0; + int x1 = render->x1; + int run_x0, run_x1; + ArtRenderMaskRun *run = render->run; + int *span_x = render->span_x; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + if (run_x1 > x0 && running_sum > 0x80ff) + { + run[0].x = x0; + run[0].alpha = running_sum; + n_run++; + span_x[0] = x0; + n_span++; + } + + for (i = 0; i < n_steps - 1; i++) + { + running_sum += steps[i].delta; + run_x0 = run_x1; + run_x1 = steps[i + 1].x; + if (run_x1 > run_x0) + { + run[n_run].x = run_x0; + run[n_run].alpha = running_sum; + n_run++; + if ((n_span & 1) != (running_sum > 0x80ff)) + span_x[n_span++] = run_x0; + } + } + if (x1 > run_x1) + { + running_sum += steps[n_steps - 1].delta; + run[n_run].x = run_x1; + run[n_run].alpha = running_sum; + n_run++; + if ((n_span & 1) != (running_sum > 0x80ff)) + span_x[n_span++] = run_x1; + } + if (running_sum > 0x80ff) + { + run[n_run].x = x1; + run[n_run].alpha = 0x8000; + n_run++; + span_x[n_span++] = x1; + } + } + + render->n_run = n_run; + render->n_span = n_span; + + art_render_invoke_callbacks (render, z->dest_ptr, y); + + z->dest_ptr += render->rowstride; +} + +static void +art_render_svp_callback_opacity (void *callback_data, int y, + int start, ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtMaskSourceSVP *z = (ArtMaskSourceSVP *)callback_data; + ArtRender *render = z->render; + int n_run = 0; + int i; + art_u32 running_sum; + int x0 = render->x0; + int x1 = render->x1; + int run_x0, run_x1; + ArtRenderMaskRun *run = render->run; + art_u32 opacity = render->opacity; + art_u32 alpha; + + running_sum = start - 0x7f80; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + alpha = ((running_sum >> 8) * opacity + 0x80080) >> 8; + if (run_x1 > x0 && alpha > 0x80ff) + { + run[0].x = x0; + run[0].alpha = alpha; + n_run++; + } + + for (i = 0; i < n_steps - 1; i++) + { + running_sum += steps[i].delta; + run_x0 = run_x1; + run_x1 = steps[i + 1].x; + if (run_x1 > run_x0) + { + run[n_run].x = run_x0; + alpha = ((running_sum >> 8) * opacity + 0x80080) >> 8; + run[n_run].alpha = alpha; + n_run++; + } + } + if (x1 > run_x1) + { + running_sum += steps[n_steps - 1].delta; + run[n_run].x = run_x1; + alpha = ((running_sum >> 8) * opacity + 0x80080) >> 8; + run[n_run].alpha = alpha; + n_run++; + } + if (alpha > 0x80ff) + { + run[n_run].x = x1; + run[n_run].alpha = 0x8000; + n_run++; + } + } + + render->n_run = n_run; + + art_render_invoke_callbacks (render, z->dest_ptr, y); + + z->dest_ptr += render->rowstride; +} + +static void +art_render_svp_callback_opacity_span (void *callback_data, int y, + int start, ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtMaskSourceSVP *z = (ArtMaskSourceSVP *)callback_data; + ArtRender *render = z->render; + int n_run = 0; + int n_span = 0; + int i; + art_u32 running_sum; + int x0 = render->x0; + int x1 = render->x1; + int run_x0, run_x1; + ArtRenderMaskRun *run = render->run; + int *span_x = render->span_x; + art_u32 opacity = render->opacity; + art_u32 alpha; + + running_sum = start - 0x7f80; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + alpha = ((running_sum >> 8) * opacity + 0x800080) >> 8; + if (run_x1 > x0 && alpha > 0x80ff) + { + run[0].x = x0; + run[0].alpha = alpha; + n_run++; + span_x[0] = x0; + n_span++; + } + + for (i = 0; i < n_steps - 1; i++) + { + running_sum += steps[i].delta; + run_x0 = run_x1; + run_x1 = steps[i + 1].x; + if (run_x1 > run_x0) + { + run[n_run].x = run_x0; + alpha = ((running_sum >> 8) * opacity + 0x800080) >> 8; + run[n_run].alpha = alpha; + n_run++; + if ((n_span & 1) != (alpha > 0x80ff)) + span_x[n_span++] = run_x0; + } + } + if (x1 > run_x1) + { + running_sum += steps[n_steps - 1].delta; + run[n_run].x = run_x1; + alpha = ((running_sum >> 8) * opacity + 0x800080) >> 8; + run[n_run].alpha = alpha; + n_run++; + if ((n_span & 1) != (alpha > 0x80ff)) + span_x[n_span++] = run_x1; + } + if (alpha > 0x80ff) + { + run[n_run].x = x1; + run[n_run].alpha = 0x8000; + n_run++; + span_x[n_span++] = x1; + } + } + + render->n_run = n_run; + render->n_span = n_span; + + art_render_invoke_callbacks (render, z->dest_ptr, y); + + z->dest_ptr += render->rowstride; +} + +static void +art_render_svp_invoke_driver (ArtMaskSource *self, ArtRender *render) +{ + ArtMaskSourceSVP *z = (ArtMaskSourceSVP *)self; + void (*callback) (void *callback_data, + int y, + int start, + ArtSVPRenderAAStep *steps, int n_steps); + + z->dest_ptr = render->pixels; + if (render->opacity == 0x10000) + { + if (render->need_span) + callback = art_render_svp_callback_span; + else + callback = art_render_svp_callback; + } + else + { + if (render->need_span) + callback = art_render_svp_callback_opacity_span; + else + callback = art_render_svp_callback_opacity; + } + + art_svp_render_aa (z->svp, + render->x0, render->y0, + render->x1, render->y1, callback, + self); + art_render_svp_done (&self->super, render); +} + +static void +art_render_svp_prepare (ArtMaskSource *self, ArtRender *render, + art_boolean first) +{ + /* todo */ + art_die ("art_render_svp non-driver mode not yet implemented.\n"); +} + +/** + * art_render_svp: Use an SVP as a render mask source. + * @render: Render object. + * @svp: SVP. + * + * Adds @svp to the render object as a mask. Note: @svp must remain + * allocated until art_render_invoke() is called on @render. + **/ +void +art_render_svp (ArtRender *render, const ArtSVP *svp) +{ + ArtMaskSourceSVP *mask_source; + mask_source = art_new (ArtMaskSourceSVP, 1); + + mask_source->super.super.render = NULL; + mask_source->super.super.done = art_render_svp_done; + mask_source->super.can_drive = art_render_svp_can_drive; + mask_source->super.invoke_driver = art_render_svp_invoke_driver; + mask_source->super.prepare = art_render_svp_prepare; + mask_source->render = render; + mask_source->svp = svp; + + art_render_add_mask_source (render, &mask_source->super); +} diff --git a/third_party/libart_lgpl/art_render_svp.h b/third_party/libart_lgpl/art_render_svp.h new file mode 100644 index 000000000..fe9eb2a05 --- /dev/null +++ b/third_party/libart_lgpl/art_render_svp.h @@ -0,0 +1,39 @@ +/* + * art_render_gradient.h: SVP mask source for modular rendering. + * + * Libart_LGPL - library of basic graphic primitives + * Copyright (C) 2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * + * Authors: Raph Levien + */ + +#ifndef __ART_RENDER_SVP_H__ +#define __ART_RENDER_SVP_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +void +art_render_svp (ArtRender *render, const ArtSVP *svp); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_RENDER_SVP_H__ */ diff --git a/third_party/libart_lgpl/art_rgb.c b/third_party/libart_lgpl/art_rgb.c new file mode 100644 index 000000000..fab50ab61 --- /dev/null +++ b/third_party/libart_lgpl/art_rgb.c @@ -0,0 +1,176 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include /* for memset */ +#include "art_misc.h" +#include "art_rgb.h" + +#include "config.h" /* for endianness */ + +/* Basic operators for manipulating 24-bit packed RGB buffers. */ + +#define COLOR_RUN_COMPLEX + +#ifdef COLOR_RUN_SIMPLE +/* This is really slow. Is there any way we might speed it up? + Two ideas: + + First, maybe we should be working at 32-bit alignment. Then, + this can be a simple loop over word stores. + + Second, we can keep working at 24-bit alignment, but have some + intelligence about storing. For example, we can iterate over + 4-pixel chunks (aligned at 4 pixels), with an inner loop + something like: + + *buf++ = v1; + *buf++ = v2; + *buf++ = v3; + + One source of extra complexity is the need to make sure linebuf is + aligned to a 32-bit boundary. + + This second alternative has some complexity to it, but is + appealing because it really minimizes the memory bandwidth. */ +void +art_rgb_fill_run (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, gint n) +{ + int i; + + if (r == g && g == b) + { + memset (buf, g, n + n + n); + } + else + { + for (i = 0; i < n; i++) + { + *buf++ = r; + *buf++ = g; + *buf++ = b; + } + } +} +#endif + +#ifdef COLOR_RUN_COMPLEX +/* This implements the second of the two ideas above. The test results + are _very_ encouraging - it seems the speed is within 10% of + memset, which is quite good! */ +/** + * art_rgb_fill_run: fill a buffer a solid RGB color. + * @buf: Buffer to fill. + * @r: Red, range 0..255. + * @g: Green, range 0..255. + * @b: Blue, range 0..255. + * @n: Number of RGB triples to fill. + * + * Fills a buffer with @n copies of the (@r, @g, @b) triple. Thus, + * locations @buf (inclusive) through @buf + 3 * @n (exclusive) are + * written. + * + * The implementation of this routine is very highly optimized. + **/ +void +art_rgb_fill_run (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, int n) +{ + int i; + unsigned int v1, v2, v3; + + if (r == g && g == b) + { + memset (buf, g, n + n + n); + } + else + { + if (n < 8) + { + for (i = 0; i < n; i++) + { + *buf++ = r; + *buf++ = g; + *buf++ = b; + } + } else { + /* handle prefix up to byte alignment */ + /* I'm worried about this cast on sizeof(long) != sizeof(uchar *) + architectures, but it _should_ work. */ + for (i = 0; ((unsigned long)buf) & 3; i++) + { + *buf++ = r; + *buf++ = g; + *buf++ = b; + } +#ifndef WORDS_BIGENDIAN + v1 = r | (g << 8) | (b << 16) | (r << 24); + v3 = (v1 << 8) | b; + v2 = (v3 << 8) | g; +#else + v1 = (r << 24) | (g << 16) | (b << 8) | r; + v2 = (v1 << 8) | g; + v3 = (v2 << 8) | b; +#endif + for (; i < n - 3; i += 4) + { + ((art_u32 *)buf)[0] = v1; + ((art_u32 *)buf)[1] = v2; + ((art_u32 *)buf)[2] = v3; + buf += 12; + } + /* handle postfix */ + for (; i < n; i++) + { + *buf++ = r; + *buf++ = g; + *buf++ = b; + } + } + } +} +#endif + +/** + * art_rgb_run_alpha: Render semitransparent color over RGB buffer. + * @buf: Buffer for rendering. + * @r: Red, range 0..255. + * @g: Green, range 0..255. + * @b: Blue, range 0..255. + * @alpha: Alpha, range 0..256. + * @n: Number of RGB triples to render. + * + * Renders a sequential run of solid (@r, @g, @b) color over @buf with + * opacity @alpha. + **/ +void +art_rgb_run_alpha (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, int alpha, int n) +{ + int i; + int v; + + for (i = 0; i < n; i++) + { + v = *buf; + *buf++ = v + (((r - v) * alpha + 0x80) >> 8); + v = *buf; + *buf++ = v + (((g - v) * alpha + 0x80) >> 8); + v = *buf; + *buf++ = v + (((b - v) * alpha + 0x80) >> 8); + } +} + diff --git a/third_party/libart_lgpl/art_rgb.h b/third_party/libart_lgpl/art_rgb.h new file mode 100644 index 000000000..1dd7df81a --- /dev/null +++ b/third_party/libart_lgpl/art_rgb.h @@ -0,0 +1,38 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RGB_H__ +#define __ART_RGB_H__ + +#ifdef __cplusplus +extern "C" { +#endif + +void +art_rgb_fill_run (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, int n); + +void +art_rgb_run_alpha (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, int alpha, + int n); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/third_party/libart_lgpl/art_rgb_affine.c b/third_party/libart_lgpl/art_rgb_affine.c new file mode 100644 index 000000000..f72c5a840 --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_affine.c @@ -0,0 +1,104 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" +#include "art_point.h" +#include "art_affine.h" +#include "art_rgb_affine.h" +#include "art_rgb_affine_private.h" + +/* This module handles compositing of affine-transformed rgb images + over rgb pixel buffers. */ + +/** + * art_rgb_affine: Affine transform source RGB image and composite. + * @dst: Destination image RGB buffer. + * @x0: Left coordinate of destination rectangle. + * @y0: Top coordinate of destination rectangle. + * @x1: Right coordinate of destination rectangle. + * @y1: Bottom coordinate of destination rectangle. + * @dst_rowstride: Rowstride of @dst buffer. + * @src: Source image RGB buffer. + * @src_width: Width of source image. + * @src_height: Height of source image. + * @src_rowstride: Rowstride of @src buffer. + * @affine: Affine transform. + * @level: Filter level. + * @alphagamma: #ArtAlphaGamma for gamma-correcting the compositing. + * + * Affine transform the source image stored in @src, compositing over + * the area of destination image @dst specified by the rectangle + * (@x0, @y0) - (@x1, @y1). As usual in libart, the left and top edges + * of this rectangle are included, and the right and bottom edges are + * excluded. + * + * The @alphagamma parameter specifies that the alpha compositing be done + * in a gamma-corrected color space. Since the source image is opaque RGB, + * this argument only affects the edges. In the current implementation, + * it is ignored. + * + * The @level parameter specifies the speed/quality tradeoff of the + * image interpolation. Currently, only ART_FILTER_NEAREST is + * implemented. + **/ +void +art_rgb_affine (art_u8 *dst, int x0, int y0, int x1, int y1, int dst_rowstride, + const art_u8 *src, + int src_width, int src_height, int src_rowstride, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma) +{ + /* Note: this is a slow implementation, and is missing all filter + levels other than NEAREST. It is here for clarity of presentation + and to establish the interface. */ + int x, y; + double inv[6]; + art_u8 *dst_p, *dst_linestart; + const art_u8 *src_p; + ArtPoint pt, src_pt; + int src_x, src_y; + int run_x0, run_x1; + + dst_linestart = dst; + art_affine_invert (inv, affine); + for (y = y0; y < y1; y++) + { + pt.y = y + 0.5; + run_x0 = x0; + run_x1 = x1; + art_rgb_affine_run (&run_x0, &run_x1, y, src_width, src_height, + inv); + dst_p = dst_linestart + (run_x0 - x0) * 3; + for (x = run_x0; x < run_x1; x++) + { + pt.x = x + 0.5; + art_affine_point (&src_pt, &pt, inv); + src_x = floor (src_pt.x); + src_y = floor (src_pt.y); + src_p = src + (src_y * src_rowstride) + src_x * 3; + dst_p[0] = src_p[0]; + dst_p[1] = src_p[1]; + dst_p[2] = src_p[2]; + dst_p += 3; + } + dst_linestart += dst_rowstride; + } +} diff --git a/third_party/libart_lgpl/art_rgb_affine.h b/third_party/libart_lgpl/art_rgb_affine.h new file mode 100644 index 000000000..a7ae3e45e --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_affine.h @@ -0,0 +1,50 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RGB_AFFINE_H__ +#define __ART_RGB_AFFINE_H__ + +/* This module handles compositing of affine-transformed rgb images + over rgb pixel buffers. */ + +#ifdef LIBART_COMPILATION +#include "art_filterlevel.h" +#include "art_alphagamma.h" +#else +#include +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +void +art_rgb_affine (art_u8 *dst, int x0, int y0, int x1, int y1, int dst_rowstride, + const art_u8 *src, + int src_width, int src_height, int src_rowstride, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/third_party/libart_lgpl/art_rgb_affine_private.c b/third_party/libart_lgpl/art_rgb_affine_private.c new file mode 100644 index 000000000..949a89aab --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_affine_private.c @@ -0,0 +1,125 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" +#include "art_point.h" +#include "art_affine.h" +#include "art_rgb_affine_private.h" + +/* Private functions for the rgb affine image compositors - primarily, + the determination of runs, eliminating the need for source image + bbox calculation in the inner loop. */ + +/* Determine a "run", such that the inverse affine of all pixels from + (x0, y) inclusive to (x1, y) exclusive fit within the bounds + of the source image. + + Initial values of x0, x1, and result values stored in first two + pointer arguments. +*/ + +#define EPSILON 1e-6 + +void +art_rgb_affine_run (int *p_x0, int *p_x1, int y, + int src_width, int src_height, + const double affine[6]) +{ + int x0, x1; + double z; + double x_intercept; + int xi; + + x0 = *p_x0; + x1 = *p_x1; + + /* do left and right edges */ + if (affine[0] > EPSILON) + { + z = affine[2] * (y + 0.5) + affine[4]; + x_intercept = -z / affine[0]; + xi = ceil (x_intercept + EPSILON - 0.5); + if (xi > x0) + x0 = xi; + x_intercept = (-z + src_width) / affine[0]; + xi = ceil (x_intercept - EPSILON - 0.5); + if (xi < x1) + x1 = xi; + } + else if (affine[0] < -EPSILON) + { + z = affine[2] * (y + 0.5) + affine[4]; + x_intercept = (-z + src_width) / affine[0]; + xi = ceil (x_intercept + EPSILON - 0.5); + if (xi > x0) + x0 = xi; + x_intercept = -z / affine[0]; + xi = ceil (x_intercept - EPSILON - 0.5); + if (xi < x1) + x1 = xi; + } + else + { + z = affine[2] * (y + 0.5) + affine[4]; + if (z < 0 || z >= src_width) + { + *p_x1 = *p_x0; + return; + } + } + + /* do top and bottom edges */ + if (affine[1] > EPSILON) + { + z = affine[3] * (y + 0.5) + affine[5]; + x_intercept = -z / affine[1]; + xi = ceil (x_intercept + EPSILON - 0.5); + if (xi > x0) + x0 = xi; + x_intercept = (-z + src_height) / affine[1]; + xi = ceil (x_intercept - EPSILON - 0.5); + if (xi < x1) + x1 = xi; + } + else if (affine[1] < -EPSILON) + { + z = affine[3] * (y + 0.5) + affine[5]; + x_intercept = (-z + src_height) / affine[1]; + xi = ceil (x_intercept + EPSILON - 0.5); + if (xi > x0) + x0 = xi; + x_intercept = -z / affine[1]; + xi = ceil (x_intercept - EPSILON - 0.5); + if (xi < x1) + x1 = xi; + } + else + { + z = affine[3] * (y + 0.5) + affine[5]; + if (z < 0 || z >= src_height) + { + *p_x1 = *p_x0; + return; + } + } + + *p_x0 = x0; + *p_x1 = x1; +} diff --git a/third_party/libart_lgpl/art_rgb_affine_private.h b/third_party/libart_lgpl/art_rgb_affine_private.h new file mode 100644 index 000000000..edaf0e3aa --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_affine_private.h @@ -0,0 +1,39 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RGB_AFFINE_PRIVATE_H__ +#define __ART_RGB_AFFINE_PRIVATE_H__ + +/* This module handles compositing of affine-transformed rgb images + over rgb pixel buffers. */ + +#ifdef __cplusplus +extern "C" { +#endif + +void +art_rgb_affine_run (int *p_x0, int *p_x1, int y, + int src_width, int src_height, + const double affine[6]); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/third_party/libart_lgpl/art_rgb_bitmap_affine.c b/third_party/libart_lgpl/art_rgb_bitmap_affine.c new file mode 100644 index 000000000..57e065541 --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_bitmap_affine.c @@ -0,0 +1,196 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" +#include "art_point.h" +#include "art_affine.h" +#include "art_rgb_affine_private.h" +#include "art_rgb_bitmap_affine.h" + +/* This module handles compositing of affine-transformed bitmap images + over rgb pixel buffers. */ + +/* Composite the source image over the destination image, applying the + affine transform. Foreground color is given and assumed to be + opaque, background color is assumed to be fully transparent. */ + +static void +art_rgb_bitmap_affine_opaque (art_u8 *dst, + int x0, int y0, int x1, int y1, + int dst_rowstride, + const art_u8 *src, + int src_width, int src_height, int src_rowstride, + art_u32 rgb, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma) +{ + /* Note: this is a slow implementation, and is missing all filter + levels other than NEAREST. It is here for clarity of presentation + and to establish the interface. */ + int x, y; + double inv[6]; + art_u8 *dst_p, *dst_linestart; + const art_u8 *src_p; + ArtPoint pt, src_pt; + int src_x, src_y; + art_u8 r, g, b; + int run_x0, run_x1; + + r = rgb >> 16; + g = (rgb >> 8) & 0xff; + b = rgb & 0xff; + dst_linestart = dst; + art_affine_invert (inv, affine); + for (y = y0; y < y1; y++) + { + pt.y = y + 0.5; + run_x0 = x0; + run_x1 = x1; + art_rgb_affine_run (&run_x0, &run_x1, y, src_width, src_height, + inv); + dst_p = dst_linestart + (run_x0 - x0) * 3; + for (x = run_x0; x < run_x1; x++) + { + pt.x = x + 0.5; + art_affine_point (&src_pt, &pt, inv); + src_x = floor (src_pt.x); + src_y = floor (src_pt.y); + src_p = src + (src_y * src_rowstride) + (src_x >> 3); + if (*src_p & (128 >> (src_x & 7))) + { + dst_p[0] = r; + dst_p[1] = g; + dst_p[2] = b; + } + dst_p += 3; + } + dst_linestart += dst_rowstride; + } +} +/* Composite the source image over the destination image, applying the + affine transform. Foreground color is given, background color is + assumed to be fully transparent. */ + +/** + * art_rgb_bitmap_affine: Affine transform source bitmap image and composite. + * @dst: Destination image RGB buffer. + * @x0: Left coordinate of destination rectangle. + * @y0: Top coordinate of destination rectangle. + * @x1: Right coordinate of destination rectangle. + * @y1: Bottom coordinate of destination rectangle. + * @dst_rowstride: Rowstride of @dst buffer. + * @src: Source image bitmap buffer. + * @src_width: Width of source image. + * @src_height: Height of source image. + * @src_rowstride: Rowstride of @src buffer. + * @rgba: RGBA foreground color, in 0xRRGGBBAA. + * @affine: Affine transform. + * @level: Filter level. + * @alphagamma: #ArtAlphaGamma for gamma-correcting the compositing. + * + * Affine transform the source image stored in @src, compositing over + * the area of destination image @dst specified by the rectangle + * (@x0, @y0) - (@x1, @y1). + * + * The source bitmap stored with MSB as the leftmost pixel. Source 1 + * bits correspond to the semitransparent color @rgba, while source 0 + * bits are transparent. + * + * See art_rgb_affine() for a description of additional parameters. + **/ +void +art_rgb_bitmap_affine (art_u8 *dst, + int x0, int y0, int x1, int y1, int dst_rowstride, + const art_u8 *src, + int src_width, int src_height, int src_rowstride, + art_u32 rgba, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma) +{ + /* Note: this is a slow implementation, and is missing all filter + levels other than NEAREST. It is here for clarity of presentation + and to establish the interface. */ + int x, y; + double inv[6]; + art_u8 *dst_p, *dst_linestart; + const art_u8 *src_p; + ArtPoint pt, src_pt; + int src_x, src_y; + int alpha; + art_u8 bg_r, bg_g, bg_b; + art_u8 fg_r, fg_g, fg_b; + art_u8 r, g, b; + int run_x0, run_x1; + + alpha = rgba & 0xff; + if (alpha == 0xff) + { + art_rgb_bitmap_affine_opaque (dst, x0, y0, x1, y1, dst_rowstride, + src, + src_width, src_height, src_rowstride, + rgba >> 8, + affine, + level, + alphagamma); + return; + } + /* alpha = (65536 * alpha) / 255; */ + alpha = (alpha << 8) + alpha + (alpha >> 7); + r = rgba >> 24; + g = (rgba >> 16) & 0xff; + b = (rgba >> 8) & 0xff; + dst_linestart = dst; + art_affine_invert (inv, affine); + for (y = y0; y < y1; y++) + { + pt.y = y + 0.5; + run_x0 = x0; + run_x1 = x1; + art_rgb_affine_run (&run_x0, &run_x1, y, src_width, src_height, + inv); + dst_p = dst_linestart + (run_x0 - x0) * 3; + for (x = run_x0; x < run_x1; x++) + { + pt.x = x + 0.5; + art_affine_point (&src_pt, &pt, inv); + src_x = floor (src_pt.x); + src_y = floor (src_pt.y); + src_p = src + (src_y * src_rowstride) + (src_x >> 3); + if (*src_p & (128 >> (src_x & 7))) + { + bg_r = dst_p[0]; + bg_g = dst_p[1]; + bg_b = dst_p[2]; + + fg_r = bg_r + (((r - bg_r) * alpha + 0x8000) >> 16); + fg_g = bg_g + (((g - bg_g) * alpha + 0x8000) >> 16); + fg_b = bg_b + (((b - bg_b) * alpha + 0x8000) >> 16); + + dst_p[0] = fg_r; + dst_p[1] = fg_g; + dst_p[2] = fg_b; + } + dst_p += 3; + } + dst_linestart += dst_rowstride; + } +} diff --git a/third_party/libart_lgpl/art_rgb_bitmap_affine.h b/third_party/libart_lgpl/art_rgb_bitmap_affine.h new file mode 100644 index 000000000..e3b607a23 --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_bitmap_affine.h @@ -0,0 +1,52 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RGB_BITMAP_AFFINE_H__ +#define __ART_RGB_BITMAP_AFFINE_H__ + +/* This module handles compositing of affine-transformed bitmap images + over rgb pixel buffers. */ + +#ifdef LIBART_COMPILATION +#include "art_filterlevel.h" +#include "art_alphagamma.h" +#else +#include +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +void +art_rgb_bitmap_affine (art_u8 *dst, + int x0, int y0, int x1, int y1, int dst_rowstride, + const art_u8 *src, + int src_width, int src_height, int src_rowstride, + art_u32 rgba, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/third_party/libart_lgpl/art_rgb_pixbuf_affine.c b/third_party/libart_lgpl/art_rgb_pixbuf_affine.c new file mode 100644 index 000000000..9f08ad46a --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_pixbuf_affine.c @@ -0,0 +1,102 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" +#include "art_point.h" +#include "art_affine.h" +#include "art_pixbuf.h" +#include "art_rgb_affine.h" +#include "art_rgb_affine.h" +#include "art_rgb_rgba_affine.h" +#include "art_rgb_pixbuf_affine.h" + +/* This module handles compositing of affine-transformed generic + pixbuf images over rgb pixel buffers. */ + +/* Composite the source image over the destination image, applying the + affine transform. */ +/** + * art_rgb_pixbuf_affine: Affine transform source RGB pixbuf and composite. + * @dst: Destination image RGB buffer. + * @x0: Left coordinate of destination rectangle. + * @y0: Top coordinate of destination rectangle. + * @x1: Right coordinate of destination rectangle. + * @y1: Bottom coordinate of destination rectangle. + * @dst_rowstride: Rowstride of @dst buffer. + * @pixbuf: source image pixbuf. + * @affine: Affine transform. + * @level: Filter level. + * @alphagamma: #ArtAlphaGamma for gamma-correcting the compositing. + * + * Affine transform the source image stored in @src, compositing over + * the area of destination image @dst specified by the rectangle + * (@x0, @y0) - (@x1, @y1). As usual in libart, the left and top edges + * of this rectangle are included, and the right and bottom edges are + * excluded. + * + * The @alphagamma parameter specifies that the alpha compositing be + * done in a gamma-corrected color space. In the current + * implementation, it is ignored. + * + * The @level parameter specifies the speed/quality tradeoff of the + * image interpolation. Currently, only ART_FILTER_NEAREST is + * implemented. + **/ +void +art_rgb_pixbuf_affine (art_u8 *dst, + int x0, int y0, int x1, int y1, int dst_rowstride, + const ArtPixBuf *pixbuf, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma) +{ + if (pixbuf->format != ART_PIX_RGB) + { + art_warn ("art_rgb_pixbuf_affine: need RGB format image\n"); + return; + } + + if (pixbuf->bits_per_sample != 8) + { + art_warn ("art_rgb_pixbuf_affine: need 8-bit sample data\n"); + return; + } + + if (pixbuf->n_channels != 3 + (pixbuf->has_alpha != 0)) + { + art_warn ("art_rgb_pixbuf_affine: need 8-bit sample data\n"); + return; + } + + if (pixbuf->has_alpha) + art_rgb_rgba_affine (dst, x0, y0, x1, y1, dst_rowstride, + pixbuf->pixels, + pixbuf->width, pixbuf->height, pixbuf->rowstride, + affine, + level, + alphagamma); + else + art_rgb_affine (dst, x0, y0, x1, y1, dst_rowstride, + pixbuf->pixels, + pixbuf->width, pixbuf->height, pixbuf->rowstride, + affine, + level, + alphagamma); +} diff --git a/third_party/libart_lgpl/art_rgb_pixbuf_affine.h b/third_party/libart_lgpl/art_rgb_pixbuf_affine.h new file mode 100644 index 000000000..6b454736d --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_pixbuf_affine.h @@ -0,0 +1,52 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RGB_PIXBUF_AFFINE_H__ +#define __ART_RGB_PIXBUF_AFFINE_H__ + +/* This module handles compositing of affine-transformed generic + pixbuf images over rgb pixel buffers. */ + +#ifdef LIBART_COMPILATION +#include "art_filterlevel.h" +#include "art_alphagamma.h" +#include "art_pixbuf.h" +#else +#include +#include +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +void +art_rgb_pixbuf_affine (art_u8 *dst, + int x0, int y0, int x1, int y1, int dst_rowstride, + const ArtPixBuf *pixbuf, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/third_party/libart_lgpl/art_rgb_rgba_affine.c b/third_party/libart_lgpl/art_rgb_rgba_affine.c new file mode 100644 index 000000000..78c27fe94 --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_rgba_affine.c @@ -0,0 +1,140 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" +#include "art_point.h" +#include "art_affine.h" +#include "art_rgb_affine_private.h" +#include "art_rgb_rgba_affine.h" + +/* This module handles compositing of affine-transformed rgba images + over rgb pixel buffers. */ + +/* Composite the source image over the destination image, applying the + affine transform. */ + +/** + * art_rgb_rgba_affine: Affine transform source RGBA image and composite. + * @dst: Destination image RGB buffer. + * @x0: Left coordinate of destination rectangle. + * @y0: Top coordinate of destination rectangle. + * @x1: Right coordinate of destination rectangle. + * @y1: Bottom coordinate of destination rectangle. + * @dst_rowstride: Rowstride of @dst buffer. + * @src: Source image RGBA buffer. + * @src_width: Width of source image. + * @src_height: Height of source image. + * @src_rowstride: Rowstride of @src buffer. + * @affine: Affine transform. + * @level: Filter level. + * @alphagamma: #ArtAlphaGamma for gamma-correcting the compositing. + * + * Affine transform the source image stored in @src, compositing over + * the area of destination image @dst specified by the rectangle + * (@x0, @y0) - (@x1, @y1). As usual in libart, the left and top edges + * of this rectangle are included, and the right and bottom edges are + * excluded. + * + * The @alphagamma parameter specifies that the alpha compositing be + * done in a gamma-corrected color space. In the current + * implementation, it is ignored. + * + * The @level parameter specifies the speed/quality tradeoff of the + * image interpolation. Currently, only ART_FILTER_NEAREST is + * implemented. + **/ +void +art_rgb_rgba_affine (art_u8 *dst, + int x0, int y0, int x1, int y1, int dst_rowstride, + const art_u8 *src, + int src_width, int src_height, int src_rowstride, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma) +{ + /* Note: this is a slow implementation, and is missing all filter + levels other than NEAREST. It is here for clarity of presentation + and to establish the interface. */ + int x, y; + double inv[6]; + art_u8 *dst_p, *dst_linestart; + const art_u8 *src_p; + ArtPoint pt, src_pt; + int src_x, src_y; + int alpha; + art_u8 bg_r, bg_g, bg_b; + art_u8 fg_r, fg_g, fg_b; + int tmp; + int run_x0, run_x1; + + dst_linestart = dst; + art_affine_invert (inv, affine); + for (y = y0; y < y1; y++) + { + pt.y = y + 0.5; + run_x0 = x0; + run_x1 = x1; + art_rgb_affine_run (&run_x0, &run_x1, y, src_width, src_height, + inv); + dst_p = dst_linestart + (run_x0 - x0) * 3; + for (x = run_x0; x < run_x1; x++) + { + pt.x = x + 0.5; + art_affine_point (&src_pt, &pt, inv); + src_x = floor (src_pt.x); + src_y = floor (src_pt.y); + src_p = src + (src_y * src_rowstride) + src_x * 4; + if (src_x >= 0 && src_x < src_width && + src_y >= 0 && src_y < src_height) + { + + alpha = src_p[3]; + if (alpha) + { + if (alpha == 255) + { + dst_p[0] = src_p[0]; + dst_p[1] = src_p[1]; + dst_p[2] = src_p[2]; + } + else + { + bg_r = dst_p[0]; + bg_g = dst_p[1]; + bg_b = dst_p[2]; + + tmp = (src_p[0] - bg_r) * alpha; + fg_r = bg_r + ((tmp + (tmp >> 8) + 0x80) >> 8); + tmp = (src_p[1] - bg_g) * alpha; + fg_g = bg_g + ((tmp + (tmp >> 8) + 0x80) >> 8); + tmp = (src_p[2] - bg_b) * alpha; + fg_b = bg_b + ((tmp + (tmp >> 8) + 0x80) >> 8); + + dst_p[0] = fg_r; + dst_p[1] = fg_g; + dst_p[2] = fg_b; + } + } + } else { dst_p[0] = 255; dst_p[1] = 0; dst_p[2] = 0; } + dst_p += 3; + } + dst_linestart += dst_rowstride; + } +} diff --git a/third_party/libart_lgpl/art_rgb_rgba_affine.h b/third_party/libart_lgpl/art_rgb_rgba_affine.h new file mode 100644 index 000000000..82900ec32 --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_rgba_affine.h @@ -0,0 +1,51 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RGB_RGBA_AFFINE_H__ +#define __ART_RGB_RGBA_AFFINE_H__ + +/* This module handles compositing of affine-transformed rgba images + over rgb pixel buffers. */ + +#ifdef LIBART_COMPILATION +#include "art_filterlevel.h" +#include "art_alphagamma.h" +#else +#include +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +void +art_rgb_rgba_affine (art_u8 *dst, + int x0, int y0, int x1, int y1, int dst_rowstride, + const art_u8 *src, + int src_width, int src_height, int src_rowstride, + const double affine[6], + ArtFilterLevel level, + ArtAlphaGamma *alphagamma); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/third_party/libart_lgpl/art_rgb_svp.c b/third_party/libart_lgpl/art_rgb_svp.c new file mode 100644 index 000000000..81cf56283 --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_svp.c @@ -0,0 +1,457 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Render a sorted vector path into an RGB buffer. */ + +#include "art_misc.h" + +#include "art_svp.h" +#include "art_svp_render_aa.h" +#include "art_rgb.h" +#include "art_rgb_svp.h" + +typedef struct _ArtRgbSVPData ArtRgbSVPData; +typedef struct _ArtRgbSVPAlphaData ArtRgbSVPAlphaData; + +struct _ArtRgbSVPData { + art_u32 rgbtab[256]; + art_u8 *buf; + int rowstride; + int x0, x1; +}; + +struct _ArtRgbSVPAlphaData { + int alphatab[256]; + art_u8 r, g, b, alpha; + art_u8 *buf; + int rowstride; + int x0, x1; +}; + +static void +art_rgb_svp_callback (void *callback_data, int y, + int start, ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtRgbSVPData *data = (ArtRgbSVPData *)callback_data; + art_u8 *linebuf; + int run_x0, run_x1; + art_u32 running_sum = start; + art_u32 rgb; + int x0, x1; + int k; + + linebuf = data->buf; + x0 = data->x0; + x1 = data->x1; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + if (run_x1 > x0) + { + rgb = data->rgbtab[(running_sum >> 16) & 0xff]; + art_rgb_fill_run (linebuf, + rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, + run_x1 - x0); + } + + for (k = 0; k < n_steps - 1; k++) + { + running_sum += steps[k].delta; + run_x0 = run_x1; + run_x1 = steps[k + 1].x; + if (run_x1 > run_x0) + { + rgb = data->rgbtab[(running_sum >> 16) & 0xff]; + art_rgb_fill_run (linebuf + (run_x0 - x0) * 3, + rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, + run_x1 - run_x0); + } + } + running_sum += steps[k].delta; + if (x1 > run_x1) + { + rgb = data->rgbtab[(running_sum >> 16) & 0xff]; + art_rgb_fill_run (linebuf + (run_x1 - x0) * 3, + rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, + x1 - run_x1); + } + } + else + { + rgb = data->rgbtab[(running_sum >> 16) & 0xff]; + art_rgb_fill_run (linebuf, + rgb >> 16, (rgb >> 8) & 0xff, rgb & 0xff, + x1 - x0); + } + + data->buf += data->rowstride; +} + +/* Render the vector path into the RGB buffer. */ + +/** + * art_rgb_svp_aa: Render sorted vector path into RGB buffer. + * @svp: The source sorted vector path. + * @x0: Left coordinate of destination rectangle. + * @y0: Top coordinate of destination rectangle. + * @x1: Right coordinate of destination rectangle. + * @y1: Bottom coordinate of destination rectangle. + * @fg_color: Foreground color in 0xRRGGBB format. + * @bg_color: Background color in 0xRRGGBB format. + * @buf: Destination RGB buffer. + * @rowstride: Rowstride of @buf buffer. + * @alphagamma: #ArtAlphaGamma for gamma-correcting the rendering. + * + * Renders the shape specified with @svp into the @buf RGB buffer. + * @x1 - @x0 specifies the width, and @y1 - @y0 specifies the height, + * of the rectangle rendered. The new pixels are stored starting at + * the first byte of @buf. Thus, the @x0 and @y0 parameters specify + * an offset within @svp, and may be tweaked as a way of doing + * integer-pixel translations without fiddling with @svp itself. + * + * The @fg_color and @bg_color arguments specify the opaque colors to + * be used for rendering. For pixels of entirely 0 winding-number, + * @bg_color is used. For pixels of entirely 1 winding number, + * @fg_color is used. In between, the color is interpolated based on + * the fraction of the pixel with a winding number of 1. If + * @alphagamma is NULL, then linear interpolation (in pixel counts) is + * the default. Otherwise, the interpolation is as specified by + * @alphagamma. + **/ +void +art_rgb_svp_aa (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + art_u32 fg_color, art_u32 bg_color, + art_u8 *buf, int rowstride, + ArtAlphaGamma *alphagamma) +{ + ArtRgbSVPData data; + + int r_fg, g_fg, b_fg; + int r_bg, g_bg, b_bg; + int r, g, b; + int dr, dg, db; + int i; + + if (alphagamma == NULL) + { + r_fg = fg_color >> 16; + g_fg = (fg_color >> 8) & 0xff; + b_fg = fg_color & 0xff; + + r_bg = bg_color >> 16; + g_bg = (bg_color >> 8) & 0xff; + b_bg = bg_color & 0xff; + + r = (r_bg << 16) + 0x8000; + g = (g_bg << 16) + 0x8000; + b = (b_bg << 16) + 0x8000; + dr = ((r_fg - r_bg) << 16) / 255; + dg = ((g_fg - g_bg) << 16) / 255; + db = ((b_fg - b_bg) << 16) / 255; + + for (i = 0; i < 256; i++) + { + data.rgbtab[i] = (r & 0xff0000) | ((g & 0xff0000) >> 8) | (b >> 16); + r += dr; + g += dg; + b += db; + } + } + else + { + int *table; + art_u8 *invtab; + + table = alphagamma->table; + + r_fg = table[fg_color >> 16]; + g_fg = table[(fg_color >> 8) & 0xff]; + b_fg = table[fg_color & 0xff]; + + r_bg = table[bg_color >> 16]; + g_bg = table[(bg_color >> 8) & 0xff]; + b_bg = table[bg_color & 0xff]; + + r = (r_bg << 16) + 0x8000; + g = (g_bg << 16) + 0x8000; + b = (b_bg << 16) + 0x8000; + dr = ((r_fg - r_bg) << 16) / 255; + dg = ((g_fg - g_bg) << 16) / 255; + db = ((b_fg - b_bg) << 16) / 255; + + invtab = alphagamma->invtable; + for (i = 0; i < 256; i++) + { + data.rgbtab[i] = (invtab[r >> 16] << 16) | + (invtab[g >> 16] << 8) | + invtab[b >> 16]; + r += dr; + g += dg; + b += db; + } + } + data.buf = buf; + data.rowstride = rowstride; + data.x0 = x0; + data.x1 = x1; + art_svp_render_aa (svp, x0, y0, x1, y1, art_rgb_svp_callback, &data); +} + +static void +art_rgb_svp_alpha_callback (void *callback_data, int y, + int start, ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtRgbSVPAlphaData *data = (ArtRgbSVPAlphaData *)callback_data; + art_u8 *linebuf; + int run_x0, run_x1; + art_u32 running_sum = start; + int x0, x1; + int k; + art_u8 r, g, b; + int *alphatab; + int alpha; + + linebuf = data->buf; + x0 = data->x0; + x1 = data->x1; + + r = data->r; + g = data->g; + b = data->b; + alphatab = data->alphatab; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + if (run_x1 > x0) + { + alpha = (running_sum >> 16) & 0xff; + if (alpha) + art_rgb_run_alpha (linebuf, + r, g, b, alphatab[alpha], + run_x1 - x0); + } + + for (k = 0; k < n_steps - 1; k++) + { + running_sum += steps[k].delta; + run_x0 = run_x1; + run_x1 = steps[k + 1].x; + if (run_x1 > run_x0) + { + alpha = (running_sum >> 16) & 0xff; + if (alpha) + art_rgb_run_alpha (linebuf + (run_x0 - x0) * 3, + r, g, b, alphatab[alpha], + run_x1 - run_x0); + } + } + running_sum += steps[k].delta; + if (x1 > run_x1) + { + alpha = (running_sum >> 16) & 0xff; + if (alpha) + art_rgb_run_alpha (linebuf + (run_x1 - x0) * 3, + r, g, b, alphatab[alpha], + x1 - run_x1); + } + } + else + { + alpha = (running_sum >> 16) & 0xff; + if (alpha) + art_rgb_run_alpha (linebuf, + r, g, b, alphatab[alpha], + x1 - x0); + } + + data->buf += data->rowstride; +} + +static void +art_rgb_svp_alpha_opaque_callback (void *callback_data, int y, + int start, + ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtRgbSVPAlphaData *data = (ArtRgbSVPAlphaData *)callback_data; + art_u8 *linebuf; + int run_x0, run_x1; + art_u32 running_sum = start; + int x0, x1; + int k; + art_u8 r, g, b; + int *alphatab; + int alpha; + + linebuf = data->buf; + x0 = data->x0; + x1 = data->x1; + + r = data->r; + g = data->g; + b = data->b; + alphatab = data->alphatab; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + if (run_x1 > x0) + { + alpha = running_sum >> 16; + if (alpha) + { + if (alpha >= 255) + art_rgb_fill_run (linebuf, + r, g, b, + run_x1 - x0); + else + art_rgb_run_alpha (linebuf, + r, g, b, alphatab[alpha], + run_x1 - x0); + } + } + + for (k = 0; k < n_steps - 1; k++) + { + running_sum += steps[k].delta; + run_x0 = run_x1; + run_x1 = steps[k + 1].x; + if (run_x1 > run_x0) + { + alpha = running_sum >> 16; + if (alpha) + { + if (alpha >= 255) + art_rgb_fill_run (linebuf + (run_x0 - x0) * 3, + r, g, b, + run_x1 - run_x0); + else + art_rgb_run_alpha (linebuf + (run_x0 - x0) * 3, + r, g, b, alphatab[alpha], + run_x1 - run_x0); + } + } + } + running_sum += steps[k].delta; + if (x1 > run_x1) + { + alpha = running_sum >> 16; + if (alpha) + { + if (alpha >= 255) + art_rgb_fill_run (linebuf + (run_x1 - x0) * 3, + r, g, b, + x1 - run_x1); + else + art_rgb_run_alpha (linebuf + (run_x1 - x0) * 3, + r, g, b, alphatab[alpha], + x1 - run_x1); + } + } + } + else + { + alpha = running_sum >> 16; + if (alpha) + { + if (alpha >= 255) + art_rgb_fill_run (linebuf, + r, g, b, + x1 - x0); + else + art_rgb_run_alpha (linebuf, + r, g, b, alphatab[alpha], + x1 - x0); + } + } + + data->buf += data->rowstride; +} + +/** + * art_rgb_svp_alpha: Alpha-composite sorted vector path over RGB buffer. + * @svp: The source sorted vector path. + * @x0: Left coordinate of destination rectangle. + * @y0: Top coordinate of destination rectangle. + * @x1: Right coordinate of destination rectangle. + * @y1: Bottom coordinate of destination rectangle. + * @rgba: Color in 0xRRGGBBAA format. + * @buf: Destination RGB buffer. + * @rowstride: Rowstride of @buf buffer. + * @alphagamma: #ArtAlphaGamma for gamma-correcting the compositing. + * + * Renders the shape specified with @svp over the @buf RGB buffer. + * @x1 - @x0 specifies the width, and @y1 - @y0 specifies the height, + * of the rectangle rendered. The new pixels are stored starting at + * the first byte of @buf. Thus, the @x0 and @y0 parameters specify + * an offset within @svp, and may be tweaked as a way of doing + * integer-pixel translations without fiddling with @svp itself. + * + * The @rgba argument specifies the color for the rendering. Pixels of + * entirely 0 winding number are left untouched. Pixels of entirely + * 1 winding number have the color @rgba composited over them (ie, + * are replaced by the red, green, blue components of @rgba if the alpha + * component is 0xff). Pixels of intermediate coverage are interpolated + * according to the rule in @alphagamma, or default to linear if + * @alphagamma is NULL. + **/ +void +art_rgb_svp_alpha (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + art_u32 rgba, + art_u8 *buf, int rowstride, + ArtAlphaGamma *alphagamma) +{ + ArtRgbSVPAlphaData data; + int r, g, b, alpha; + int i; + int a, da; + + r = rgba >> 24; + g = (rgba >> 16) & 0xff; + b = (rgba >> 8) & 0xff; + alpha = rgba & 0xff; + + data.r = r; + data.g = g; + data.b = b; + data.alpha = alpha; + + a = 0x8000; + da = (alpha * 66051 + 0x80) >> 8; /* 66051 equals 2 ^ 32 / (255 * 255) */ + + for (i = 0; i < 256; i++) + { + data.alphatab[i] = a >> 16; + a += da; + } + + data.buf = buf; + data.rowstride = rowstride; + data.x0 = x0; + data.x1 = x1; + if (alpha == 255) + art_svp_render_aa (svp, x0, y0, x1, y1, art_rgb_svp_alpha_opaque_callback, + &data); + else + art_svp_render_aa (svp, x0, y0, x1, y1, art_rgb_svp_alpha_callback, &data); +} + diff --git a/third_party/libart_lgpl/art_rgb_svp.h b/third_party/libart_lgpl/art_rgb_svp.h new file mode 100644 index 000000000..08c8027c0 --- /dev/null +++ b/third_party/libart_lgpl/art_rgb_svp.h @@ -0,0 +1,53 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RGB_SVP_H__ +#define __ART_RGB_SVP_H__ + +/* Render a sorted vector path into an RGB buffer. */ + +#ifdef LIBART_COMPILATION +#include "art_alphagamma.h" +#else +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +void +art_rgb_svp_aa (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + art_u32 fg_color, art_u32 bg_color, + art_u8 *buf, int rowstride, + ArtAlphaGamma *alphagamma); + +void +art_rgb_svp_alpha (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + art_u32 rgba, + art_u8 *buf, int rowstride, + ArtAlphaGamma *alphagamma); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_RGB_SVP_H__ */ diff --git a/third_party/libart_lgpl/art_rgba.c b/third_party/libart_lgpl/art_rgba.c new file mode 100644 index 000000000..85cdb02dd --- /dev/null +++ b/third_party/libart_lgpl/art_rgba.c @@ -0,0 +1,259 @@ +/* + * art_rgba.c: Functions for manipulating RGBA pixel data. + * + * Libart_LGPL - library of basic graphic primitives + * Copyright (C) 2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "config.h" +#include "art_misc.h" +#include "art_rgba.h" + +#define ART_OPTIMIZE_SPACE + +#ifndef ART_OPTIMIZE_SPACE +#include "art_rgba_table.c" +#endif + +/** + * art_rgba_rgba_composite: Composite RGBA image over RGBA buffer. + * @dst: Destination RGBA buffer. + * @src: Source RGBA buffer. + * @n: Number of RGBA pixels to composite. + * + * Composites the RGBA pixels in @dst over the @src buffer. + **/ +void +art_rgba_rgba_composite (art_u8 *dst, const art_u8 *src, int n) +{ + int i; +#ifdef WORDS_BIGENDIAN + art_u32 src_rgba, dst_rgba; +#else + art_u32 src_abgr, dst_abgr; +#endif + art_u8 src_alpha, dst_alpha; + + for (i = 0; i < n; i++) + { +#ifdef WORDS_BIGENDIAN + src_rgba = ((art_u32 *)src)[i]; + src_alpha = src_rgba & 0xff; +#else + src_abgr = ((art_u32 *)src)[i]; + src_alpha = (src_abgr >> 24) & 0xff; +#endif + if (src_alpha) + { + if (src_alpha == 0xff || + ( +#ifdef WORDS_BIGENDIAN + dst_rgba = ((art_u32 *)dst)[i], + dst_alpha = dst_rgba & 0xff, +#else + dst_abgr = ((art_u32 *)dst)[i], + dst_alpha = (dst_abgr >> 24), +#endif + dst_alpha == 0)) +#ifdef WORDS_BIGENDIAN + ((art_u32 *)dst)[i] = src_rgba; +#else + ((art_u32 *)dst)[i] = src_abgr; +#endif + else + { + int r, g, b, a; + int src_r, src_g, src_b; + int dst_r, dst_g, dst_b; + int tmp; + int c; + +#ifdef ART_OPTIMIZE_SPACE + tmp = (255 - src_alpha) * (255 - dst_alpha) + 0x80; + a = 255 - ((tmp + (tmp >> 8)) >> 8); + c = ((src_alpha << 16) + (a >> 1)) / a; +#else + tmp = art_rgba_composite_table[(src_alpha << 8) + dst_alpha]; + c = tmp & 0x1ffff; + a = tmp >> 24; +#endif +#ifdef WORDS_BIGENDIAN + src_r = (src_rgba >> 24) & 0xff; + src_g = (src_rgba >> 16) & 0xff; + src_b = (src_rgba >> 8) & 0xff; + dst_r = (dst_rgba >> 24) & 0xff; + dst_g = (dst_rgba >> 16) & 0xff; + dst_b = (dst_rgba >> 8) & 0xff; +#else + src_r = src_abgr & 0xff; + src_g = (src_abgr >> 8) & 0xff; + src_b = (src_abgr >> 16) & 0xff; + dst_r = dst_abgr & 0xff; + dst_g = (dst_abgr >> 8) & 0xff; + dst_b = (dst_abgr >> 16) & 0xff; +#endif + r = dst_r + (((src_r - dst_r) * c + 0x8000) >> 16); + g = dst_g + (((src_g - dst_g) * c + 0x8000) >> 16); + b = dst_b + (((src_b - dst_b) * c + 0x8000) >> 16); +#ifdef WORDS_BIGENDIAN + ((art_u32 *)dst)[i] = (r << 24) | (g << 16) | (b << 8) | a; +#else + ((art_u32 *)dst)[i] = (a << 24) | (b << 16) | (g << 8) | r; +#endif + } + } +#if 0 + /* it's not clear to me this optimization really wins */ + else + { + /* skip over run of transparent pixels */ + for (; i < n - 1; i++) + { +#ifdef WORDS_BIGENDIAN + src_rgba = ((art_u32 *)src)[i + 1]; + if (src_rgba & 0xff) + break; +#else + src_abgr = ((art_u32 *)src)[i + 1]; + if (src_abgr & 0xff000000) + break; +#endif + } + } +#endif + } +} + +/** + * art_rgba_fill_run: fill an RGBA buffer a solid RGB color. + * @buf: Buffer to fill. + * @r: Red, range 0..255. + * @g: Green, range 0..255. + * @b: Blue, range 0..255. + * @n: Number of RGB triples to fill. + * + * Fills a buffer with @n copies of the (@r, @g, @b) triple, solid + * alpha. Thus, locations @buf (inclusive) through @buf + 4 * @n + * (exclusive) are written. + **/ +void +art_rgba_fill_run (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, int n) +{ + int i; +#ifdef WORDS_BIGENDIAN + art_u32 src_rgba; +#else + art_u32 src_abgr; +#endif + +#ifdef WORDS_BIGENDIAN + src_rgba = (r << 24) | (g << 16) | (b << 8) | 255; +#else + src_abgr = (255 << 24) | (b << 16) | (g << 8) | r; +#endif + for (i = 0; i < n; i++) + { +#ifdef WORDS_BIGENDIAN + ((art_u32 *)buf)[i] = src_rgba; +#else + ((art_u32 *)buf)[i] = src_abgr; +#endif + } +} + +/** + * art_rgba_run_alpha: Render semitransparent color over RGBA buffer. + * @buf: Buffer for rendering. + * @r: Red, range 0..255. + * @g: Green, range 0..255. + * @b: Blue, range 0..255. + * @alpha: Alpha, range 0..255. + * @n: Number of RGB triples to render. + * + * Renders a sequential run of solid (@r, @g, @b) color over @buf with + * opacity @alpha. Note that the range of @alpha is 0..255, in contrast + * to art_rgb_run_alpha, which has a range of 0..256. + **/ +void +art_rgba_run_alpha (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, int alpha, int n) +{ + int i; +#ifdef WORDS_BIGENDIAN + art_u32 src_rgba, dst_rgba; +#else + art_u32 src_abgr, dst_abgr; +#endif + art_u8 dst_alpha; + int a; + int dst_r, dst_g, dst_b; + int tmp; + int c; + +#ifdef WORDS_BIGENDIAN + src_rgba = (r << 24) | (g << 16) | (b << 8) | alpha; +#else + src_abgr = (alpha << 24) | (b << 16) | (g << 8) | r; +#endif + for (i = 0; i < n; i++) + { +#ifdef WORDS_BIGENDIAN + dst_rgba = ((art_u32 *)buf)[i]; + dst_alpha = dst_rgba & 0xff; +#else + dst_abgr = ((art_u32 *)buf)[i]; + dst_alpha = (dst_abgr >> 24) & 0xff; +#endif + if (dst_alpha) + { +#ifdef ART_OPTIMIZE_SPACE + tmp = (255 - alpha) * (255 - dst_alpha) + 0x80; + a = 255 - ((tmp + (tmp >> 8)) >> 8); + c = ((alpha << 16) + (a >> 1)) / a; +#else + tmp = art_rgba_composite_table[(alpha << 8) + dst_alpha]; + c = tmp & 0x1ffff; + a = tmp >> 24; +#endif +#ifdef WORDS_BIGENDIAN + dst_r = (dst_rgba >> 24) & 0xff; + dst_g = (dst_rgba >> 16) & 0xff; + dst_b = (dst_rgba >> 8) & 0xff; +#else + dst_r = dst_abgr & 0xff; + dst_g = (dst_abgr >> 8) & 0xff; + dst_b = (dst_abgr >> 16) & 0xff; +#endif + dst_r += (((r - dst_r) * c + 0x8000) >> 16); + dst_g += (((g - dst_g) * c + 0x8000) >> 16); + dst_b += (((b - dst_b) * c + 0x8000) >> 16); +#ifdef WORDS_BIGENDIAN + ((art_u32 *)buf)[i] = (dst_r << 24) | (dst_g << 16) | (dst_b << 8) | a; +#else + ((art_u32 *)buf)[i] = (a << 24) | (dst_b << 16) | (dst_g << 8) | dst_r; +#endif + } + else + { +#ifdef WORDS_BIGENDIAN + ((art_u32 *)buf)[i] = src_rgba; +#else + ((art_u32 *)buf)[i] = src_abgr; +#endif + } + } +} diff --git a/third_party/libart_lgpl/art_rgba.h b/third_party/libart_lgpl/art_rgba.h new file mode 100644 index 000000000..682d5ae3c --- /dev/null +++ b/third_party/libart_lgpl/art_rgba.h @@ -0,0 +1,43 @@ +/* + * art_rgba.h: Functions for manipulating RGBA pixel data. + * + * Libart_LGPL - library of basic graphic primitives + * Copyright (C) 2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_RGBA_H__ +#define __ART_RGBA_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +void +art_rgba_rgba_composite (art_u8 *dst, const art_u8 *src, int n); + +void +art_rgba_fill_run (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, int n); + +void +art_rgba_run_alpha (art_u8 *buf, art_u8 r, art_u8 g, art_u8 b, int alpha, int n); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif diff --git a/third_party/libart_lgpl/art_svp.c b/third_party/libart_lgpl/art_svp.c new file mode 100644 index 000000000..8859e361c --- /dev/null +++ b/third_party/libart_lgpl/art_svp.c @@ -0,0 +1,149 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Basic constructors and operations for sorted vector paths */ + +#include "art_misc.h" + +#include "art_rect.h" +#include "art_svp.h" + +/* Add a new segment. The arguments can be zero and NULL if the caller + would rather fill them in later. + + We also realloc one auxiliary array of ints of size n_segs if + desired. +*/ +/** + * art_svp_add_segment: Add a segment to an #ArtSVP structure. + * @p_vp: Pointer to where the #ArtSVP structure is stored. + * @pn_segs_max: Pointer to the allocated size of *@p_vp. + * @pn_points_max: Pointer to where auxiliary array is stored. + * @n_points: Number of points for new segment. + * @dir: Direction for new segment; 0 is up, 1 is down. + * @points: Points for new segment. + * @bbox: Bounding box for new segment. + * + * Adds a new segment to an ArtSVP structure. This routine reallocates + * the structure if necessary, updating *@p_vp and *@pn_segs_max as + * necessary. + * + * The new segment is simply added after all other segments. Thus, + * this routine should be called in order consistent with the #ArtSVP + * sorting rules. + * + * If the @bbox argument is given, it is simply stored in the new + * segment. Otherwise (if it is NULL), the bounding box is computed + * from the @points given. + **/ +int +art_svp_add_segment (ArtSVP **p_vp, int *pn_segs_max, + int **pn_points_max, + int n_points, int dir, ArtPoint *points, + ArtDRect *bbox) +{ + int seg_num; + ArtSVP *svp; + ArtSVPSeg *seg; + + svp = *p_vp; + seg_num = svp->n_segs++; + if (*pn_segs_max == seg_num) + { + *pn_segs_max <<= 1; + svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) + + (*pn_segs_max - 1) * sizeof(ArtSVPSeg)); + *p_vp = svp; + if (pn_points_max != NULL) + *pn_points_max = art_renew (*pn_points_max, int, *pn_segs_max); + } + seg = &svp->segs[seg_num]; + seg->n_points = n_points; + seg->dir = dir; + seg->points = points; + if (bbox) + seg->bbox = *bbox; + else if (points) + { + double x_min, x_max; + int i; + + x_min = x_max = points[0].x; + for (i = 1; i < n_points; i++) + { + if (x_min > points[i].x) + x_min = points[i].x; + if (x_max < points[i].x) + x_max = points[i].x; + } + seg->bbox.x0 = x_min; + seg->bbox.y0 = points[0].y; + + seg->bbox.x1 = x_max; + seg->bbox.y1 = points[n_points - 1].y; + } + return seg_num; +} + + +/** + * art_svp_free: Free an #ArtSVP structure. + * @svp: #ArtSVP to free. + * + * Frees an #ArtSVP structure and all the segments in it. + **/ +void +art_svp_free (ArtSVP *svp) +{ + int n_segs = svp->n_segs; + int i; + + for (i = 0; i < n_segs; i++) + art_free (svp->segs[i].points); + art_free (svp); +} + +#define EPSILON 1e-6 + +/** + * art_svp_seg_compare: Compare two segments of an svp. + * @seg1: First segment to compare. + * @seg2: Second segment to compare. + * + * Compares two segments of an svp. Return 1 if @seg2 is below or to the + * right of @seg1, -1 otherwise. The comparison rules are "interesting" + * with respect to numerical robustness, rtfs if in doubt. + **/ +int +art_svp_seg_compare (const void *s1, const void *s2) +{ + const ArtSVPSeg *seg1 = s1; + const ArtSVPSeg *seg2 = s2; + + if (seg1->points[0].y - EPSILON > seg2->points[0].y) return 1; + else if (seg1->points[0].y + EPSILON < seg2->points[0].y) return -1; + else if (seg1->points[0].x - EPSILON > seg2->points[0].x) return 1; + else if (seg1->points[0].x + EPSILON < seg2->points[0].x) return -1; + else if ((seg1->points[1].x - seg1->points[0].x) * + (seg2->points[1].y - seg2->points[0].y) - + (seg1->points[1].y - seg1->points[0].y) * + (seg2->points[1].x - seg2->points[0].x) > 0) return 1; + else return -1; +} + diff --git a/third_party/libart_lgpl/art_svp.h b/third_party/libart_lgpl/art_svp.h new file mode 100644 index 000000000..e7eaba47e --- /dev/null +++ b/third_party/libart_lgpl/art_svp.h @@ -0,0 +1,68 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_SVP_H__ +#define __ART_SVP_H__ + +/* Basic data structures and constructors for sorted vector paths */ + +#ifdef LIBART_COMPILATION +#include "art_rect.h" +#include "art_point.h" +#else +#include +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef struct _ArtSVP ArtSVP; +typedef struct _ArtSVPSeg ArtSVPSeg; + +struct _ArtSVPSeg { + int n_points; + int dir; /* == 0 for "up", 1 for "down" */ + ArtDRect bbox; + ArtPoint *points; +}; + +struct _ArtSVP { + int n_segs; + ArtSVPSeg segs[1]; +}; + +int +art_svp_add_segment (ArtSVP **p_vp, int *pn_segs_max, + int **pn_points_max, + int n_points, int dir, ArtPoint *points, + ArtDRect *bbox); + +void +art_svp_free (ArtSVP *svp); + +int +art_svp_seg_compare (const void *s1, const void *s2); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_SVP_H__ */ diff --git a/third_party/libart_lgpl/art_svp_ops.c b/third_party/libart_lgpl/art_svp_ops.c new file mode 100644 index 000000000..e82202f5b --- /dev/null +++ b/third_party/libart_lgpl/art_svp_ops.c @@ -0,0 +1,325 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#define noVERBOSE + +/* Vector path set operations, over sorted vpaths. */ + +#include "art_misc.h" + +#include "art_svp.h" +#include "art_vpath.h" +#include "art_svp_vpath.h" +#include "art_svp_wind.h" +#include "art_svp_ops.h" +#include "art_vpath_svp.h" + +/* Merge the segments of the two svp's. The resulting svp will share + segments with args passed in, so be super-careful with the + allocation. */ +/** + * art_svp_merge: Merge the segments of two svp's. + * @svp1: One svp to merge. + * @svp2: The other svp to merge. + * + * Merges the segments of two SVP's into a new one. The resulting + * #ArtSVP data structure will share the segments of the argument + * svp's, so it is probably a good idea to free it shallowly, + * especially if the arguments will be freed with art_svp_free(). + * + * Return value: The merged #ArtSVP. + **/ +static ArtSVP * +art_svp_merge (const ArtSVP *svp1, const ArtSVP *svp2) +{ + ArtSVP *svp_new; + int ix; + int ix1, ix2; + + svp_new = (ArtSVP *)art_alloc (sizeof(ArtSVP) + + (svp1->n_segs + svp2->n_segs - 1) * + sizeof(ArtSVPSeg)); + ix1 = 0; + ix2 = 0; + for (ix = 0; ix < svp1->n_segs + svp2->n_segs; ix++) + { + if (ix1 < svp1->n_segs && + (ix2 == svp2->n_segs || + art_svp_seg_compare (&svp1->segs[ix1], &svp2->segs[ix2]) < 1)) + svp_new->segs[ix] = svp1->segs[ix1++]; + else + svp_new->segs[ix] = svp2->segs[ix2++]; + } + + svp_new->n_segs = ix; + return svp_new; +} + +#ifdef VERBOSE + +#define XOFF 50 +#define YOFF 700 + +static void +print_ps_vpath (ArtVpath *vpath) +{ + int i; + + for (i = 0; vpath[i].code != ART_END; i++) + { + switch (vpath[i].code) + { + case ART_MOVETO: + printf ("%g %g moveto\n", XOFF + vpath[i].x, YOFF - vpath[i].y); + break; + case ART_LINETO: + printf ("%g %g lineto\n", XOFF + vpath[i].x, YOFF - vpath[i].y); + break; + default: + break; + } + } + printf ("stroke showpage\n"); +} + +#define DELT 4 + +static void +print_ps_svp (ArtSVP *vpath) +{ + int i, j; + + printf ("%% begin\n"); + for (i = 0; i < vpath->n_segs; i++) + { + printf ("%g setgray\n", vpath->segs[i].dir ? 0.7 : 0); + for (j = 0; j < vpath->segs[i].n_points; j++) + { + printf ("%g %g %s\n", + XOFF + vpath->segs[i].points[j].x, + YOFF - vpath->segs[i].points[j].y, + j ? "lineto" : "moveto"); + } + printf ("%g %g moveto %g %g lineto %g %g lineto %g %g lineto stroke\n", + XOFF + vpath->segs[i].points[0].x - DELT, + YOFF - DELT - vpath->segs[i].points[0].y, + XOFF + vpath->segs[i].points[0].x - DELT, + YOFF - vpath->segs[i].points[0].y, + XOFF + vpath->segs[i].points[0].x + DELT, + YOFF - vpath->segs[i].points[0].y, + XOFF + vpath->segs[i].points[0].x + DELT, + YOFF - DELT - vpath->segs[i].points[0].y); + printf ("%g %g moveto %g %g lineto %g %g lineto %g %g lineto stroke\n", + XOFF + vpath->segs[i].points[j - 1].x - DELT, + YOFF + DELT - vpath->segs[i].points[j - 1].y, + XOFF + vpath->segs[i].points[j - 1].x - DELT, + YOFF - vpath->segs[i].points[j - 1].y, + XOFF + vpath->segs[i].points[j - 1].x + DELT, + YOFF - vpath->segs[i].points[j - 1].y, + XOFF + vpath->segs[i].points[j - 1].x + DELT, + YOFF + DELT - vpath->segs[i].points[j - 1].y); + printf ("stroke\n"); + } + + printf ("showpage\n"); +} +#endif + +static ArtSVP * +art_svp_merge_perturbed (const ArtSVP *svp1, const ArtSVP *svp2) +{ + ArtVpath *vpath1, *vpath2; + ArtVpath *vpath1_p, *vpath2_p; + ArtSVP *svp1_p, *svp2_p; + ArtSVP *svp_new; + + vpath1 = art_vpath_from_svp (svp1); + vpath1_p = art_vpath_perturb (vpath1); + art_free (vpath1); + svp1_p = art_svp_from_vpath (vpath1_p); + art_free (vpath1_p); + + vpath2 = art_vpath_from_svp (svp2); + vpath2_p = art_vpath_perturb (vpath2); + art_free (vpath2); + svp2_p = art_svp_from_vpath (vpath2_p); + art_free (vpath2_p); + + svp_new = art_svp_merge (svp1_p, svp2_p); +#ifdef VERBOSE + print_ps_svp (svp1_p); + print_ps_svp (svp2_p); + print_ps_svp (svp_new); +#endif + art_free (svp1_p); + art_free (svp2_p); + + return svp_new; +} + +/* Compute the union of two vector paths. + + Status of this routine: + + Basic correctness: Seems to work. + + Numerical stability: We cheat (adding random perturbation). Thus, + it seems very likely that no numerical stability problems will be + seen in practice. + + Speed: Would be better if we didn't go to unsorted vector path + and back to add the perturbation. + + Precision: The perturbation fuzzes the coordinates slightly. In + cases of butting segments, razor thin long holes may appear. + +*/ +/** + * art_svp_union: Compute the union of two sorted vector paths. + * @svp1: One sorted vector path. + * @svp2: The other sorted vector path. + * + * Computes the union of the two argument svp's. Given two svp's with + * winding numbers of 0 and 1 everywhere, the resulting winding number + * will be 1 where either (or both) of the argument svp's has a + * winding number 1, 0 otherwise. The result is newly allocated. + * + * Currently, this routine has accuracy problems pending the + * implementation of the new intersector. + * + * Return value: The union of @svp1 and @svp2. + **/ +ArtSVP * +art_svp_union (const ArtSVP *svp1, const ArtSVP *svp2) +{ + ArtSVP *svp3, *svp4, *svp_new; + + svp3 = art_svp_merge_perturbed (svp1, svp2); + svp4 = art_svp_uncross (svp3); + art_svp_free (svp3); + + svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_POSITIVE); +#ifdef VERBOSE + print_ps_svp (svp4); + print_ps_svp (svp_new); +#endif + art_svp_free (svp4); + return svp_new; +} + +/* Compute the intersection of two vector paths. + + Status of this routine: + + Basic correctness: Seems to work. + + Numerical stability: We cheat (adding random perturbation). Thus, + it seems very likely that no numerical stability problems will be + seen in practice. + + Speed: Would be better if we didn't go to unsorted vector path + and back to add the perturbation. + + Precision: The perturbation fuzzes the coordinates slightly. In + cases of butting segments, razor thin long isolated segments may + appear. + +*/ + +/** + * art_svp_intersect: Compute the intersection of two sorted vector paths. + * @svp1: One sorted vector path. + * @svp2: The other sorted vector path. + * + * Computes the intersection of the two argument svp's. Given two + * svp's with winding numbers of 0 and 1 everywhere, the resulting + * winding number will be 1 where both of the argument svp's has a + * winding number 1, 0 otherwise. The result is newly allocated. + * + * Currently, this routine has accuracy problems pending the + * implementation of the new intersector. + * + * Return value: The intersection of @svp1 and @svp2. + **/ +ArtSVP * +art_svp_intersect (const ArtSVP *svp1, const ArtSVP *svp2) +{ + ArtSVP *svp3, *svp4, *svp_new; + + svp3 = art_svp_merge_perturbed (svp1, svp2); + svp4 = art_svp_uncross (svp3); + art_svp_free (svp3); + + svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_INTERSECT); + art_svp_free (svp4); + return svp_new; +} + +/* Compute the symmetric difference of two vector paths. + + Status of this routine: + + Basic correctness: Seems to work. + + Numerical stability: We cheat (adding random perturbation). Thus, + it seems very likely that no numerical stability problems will be + seen in practice. + + Speed: We could do a lot better by scanning through the svp + representations and culling out any segments that are exactly + identical. It would also be better if we didn't go to unsorted + vector path and back to add the perturbation. + + Precision: Awful. In the case of inputs which are similar (the + common case for canvas display), the entire outline is "hairy." In + addition, the perturbation fuzzes the coordinates slightly. It can + be used as a conservative approximation. + +*/ + +/** + * art_svp_diff: Compute the symmetric difference of two sorted vector paths. + * @svp1: One sorted vector path. + * @svp2: The other sorted vector path. + * + * Computes the symmetric of the two argument svp's. Given two svp's + * with winding numbers of 0 and 1 everywhere, the resulting winding + * number will be 1 where either, but not both, of the argument svp's + * has a winding number 1, 0 otherwise. The result is newly allocated. + * + * Currently, this routine has accuracy problems pending the + * implementation of the new intersector. + * + * Return value: The symmetric difference of @svp1 and @svp2. + **/ +ArtSVP * +art_svp_diff (const ArtSVP *svp1, const ArtSVP *svp2) +{ + ArtSVP *svp3, *svp4, *svp_new; + + svp3 = art_svp_merge_perturbed (svp1, svp2); + svp4 = art_svp_uncross (svp3); + art_svp_free (svp3); + + svp_new = art_svp_rewind_uncrossed (svp4, ART_WIND_RULE_ODDEVEN); + art_svp_free (svp4); + return svp_new; +} + +/* todo: implement minus */ diff --git a/third_party/libart_lgpl/art_svp_ops.h b/third_party/libart_lgpl/art_svp_ops.h new file mode 100644 index 000000000..4e0cb7f7a --- /dev/null +++ b/third_party/libart_lgpl/art_svp_ops.h @@ -0,0 +1,38 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_SVP_OPS_H__ +#define __ART_SVP_OPS_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +/* Vector path set operations, over sorted vpaths. */ + +ArtSVP *art_svp_union (const ArtSVP *svp1, const ArtSVP *svp2); +ArtSVP *art_svp_intersect (const ArtSVP *svp1, const ArtSVP *svp2); +ArtSVP *art_svp_diff (const ArtSVP *svp1, const ArtSVP *svp2); +ArtSVP *art_svp_minus (const ArtSVP *svp1, const ArtSVP *svp2); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_SVP_OPS_H__ */ diff --git a/third_party/libart_lgpl/art_svp_point.c b/third_party/libart_lgpl/art_svp_point.c new file mode 100644 index 000000000..365d3d9f7 --- /dev/null +++ b/third_party/libart_lgpl/art_svp_point.c @@ -0,0 +1,142 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1999 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" + +#include "art_svp.h" +#include "art_svp_point.h" + +/* Determine whether a point is inside, or near, an svp. */ + +/* return winding number of point wrt svp */ +/** + * art_svp_point_wind: Determine winding number of a point with respect to svp. + * @svp: The svp. + * @x: The X coordinate of the point. + * @y: The Y coordinate of the point. + * + * Determine the winding number of the point @x, @y with respect to @svp. + * + * Return value: the winding number. + **/ +int +art_svp_point_wind (ArtSVP *svp, double x, double y) +{ + int i, j; + int wind = 0; + + for (i = 0; i < svp->n_segs; i++) + { + ArtSVPSeg *seg = &svp->segs[i]; + + if (seg->bbox.y0 > y) + break; + + if (seg->bbox.y1 > y) + { + if (seg->bbox.x1 < x) + wind += seg->dir ? 1 : -1; + else if (seg->bbox.x0 <= x) + { + double x0, y0, x1, y1, dx, dy; + + for (j = 0; j < seg->n_points - 1; j++) + { + if (seg->points[j + 1].y > y) + break; + } + x0 = seg->points[j].x; + y0 = seg->points[j].y; + x1 = seg->points[j + 1].x; + y1 = seg->points[j + 1].y; + + dx = x1 - x0; + dy = y1 - y0; + if ((x - x0) * dy > (y - y0) * dx) + wind += seg->dir ? 1 : -1; + } + } + } + + return wind; +} + +/** + * art_svp_point_dist: Determine distance between point and svp. + * @svp: The svp. + * @x: The X coordinate of the point. + * @y: The Y coordinate of the point. + * + * Determines the distance of the point @x, @y to the closest edge in + * @svp. A large number is returned if @svp is empty. + * + * Return value: the distance. + **/ +double +art_svp_point_dist (ArtSVP *svp, double x, double y) +{ + int i, j; + double dist_sq; + double best_sq = -1; + + for (i = 0; i < svp->n_segs; i++) + { + ArtSVPSeg *seg = &svp->segs[i]; + for (j = 0; j < seg->n_points - 1; j++) + { + double x0 = seg->points[j].x; + double y0 = seg->points[j].y; + double x1 = seg->points[j + 1].x; + double y1 = seg->points[j + 1].y; + + double dx = x1 - x0; + double dy = y1 - y0; + + double dxx0 = x - x0; + double dyy0 = y - y0; + + double dot = dxx0 * dx + dyy0 * dy; + + if (dot < 0) + dist_sq = dxx0 * dxx0 + dyy0 * dyy0; + else + { + double rr = dx * dx + dy * dy; + + if (dot > rr) + dist_sq = (x - x1) * (x - x1) + (y - y1) * (y - y1); + else + { + double perp = (y - y0) * dx - (x - x0) * dy; + + dist_sq = perp * perp / rr; + } + } + if (best_sq < 0 || dist_sq < best_sq) + best_sq = dist_sq; + } + } + + if (best_sq >= 0) + return sqrt (best_sq); + else + return 1e12; +} + diff --git a/third_party/libart_lgpl/art_svp_point.h b/third_party/libart_lgpl/art_svp_point.h new file mode 100644 index 000000000..1be84adf6 --- /dev/null +++ b/third_party/libart_lgpl/art_svp_point.h @@ -0,0 +1,43 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1999 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_SVP_POINT_H__ +#define __ART_SVP_POINT_H__ + +/* Determine whether a point is inside, or near, an svp. */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +int +art_svp_point_wind (ArtSVP *svp, double x, double y); + +double +art_svp_point_dist (ArtSVP *svp, double x, double y); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_SVP_H__ */ + + + + diff --git a/third_party/libart_lgpl/art_svp_render_aa.c b/third_party/libart_lgpl/art_svp_render_aa.c new file mode 100644 index 000000000..7b9e04aca --- /dev/null +++ b/third_party/libart_lgpl/art_svp_render_aa.c @@ -0,0 +1,728 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* The spiffy antialiased renderer for sorted vector paths. */ + +#include +#include "art_misc.h" + +#include "art_rect.h" +#include "art_svp.h" + +#include "art_svp_render_aa.h" + +struct _ArtSVPRenderAAIter { + const ArtSVP *svp; + int x0, x1; + int y; + int seg_ix; + + int *active_segs; + int n_active_segs; + int *cursor; + double *seg_x; + double *seg_dx; + + ArtSVPRenderAAStep *steps; + int n_steps_max; +}; + +static void +art_svp_render_insert_active (int i, int *active_segs, int n_active_segs, + double *seg_x, double *seg_dx) +{ + int j; + double x; + int tmp1, tmp2; + + /* this is a cheap hack to get ^'s sorted correctly */ + x = seg_x[i] + 0.001 * seg_dx[i]; + for (j = 0; j < n_active_segs && seg_x[active_segs[j]] < x; j++); + + tmp1 = i; + while (j < n_active_segs) + { + tmp2 = active_segs[j]; + active_segs[j] = tmp1; + tmp1 = tmp2; + j++; + } + active_segs[j] = tmp1; +} + +static void +art_svp_render_delete_active (int *active_segs, int j, int n_active_segs) +{ + int k; + + for (k = j; k < n_active_segs; k++) + active_segs[k] = active_segs[k + 1]; +} + +static int +art_svp_render_step_compare (const void *s1, const void *s2) +{ + const ArtSVPRenderAAStep *step1 = s1; + const ArtSVPRenderAAStep *step2 = s2; + + return step1->x - step2->x; +} + +#define EPSILON 1e-6 + +/* Render the sorted vector path in the given rectangle, antialiased. + + This interface uses a callback for the actual pixel rendering. The + callback is called y1 - y0 times (once for each scan line). The y + coordinate is given as an argument for convenience (it could be + stored in the callback's private data and incremented on each + call). + + The rendered polygon is represented in a semi-runlength format: a + start value and a sequence of "steps". Each step has an x + coordinate and a value delta. The resulting value at position x is + equal to the sum of the start value and all step delta values for + which the step x coordinate is less than or equal to x. An + efficient algorithm will traverse the steps left to right, keeping + a running sum. + + All x coordinates in the steps are guaranteed to be x0 <= x < x1. + (This guarantee is a change from the gfonted vpaar renderer, and is + designed to simplify the callback). + + The value 0x8000 represents 0% coverage by the polygon, while + 0xff8000 represents 100% coverage. This format is designed so that + >> 16 results in a standard 0x00..0xff value range, with nice + rounding. + + Status of this routine: + + Basic correctness: OK + + Numerical stability: pretty good, although probably not + bulletproof. + + Speed: Needs more aggressive culling of bounding boxes. Can + probably speed up the [x0,x1) clipping of step values. Can do more + of the step calculation in fixed point. + + Precision: No known problems, although it should be tested + thoroughly, especially for symmetry. + +*/ + +ArtSVPRenderAAIter * +art_svp_render_aa_iter (const ArtSVP *svp, + int x0, int y0, int x1, int y1) +{ + ArtSVPRenderAAIter *iter = art_new (ArtSVPRenderAAIter, 1); + + iter->svp = svp; + iter->y = y0; + iter->x0 = x0; + iter->x1 = x1; + iter->seg_ix = 0; + + iter->active_segs = art_new (int, svp->n_segs); + iter->cursor = art_new (int, svp->n_segs); + iter->seg_x = art_new (double, svp->n_segs); + iter->seg_dx = art_new (double, svp->n_segs); + + iter->n_steps_max = 256; + iter->steps = art_new (ArtSVPRenderAAStep, iter->n_steps_max); + + iter->n_active_segs = 0; + + return iter; +} + +void +art_svp_render_aa_iter_step (ArtSVPRenderAAIter *iter, int *p_start, + ArtSVPRenderAAStep **p_steps, int *p_n_steps) +{ + const ArtSVP *svp = iter->svp; + int *active_segs = iter->active_segs; + int n_active_segs = iter->n_active_segs; + int *cursor = iter->cursor; + double *seg_x = iter->seg_x; + double *seg_dx = iter->seg_dx; + int i = iter->seg_ix; + int j; + int x0 = iter->x0; + int x1 = iter->x1; + int y = iter->y; + int seg_index; + + int x; + ArtSVPRenderAAStep *steps = iter->steps; + int n_steps; + int n_steps_max = iter->n_steps_max; + double y_top, y_bot; + double x_top, x_bot; + double x_min, x_max; + int ix_min, ix_max; + double delta; /* delta should be int too? */ + int last, this; + int xdelta; + double rslope, drslope; + int start; + const ArtSVPSeg *seg; + int curs; + double dy; + + /* insert new active segments */ + for (; i < svp->n_segs && svp->segs[i].bbox.y0 < y + 1; i++) + { + if (svp->segs[i].bbox.y1 > y && + svp->segs[i].bbox.x0 < x1) + { + seg = &svp->segs[i]; + /* move cursor to topmost vector which overlaps [y,y+1) */ + for (curs = 0; seg->points[curs + 1].y < y; curs++); + cursor[i] = curs; + dy = seg->points[curs + 1].y - seg->points[curs].y; + if (fabs (dy) >= EPSILON) + seg_dx[i] = (seg->points[curs + 1].x - seg->points[curs].x) / + dy; + else + seg_dx[i] = 1e12; + seg_x[i] = seg->points[curs].x + + (y - seg->points[curs].y) * seg_dx[i]; + art_svp_render_insert_active (i, active_segs, n_active_segs++, + seg_x, seg_dx); + } + } + + n_steps = 0; + + /* render the runlengths, advancing and deleting as we go */ + start = 0x8000; + + for (j = 0; j < n_active_segs; j++) + { + seg_index = active_segs[j]; + seg = &svp->segs[seg_index]; + curs = cursor[seg_index]; + while (curs != seg->n_points - 1 && + seg->points[curs].y < y + 1) + { + y_top = y; + if (y_top < seg->points[curs].y) + y_top = seg->points[curs].y; + y_bot = y + 1; + if (y_bot > seg->points[curs + 1].y) + y_bot = seg->points[curs + 1].y; + if (y_top != y_bot) { + delta = (seg->dir ? 16711680.0 : -16711680.0) * + (y_bot - y_top); + x_top = seg_x[seg_index] + (y_top - y) * seg_dx[seg_index]; + x_bot = seg_x[seg_index] + (y_bot - y) * seg_dx[seg_index]; + if (x_top < x_bot) + { + x_min = x_top; + x_max = x_bot; + } + else + { + x_min = x_bot; + x_max = x_top; + } + ix_min = floor (x_min); + ix_max = floor (x_max); + if (ix_min >= x1) + { + /* skip; it starts to the right of the render region */ + } + else if (ix_max < x0) + /* it ends to the left of the render region */ + start += delta; + else if (ix_min == ix_max) + { + /* case 1, antialias a single pixel */ + if (n_steps + 2 > n_steps_max) + { + art_expand (steps, ArtSVPRenderAAStep, n_steps_max); + iter->steps = steps; + iter->n_steps_max = n_steps_max; + } + xdelta = (ix_min + 1 - (x_min + x_max) * 0.5) * delta; + steps[n_steps].x = ix_min; + steps[n_steps].delta = xdelta; + n_steps++; + if (ix_min + 1 < x1) + { + xdelta = delta - xdelta; + steps[n_steps].x = ix_min + 1; + steps[n_steps].delta = xdelta; + n_steps++; + } + } + else + { + /* case 2, antialias a run */ + if (n_steps + ix_max + 2 - ix_min > n_steps_max) + { + do + n_steps_max <<= 1; + while (n_steps + ix_max + 2 - ix_min > n_steps_max); + steps = art_renew (steps, ArtSVPRenderAAStep, + n_steps_max); + iter->steps = steps; + iter->n_steps_max = n_steps_max; + } + rslope = 1.0 / fabs (seg_dx[seg_index]); + drslope = delta * rslope; + last = + drslope * 0.5 * + (ix_min + 1 - x_min) * (ix_min + 1 - x_min); + xdelta = last; + if (ix_min >= x0) + { + steps[n_steps].x = ix_min; + steps[n_steps].delta = last; + n_steps++; + x = ix_min + 1; + } + else + { + start += last; + x = x0; + } + for (; x < x1 && x < ix_max; x++) + { + this = (seg->dir ? 16711680.0 : -16711680.0) * rslope * + (x + 0.5 - x_min); + xdelta = this - last; + last = this; + steps[n_steps].x = x; + steps[n_steps].delta = xdelta; + n_steps++; + } + if (x < x1) + { + this = + delta * (1 - 0.5 * + (x_max - ix_max) * (x_max - ix_max) * + rslope); + xdelta = this - last; + last = this; + steps[n_steps].x = ix_max; + steps[n_steps].delta = xdelta; + n_steps++; + if (x + 1 < x1) + { + xdelta = delta - last; + steps[n_steps].x = ix_max + 1; + steps[n_steps].delta = xdelta; + n_steps++; + } + } + } + } + curs++; + if (curs != seg->n_points - 1 && + seg->points[curs].y < y + 1) + { + dy = seg->points[curs + 1].y - seg->points[curs].y; + if (fabs (dy) >= EPSILON) + seg_dx[seg_index] = (seg->points[curs + 1].x - + seg->points[curs].x) / dy; + else + seg_dx[seg_index] = 1e12; + seg_x[seg_index] = seg->points[curs].x + + (y - seg->points[curs].y) * seg_dx[seg_index]; + } + /* break here, instead of duplicating predicate in while? */ + } + if (seg->points[curs].y >= y + 1) + { + curs--; + cursor[seg_index] = curs; + seg_x[seg_index] += seg_dx[seg_index]; + } + else + { + art_svp_render_delete_active (active_segs, j--, + --n_active_segs); + } + } + + /* sort the steps */ + if (n_steps) + qsort (steps, n_steps, sizeof(ArtSVPRenderAAStep), + art_svp_render_step_compare); + + *p_start = start; + *p_steps = steps; + *p_n_steps = n_steps; + + iter->seg_ix = i; + iter->n_active_segs = n_active_segs; + iter->y++; +} + +void +art_svp_render_aa_iter_done (ArtSVPRenderAAIter *iter) +{ + art_free (iter->steps); + + art_free (iter->seg_dx); + art_free (iter->seg_x); + art_free (iter->cursor); + art_free (iter->active_segs); + art_free (iter); +} + +#if 0 +/** + * art_svp_render_aa: Render SVP antialiased. + * @svp: The #ArtSVP to render. + * @x0: Left coordinate of destination rectangle. + * @y0: Top coordinate of destination rectangle. + * @x1: Right coordinate of destination rectangle. + * @y1: Bottom coordinate of destination rectangle. + * @callback: The callback which actually paints the pixels. + * @callback_data: Private data for @callback. + * + * Renders the sorted vector path in the given rectangle, antialiased. + * + * This interface uses a callback for the actual pixel rendering. The + * callback is called @y1 - @y0 times (once for each scan line). The y + * coordinate is given as an argument for convenience (it could be + * stored in the callback's private data and incremented on each + * call). + * + * The rendered polygon is represented in a semi-runlength format: a + * start value and a sequence of "steps". Each step has an x + * coordinate and a value delta. The resulting value at position x is + * equal to the sum of the start value and all step delta values for + * which the step x coordinate is less than or equal to x. An + * efficient algorithm will traverse the steps left to right, keeping + * a running sum. + * + * All x coordinates in the steps are guaranteed to be @x0 <= x < @x1. + * (This guarantee is a change from the gfonted vpaar renderer from + * which this routine is derived, and is designed to simplify the + * callback). + * + * The value 0x8000 represents 0% coverage by the polygon, while + * 0xff8000 represents 100% coverage. This format is designed so that + * >> 16 results in a standard 0x00..0xff value range, with nice + * rounding. + * + **/ +void +art_svp_render_aa (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + void (*callback) (void *callback_data, + int y, + int start, + ArtSVPRenderAAStep *steps, int n_steps), + void *callback_data) +{ + int *active_segs; + int n_active_segs; + int *cursor; + double *seg_x; + double *seg_dx; + int i, j; + int y; + int seg_index; + + int x; + ArtSVPRenderAAStep *steps; + int n_steps; + int n_steps_max; + double y_top, y_bot; + double x_top, x_bot; + double x_min, x_max; + int ix_min, ix_max; + double delta; /* delta should be int too? */ + int last, this; + int xdelta; + double rslope, drslope; + int start; + const ArtSVPSeg *seg; + int curs; + double dy; + + active_segs = art_new (int, svp->n_segs); + cursor = art_new (int, svp->n_segs); + seg_x = art_new (double, svp->n_segs); + seg_dx = art_new (double, svp->n_segs); + + n_steps_max = 256; + steps = art_new (ArtSVPRenderAAStep, n_steps_max); + + n_active_segs = 0; + + i = 0; + /* iterate through the scanlines */ + for (y = y0; y < y1; y++) + { + /* insert new active segments */ + for (; i < svp->n_segs && svp->segs[i].bbox.y0 < y + 1; i++) + { + if (svp->segs[i].bbox.y1 > y && + svp->segs[i].bbox.x0 < x1) + { + seg = &svp->segs[i]; + /* move cursor to topmost vector which overlaps [y,y+1) */ + for (curs = 0; seg->points[curs + 1].y < y; curs++); + cursor[i] = curs; + dy = seg->points[curs + 1].y - seg->points[curs].y; + if (fabs (dy) >= EPSILON) + seg_dx[i] = (seg->points[curs + 1].x - seg->points[curs].x) / + dy; + else + seg_dx[i] = 1e12; + seg_x[i] = seg->points[curs].x + + (y - seg->points[curs].y) * seg_dx[i]; + art_svp_render_insert_active (i, active_segs, n_active_segs++, + seg_x, seg_dx); + } + } + + n_steps = 0; + + /* render the runlengths, advancing and deleting as we go */ + start = 0x8000; + + for (j = 0; j < n_active_segs; j++) + { + seg_index = active_segs[j]; + seg = &svp->segs[seg_index]; + curs = cursor[seg_index]; + while (curs != seg->n_points - 1 && + seg->points[curs].y < y + 1) + { + y_top = y; + if (y_top < seg->points[curs].y) + y_top = seg->points[curs].y; + y_bot = y + 1; + if (y_bot > seg->points[curs + 1].y) + y_bot = seg->points[curs + 1].y; + if (y_top != y_bot) { + delta = (seg->dir ? 16711680.0 : -16711680.0) * + (y_bot - y_top); + x_top = seg_x[seg_index] + (y_top - y) * seg_dx[seg_index]; + x_bot = seg_x[seg_index] + (y_bot - y) * seg_dx[seg_index]; + if (x_top < x_bot) + { + x_min = x_top; + x_max = x_bot; + } + else + { + x_min = x_bot; + x_max = x_top; + } + ix_min = floor (x_min); + ix_max = floor (x_max); + if (ix_min >= x1) + { + /* skip; it starts to the right of the render region */ + } + else if (ix_max < x0) + /* it ends to the left of the render region */ + start += delta; + else if (ix_min == ix_max) + { + /* case 1, antialias a single pixel */ + if (n_steps + 2 > n_steps_max) + art_expand (steps, ArtSVPRenderAAStep, n_steps_max); + xdelta = (ix_min + 1 - (x_min + x_max) * 0.5) * delta; + steps[n_steps].x = ix_min; + steps[n_steps].delta = xdelta; + n_steps++; + if (ix_min + 1 < x1) + { + xdelta = delta - xdelta; + steps[n_steps].x = ix_min + 1; + steps[n_steps].delta = xdelta; + n_steps++; + } + } + else + { + /* case 2, antialias a run */ + if (n_steps + ix_max + 2 - ix_min > n_steps_max) + { + do + n_steps_max <<= 1; + while (n_steps + ix_max + 2 - ix_min > n_steps_max); + steps = art_renew (steps, ArtSVPRenderAAStep, + n_steps_max); + } + rslope = 1.0 / fabs (seg_dx[seg_index]); + drslope = delta * rslope; + last = + drslope * 0.5 * + (ix_min + 1 - x_min) * (ix_min + 1 - x_min); + xdelta = last; + if (ix_min >= x0) + { + steps[n_steps].x = ix_min; + steps[n_steps].delta = last; + n_steps++; + x = ix_min + 1; + } + else + { + start += last; + x = x0; + } + for (; x < x1 && x < ix_max; x++) + { + this = (seg->dir ? 16711680.0 : -16711680.0) * rslope * + (x + 0.5 - x_min); + xdelta = this - last; + last = this; + steps[n_steps].x = x; + steps[n_steps].delta = xdelta; + n_steps++; + } + if (x < x1) + { + this = + delta * (1 - 0.5 * + (x_max - ix_max) * (x_max - ix_max) * + rslope); + xdelta = this - last; + last = this; + steps[n_steps].x = ix_max; + steps[n_steps].delta = xdelta; + n_steps++; + if (x + 1 < x1) + { + xdelta = delta - last; + steps[n_steps].x = ix_max + 1; + steps[n_steps].delta = xdelta; + n_steps++; + } + } + } + } + curs++; + if (curs != seg->n_points - 1 && + seg->points[curs].y < y + 1) + { + dy = seg->points[curs + 1].y - seg->points[curs].y; + if (fabs (dy) >= EPSILON) + seg_dx[seg_index] = (seg->points[curs + 1].x - + seg->points[curs].x) / dy; + else + seg_dx[seg_index] = 1e12; + seg_x[seg_index] = seg->points[curs].x + + (y - seg->points[curs].y) * seg_dx[seg_index]; + } + /* break here, instead of duplicating predicate in while? */ + } + if (seg->points[curs].y >= y + 1) + { + curs--; + cursor[seg_index] = curs; + seg_x[seg_index] += seg_dx[seg_index]; + } + else + { + art_svp_render_delete_active (active_segs, j--, + --n_active_segs); + } + } + + /* sort the steps */ + if (n_steps) + qsort (steps, n_steps, sizeof(ArtSVPRenderAAStep), + art_svp_render_step_compare); + + (*callback) (callback_data, y, start, steps, n_steps); + } + + art_free (steps); + + art_free (seg_dx); + art_free (seg_x); + art_free (cursor); + art_free (active_segs); +} +#endif + +/** + * art_svp_render_aa: Render SVP antialiased. + * @svp: The #ArtSVP to render. + * @x0: Left coordinate of destination rectangle. + * @y0: Top coordinate of destination rectangle. + * @x1: Right coordinate of destination rectangle. + * @y1: Bottom coordinate of destination rectangle. + * @callback: The callback which actually paints the pixels. + * @callback_data: Private data for @callback. + * + * Renders the sorted vector path in the given rectangle, antialiased. + * + * This interface uses a callback for the actual pixel rendering. The + * callback is called @y1 - @y0 times (once for each scan line). The y + * coordinate is given as an argument for convenience (it could be + * stored in the callback's private data and incremented on each + * call). + * + * The rendered polygon is represented in a semi-runlength format: a + * start value and a sequence of "steps". Each step has an x + * coordinate and a value delta. The resulting value at position x is + * equal to the sum of the start value and all step delta values for + * which the step x coordinate is less than or equal to x. An + * efficient algorithm will traverse the steps left to right, keeping + * a running sum. + * + * All x coordinates in the steps are guaranteed to be @x0 <= x < @x1. + * (This guarantee is a change from the gfonted vpaar renderer from + * which this routine is derived, and is designed to simplify the + * callback). + * + * The value 0x8000 represents 0% coverage by the polygon, while + * 0xff8000 represents 100% coverage. This format is designed so that + * >> 16 results in a standard 0x00..0xff value range, with nice + * rounding. + * + **/ +void +art_svp_render_aa (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + void (*callback) (void *callback_data, + int y, + int start, + ArtSVPRenderAAStep *steps, int n_steps), + void *callback_data) +{ + ArtSVPRenderAAIter *iter; + int y; + int start; + ArtSVPRenderAAStep *steps; + int n_steps; + + iter = art_svp_render_aa_iter (svp, x0, y0, x1, y1); + + for (y = y0; y < y1; y++) + { + art_svp_render_aa_iter_step (iter, &start, &steps, &n_steps); + (*callback) (callback_data, y, start, steps, n_steps); + } + + art_svp_render_aa_iter_done (iter); +} diff --git a/third_party/libart_lgpl/art_svp_render_aa.h b/third_party/libart_lgpl/art_svp_render_aa.h new file mode 100644 index 000000000..28e4407dd --- /dev/null +++ b/third_party/libart_lgpl/art_svp_render_aa.h @@ -0,0 +1,61 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_SVP_RENDER_AA_H__ +#define __ART_SVP_RENDER_AA_H__ + +/* The spiffy antialiased renderer for sorted vector paths. */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef struct _ArtSVPRenderAAStep ArtSVPRenderAAStep; +typedef struct _ArtSVPRenderAAIter ArtSVPRenderAAIter; + +struct _ArtSVPRenderAAStep { + int x; + int delta; /* stored with 16 fractional bits */ +}; + +ArtSVPRenderAAIter * +art_svp_render_aa_iter (const ArtSVP *svp, + int x0, int y0, int x1, int y1); + +void +art_svp_render_aa_iter_step (ArtSVPRenderAAIter *iter, int *p_start, + ArtSVPRenderAAStep **p_steps, int *p_n_steps); + +void +art_svp_render_aa_iter_done (ArtSVPRenderAAIter *iter); + +void +art_svp_render_aa (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + void (*callback) (void *callback_data, + int y, + int start, + ArtSVPRenderAAStep *steps, int n_steps), + void *callback_data); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_SVP_RENDER_AA_H__ */ diff --git a/third_party/libart_lgpl/art_svp_vpath.c b/third_party/libart_lgpl/art_svp_vpath.c new file mode 100644 index 000000000..cfde90f72 --- /dev/null +++ b/third_party/libart_lgpl/art_svp_vpath.c @@ -0,0 +1,213 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Sort vector paths into sorted vector paths */ + +#include +#include + +#include "art_misc.h" + +#include "art_vpath.h" +#include "art_svp.h" +#include "art_svp_vpath.h" + + +/* reverse a list of points in place */ +static void +reverse_points (ArtPoint *points, int n_points) +{ + int i; + ArtPoint tmp_p; + + for (i = 0; i < (n_points >> 1); i++) + { + tmp_p = points[i]; + points[i] = points[n_points - (i + 1)]; + points[n_points - (i + 1)] = tmp_p; + } +} + +/** + * art_svp_from_vpath: Convert a vpath to a sorted vector path. + * @vpath: #ArtVPath to convert. + * + * Converts a vector path into sorted vector path form. The svp form is + * more efficient for rendering and other vector operations. + * + * Basically, the implementation is to traverse the vector path, + * generating a new segment for each "run" of points in the vector + * path with monotonically increasing Y values. All the resulting + * values are then sorted. + * + * Note: I'm not sure that the sorting rule is correct with respect + * to numerical stability issues. + * + * Return value: Resulting sorted vector path. + **/ +ArtSVP * +art_svp_from_vpath (ArtVpath *vpath) +{ + int n_segs, n_segs_max; + ArtSVP *svp; + int dir; + int new_dir; + int i; + ArtPoint *points; + int n_points, n_points_max; + double x, y; + double x_min, x_max; + + n_segs = 0; + n_segs_max = 16; + svp = (ArtSVP *)art_alloc (sizeof(ArtSVP) + + (n_segs_max - 1) * sizeof(ArtSVPSeg)); + + dir = 0; + n_points = 0; + n_points_max = 0; + points = NULL; + i = 0; + + x = y = 0; /* unnecessary, given "first code must not be LINETO" invariant, + but it makes gcc -Wall -ansi -pedantic happier */ + x_min = x_max = 0; /* same */ + + while (vpath[i].code != ART_END) { + if (vpath[i].code == ART_MOVETO || vpath[i].code == ART_MOVETO_OPEN) + { + if (points != NULL && n_points >= 2) + { + if (n_segs == n_segs_max) + { + n_segs_max <<= 1; + svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) + + (n_segs_max - 1) * + sizeof(ArtSVPSeg)); + } + svp->segs[n_segs].n_points = n_points; + svp->segs[n_segs].dir = (dir > 0); + if (dir < 0) + reverse_points (points, n_points); + svp->segs[n_segs].points = points; + svp->segs[n_segs].bbox.x0 = x_min; + svp->segs[n_segs].bbox.x1 = x_max; + svp->segs[n_segs].bbox.y0 = points[0].y; + svp->segs[n_segs].bbox.y1 = points[n_points - 1].y; + n_segs++; + points = NULL; + } + + if (points == NULL) + { + n_points_max = 4; + points = art_new (ArtPoint, n_points_max); + } + + n_points = 1; + points[0].x = x = vpath[i].x; + points[0].y = y = vpath[i].y; + x_min = x; + x_max = x; + dir = 0; + } + else /* must be LINETO */ + { + new_dir = (vpath[i].y > y || + (vpath[i].y == y && vpath[i].x > x)) ? 1 : -1; + if (dir && dir != new_dir) + { + /* new segment */ + x = points[n_points - 1].x; + y = points[n_points - 1].y; + if (n_segs == n_segs_max) + { + n_segs_max <<= 1; + svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) + + (n_segs_max - 1) * + sizeof(ArtSVPSeg)); + } + svp->segs[n_segs].n_points = n_points; + svp->segs[n_segs].dir = (dir > 0); + if (dir < 0) + reverse_points (points, n_points); + svp->segs[n_segs].points = points; + svp->segs[n_segs].bbox.x0 = x_min; + svp->segs[n_segs].bbox.x1 = x_max; + svp->segs[n_segs].bbox.y0 = points[0].y; + svp->segs[n_segs].bbox.y1 = points[n_points - 1].y; + n_segs++; + + n_points = 1; + n_points_max = 4; + points = art_new (ArtPoint, n_points_max); + points[0].x = x; + points[0].y = y; + x_min = x; + x_max = x; + } + + if (points != NULL) + { + if (n_points == n_points_max) + art_expand (points, ArtPoint, n_points_max); + points[n_points].x = x = vpath[i].x; + points[n_points].y = y = vpath[i].y; + if (x < x_min) x_min = x; + else if (x > x_max) x_max = x; + n_points++; + } + dir = new_dir; + } + i++; + } + + if (points != NULL) + { + if (n_points >= 2) + { + if (n_segs == n_segs_max) + { + n_segs_max <<= 1; + svp = (ArtSVP *)art_realloc (svp, sizeof(ArtSVP) + + (n_segs_max - 1) * + sizeof(ArtSVPSeg)); + } + svp->segs[n_segs].n_points = n_points; + svp->segs[n_segs].dir = (dir > 0); + if (dir < 0) + reverse_points (points, n_points); + svp->segs[n_segs].points = points; + svp->segs[n_segs].bbox.x0 = x_min; + svp->segs[n_segs].bbox.x1 = x_max; + svp->segs[n_segs].bbox.y0 = points[0].y; + svp->segs[n_segs].bbox.y1 = points[n_points - 1].y; + n_segs++; + } + else + art_free (points); + } + + svp->n_segs = n_segs; + + qsort (&svp->segs, n_segs, sizeof (ArtSVPSeg), art_svp_seg_compare); + + return svp; +} + diff --git a/third_party/libart_lgpl/art_svp_vpath.h b/third_party/libart_lgpl/art_svp_vpath.h new file mode 100644 index 000000000..42b700d90 --- /dev/null +++ b/third_party/libart_lgpl/art_svp_vpath.h @@ -0,0 +1,42 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_SVP_VPATH_H__ +#define __ART_SVP_VPATH_H__ + +#ifdef LIBART_COMPILATION +#include "art_vpath.h" +#else +#include +#endif + +/* Sort vector paths into sorted vector paths. */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +ArtSVP * +art_svp_from_vpath (ArtVpath *vpath); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_SVP_VPATH_H__ */ diff --git a/third_party/libart_lgpl/art_svp_vpath_stroke.c b/third_party/libart_lgpl/art_svp_vpath_stroke.c new file mode 100644 index 000000000..5eea3099d --- /dev/null +++ b/third_party/libart_lgpl/art_svp_vpath_stroke.c @@ -0,0 +1,698 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + + +#include +#include + +#include "art_misc.h" + +#include "art_vpath.h" +#include "art_svp.h" +#include "art_svp_wind.h" +#include "art_svp_vpath.h" +#include "art_svp_vpath_stroke.h" + +#define EPSILON 1e-6 +#define EPSILON_2 1e-12 + +#define yes_OPTIMIZE_INNER + +/* Render an arc segment starting at (xc + x0, yc + y0) to (xc + x1, + yc + y1), centered at (xc, yc), and with given radius. Both x0^2 + + y0^2 and x1^2 + y1^2 should be equal to radius^2. + + A positive value of radius means curve to the left, negative means + curve to the right. +*/ +static void +art_svp_vpath_stroke_arc (ArtVpath **p_vpath, int *pn, int *pn_max, + double xc, double yc, + double x0, double y0, + double x1, double y1, + double radius, + double flatness) +{ + double theta; + double th_0, th_1; + int n_pts; + int i; + double aradius; + + aradius = fabs (radius); + theta = 2 * M_SQRT2 * sqrt (flatness / aradius); + th_0 = atan2 (y0, x0); + th_1 = atan2 (y1, x1); + if (radius > 0) + { + /* curve to the left */ + if (th_0 < th_1) th_0 += M_PI * 2; + n_pts = ceil ((th_0 - th_1) / theta); + } + else + { + /* curve to the right */ + if (th_1 < th_0) th_1 += M_PI * 2; + n_pts = ceil ((th_1 - th_0) / theta); + } +#ifdef VERBOSE + printf ("start %f %f; th_0 = %f, th_1 = %f, r = %f, theta = %f\n", x0, y0, th_0, th_1, radius, theta); +#endif + art_vpath_add_point (p_vpath, pn, pn_max, + ART_LINETO, xc + x0, yc + y0); + for (i = 1; i < n_pts; i++) + { + theta = th_0 + (th_1 - th_0) * i / n_pts; + art_vpath_add_point (p_vpath, pn, pn_max, + ART_LINETO, xc + cos (theta) * aradius, + yc + sin (theta) * aradius); +#ifdef VERBOSE + printf ("mid %f %f\n", cos (theta) * radius, sin (theta) * radius); +#endif + } + art_vpath_add_point (p_vpath, pn, pn_max, + ART_LINETO, xc + x1, yc + y1); +#ifdef VERBOSE + printf ("end %f %f\n", x1, y1); +#endif +} + +/* Assume that forw and rev are at point i0. Bring them to i1, + joining with the vector i1 - i2. + + This used to be true, but isn't now that the stroke_raw code is + filtering out (near)zero length vectors: {It so happens that all + invocations of this function maintain the precondition i1 = i0 + 1, + so we could decrease the number of arguments by one. We haven't + done that here, though.} + + forw is to the line's right and rev is to its left. + + Precondition: no zero-length vectors, otherwise a divide by + zero will happen. */ +static void +render_seg (ArtVpath **p_forw, int *pn_forw, int *pn_forw_max, + ArtVpath **p_rev, int *pn_rev, int *pn_rev_max, + ArtVpath *vpath, int i0, int i1, int i2, + ArtPathStrokeJoinType join, + double line_width, double miter_limit, double flatness) +{ + double dx0, dy0; + double dx1, dy1; + double dlx0, dly0; + double dlx1, dly1; + double dmx, dmy; + double dmr2; + double scale; + double cross; + +#ifdef VERBOSE + printf ("join style = %d\n", join); +#endif + + /* The vectors of the lines from i0 to i1 and i1 to i2. */ + dx0 = vpath[i1].x - vpath[i0].x; + dy0 = vpath[i1].y - vpath[i0].y; + + dx1 = vpath[i2].x - vpath[i1].x; + dy1 = vpath[i2].y - vpath[i1].y; + + /* Set dl[xy]0 to the vector from i0 to i1, rotated counterclockwise + 90 degrees, and scaled to the length of line_width. */ + scale = line_width / sqrt (dx0 * dx0 + dy0 * dy0); + dlx0 = dy0 * scale; + dly0 = -dx0 * scale; + + /* Set dl[xy]1 to the vector from i1 to i2, rotated counterclockwise + 90 degrees, and scaled to the length of line_width. */ + scale = line_width / sqrt (dx1 * dx1 + dy1 * dy1); + dlx1 = dy1 * scale; + dly1 = -dx1 * scale; + +#ifdef VERBOSE + printf ("%% render_seg: (%g, %g) - (%g, %g) - (%g, %g)\n", + vpath[i0].x, vpath[i0].y, + vpath[i1].x, vpath[i1].y, + vpath[i2].x, vpath[i2].y); + + printf ("%% render_seg: d[xy]0 = (%g, %g), dl[xy]0 = (%g, %g)\n", + dx0, dy0, dlx0, dly0); + + printf ("%% render_seg: d[xy]1 = (%g, %g), dl[xy]1 = (%g, %g)\n", + dx1, dy1, dlx1, dly1); +#endif + + /* now, forw's last point is expected to be colinear along d[xy]0 + to point i0 - dl[xy]0, and rev with i0 + dl[xy]0. */ + + /* positive for positive area (i.e. left turn) */ + cross = dx1 * dy0 - dx0 * dy1; + + dmx = (dlx0 + dlx1) * 0.5; + dmy = (dly0 + dly1) * 0.5; + dmr2 = dmx * dmx + dmy * dmy; + + if (join == ART_PATH_STROKE_JOIN_MITER && + dmr2 * miter_limit * miter_limit < line_width * line_width) + join = ART_PATH_STROKE_JOIN_BEVEL; + + /* the case when dmr2 is zero or very small bothers me + (i.e. near a 180 degree angle) */ + scale = line_width * line_width / dmr2; + dmx *= scale; + dmy *= scale; + + if (cross * cross < EPSILON_2 && dx0 * dx1 + dy0 * dy1 >= 0) + { + /* going straight */ +#ifdef VERBOSE + printf ("%% render_seg: straight\n"); +#endif + art_vpath_add_point (p_forw, pn_forw, pn_forw_max, + ART_LINETO, vpath[i1].x - dlx0, vpath[i1].y - dly0); + art_vpath_add_point (p_rev, pn_rev, pn_rev_max, + ART_LINETO, vpath[i1].x + dlx0, vpath[i1].y + dly0); + } + else if (cross > 0) + { + /* left turn, forw is outside and rev is inside */ + +#ifdef VERBOSE + printf ("%% render_seg: left\n"); +#endif + if ( +#ifdef NO_OPTIMIZE_INNER + 0 && +#endif + /* check that i1 + dm[xy] is inside i0-i1 rectangle */ + (dx0 + dmx) * dx0 + (dy0 + dmy) * dy0 > 0 && + /* and that i1 + dm[xy] is inside i1-i2 rectangle */ + ((dx1 - dmx) * dx1 + (dy1 - dmy) * dy1 > 0) +#ifdef PEDANTIC_INNER + && + /* check that i1 + dl[xy]1 is inside i0-i1 rectangle */ + (dx0 + dlx1) * dx0 + (dy0 + dly1) * dy0 > 0 && + /* and that i1 + dl[xy]0 is inside i1-i2 rectangle */ + ((dx1 - dlx0) * dx1 + (dy1 - dly0) * dy1 > 0) +#endif + ) + { + /* can safely add single intersection point */ + art_vpath_add_point (p_rev, pn_rev, pn_rev_max, + ART_LINETO, vpath[i1].x + dmx, vpath[i1].y + dmy); + } + else + { + /* need to loop-de-loop the inside */ + art_vpath_add_point (p_rev, pn_rev, pn_rev_max, + ART_LINETO, vpath[i1].x + dlx0, vpath[i1].y + dly0); + art_vpath_add_point (p_rev, pn_rev, pn_rev_max, + ART_LINETO, vpath[i1].x, vpath[i1].y); + art_vpath_add_point (p_rev, pn_rev, pn_rev_max, + ART_LINETO, vpath[i1].x + dlx1, vpath[i1].y + dly1); + } + + if (join == ART_PATH_STROKE_JOIN_BEVEL) + { + /* bevel */ + art_vpath_add_point (p_forw, pn_forw, pn_forw_max, + ART_LINETO, vpath[i1].x - dlx0, vpath[i1].y - dly0); + art_vpath_add_point (p_forw, pn_forw, pn_forw_max, + ART_LINETO, vpath[i1].x - dlx1, vpath[i1].y - dly1); + } + else if (join == ART_PATH_STROKE_JOIN_MITER) + { + art_vpath_add_point (p_forw, pn_forw, pn_forw_max, + ART_LINETO, vpath[i1].x - dmx, vpath[i1].y - dmy); + } + else if (join == ART_PATH_STROKE_JOIN_ROUND) + art_svp_vpath_stroke_arc (p_forw, pn_forw, pn_forw_max, + vpath[i1].x, vpath[i1].y, + -dlx0, -dly0, + -dlx1, -dly1, + line_width, + flatness); + } + else + { + /* right turn, rev is outside and forw is inside */ +#ifdef VERBOSE + printf ("%% render_seg: right\n"); +#endif + + if ( +#ifdef NO_OPTIMIZE_INNER + 0 && +#endif + /* check that i1 - dm[xy] is inside i0-i1 rectangle */ + (dx0 - dmx) * dx0 + (dy0 - dmy) * dy0 > 0 && + /* and that i1 - dm[xy] is inside i1-i2 rectangle */ + ((dx1 + dmx) * dx1 + (dy1 + dmy) * dy1 > 0) +#ifdef PEDANTIC_INNER + && + /* check that i1 - dl[xy]1 is inside i0-i1 rectangle */ + (dx0 - dlx1) * dx0 + (dy0 - dly1) * dy0 > 0 && + /* and that i1 - dl[xy]0 is inside i1-i2 rectangle */ + ((dx1 + dlx0) * dx1 + (dy1 + dly0) * dy1 > 0) +#endif + ) + { + /* can safely add single intersection point */ + art_vpath_add_point (p_forw, pn_forw, pn_forw_max, + ART_LINETO, vpath[i1].x - dmx, vpath[i1].y - dmy); + } + else + { + /* need to loop-de-loop the inside */ + art_vpath_add_point (p_forw, pn_forw, pn_forw_max, + ART_LINETO, vpath[i1].x - dlx0, vpath[i1].y - dly0); + art_vpath_add_point (p_forw, pn_forw, pn_forw_max, + ART_LINETO, vpath[i1].x, vpath[i1].y); + art_vpath_add_point (p_forw, pn_forw, pn_forw_max, + ART_LINETO, vpath[i1].x - dlx1, vpath[i1].y - dly1); + } + + if (join == ART_PATH_STROKE_JOIN_BEVEL) + { + /* bevel */ + art_vpath_add_point (p_rev, pn_rev, pn_rev_max, + ART_LINETO, vpath[i1].x + dlx0, vpath[i1].y + dly0); + art_vpath_add_point (p_rev, pn_rev, pn_rev_max, + ART_LINETO, vpath[i1].x + dlx1, vpath[i1].y + dly1); + } + else if (join == ART_PATH_STROKE_JOIN_MITER) + { + art_vpath_add_point (p_rev, pn_rev, pn_rev_max, + ART_LINETO, vpath[i1].x + dmx, vpath[i1].y + dmy); + } + else if (join == ART_PATH_STROKE_JOIN_ROUND) + art_svp_vpath_stroke_arc (p_rev, pn_rev, pn_rev_max, + vpath[i1].x, vpath[i1].y, + dlx0, dly0, + dlx1, dly1, + -line_width, + flatness); + + } +} + +/* caps i1, under the assumption of a vector from i0 */ +static void +render_cap (ArtVpath **p_result, int *pn_result, int *pn_result_max, + ArtVpath *vpath, int i0, int i1, + ArtPathStrokeCapType cap, double line_width, double flatness) +{ + double dx0, dy0; + double dlx0, dly0; + double scale; + int n_pts; + int i; + + dx0 = vpath[i1].x - vpath[i0].x; + dy0 = vpath[i1].y - vpath[i0].y; + + /* Set dl[xy]0 to the vector from i0 to i1, rotated counterclockwise + 90 degrees, and scaled to the length of line_width. */ + scale = line_width / sqrt (dx0 * dx0 + dy0 * dy0); + dlx0 = dy0 * scale; + dly0 = -dx0 * scale; + +#ifdef VERBOSE + printf ("cap style = %d\n", cap); +#endif + + switch (cap) + { + case ART_PATH_STROKE_CAP_BUTT: + art_vpath_add_point (p_result, pn_result, pn_result_max, + ART_LINETO, vpath[i1].x - dlx0, vpath[i1].y - dly0); + art_vpath_add_point (p_result, pn_result, pn_result_max, + ART_LINETO, vpath[i1].x + dlx0, vpath[i1].y + dly0); + break; + case ART_PATH_STROKE_CAP_ROUND: + n_pts = ceil (M_PI / (2.0 * M_SQRT2 * sqrt (flatness / line_width))); + art_vpath_add_point (p_result, pn_result, pn_result_max, + ART_LINETO, vpath[i1].x - dlx0, vpath[i1].y - dly0); + for (i = 1; i < n_pts; i++) + { + double theta, c_th, s_th; + + theta = M_PI * i / n_pts; + c_th = cos (theta); + s_th = sin (theta); + art_vpath_add_point (p_result, pn_result, pn_result_max, + ART_LINETO, + vpath[i1].x - dlx0 * c_th - dly0 * s_th, + vpath[i1].y - dly0 * c_th + dlx0 * s_th); + } + art_vpath_add_point (p_result, pn_result, pn_result_max, + ART_LINETO, vpath[i1].x + dlx0, vpath[i1].y + dly0); + break; + case ART_PATH_STROKE_CAP_SQUARE: + art_vpath_add_point (p_result, pn_result, pn_result_max, + ART_LINETO, + vpath[i1].x - dlx0 - dly0, + vpath[i1].y - dly0 + dlx0); + art_vpath_add_point (p_result, pn_result, pn_result_max, + ART_LINETO, + vpath[i1].x + dlx0 - dly0, + vpath[i1].y + dly0 + dlx0); + break; + } +} + +/** + * art_svp_from_vpath_raw: Stroke a vector path, raw version + * @vpath: #ArtVPath to stroke. + * @join: Join style. + * @cap: Cap style. + * @line_width: Width of stroke. + * @miter_limit: Miter limit. + * @flatness: Flatness. + * + * Exactly the same as art_svp_vpath_stroke(), except that the resulting + * stroke outline may self-intersect and have regions of winding number + * greater than 1. + * + * Return value: Resulting raw stroked outline in svp format. + **/ +ArtVpath * +art_svp_vpath_stroke_raw (ArtVpath *vpath, + ArtPathStrokeJoinType join, + ArtPathStrokeCapType cap, + double line_width, + double miter_limit, + double flatness) +{ + int begin_idx, end_idx; + int i; + ArtVpath *forw, *rev; + int n_forw, n_rev; + int n_forw_max, n_rev_max; + ArtVpath *result; + int n_result, n_result_max; + double half_lw = 0.5 * line_width; + int closed; + int last, this, next, second; + double dx, dy; + + n_forw_max = 16; + forw = art_new (ArtVpath, n_forw_max); + + n_rev_max = 16; + rev = art_new (ArtVpath, n_rev_max); + + n_result = 0; + n_result_max = 16; + result = art_new (ArtVpath, n_result_max); + + for (begin_idx = 0; vpath[begin_idx].code != ART_END; begin_idx = end_idx) + { + n_forw = 0; + n_rev = 0; + + closed = (vpath[begin_idx].code == ART_MOVETO); + + /* we don't know what the first point joins with until we get to the + last point and see if it's closed. So we start with the second + line in the path. + + Note: this is not strictly true (we now know it's closed from + the opening pathcode), but why fix code that isn't broken? + */ + + this = begin_idx; + /* skip over identical points at the beginning of the subpath */ + for (i = this + 1; vpath[i].code == ART_LINETO; i++) + { + dx = vpath[i].x - vpath[this].x; + dy = vpath[i].y - vpath[this].y; + if (dx * dx + dy * dy > EPSILON_2) + break; + } + next = i; + second = next; + + /* invariant: this doesn't coincide with next */ + while (vpath[next].code == ART_LINETO) + { + last = this; + this = next; + /* skip over identical points after the beginning of the subpath */ + for (i = this + 1; vpath[i].code == ART_LINETO; i++) + { + dx = vpath[i].x - vpath[this].x; + dy = vpath[i].y - vpath[this].y; + if (dx * dx + dy * dy > EPSILON_2) + break; + } + next = i; + if (vpath[next].code != ART_LINETO) + { + /* reached end of path */ + /* make "closed" detection conform to PostScript + semantics (i.e. explicit closepath code rather than + just the fact that end of the path is the beginning) */ + if (closed && + vpath[this].x == vpath[begin_idx].x && + vpath[this].y == vpath[begin_idx].y) + { + int j; + + /* path is closed, render join to beginning */ + render_seg (&forw, &n_forw, &n_forw_max, + &rev, &n_rev, &n_rev_max, + vpath, last, this, second, + join, half_lw, miter_limit, flatness); + +#ifdef VERBOSE + printf ("%% forw %d, rev %d\n", n_forw, n_rev); +#endif + /* do forward path */ + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_MOVETO, forw[n_forw - 1].x, + forw[n_forw - 1].y); + for (j = 0; j < n_forw; j++) + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_LINETO, forw[j].x, + forw[j].y); + + /* do reverse path, reversed */ + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_MOVETO, rev[0].x, + rev[0].y); + for (j = n_rev - 1; j >= 0; j--) + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_LINETO, rev[j].x, + rev[j].y); + } + else + { + /* path is open */ + int j; + + /* add to forw rather than result to ensure that + forw has at least one point. */ + render_cap (&forw, &n_forw, &n_forw_max, + vpath, last, this, + cap, half_lw, flatness); + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_MOVETO, forw[0].x, + forw[0].y); + for (j = 1; j < n_forw; j++) + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_LINETO, forw[j].x, + forw[j].y); + for (j = n_rev - 1; j >= 0; j--) + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_LINETO, rev[j].x, + rev[j].y); + render_cap (&result, &n_result, &n_result_max, + vpath, second, begin_idx, + cap, half_lw, flatness); + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_LINETO, forw[0].x, + forw[0].y); + } + } + else + render_seg (&forw, &n_forw, &n_forw_max, + &rev, &n_rev, &n_rev_max, + vpath, last, this, next, + join, half_lw, miter_limit, flatness); + } + end_idx = next; + } + + art_free (forw); + art_free (rev); +#ifdef VERBOSE + printf ("%% n_result = %d\n", n_result); +#endif + art_vpath_add_point (&result, &n_result, &n_result_max, ART_END, 0, 0); + return result; +} + +#define noVERBOSE + +#ifdef VERBOSE + +#define XOFF 50 +#define YOFF 700 + +static void +print_ps_vpath (ArtVpath *vpath) +{ + int i; + + for (i = 0; vpath[i].code != ART_END; i++) + { + switch (vpath[i].code) + { + case ART_MOVETO: + printf ("%g %g moveto\n", XOFF + vpath[i].x, YOFF - vpath[i].y); + break; + case ART_LINETO: + printf ("%g %g lineto\n", XOFF + vpath[i].x, YOFF - vpath[i].y); + break; + default: + break; + } + } + printf ("stroke showpage\n"); +} + +static void +print_ps_svp (ArtSVP *vpath) +{ + int i, j; + + printf ("%% begin\n"); + for (i = 0; i < vpath->n_segs; i++) + { + printf ("%g setgray\n", vpath->segs[i].dir ? 0.7 : 0); + for (j = 0; j < vpath->segs[i].n_points; j++) + { + printf ("%g %g %s\n", + XOFF + vpath->segs[i].points[j].x, + YOFF - vpath->segs[i].points[j].y, + j ? "lineto" : "moveto"); + } + printf ("stroke\n"); + } + + printf ("showpage\n"); +} +#endif + +/* Render a vector path into a stroked outline. + + Status of this routine: + + Basic correctness: Only miter and bevel line joins are implemented, + and only butt line caps. Otherwise, seems to be fine. + + Numerical stability: We cheat (adding random perturbation). Thus, + it seems very likely that no numerical stability problems will be + seen in practice. + + Speed: Should be pretty good. + + Precision: The perturbation fuzzes the coordinates slightly, + but not enough to be visible. */ +/** + * art_svp_vpath_stroke: Stroke a vector path. + * @vpath: #ArtVPath to stroke. + * @join: Join style. + * @cap: Cap style. + * @line_width: Width of stroke. + * @miter_limit: Miter limit. + * @flatness: Flatness. + * + * Computes an svp representing the stroked outline of @vpath. The + * width of the stroked line is @line_width. + * + * Lines are joined according to the @join rule. Possible values are + * ART_PATH_STROKE_JOIN_MITER (for mitered joins), + * ART_PATH_STROKE_JOIN_ROUND (for round joins), and + * ART_PATH_STROKE_JOIN_BEVEL (for bevelled joins). The mitered join + * is converted to a bevelled join if the miter would extend to a + * distance of more than @miter_limit * @line_width from the actual + * join point. + * + * If there are open subpaths, the ends of these subpaths are capped + * according to the @cap rule. Possible values are + * ART_PATH_STROKE_CAP_BUTT (squared cap, extends exactly to end + * point), ART_PATH_STROKE_CAP_ROUND (rounded half-circle centered at + * the end point), and ART_PATH_STROKE_CAP_SQUARE (squared cap, + * extending half @line_width past the end point). + * + * The @flatness parameter controls the accuracy of the rendering. It + * is most important for determining the number of points to use to + * approximate circular arcs for round lines and joins. In general, the + * resulting vector path will be within @flatness pixels of the "ideal" + * path containing actual circular arcs. I reserve the right to use + * the @flatness parameter to convert bevelled joins to miters for very + * small turn angles, as this would reduce the number of points in the + * resulting outline path. + * + * The resulting path is "clean" with respect to self-intersections, i.e. + * the winding number is 0 or 1 at each point. + * + * Return value: Resulting stroked outline in svp format. + **/ +ArtSVP * +art_svp_vpath_stroke (ArtVpath *vpath, + ArtPathStrokeJoinType join, + ArtPathStrokeCapType cap, + double line_width, + double miter_limit, + double flatness) +{ + ArtVpath *vpath_stroke, *vpath2; + ArtSVP *svp, *svp2, *svp3; + + vpath_stroke = art_svp_vpath_stroke_raw (vpath, join, cap, + line_width, miter_limit, flatness); +#ifdef VERBOSE + print_ps_vpath (vpath_stroke); +#endif + vpath2 = art_vpath_perturb (vpath_stroke); +#ifdef VERBOSE + print_ps_vpath (vpath2); +#endif + art_free (vpath_stroke); + svp = art_svp_from_vpath (vpath2); +#ifdef VERBOSE + print_ps_svp (svp); +#endif + art_free (vpath2); + svp2 = art_svp_uncross (svp); +#ifdef VERBOSE + print_ps_svp (svp2); +#endif + art_svp_free (svp); + svp3 = art_svp_rewind_uncrossed (svp2, ART_WIND_RULE_NONZERO); +#ifdef VERBOSE + print_ps_svp (svp3); +#endif + art_svp_free (svp2); + + return svp3; +} diff --git a/third_party/libart_lgpl/art_svp_vpath_stroke.h b/third_party/libart_lgpl/art_svp_vpath_stroke.h new file mode 100644 index 000000000..dec3cb1f4 --- /dev/null +++ b/third_party/libart_lgpl/art_svp_vpath_stroke.h @@ -0,0 +1,62 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_SVP_VPATH_STROKE_H__ +#define __ART_SVP_VPATH_STROKE_H__ + +/* Sort vector paths into sorted vector paths. */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef enum { + ART_PATH_STROKE_JOIN_MITER, + ART_PATH_STROKE_JOIN_ROUND, + ART_PATH_STROKE_JOIN_BEVEL +} ArtPathStrokeJoinType; + +typedef enum { + ART_PATH_STROKE_CAP_BUTT, + ART_PATH_STROKE_CAP_ROUND, + ART_PATH_STROKE_CAP_SQUARE +} ArtPathStrokeCapType; + +ArtSVP * +art_svp_vpath_stroke (ArtVpath *vpath, + ArtPathStrokeJoinType join, + ArtPathStrokeCapType cap, + double line_width, + double miter_limit, + double flatness); + +/* This version may have winding numbers exceeding 1. */ +ArtVpath * +art_svp_vpath_stroke_raw (ArtVpath *vpath, + ArtPathStrokeJoinType join, + ArtPathStrokeCapType cap, + double line_width, + double miter_limit, + double flatness); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_SVP_VPATH_STROKE_H__ */ diff --git a/third_party/libart_lgpl/art_svp_wind.c b/third_party/libart_lgpl/art_svp_wind.c new file mode 100644 index 000000000..c58169aff --- /dev/null +++ b/third_party/libart_lgpl/art_svp_wind.c @@ -0,0 +1,1538 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Primitive intersection and winding number operations on sorted + vector paths. + + These routines are internal to libart, used to construct operations + like intersection, union, and difference. */ + + +#include /* for printf of debugging info */ +#include /* for memcpy */ +#include +#include "art_misc.h" + +#include "art_rect.h" +#include "art_svp.h" +#include "art_svp_wind.h" + +#define noVERBOSE + +#define PT_EQ(p1,p2) ((p1).x == (p2).x && (p1).y == (p2).y) + +#define PT_CLOSE(p1,p2) (fabs ((p1).x - (p2).x) < 1e-6 && fabs ((p1).y - (p2).y) < 1e-6) + +/* return nonzero and set *p to the intersection point if the lines + z0-z1 and z2-z3 intersect each other. */ +static int +intersect_lines (ArtPoint z0, ArtPoint z1, ArtPoint z2, ArtPoint z3, + ArtPoint *p) +{ + double a01, b01, c01; + double a23, b23, c23; + double d0, d1, d2, d3; + double det; + + /* if the vectors share an endpoint, they don't intersect */ + if (PT_EQ (z0, z2) || PT_EQ (z0, z3) || PT_EQ (z1, z2) || PT_EQ (z1, z3)) + return 0; + +#if 0 + if (PT_CLOSE (z0, z2) || PT_CLOSE (z0, z3) || PT_CLOSE (z1, z2) || PT_CLOSE (z1, z3)) + return 0; +#endif + + /* find line equations ax + by + c = 0 */ + a01 = z0.y - z1.y; + b01 = z1.x - z0.x; + c01 = -(z0.x * a01 + z0.y * b01); + /* = -((z0.y - z1.y) * z0.x + (z1.x - z0.x) * z0.y) + = (z1.x * z0.y - z1.y * z0.x) */ + + d2 = a01 * z2.x + b01 * z2.y + c01; + d3 = a01 * z3.x + b01 * z3.y + c01; + if ((d2 > 0) == (d3 > 0)) + return 0; + + a23 = z2.y - z3.y; + b23 = z3.x - z2.x; + c23 = -(z2.x * a23 + z2.y * b23); + + d0 = a23 * z0.x + b23 * z0.y + c23; + d1 = a23 * z1.x + b23 * z1.y + c23; + if ((d0 > 0) == (d1 > 0)) + return 0; + + /* now we definitely know that the lines intersect */ + /* solve the two linear equations ax + by + c = 0 */ + det = 1.0 / (a01 * b23 - a23 * b01); + p->x = det * (c23 * b01 - c01 * b23); + p->y = det * (c01 * a23 - c23 * a01); + + return 1; +} + +#define EPSILON 1e-6 + +static double +trap_epsilon (double v) +{ + const double epsilon = EPSILON; + + if (v < epsilon && v > -epsilon) return 0; + else return v; +} + +/* Determine the order of line segments z0-z1 and z2-z3. + Return +1 if z2-z3 lies entirely to the right of z0-z1, + -1 if entirely to the left, + or 0 if overlap. + + The case analysis in this function is quite ugly. The fact that it's + almost 200 lines long is ridiculous. + + Ok, so here's the plan to cut it down: + + First, do a bounding line comparison on the x coordinates. This is pretty + much the common case, and should go quickly. It also takes care of the + case where both lines are horizontal. + + Then, do d0 and d1 computation, but only if a23 is nonzero. + + Finally, do d2 and d3 computation, but only if a01 is nonzero. + + Fall through to returning 0 (this will happen when both lines are + horizontal and they overlap). + */ +static int +x_order (ArtPoint z0, ArtPoint z1, ArtPoint z2, ArtPoint z3) +{ + double a01, b01, c01; + double a23, b23, c23; + double d0, d1, d2, d3; + + if (z0.y == z1.y) + { + if (z2.y == z3.y) + { + double x01min, x01max; + double x23min, x23max; + + if (z0.x > z1.x) + { + x01min = z1.x; + x01max = z0.x; + } + else + { + x01min = z0.x; + x01max = z1.x; + } + + if (z2.x > z3.x) + { + x23min = z3.x; + x23max = z2.x; + } + else + { + x23min = z2.x; + x23max = z3.x; + } + + if (x23min >= x01max) return 1; + else if (x01min >= x23max) return -1; + else return 0; + } + else + { + /* z0-z1 is horizontal, z2-z3 isn't */ + a23 = z2.y - z3.y; + b23 = z3.x - z2.x; + c23 = -(z2.x * a23 + z2.y * b23); + + if (z3.y < z2.y) + { + a23 = -a23; + b23 = -b23; + c23 = -c23; + } + + d0 = trap_epsilon (a23 * z0.x + b23 * z0.y + c23); + d1 = trap_epsilon (a23 * z1.x + b23 * z1.y + c23); + + if (d0 > 0) + { + if (d1 >= 0) return 1; + else return 0; + } + else if (d0 == 0) + { + if (d1 > 0) return 1; + else if (d1 < 0) return -1; + else printf ("case 1 degenerate\n"); + return 0; + } + else /* d0 < 0 */ + { + if (d1 <= 0) return -1; + else return 0; + } + } + } + else if (z2.y == z3.y) + { + /* z2-z3 is horizontal, z0-z1 isn't */ + a01 = z0.y - z1.y; + b01 = z1.x - z0.x; + c01 = -(z0.x * a01 + z0.y * b01); + /* = -((z0.y - z1.y) * z0.x + (z1.x - z0.x) * z0.y) + = (z1.x * z0.y - z1.y * z0.x) */ + + if (z1.y < z0.y) + { + a01 = -a01; + b01 = -b01; + c01 = -c01; + } + + d2 = trap_epsilon (a01 * z2.x + b01 * z2.y + c01); + d3 = trap_epsilon (a01 * z3.x + b01 * z3.y + c01); + + if (d2 > 0) + { + if (d3 >= 0) return -1; + else return 0; + } + else if (d2 == 0) + { + if (d3 > 0) return -1; + else if (d3 < 0) return 1; + else printf ("case 2 degenerate\n"); + return 0; + } + else /* d2 < 0 */ + { + if (d3 <= 0) return 1; + else return 0; + } + } + + /* find line equations ax + by + c = 0 */ + a01 = z0.y - z1.y; + b01 = z1.x - z0.x; + c01 = -(z0.x * a01 + z0.y * b01); + /* = -((z0.y - z1.y) * z0.x + (z1.x - z0.x) * z0.y) + = -(z1.x * z0.y - z1.y * z0.x) */ + + if (a01 > 0) + { + a01 = -a01; + b01 = -b01; + c01 = -c01; + } + /* so now, (a01, b01) points to the left, thus a01 * x + b01 * y + c01 + is negative if the point lies to the right of the line */ + + d2 = trap_epsilon (a01 * z2.x + b01 * z2.y + c01); + d3 = trap_epsilon (a01 * z3.x + b01 * z3.y + c01); + if (d2 > 0) + { + if (d3 >= 0) return -1; + } + else if (d2 == 0) + { + if (d3 > 0) return -1; + else if (d3 < 0) return 1; + else + fprintf (stderr, "colinear!\n"); + } + else /* d2 < 0 */ + { + if (d3 <= 0) return 1; + } + + a23 = z2.y - z3.y; + b23 = z3.x - z2.x; + c23 = -(z2.x * a23 + z2.y * b23); + + if (a23 > 0) + { + a23 = -a23; + b23 = -b23; + c23 = -c23; + } + d0 = trap_epsilon (a23 * z0.x + b23 * z0.y + c23); + d1 = trap_epsilon (a23 * z1.x + b23 * z1.y + c23); + if (d0 > 0) + { + if (d1 >= 0) return 1; + } + else if (d0 == 0) + { + if (d1 > 0) return 1; + else if (d1 < 0) return -1; + else + fprintf (stderr, "colinear!\n"); + } + else /* d0 < 0 */ + { + if (d1 <= 0) return -1; + } + + return 0; +} + +/* similar to x_order, but to determine whether point z0 + epsilon lies to + the left of the line z2-z3 or to the right */ +static int +x_order_2 (ArtPoint z0, ArtPoint z1, ArtPoint z2, ArtPoint z3) +{ + double a23, b23, c23; + double d0, d1; + + a23 = z2.y - z3.y; + b23 = z3.x - z2.x; + c23 = -(z2.x * a23 + z2.y * b23); + + if (a23 > 0) + { + a23 = -a23; + b23 = -b23; + c23 = -c23; + } + + d0 = a23 * z0.x + b23 * z0.y + c23; + + if (d0 > EPSILON) + return -1; + else if (d0 < -EPSILON) + return 1; + + d1 = a23 * z1.x + b23 * z1.y + c23; + if (d1 > EPSILON) + return -1; + else if (d1 < -EPSILON) + return 1; + + if (z0.x <= z2.x && z1.x <= z2.x && z0.x <= z3.x && z1.x <= z3.x) + return -1; + if (z0.x >= z2.x && z1.x >= z2.x && z0.x >= z3.x && z1.x >= z3.x) + return 1; + + fprintf (stderr, "x_order_2: colinear!\n"); + return 0; +} + +#ifdef DEAD_CODE +/* Traverse the vector path, keeping it in x-sorted order. + + This routine doesn't actually do anything - it's just here for + explanatory purposes. */ +void +traverse (ArtSVP *vp) +{ + int *active_segs; + int n_active_segs; + int *cursor; + int seg_idx; + double y; + int tmp1, tmp2; + int asi; + int i, j; + + active_segs = art_new (int, vp->n_segs); + cursor = art_new (int, vp->n_segs); + + n_active_segs = 0; + seg_idx = 0; + y = vp->segs[0].points[0].y; + while (seg_idx < vp->n_segs || n_active_segs > 0) + { + printf ("y = %g\n", y); + /* delete segments ending at y from active list */ + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (vp->segs[asi].n_points - 1 == cursor[asi] && + vp->segs[asi].points[cursor[asi]].y == y) + { + printf ("deleting %d\n", asi); + n_active_segs--; + for (j = i; j < n_active_segs; j++) + active_segs[j] = active_segs[j + 1]; + i--; + } + } + + /* insert new segments into the active list */ + while (seg_idx < vp->n_segs && y == vp->segs[seg_idx].points[0].y) + { + cursor[seg_idx] = 0; + printf ("inserting %d\n", seg_idx); + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (x_order (vp->segs[asi].points[cursor[asi]], + vp->segs[asi].points[cursor[asi] + 1], + vp->segs[seg_idx].points[0], + vp->segs[seg_idx].points[1]) == -1) + break; + } + tmp1 = seg_idx; + for (j = i; j < n_active_segs; j++) + { + tmp2 = active_segs[j]; + active_segs[j] = tmp1; + tmp1 = tmp2; + } + active_segs[n_active_segs] = tmp1; + n_active_segs++; + seg_idx++; + } + + /* all active segs cross the y scanline (considering segs to be + closed on top and open on bottom) */ + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + printf ("%d (%g, %g) - (%g, %g) %s\n", asi, + vp->segs[asi].points[cursor[asi]].x, + vp->segs[asi].points[cursor[asi]].y, + vp->segs[asi].points[cursor[asi] + 1].x, + vp->segs[asi].points[cursor[asi] + 1].y, + vp->segs[asi].dir ? "v" : "^"); + } + + /* advance y to the next event */ + if (n_active_segs == 0) + { + if (seg_idx < vp->n_segs) + y = vp->segs[seg_idx].points[0].y; + /* else we're done */ + } + else + { + asi = active_segs[0]; + y = vp->segs[asi].points[cursor[asi] + 1].y; + for (i = 1; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (y > vp->segs[asi].points[cursor[asi] + 1].y) + y = vp->segs[asi].points[cursor[asi] + 1].y; + } + if (seg_idx < vp->n_segs && y > vp->segs[seg_idx].points[0].y) + y = vp->segs[seg_idx].points[0].y; + } + + /* advance cursors to reach new y */ + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + while (cursor[asi] < vp->segs[asi].n_points - 1 && + y >= vp->segs[asi].points[cursor[asi] + 1].y) + cursor[asi]++; + } + printf ("\n"); + } + art_free (cursor); + art_free (active_segs); +} +#endif + +/* I believe that the loop will always break with i=1. + + I think I'll want to change this from a simple sorted list to a + modified stack. ips[*][0] will get its own data structure, and + ips[*] will in general only be allocated if there is an intersection. + Finally, the segment can be traced through the initial point + (formerly ips[*][0]), backwards through the stack, and finally + to cursor + 1. + + This change should cut down on allocation bandwidth, and also + eliminate the iteration through n_ipl below. + +*/ +static void +insert_ip (int seg_i, int *n_ips, int *n_ips_max, ArtPoint **ips, ArtPoint ip) +{ + int i; + ArtPoint tmp1, tmp2; + int n_ipl; + ArtPoint *ipl; + + n_ipl = n_ips[seg_i]++; + if (n_ipl == n_ips_max[seg_i]) + art_expand (ips[seg_i], ArtPoint, n_ips_max[seg_i]); + ipl = ips[seg_i]; + for (i = 1; i < n_ipl; i++) + if (ipl[i].y > ip.y) + break; + tmp1 = ip; + for (; i <= n_ipl; i++) + { + tmp2 = ipl[i]; + ipl[i] = tmp1; + tmp1 = tmp2; + } +} + +/* test active segment (i - 1) against i for intersection, if + so, add intersection point to both ips lists. */ +static void +intersect_neighbors (int i, int *active_segs, + int *n_ips, int *n_ips_max, ArtPoint **ips, + int *cursor, ArtSVP *vp) +{ + ArtPoint z0, z1, z2, z3; + int asi01, asi23; + ArtPoint ip; + + asi01 = active_segs[i - 1]; + + z0 = ips[asi01][0]; + if (n_ips[asi01] == 1) + z1 = vp->segs[asi01].points[cursor[asi01] + 1]; + else + z1 = ips[asi01][1]; + + asi23 = active_segs[i]; + + z2 = ips[asi23][0]; + if (n_ips[asi23] == 1) + z3 = vp->segs[asi23].points[cursor[asi23] + 1]; + else + z3 = ips[asi23][1]; + + if (intersect_lines (z0, z1, z2, z3, &ip)) + { +#ifdef VERBOSE + printf ("new intersection point: (%g, %g)\n", ip.x, ip.y); +#endif + insert_ip (asi01, n_ips, n_ips_max, ips, ip); + insert_ip (asi23, n_ips, n_ips_max, ips, ip); + } +} + +/* Add a new point to a segment in the svp. + + Here, we also check to make sure that the segments satisfy nocross. + However, this is only valuable for debugging, and could possibly be + removed. +*/ +static void +svp_add_point (ArtSVP *svp, int *n_points_max, + ArtPoint p, int *seg_map, int *active_segs, int n_active_segs, + int i) +{ + int asi, asi_left, asi_right; + int n_points, n_points_left, n_points_right; + ArtSVPSeg *seg; + + asi = seg_map[active_segs[i]]; + seg = &svp->segs[asi]; + n_points = seg->n_points; + /* find out whether neighboring segments share a point */ + if (i > 0) + { + asi_left = seg_map[active_segs[i - 1]]; + n_points_left = svp->segs[asi_left].n_points; + if (n_points_left > 1 && + PT_EQ (svp->segs[asi_left].points[n_points_left - 2], + svp->segs[asi].points[n_points - 1])) + { + /* ok, new vector shares a top point with segment to the left - + now, check that it satisfies ordering invariant */ + if (x_order (svp->segs[asi_left].points[n_points_left - 2], + svp->segs[asi_left].points[n_points_left - 1], + svp->segs[asi].points[n_points - 1], + p) < 1) + + { +#ifdef VERBOSE + printf ("svp_add_point: cross on left!\n"); +#endif + } + } + } + + if (i + 1 < n_active_segs) + { + asi_right = seg_map[active_segs[i + 1]]; + n_points_right = svp->segs[asi_right].n_points; + if (n_points_right > 1 && + PT_EQ (svp->segs[asi_right].points[n_points_right - 2], + svp->segs[asi].points[n_points - 1])) + { + /* ok, new vector shares a top point with segment to the right - + now, check that it satisfies ordering invariant */ + if (x_order (svp->segs[asi_right].points[n_points_right - 2], + svp->segs[asi_right].points[n_points_right - 1], + svp->segs[asi].points[n_points - 1], + p) > -1) + { +#ifdef VERBOSE + printf ("svp_add_point: cross on right!\n"); +#endif + } + } + } + if (n_points_max[asi] == n_points) + art_expand (seg->points, ArtPoint, n_points_max[asi]); + seg->points[n_points] = p; + if (p.x < seg->bbox.x0) + seg->bbox.x0 = p.x; + else if (p.x > seg->bbox.x1) + seg->bbox.x1 = p.x; + seg->bbox.y1 = p.y; + seg->n_points++; +} + +#if 0 +/* find where the segment (currently at i) is supposed to go, and return + the target index - if equal to i, then there is no crossing problem. + + "Where it is supposed to go" is defined as following: + + Delete element i, re-insert at position target (bumping everything + target and greater to the right). + */ +static int +find_crossing (int i, int *active_segs, int n_active_segs, + int *cursor, ArtPoint **ips, int *n_ips, ArtSVP *vp) +{ + int asi, asi_left, asi_right; + ArtPoint p0, p1; + ArtPoint p0l, p1l; + ArtPoint p0r, p1r; + int target; + + asi = active_segs[i]; + p0 = ips[asi][0]; + if (n_ips[asi] == 1) + p1 = vp->segs[asi].points[cursor[asi] + 1]; + else + p1 = ips[asi][1]; + + for (target = i; target > 0; target--) + { + asi_left = active_segs[target - 1]; + p0l = ips[asi_left][0]; + if (n_ips[asi_left] == 1) + p1l = vp->segs[asi_left].points[cursor[asi_left] + 1]; + else + p1l = ips[asi_left][1]; + if (!PT_EQ (p0, p0l)) + break; + +#ifdef VERBOSE + printf ("point matches on left (%g, %g) - (%g, %g) x (%g, %g) - (%g, %g)!\n", + p0l.x, p0l.y, p1l.x, p1l.y, p0.x, p0.y, p1.x, p1.y); +#endif + if (x_order (p0l, p1l, p0, p1) == 1) + break; + +#ifdef VERBOSE + printf ("scanning to the left (i=%d, target=%d)\n", i, target); +#endif + } + + if (target < i) return target; + + for (; target < n_active_segs - 1; target++) + { + asi_right = active_segs[target + 1]; + p0r = ips[asi_right][0]; + if (n_ips[asi_right] == 1) + p1r = vp->segs[asi_right].points[cursor[asi_right] + 1]; + else + p1r = ips[asi_right][1]; + if (!PT_EQ (p0, p0r)) + break; + +#ifdef VERBOSE + printf ("point matches on left (%g, %g) - (%g, %g) x (%g, %g) - (%g, %g)!\n", + p0.x, p0.y, p1.x, p1.y, p0r.x, p0r.y, p1r.x, p1r.y); +#endif + if (x_order (p0r, p1r, p0, p1) == 1) + break; + +#ifdef VERBOSE + printf ("scanning to the right (i=%d, target=%d)\n", i, target); +#endif + } + + return target; +} +#endif + +/* This routine handles the case where the segment changes its position + in the active segment list. Generally, this will happen when the + segment (defined by i and cursor) shares a top point with a neighbor, + but breaks the ordering invariant. + + Essentially, this routine sorts the lines [start..end), all of which + share a top point. This is implemented as your basic insertion sort. + + This routine takes care of intersecting the appropriate neighbors, + as well. + + A first argument of -1 immediately returns, which helps reduce special + casing in the main unwind routine. +*/ +static void +fix_crossing (int start, int end, int *active_segs, int n_active_segs, + int *cursor, ArtPoint **ips, int *n_ips, int *n_ips_max, + ArtSVP *vp, int *seg_map, + ArtSVP **p_new_vp, int *pn_segs_max, + int **pn_points_max) +{ + int i, j; + int target; + int asi, asj; + ArtPoint p0i, p1i; + ArtPoint p0j, p1j; + int swap = 0; +#ifdef VERBOSE + int k; +#endif + ArtPoint *pts; + +#ifdef VERBOSE + printf ("fix_crossing: [%d..%d)", start, end); + for (k = 0; k < n_active_segs; k++) + printf (" %d", active_segs[k]); + printf ("\n"); +#endif + + if (start == -1) + return; + + for (i = start + 1; i < end; i++) + { + + asi = active_segs[i]; + if (cursor[asi] < vp->segs[asi].n_points - 1) { + p0i = ips[asi][0]; + if (n_ips[asi] == 1) + p1i = vp->segs[asi].points[cursor[asi] + 1]; + else + p1i = ips[asi][1]; + + for (j = i - 1; j >= start; j--) + { + asj = active_segs[j]; + if (cursor[asj] < vp->segs[asj].n_points - 1) + { + p0j = ips[asj][0]; + if (n_ips[asj] == 1) + p1j = vp->segs[asj].points[cursor[asj] + 1]; + else + p1j = ips[asj][1]; + + /* we _hope_ p0i = p0j */ + if (x_order_2 (p0j, p1j, p0i, p1i) == -1) + break; + } + } + + target = j + 1; + /* target is where active_seg[i] _should_ be in active_segs */ + + if (target != i) + { + swap = 1; + +#ifdef VERBOSE + printf ("fix_crossing: at %i should be %i\n", i, target); +#endif + + /* let's close off all relevant segments */ + for (j = i; j >= target; j--) + { + asi = active_segs[j]; + /* First conjunct: this isn't the last point in the original + segment. + + Second conjunct: this isn't the first point in the new + segment (i.e. already broken). + */ + if (cursor[asi] < vp->segs[asi].n_points - 1 && + (*p_new_vp)->segs[seg_map[asi]].n_points != 1) + { + int seg_num; + /* so break here */ +#ifdef VERBOSE + printf ("closing off %d\n", j); +#endif + + pts = art_new (ArtPoint, 16); + pts[0] = ips[asi][0]; + seg_num = art_svp_add_segment (p_new_vp, pn_segs_max, + pn_points_max, + 1, vp->segs[asi].dir, + pts, + NULL); + (*pn_points_max)[seg_num] = 16; + seg_map[asi] = seg_num; + } + } + + /* now fix the ordering in active_segs */ + asi = active_segs[i]; + for (j = i; j > target; j--) + active_segs[j] = active_segs[j - 1]; + active_segs[j] = asi; + } + } + } + if (swap && start > 0) + { + int as_start; + + as_start = active_segs[start]; + if (cursor[as_start] < vp->segs[as_start].n_points) + { +#ifdef VERBOSE + printf ("checking intersection of %d, %d\n", start - 1, start); +#endif + intersect_neighbors (start, active_segs, + n_ips, n_ips_max, ips, + cursor, vp); + } + } + + if (swap && end < n_active_segs) + { + int as_end; + + as_end = active_segs[end - 1]; + if (cursor[as_end] < vp->segs[as_end].n_points) + { +#ifdef VERBOSE + printf ("checking intersection of %d, %d\n", end - 1, end); +#endif + intersect_neighbors (end, active_segs, + n_ips, n_ips_max, ips, + cursor, vp); + } + } + if (swap) + { +#ifdef VERBOSE + printf ("fix_crossing return: [%d..%d)", start, end); + for (k = 0; k < n_active_segs; k++) + printf (" %d", active_segs[k]); + printf ("\n"); +#endif + } +} + +/* Return a new sorted vector that covers the same area as the + argument, but which satisfies the nocross invariant. + + Basically, this routine works by finding the intersection points, + and cutting the segments at those points. + + Status of this routine: + + Basic correctness: Seems ok. + + Numerical stability: known problems in the case of points falling + on lines, and colinear lines. For actual use, randomly perturbing + the vertices is currently recommended. + + Speed: pretty good, although a more efficient priority queue, as + well as bbox culling of potential intersections, are two + optimizations that could help. + + Precision: pretty good, although the numerical stability problems + make this routine unsuitable for precise calculations of + differences. + +*/ + +/* Here is a more detailed description of the algorithm. It follows + roughly the structure of traverse (above), but is obviously quite + a bit more complex. + + Here are a few important data structures: + + A new sorted vector path (new_svp). + + For each (active) segment in the original, a list of intersection + points. + + Of course, the original being traversed. + + The following invariants hold (in addition to the invariants + of the traverse procedure). + + The new sorted vector path lies entirely above the y scan line. + + The new sorted vector path keeps the nocross invariant. + + For each active segment, the y scan line crosses the line from the + first to the second of the intersection points (where the second + point is cursor + 1 if there is only one intersection point). + + The list of intersection points + the (cursor + 1) point is kept + in nondecreasing y order. + + Of the active segments, none of the lines from first to second + intersection point cross the 1st ip..2nd ip line of the left or + right neighbor. (However, such a line may cross further + intersection points of the neighbors, or segments past the + immediate neighbors). + + Of the active segments, all lines from 1st ip..2nd ip are in + strictly increasing x_order (this is very similar to the invariant + of the traverse procedure, but is explicitly stated here in terms + of ips). (this basically says that nocross holds on the active + segments) + + The combination of the new sorted vector path, the path through all + the intersection points to cursor + 1, and [cursor + 1, n_points) + covers the same area as the argument. + + Another important data structure is mapping from original segment + number to new segment number. + + The algorithm is perhaps best understood as advancing the cursors + while maintaining these invariants. Here's roughly how it's done. + + When deleting segments from the active list, those segments are added + to the new sorted vector path. In addition, the neighbors may intersect + each other, so they are intersection tested (see below). + + When inserting new segments, they are intersection tested against + their neighbors. The top point of the segment becomes the first + intersection point. + + Advancing the cursor is just a bit different from the traverse + routine, as the cursor may advance through the intersection points + as well. Only when there is a single intersection point in the list + does the cursor advance in the original segment. In either case, + the new vector is intersection tested against both neighbors. It + also causes the vector over which the cursor is advancing to be + added to the new svp. + + Two steps need further clarification: + + Intersection testing: the 1st ip..2nd ip lines of the neighbors + are tested to see if they cross (using intersect_lines). If so, + then the intersection point is added to the ip list of both + segments, maintaining the invariant that the list of intersection + points is nondecreasing in y). + + Adding vector to new svp: if the new vector shares a top x + coordinate with another vector, then it is checked to see whether + it is in order. If not, then both segments are "broken," and then + restarted. Note: in the case when both segments are in the same + order, they may simply be swapped without breaking. + + For the time being, I'm going to put some of these operations into + subroutines. If it turns out to be a performance problem, I could + try to reorganize the traverse procedure so that each is only + called once, and inline them. But if it's not a performance + problem, I'll just keep it this way, because it will probably help + to make the code clearer, and I believe this code could use all the + clarity it can get. */ +/** + * art_svp_uncross: Resolve self-intersections of an svp. + * @vp: The original svp. + * + * Finds all the intersections within @vp, and constructs a new svp + * with new points added at these intersections. + * + * This routine needs to be redone from scratch with numerical robustness + * in mind. I'm working on it. + * + * Return value: The new svp. + **/ +ArtSVP * +art_svp_uncross (ArtSVP *vp) +{ + int *active_segs; + int n_active_segs; + int *cursor; + int seg_idx; + double y; + int tmp1, tmp2; + int asi; + int i, j; + /* new data structures */ + /* intersection points; invariant: *ips[i] is only allocated if + i is active */ + int *n_ips, *n_ips_max; + ArtPoint **ips; + /* new sorted vector path */ + int n_segs_max, seg_num; + ArtSVP *new_vp; + int *n_points_max; + /* mapping from argument to new segment numbers - again, only valid + if active */ + int *seg_map; + double y_curs; + ArtPoint p_curs; + int first_share; + double share_x; + ArtPoint *pts; + + n_segs_max = 16; + new_vp = (ArtSVP *)art_alloc (sizeof(ArtSVP) + + (n_segs_max - 1) * sizeof(ArtSVPSeg)); + new_vp->n_segs = 0; + + if (vp->n_segs == 0) + return new_vp; + + active_segs = art_new (int, vp->n_segs); + cursor = art_new (int, vp->n_segs); + + seg_map = art_new (int, vp->n_segs); + n_ips = art_new (int, vp->n_segs); + n_ips_max = art_new (int, vp->n_segs); + ips = art_new (ArtPoint *, vp->n_segs); + + n_points_max = art_new (int, n_segs_max); + + n_active_segs = 0; + seg_idx = 0; + y = vp->segs[0].points[0].y; + while (seg_idx < vp->n_segs || n_active_segs > 0) + { +#ifdef VERBOSE + printf ("y = %g\n", y); +#endif + + /* maybe move deletions to end of loop (to avoid so much special + casing on the end of a segment)? */ + + /* delete segments ending at y from active list */ + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (vp->segs[asi].n_points - 1 == cursor[asi] && + vp->segs[asi].points[cursor[asi]].y == y) + { + do + { +#ifdef VERBOSE + printf ("deleting %d\n", asi); +#endif + art_free (ips[asi]); + n_active_segs--; + for (j = i; j < n_active_segs; j++) + active_segs[j] = active_segs[j + 1]; + if (i < n_active_segs) + asi = active_segs[i]; + else + break; + } + while (vp->segs[asi].n_points - 1 == cursor[asi] && + vp->segs[asi].points[cursor[asi]].y == y); + + /* test intersection of neighbors */ + if (i > 0 && i < n_active_segs) + intersect_neighbors (i, active_segs, + n_ips, n_ips_max, ips, + cursor, vp); + + i--; + } + } + + /* insert new segments into the active list */ + while (seg_idx < vp->n_segs && y == vp->segs[seg_idx].points[0].y) + { +#ifdef VERBOSE + printf ("inserting %d\n", seg_idx); +#endif + cursor[seg_idx] = 0; + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (x_order_2 (vp->segs[seg_idx].points[0], + vp->segs[seg_idx].points[1], + vp->segs[asi].points[cursor[asi]], + vp->segs[asi].points[cursor[asi] + 1]) == -1) + break; + } + + /* Create and initialize the intersection points data structure */ + n_ips[seg_idx] = 1; + n_ips_max[seg_idx] = 2; + ips[seg_idx] = art_new (ArtPoint, n_ips_max[seg_idx]); + ips[seg_idx][0] = vp->segs[seg_idx].points[0]; + + /* Start a new segment in the new vector path */ + pts = art_new (ArtPoint, 16); + pts[0] = vp->segs[seg_idx].points[0]; + seg_num = art_svp_add_segment (&new_vp, &n_segs_max, + &n_points_max, + 1, vp->segs[seg_idx].dir, + pts, + NULL); + n_points_max[seg_num] = 16; + seg_map[seg_idx] = seg_num; + + tmp1 = seg_idx; + for (j = i; j < n_active_segs; j++) + { + tmp2 = active_segs[j]; + active_segs[j] = tmp1; + tmp1 = tmp2; + } + active_segs[n_active_segs] = tmp1; + n_active_segs++; + + if (i > 0) + intersect_neighbors (i, active_segs, + n_ips, n_ips_max, ips, + cursor, vp); + + if (i + 1 < n_active_segs) + intersect_neighbors (i + 1, active_segs, + n_ips, n_ips_max, ips, + cursor, vp); + + seg_idx++; + } + + /* all active segs cross the y scanline (considering segs to be + closed on top and open on bottom) */ +#ifdef VERBOSE + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + printf ("%d ", asi); + for (j = 0; j < n_ips[asi]; j++) + printf ("(%g, %g) - ", + ips[asi][j].x, + ips[asi][j].y); + printf ("(%g, %g) %s\n", + vp->segs[asi].points[cursor[asi] + 1].x, + vp->segs[asi].points[cursor[asi] + 1].y, + vp->segs[asi].dir ? "v" : "^"); + } +#endif + + /* advance y to the next event + Note: this is quadratic. We'd probably get decent constant + factor speed improvement by caching the y_curs values. */ + if (n_active_segs == 0) + { + if (seg_idx < vp->n_segs) + y = vp->segs[seg_idx].points[0].y; + /* else we're done */ + } + else + { + asi = active_segs[0]; + if (n_ips[asi] == 1) + y = vp->segs[asi].points[cursor[asi] + 1].y; + else + y = ips[asi][1].y; + for (i = 1; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (n_ips[asi] == 1) + y_curs = vp->segs[asi].points[cursor[asi] + 1].y; + else + y_curs = ips[asi][1].y; + if (y > y_curs) + y = y_curs; + } + if (seg_idx < vp->n_segs && y > vp->segs[seg_idx].points[0].y) + y = vp->segs[seg_idx].points[0].y; + } + + first_share = -1; + share_x = 0; /* to avoid gcc warning, although share_x is never + used when first_share is -1 */ + /* advance cursors to reach new y */ + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (n_ips[asi] == 1) + p_curs = vp->segs[asi].points[cursor[asi] + 1]; + else + p_curs = ips[asi][1]; + if (p_curs.y == y) + { + svp_add_point (new_vp, n_points_max, + p_curs, seg_map, active_segs, n_active_segs, i); + + n_ips[asi]--; + for (j = 0; j < n_ips[asi]; j++) + ips[asi][j] = ips[asi][j + 1]; + + if (n_ips[asi] == 0) + { + ips[asi][0] = p_curs; + n_ips[asi] = 1; + cursor[asi]++; + } + + if (first_share < 0 || p_curs.x != share_x) + { + /* this is where crossings are detected, and if + found, the active segments switched around. */ + + fix_crossing (first_share, i, + active_segs, n_active_segs, + cursor, ips, n_ips, n_ips_max, vp, seg_map, + &new_vp, + &n_segs_max, &n_points_max); + + first_share = i; + share_x = p_curs.x; + } + + if (cursor[asi] < vp->segs[asi].n_points - 1) + { + + if (i > 0) + intersect_neighbors (i, active_segs, + n_ips, n_ips_max, ips, + cursor, vp); + + if (i + 1 < n_active_segs) + intersect_neighbors (i + 1, active_segs, + n_ips, n_ips_max, ips, + cursor, vp); + } + } + else + { + /* not on a cursor point */ + fix_crossing (first_share, i, + active_segs, n_active_segs, + cursor, ips, n_ips, n_ips_max, vp, seg_map, + &new_vp, + &n_segs_max, &n_points_max); + first_share = -1; + } + } + + /* fix crossing on last shared group */ + fix_crossing (first_share, i, + active_segs, n_active_segs, + cursor, ips, n_ips, n_ips_max, vp, seg_map, + &new_vp, + &n_segs_max, &n_points_max); + +#ifdef VERBOSE + printf ("\n"); +#endif + } + + /* not necessary to sort, new segments only get added at y, which + increases monotonically */ +#if 0 + qsort (&new_vp->segs, new_vp->n_segs, sizeof (svp_seg), svp_seg_compare); + { + int k; + for (k = 0; k < new_vp->n_segs - 1; k++) + { + printf ("(%g, %g) - (%g, %g) %s (%g, %g) - (%g, %g)\n", + new_vp->segs[k].points[0].x, + new_vp->segs[k].points[0].y, + new_vp->segs[k].points[1].x, + new_vp->segs[k].points[1].y, + svp_seg_compare (&new_vp->segs[k], &new_vp->segs[k + 1]) > 1 ? ">": "<", + new_vp->segs[k + 1].points[0].x, + new_vp->segs[k + 1].points[0].y, + new_vp->segs[k + 1].points[1].x, + new_vp->segs[k + 1].points[1].y); + } + } +#endif + + art_free (n_points_max); + art_free (seg_map); + art_free (n_ips_max); + art_free (n_ips); + art_free (ips); + art_free (cursor); + art_free (active_segs); + + return new_vp; +} + +#define noVERBOSE + +/* Rewind a svp satisfying the nocross invariant. + + The winding number of a segment is defined as the winding number of + the points to the left while travelling in the direction of the + segment. Therefore it preincrements and postdecrements as a scan + line is traversed from left to right. + + Status of this routine: + + Basic correctness: Was ok in gfonted. However, this code does not + yet compute bboxes for the resulting svp segs. + + Numerical stability: known problems in the case of horizontal + segments in polygons with any complexity. For actual use, randomly + perturbing the vertices is recommended. + + Speed: good. + + Precision: good, except that no attempt is made to remove "hair". + Doing random perturbation just makes matters worse. + +*/ +/** + * art_svp_rewind_uncrossed: Rewind an svp satisfying the nocross invariant. + * @vp: The original svp. + * @rule: The winding rule. + * + * Creates a new svp with winding number of 0 or 1 everywhere. The @rule + * argument specifies a rule for how winding numbers in the original + * @vp map to the winding numbers in the result. + * + * With @rule == ART_WIND_RULE_NONZERO, the resulting svp has a + * winding number of 1 where @vp has a nonzero winding number. + * + * With @rule == ART_WIND_RULE_INTERSECT, the resulting svp has a + * winding number of 1 where @vp has a winding number greater than + * 1. It is useful for computing intersections. + * + * With @rule == ART_WIND_RULE_ODDEVEN, the resulting svp has a + * winding number of 1 where @vp has an odd winding number. It is + * useful for implementing the even-odd winding rule of the + * PostScript imaging model. + * + * With @rule == ART_WIND_RULE_POSITIVE, the resulting svp has a + * winding number of 1 where @vp has a positive winding number. It is + * usefull for implementing asymmetric difference. + * + * This routine needs to be redone from scratch with numerical robustness + * in mind. I'm working on it. + * + * Return value: The new svp. + **/ +ArtSVP * +art_svp_rewind_uncrossed (ArtSVP *vp, ArtWindRule rule) +{ + int *active_segs; + int n_active_segs; + int *cursor; + int seg_idx; + double y; + int tmp1, tmp2; + int asi; + int i, j; + + ArtSVP *new_vp; + int n_segs_max; + int *winding; + int left_wind; + int wind; + int keep, invert; + +#ifdef VERBOSE + print_svp (vp); +#endif + n_segs_max = 16; + new_vp = (ArtSVP *)art_alloc (sizeof(ArtSVP) + + (n_segs_max - 1) * sizeof(ArtSVPSeg)); + new_vp->n_segs = 0; + + if (vp->n_segs == 0) + return new_vp; + + winding = art_new (int, vp->n_segs); + + active_segs = art_new (int, vp->n_segs); + cursor = art_new (int, vp->n_segs); + + n_active_segs = 0; + seg_idx = 0; + y = vp->segs[0].points[0].y; + while (seg_idx < vp->n_segs || n_active_segs > 0) + { +#ifdef VERBOSE + printf ("y = %g\n", y); +#endif + /* delete segments ending at y from active list */ + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (vp->segs[asi].n_points - 1 == cursor[asi] && + vp->segs[asi].points[cursor[asi]].y == y) + { +#ifdef VERBOSE + printf ("deleting %d\n", asi); +#endif + n_active_segs--; + for (j = i; j < n_active_segs; j++) + active_segs[j] = active_segs[j + 1]; + i--; + } + } + + /* insert new segments into the active list */ + while (seg_idx < vp->n_segs && y == vp->segs[seg_idx].points[0].y) + { +#ifdef VERBOSE + printf ("inserting %d\n", seg_idx); +#endif + cursor[seg_idx] = 0; + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (x_order_2 (vp->segs[seg_idx].points[0], + vp->segs[seg_idx].points[1], + vp->segs[asi].points[cursor[asi]], + vp->segs[asi].points[cursor[asi] + 1]) == -1) + break; + } + + /* Determine winding number for this segment */ + if (i == 0) + left_wind = 0; + else if (vp->segs[active_segs[i - 1]].dir) + left_wind = winding[active_segs[i - 1]]; + else + left_wind = winding[active_segs[i - 1]] - 1; + + if (vp->segs[seg_idx].dir) + wind = left_wind + 1; + else + wind = left_wind; + + winding[seg_idx] = wind; + + switch (rule) + { + case ART_WIND_RULE_NONZERO: + keep = (wind == 1 || wind == 0); + invert = (wind == 0); + break; + case ART_WIND_RULE_INTERSECT: + keep = (wind == 2); + invert = 0; + break; + case ART_WIND_RULE_ODDEVEN: + keep = 1; + invert = !(wind & 1); + break; + case ART_WIND_RULE_POSITIVE: + keep = (wind == 1); + invert = 0; + break; + default: + keep = 0; + invert = 0; + break; + } + + if (keep) + { + ArtPoint *points, *new_points; + int n_points; + int new_dir; + +#ifdef VERBOSE + printf ("keeping segment %d\n", seg_idx); +#endif + n_points = vp->segs[seg_idx].n_points; + points = vp->segs[seg_idx].points; + new_points = art_new (ArtPoint, n_points); + memcpy (new_points, points, n_points * sizeof (ArtPoint)); + new_dir = vp->segs[seg_idx].dir ^ invert; + art_svp_add_segment (&new_vp, &n_segs_max, + NULL, + n_points, new_dir, new_points, + &vp->segs[seg_idx].bbox); + } + + tmp1 = seg_idx; + for (j = i; j < n_active_segs; j++) + { + tmp2 = active_segs[j]; + active_segs[j] = tmp1; + tmp1 = tmp2; + } + active_segs[n_active_segs] = tmp1; + n_active_segs++; + seg_idx++; + } + +#ifdef VERBOSE + /* all active segs cross the y scanline (considering segs to be + closed on top and open on bottom) */ + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + printf ("%d:%d (%g, %g) - (%g, %g) %s %d\n", asi, + cursor[asi], + vp->segs[asi].points[cursor[asi]].x, + vp->segs[asi].points[cursor[asi]].y, + vp->segs[asi].points[cursor[asi] + 1].x, + vp->segs[asi].points[cursor[asi] + 1].y, + vp->segs[asi].dir ? "v" : "^", + winding[asi]); + } +#endif + + /* advance y to the next event */ + if (n_active_segs == 0) + { + if (seg_idx < vp->n_segs) + y = vp->segs[seg_idx].points[0].y; + /* else we're done */ + } + else + { + asi = active_segs[0]; + y = vp->segs[asi].points[cursor[asi] + 1].y; + for (i = 1; i < n_active_segs; i++) + { + asi = active_segs[i]; + if (y > vp->segs[asi].points[cursor[asi] + 1].y) + y = vp->segs[asi].points[cursor[asi] + 1].y; + } + if (seg_idx < vp->n_segs && y > vp->segs[seg_idx].points[0].y) + y = vp->segs[seg_idx].points[0].y; + } + + /* advance cursors to reach new y */ + for (i = 0; i < n_active_segs; i++) + { + asi = active_segs[i]; + while (cursor[asi] < vp->segs[asi].n_points - 1 && + y >= vp->segs[asi].points[cursor[asi] + 1].y) + cursor[asi]++; + } +#ifdef VERBOSE + printf ("\n"); +#endif + } + art_free (cursor); + art_free (active_segs); + art_free (winding); + + return new_vp; +} diff --git a/third_party/libart_lgpl/art_svp_wind.h b/third_party/libart_lgpl/art_svp_wind.h new file mode 100644 index 000000000..c32de99c0 --- /dev/null +++ b/third_party/libart_lgpl/art_svp_wind.h @@ -0,0 +1,48 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_SVP_WIND_H__ +#define __ART_SVP_WIND_H__ + +/* Primitive intersection and winding number operations on sorted + vector paths. */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef enum { + ART_WIND_RULE_NONZERO, + ART_WIND_RULE_INTERSECT, + ART_WIND_RULE_ODDEVEN, + ART_WIND_RULE_POSITIVE +} ArtWindRule; + +ArtSVP * +art_svp_uncross (ArtSVP *vp); + +ArtSVP * +art_svp_rewind_uncrossed (ArtSVP *vp, ArtWindRule rule); + + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_SVP_WIND_H__ */ diff --git a/third_party/libart_lgpl/art_uta.c b/third_party/libart_lgpl/art_uta.c new file mode 100644 index 000000000..f065592c9 --- /dev/null +++ b/third_party/libart_lgpl/art_uta.c @@ -0,0 +1,86 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" +#include "art_uta.h" + +/** + * art_uta_new: Allocate a new uta. + * @x0: Left coordinate of uta. + * @y0: Top coordinate of uta. + * @x1: Right coordinate of uta. + * @y1: Bottom coordinate of uta. + * + * Allocates a new microtile array. The arguments are in units of + * tiles, not pixels. + * + * Returns: the newly allocated #ArtUta. + **/ +ArtUta * +art_uta_new (int x0, int y0, int x1, int y1) +{ + ArtUta *uta; + + uta = art_new (ArtUta, 1); + uta->x0 = x0; + uta->y0 = y0; + uta->width = x1 - x0; + uta->height = y1 - y0; + + uta->utiles = art_new (ArtUtaBbox, uta->width * uta->height); + + memset (uta->utiles, 0, uta->width * uta->height * sizeof(ArtUtaBbox)); + return uta; + } + +/** + * art_uta_new_coords: Allocate a new uta, based on pixel coordinates. + * @x0: Left coordinate of uta. + * @y0: Top coordinate of uta. + * @x1: Right coordinate of uta. + * @y1: Bottom coordinate of uta. + * + * Allocates a new microtile array. The arguments are in pixels + * + * Returns: the newly allocated #ArtUta. + **/ +ArtUta * +art_uta_new_coords (int x0, int y0, int x1, int y1) +{ + return art_uta_new (x0 >> ART_UTILE_SHIFT, y0 >> ART_UTILE_SHIFT, + 1 + (x1 >> ART_UTILE_SHIFT), + 1 + (y1 >> ART_UTILE_SHIFT)); +} + +/** + * art_uta_free: Free a uta. + * @uta: The uta to free. + * + * Frees the microtile array structure, including the actual microtile + * data. + **/ +void +art_uta_free (ArtUta *uta) +{ + art_free (uta->utiles); + art_free (uta); +} + +/* User to Aardvark! */ diff --git a/third_party/libart_lgpl/art_uta.h b/third_party/libart_lgpl/art_uta.h new file mode 100644 index 000000000..075a0d594 --- /dev/null +++ b/third_party/libart_lgpl/art_uta.h @@ -0,0 +1,66 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_UTA_H__ +#define __ART_UTA_H__ + +/* Basic data structures and constructors for microtile arrays */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef art_u32 ArtUtaBbox; +typedef struct _ArtUta ArtUta; + +#define ART_UTA_BBOX_CONS(x0, y0, x1, y1) (((x0) << 24) | ((y0) << 16) | \ + ((x1) << 8) | (y1)) + +#define ART_UTA_BBOX_X0(ub) ((ub) >> 24) +#define ART_UTA_BBOX_Y0(ub) (((ub) >> 16) & 0xff) +#define ART_UTA_BBOX_X1(ub) (((ub) >> 8) & 0xff) +#define ART_UTA_BBOX_Y1(ub) ((ub) & 0xff) + +#define ART_UTILE_SHIFT 5 +#define ART_UTILE_SIZE (1 << ART_UTILE_SHIFT) + +/* Coordinates are shifted right by ART_UTILE_SHIFT wrt the real + coordinates. */ +struct _ArtUta { + int x0; + int y0; + int width; + int height; + ArtUtaBbox *utiles; +}; + +ArtUta * +art_uta_new (int x0, int y0, int x1, int y1); + +ArtUta * +art_uta_new_coords (int x0, int y0, int x1, int y1); + +void +art_uta_free (ArtUta *uta); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_UTA_H__ */ diff --git a/third_party/libart_lgpl/art_uta_ops.c b/third_party/libart_lgpl/art_uta_ops.c new file mode 100644 index 000000000..5c3e1cef8 --- /dev/null +++ b/third_party/libart_lgpl/art_uta_ops.c @@ -0,0 +1,110 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include +#include "art_misc.h" +#include "art_uta.h" +#include "art_uta_ops.h" + +#ifndef MIN +#define MIN(a,b) ((a) < (b) ? (a) : (b)) +#endif + +#ifndef MAX +#define MAX(a,b) ((a) > (b) ? (a) : (b)) +#endif + +/** + * art_uta_union: Compute union of two uta's. + * @uta1: One uta. + * @uta2: The other uta. + * + * Computes the union of @uta1 and @uta2. The union is approximate, + * but coverage is guaranteed over all pixels included in either of + * the arguments, ie more pixels may be covered than the "exact" + * union. + * + * Note: this routine is used in the Gnome Canvas to accumulate the + * region that needs to be repainted. However, since it copies over + * the entire uta (which might be largish) even when the update may be + * small, it can be a performance bottleneck. There are two approaches + * to this problem, both of which are probably worthwhile. First, the + * generated uta's should always be limited to the visible window, + * thus guaranteeing that uta's never become large. Second, there + * should be a new, destructive union operation that only touches a + * small part of the uta when the update is small. + * + * Return value: The new union uta. + **/ +ArtUta * +art_uta_union (ArtUta *uta1, ArtUta *uta2) +{ + ArtUta *uta; + int x0, y0, x1, y1; + int x, y; + int ix, ix1, ix2; + ArtUtaBbox bb, bb1, bb2; + + x0 = MIN(uta1->x0, uta2->x0); + y0 = MIN(uta1->y0, uta2->y0); + x1 = MAX(uta1->x0 + uta1->width, uta2->x0 + uta2->width); + y1 = MAX(uta1->y0 + uta1->height, uta2->y0 + uta2->height); + uta = art_uta_new (x0, y0, x1, y1); + + /* could move the first two if/else statements out of the loop */ + ix = 0; + for (y = y0; y < y1; y++) + { + ix1 = (y - uta1->y0) * uta1->width + x0 - uta1->x0; + ix2 = (y - uta2->y0) * uta2->width + x0 - uta2->x0; + for (x = x0; x < x1; x++) + { + if (x < uta1->x0 || y < uta1->y0 || + x >= uta1->x0 + uta1->width || y >= uta1->y0 + uta1->height) + bb1 = 0; + else + bb1 = uta1->utiles[ix1]; + + if (x < uta2->x0 || y < uta2->y0 || + x >= uta2->x0 + uta2->width || y >= uta2->y0 + uta2->height) + bb2 = 0; + else + bb2 = uta2->utiles[ix2]; + + if (bb1 == 0) + bb = bb2; + else if (bb2 == 0) + bb = bb1; + else + bb = ART_UTA_BBOX_CONS(MIN(ART_UTA_BBOX_X0(bb1), + ART_UTA_BBOX_X0(bb2)), + MIN(ART_UTA_BBOX_Y0(bb1), + ART_UTA_BBOX_Y0(bb2)), + MAX(ART_UTA_BBOX_X1(bb1), + ART_UTA_BBOX_X1(bb2)), + MAX(ART_UTA_BBOX_Y1(bb1), + ART_UTA_BBOX_Y1(bb2))); + uta->utiles[ix] = bb; + ix++; + ix1++; + ix2++; + } + } + return uta; +} diff --git a/third_party/libart_lgpl/art_uta_ops.h b/third_party/libart_lgpl/art_uta_ops.h new file mode 100644 index 000000000..4f175bad1 --- /dev/null +++ b/third_party/libart_lgpl/art_uta_ops.h @@ -0,0 +1,36 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_UTA_OPS_H__ +#define __ART_UTA_OPS_H__ + +/* Basic operations on microtile arrays */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +ArtUta * +art_uta_union (ArtUta *uta1, ArtUta *uta2); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_UTA_OPS_H__ */ diff --git a/third_party/libart_lgpl/art_uta_rect.c b/third_party/libart_lgpl/art_uta_rect.c new file mode 100644 index 000000000..05bc9ada1 --- /dev/null +++ b/third_party/libart_lgpl/art_uta_rect.c @@ -0,0 +1,109 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "art_misc.h" +#include "art_uta.h" +#include "art_rect.h" +#include "art_uta_rect.h" + +/** + * art_uta_from_irect: Generate uta covering a rectangle. + * @bbox: The source rectangle. + * + * Generates a uta exactly covering @bbox. Please do not call this + * function with a @bbox with zero height or width. + * + * Return value: the new uta. + **/ +ArtUta * +art_uta_from_irect (ArtIRect *bbox) +{ + ArtUta *uta; + ArtUtaBbox *utiles; + ArtUtaBbox bb; + int width, height; + int x, y; + int xf0, yf0, xf1, yf1; + int ix; + + uta = art_new (ArtUta, 1); + uta->x0 = bbox->x0 >> ART_UTILE_SHIFT; + uta->y0 = bbox->y0 >> ART_UTILE_SHIFT; + width = ((bbox->x1 + ART_UTILE_SIZE - 1) >> ART_UTILE_SHIFT) - uta->x0; + height = ((bbox->y1 + ART_UTILE_SIZE - 1) >> ART_UTILE_SHIFT) - uta->y0; + utiles = art_new (ArtUtaBbox, width * height); + + uta->width = width; + uta->height = height; + uta->utiles = utiles; + + xf0 = bbox->x0 & (ART_UTILE_SIZE - 1); + yf0 = bbox->y0 & (ART_UTILE_SIZE - 1); + xf1 = ((bbox->x1 - 1) & (ART_UTILE_SIZE - 1)) + 1; + yf1 = ((bbox->y1 - 1) & (ART_UTILE_SIZE - 1)) + 1; + if (height == 1) + { + if (width == 1) + utiles[0] = ART_UTA_BBOX_CONS (xf0, yf0, xf1, yf1); + else + { + utiles[0] = ART_UTA_BBOX_CONS (xf0, yf0, ART_UTILE_SIZE, yf1); + bb = ART_UTA_BBOX_CONS (0, yf0, ART_UTILE_SIZE, yf1); + for (x = 1; x < width - 1; x++) + utiles[x] = bb; + utiles[x] = ART_UTA_BBOX_CONS (0, yf0, xf1, yf1); + } + } + else + { + if (width == 1) + { + utiles[0] = ART_UTA_BBOX_CONS (xf0, yf0, xf1, ART_UTILE_SIZE); + bb = ART_UTA_BBOX_CONS (xf0, 0, xf1, ART_UTILE_SIZE); + for (y = 1; y < height - 1; y++) + utiles[y] = bb; + utiles[y] = ART_UTA_BBOX_CONS (xf0, 0, xf1, yf1); + } + else + { + utiles[0] = + ART_UTA_BBOX_CONS (xf0, yf0, ART_UTILE_SIZE, ART_UTILE_SIZE); + bb = ART_UTA_BBOX_CONS (0, yf0, ART_UTILE_SIZE, ART_UTILE_SIZE); + for (x = 1; x < width - 1; x++) + utiles[x] = bb; + utiles[x] = ART_UTA_BBOX_CONS (0, yf0, xf1, ART_UTILE_SIZE); + ix = width; + for (y = 1; y < height - 1; y++) + { + utiles[ix++] = + ART_UTA_BBOX_CONS (xf0, 0, ART_UTILE_SIZE, ART_UTILE_SIZE); + bb = ART_UTA_BBOX_CONS (0, 0, ART_UTILE_SIZE, ART_UTILE_SIZE); + for (x = 1; x < width - 1; x++) + utiles[ix++] = bb; + utiles[ix++] = ART_UTA_BBOX_CONS (0, 0, xf1, ART_UTILE_SIZE); + } + utiles[ix++] = ART_UTA_BBOX_CONS (xf0, 0, ART_UTILE_SIZE, yf1); + bb = ART_UTA_BBOX_CONS (0, 0, ART_UTILE_SIZE, yf1); + for (x = 1; x < width - 1; x++) + utiles[ix++] = bb; + utiles[ix++] = ART_UTA_BBOX_CONS (0, 0, xf1, yf1); + } + } + return uta; +} diff --git a/third_party/libart_lgpl/art_uta_rect.h b/third_party/libart_lgpl/art_uta_rect.h new file mode 100644 index 000000000..ff8ed3b53 --- /dev/null +++ b/third_party/libart_lgpl/art_uta_rect.h @@ -0,0 +1,34 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_UTA_RECT_H__ +#define __ART_UTA_RECT_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +ArtUta * +art_uta_from_irect (ArtIRect *bbox); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_UTA_RECT_H__ */ diff --git a/third_party/libart_lgpl/art_uta_svp.c b/third_party/libart_lgpl/art_uta_svp.c new file mode 100644 index 000000000..fc86eb999 --- /dev/null +++ b/third_party/libart_lgpl/art_uta_svp.c @@ -0,0 +1,52 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* LGPL Copyright 1998 Raph Levien */ + +#include "art_misc.h" +#include "art_vpath.h" +#include "art_uta.h" +#include "art_uta_vpath.h" +#include "art_svp.h" +#include "art_uta_svp.h" +#include "art_vpath_svp.h" + +/** + * art_uta_from_svp: Generate uta covering an svp. + * @svp: The source svp. + * + * Generates a uta covering @svp. The resulting uta is of course + * approximate, ie it may cover more pixels than covered by @svp. + * + * Note: I will want to replace this with a more direct + * implementation. But this gets the api in place. + * + * Return value: the new uta. + **/ +ArtUta * +art_uta_from_svp (const ArtSVP *svp) +{ + ArtVpath *vpath; + ArtUta *uta; + + vpath = art_vpath_from_svp (svp); + uta = art_uta_from_vpath (vpath); + art_free (vpath); + return uta; +} diff --git a/third_party/libart_lgpl/art_uta_svp.h b/third_party/libart_lgpl/art_uta_svp.h new file mode 100644 index 000000000..5333080fa --- /dev/null +++ b/third_party/libart_lgpl/art_uta_svp.h @@ -0,0 +1,37 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_UTA_SVP_H__ +#define __ART_UTA_SVP_H__ + +/* Basic data structures and constructors for microtile arrays */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +ArtUta * +art_uta_from_svp (const ArtSVP *svp); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_UTA_SVP_H__ */ + diff --git a/third_party/libart_lgpl/art_uta_vpath.c b/third_party/libart_lgpl/art_uta_vpath.c new file mode 100644 index 000000000..4acbac1f3 --- /dev/null +++ b/third_party/libart_lgpl/art_uta_vpath.c @@ -0,0 +1,375 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* LGPL Copyright 1998 Raph Levien */ + +#include + +#include "art_misc.h" +#include "art_vpath.h" +#include "art_uta.h" +#include "art_uta_vpath.h" + +#ifndef MAX +#define MAX(a, b) (((a) > (b)) ? (a) : (b)) +#endif /* MAX */ + +#ifndef MIN +#define MIN(a, b) (((a) < (b)) ? (a) : (b)) +#endif /* MIN */ + +/** + * art_uta_add_line: Add a line to the uta. + * @uta: The uta to modify. + * @x0: X coordinate of line start point. + * @y0: Y coordinate of line start point. + * @x1: X coordinate of line end point. + * @y1: Y coordinate of line end point. + * @rbuf: Buffer containing first difference of winding number. + * @rbuf_rowstride: Rowstride of @rbuf. + * + * Add the line (@x0, @y0) - (@x1, @y1) to @uta, and also update the + * winding number buffer used for rendering the interior. @rbuf + * contains the first partial difference (in the X direction) of the + * winding number, measured in grid cells. Thus, each time that a line + * crosses a horizontal uta grid line, an entry of @rbuf is + * incremented if @y1 > @y0, decremented otherwise. + * + * Note that edge handling is fairly delicate. Please rtfs for + * details. + **/ +void +art_uta_add_line (ArtUta *uta, double x0, double y0, double x1, double y1, + int *rbuf, int rbuf_rowstride) +{ + int xmin, ymin; + double xmax, ymax; + int xmaxf, ymaxf; + int xmaxc, ymaxc; + int xt0, yt0; + int xt1, yt1; + int xf0, yf0; + int xf1, yf1; + int ix, ix1; + ArtUtaBbox bb; + + xmin = floor (MIN(x0, x1)); + xmax = MAX(x0, x1); + xmaxf = floor (xmax); + xmaxc = ceil (xmax); + ymin = floor (MIN(y0, y1)); + ymax = MAX(y0, y1); + ymaxf = floor (ymax); + ymaxc = ceil (ymax); + xt0 = (xmin >> ART_UTILE_SHIFT) - uta->x0; + yt0 = (ymin >> ART_UTILE_SHIFT) - uta->y0; + xt1 = (xmaxf >> ART_UTILE_SHIFT) - uta->x0; + yt1 = (ymaxf >> ART_UTILE_SHIFT) - uta->y0; + if (xt0 == xt1 && yt0 == yt1) + { + /* entirely inside a microtile, this is easy! */ + xf0 = xmin & (ART_UTILE_SIZE - 1); + yf0 = ymin & (ART_UTILE_SIZE - 1); + xf1 = (xmaxf & (ART_UTILE_SIZE - 1)) + xmaxc - xmaxf; + yf1 = (ymaxf & (ART_UTILE_SIZE - 1)) + ymaxc - ymaxf; + + ix = yt0 * uta->width + xt0; + bb = uta->utiles[ix]; + if (bb == 0) + bb = ART_UTA_BBOX_CONS(xf0, yf0, xf1, yf1); + else + bb = ART_UTA_BBOX_CONS(MIN(ART_UTA_BBOX_X0(bb), xf0), + MIN(ART_UTA_BBOX_Y0(bb), yf0), + MAX(ART_UTA_BBOX_X1(bb), xf1), + MAX(ART_UTA_BBOX_Y1(bb), yf1)); + uta->utiles[ix] = bb; + } + else + { + double dx, dy; + int sx, sy; + + dx = x1 - x0; + dy = y1 - y0; + sx = dx > 0 ? 1 : dx < 0 ? -1 : 0; + sy = dy > 0 ? 1 : dy < 0 ? -1 : 0; + if (ymin == ymaxf) + { + /* special case horizontal (dx/dy slope would be infinite) */ + xf0 = xmin & (ART_UTILE_SIZE - 1); + yf0 = ymin & (ART_UTILE_SIZE - 1); + xf1 = (xmaxf & (ART_UTILE_SIZE - 1)) + xmaxc - xmaxf; + yf1 = (ymaxf & (ART_UTILE_SIZE - 1)) + ymaxc - ymaxf; + + ix = yt0 * uta->width + xt0; + ix1 = yt0 * uta->width + xt1; + while (ix != ix1) + { + bb = uta->utiles[ix]; + if (bb == 0) + bb = ART_UTA_BBOX_CONS(xf0, yf0, ART_UTILE_SIZE, yf1); + else + bb = ART_UTA_BBOX_CONS(MIN(ART_UTA_BBOX_X0(bb), xf0), + MIN(ART_UTA_BBOX_Y0(bb), yf0), + ART_UTILE_SIZE, + MAX(ART_UTA_BBOX_Y1(bb), yf1)); + uta->utiles[ix] = bb; + xf0 = 0; + ix++; + } + bb = uta->utiles[ix]; + if (bb == 0) + bb = ART_UTA_BBOX_CONS(0, yf0, xf1, yf1); + else + bb = ART_UTA_BBOX_CONS(0, + MIN(ART_UTA_BBOX_Y0(bb), yf0), + MAX(ART_UTA_BBOX_X1(bb), xf1), + MAX(ART_UTA_BBOX_Y1(bb), yf1)); + uta->utiles[ix] = bb; + } + else + { + /* Do a Bresenham-style traversal of the line */ + double dx_dy; + double x, y; + double xn, yn; + + /* normalize coordinates to uta origin */ + x0 -= uta->x0 << ART_UTILE_SHIFT; + y0 -= uta->y0 << ART_UTILE_SHIFT; + x1 -= uta->x0 << ART_UTILE_SHIFT; + y1 -= uta->y0 << ART_UTILE_SHIFT; + if (dy < 0) + { + double tmp; + + tmp = x0; + x0 = x1; + x1 = tmp; + + tmp = y0; + y0 = y1; + y1 = tmp; + + dx = -dx; + sx = -sx; + dy = -dy; + /* we leave sy alone, because it would always be 1, + and we need it for the rbuf stuff. */ + } + xt0 = ((int)floor (x0) >> ART_UTILE_SHIFT); + xt1 = ((int)floor (x1) >> ART_UTILE_SHIFT); + /* now [xy]0 is above [xy]1 */ + + ix = yt0 * uta->width + xt0; + ix1 = yt1 * uta->width + xt1; +#ifdef VERBOSE + printf ("%% ix = %d,%d; ix1 = %d,%d\n", xt0, yt0, xt1, yt1); +#endif + + dx_dy = dx / dy; + x = x0; + y = y0; + while (ix != ix1) + { + int dix; + + /* figure out whether next crossing is horizontal or vertical */ +#ifdef VERBOSE + printf ("%% %d,%d\n", xt0, yt0); +#endif + yn = (yt0 + 1) << ART_UTILE_SHIFT; + xn = x0 + dx_dy * (yn - y0); + if (xt0 != (int)floor (xn) >> ART_UTILE_SHIFT) + { + /* horizontal crossing */ + xt0 += sx; + dix = sx; + if (dx > 0) + { + xn = xt0 << ART_UTILE_SHIFT; + yn = y0 + (xn - x0) / dx_dy; + + xf0 = (int)floor (x) & (ART_UTILE_SIZE - 1); + xf1 = ART_UTILE_SIZE; + } + else + { + xn = (xt0 + 1) << ART_UTILE_SHIFT; + yn = y0 + (xn - x0) / dx_dy; + + xf0 = 0; + xmaxc = (int)ceil (x); + xf1 = xmaxc - ((xt0 + 1) << ART_UTILE_SHIFT); + } + ymaxf = (int)floor (yn); + ymaxc = (int)ceil (yn); + yf1 = (ymaxf & (ART_UTILE_SIZE - 1)) + ymaxc - ymaxf; + } + else + { + /* vertical crossing */ + dix = uta->width; + xf0 = (int)floor (MIN(x, xn)) & (ART_UTILE_SIZE - 1); + xmax = MAX(x, xn); + xmaxc = (int)ceil (xmax); + xf1 = xmaxc - (xt0 << ART_UTILE_SHIFT); + yf1 = ART_UTILE_SIZE; + + if (rbuf != NULL) + rbuf[yt0 * rbuf_rowstride + xt0] += sy; + + yt0++; + } + yf0 = (int)floor (y) & (ART_UTILE_SIZE - 1); + bb = uta->utiles[ix]; + if (bb == 0) + bb = ART_UTA_BBOX_CONS(xf0, yf0, xf1, yf1); + else + bb = ART_UTA_BBOX_CONS(MIN(ART_UTA_BBOX_X0(bb), xf0), + MIN(ART_UTA_BBOX_Y0(bb), yf0), + MAX(ART_UTA_BBOX_X1(bb), xf1), + MAX(ART_UTA_BBOX_Y1(bb), yf1)); + uta->utiles[ix] = bb; + + x = xn; + y = yn; + ix += dix; + } + xmax = MAX(x, x1); + xmaxc = ceil (xmax); + ymaxc = ceil (y1); + xf0 = (int)floor (MIN(x1, x)) & (ART_UTILE_SIZE - 1); + yf0 = (int)floor (y) & (ART_UTILE_SIZE - 1); + xf1 = xmaxc - (xt0 << ART_UTILE_SHIFT); + yf1 = ymaxc - (yt0 << ART_UTILE_SHIFT); + bb = uta->utiles[ix]; + if (bb == 0) + bb = ART_UTA_BBOX_CONS(xf0, yf0, xf1, yf1); + else + bb = ART_UTA_BBOX_CONS(MIN(ART_UTA_BBOX_X0(bb), xf0), + MIN(ART_UTA_BBOX_Y0(bb), yf0), + MAX(ART_UTA_BBOX_X1(bb), xf1), + MAX(ART_UTA_BBOX_Y1(bb), yf1)); + uta->utiles[ix] = bb; + } + } +} + +/** + * art_uta_from_vpath: Generate uta covering a vpath. + * @vec: The source vpath. + * + * Generates a uta covering @vec. The resulting uta is of course + * approximate, ie it may cover more pixels than covered by @vec. + * + * Return value: the new uta. + **/ +ArtUta * +art_uta_from_vpath (const ArtVpath *vec) +{ + ArtUta *uta; + ArtIRect bbox; + int *rbuf; + int i; + double x, y; + int sum; + int xt, yt; + ArtUtaBbox *utiles; + ArtUtaBbox bb; + int width; + int height; + int ix; + + art_vpath_bbox_irect (vec, &bbox); + + uta = art_uta_new_coords (bbox.x0, bbox.y0, bbox.x1, bbox.y1); + + width = uta->width; + height = uta->height; + utiles = uta->utiles; + + rbuf = art_new (int, width * height); + for (i = 0; i < width * height; i++) + rbuf[i] = 0; + + x = 0; + y = 0; + for (i = 0; vec[i].code != ART_END; i++) + { + switch (vec[i].code) + { + case ART_MOVETO: + x = vec[i].x; + y = vec[i].y; + break; + case ART_LINETO: + art_uta_add_line (uta, vec[i].x, vec[i].y, x, y, rbuf, width); + x = vec[i].x; + y = vec[i].y; + break; + default: + /* this shouldn't happen */ + break; + } + } + + /* now add in the filling from rbuf */ + ix = 0; + for (yt = 0; yt < height; yt++) + { + sum = 0; + for (xt = 0; xt < width; xt++) + { + sum += rbuf[ix]; + /* Nonzero winding rule - others are possible, but hardly + worth it. */ + if (sum != 0) + { + bb = utiles[ix]; + bb &= 0xffff0000; + bb |= (ART_UTILE_SIZE << 8) | ART_UTILE_SIZE; + utiles[ix] = bb; + if (xt != width - 1) + { + bb = utiles[ix + 1]; + bb &= 0xffff00; + bb |= ART_UTILE_SIZE; + utiles[ix + 1] = bb; + } + if (yt != height - 1) + { + bb = utiles[ix + width]; + bb &= 0xff0000ff; + bb |= ART_UTILE_SIZE << 8; + utiles[ix + width] = bb; + if (xt != width - 1) + { + utiles[ix + width + 1] &= 0xffff; + } + } + } + ix++; + } + } + + art_free (rbuf); + + return uta; +} diff --git a/third_party/libart_lgpl/art_uta_vpath.h b/third_party/libart_lgpl/art_uta_vpath.h new file mode 100644 index 000000000..5ebe92a11 --- /dev/null +++ b/third_party/libart_lgpl/art_uta_vpath.h @@ -0,0 +1,42 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_UTA_VPATH_H__ +#define __ART_UTA_VPATH_H__ + +/* Basic data structures and constructors for microtile arrays */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +ArtUta * +art_uta_from_vpath (const ArtVpath *vec); + +/* This is a private function: */ +void +art_uta_add_line (ArtUta *uta, double x0, double y0, double x1, double y1, + int *rbuf, int rbuf_rowstride); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_UTA_VPATH_H__ */ + diff --git a/third_party/libart_lgpl/art_vpath.c b/third_party/libart_lgpl/art_vpath.c new file mode 100644 index 000000000..6cb7ed9dc --- /dev/null +++ b/third_party/libart_lgpl/art_vpath.c @@ -0,0 +1,239 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Basic constructors and operations for vector paths */ + +#include +#include + +#include "art_misc.h" + +#include "art_rect.h" +#include "art_vpath.h" + +/** + * art_vpath_add_point: Add point to vpath. + * @p_vpath: Where the pointer to the #ArtVpath structure is stored. + * @pn_points: Pointer to the number of points in *@p_vpath. + * @pn_points_max: Pointer to the number of points allocated. + * @code: The pathcode for the new point. + * @x: The X coordinate of the new point. + * @y: The Y coordinate of the new point. + * + * Adds a new point to *@p_vpath, reallocating and updating *@p_vpath + * and *@pn_points_max as necessary. *@pn_points is incremented. + * + * This routine always adds the point after all points already in the + * vpath. Thus, it should be called in the order the points are + * desired. + **/ +void +art_vpath_add_point (ArtVpath **p_vpath, int *pn_points, int *pn_points_max, + ArtPathcode code, double x, double y) +{ + int i; + + i = (*pn_points)++; + if (i == *pn_points_max) + art_expand (*p_vpath, ArtVpath, *pn_points_max); + (*p_vpath)[i].code = code; + (*p_vpath)[i].x = x; + (*p_vpath)[i].y = y; +} + +/* number of steps should really depend on radius. */ +#define CIRCLE_STEPS 128 + +/** + * art_vpath_new_circle: Create a new circle. + * @x: X coordinate of center. + * @y: Y coordinate of center. + * @r: radius. + * + * Creates a new polygon closely approximating a circle with center + * (@x, @y) and radius @r. Currently, the number of points used in the + * approximation is fixed, but that will probably change. + * + * Return value: The newly created #ArtVpath. + **/ +ArtVpath * +art_vpath_new_circle (double x, double y, double r) +{ + int i; + ArtVpath *vec; + double theta; + + vec = art_new (ArtVpath, CIRCLE_STEPS + 2); + + for (i = 0; i < CIRCLE_STEPS + 1; i++) + { + vec[i].code = i ? ART_LINETO : ART_MOVETO; + theta = (i & (CIRCLE_STEPS - 1)) * (M_PI * 2.0 / CIRCLE_STEPS); + vec[i].x = x + r * cos (theta); + vec[i].y = y - r * sin (theta); + } + vec[i].code = ART_END; + + return vec; +} + +/** + * art_vpath_affine_transform: Affine transform a vpath. + * @src: Source vpath to transform. + * @matrix: Affine transform. + * + * Computes the affine transform of the vpath, using @matrix as the + * transform. @matrix is stored in the same format as PostScript, ie. + * x' = @matrix[0] * x + @matrix[2] * y + @matrix[4] + * y' = @matrix[1] * x + @matrix[3] * y + @matrix[5] + * + * Return value: the newly allocated vpath resulting from the transform. +**/ +ArtVpath * +art_vpath_affine_transform (const ArtVpath *src, const double matrix[6]) +{ + int i; + int size; + ArtVpath *new; + double x, y; + + for (i = 0; src[i].code != ART_END; i++); + size = i; + + new = art_new (ArtVpath, size + 1); + + for (i = 0; i < size; i++) + { + new[i].code = src[i].code; + x = src[i].x; + y = src[i].y; + new[i].x = matrix[0] * x + matrix[2] * y + matrix[4]; + new[i].y = matrix[1] * x + matrix[3] * y + matrix[5]; + } + new[i].code = ART_END; + + return new; +} + +/** + * art_vpath_bbox_drect: Determine bounding box of vpath. + * @vec: Source vpath. + * @drect: Where to store bounding box. + * + * Determines bounding box of @vec, and stores it in @drect. + **/ +void +art_vpath_bbox_drect (const ArtVpath *vec, ArtDRect *drect) +{ + int i; + double x0, y0, x1, y1; + + if (vec[0].code == ART_END) + { + x0 = y0 = x1 = y1 = 0; + } + else + { + x0 = x1 = vec[0].x; + y0 = y1 = vec[0].y; + for (i = 1; vec[i].code != ART_END; i++) + { + if (vec[i].x < x0) x0 = vec[i].x; + if (vec[i].x > x1) x1 = vec[i].x; + if (vec[i].y < y0) y0 = vec[i].y; + if (vec[i].y > y1) y1 = vec[i].y; + } + } + drect->x0 = x0; + drect->y0 = y0; + drect->x1 = x1; + drect->y1 = y1; +} + +/** + * art_vpath_bbox_irect: Determine integer bounding box of vpath. + * @vec: Source vpath. + * idrect: Where to store bounding box. + * + * Determines integer bounding box of @vec, and stores it in @irect. + **/ +void +art_vpath_bbox_irect (const ArtVpath *vec, ArtIRect *irect) +{ + ArtDRect drect; + + art_vpath_bbox_drect (vec, &drect); + art_drect_to_irect (irect, &drect); +} + +#define PERTURBATION 2e-3 + +/** + * art_vpath_perturb: Perturb each point in vpath by small random amount. + * @src: Source vpath. + * + * Perturbs each of the points by a small random amount. This is + * helpful for cheating in cases when algorithms haven't attained + * numerical stability yet. + * + * Return value: Newly allocated vpath containing perturbed @src. + **/ +ArtVpath * +art_vpath_perturb (ArtVpath *src) +{ + int i; + int size; + ArtVpath *new; + double x, y; + double x_start, y_start; + int open; + + for (i = 0; src[i].code != ART_END; i++); + size = i; + + new = art_new (ArtVpath, size + 1); + + x_start = 0; + y_start = 0; + open = 0; + for (i = 0; i < size; i++) + { + new[i].code = src[i].code; + x = src[i].x + (PERTURBATION * rand ()) / RAND_MAX - PERTURBATION * 0.5; + y = src[i].y + (PERTURBATION * rand ()) / RAND_MAX - PERTURBATION * 0.5; + if (src[i].code == ART_MOVETO) + { + x_start = x; + y_start = y; + open = 0; + } + else if (src[i].code == ART_MOVETO_OPEN) + open = 1; + if (!open && (i + 1 == size || src[i + 1].code != ART_LINETO)) + { + x = x_start; + y = y_start; + } + new[i].x = x; + new[i].y = y; + } + new[i].code = ART_END; + + return new; +} diff --git a/third_party/libart_lgpl/art_vpath.h b/third_party/libart_lgpl/art_vpath.h new file mode 100644 index 000000000..4499e779b --- /dev/null +++ b/third_party/libart_lgpl/art_vpath.h @@ -0,0 +1,71 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_VPATH_H__ +#define __ART_VPATH_H__ + +#ifdef LIBART_COMPILATION +#include "art_rect.h" +#include "art_pathcode.h" +#else +#include +#include +#endif + +/* Basic data structures and constructors for simple vector paths */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef struct _ArtVpath ArtVpath; + +/* CURVETO is not allowed! */ +struct _ArtVpath { + ArtPathcode code; + double x; + double y; +}; + +/* Some of the functions need to go into their own modules */ + +void +art_vpath_add_point (ArtVpath **p_vpath, int *pn_points, int *pn_points_max, + ArtPathcode code, double x, double y); + +ArtVpath * +art_vpath_new_circle (double x, double y, double r); + +ArtVpath * +art_vpath_affine_transform (const ArtVpath *src, const double matrix[6]); + +void +art_vpath_bbox_drect (const ArtVpath *vec, ArtDRect *drect); + +void +art_vpath_bbox_irect (const ArtVpath *vec, ArtIRect *irect); + +ArtVpath * +art_vpath_perturb (ArtVpath *src); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_VPATH_H__ */ diff --git a/third_party/libart_lgpl/art_vpath_bpath.c b/third_party/libart_lgpl/art_vpath_bpath.c new file mode 100644 index 000000000..9758f6191 --- /dev/null +++ b/third_party/libart_lgpl/art_vpath_bpath.c @@ -0,0 +1,315 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Basic constructors and operations for bezier paths */ + +#include + +#include "art_misc.h" + +#include "art_bpath.h" +#include "art_vpath.h" +#include "art_vpath_bpath.h" + +/* p must be allocated 2^level points. */ + +/* level must be >= 1 */ +ArtPoint * +art_bezier_to_vec (double x0, double y0, + double x1, double y1, + double x2, double y2, + double x3, double y3, + ArtPoint *p, + int level) +{ + double x_m, y_m; + +#ifdef VERBOSE + printf ("bezier_to_vec: %g,%g %g,%g %g,%g %g,%g %d\n", + x0, y0, x1, y1, x2, y2, x3, y3, level); +#endif + if (level == 1) { + x_m = (x0 + 3 * (x1 + x2) + x3) * 0.125; + y_m = (y0 + 3 * (y1 + y2) + y3) * 0.125; + p->x = x_m; + p->y = y_m; + p++; + p->x = x3; + p->y = y3; + p++; +#ifdef VERBOSE + printf ("-> (%g, %g) -> (%g, %g)\n", x_m, y_m, x3, y3); +#endif + } else { + double xa1, ya1; + double xa2, ya2; + double xb1, yb1; + double xb2, yb2; + + xa1 = (x0 + x1) * 0.5; + ya1 = (y0 + y1) * 0.5; + xa2 = (x0 + 2 * x1 + x2) * 0.25; + ya2 = (y0 + 2 * y1 + y2) * 0.25; + xb1 = (x1 + 2 * x2 + x3) * 0.25; + yb1 = (y1 + 2 * y2 + y3) * 0.25; + xb2 = (x2 + x3) * 0.5; + yb2 = (y2 + y3) * 0.5; + x_m = (xa2 + xb1) * 0.5; + y_m = (ya2 + yb1) * 0.5; +#ifdef VERBOSE + printf ("%g,%g %g,%g %g,%g %g,%g\n", xa1, ya1, xa2, ya2, + xb1, yb1, xb2, yb2); +#endif + p = art_bezier_to_vec (x0, y0, xa1, ya1, xa2, ya2, x_m, y_m, p, level - 1); + p = art_bezier_to_vec (x_m, y_m, xb1, yb1, xb2, yb2, x3, y3, p, level - 1); + } + return p; +} + +#define RENDER_LEVEL 4 +#define RENDER_SIZE (1 << (RENDER_LEVEL)) + +/** + * art_vpath_render_bez: Render a bezier segment into the vpath. + * @p_vpath: Where the pointer to the #ArtVpath structure is stored. + * @pn_points: Pointer to the number of points in *@p_vpath. + * @pn_points_max: Pointer to the number of points allocated. + * @x0: X coordinate of starting bezier point. + * @y0: Y coordinate of starting bezier point. + * @x1: X coordinate of first bezier control point. + * @y1: Y coordinate of first bezier control point. + * @x2: X coordinate of second bezier control point. + * @y2: Y coordinate of second bezier control point. + * @x3: X coordinate of ending bezier point. + * @y3: Y coordinate of ending bezier point. + * @flatness: Flatness control. + * + * Renders a bezier segment into the vector path, reallocating and + * updating *@p_vpath and *@pn_vpath_max as necessary. *@pn_vpath is + * incremented by the number of vector points added. + * + * This step includes (@x0, @y0) but not (@x3, @y3). + * + * The @flatness argument guides the amount of subdivision. The Adobe + * PostScript reference manual defines flatness as the maximum + * deviation between the any point on the vpath approximation and the + * corresponding point on the "true" curve, and we follow this + * definition here. A value of 0.25 should ensure high quality for aa + * rendering. +**/ +static void +art_vpath_render_bez (ArtVpath **p_vpath, int *pn, int *pn_max, + double x0, double y0, + double x1, double y1, + double x2, double y2, + double x3, double y3, + double flatness) +{ + double x3_0, y3_0; + double z3_0_dot; + double z1_dot, z2_dot; + double z1_perp, z2_perp; + double max_perp_sq; + + double x_m, y_m; + double xa1, ya1; + double xa2, ya2; + double xb1, yb1; + double xb2, yb2; + + /* It's possible to optimize this routine a fair amount. + + First, once the _dot conditions are met, they will also be met in + all further subdivisions. So we might recurse to a different + routine that only checks the _perp conditions. + + Second, the distance _should_ decrease according to fairly + predictable rules (a factor of 4 with each subdivision). So it might + be possible to note that the distance is within a factor of 4 of + acceptable, and subdivide once. But proving this might be hard. + + Third, at the last subdivision, x_m and y_m can be computed more + expeditiously (as in the routine above). + + Finally, if we were able to subdivide by, say 2 or 3, this would + allow considerably finer-grain control, i.e. fewer points for the + same flatness tolerance. This would speed things up downstream. + + In any case, this routine is unlikely to be the bottleneck. It's + just that I have this undying quest for more speed... + + */ + + x3_0 = x3 - x0; + y3_0 = y3 - y0; + + /* z3_0_dot is dist z0-z3 squared */ + z3_0_dot = x3_0 * x3_0 + y3_0 * y3_0; + + /* todo: this test is far from satisfactory. */ + if (z3_0_dot < 0.001) + goto nosubdivide; + + /* we can avoid subdivision if: + + z1 has distance no more than flatness from the z0-z3 line + + z1 is no more z0'ward than flatness past z0-z3 + + z1 is more z0'ward than z3'ward on the line traversing z0-z3 + + and correspondingly for z2 */ + + /* perp is distance from line, multiplied by dist z0-z3 */ + max_perp_sq = flatness * flatness * z3_0_dot; + + z1_perp = (y1 - y0) * x3_0 - (x1 - x0) * y3_0; + if (z1_perp * z1_perp > max_perp_sq) + goto subdivide; + + z2_perp = (y3 - y2) * x3_0 - (x3 - x2) * y3_0; + if (z2_perp * z2_perp > max_perp_sq) + goto subdivide; + + z1_dot = (x1 - x0) * x3_0 + (y1 - y0) * y3_0; + if (z1_dot < 0 && z1_dot * z1_dot > max_perp_sq) + goto subdivide; + + z2_dot = (x3 - x2) * x3_0 + (y3 - y2) * y3_0; + if (z2_dot < 0 && z2_dot * z2_dot > max_perp_sq) + goto subdivide; + + if (z1_dot + z1_dot > z3_0_dot) + goto subdivide; + + if (z2_dot + z2_dot > z3_0_dot) + goto subdivide; + + nosubdivide: + /* don't subdivide */ + art_vpath_add_point (p_vpath, pn, pn_max, + ART_LINETO, x3, y3); + return; + + subdivide: + + xa1 = (x0 + x1) * 0.5; + ya1 = (y0 + y1) * 0.5; + xa2 = (x0 + 2 * x1 + x2) * 0.25; + ya2 = (y0 + 2 * y1 + y2) * 0.25; + xb1 = (x1 + 2 * x2 + x3) * 0.25; + yb1 = (y1 + 2 * y2 + y3) * 0.25; + xb2 = (x2 + x3) * 0.5; + yb2 = (y2 + y3) * 0.5; + x_m = (xa2 + xb1) * 0.5; + y_m = (ya2 + yb1) * 0.5; +#ifdef VERBOSE + printf ("%g,%g %g,%g %g,%g %g,%g\n", xa1, ya1, xa2, ya2, + xb1, yb1, xb2, yb2); +#endif + art_vpath_render_bez (p_vpath, pn, pn_max, + x0, y0, xa1, ya1, xa2, ya2, x_m, y_m, flatness); + art_vpath_render_bez (p_vpath, pn, pn_max, + x_m, y_m, xb1, yb1, xb2, yb2, x3, y3, flatness); +} + +/** + * art_bez_path_to_vec: Create vpath from bezier path. + * @bez: Bezier path. + * @flatness: Flatness control. + * + * Creates a vector path closely approximating the bezier path defined by + * @bez. The @flatness argument controls the amount of subdivision. In + * general, the resulting vpath deviates by at most @flatness pixels + * from the "ideal" path described by @bez. + * + * Return value: Newly allocated vpath. + **/ +ArtVpath * +art_bez_path_to_vec (const ArtBpath *bez, double flatness) +{ + ArtVpath *vec; + int vec_n, vec_n_max; + int bez_index; + double x, y; + + vec_n = 0; + vec_n_max = RENDER_SIZE; + vec = art_new (ArtVpath, vec_n_max); + + /* Initialization is unnecessary because of the precondition that the + bezier path does not begin with LINETO or CURVETO, but is here + to make the code warning-free. */ + x = 0; + y = 0; + + bez_index = 0; + do + { +#ifdef VERBOSE + printf ("%s %g %g\n", + bez[bez_index].code == ART_CURVETO ? "curveto" : + bez[bez_index].code == ART_LINETO ? "lineto" : + bez[bez_index].code == ART_MOVETO ? "moveto" : + bez[bez_index].code == ART_MOVETO_OPEN ? "moveto-open" : + "end", bez[bez_index].x3, bez[bez_index].y3); +#endif + /* make sure space for at least one more code */ + if (vec_n >= vec_n_max) + art_expand (vec, ArtVpath, vec_n_max); + switch (bez[bez_index].code) + { + case ART_MOVETO_OPEN: + case ART_MOVETO: + case ART_LINETO: + x = bez[bez_index].x3; + y = bez[bez_index].y3; + vec[vec_n].code = bez[bez_index].code; + vec[vec_n].x = x; + vec[vec_n].y = y; + vec_n++; + break; + case ART_END: + vec[vec_n].code = bez[bez_index].code; + vec[vec_n].x = 0; + vec[vec_n].y = 0; + vec_n++; + break; + case ART_CURVETO: +#ifdef VERBOSE + printf ("%g,%g %g,%g %g,%g %g,%g\n", x, y, + bez[bez_index].x1, bez[bez_index].y1, + bez[bez_index].x2, bez[bez_index].y2, + bez[bez_index].x3, bez[bez_index].y3); +#endif + art_vpath_render_bez (&vec, &vec_n, &vec_n_max, + x, y, + bez[bez_index].x1, bez[bez_index].y1, + bez[bez_index].x2, bez[bez_index].y2, + bez[bez_index].x3, bez[bez_index].y3, + flatness); + x = bez[bez_index].x3; + y = bez[bez_index].y3; + break; + } + } + while (bez[bez_index++].code != ART_END); + return vec; +} + diff --git a/third_party/libart_lgpl/art_vpath_bpath.h b/third_party/libart_lgpl/art_vpath_bpath.h new file mode 100644 index 000000000..49c176099 --- /dev/null +++ b/third_party/libart_lgpl/art_vpath_bpath.h @@ -0,0 +1,40 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_VPATH_BPATH_H__ +#define __ART_VPATH_BPATH_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +ArtPoint *art_bezier_to_vec (double x0, double y0, + double x1, double y1, + double x2, double y2, + double x3, double y3, + ArtPoint *p, + int level); + +ArtVpath *art_bez_path_to_vec (const ArtBpath *bez, double flatness); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_VPATH_BPATH_H__ */ diff --git a/third_party/libart_lgpl/art_vpath_dash.c b/third_party/libart_lgpl/art_vpath_dash.c new file mode 100644 index 000000000..0c3a23b03 --- /dev/null +++ b/third_party/libart_lgpl/art_vpath_dash.c @@ -0,0 +1,198 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1999-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Apply a dash style to a vector path. */ + +#include +#include + +#include "art_misc.h" + +#include "art_vpath.h" +#include "art_vpath_dash.h" + + +/* Return the length of the largest subpath within vpath */ +static int +art_vpath_dash_max_subpath (const ArtVpath *vpath) +{ + int max_subpath; + int i; + int start; + + max_subpath = 0; + start = 0; + for (i = 0; vpath[i].code != ART_END; i++) + { + if (vpath[i].code == ART_MOVETO || vpath[i].code == ART_MOVETO_OPEN) + { + if (i - start > max_subpath) + max_subpath = i - start; + start = i; + } + } + if (i - start > max_subpath) + max_subpath = i - start; + + return max_subpath; +} + +/** + * art_vpath_dash: Add dash style to vpath. + * @vpath: Original vpath. + * @dash: Dash style. + * + * Creates a new vpath that is the result of applying dash style @dash + * to @vpath. + * + * This implementation has two known flaws: + * + * First, it adds a spurious break at the beginning of the vpath. The + * only way I see to resolve this flaw is to run the state forward one + * dash break at the beginning, and fix up by looping back to the + * first dash break at the end. This is doable but of course adds some + * complexity. + * + * Second, it does not suppress output points that are within epsilon + * of each other. + * + * Return value: Newly created vpath. + **/ +ArtVpath * +art_vpath_dash (const ArtVpath *vpath, const ArtVpathDash *dash) +{ + int max_subpath; + double *dists; + ArtVpath *result; + int n_result, n_result_max; + int start, end; + int i; + double total_dist; + + /* state while traversing dasharray - offset is offset of current dash + value, toggle is 0 for "off" and 1 for "on", and phase is the distance + in, >= 0, < dash->dash[offset]. */ + int offset, toggle; + double phase; + + /* initial values */ + int offset_init, toggle_init; + double phase_init; + + max_subpath = art_vpath_dash_max_subpath (vpath); + dists = art_new (double, max_subpath); + + n_result = 0; + n_result_max = 16; + result = art_new (ArtVpath, n_result_max); + + /* determine initial values of dash state */ + toggle_init = 1; + offset_init = 0; + phase_init = dash->offset; + while (phase_init >= dash->dash[offset_init]) + { + toggle_init = !toggle_init; + phase_init -= dash->dash[offset_init]; + offset_init++; + if (offset_init == dash->n_dash) + offset_init = 0; + } + + for (start = 0; vpath[start].code != ART_END; start = end) + { + for (end = start + 1; vpath[end].code == ART_LINETO; end++); + /* subpath is [start..end) */ + total_dist = 0; + for (i = start; i < end - 1; i++) + { + double dx, dy; + + dx = vpath[i + 1].x - vpath[i].x; + dy = vpath[i + 1].y - vpath[i].y; + dists[i - start] = sqrt (dx * dx + dy * dy); + total_dist += dists[i - start]; + } + if (total_dist <= dash->dash[offset_init] - phase_init) + { + /* subpath fits entirely within first dash */ + if (toggle_init) + { + for (i = start; i < end; i++) + art_vpath_add_point (&result, &n_result, &n_result_max, + vpath[i].code, vpath[i].x, vpath[i].y); + } + } + else + { + /* subpath is composed of at least one dash - thus all + generated pieces are open */ + double dist; + + phase = phase_init; + offset = offset_init; + toggle = toggle_init; + dist = 0; + i = start; + if (toggle) + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_MOVETO_OPEN, vpath[i].x, vpath[i].y); + while (i != end - 1) + { + if (dists[i - start] - dist > dash->dash[offset] - phase) + { + /* dash boundary is next */ + double a; + double x, y; + + dist += dash->dash[offset] - phase; + a = dist / dists[i - start]; + x = vpath[i].x + a * (vpath[i + 1].x - vpath[i].x); + y = vpath[i].y + a * (vpath[i + 1].y - vpath[i].y); + art_vpath_add_point (&result, &n_result, &n_result_max, + toggle ? ART_LINETO : ART_MOVETO_OPEN, + x, y); + /* advance to next dash */ + toggle = !toggle; + phase = 0; + offset++; + if (offset == dash->n_dash) + offset = 0; + } + else + { + /* end of line in vpath is next */ + phase += dists[i - start] - dist; + i++; + dist = 0; + if (toggle) + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_LINETO, vpath[i].x, vpath[i].y); + } + } + } + } + + art_vpath_add_point (&result, &n_result, &n_result_max, + ART_END, 0, 0); + + art_free (dists); + + return result; +} diff --git a/third_party/libart_lgpl/art_vpath_dash.h b/third_party/libart_lgpl/art_vpath_dash.h new file mode 100644 index 000000000..881a5bcd1 --- /dev/null +++ b/third_party/libart_lgpl/art_vpath_dash.h @@ -0,0 +1,44 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1999 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_VPATH_DASH_H__ +#define __ART_VPATH_DASH_H__ + +/* Apply a dash style to a vector path. */ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +typedef struct _ArtVpathDash ArtVpathDash; + +struct _ArtVpathDash { + double offset; + int n_dash; + double *dash; +}; + +ArtVpath * +art_vpath_dash (const ArtVpath *vpath, const ArtVpathDash *dash); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_VPATH_DASH_H__ */ diff --git a/third_party/libart_lgpl/art_vpath_svp.c b/third_party/libart_lgpl/art_vpath_svp.c new file mode 100644 index 000000000..85452e39f --- /dev/null +++ b/third_party/libart_lgpl/art_vpath_svp.c @@ -0,0 +1,193 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998-2000 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* "Unsort" a sorted vector path into an ordinary vector path. */ + +#include /* for printf - debugging */ +#include "art_misc.h" + +#include "art_vpath.h" +#include "art_svp.h" +#include "art_vpath_svp.h" + +typedef struct _ArtVpathSVPEnd ArtVpathSVPEnd; + +struct _ArtVpathSVPEnd { + int seg_num; + int which; /* 0 = top, 1 = bottom */ + double x, y; +}; + +#define EPSILON 1e-6 + +static int +art_vpath_svp_point_compare (double x1, double y1, double x2, double y2) +{ + if (y1 - EPSILON > y2) return 1; + if (y1 + EPSILON < y2) return -1; + if (x1 - EPSILON > x2) return 1; + if (x1 + EPSILON < x2) return -1; + return 0; +} + +static int +art_vpath_svp_compare (const void *s1, const void *s2) +{ + const ArtVpathSVPEnd *e1 = s1; + const ArtVpathSVPEnd *e2 = s2; + + return art_vpath_svp_point_compare (e1->x, e1->y, e2->x, e2->y); +} + +/* Convert from sorted vector path representation into regular + vector path representation. + + Status of this routine: + + Basic correctness: Only works with closed paths. + + Numerical stability: Not known to work when more than two segments + meet at a point. + + Speed: Should be pretty good. + + Precision: Does not degrade precision. + +*/ +/** + * art_vpath_from_svp: Convert from svp to vpath form. + * @svp: Original #ArtSVP. + * + * Converts the sorted vector path @svp into standard vpath form. + * + * Return value: the newly allocated vpath. + **/ +ArtVpath * +art_vpath_from_svp (const ArtSVP *svp) +{ + int n_segs = svp->n_segs; + ArtVpathSVPEnd *ends; + ArtVpath *new; + int *visited; + int n_new, n_new_max; + int i, j, k; + int seg_num; + int first; + double last_x, last_y; + int n_points; + int pt_num; + + last_x = 0; /* to eliminate "uninitialized" warning */ + last_y = 0; + + ends = art_new (ArtVpathSVPEnd, n_segs * 2); + for (i = 0; i < svp->n_segs; i++) + { + int lastpt; + + ends[i * 2].seg_num = i; + ends[i * 2].which = 0; + ends[i * 2].x = svp->segs[i].points[0].x; + ends[i * 2].y = svp->segs[i].points[0].y; + + lastpt = svp->segs[i].n_points - 1; + ends[i * 2 + 1].seg_num = i; + ends[i * 2 + 1].which = 1; + ends[i * 2 + 1].x = svp->segs[i].points[lastpt].x; + ends[i * 2 + 1].y = svp->segs[i].points[lastpt].y; + } + qsort (ends, n_segs * 2, sizeof (ArtVpathSVPEnd), art_vpath_svp_compare); + + n_new = 0; + n_new_max = 16; /* I suppose we _could_ estimate this from traversing + the svp, so we don't have to reallocate */ + new = art_new (ArtVpath, n_new_max); + + visited = art_new (int, n_segs); + for (i = 0; i < n_segs; i++) + visited[i] = 0; + + first = 1; + for (i = 0; i < n_segs; i++) + { + if (!first) + { + /* search for the continuation of the existing subpath */ + /* This could be a binary search (which is why we sorted, above) */ + for (j = 0; j < n_segs * 2; j++) + { + if (!visited[ends[j].seg_num] && + art_vpath_svp_point_compare (last_x, last_y, + ends[j].x, ends[j].y) == 0) + break; + } + if (j == n_segs * 2) + first = 1; + } + if (first) + { + /* start a new subpath */ + for (j = 0; j < n_segs * 2; j++) + if (!visited[ends[j].seg_num]) + break; + } + if (j == n_segs * 2) + { + printf ("failure\n"); + } + seg_num = ends[j].seg_num; + n_points = svp->segs[seg_num].n_points; + for (k = 0; k < n_points; k++) + { + pt_num = svp->segs[seg_num].dir ? k : n_points - (1 + k); + if (k == 0) + { + if (first) + { + art_vpath_add_point (&new, &n_new, &n_new_max, + ART_MOVETO, + svp->segs[seg_num].points[pt_num].x, + svp->segs[seg_num].points[pt_num].y); + } + } + else + { + art_vpath_add_point (&new, &n_new, &n_new_max, + ART_LINETO, + svp->segs[seg_num].points[pt_num].x, + svp->segs[seg_num].points[pt_num].y); + if (k == n_points - 1) + { + last_x = svp->segs[seg_num].points[pt_num].x; + last_y = svp->segs[seg_num].points[pt_num].y; + /* to make more robust, check for meeting first_[xy], + set first if so */ + } + } + first = 0; + } + visited[seg_num] = 1; + } + + art_vpath_add_point (&new, &n_new, &n_new_max, + ART_END, 0, 0); + art_free (visited); + art_free (ends); + return new; +} diff --git a/third_party/libart_lgpl/art_vpath_svp.h b/third_party/libart_lgpl/art_vpath_svp.h new file mode 100644 index 000000000..77183bfe6 --- /dev/null +++ b/third_party/libart_lgpl/art_vpath_svp.h @@ -0,0 +1,43 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ART_VPATH_SVP_H__ +#define __ART_VPATH_SVP_H__ + +/* "Unsort" a sorted vector path into an ordinary vector path. */ + +#ifdef LIBART_COMPILATION +#include "art_rect.h" +#include "art_point.h" +#else +#include +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +ArtVpath *art_vpath_from_svp (const ArtSVP *svp); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ART_VPATH_SVP_H__ */ diff --git a/third_party/libart_lgpl/config.h b/third_party/libart_lgpl/config.h new file mode 100644 index 000000000..ab80ca67d --- /dev/null +++ b/third_party/libart_lgpl/config.h @@ -0,0 +1,15 @@ +#include + +/* Define if your processor stores words with the most significant + byte first (like Motorola and SPARC, unlike Intel and VAX). */ +#ifdef ALLEGRO_BIG_ENDIAN +# define WORDS_BIGENDIAN +#else +# undef WORDS_BIGENDIAN +#endif + +/* Name of package */ +#define PACKAGE "libart_lgpl" + +/* Version number of package */ +#define VERSION "2.3.3" diff --git a/third_party/libart_lgpl/libart-features.c b/third_party/libart_lgpl/libart-features.c new file mode 100644 index 000000000..ff99945a4 --- /dev/null +++ b/third_party/libart_lgpl/libart-features.c @@ -0,0 +1,18 @@ +#include "libart-features.h" + +/* General initialization hooks */ +const unsigned int libart_major_version=LIBART_MAJOR_VERSION, + libart_minor_version=LIBART_MINOR_VERSION, + libart_micro_version=LIBART_MICRO_VERSION; + +const char *libart_version = LIBART_VERSION; + +void +libart_preinit(void *app, void *modinfo) +{ +} + +void +libart_postinit(void *app, void *modinfo) +{ +} diff --git a/third_party/libart_lgpl/libart-features.h b/third_party/libart_lgpl/libart-features.h new file mode 100644 index 000000000..b8e5f8e8a --- /dev/null +++ b/third_party/libart_lgpl/libart-features.h @@ -0,0 +1,14 @@ +#ifndef LIBART_FEATURES_H +#define LIBART_FEATURES_H 1 + +#define LIBART_MAJOR_VERSION (2) +#define LIBART_MINOR_VERSION (3) +#define LIBART_MICRO_VERSION (3) +#define LIBART_VERSION "2.3.3" + +extern const unsigned int libart_major_version, libart_minor_version, libart_micro_version; +extern const char *libart_version; + +void libart_preinit(void *app, void *modinfo); +void libart_postinit(void *app, void *modinfo); +#endif diff --git a/third_party/libart_lgpl/libart.h b/third_party/libart_lgpl/libart.h new file mode 100644 index 000000000..4a9eeea60 --- /dev/null +++ b/third_party/libart_lgpl/libart.h @@ -0,0 +1,39 @@ +#ifndef LIBART_H +#define LIBART_H 1 + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#endif diff --git a/third_party/lua/COPYRIGHT b/third_party/lua/COPYRIGHT new file mode 100644 index 000000000..daa85f70e --- /dev/null +++ b/third_party/lua/COPYRIGHT @@ -0,0 +1,34 @@ +Lua License +----------- + +Lua is licensed under the terms of the MIT license reproduced below. +This mean that Lua is free software and can be used for both academic and +commercial purposes at absolutely no cost. + +For details, see http://www.lua.org/license.html . + +=============================================================================== + +Copyright (C) 2002 Tecgraf, PUC-Rio. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +=============================================================================== + +(end of COPYRIGHT) diff --git a/third_party/lua/HISTORY b/third_party/lua/HISTORY new file mode 100644 index 000000000..41e9fbe6a --- /dev/null +++ b/third_party/lua/HISTORY @@ -0,0 +1,158 @@ +This is Lua 5.0 (beta). + +* Changes from version 4.0 to 5.0 (beta) + --------------------------------------- + Language: + + lexical scoping. + + Lua coroutines. + + standard libraries now packaged in tables. + + tags replaced by metatables and tag methods replaced by metamethods, + stored in metatables. + + proper tail calls. + + each function can have its own global table, which can be shared. + + new __newindex metamethod, called when we insert a new key into a table. + + new block comments: --[[ ... ]]. + + new generic for. + + new weak tables. + + new boolean type. + + new syntax "local function". + + (f()) returns the first value returned by f. + + {f()} fills a table with all values returned by f. + + \n ignored in [[\n . + + fixed and-or priorities. + + more general syntax for function definition (e.g. function a.x.y:f()...end). + + more general syntax for function calls (e.g. (print or write)(9)). + + new functions (time/date, tmpfile, unpack, require, load*, etc.). + API: + + chunks are loaded by using lua_load; new luaL_loadfile and luaL_loadbuffer. + + introduced lightweight userdata, a simple "void*" without a metatable. + + new error handling protocol: the core no longer prints error messages; + all errors are reported to the caller on the stack. + + new lua_atpanic for host cleanup. + + new, signal-safe, hook scheme. + Implementation: + + new license: MIT. + + new, faster, register-based virtual machine. + + support for external multithreading and coroutines. + + new and consistent error message format. + + the core no longer needs "stdio.h" for anything (except for a single + use of sprintf to convert numbers to strings). + + lua.c now runs the environment variable LUA_INIT, if present. It can + be "@filename", to run a file, or the chunk itself. + + support to user extensions in lua.c. + sample implementations given for dynamic loading and command line editing. + + safe garbage-collector metamethods. + + precompiled bytecodes checked for integrity (secure binary dostring). + + strings are fully aligned. + + position capture in string.find. + + read('*l') can read lines with embedded zeros. + +* Changes from version 3.2 to 4.0 + ------------------------------- + Language: + + new "break" and "for" statements (both numerical and for tables). + + uniform treatment of globals: globals are now stored in a Lua table. + + improved error messages. + + no more '$debug': full speed *and* full debug information. + + new read form: read(N) for next N bytes. + + general read patterns now deprecated. + (still available with -DCOMPAT_READPATTERNS.) + + all return values are passed as arguments for the last function + (old semantics still available with -DLUA_COMPAT_ARGRET) + + garbage collection tag methods for tables now deprecated. + + there is now only one tag method for order. + API: + + New API: fully re-entrant, simpler, and more efficient. + + New debug API. + Implementation: + + faster than ever: cleaner virtual machine and new hashing algorithm. + + non-recursive garbage-collector algorithm. + + reduced memory usage for programs with many strings. + + improved treatment for memory allocation errors. + + improved support for 16-bit machines (we hope). + + code now compiles unmodified as both ANSI C and C++. + + numbers in bases other than 10 are converted using strtoul. + + new -f option in Lua to support #! scripts. + + luac can now combine text and binaries. + +* Changes from version 3.1 to 3.2 + ------------------------------- + + redirected all output in Lua's core to _ERRORMESSAGE and _ALERT. + + increased limit on the number of constants and globals per function + (from 2^16 to 2^24). + + debugging info (lua_debug and hooks) moved into lua_state and new API + functions provided to get and set this info. + + new debug lib gives full debugging access within Lua. + + new table functions "foreachi", "sort", "tinsert", "tremove", "getn". + + new io functions "flush", "seek". + +* Changes from version 3.0 to 3.1 + ------------------------------- + + NEW FEATURE: anonymous functions with closures (via "upvalues"). + + new syntax: + - local variables in chunks. + - better scope control with DO block END. + - constructors can now be also written: { record-part; list-part }. + - more general syntax for function calls and lvalues, e.g.: + f(x).y=1 + o:f(x,y):g(z) + f"string" is sugar for f("string") + + strings may now contain arbitrary binary data (e.g., embedded zeros). + + major code re-organization and clean-up; reduced module interdependecies. + + no arbitrary limits on the total number of constants and globals. + + support for multiple global contexts. + + better syntax error messages. + + new traversal functions "foreach" and "foreachvar". + + the default for numbers is now double. + changing it to use floats or longs is easy. + + complete debug information stored in pre-compiled chunks. + + sample interpreter now prompts user when run interactively, and also + handles control-C interruptions gracefully. + +* Changes from version 2.5 to 3.0 + ------------------------------- + + NEW CONCEPT: "tag methods". + Tag methods replace fallbacks as the meta-mechanism for extending the + semantics of Lua. Whereas fallbacks had a global nature, tag methods + work on objects having the same tag (e.g., groups of tables). + Existing code that uses fallbacks should work without change. + + new, general syntax for constructors {[exp] = exp, ... }. + + support for handling variable number of arguments in functions (varargs). + + support for conditional compilation ($if ... $else ... $end). + + cleaner semantics in API simplifies host code. + + better support for writing libraries (auxlib.h). + + better type checking and error messages in the standard library. + + luac can now also undump. + +* Changes from version 2.4 to 2.5 + ------------------------------- + + io and string libraries are now based on pattern matching; + the old libraries are still available for compatibility + + dofile and dostring can now return values (via return statement) + + better support for 16- and 64-bit machines + + expanded documentation, with more examples + +* Changes from version 2.2 to 2.4 + ------------------------------- + + external compiler creates portable binary files that can be loaded faster + + interface for debugging and profiling + + new "getglobal" fallback + + new functions for handling references to Lua objects + + new functions in standard lib + + only one copy of each string is stored + + expanded documentation, with more examples + +* Changes from version 2.1 to 2.2 + ------------------------------- + + functions now may be declared with any "lvalue" as a name + + garbage collection of functions + + support for pipes + +* Changes from version 1.1 to 2.1 + ------------------------------- + + object-oriented support + + fallbacks + + simplified syntax for tables + + many internal improvements + +(end of HISTORY) diff --git a/third_party/lua/README b/third_party/lua/README new file mode 100644 index 000000000..92acc92a3 --- /dev/null +++ b/third_party/lua/README @@ -0,0 +1,42 @@ +This is Lua 5.0 (beta). +See HISTORY for a summary of changes since the last released version. + +* What is Lua? + ------------ + Lua is a powerful, light-weight programming language designed for extending + applications. Lua is also frequently used as a general-purpose, stand-alone + language. Lua is free software. + + For complete information, visit Lua's web site at http://www.lua.org/ . + For an executive summary, see http://www.lua.org/about.html . + + Lua has been used in many different projects around the world. + For a short list, see http://www.lua.org/uses.html . + +* Availability + ------------ + Lua is freely available for both academic and commercial purposes. + See COPYRIGHT and http://www.lua.org/license.html for details. + Lua can be downloaded from its official site http://www.lua.org/ and + several other sites aroung the world. For a complete list of mirror sites, + see http://www.lua.org/mirrors.html . + +* Installation + ------------ + See INSTALL. + +* Contacting the authors + ---------------------- + Send your comments, questions, and bug reports to lua@tecgraf.puc-rio.br. + For more information about the authors, see http://www.lua.org/authors.html . + For reporting bugs, try also the mailing list: lua-l@tecgraf.puc-rio.br. + For more information about this list, including instructions on how to + subscribe and access the archives, see http://www.lua.org/lua-l.html . + +* Origin + ------ + Lua is developed at Tecgraf, the Computer Graphics Technology Group + of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil). + Tecgraf is a laboratory of the Department of Computer Science. + +(end of README) diff --git a/third_party/lua/doc/idx.html b/third_party/lua/doc/idx.html new file mode 100644 index 000000000..da9542abb --- /dev/null +++ b/third_party/lua/doc/idx.html @@ -0,0 +1,421 @@ + + +Lua 5.0 (beta) reference manual - word index + + + + +
+

+Lua +Reference manual +- word index +

+ +

+_LOADED
+_PROMPT
+_REQUIREDNAME
+_VERSION
+ +

A

+acceptable index
+``add'' event
+adjustment
+and
+arg
+arguments
+arithmetic operators
+arrays
+assert
+Assignment
+associative arrays
+ +

B

+basic types
+block
+boolean
+break statement
+ +

C

+C API
+....... Chunkreader
+....... lua_baselibopen
+....... lua_call
+....... lua_CFunction
+....... lua_checkstack
+....... lua_close
+....... lua_closethread
+....... lua_concat
+....... lua_dblibopen
+....... lua_Debug
+....... lua_equal
+....... LUA_ERRERR
+....... LUA_ERRMEM
+....... lua_error
+....... LUA_ERRRUN
+....... LUA_ERRSYNTAX
+....... lua_getgccount
+....... lua_getgcthreshold
+....... lua_gethook
+....... lua_gethookmask
+....... lua_getinfo
+....... lua_getlocal
+....... lua_getmetatable
+....... lua_getstack
+....... lua_gettable
+....... lua_gettop
+....... LUA_GLOBALSINDEX
+....... lua_Hook
+....... LUA_HOOKCALL
+....... LUA_HOOKCOUNT
+....... LUA_HOOKLINE
+....... LUA_HOOKRET
+....... lua_insert
+....... lua_iolibopen
+....... lua_isboolean
+....... lua_iscfunction
+....... lua_isfunction
+....... lua_islightuserdata
+....... lua_isnil
+....... lua_isnumber
+....... lua_isstring
+....... lua_istable
+....... lua_isuserdata
+....... lua_lessthan
+....... lua_load
+....... lua_mathlibopen
+....... LUA_MINSTACK
+....... LUA_MULTRET
+....... lua_newtable
+....... lua_newthread
+....... lua_newuserdata
+....... lua_next
+....... lua_Number
+....... lua_open
+....... lua_pop
+....... lua_pushboolean
+....... lua_pushcclosure
+....... lua_pushcfunction
+....... lua_pushfstring
+....... lua_pushlightuserdata
+....... lua_pushlstring
+....... lua_pushnil
+....... lua_pushnumber
+....... lua_pushstring
+....... lua_pushvalue
+....... lua_pushvfstring
+....... lua_rawget
+....... lua_rawgeti
+....... lua_rawset
+....... lua_rawseti
+....... lua_register
+....... LUA_REGISTRYINDEX
+....... lua_remove
+....... lua_replace
+....... lua_setgcthreshold
+....... lua_sethook
+....... lua_setlocal
+....... lua_setmetatable
+....... lua_settable
+....... lua_settop
+....... lua_State
+....... lua_strlen
+....... lua_strlibopen
+....... lua_tablibopen
+....... lua_toboolean
+....... lua_tocfunction
+....... lua_tonumber
+....... lua_tostring
+....... lua_touserdata
+....... lua_type
+....... lua_typename
+....... lua_upvalueindex
+C closure
+``call'' event
+captures
+character class
+chunk
+collectgarbage
+Comments
+concatenation
+``concatenation'' event
+condition expression
+constructors
+coroutine.create
+coroutine.resume
+coroutine.wrap
+coroutine.yield
+ +

D

+debug
+debug.gethook
+debug.getinfo
+debug.getlocal
+debug.sethook
+debug.setlocal
+``div'' event
+dofile
+ +

E

+eight-bit clean
+events
+exponentiation
+Expressions
+ +

F

+file:close
+file:flush
+file:lines
+file:read
+file:seek
+file:write
+finalizer
+for statement
+full userdata
+function
+function call
+Function Definitions
+ +

G

+garbage collector
+gcinfo
+generators
+getglobals
+getmetatable
+global environment
+grammar
+....... args
+....... binop
+....... block
+....... chunk
+....... exp
+....... explist1
+....... field
+....... fieldlist
+....... fieldsep
+....... funcbody
+....... funcname
+....... function
+....... functioncall
+....... init
+....... namelist
+....... parlist1
+....... prefixexp
+....... stat
+....... tableconstructor
+....... unop
+....... var
+....... varlist1
+ +

I

+Identifiers
+if-then-else statement
+``index'' event
+io
+io.close
+io.flush
+io.input
+io.lines
+io.open
+io.output
+io.read
+io.stderr
+io.stdin
+io.stdout
+io.tmpfile
+io.write
+ipairs
+ +

K

+keywords
+....... and
+....... break
+....... do
+....... else
+....... elseif
+....... false
+....... for
+....... function
+....... if
+....... in
+....... local
+....... nil
+....... not
+....... or
+....... repeat
+....... return
+....... true
+....... until
+....... while
+keywords
+ +

L

+lexical scoping
+light userdata
+Literal strings
+loadfile
+loadstring
+Local variables
+logical operators
+``lt'' event
+Lua Stand-alone
+LUA_INIT
+LUA_PATH
+luac
+ +

M

+math
+math.abs
+math.acos
+math.asin
+math.atan
+math.atan2
+math.ceil
+math.cos
+math.def
+math.exp
+math.floor
+math.frexp
+math.ldexp
+math.log
+math.log10
+math.max
+math.min
+math.mod
+math.pi
+math.rad
+math.random
+math.randomseed
+math.sin
+math.sqrt
+math.tan
+metamethod
+....... add
+....... call
+....... concatenation
+....... div
+....... index
+....... lt
+....... mul
+....... pow
+....... sub
+....... unm
+metamethod
+metamethods
+metatable
+methods
+``mul'' event
+multiple assignment
+ +

N

+namespaces
+next
+nil
+not
+number
+Numerical constants
+ +

O

+Operator precedence
+or
+os
+os.clock
+os.date
+os.difftime
+os.execute
+os.exit
+os.getenv
+os.remove
+os.rename
+os.setlocale
+os.time
+os.tmpname
+ +

P

+pairs
+pattern
+pattern item
+pcall
+``pow'' event
+pre-compilation
+print
+pseudo-indices
+ +

R

+rawget
+rawset
+records
+relational operators
+repeat-until statement
+require
+reserved words
+return statement
+ +

S

+self
+setglobals
+setmetatable
+short-cut evaluation
+stack index
+state
+statements
+string
+string
+string.byte
+string.char
+string.find
+string.format
+string.gsub
+string.len
+string.lower
+string.rep
+string.sub
+string.upper
+``sub'' event
+ +

T

+table
+table
+table of globals
+table.concat
+table.foreach
+table.foreachi
+table.getn
+table.insert
+table.remove
+table.setn
+table.sort
+thread
+tokens
+tonumber
+tostring
+type
+ +

U

+``unm'' event
+unpack
+userdata
+ +

V

+valid index
+Values and Types
+vararg function
+version 4.0
+visibility
+ +

W

+weak references
+weak table
+while-do statement
+ +

+ +


+ +Last update: +Tue Dec 17 11:49:21 EDT 2002 + + + + diff --git a/third_party/lua/doc/index.html b/third_party/lua/doc/index.html new file mode 100644 index 000000000..ac569b8dd --- /dev/null +++ b/third_party/lua/doc/index.html @@ -0,0 +1,106 @@ + + +Lua: reference manual - contents + + + + +
+

+Lua +Reference manual +

+ +Reference Manual of the Programming Language Lua 5.0 (beta) +[ +top +| +index +| +ps +| +pdf +| +old versions +] +

+ + +Copyright +© 2002 Tecgraf, PUC-Rio. All rights reserved. +


+ + + +
+ +Last update: +Tue Dec 17 11:49:21 EDT 2002 + + + + diff --git a/third_party/lua/doc/manual.html b/third_party/lua/doc/manual.html new file mode 100644 index 000000000..b1f9d1bee --- /dev/null +++ b/third_party/lua/doc/manual.html @@ -0,0 +1,4341 @@ + + +Lua: reference manual 5.0 (beta) + + + + +
+

+Lua +Reference Manual of the Programming Language Lua 5.0 (beta) +

+ +by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes +

+ +Copyright +© 2002 Tecgraf, PUC-Rio. All rights reserved. +


+ + +

+ +


+ +

1 - Introduction

+

+Lua is an extension programming language designed to support +general procedural programming with data description +facilities. +Lua is intended to be used as a powerful, light-weight +configuration language for any program that needs one. +Lua is implemented as a library, written in C. +

+Being an extension language, Lua has no notion of a ``main'' program: +it only works embedded in a host client, +called the embedding program or simply the host. +This host program can invoke functions to execute a piece of Lua code, +can write and read Lua variables, +and can register C functions to be called by Lua code. +Through the use of C functions, Lua can be augmented to cope with +a wide range of different domains, +thus creating customized programming languages sharing a syntactical framework. +

+Lua is free software, +and is provided as usual with no guarantees, +as stated in its copyright notice. +The implementation described in this manual is available +at Lua's official web site, www.lua.org. +

+Like any other reference manual, +this document is dry in places. +For a discussion of the decisions behind the design of Lua, +see the papers below, +which are available at Lua's web site. +

    +
  • +R. Ierusalimschy, L. H. de Figueiredo, and W. Celes. +Lua-an extensible extension language. +Software: Practice & Experience 26 #6 (1996) 635--652. +
  • +L. H. de Figueiredo, R. Ierusalimschy, and W. Celes. +The design and implementation of a language for extending applications. +Proceedings of XXI Brazilian Seminar on Software and Hardware (1994) 273--283. +
  • +L. H. de Figueiredo, R. Ierusalimschy, and W. Celes. +Lua: an extensible embedded language. +Dr. Dobb's Journal 21 #12 (Dec 1996) 26--33. +
  • +R. Ierusalimschy, L. H. de Figueiredo, and W. Celes. +The evolution of an extension language: a history of Lua, +Proceedings of V Brazilian Symposium on Programming Languages (2001) B-14--B-28. +
+

+Lua means ``moon'' in Portuguese. +

+ + +


+ +

2 - Lua Concepts

+

+This section describes the main concepts of Lua as a language. +The syntax and semantics of Lua are described in Section 3. +The discussion below is not purely conceptual; +it includes references to the C API (see Section 4), +because Lua is designed to be embedded in host programs. +It also includes references to the standard libraries (see Section 6). +

+

+ +

2.1 - Environment and Chunks

+

+All statements in Lua are executed in a global environment. +This environment is initialized with a call from the embedding program to +lua_open and +persists until a call to lua_close +or the end of the embedding program. +The host program can create multiple independent global +environments, and freely switch between them (see Section 4.1). +

+The unit of execution of Lua is called a chunk. +A chunk is simply a sequence of statements. +Statements are described in Section 3.3. +

+A chunk may be stored in a file or in a string inside the host program. +When a chunk is executed, first it is pre-compiled into opcodes for +a virtual machine, +and then the compiled statements are executed +by an interpreter for the virtual machine. +All modifications a chunk makes to the global environment persist +after the chunk ends. +

+Chunks may also be pre-compiled into binary form and stored in files; +see program luac for details. +Programs in source and compiled forms are interchangeable; +Lua automatically detects the file type and acts accordingly. + +

+

+ + +

2.2 - Table of Globals

+

+???? +

+ + +

2.3 - Values and Types

+

+Lua is a dynamically typed language. +That means that +variables do not have types; only values do. +There are no type definitions in the language. +All values carry their own type. +

+There are eight basic types in Lua: +nil, boolean, number, +string, function, userdata, thread, and table. +Nil is the type of the value nil, +whose main property is to be different from any other value; +usually it represents the absence of a useful value. +Boolean is the type of the values false and true. +In Lua, both nil and false make a condition false, +and any other value makes it true. +Number represents real (double-precision floating-point) numbers. +String represents arrays of characters. + +Lua is 8-bit clean, +and so strings may contain any 8-bit character, +including embedded zeros ('\0') (see Section 3.1). +

+Functions are first-class values in Lua. +That means that functions can be stored in variables, +passed as arguments to other functions, and returned as results. +Lua can call (and manipulate) functions written in Lua and +functions written in C +(see Section 3.4.7). +

+The type userdata is provided to allow arbitrary C data to +be stored in Lua variables. +This type corresponds to a block of raw memory +and has no pre-defined operations in Lua, +except assignment and identity test. +However, by using metatables, +the programmer can define operations for userdata values +(see Section 3.7). +Userdata values cannot be created or modified in Lua, +only through the C API. +This guarantees the integrity of data owned by the host program. +

+The type thread represents independent threads of execution, +and it is used to implement coroutines. +(This is an experimental area; it needs more documentation, +and is subject to changes in the future.) +

+The type table implements associative arrays, +that is, arrays that can be indexed not only with numbers, +but with any value (except nil). +Moreover, +tables can be heterogeneous, +that is, they can contain values of all types. +Tables are the sole data structuring mechanism in Lua; +they may be used not only to represent ordinary arrays, +but also symbol tables, sets, records, graphs, trees, etc. +To represent records, Lua uses the field name as an index. +The language supports this representation by +providing a.name as syntactic sugar for a["name"]. +There are several convenient ways to create tables in Lua +(see Section 3.4.6). +

+Like indices, the value of a table field can be of any type. +In particular, +because functions are first class values, +table fields may contain functions. +So, tables may also carry methods (see Section 3.4.8). +

+Tables, functions, and userdata values are objects: +variables do not actually contain these values, +only references to them. +Assignment, parameter passing, and function returns +always manipulate references to these values, +and do not imply any kind of copy. +

+The library function type returns a string describing the type +of a given value (see Section 6.1). +

+

+

2.3.1 - Metatables

+

+Each table and userdata object in Lua may have a metatable. +

+You can change several aspects of the behavior +of an object by setting specific fields in its metatable. +For instance, when an object is the operand of an addition, +Lua checks for a function in the field "__add" in its metatable. +If it finds one, +Lua calls that function to perform the addition. +

+We call the keys in a metatable events, +and the values metamethods. +In the previous example, "add" is the event, +and the function is the metamethod that performs the addition. +

+A metatable controls how an object behaves in arithmetic operations, +order comparisons, concatenation, and indexing. +A metatable can also define a function to be called when a userdata +is garbage collected. +Section 3.7 gives a detailed description of which events you +can control with metatables. +

+You can query and change the metatable of an object +through the setmetatable and getmetatable +functions (see Section 6.1). +

+

+

+ + +

2.4 - Coercion

+

+Lua provides automatic conversion between +string and number values at run time. +Any arithmetic operation applied to a string tries to convert +that string to a number, following the usual rules. +Conversely, whenever a number is used when a string is expected, +the number is converted to a string, in a reasonable format. +The format is chosen so that +a conversion from number to string then back to number +reproduces the original number exactly. +For complete control of how numbers are converted to strings, +use the format function (see Section 6.2). +

+

+ +

2.5 - Variables

+

+There are two kinds of variables in Lua: +global variables +and local variables. +Variables are assumed to be global unless explicitly declared local +(see Section 3.3.7). +Before the first assignment, the value of a variable is nil. +

+All global variables live as fields in ordinary Lua tables. +Usually, globals live in a table called table of globals. +However, a function can individually change its global table, +so that all global variables in that function will refer to that table. +This mechanism allows the creation of namespaces and other +modularization facilities. +

+Local variables are lexically scoped. +Therefore, local variables can be freely accessed by functions +defined inside their scope (see Section 3.5). +

+

+ + +

2.6 - Garbage Collection

+

+Lua does automatic memory management. +That means that +you do not have to worry about allocating memory for new objects +and freeing it when the objects are no longer needed. +Lua manages memory automatically by running +a garbage collector from time to time +and +collecting all dead objects +(all objects that are no longer accessible from Lua). +All objects in Lua are subject to automatic management: +tables, userdata, functions, and strings. +

+Using the C API, +you can set garbage-collector metamethods for userdata (see Section 3.7). +When it is about to free a userdata, +Lua calls the metamethod associated with event gc in the +userdata's metatable. +Using such facility, you can coordinate Lua's garbage collection +with external resource management +(such as closing files, network or database connections, +or freeing your own memory). +

+Lua uses two numbers to control its garbage-collection cycles. +One number counts how many bytes of dynamic memory Lua is using, +and the other is a threshold. +When the number of bytes crosses the threshold, +Lua runs the garbage collector, +which reclaims the memory of all dead objects. +The byte counter is corrected, +and then the threshold is reset to twice the value of the byte counter. +

+Through the C API, you can query those numbers, +and change the threshold (see Section 4.8). +Setting the threshold to zero actually forces an immediate +garbage-collection cycle, +while setting it to a huge number effectively stops the garbage collector. +Using Lua code you have a more limited control over garbage-collection cycles, +through the functions gcinfo and collectgarbage +(see Section 6.1). +

+

+ +

2.6.1 - Weak Tables

+

+A weak table is a table whose elements are +weak references. +A weak reference is ignored by the garbage collector. +In other words, +if the only references to an object are weak references, +then the garbage collector will collect that object. +

+A weak table can have weak keys, weak values, or both. +A table with weak keys allows the collection of its keys, +but prevents the collection of its values. +A table with both weak keys and weak values allows the collection of +both keys and values. +In any case, if either the key or the value is collected, +the whole pair is removed from the table. +The weakness of a table is controled by the value of the +__mode field of its metatable. +If the __mode field is a string containing the k character, +the keys in the table are weak. +If __mode contains v, +the values in the table are weak. +

+

+ + +


+ +

3 - The Language

+

+This section describes the lexis, the syntax, and the semantics of Lua. +In other words, +this section describes +which tokens are valid, +how they can be combined, +and what their combinations mean. +

+ + +

3.1 - Lexical Conventions

+

+Identifiers in Lua can be any string of letters, +digits, and underscores, +not beginning with a digit. +This coincides with the definition of identifiers in most languages. +(The definition of letter depends on the current locale: +any character considered alphabetic by the current locale +can be used in an identifier.) +

+The following keywords are reserved, +and cannot be used as identifiers: + +

+       and       break     do        else      elseif
+       end       false     for       function  if
+       in        local     nil       not       or
+       repeat    return    then      true      until
+       while
+
+

+Lua is a case-sensitive language: +and is a reserved word, but And and ánd +(if the locale permits) are two different, valid identifiers. +As a convention, identifiers starting with an underscore followed by +uppercase letters (such as _VERSION) +are reserved for internal variables. +

+The following strings denote other tokens: +

+       +     -     *     /     ^     =
+       ~=    <=    >=    <     >     ==
+       (     )     {     }     [     ]
+       ;     :     ,     .     ..    ...
+
+

+Literal strings +can be delimited by matching single or double quotes, +and can contain the C-like escape sequences +`\a' (bell), +`\b' (backspace), +`\f' (form feed), +`\n' (newline), +`\r' (carriage return), +`\t' (horizontal tab), +`\v' (vertical tab), +`\\' (backslash), +`\"' (double quote), +`\'' (single quote), +and `\newline' (that is, a backslash followed by a real newline, +which results in a newline in the string). +A character in a string may also be specified by its numerical value, +through the escape sequence `\ddd', +where ddd is a sequence of up to three decimal digits. +Strings in Lua may contain any 8-bit value, including embedded zeros, +which can be specified as `\0'. +

+Literal strings can also be delimited by matching [[ ... ]]. +Literals in this bracketed form may run for several lines, +may contain nested [[ ... ]] pairs, +and do not interpret escape sequences. +For convenience, +when the opening [[ is immediately followed by a newline, +the newline is not included in the string. % ]] +That form is specially convenient for +writing strings that contain program pieces or +other quoted strings. +As an example, in a system using ASCII +(in which `a' is coded as 97, +newline is coded as 10, and `1' is coded as 49), +the four literals below denote the same string: +

+      (1)   "alo\n123\""
+      (2)   '\97lo\10\04923"'
+      (3)   [[alo
+            123"]]
+      (4)   [[
+            alo
+            123"]]
+
+

+Numerical constants may be written with an optional decimal part +and an optional decimal exponent. +Examples of valid numerical constants are +

+       3     3.0     3.1416  314.16e-2   0.31416E1
+
+

+Comments start anywhere outside a string with a +double hyphen (--); +If the text after -- is different from [[, +the comment is a short comment, +that runs until the end of the line. +Otherwise, it is a long comment, +that runs until the corresponding ]]. +Long comments may run for several lines, +and may contain nested [[ ... ]] pairs. +For convenience, +the first line of a chunk is skipped if it starts with #. +This facility allows the use of Lua as a script interpreter +in Unix systems (see Section 7). +

+

+ + +

3.2 - Variables

+

+Variables are places that store values. +

+A single name can denote a global variable, a local variable, +or a formal parameter in a function +(formal parameters are just local variables): +

+       var ::= `Name'
+
+Square brackets are used to index a table: +
+       var ::= prefixexp `[' exp `]'
+
+The first expression should result in a table value, +and the second expression identifies a specific entry inside that table. +

+The syntax var.NAME is just syntactic sugar for +var["NAME"]: +

+       var ::= prefixexp `.' `Name'
+
+

+The expression denoting the table to be indexed has a restricted syntax; +Section 3.4 for details. +

+The meaning of assignments and evaluations of global and +indexed variables can be changed via metatables. +An assignment to a global variable x = val +is equivalent to the assignment +_glob.x = val, +where _glob is the table of globals of the running function +((see Section 2.2) for a discussion about the table of globals). +An assignment to an indexed variable t[i] = val is equivalent to +settable_event(t,i,val). +An access to a global variable x +is equivalent to _glob.x +(again, (see Section 2.2) for a discussion about _glob). +An access to an indexed variable t[i] is equivalent to +a call gettable_event(t,i). +See Section 3.7 for a complete description of the +settable_event and gettable_event functions. +(These functions are not defined in Lua. +We use them here only for explanatory purposes.) +

+

+ + +

3.3 - Statements

+

+Lua supports an almost conventional set of statements, +similar to those in Pascal or C. +The conventional commands include +assignment, control structures, and procedure calls. +Non-conventional commands include table constructors +and variable declarations. +

+ +

3.3.1 - Chunks

+The unit of execution of Lua is called a chunk. +A chunk is simply a sequence of statements, +which are executed sequentially. +Each statement can be optionally followed by a semicolon: +
+       chunk ::= {stat [`;']}
+
+

+

3.3.2 - Blocks

+A block is a list of statements; +syntactically, a block is equal to a chunk: +
+       block ::= chunk
+
+

+A block may be explicitly delimited to produce a single statement: +

+       stat ::= do block end
+
+ +Explicit blocks are useful +to control the scope of variable declarations. +Explicit blocks are also sometimes used to +add a return or break statement in the middle +of another block (see Section 3.3.4). +

+ +

3.3.3 - Assignment

+Lua allows multiple assignment. +Therefore, the syntax for assignment +defines a list of variables on the left side +and a list of expressions on the right side. +The elements in both lists are separated by commas: +
+       stat ::= varlist1 `=' explist1
+       varlist1 ::= var {`,' var}
+       explist1 ::= exp {`,' exp}
+
+Expressions are discussed in Section 3.4. +

+Before the assignment, +the list of values is adjusted to the length of +the list of variables. +If there are more values than needed, +the excess values are thrown away. +If there are less values than needed, +the list is extended with as many nil's as needed. +If the list of expressions ends with a function call, +then all values returned by that function call enter in the list of values, +before the adjust +(except when the call is enclosed in parentheses; see Section 3.4). +

+The assignment statement first evaluates all its expressions, +and only then makes the assignments. +So, the code +

+       i = 3
+       i, a[i] = i+1, 20
+
+sets a[3] to 20, without affecting a[4] +because the i in a[i] is evaluated +before it is assigned 4. +Similarly, the line +
+       x, y = y, x
+
+exchanges the values of x and y. +

+ +

3.3.4 - Control Structures

+The control structures +if, while, and repeat have the usual meaning and +familiar syntax: + + + +
+       stat ::= while exp do block end
+       stat ::= repeat block until exp
+       stat ::= if exp then block {elseif exp then block} [else block] end
+
+Lua also has a for statement, in two flavors (see Section 3.3.5). +

+The condition expression exp of a +control structure may return any value. +All values different from nil and false are considered true +(in particular, the number 0 and the empty string are also true); +both false and nil are considered false. +

+The return statement is used to return values +from a function or from a chunk. + + + +Functions and chunks may return more than one value, +and so the syntax for the return statement is +

+       stat ::= return [explist1]
+
+

+The break statement can be used to terminate the execution of a +while, repeat, or for loop, +skipping to the next statement after the loop: + +

+       stat ::= break
+
+A break ends the innermost enclosing loop. +

+For syntactic reasons, return and break +statements can only be written as the last statement of a block. +If it is really necessary to return or break in the +middle of a block, +then an explicit inner block can used, +as in the idioms +`do return end' and +`do break end', +because now return and break are the last statements in +their (inner) blocks. +In practice, +those idioms are only used during debugging. +(For instance, a line `do return end' can be added at the +beginning of a chunk for syntax checking only.) +

+ +

3.3.5 - For Statement

+

+The for statement has two forms, +one for numbers and one generic. + +

+The numerical for loop repeats a block of code while a +control variable runs through an arithmetic progression. +It has the following syntax: +

+       stat ::= for `Name' `=' exp `,' exp [`,' exp] do block end
+
+The block is repeated for name starting at the value of +the first exp, until it reaches the second exp by steps of the +third exp. +More precisely, a for statement like +
+       for var = e1, e2, e3 do block end
+
+is equivalent to the code: +
+       do
+         local var, _limit, _step = tonumber(e1), tonumber(e2), tonumber(e3)
+         if not (var and _limit and _step) then error() end
+         while (_step>0 and var<=_limit) or (_step<=0 and var>=_limit) do
+           block
+           var = var+_step
+         end
+       end
+
+Note the following: +
    +
  • Both the limit and the step are evaluated only once, +before the loop starts. +
  • _limit and _step are invisible variables. +The names are here for explanatory purposes only. +
  • The behavior is undefined if you assign to var inside +the block. +
  • If the third expression (the step) is absent, then a step of 1 is used. +
  • You can use break to exit a for loop. +
  • The loop variable var is local to the statement; +you cannot use its value after the for ends or is broken. +If you need the value of the loop variable var, +then assign it to another variable before breaking or exiting the loop. +
+

+The generic for statement works over functions, +called generators. +It calls its generator to produce a new value for each iteration, +stopping when the new value is nil. +It has the following syntax: +

+       stat ::= for `Name' {`,' `Name'} in explist1 do block end
+
+A for statement like +
+       for var_1, ..., var_n in explist do block end
+
+is equivalent to the code: +
+       do
+         local _f, _s, var_1, ..., var_n = explist
+         while 1 do
+           var_1, ..., var_n = _f(_s, var_1)
+           if var_1 == nil then break end
+           block
+         end
+       end
+
+Note the following: +
    +
  • explist is evaluated only once. +Its results are a ``generator'' function, +a ``state'', and an initial value for the ``iterator variable''. +
  • _f and _s are invisible variables. +The names are here for explanatory purposes only. +
  • The behavior is undefined if you assign to any +var_i inside the block. +
  • You can use break to exit a for loop. +
  • The loop variables var_i are local to the statement; +you cannot use their values after the for ends. +If you need these values, +then assign them to other variables before breaking or exiting the loop. +
+

+

+ +

3.3.6 - Function Calls as Statements

+Because of possible side-effects, +function calls can be executed as statements: +
+       stat ::= functioncall
+
+In this case, all returned values are thrown away. +Function calls are explained in Section 3.4.7. +

+ +

3.3.7 - Local Declarations

+Local variables may be declared anywhere inside a block. +The declaration may include an initial assignment: +
+       stat ::= local namelist [`=' explist1]
+       namelist ::= `Name' {`,' `Name'}
+
+If present, an initial assignment has the same semantics +of a multiple assignment (see Section 3.3.3). +Otherwise, all variables are initialized with nil. +

+A chunk is also a block (see Section 3.3.1), +and so local variables can be declared outside any explicit block. +Such local variables die when the chunk ends. +

+Visibility rules for local variables are explained in Section 3.5. +

+

+ + +

3.4 - Expressions

+

+The basic expressions in Lua are the following: +

+       exp ::= prefixexp
+       exp ::= nil | false | true
+       exp ::= Number
+       exp ::= Literal
+       exp ::= function
+       exp ::= tableconstructor
+       prefixexp ::= var | functioncall | `(' exp `)'
+
+ +

+An expression enclosed in parentheses always results in only one value. +Thus, +(f(x,y,z)) is always a single value, +even if f returns several values. +(The value of (f(x,y,z)) is the first value returned by f +or nil if f does not return any values.) +

+Numbers and literal strings are explained in Section 3.1; +variables are explained in Section 3.2; +function definitions are explained in Section 3.4.8; +function calls are explained in Section 3.4.7; +table constructors are explained in Section 3.4.6. +

+Expressions can also be built with arithmetic operators, relational operators, +and logical operadors, all of which are explained below. +

+

3.4.1 - Arithmetic Operators

+Lua supports the usual arithmetic operators: +the binary + (addition), +- (subtraction), * (multiplication), +/ (division), and ^ (exponentiation); +and unary - (negation). +If the operands are numbers, or strings that can be converted to +numbers (see Section 2.4), +then all operations except exponentiation have the usual meaning, +while exponentiation calls a global function pow; ?? +otherwise, an appropriate metamethod is called (see Section 3.7). +The standard mathematical library defines function pow, +giving the expected meaning to exponentiation +(see Section 6.4). +

+ +

3.4.2 - Relational Operators

+The relational operators in Lua are +
+       ==    ~=    <     >     <=    >=
+
+These operators always result in false or true. +

+Equality (==) first compares the type of its operands. +If the types are different, then the result is false. +Otherwise, the values of the operands are compared. +Numbers and strings are compared in the usual way. +Tables, userdata, and functions are compared by reference, +that is, +two tables are considered equal only if they are the same table. +

+

+Every time you create a new table (or userdata, or function), +this new value is different from any previously existing value. +

+The conversion rules of Section 2.4 +do not apply to equality comparisons. +Thus, "0"==0 evaluates to false, +and t[0] and t["0"] denote different +entries in a table. +

+The operator ~= is exactly the negation of equality (==). +

+The order operators work as follows. +If both arguments are numbers, then they are compared as such. +Otherwise, if both arguments are strings, +then their values are compared according to the current locale. +Otherwise, the ``lt'' or the ``le'' metamethod is called (see Section 3.7). +

+

+

3.4.3 - Logical Operators

+The logical operators in Lua are + +
+       and   or    not
+
+Like the control structures (see Section 3.3.4), +all logical operators consider both false and nil as false +and anything else as true. + +

+The operator not always return false or true. +

+The conjunction operator and returns its first argument +if its value is false or nil; +otherwise, and returns its second argument. +The disjunction operator or returns its first argument +if it is different from nil and false; +otherwise, or returns its second argument. +Both and and or use short-cut evaluation, +that is, +the second operand is evaluated only if necessary. +For example, +

+       10 or error()       -> 10
+       nil or "a"          -> "a"
+       nil and 10          -> nil
+       false and error()   -> false
+       false and nil       -> false
+       false or nil        -> nil
+       10 and 20           -> 20
+
+

+ +

3.4.4 - Concatenation

+The string concatenation operator in Lua is +denoted by two dots (`..'). +If both operands are strings or numbers, then they are converted to +strings according to the rules mentioned in Section 2.4. +Otherwise, the ``concat'' metamethod is called (see Section 3.7). +

+

3.4.5 - Precedence

+Operator precedence in Lua follows the table below, +from lower to higher priority: +
+       or
+       and
+       <     >     <=    >=    ~=    ==
+       ..
+       +     -
+       *     /
+       not   - (unary)
+       ^
+
+The .. (concatenation) and ^ (exponentiation) +operators are right associative. +All other binary operators are left associative. +

+ +

3.4.6 - Table Constructors

+Table constructors are expressions that create tables; +every time a constructor is evaluated, a new table is created. +Constructors can be used to create empty tables, +or to create a table and initialize some of its fields. +The general syntax for constructors is +
+       tableconstructor ::= `{' [fieldlist] `}'
+       fieldlist ::= field {fieldsep field} [fieldsep]
+       field ::= `[' exp `]' `=' exp | `Name' `=' exp | exp
+       fieldsep ::= `,' | `;'
+
+

+Each field of the form [exp1] = exp2 adds to the new table an entry +with key exp1 and value exp2. +A field of the form name = exp is equivalent to +["name"] = exp. +Finally, fields of the form exp are equivalent to +[i] = exp, where i are consecutive numerical integers, +starting with 1. +Fields in the other formats do not affect this counting. +For example, +

+       a = {[f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45}
+
+is equivalent to +
+       do
+         local temp = {}
+         temp[f(1)] = g
+         temp[1] = "x"         -- 1st exp
+         temp[2] = "y"         -- 2nd exp
+         temp.x = 1            -- temp["x"] = 1
+         temp[3] = f(x)        -- 3rd exp
+         temp[30] = 23
+         temp[4] = 45          -- 4th exp
+         a = temp
+       end
+
+

+If the last expression in the list is a function call, +then all values returned by the call enter the list consecutively +(see Section 3.4.7). +If you want to avoid this, +enclose the function call in parentheses. +

+The field list may have an optional trailing separator, +as a convenience for machine-generated code. +

+

+ +

3.4.7 - Function Calls

+A function call in Lua has the following syntax: +
+       functioncall ::= prefixexp args
+
+In a function call, +first prefixexp and args are evaluated. +If the value of prefixexp has type function, +then that function is called, +with the given arguments. +Otherwise, its ``call'' metamethod is called, +having as first parameter the value of prefixexp, +followed by the original call arguments +(see Section 3.7). +

+The form +

+       functioncall ::= prefixexp `:' `name' args
+
+can be used to call ``methods''. +A call v:name(...) +is syntactic sugar for v.name(v, ...), +except that v is evaluated only once. +

+Arguments have the following syntax: +

+       args ::= `(' [explist1] `)'
+       args ::= tableconstructor
+       args ::= Literal
+
+All argument expressions are evaluated before the call. +A call of the form f{...} is syntactic sugar for +f({...}), that is, +the argument list is a single new table. +A call of the form f'...' +(or f"..." or f[[...]]) is syntactic sugar for +f('...'), that is, +the argument list is a single literal string. +

+Because a function can return any number of results +(see Section 3.3.4), +the number of results must be adjusted before they are used. +If the function is called as a statement (see Section 3.3.6), +then its return list is adjusted to 0 elements, +thus discarding all returned values. +If the function is called inside another expression, +or in the middle of a list of expressions, +then its return list is adjusted to 1 element, +thus discarding all returned values but the first one. +If the function is called as the last element of a list of expressions, +then no adjustment is made +(unless the call is enclosed in parentheses). +

+Here are some examples: +

+       f()                -- adjusted to 0 results
+       g(f(), x)          -- f() is adjusted to 1 result
+       g(x, f())          -- g gets x plus all values returned by f()
+       a,b,c = f(), x     -- f() is adjusted to 1 result (and c gets nil)
+       a,b,c = x, f()     -- f() is adjusted to 2
+       a,b,c = f()        -- f() is adjusted to 3
+       return f()         -- returns all values returned by f()
+       return x,y,f()     -- returns x, y, and all values returned by f()
+       {f()}              -- creates a list with all values returned by f()
+       {f(), nil}         -- f() is adjusted to 1 result
+
+

+If you enclose a function call in parentheses, +then it is adjusted to return exactly one value: +

+       return x,y,(f())   -- returns x, y, and the first value from f()
+       {(f())}            -- creates a table with exactly one element
+
+

+As an exception to the format-free syntax of Lua, +you cannot put a line break before the ( in a function call. +That restriction avoids some ambiguities in the language. +If you write +

+       a = f
+       (g).x(a)
+
+Lua would read that as a = f(g).x(a). +So, if you want two statements, you must add a semi-colon between them. +If you actually want to call f, +you must remove the line break before (g). +

+

+ +

3.4.8 - Function Definitions

+

+The syntax for function definition is +

+       function ::= function funcbody
+       funcbody ::= `(' [parlist1] `)' block end
+
+

+The following syntactic sugar simplifies function definitions: +

+       stat ::= function funcname funcbody
+       stat ::= local function `name' funcbody
+       funcname ::= `name' {`.' `name'} [`:' `name']
+
+The statement +
+       function f () ... end
+
+translates to +
+       f = function () ... end
+
+The statement +
+       function t.a.b.c.f () ... end
+
+translates to +
+       t.a.b.c.f = function () ... end
+
+The statement +
+       local function f () ... end
+
+translates to +
+       local f; f = function () ... end
+
+

+A function definition is an executable expression, +whose value has type function. +When Lua pre-compiles a chunk, +all its function bodies are pre-compiled too. +Then, whenever Lua executes the function definition, +the function is instantiated (or closed). +This function instance (or closure) +is the final value of the expression. +Different instances of the same function +may refer to different non-local variables (see Section 3.5) +and may have different tables of globals (see Section 2.2). +

+Parameters act as local variables, +initialized with the argument values: +

+       parlist1 ::= namelist [`,' `...']
+       parlist1 ::= `...'
+
+ + +When a function is called, +the list of arguments is adjusted to +the length of the list of parameters, +unless the function is a vararg function, +which is +indicated by three dots (`...') at the end of its parameter list. +A vararg function does not adjust its argument list; +instead, it collects all extra arguments into an implicit parameter, +called arg. +The value of arg is a table, +with a field n whose value is the number of extra arguments, +and the extra arguments at positions 1, 2, ..., n. +

+As an example, consider the following definitions: +

+       function f(a, b) end
+       function g(a, b, ...) end
+       function r() return 1,2,3 end
+
+Then, we have the following mapping from arguments to parameters: +
+       CALL            PARAMETERS
+

+ f(3) a=3, b=nil + f(3, 4) a=3, b=4 + f(3, 4, 5) a=3, b=4 + f(r(), 10) a=1, b=10 + f(r()) a=1, b=2 +

+ g(3) a=3, b=nil, arg={n=0} + g(3, 4) a=3, b=4, arg={n=0} + g(3, 4, 5, 8) a=3, b=4, arg={5, 8; n=2} + g(5, r()) a=5, b=1, arg={2, 3; n=2} +

+

+Results are returned using the return statement (see Section 3.3.4). +If control reaches the end of a function +without encountering a return statement, +then the function returns with no results. +

+The colon syntax +is used for defining methods, +that is, functions that have an implicit extra parameter self. +Thus, the statement +

+       function t.a.b.c:f (...) ... end
+
+is syntactic sugar for +
+       t.a.b.c.f = function (self, ...) ... end
+
+

+

+ + +

3.5 - Visibility Rules

+ +

+Lua is a lexically scoped language. +The scope of variables begins at the first statement after +their declaration and lasts until the end of the innermost block that +includes the declaration. +For instance: +

+  x = 10                -- global variable
+  do                    -- new block
+    local x = x         -- new `x', with value 10
+    print(x)            --> 10
+    x = x+1
+    do                  -- another block
+      local x = x+1     -- another `x'
+      print(x)          --> 12
+    end
+    print(x)            --> 11
+  end
+  print(x)              --> 10  (the global one)
+
+Notice that, in a declaration like local x = x, +the new x being declared is not in scope yet, +so the second x refers to the ``outside'' variable. +

+Because of those lexical scoping rules, +local variables can be freely accessed by functions +defined inside their scope. +For instance: +

+  local counter = 0
+  function inc (x)
+    counter = counter + x
+    return counter
+  end
+
+

+Notice that each execution of a local statement +``creates'' new local variables. +Consider the following example: +

+  a = {}
+  local x = 20
+  for i=1,10 do
+    local y = 0
+    a[i] = function () y=y+1; return x+y end
+  end
+
+In that code, +each function uses a different y variable, +while all of them share the same x. +

+ + +

3.6 - Error Handling

+

+Because Lua is an extension language, +all Lua actions start from C code in the host program +calling a function from the Lua library (see Section 4.16). +Whenever an error occurs during Lua compilation or execution, +control returns to C, +which can take appropriate measures +(such as to print an error message). +

+Lua code can explicitly generate an error by calling the +function error (see Section 6.1). +If you need to catch errors in Lua, +you can use the pcall function (see Section 6.1). +

+

+ + +

3.7 - Metatables

+

+Every table and userdata value in Lua may have a metatable. +This metatable is a table that defines the behavior of +the original table and userdata under some operations. +You can query and change the metatable of an object with +functions setmetatable and getmetatable (see Section 6.1). +

+For each of those operations Lua associates a specific key, +called an event. +When Lua performs one of those operations over a table or a userdata, +if checks whether that object has a metatable with the corresponding event. +If so, the value associated with that key (the metamethod) +controls how Lua will perform the operation. +

+Metatables control the operations listed next. +Each operation is identified by its corresponding name. +The key for each operation is a string with its name prefixed by +two underscores; +for instance, the key for operation ``add'' is the +string "__add". +The semantics of these operations is better explained by a Lua function +describing how the interpreter executes that operation. +The code shown here in Lua is only illustrative; +the real behavior is hard coded in the interpreter, +and it is much more efficient than this simulation. +All functions used in these descriptions +(rawget, tonumber, etc.) +are described in Section 6.1. +

+

+

+

``add'':
+the + operation. +

+The function getbinhandler below defines how Lua chooses a handler +for a binary operation. +First, Lua tries the first operand. +If its type does not define a handler for the operation, +then Lua tries the second operand. +

+       function getbinhandler (op1, op2, event)
+         return metatable(op1)[event] or metatable(op2)[event]
+       end
+
+Using that function, +the behavior of the ``add'' operation is +
+       function add_event (op1, op2)
+         local o1, o2 = tonumber(op1), tonumber(op2)
+         if o1 and o2 then  -- both operands are numeric
+           return o1+o2  -- '+' here is the primitive 'add'
+         else  -- at least one of the operands is not numeric
+           local h = getbinhandler(op1, op2, "__add")
+           if h then
+             -- call the handler with both operands
+             return h(op1, op2)
+           else  -- no handler available: default behavior
+             error("unexpected type at arithmetic operation")
+           end
+         end
+       end
+
+

+

``sub'':
+the - operation. +Behavior similar to the ``add'' operation. +

+

``mul'':
+the * operation. +Behavior similar to the ``add'' operation. +

+

``div'':
+the / operation. +Behavior similar to the ``add'' operation. +

+

``pow'':
+the ^ operation (exponentiation) operation. +
 ??
+       function pow_event (op1, op2)
+         local h = getbinhandler(op1, op2, "__pow") ???
+         if h then
+           -- call the handler with both operands
+           return h(op1, op2)
+         else  -- no handler available: default behavior
+           error("unexpected type at arithmetic operation")
+         end
+       end
+
+

+

``unm'':
+the unary - operation. +
+       function unm_event (op)
+         local o = tonumber(op)
+         if o then  -- operand is numeric
+           return -o  -- '-' here is the primitive 'unm'
+         else  -- the operand is not numeric.
+           -- Try to get a handler from the operand;
+           local h = metatable(op).__unm
+           if h then
+             -- call the handler with the operand and nil
+             return h(op, nil)
+           else  -- no handler available: default behavior
+             error("unexpected type at arithmetic operation")
+           end
+         end
+       end
+
+

+

``lt'':
+the < operation. +
+       function lt_event (op1, op2)
+         if type(op1) == "number" and type(op2) == "number" then
+           return op1 < op2   -- numeric comparison
+         elseif type(op1) == "string" and type(op2) == "string" then
+           return op1 < op2   -- lexicographic comparison
+         else
+           local h = getbinhandler(op1, op2, "__lt")
+           if h then
+             return h(op1, op2)
+           else
+             error("unexpected type at comparison");
+           end
+         end
+       end
+
+a>b is equivalent to b<a. +

+

``le'':
+the <= operation. +
+       function lt_event (op1, op2)
+         if type(op1) == "number" and type(op2) == "number" then
+           return op1 < op2   -- numeric comparison
+         elseif type(op1) == "string" and type(op2) == "string" then
+           return op1 < op2   -- lexicographic comparison
+         else
+           local h = getbinhandler(op1, op2, "__le")
+           if h then
+             return h(op1, op2)
+           else
+             h = getbinhandler(op1, op2, "__lt")
+             if h then
+               return not h(op2, op1)
+             else
+               error("unexpected type at comparison");
+             end
+           end
+         end
+       end
+
+a>=b is equivalent to b<=a. +Notice that, in the absence of a ``le'' metamethod, +Lua tries the ``lt'', assuming that a<=b is +equivalent to not (b<a). +

+

+

``concat'':
+the .. (concatenation) operation. +
+       function concat_event (op1, op2)
+         if (type(op1) == "string" or type(op1) == "number") and
+            (type(op2) == "string" or type(op2) == "number") then
+           return op1..op2  -- primitive string concatenation
+         else
+           local h = getbinhandler(op1, op2, "__concat")
+           if h then
+             return h(op1, op2)
+           else
+             error("unexpected type for concatenation")
+           end
+         end
+       end
+
+

+

``index'':
+The ``gettable'' operation table[key]. +
+       function gettable_event (table, key)
+         local h
+         if type(table) == "table" then
+           local v = rawget(table, key)
+           if v ~= nil then return v end
+           h = metatable(table).__index
+           if h == nil then return nil end
+         else
+           h = metatable(table).__index
+           if h == nil then
+             error("indexed expression not a table");
+           end
+         end
+         if type(h) == "function" then
+           return h(table, key)      -- call the handler
+         else return h[key]          -- or repeat operation with it
+       end
+
+

+

``newindex'':
+The ``settable'' operation table[key] = value. +
+       function settable_event (table, key, value)
+         local h
+         if type(table) == "table" then
+           local v = rawget(table, key)
+           if v ~= nil then rawset(table, key, value); return end
+           h = metatable(table).__newindex
+           if h == nil then rawset(table, key, value); return end
+         else
+           h = metatable(table).__newindex
+           if h == nil then
+             error("indexed expression not a table");
+           end
+         end
+         if type(h) == "function" then
+           return h(table, key,value)    -- call the handler
+         else h[key] = value             -- or repeat operation with it
+       end
+
+

+

+

``call'':
+called when Lua calls a value. +
+       function function_event (func, ...)
+         if type(func) == "function" then
+           return func(unpack(arg))   -- regular call
+         else
+           local h = metatable(func).__call
+           if h then
+             tinsert(arg, 1, func)
+             return h(unpack(arg))
+           else
+             error("call expression not a function")
+           end
+         end
+       end
+
+

+

+

+

3.7.1 - Metatables and Garbage collection

+

+Metatables may also define finalizer methods +for userdata values. +For each userdata to be collected, +Lua does the equivalent of the following function: +

+       function gc_event (obj)
+         local h = metatable(obj).__gc
+         if h then
+           h(obj)
+         end
+       end
+
+In a garbage-collection cycle, +the finalizers for userdata are called in reverse +order of their creation, +that is, the first finalizer to be called is the one associated +with the last userdata created in the program +(among those to be collected in the same cycle). +

+

+

+ +

3.8 - Coroutines

+

+Lua supports coroutines, +also called semi-coroutines, generators, +or colaborative multithreading. +A coroutine in Lua represents an independent thread of execution. +Unlike ``real'' threads, however, +a coroutine only suspends its execution by explicitly calling +an yield function. +

+You create a coroutine with a call to coroutine.create. +Its sole argument is a function, +which is the main function of the coroutine. +The coroutine.create only creates a new coroutine and +returns a handle to it (an object of type thread). +It does not start the coroutine execution. +

+When you first call coroutine.resume, +passing as argument the thread returned by coroutine.create, +the coroutine starts its execution, +at the first line of its main function. +Extra arguments passed to coroutine.resume are given as +parameters for the coroutine main function. +After the coroutine starts running, +it runs until it terminates or it yields. +

+A coroutine can terminate its execution in two ways: +Normally, when its main function returns +(explicitly or implicitly, after the last instruction); +and abnormally, if there is an unprotected error. +In the first case, coroutine.resume returns true, +plus any values returned by the coroutine main function. +In case of errors, coroutine.resume returns false +plus an error message. +

+A coroutine yields calling coroutine.yield. +When a coroutine yields, +the corresponding coroutine.resume returns immediately, +even if the yield happens inside nested function calls +(that is, not in the main function, +but in a function directly or indirectly called by the main function). +In the case of a yield, coroutine.resume also returns true, +plus any values passed to coroutine.yield. +The next time you resume the same coroutine, +it continues its execution from the point where it yielded, +with the call to coroutine.yield returning any extra +arguments passed to coroutine.resume. +

+The coroutine.wrap function creates a coroutine +like coroutine.create, +but instead of returning the coroutine itself, +it returns a function that, when called, resumes the coroutine. +Any arguments passed to that function +go as extra arguments to resume. +The function returns all the values returned by resume, +but the first one (the boolean error code). +Unlike coroutine.resume, +this function does not catch errors; +any error is propagated to the caller. +

+As a complete example, +consider the next code: +

+function foo1 (a)
+  print("foo", a)
+  return coroutine.yield(2*a)
+end
+

+co = coroutine.create(function (a,b) + print("co-body", a, b) + local r = foo1(a+1) + print("co-body", r) + local r, s = coroutine.yield(a+b, a-b) + print("co-body", r, s) + return b, "end" +end) + +a, b = coroutine.resume(co, 1, 10) +print("main", a, b) +a, b, c = coroutine.resume(co, "r") +print("main", a, b, c) +a, b, c = coroutine.resume(co, "x", "y") +print("main", a, b, c) +a, b = coroutine.resume(co, "x", "y") +print("main", a, b) +

+When you run it, it produces the following output: +
+co-body 1       10
+foo     2
+main    true    4
+co-body r
+main    true    11      -9
+co-body x       y
+main    true    10      end
+main    false   cannot resume dead coroutine
+
+

+

+

+ + +


+ +

4 - The Application Program Interface

+ +

+This section describes the API for Lua, that is, +the set of C functions available to the host program to communicate +with Lua. +All API functions and related types and constants +are declared in the header file lua.h. +

+Even when we use the term ``function'', +any facility in the API may be provided as a macro instead. +All such macros use each of its arguments exactly once +(except for the first argument, which is always a Lua state), +and so do not generate hidden side-effects. +

+

+ + +

4.1 - States

+

+The Lua library is fully reentrant: +it has no global variables. + +The whole state of the Lua interpreter +(global variables, stack, etc.) +is stored in a dynamically allocated structure of type lua_State; + +this state must be passed as the first argument to +every function in the library (except lua_open below). +

+Before calling any API function, +you must create a state by calling +

+       lua_State *lua_open (void);
+
+ +

+To release a state created with lua_open, call +

+       void lua_close (lua_State *L);
+
+ +This function destroys all objects in the given Lua environment +(calling the corresponding garbage-collection metamethods, if any) +and frees all dynamic memory used by that state. +On several platforms, you may not need to call this function, +because all resources are naturally released when the host program ends. +On the other hand, +long-running programs - +like a daemon or a web server - +might need to release states as soon as they are not needed, +to avoid growing too large. +

+With the exception of lua_open, +all functions in the Lua API need a state as their first argument. +

+

+ +

4.2 - Threads

+

+Lua offers a partial support for multiple threads of execution. +If you have a C library that offers multi-threading, +then Lua can cooperate with it to implement the equivalent facility in Lua. +Also, Lua implements its own coroutine system on top of threads. +The following function creates a new ``thread'' in Lua: +

+       lua_State *lua_newthread (lua_State *L);
+
+ +The new state returned by this function shares with the original state +all global environment (such as tables), +but has an independent run-time stack. +(The use of these multiple stacks must be ``syncronized'' with C. +How to explain that? TO BE WRITTEN.) +

+Each thread has an independent table for global variables. +When you create a thread, this table is the same as that of the given state, +but you can change each one independently. +

+You destroy threads with +

+       void lua_closethread (lua_State *L, lua_State *thread);
+
+You cannot close the sole (or last) thread of a state. +Instead, you must close the state itself. +

+

+ +

4.3 - The Stack and Indices

+

+Lua uses a virtual stack to pass values to and from C. +Each element in this stack represents a Lua value +(nil, number, string, etc.). +

+Each C invocation has its own stack. +Whenever Lua calls C, the called function gets a new stack, +which is independent of previous stacks or of stacks of still +active C functions. +That stack contains initially any arguments to the C function, +and it is where the C function pushes its results (see Section 4.17). +

+For convenience, +most query operations in the API do not follow a strict stack discipline. +Instead, they can refer to any element in the stack by using an index: +A positive index represents an absolute stack position +(starting at 1); +a negative index represents an offset from the top of the stack. +More specifically, if the stack has n elements, +then index 1 represents the first element +(that is, the element that was pushed onto the stack first), +and +index n represents the last element; +index -1 also represents the last element +(that is, the element at the top), +and index -n represents the first element. +We say that an index is valid +if it lies between 1 and the stack top +(that is, if 1 <= abs(index) <= top). + +

+At any time, you can get the index of the top element by calling +

+       int lua_gettop (lua_State *L);
+
+ +Because indices start at 1, +the result of lua_gettop is equal to the number of elements in the stack +(and so 0 means an empty stack). +

+When you interact with Lua API, +you are responsible for controlling stack overflow. +The function +

+       int lua_checkstack (lua_State *L, int extra);
+
+ +grows the stack size to top + extra elements; +it returns false if it cannot grow the stack to that size. +This function never shrinks the stack; +if the stack is already bigger than the new size, +it is left unchanged. +

+Whenever Lua calls C, +it ensures that lua_checkstack(L, LUA_MINSTACK) is true, +that is, +at least LUA_MINSTACK positions are still available. +LUA_MINSTACK is defined in lua.h as 20, +so that usually you do not have to worry about stack space +unless your code has loops pushing elements onto the stack. +

+Most query functions accept as indices any value inside the +available stack space, that is, indices up to the maximum stack size +you (or Lua) have set through lua_checkstack. +Such indices are called acceptable indices. +More formally, we define an acceptable index +as follows: +

+     (index < 0 && abs(index) <= top) || (index > 0 && index <= top + stackspace)
+
+Note that 0 is never an acceptable index. +

+Unless otherwise noticed, +any function that accepts valid indices can also be called with +pseudo-indices, +which represent some Lua values that are accessible to the C code +but are not in the stack. +Pseudo-indices are used to access the table of globals (see Section 4.13), +the registry, and the upvalues of a C function (see Section 4.18). +

+ +

4.4 - Stack Manipulation

+The API offers the following functions for basic stack manipulation: +
+       void lua_settop    (lua_State *L, int index);
+       void lua_pushvalue (lua_State *L, int index);
+       void lua_remove    (lua_State *L, int index);
+       void lua_insert    (lua_State *L, int index);
+       void lua_replace   (lua_State *L, int index);
+
+ + +

+lua_settop accepts any acceptable index, +or 0, +and sets the stack top to that index. +If the new top is larger than the old one, +then the new elements are filled with nil. +If index is 0, then all stack elements are removed. +A useful macro defined in the lua.h is +

+       #define lua_pop(L,n) lua_settop(L, -(n)-1)
+
+ +which pops n elements from the stack. +

+lua_pushvalue pushes onto the stack a copy of the element +at the given index. +lua_remove removes the element at the given position, +shifting down the elements above that position to fill the gap. +lua_insert moves the top element into the given position, +shifting up the elements above that position to open space. +lua_replace moves the top element into the given position, +without shifting any element (therefore replacing the value at +the given position). +These functions accept only valid indices. +(Obviously, you cannot call lua_remove or lua_insert with +pseudo-indices, as they do not represent a stack position.) +

+As an example, if the stack starts as 10 20 30 40 50* +(from bottom to top; the * marks the top), +then +

+       lua_pushvalue(L, 3)    --> 10 20 30 40 50 30*
+       lua_pushvalue(L, -1)   --> 10 20 30 40 50 30 30*
+       lua_remove(L, -3)      --> 10 20 30 40 30 30*
+       lua_remove(L,  6)      --> 10 20 30 40 30*
+       lua_insert(L,  1)      --> 30 10 20 30 40*
+       lua_insert(L, -1)      --> 30 10 20 30 40*  (no effect)
+       lua_replace(L, 2)      --> 30 40 20 30*
+       lua_settop(L, -3)      --> 30 40*
+       lua_settop(L,  6)      --> 30 40 nil nil nil nil*
+
+

+

+

+ +

4.5 - Querying the Stack

+

+To check the type of a stack element, +the following functions are available: +

+       int         lua_type            (lua_State *L, int index);
+       int         lua_isnil           (lua_State *L, int index);
+       int         lua_isboolean       (lua_State *L, int index);
+       int         lua_isnumber        (lua_State *L, int index);
+       int         lua_isstring        (lua_State *L, int index);
+       int         lua_istable         (lua_State *L, int index);
+       int         lua_isfunction      (lua_State *L, int index);
+       int         lua_iscfunction     (lua_State *L, int index);
+       int         lua_isuserdata      (lua_State *L, int index);
+       int         lua_islightuserdata (lua_State *L, int index);
+
+ + + + + +These functions can be called with any acceptable index. +

+lua_type returns the type of a value in the stack, +or LUA_TNONE for a non-valid index +(that is, if that stack position is ``empty''). +The types are coded by the following constants +defined in lua.h: +LUA_TNIL, +LUA_TNUMBER, +LUA_TBOOLEAN, +LUA_TSTRING, +LUA_TTABLE, +LUA_TFUNCTION, +LUA_TUSERDATA, +LUA_TLIGHTUSERDATA. +The following function translates such constants to a type name: +

+       const char *lua_typename  (lua_State *L, int type);
+
+ +

+The lua_is* functions return 1 if the object is compatible +with the given type, and 0 otherwise. +lua_isboolean is an exception to this rule, +and it succeeds only for boolean values +(otherwise it would be useless, +as any value has a boolean value). +They always return 0 for a non-valid index. +lua_isnumber accepts numbers and numerical strings, +lua_isstring accepts strings and numbers (see Section 2.4), +lua_isfunction accepts both Lua functions and C functions, +and lua_isuserdata accepts both full and ligth userdata. +To distinguish between Lua functions and C functions, +you should use lua_iscfunction. +To distinguish between full and ligth userdata, +you can use lua_islightuserdata. +To distinguish between numbers and numerical strings, +you can use lua_type. +

+The API also has functions to compare two values in the stack: +

+       int lua_equal    (lua_State *L, int index1, int index2);
+       int lua_lessthan (lua_State *L, int index1, int index2);
+
+ +These functions are equivalent to their counterparts in Lua (see Section 3.4.2). +Both functions return 0 if any of the indices are non-valid. +

+ + +

4.6 - Getting Values from the Stack

+

+To translate a value in the stack to a specific C type, +you can use the following conversion functions: +

+       int            lua_toboolean   (lua_State *L, int index);
+       lua_Number     lua_tonumber    (lua_State *L, int index);
+       const char    *lua_tostring    (lua_State *L, int index);
+       size_t         lua_strlen      (lua_State *L, int index);
+       lua_CFunction  lua_tocfunction (lua_State *L, int index);
+       void          *lua_touserdata  (lua_State *L, int index);
+
+ + +These functions can be called with any acceptable index. +When called with a non-valid index, +they act as if the given value had an incorrect type. +

+lua_toboolean converts the Lua value at the given index +to a C ``boolean'' value (that is, 0 or 1). +Like all tests in Lua, it returns 1 for any Lua value different from +false and nil; +otherwise it returns 0. +It also returns 0 when called with a non-valid index. +(If you want to accept only real boolean values, +use lua_isboolean to test the type of the value.) +

+lua_tonumber converts the Lua value at the given index +to a number (by default, lua_Number is double). + +The Lua value must be a number or a string convertible to number +(see Section 2.4); otherwise, lua_tonumber returns 0. +

+lua_tostring converts the Lua value at the given index to a string +(const char*). +The Lua value must be a string or a number; +otherwise, the function returns NULL. +If the value is a number, +then lua_tostring also +changes the actual value in the stack to a string. +(This change confuses lua_next +when lua_tostring is applied to keys.) +lua_tostring returns a fully aligned pointer +to a string inside the Lua environment. +This string always has a zero ('\0') +after its last character (as in C), +but may contain other zeros in its body. +If you do not know whether a string may contain zeros, +you can use lua_strlen to get its actual length. +Because Lua has garbage collection, +there is no guarantee that the pointer returned by lua_tostring +will be valid after the corresponding value is removed from the stack. +So, if you need the string after the current function returns, +then you should duplicate it (or put it into the registry (see Section 4.18)). +

+lua_tocfunction converts a value in the stack to a C function. +This value must be a C function; +otherwise, lua_tocfunction returns NULL. +The type lua_CFunction is explained in Section 4.17. +

+lua_touserdata is explained in Section 4.9. +

+

+ +

4.7 - Pushing Values onto the Stack

+

+The API has the following functions to +push C values onto the stack: +

+       void lua_pushboolean   (lua_State *L, int b);
+       void lua_pushnumber    (lua_State *L, lua_Number n);
+       void lua_pushlstring   (lua_State *L, const char *s, size_t len);
+       void lua_pushstring    (lua_State *L, const char *s);
+       void lua_pushnil       (lua_State *L);
+       void lua_pushcfunction (lua_State *L, lua_CFunction f);
+       void lua_pushlightuserdata  (lua_State *L, void *p);
+
+

+ + + + +These functions receive a C value, +convert it to a corresponding Lua value, +and push the result onto the stack. +In particular, lua_pushlstring and lua_pushstring +make an internal copy of the given string. +lua_pushstring can only be used to push proper C strings +(that is, strings that end with a zero and do not contain embedded zeros); +otherwise, you should use the more general lua_pushlstring, +which accepts an explicit size. +

+You can also push ``formatted'' strings: +

+       const char *lua_pushfstring  (lua_State *L, const char *fmt, ...);
+       const char *lua_pushvfstring (lua_State *L, const char *fmt,
+                                                   va_list argp);
+
+ +Both functions push onto the stack a formatted string, +and return a pointer to that string. +These functions are similar to sprintf and vsprintf, +but with some important differences: +
    +
  • You do not have to allocate the space for the result; +the result is a Lua string, and Lua takes care of memory allocation +(and deallocation, later). +
  • The conversion specifiers are quite restricted. +There are no flags, widths, or precisions. +The conversion specifiers can be simply +%% (inserts a % in the string), +%s (inserts a zero-terminated string, with no size restrictions), +%f (inserts a lua_Number), +%d (inserts an int), +%c (inserts an int as a character). +
+

+

+ + +

4.8 - Controlling Garbage Collection

+

+Lua uses two numbers to control its garbage collection: +the count and the threshold (see Section 2.6). +The first counts the ammount of memory in use by Lua; +when the count reaches the threshold, +Lua runs its garbage collector. +After the collection, the count is updated, +and the threshold is set to twice the count value. +

+You can access the current values of these two numbers through the +following functions: +

+       int  lua_getgccount (lua_State *L);
+       int  lua_getgcthreshold (lua_State *L);
+
+ +Both return their respective values in Kbytes. +You can change the threshold value with +
+       void  lua_setgcthreshold (lua_State *L, int newthreshold);
+
+ +Again, the newthreshold value is given in Kbytes. +When you call this function, +Lua sets the new threshold and checks it against the byte counter. +If the new threshold is smaller than the byte counter, +then Lua immediately runs the garbage collector. +In particular +lua_setgcthreshold(L,0) forces a garbage collectiion. +After the collection, +a new threshold is set according to the previous rule. +

+

+

+ + +

4.9 - Userdata

+

+Userdata represents C values in Lua. +Lua supports two types of userdata: +full userdata and light userdata. +

+A full userdata represents a block of memory. +It is an object (like a table): +You must create it, it can have its own metatable, +you can detect when it is being collected. +A full userdata is only equal to itself. +

+A light userdata represents a pointer. +It is a value (like a number): +You do not create it, it has no metatables, +it is not collected (as it was never created). +A light userdata is equal to ``any'' +light userdata with the same address. +

+In Lua code, there is no way to test whether a userdata is full or light; +both have type userdata. +In C code, lua_type returns LUA_TUSERDATA for full userdata, +and LUA_LIGHTUSERDATA for light userdata. +

+You can create new full userdata with the following function: +

+       void *lua_newuserdata (lua_State *L, size_t size);
+
+ +It allocates a new block of memory with the given size, +pushes on the stack a new userdata with the block address, +and returns this address. +

+To push a light userdata into the stack you use +lua_pushlightuserdata (see Section 4.7). +

+lua_touserdata (see Section 4.6) retrieves the value of a userdata. +When applied on a full userdata, it returns the address of its block; +when applied on a light userdata, it returns its pointer; +when applied on a non-userdata value, it returns NULL. +

+When Lua collects a full userdata, +it calls its gc metamethod, if any, +and then it frees its corresponding memory. +

+

+ +

4.10 - Metatables

+

+The following functions allow you do manipulate the metatables +of an object: +

+       int lua_getmetatable (lua_State *L, int objindex);
+       int lua_setmetatable (lua_State *L, int objindex);
+
+ +Both get at objindex a valid index for an object. +lua_getmetatable pushes on the stack the metatable of that object; +lua_setmetatable sets the table on the top of the stack as the +new metatable for that object (and pops the table). +

+If the object does not have a metatable, +lua_getmetatable returns 0, and pushes nothing on the stack. +lua_setmetatable returns 0 when it cannot +set the metatable of the given object +(that is, when the object is not a userdata nor a table); +even then it pops the table from the stack. +

+ +

4.11 - Loading Lua Chunks

+

+You can load a Lua chunk with +

+       typedef const char * (*lua_Chunkreader)
+                                (lua_State *L, void *data, size_t *size);
+

+ int lua_load (lua_State *L, lua_Chunkreader reader, void *data, + const char *chunkname); +

+ +The return values of lua_load are: + +If there are no errors, +lua_load pushes the compiled chunk as a Lua +function on top of the stack. +Otherwise, it pushes an error message. +

+lua_load automatically detects whether the chunk is text or binary, +and loads it accordingly (see program luac). +

+lua_load uses the reader to read the chunk. +Everytime it needs another piece of the chunk, +it calls the reader, +passing along its data parameter. +The reader must return a pointer to a block of memory +with a new part of the chunk, +and set size to the block size. +To signal the end of the chunk, the reader must return NULL. +The reader function may return pieces of any size greater than zero. +

+In the current implementation, +the reader function cannot call any Lua function; +to ensure that, it always receives NULL as the Lua state. +

+The chunkname is used for error messages +and debug information (see Section 5). +

+See the auxiliar library (lauxlib) +for examples of how to use lua_load, +and for some ready-to-use functions to load chunks +from files and from strings. +

+ +

4.12 - Manipulating Tables

+

+Tables are created by calling +the function +

+       void lua_newtable (lua_State *L);
+
+ +This function creates a new, empty table and pushes it onto the stack. +

+To read a value from a table that resides somewhere in the stack, +call +

+       void lua_gettable (lua_State *L, int index);
+
+ +where index points to the table. +lua_gettable pops a key from the stack +and returns (on the stack) the contents of the table at that key. +The table is left where it was in the stack; +this is convenient for getting multiple values from a table. +

+As in Lua, this function may trigger a metamethod +for the ``gettable'' or ``index'' events (see Section 3.7). +To get the real value of any table key, +without invoking any metamethod, +use the raw version: +

+       void lua_rawget (lua_State *L, int index);
+
+ +

+To store a value into a table that resides somewhere in the stack, +you push the key and the value onto the stack +(in this order), +and then call +

+       void lua_settable (lua_State *L, int index);
+
+ +where index points to the table. +lua_settable pops from the stack both the key and the value. +The table is left where it was in the stack; +this is convenient for setting multiple values in a table. +

+As in Lua, this operation may trigger a metamethod +for the ``settable'' or ``newindex'' events. +To set the real value of any table index, +without invoking any metamethod, +use the raw version: +

+       void lua_rawset (lua_State *L, int index);
+
+ +

+You can traverse a table with the function +

+       int lua_next (lua_State *L, int index);
+
+ +where index points to the table to be traversed. +The function pops a key from the stack, +and pushes a key-value pair from the table +(the ``next'' pair after the given key). +If there are no more elements, then lua_next returns 0 +(and pushes nothing). +Use a nil key to signal the start of a traversal. +

+A typical traversal looks like this: +

+       /* table is in the stack at index `t' */
+       lua_pushnil(L);  /* first key */
+       while (lua_next(L, t) != 0) {
+         /* `key' is at index -2 and `value' at index -1 */
+         printf("%s - %s\n",
+           lua_typename(L, lua_type(L, -2)), lua_typename(L, lua_type(L, -1)));
+         lua_pop(L, 1);  /* removes `value'; keeps `key' for next iteration */
+       }
+
+

+NOTE: +While traversing a table, +do not call lua_tostring on a key, +unless you know the key is actually a string. +Recall that lua_tostring changes the value at the given index; +this confuses the next call to lua_next. +

+ + +

4.13 - Manipulating Global Variables

+

+All global variables are kept in an ordinary Lua table. +This table is always at pseudo-index LUA_GLOBALSINDEX. +

+To access and change the value of global variables, +you can use regular table operations over the global table. +For instance, to access the value of a global variable, do +

+       lua_pushstring(L, varname);
+       lua_gettable(L, LUA_GLOBALSINDEX);
+
+

+You can change the global table of a Lua thread using lua_replace. +

+

+ +

4.14 - Using Tables as Arrays

+The API has functions that help to use Lua tables as arrays, +that is, +tables indexed by numbers only: +
+       void lua_rawgeti (lua_State *L, int index, int n);
+       void lua_rawseti (lua_State *L, int index, int n);
+
+ + +

+lua_rawgeti pushes the value of the n-th element of the table +at stack position index. +lua_rawseti sets the value of the n-th element of the table +at stack position index to the value at the top of the stack, +removing this value from the stack. +

+

+ +

4.15 - Calling Functions

+

+Functions defined in Lua +and C functions registered in Lua +can be called from the host program. +This is done using the following protocol: +First, the function to be called is pushed onto the stack; +then, the arguments to the function are pushed +in direct order, that is, the first argument is pushed first. +Finally, the function is called using +

+       void lua_call (lua_State *L, int nargs, int nresults);
+
+ +nargs is the number of arguments that you pushed onto the stack. +All arguments and the function value are popped from the stack, +and the function results are pushed. +The number of results are adjusted to nresults, +unless nresults is LUA_MULTRET. +In that case, all results from the function are pushed. +Lua takes care that the returned values fit into the stack space. +The function results are pushed onto the stack in direct order +(the first result is pushed first), +so that after the call the last result is on the top. +

+The following example shows how the host program may do the +equivalent to the Lua code: +

+       a = f("how", t.x, 14)
+
+Here it is in C: +
+    lua_pushstring(L, "t");
+    lua_gettable(L, LUA_GLOBALSINDEX);          /* global `t' (for later use) */
+    lua_pushstring(L, "a");                                       /* var name */
+    lua_pushstring(L, "f");                                  /* function name */
+    lua_gettable(L, LUA_GLOBALSINDEX);               /* function to be called */
+    lua_pushstring(L, "how");                                 /* 1st argument */
+    lua_pushstring(L, "x");                            /* push the string "x" */
+    lua_gettable(L, -5);                      /* push result of t.x (2nd arg) */
+    lua_pushnumber(L, 14);                                    /* 3rd argument */
+    lua_call(L, 3, 1);         /* call function with 3 arguments and 1 result */
+    lua_settable(L, LUA_GLOBALSINDEX);             /* set global variable `a' */
+    lua_pop(L, 1);                               /* remove `t' from the stack */
+
+Notice that the code above is ``balanced'': +at its end, the stack is back to its original configuration. +This is considered good programming practice. +

+(We did this example using only the raw functions provided by Lua's API, +to show all the details. +Usually programmers use several macros and auxiliar functions that +provide higher level access to Lua.) +

+

+ + +

4.16 - Protected Calls

+

+When you call a function with lua_call, +any error inside the called function is propagated upwards +(with a longjmp). +If you need to handle errors, +then you should use lua_pcall: +

+       int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc);
+
+Both nargs and nresults have the same meaning as +in lua_call. +If there are no errors during the call, +lua_pcall behaves exactly like lua_call. +Like lua_call, +lua_pcall always removes the function +and its arguments from the stack. +However, if there is any error, +lua_pcall catches it, +pushes a single value at the stack (the error message), +and returns an error code. +

+If errfunc is 0, +then the error message returned is exactly the original error message. +Otherwise, errfunc gives the stack index for an +error handler function. +(In the current implementation, that index cannot be a pseudo-index.) +In case of runtime errors, +that function will be called with the error message, +and its return value will be the message returned by lua_pcall. +

+Typically, the error handler function is used to add more debug +information to the error message, such as a stack traceback. +Such information cannot be gathered after the return of lua_pcall, +since by then the stack has unwound. +

+The lua_pcall function returns 0 in case of success, +or one of the following error codes +(defined in lua.h): +

    +
  • LUA_ERRRUN - a runtime error. +
  • LUA_ERRMEM - memory allocation error. +For such errors, Lua does not call the error handler function. +
  • LUA_ERRERR - +error while running the error handler function. +
+

+

+

+>>>> +Some special Lua functions have their own C interfaces. +The host program can generate a Lua error calling the function +

+       void lua_error (lua_State *L);
+
+ +The error message (which actually can be any type of object) +is popped from the stack. +This function never returns. +If lua_error is called from a C function that +has been called from Lua, +then the corresponding Lua execution terminates, +as if an error had occurred inside Lua code. +Otherwise, the whole host program terminates with a call to +exit(EXIT_FAILURE). +

+The function +

+       void lua_concat (lua_State *L, int n);
+
+ +concatenates the n values at the top of the stack, +pops them, and leaves the result at the top. +If n is 1, the result is that single string +(that is, the function does nothing); +if n is 0, the result is the empty string. +Concatenation is done following the usual semantics of Lua +(see Section 3.4.4). +

+

+ + +

4.17 - Defining C Functions

+

+Lua can be extended with functions written in C. +These functions must be of type lua_CFunction, +which is defined as +

+       typedef int (*lua_CFunction) (lua_State *L);
+
+ +A C function receives a Lua environment and returns an integer, +the number of values it has returned to Lua. +

+In order to communicate properly with Lua, +a C function must follow the following protocol, +which defines the way parameters and results are passed: +A C function receives its arguments from Lua in its stack, +in direct order (the first argument is pushed first). +So, when the function starts, +its first argument (if any) is at index 1. +To return values to Lua, a C function just pushes them onto the stack, +in direct order (the first result is pushed first), +and returns the number of results. +Like a Lua function, a C function called by Lua can also return +many results. +

+As an example, the following function receives a variable number +of numerical arguments and returns their average and sum: +

+       static int foo (lua_State *L) {
+         int n = lua_gettop(L);    /* number of arguments */
+         lua_Number sum = 0;
+         int i;
+         for (i = 1; i <= n; i++) {
+           if (!lua_isnumber(L, i)) {
+             lua_pushstring(L, "incorrect argument to function `average'");
+             lua_error(L);
+           }
+           sum += lua_tonumber(L, i);
+         }
+         lua_pushnumber(L, sum/n);        /* first result */
+         lua_pushnumber(L, sum);         /* second result */
+         return 2;                   /* number of results */
+       }
+
+

+To register a C function to Lua, +there is the following convenience macro: +

+       #define lua_register(L,n,f) \
+               (lua_pushstring(L, n), \
+                lua_pushcfunction(L, f), \
+                lua_settable(L, LUA_GLOBALSINDEX))
+     /* const char *n;   */
+     /* lua_CFunction f; */
+
+ +which receives the name the function will have in Lua, +and a pointer to the function. +Thus, +the C function `foo' above may be registered in Lua as `average' +by calling +
+       lua_register(L, "average", foo);
+
+

+ + +

4.18 - Defining C Closures

+

+When a C function is created, +it is possible to associate some values to it, +thus creating a C closure; +these values are then accessible to the function whenever it is called. +To associate values to a C function, +first these values should be pushed onto the stack +(when there are multiple values, the first value is pushed first). +Then the function +

+       void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
+
+ +is used to push the C function onto the stack, +with the argument n telling how many values should be +associated with the function +(lua_pushcclosure also pops these values from the stack); +in fact, the macro lua_pushcfunction is defined as +lua_pushcclosure with n set to 0. +

+Then, whenever the C function is called, +those values are located at specific pseudo-indices. +Those pseudo-indices are produced by a macro lua_upvalueindex. +The first value associated with a function is at position +lua_upvalueindex(1), and so on. +

+For examples of C functions and closures, see files +lbaselib.c, liolib.c, lmathlib.c, and lstrlib.c +in the official Lua distribution. +

+

+ +

Registry

+

+Lua provides a pre-defined table that can be used by any C code to +store whatever Lua value it needs to store, +especially if the C code needs to keep that Lua value +outside the life span of a C function. +This table is always located at pseudo-index +LUA_REGISTRYINDEX. +Any C library can store data into this table, +as long as it chooses keys different from other libraries. +Typically, you should use as key a string containing your library name, +or a light userdata with the address of a C object in your code. +

+The integer keys in the registry are used by the reference mechanism, +implemented by the auxiliar library, +and therefore should not be used by other purposes. +

+

+ + +


+ +

5 - The Debug Interface

+

+Lua has no built-in debugging facilities. +Instead, it offers a special interface, +by means of functions and hooks, +which allows the construction of different +kinds of debuggers, profilers, and other tools +that need ``inside information'' from the interpreter. +

+ +

5.1 - Stack and Function Information

+

+The main function to get information about the interpreter stack is +

+       int lua_getstack (lua_State *L, int level, lua_Debug *ar);
+
+ +This function fills parts of a lua_Debug structure with +an identification of the activation record +of the function executing at a given level. +Level 0 is the current running function, +whereas level n+1 is the function that has called level n. +Usually, lua_getstack returns 1; +when called with a level greater than the stack depth, +it returns 0. +

+The structure lua_Debug is used to carry different pieces of +information about an active function: +

+      typedef struct lua_Debug {
+        int event;
+        const char *name;      /* (n) */
+        const char *namewhat;  /* (n) `global', `local', `field', `method' */
+        const char *what;      /* (S) `Lua' function, `C' function, Lua `main' */
+        const char *source;    /* (S) */
+        int currentline;       /* (l) */
+        int nups;              /* (u) number of upvalues */
+        int linedefined;       /* (S) */
+        char short_src[LUA_IDSIZE]; /* (S) */
+

+ /* private part */ + ... + } lua_Debug; +

+ +lua_getstack fills only the private part +of this structure, for future use. +To fill the other fields of lua_Debug with useful information, +call +
+       int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
+
+ +This function returns 0 on error +(for instance, an invalid option in what). +Each character in the string what +selects some fields of ar to be filled, +as indicated by the letter in parentheses in the definition of lua_Debug +above: +`S' fills in the fields source, linedefined, +and what; +`l' fills in the field currentline, etc. +Moreover, `f' pushes onto the stack the function that is +running at the given level. +

+To get information about a function that is not active (that is, +it is not in the stack), +you push the function onto the stack, +and start the what string with the character `>'. +For instance, to know in which line a function f was defined, +you can write +

+       lua_Debug ar;
+       lua_pushstring(L, "f");
+       lua_gettable(L, LUA_GLOBALSINDEX);  /* get global `f' */
+       lua_getinfo(L, ">S", &ar);
+       printf("%d\n", ar.linedefined);
+
+The fields of lua_Debug have the following meaning: +
+

+

source
+If the function was defined in a string, +then source is that string; +if the function was defined in a file, +then source starts with a @ followed by the file name. +

+

short_src
+A ``printable'' version of source, to be used in error messages. +

+

linedefined
+the line number where the definition of the function starts. +

+

what
the string "Lua" if this is a Lua function, +"C" if this is a C function, +or "main" if this is the main part of a chunk. +

+

currentline
+the current line where the given function is executing. +When no line information is available, +currentline is set to -1. +

+

name
+a reasonable name for the given function. +Because functions in Lua are first class values, +they do not have a fixed name: +Some functions may be the value of many global variables, +while others may be stored only in a table field. +The lua_getinfo function checks how the function was +called or whether it is the value of a global variable to +find a suitable name. +If it cannot find a name, +then name is set to NULL. +

+

namewhat
+Explains the previous field. +It can be "global", "local", "method", +"field", or "" (the empty string), +according to how the function was called. +(Lua uses the empty string when no other option seems to apply.) +

+

nups
+Number of upvalues of the function. +

+

+

+

+ +

5.2 - Manipulating Local Variables

+

+For the manipulation of local variables, +luadebug.h uses indices: +The first parameter or local variable has index 1, and so on, +until the last active local variable. +

+The following functions allow the manipulation of the +local variables of a given activation record: +

+       const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
+       const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
+
+ +The parameter ar must be a valid activation record, +filled by a previous call to lua_getstack or +given as argument to a hook (see Section 5.3). +lua_getlocal gets the index n of a local variable, +pushes its value onto the stack, +and returns its name. +lua_setlocal assigns the value at the top of the stack +to the variable and returns its name. +Both functions return NULL on failure, +that is +when the index is greater than +the number of active local variables. +

+As an example, the following function lists the names of all +local variables for a function at a given level of the stack: +

+       int listvars (lua_State *L, int level) {
+         lua_Debug ar;
+         int i = 1;
+         const char *name;
+         if (lua_getstack(L, level, &ar) == 0)
+           return 0;  /* failure: no such level in the stack */
+         while ((name = lua_getlocal(L, &ar, i++)) != NULL) {
+           printf("%s\n", name);
+           lua_pop(L, 1);  /* remove variable value */
+         }
+         return 1;
+       }
+
+

+

+ + +

5.3 - Hooks

+

+The Lua interpreter offers a mechanism of hooks: +user-defined C functions that are called during the program execution. +A hook may be called in four different events: +a call event, when Lua calls a function; +a return event, when Lua returns from a function; +a line event, when Lua starts executing a new line of code; +and a count event, that happens every ``count'' instructions. +Lua identifies them with the following constants: +, , +, and . +

+A hook has type lua_Hook, defined as follows: +

+       typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
+
+ +You can set the hook with the following function: +
+       int lua_sethook (lua_State *L, lua_Hook func, unsigned long mask);
+
+ +func is the hook, +and mask specifies at which events it will be called. +It is formed by a disjunction of the constants +LUA_MASKCALL, +LUA_MASKRET, +LUA_MASKLINE, +plus the macro LUA_MASKCOUNT(count). +For each event, the hook is called as explained below: +
+
  • {call hook} called when the interpreter calls a function. +The hook is called just after Lua ``enters'' the new function. +
  • {return hook} called when the interpreter returns from a function. +The hook is called just before Lua ``leaves'' the function. +
  • {line hook} called when the interpreter is about to +start the execution of a new line of code, +or when it jumps back (even for the same line). +(For obvious reasons, this event does not happens while Lua is executing +a C function.) +
  • {count hook} called after the interpreter executes every +count instructions. +(For obvious reasons, this event does not happens while Lua is executing +a C function.) +
  • +

    +A hook is disabled with the mask zero. +

    +You can get the current hook and the current mask with the next functions: +

    +       lua_Hook lua_gethook (lua_State *L);
    +       unsigned long lua_gethookmask (lua_State *L);
    +
    + +You can get the count inside a mask with the macro lua_getmaskcount. +

    +Whenever a hook is called, its ar argument has its field +event set to the specific event that triggered the hook. +Moreover, for line events, the field currentline is also set. +For the value of any other field, the hook must call lua_getinfo. +

    +While Lua is running a hook, it disables other calls to hooks. +Therefore, if a hook calls Lua to execute a function or a chunk, +that execution ocurrs without any calls to hooks. +

    +

    + + +


    + +

    6 - Standard Libraries

    +

    +The standard libraries provide useful functions +that are implemented directly through the standard C API. +Some of these functions provide essential services to the language +(e.g. type and getmetatable); +others provide access to ``outside'' servides (e.g. I/O); +and others could be implemented in Lua itself, +but are quite useful or have critical performance to +deserve an implementation in C (e.g. sort). +

    +All libraries are implemented through the official C API, +and are provided as separate C modules. +Currently, Lua has the following standard libraries: +

      +
    • basic library; +
    • string manipulation; +
    • table manipulation; +
    • mathematical functions (sin, log, etc.); +
    • input and output; +
    • operating system facilities; +
    • debug facilities. +
    +Except for the basic library, +each library provides all its functions as fields of a global table +or as methods of its objects. +

    +To have access to these libraries, +the C host program must call the functions +lua_baselibopen (for the basic library), +lua_strlibopen (for the string library), +lua_tablibopen (for the table library), +lua_mathlibopen (for the mathematical library), +lua_iolibopen (for the I/O and the Operating System libraries), +and lua_dblibopen (for the debug library), +which are declared in lualib.h. + + + + + + +

    +

    + + +

    6.1 - Basic Functions

    +

    +The basic library provides some core functions to Lua. +If you do not include this library in your application, +you should check carefully whether you need to provide some alternative +implementation for some facilities. +

    +The basic library also defines a global variable _VERSION +with a string containing the current interpreter version. +The current content of this string is "Lua 5.0 (alpha)". +

    +

    assert (v [, message])

    +Issues an ``assertion failed!'' error +when its argument v is nil; +otherwise, returns this argument. +This function is equivalent to the following Lua function: +
    +       function assert (v, m)
    +         if not v then
    +           error(m or "assertion failed!")
    +         end
    +         return v
    +       end
    +
    +

    +

    collectgarbage ([limit])

    +

    +Sets the garbage-collection threshold for the given limit +(in Kbytes), and checks it against the byte counter. +If the new threshold is smaller than the byte counter, +then Lua immediately runs the garbage collector (see Section 2.6). +If limit is absent, it defaults to zero +(thus forcing a garbage-collection cycle). +

    +

    dofile (filename)

    +Receives a file name, +opens the named file, and executes its contents as a Lua chunk. +When called without arguments, +dofile executes the contents of the standard input (stdin). +Returns any value returned by the chunk. +

    +

    error (message [, level])

    + +DefLIB{error} +Terminates the last protected function called, +and returns message as the error message. +Function error never returns. +

    +The level argument affects to where the error +message points the error. +With level 1 (the default), the error position is where the +error function was called. +Level 2 points the error to where the function +that called error was called; and so on. +

    +

    getglobals (function)

    +Returns the current table of globals in use by the function. +function can be a Lua function or a number, +meaning the function at that stack level: +Level 1 is the function calling getglobals. +If the given function is not a Lua function, +returns the ``global'' table of globals. +The default for function is 1. +

    +

    getmetatable (object)

    + + +

    +Returns the metatable of the given object. +If the object does not have a metatable, returns nil. +

    +

    gcinfo ()

    +Returns the number of Kbytes of dynamic memory Lua is using, +and (as a second result) the +current garbage collector threshold (also in Kbytes). +

    +

    ipairs (t)

    +

    +Returns a generator function and the table t, +so that the construction +

    +       for i,v in ipairs(t) do ... end
    +
    +will iterate over the pairs 1, t[1], 2, t[2], ..., +up to the first nil value of the table. +

    +

    loadfile (filename)

    +Loads a file as a Lua chunk. +If there is no errors, +returns the compiled chunk as a function; +otherwise, returns nil plus an error message. +

    +

    loadstring (string [, chunkname])

    +Loads a string as a Lua chunk. +If there is no errors, +returns the compiled chunk as a function; +otherwise, returns nil plus an error message. +

    +The optional parameter chunkname +is the ``name of the chunk'', +used in error messages and debug information. +

    +To load and run a given string, use the idiom +

    +      assert(loadstring(s))()
    +
    +

    +

    next (table, [index])

    +Allows a program to traverse all fields of a table. +Its first argument is a table and its second argument +is an index in this table. +next returns the next index of the table and the +value associated with the index. +When called with nil as its second argument, +next returns the first index +of the table and its associated value. +When called with the last index, +or with nil in an empty table, +next returns nil. +If the second argument is absent, then it is interpreted as nil. +

    +Lua has no declaration of fields; +semantically, there is no difference between a +field not present in a table or a field with value nil. +Therefore, next only considers fields with non-nil values. +The order in which the indices are enumerated is not specified, +even for numeric indices +(to traverse a table in numeric order, +use a numerical for or the function ipairs). +

    +The behavior of next is undefined if you change +the table during the traversal. +

    +

    pairs (t)

    +

    +Returns the function next and the table t, +so that the construction +

    +       for k,v in pairs(t) do ... end
    +
    +will iterate over all pairs of key--value of table t. +

    +

    pcall (func, arg1, arg2, ...)

    + + +Calls function func with +the given arguments in protected mode. +That means that any error inside func is not propagated; +instead, pcall catches the error, +returning a status code. +Its first result is the status code (a boolean), +true if the call succeeds without errors. +In such case, pcall also returns all results from the call, +after this first result. +In case of any error, pcall returns false plus the error message. +

    +

    print (e1, e2, ...)

    +Receives any number of arguments, +and prints their values in stdout, +using the strings returned by tostring. +This function is not intended for formatted output, +but only as a quick way to show a value, +typically for debugging. +For formatted output, see format (see Section 6.2). +

    +

    rawget (table, index)

    +Gets the real value of table[index], +without invoking any metamethod. +table must be a table; +index is any value different from nil. +

    +

    rawset (table, index, value)

    +Sets the real value of table[index] to value, +without invoking any metamethod. +table must be a table; +index is any value different from nil; +and value is any Lua value. +

    +

    require (packagename)

    +

    +Loads the given package. +The function starts by looking into the table _LOADED +whether packagename is already loaded. +If it is, then require is done. +Otherwise, it searches a path looking for a file to load. +

    +If the global variable LUA_PATH is a string, +this string is the path. +Otherwise, require tries the environment variable LUA_PATH. +In the last resort, it uses a predefined path. +

    +The path is a sequence of templates separated by semicolons. +For each template, require will change an eventual interrogation +mark in the template to packagename, +and then will try to load the resulting file name. +So, for instance, if the path is +

    +  "./?.lua;./?.lc;/usr/local/?/init.lua;/lasttry"
    +
    +a require "mod" will try to load the files +./mod.lua, +./mod.lc, +/usr/local/mod/init.lua, +and /lasttry, in that order. +

    +The function stops the search as soon as it can load a file, +and then it runs the file. +If there is any error loading or running the file, +or if it cannot find any file in the path, +then require signals an error. +Otherwise, it marks in table _LOADED +that the package is loaded, and returns. +

    +While running a packaged file, +require defines the global variable _REQUIREDNAME +with the package name. +

    +

    setglobals (function, table)

    +Sets the current table of globals to be used by the given function. +function can be a Lua function or a number, +meaning the function at that stack level: +Level 1 is the function calling setglobals. +

    +

    setmetatable (table, metatable)

    +

    +Sets the metatable for the given table. +(You cannot change the metatable of a userdata from Lua.) +If metatable is nil, removes the metatable of the given table. +

    +

    tonumber (e [, base])

    +Tries to convert its argument to a number. +If the argument is already a number or a string convertible +to a number, then tonumber returns that number; +otherwise, it returns nil. +

    +An optional argument specifies the base to interpret the numeral. +The base may be any integer between 2 and 36, inclusive. +In bases above 10, the letter `A' (in either upper or lower case) +represents 10, `B' represents 11, and so forth, with `Z' representing 35. +In base 10 (the default), the number may have a decimal part, +as well as an optional exponent part (see Section 2.4). +In other bases, only unsigned integers are accepted. +

    +

    tostring (e)

    +Receives an argument of any type and +converts it to a string in a reasonable format. +For complete control of how numbers are converted, +use format (see Section 6.2). +

    + +

    type (v)

    +Returns the type of its only argument, coded as a string. +The possible results of this function are +"nil" (a string, not the value nil), +"number", +"string", +"table", +"function", +and "userdata". +

    +

    unpack (list)

    +Returns all elements from the given list. +This function is equivalent to +
    +  return list[1], list[2], ..., list[n]
    +
    +except that the above code can be valid only for a fixed n. +The number n of returned values +is either the value of list.n, if it is a number, +or one less the index of the first absent (nil) value. +

    + +

    6.2 - String Manipulation

    +This library provides generic functions for string manipulation, +such as finding and extracting substrings and pattern matching. +When indexing a string in Lua, the first character is at position 1 +(not at 0, as in C). +Indices are allowed to be negative and are interpreted as indexing backwards, +from the end of the string. +Thus, the last character is at position -1, and so on. +

    +The string library provides all its functions inside the table +string. +

    +

    string.byte (s [, i])

    +Returns the internal numerical code of the i-th character of s. +If i is absent, then it is assumed to be 1. +i may be negative. +

    +Numerical codes are not necessarily portable across platforms. +

    +

    string.char (i1, i2, ...)

    +Receives 0 or more integers. +Returns a string with length equal to the number of arguments, +in which each character has the internal numerical code equal +to its correspondent argument. +

    +Numerical codes are not necessarily portable across platforms. +

    +

    string.find (s, pattern [, init [, plain]])

    + +Looks for the first match of +pattern in the string s. +If it finds one, then find returns the indices of s +where this occurrence starts and ends; +otherwise, it returns nil. +If the pattern specifies captures (see string.gsub below), +the captured strings are returned as extra results. +A third, optional numerical argument init specifies +where to start the search; +its default value is 1, and may be negative. +A value of true as a fourth, optional argument plain +turns off the pattern matching facilities, +so the function does a plain ``find substring'' operation, +with no characters in pattern being considered ``magic''. +Note that if plain is given, then init must be given too. +

    +

    string.len (s)

    +Receives a string and returns its length. +The empty string "" has length 0. +Embedded zeros are counted, +and so "a\000b\000c" has length 5. +

    +

    string.lower (s)

    +Receives a string and returns a copy of that string with all +uppercase letters changed to lowercase. +All other characters are left unchanged. +The definition of what is an uppercase letter depends on the current locale. +

    +

    string.rep (s, n)

    +Returns a string that is the concatenation of n copies of +the string s. +

    +

    string.sub (s, i [, j])

    +Returns another string, which is a substring of s, +starting at i and running until j; +i and j may be negative. +If j is absent, then it is assumed to be equal to -1 +(which is the same as the string length). +In particular, +the call string.sub(s,1,j) returns a prefix of s +with length j, +and the call string.sub(s, -i) returns a suffix of s +with length i. +

    +

    string.upper (s)

    +Receives a string and returns a copy of that string with all +lowercase letters changed to uppercase. +All other characters are left unchanged. +The definition of what is a lowercase letter depends on the current locale. +

    +

    string.format (formatstring, e1, e2, ...)

    + + +Returns a formatted version of its variable number of arguments +following the description given in its first argument (which must be a string). +The format string follows the same rules as the printf family of +standard C functions. +The only differences are that the options/modifiers +*, l, L, n, p, +and h are not supported, +and there is an extra option, q. +The q option formats a string in a form suitable to be safely read +back by the Lua interpreter: +The string is written between double quotes, +and all double quotes, returns, and backslashes in the string +are correctly escaped when written. +For instance, the call +
    +       string.format('%q', 'a string with "quotes" and \n new line')
    +
    +will produce the string: +
    +"a string with \"quotes\" and \
    + new line"
    +
    +

    +The options c, d, E, e, f, +g, G, i, o, u, X, and x all +expect a number as argument, +whereas q and s expect a string. +The * modifier can be simulated by building +the appropriate format string. +For example, "%*g" can be simulated with +"%"..width.."g". +

    +String values to be formatted with +%s cannot contain embedded zeros. +

    +

    string.gfind (s, pat)

    +

    +Returns a generator function that, +each time it is called, +returns the next captures from pattern pat over string s. +

    +If pat specifies no captures, +then the whole match is produced in each call. +

    +As an example, the following loop +

    +  s = "hello world from Lua"
    +  for w in string.gfind(s, "%a+") do
    +    print(w)
    +  end
    +
    +will iterate over all the words from string s, +printing each one in a line. +The next example collects all pairs key=value from the +given string into a table: +
    +  t = {}
    +  s = "from=world, to=Lua"
    +  for k, v in string.gfind(s, "(%w+)=(%w+)") do
    +    t[k] = v
    +  end
    +
    +

    +

    string.gsub (s, pat, repl [, n])

    + +Returns a copy of s +in which all occurrences of the pattern pat have been +replaced by a replacement string specified by repl. +gsub also returns, as a second value, +the total number of substitutions made. +

    +If repl is a string, then its value is used for replacement. +Any sequence in repl of the form %n, +with n between 1 and 9, +stands for the value of the n-th captured substring. +

    +If repl is a function, then this function is called every time a +match occurs, with all captured substrings passed as arguments, +in order (see below); +if the pattern specifies no captures, +then the whole match is passed as a sole argument. +If the value returned by this function is a string, +then it is used as the replacement string; +otherwise, the replacement string is the empty string. +

    +The last, optional parameter n limits +the maximum number of substitutions to occur. +For instance, when n is 1 only the first occurrence of +pat is replaced. +

    +Here are some examples: +

    +   x = string.gsub("hello world", "(%w+)", "%1 %1")
    +   --> x="hello hello world world"
    +

    + x = string.gsub("hello world", "(%w+)", "%1 %1", 1) + --> x="hello hello world" +

    + x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1") + --> x="world hello Lua from" +

    + x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv) + --> x="home = /home/roberto, user = roberto" (for instance) +

    + x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s) + return loadstring(s)() + end) + --> x="4+5 = 9" +

    + local t = {name="Lua", version="5.0"} + x = string.gsub("$name - $version", "%$(%w+)", function (v) + return t[v] + end) + --> x="Lua - 5.0" +

    +

    +

    + +

    Patterns

    +

    +

    Character Class:

    +a character class is used to represent a set of characters. +The following combinations are allowed in describing a character class: +
    +
    x
    (where x is not one of the magic characters +^$()%.[]*+-?) +- represents the character x itself. +
    .
    - (a dot) represents all characters. +
    %a
    - represents all letters. +
    %c
    - represents all control characters. +
    %d
    - represents all digits. +
    %l
    - represents all lowercase letters. +
    %p
    - represents all punctuation characters. +
    %s
    - represents all space characters. +
    %u
    - represents all uppercase letters. +
    %w
    - represents all alphanumeric characters. +
    %x
    - represents all hexadecimal digits. +
    %z
    - represents the character with representation 0. +
    %x +(where x is any non-alphanumeric character) +
    - +represents the character x. +This is the standard way to escape the magic characters. +We recommend that any punctuation character (even the non magic) +should be preceded by a % +when used to represent itself in a pattern. +

    +

    [set]
    - +represents the class which is the union of all +characters in set. +A range of characters may be specified by +separating the end characters of the range with a -. +All classes %x described above may also be used as +components in set. +All other characters in set represent themselves. +For example, [%w_] (or [_%w]) +represents all alphanumeric characters plus the underscore, +[0-7] represents the octal digits, +and [0-7%l%-] represents the octal digits plus +the lowercase letters plus the - character. +

    +The interaction between ranges and classes is not defined. +Therefore, patterns like [%a-z] or [a-%%] +have no meaning. +

    +

    [^set]
    - +represents the complement of set, +where set is interpreted as above. +
    +For all classes represented by single letters (%a, %c, ...), +the corresponding uppercase letter represents the complement of the class. +For instance, %S represents all non-space characters. +

    +The definitions of letter, space, etc. depend on the current locale. +In particular, the class [a-z] may not be equivalent to %l. +The second form should be preferred for portability. +

    +

    Pattern Item:

    +a pattern item may be +
      +
    • +a single character class, +which matches any single character in the class; +
    • +a single character class followed by *, +which matches 0 or more repetitions of characters in the class. +These repetition items will always match the longest possible sequence; +
    • +a single character class followed by +, +which matches 1 or more repetitions of characters in the class. +These repetition items will always match the longest possible sequence; +
    • +a single character class followed by -, +which also matches 0 or more repetitions of characters in the class. +Unlike *, +these repetition items will always match the shortest possible sequence; +
    • +a single character class followed by ?, +which matches 0 or 1 occurrence of a character in the class; +
    • +%n, for n between 1 and 9; +such item matches a substring equal to the n-th captured string +(see below); +
    • +%bxy, where x and y are two distinct characters; +such item matches strings that start with x, end with y, +and where the x and y are balanced. +This means that, if one reads the string from left to right, +counting +1 for an x and -1 for a y, +the ending y is the first y where the count reaches 0. +For instance, the item %b() matches expressions with +balanced parentheses. +
    +

    +

    Pattern:

    +a pattern is a sequence of pattern items. +A ^ at the beginning of a pattern anchors the match at the +beginning of the subject string. +A $ at the end of a pattern anchors the match at the +end of the subject string. +At other positions, +^ and $ have no special meaning and represent themselves. +

    +

    Captures:

    +A pattern may contain sub-patterns enclosed in parentheses; +they describe captures. +When a match succeeds, the substrings of the subject string +that match captures are stored (captured) for future use. +Captures are numbered according to their left parentheses. +For instance, in the pattern "(a*(.)%w(%s*))", +the part of the string matching "a*(.)%w(%s*)" is +stored as the first capture (and therefore has number 1); +the character matching . is captured with number 2, +and the part matching %s* has number 3. +

    +As a special case, the empty capture () captures +the current string position (a number). +For instance, if we apply the pattern "()aa()" on the +string "flaaap", there will be two captures: 3 and 5. +

    +A pattern cannot contain embedded zeros. Use %z instead. +

    +

    + +

    6.3 - Table Manipulation

    +This library provides generic functions for table manipulation, +It provides all its functions inside the table table. +

    +Most functions in the table library library assume that the table +represents an array or a list. +For those functions, an important concept is the size of the array. +There are three ways to specify that size: +

      +
    • the field "n" - +When the table has a field "n" with a numerical value, +that value is assumed as its size. +
    • setn - +You can call the table.setn function to explicitly set +the size of a table. +
    • implicit size - +Otherwise, the size of the object is one less the first integer index +with a nil value. +
    +For more details, see the descriptions of the table.getn and +table.setn functions. +

    +

    table.concat (table [, sep [, i [, j]]])

    + +Returns table[i]..sep..table[i+1] ... sep..table[j]. +The default value for sep is the empty string, +the default for i is 1, +and the default for j is the size of the table. +If i is greater than j, returns the empty string. +

    +

    table.foreach (table, func)

    +Executes the given func over all elements of table. +For each element, func is called with the index and +respective value as arguments. +If func returns a non-nil value, +then the loop is broken, and this value is returned +as the final value of foreach. +

    +The behavior of foreach is undefined if you change +the table t during the traversal. +

    +

    +

    table.foreachi (table, func)

    +Executes the given func over the +numerical indices of table. +For each index, func is called with the index and +respective value as arguments. +Indices are visited in sequential order, +from 1 to n, +where n is the size of the table (see Section 6.3). +If func returns a non-nil value, +then the loop is broken, and this value is returned +as the final value of foreachi. +

    + +

    table.getn (table)

    +Returns the ``size'' of a table, when seen as a list. +If the table has an n field with a numeric value, +this value is the ``size'' of the table. +Otherwise, if there was a previous call to +table.getn or to table.setn over this table, +the respective value is returned. +Otherwise, the ``size'' is one less the first integer index with +a nil value. +

    +Notice that the last option happens only once for a table. +If you call table.getn again over the same table, +it will return the same previous result, +even if the table has been modified. +The only way to change the value of table.getn is by calling +table.setn or assigning to field "n" in the table. +

    +

    table.sort (table [, comp])

    +Sorts table elements in a given order, in-place, +from table[1] to table[n], +where n is the size of the table (see Section 6.3). +If comp is given, +then it must be a function that receives two table elements, +and returns true +when the first is less than the second +(so that not comp(a[i+1],a[i]) will be true after the sort). +If comp is not given, +then the standard Lua operator < is used instead. +

    +The sort algorithm is not stable +(that is, elements considered equal by the given order +may have their relative positions changed by the sort). +

    +

    table.insert (table, [pos,] value)

    +

    +Inserts element value at position pos in table, +shifting other elements up to open space, if necessary. +The default value for pos is n+1, +where n is the size of the table (see Section 6.3), +so that a call table.insert(t,x) inserts x at the end +of table t. +This function also updates the size of the table, +calling table.setn(table, n+1). +

    +

    table.remove (table [, pos])

    +

    +Removes from table the element at position pos, +shifting other elements down to close the space, if necessary. +Returns the value of the removed element. +The default value for pos is n, +where n is the size of the table (see Section 6.3), +so that a call tremove(t) removes the last element +of table t. +This function also updates the size of the table, +calling table.setn(table, n-1). +

    +

    table.setn (table, n)

    +

    +Updates the ``size'' of a table. +If the table has a field "n" with a numerical value, +that value is changed to the given n. +Otherwise, it updates an internal state of the table library +so that subsequent calls to table.getn(table) return n. +

    +

    + + +

    6.4 - Mathematical Functions

    +

    +This library is an interface to most functions of the standard C math library. +(Some have slightly different names.) +It provides all its functions inside the table math. +In addition, +it registers a ??tag method for the binary exponentiation operator ^ +that returns xy when applied to numbers xy. +

    +The library provides the following functions: + + + + + + + + + +

    +       math.abs   math.acos   math.asin  math.atan math.atan2
    +       math.ceil  math.cos    math.deg   math.exp  math.floor
    +       math.log   math.log10  math.max   math.min  math.mod
    +       math.rad   math.sin    math.sqrt  math.tan  math.frexp
    +       math.ldexp math.random math.randomseed
    +
    +plus a variable math.pi. +Most of them +are only interfaces to the homonymous functions in the C library. +All trigonometric functions work in radians. +The functions math.deg and math.rad convert +between radians and degrees. +

    +The function math.max returns the maximum +value of its numeric arguments. +Similarly, math.min computes the minimum. +Both can be used with 1, 2, or more arguments. +

    +The functions math.random and math.randomseed +are interfaces to the simple random generator functions +rand and srand, provided by ANSI C. +(No guarantees can be given for their statistical properties.) +When called without arguments, +math.random returns a pseudo-random real number +in the range [0,1). %] +When called with a number n, +math.random returns a pseudo-random integer in the range [1,n]. +When called with two arguments, l and u, +math.random returns a pseudo-random integer in the range [l,u]. +The math.randomseed function sets a ``seed'' +for the pseudo-random generator: +Equal seeds produce equal sequences of numbers. +

    +

    + + +

    6.5 - Input and Output Facilities

    +

    +The I/O library provides two different styles for file manipulation. +The first one uses implicit file descriptors; +that is, there are operations to set a default input file and a +default output file, +and all input/output operations are over those default files. +The second style uses explicit file descriptors. +

    +When using implicit file descriptors, +all operations are supplied by table io. +When using explicit file descriptors, +the operation io.open returns a file descriptor, +and then all operations are supplied as methods by the file descriptor. +

    +Moreover, the table io also provides +three predefined file descriptors: +io.stdin, io.stdout, and io.stderr, +with their usual meaning from C. +

    +A file handle is a userdata containing the file stream (FILE*), +with a distinctive metatable created by the I/O library. +

    +Unless otherwise stated, +all I/O functions return nil on failure +(plus an error message as a second result) +and some value different from nil on success. +

    +

    io.close ([handle])

    +

    +Equivalent to file:close(). +Without a handle, closes the default output file. +

    +

    io.flush ()

    +

    +Equivalent to file:flush over the default output file. +

    +

    io.input ([file])

    +

    +When called with a file name, it opens the named file (in text mode), +and sets its handle as the default input file +(and returns nothing). +When called with a file handle, +it simply sets that file handle as the default input file. +When called without parameters, +it returns the current default input file. +

    +In case of errors this function raises the error, +instead of returning an error code. +

    +

    io.lines ([filename])

    +

    +Opens the given file name in read mode, +and returns a generator function that, +each time it is called, +returns a new line from the file. +Therefore, the construction +

    +       for lines in io.lines(filename) do ... end
    +
    +will iterate over all lines of the file. +When the generator function detects the end of file, +it returns nil (to finish the loop) and automatically closes the file. +

    +The call io.lines() (without a file name) is equivalent +to io.input():lines(), that is, it iterates over the +lines of the default input file. +

    +

    io.open (filename, mode)

    +

    +This function opens a file, +in the mode specified in the string mode. +It returns a new file handle, +or, in case of errors, nil plus an error message. +

    +The mode string can be any of the following: +

    +
    ``r''
    read mode; +
    ``w''
    write mode; +
    ``a''
    append mode; +
    ``r+''
    update mode, all previous data is preserved; +
    ``w+''
    update mode, all previous data is erased; +
    ``a+''
    append update mode, previous data is preserved, + writing is only allowed at the end of file. +
    +The mode string may also have a b at the end, +which is needed in some systems to open the file in binary mode. +This string is exactly what is used in the standard C function fopen. +

    +

    io.output ([file])

    +

    +Similar to io.input, but operates over the default output file. +

    +

    io.read (format1, ...)

    +

    +Equivalent to file:read over the default input file. +

    +

    io.tmpfile ()

    +

    +Returns a handle for a temporary file. +This file is open in read/write mode, +and it is automatically removed when the program ends. +

    +

    io.write (value1, ...)

    +

    +Equivalent to file:write over the default output file. +

    +

    +

    +

    file:close ()

    +

    +Closes the file file. +

    +

    file:flush ()

    +

    +Saves any written data to the file file. +

    +

    file:lines ()

    +

    +Returns a generator function that, +each time it is called, +returns a new line from the file. +Therefore, the construction +

    +       for lines in file:lines() do ... end
    +
    +will iterate over all lines of the file. +(Unlike io.lines, this function does not close the file +when the loop ends.) +

    +

    file:read (format1, ...)

    +

    +Reads the file file, +according to the given formats, which specify what to read. +For each format, +the function returns a string (or a number) with the characters read, +or nil if it cannot read data with the specified format. +When called without formats, +it uses a default format that reads the entire next line +(see below). +

    +The available formats are +

    +
    ``*n''
    reads a number; +this is the only format that returns a number instead of a string. +
    ``*a''
    reads the whole file, starting at the current position. +On end of file, it returns the empty string. +
    ``*l''
    reads the next line (skipping the end of line), +returning nil on end of file. +This is the default format. +
    number
    reads a string with up to that number of characters, +or nil on end of file. +If number is zero, +it reads nothing and returns an empty string, +or nil on end of file. +
    +

    +

    file:seek ([whence] [, offset])

    +

    +Sets and gets the file position, +measured in bytes from the beginning of the file, +to the position given by offset plus a base +specified by the string whence, as follows: +

    +
    ``set''
    base is position 0 (beginning of the file); +
    ``cur''
    base is current position; +
    ``end''
    base is end of file; +
    +In case of success, function seek returns the final file position, +measured in bytes from the beginning of the file. +If this function fails, it returns nil, +plus a string describing the error. +

    +The default value for whence is "cur", +and for offset is 0. +Therefore, the call file:seek() returns the current +file position, without changing it; +the call file:seek("set") sets the position to the +beginning of the file (and returns 0); +and the call file:seek("end") sets the position to the +end of the file, and returns its size. +

    +

    file:write (value1, ...)

    +

    +Writes the value of each of its arguments to +the filehandle file. +The arguments must be strings or numbers. +To write other values, +use tostring or format before write. +If this function fails, it returns nil, +plus a string describing the error. +

    +

    + + +

    6.6 - Operating System Facilities

    +

    +This library is implemented through table os. +

    +

    os.clock ()

    +

    +Returns an approximation of the amount of CPU time +used by the program, in seconds. +

    +

    os.date ([format [, time]])

    +

    +Returns a string or a table containing date and time, +formatted according to the given string format. +

    +If the time argument is present, +this is the time to be formatted +(see the time function for a description of this value). +Otherwise, date formats the current time. +

    +If format starts with !, +then the date is formatted in Coordinated Universal Time. +

    +After that optional character, +if format is *t, +then date returns a table with the following fields: +year (four digits), month (1--12), day (1--31), +hour (0--23), min (0--59), sec (0--61), +wday (weekday, Sunday is 1), +yday (day of the year), +and isdst (daylight saving flag, a boolean). +

    +If format is not *t, +then date returns the date as a string, +formatted according with the same rules as the C function strftime. +When called without arguments, +date returns a reasonable date and time representation that depends on +the host system and on the current locale +(that is, os.date() is equivalent to os.date("%c")). +

    +

    os.difftime (t1, t2)

    +

    +Returns the number of seconds from time t1 to time t2. +In Posix, Windows, and some other systems, +this value is exactly t1-t2. +

    +

    os.execute (command)

    +

    +This function is equivalent to the C function system. +It passes command to be executed by an operating system shell. +It returns a status code, which is system-dependent. +

    +

    os.exit ([code])

    +

    +Calls the C function exit, +with an optional code, +to terminate the host program. +The default value for code is the success code. +

    +

    os.getenv (varname)

    +

    +Returns the value of the process environment variable varname, +or nil if the variable is not defined. +

    +

    os.remove (filename)

    +

    +Deletes the file with the given name. +If this function fails, it returns nil, +plus a string describing the error. +

    +

    os.rename (name1, name2)

    +

    +Renames file named name1 to name2. +If this function fails, it returns nil, +plus a string describing the error. +

    +

    os.setlocale (locale [, category])

    +

    +This function is an interface to the C function setlocale. +locale is a string specifying a locale; +category is an optional string describing which category to change: +"all", "collate", "ctype", +"monetary", "numeric", or "time"; +the default category is "all". +The function returns the name of the new locale, +or nil if the request cannot be honored. +

    +

    os.time ([table])

    +

    +Returns the current time when called without arguments, +or a time representing the date and time specified by the given table. +This table must have fields year, month, and day, +and may have fields hour, min, sec, and isdst +(for a description of these fields, see the os.date function). +

    +The returned value is a number, whose meaning depends on your system. +In Posix, Windows, and some other systems, this number counts the number +of seconds since some given start time (the ``epoch''). +In other systems, the meaning is not specified, +and the number returned bt time can be used only as an argument to +date and difftime. +

    +

    os.tmpname ()

    +

    +Returns a string with a file name that can +be used for a temporary file. +The file must be explicitly opened before its use +and removed when no longer needed. +

    +This function is equivalent to the tmpnam C function, +and many people (and even some compilers!) advise against its use, +because between the time you call the function +and the time you open the file, +it is possible for another process +to create a file with the same name. +

    +

    + +

    6.7 - The Reflexive Debug Interface

    +

    +The library ldblib provides +the functionality of the debug interface to Lua programs. +You should exert great care when using this library. +The functions provided here should be used exclusively for debugging +and similar tasks, such as profiling. +Please resist the temptation to use them as a +usual programming tool: +They can be very slow. +Moreover, setlocal and getlocal +violate the privacy of local variables, +and therefore can compromise some (otherwise) secure code. +

    +All functions in this library are provided +inside a debug table. +

    +

    +

    debug.getinfo (function, [what])

    +

    +This function returns a table with information about a function. +You can give the function directly, +or you can give a number as the value of function, +which means the function running at level function of the stack: +Level 0 is the current function (getinfo itself); +level 1 is the function that called getinfo; +and so on. +If function is a number larger than the number of active functions, +then getinfo returns nil. +

    +The returned table contains all the fields returned by lua_getinfo, +with the string what describing what to get. +The default for what is to get all information available. +If present, +the option f +adds a field named func with the function itself. +

    +For instance, the expression getinfo(1,"n").name returns +the name of the current function, if a reasonable name can be found, +and getinfo(print) returns a table with all available information +about the print function. +

    +

    +

    debug.getlocal (level, local)

    +

    +This function returns the name and the value of the local variable +with index local of the function at level level of the stack. +(The first parameter or local variable has index 1, and so on, +until the last active local variable.) +The function returns nil if there is no local +variable with the given index, +and raises an error when called with a level out of range. +(You can call getinfo to check whether the level is valid.) +

    +

    debug.setlocal (level, local, value)

    + +

    +This function assigns the value value to the local variable +with index local of the function at level level of the stack. +The function returns nil if there is no local +variable with the given index, +and raises an error when called with a level out of range. +(You can call getinfo to check whether the level is valid.) +

    +

    debug.sethook (hook, mask [, count])

    + +

    +Sets the given function as a hook. +The string mask and the number count describe +when the hook will be called. +The string mask may have the following characters, +with the given meaning: +

    +
    "c"
    The hook is called every time Lua calls a function; +
    "r"
    The hook is called every time Lua returns from a function; +
    "l"
    The hook is called every time Lua enters a new line of code. +
    +With a count different from zero, +the hook is called after every count instructions. +

    +When called without arguments, +the debug.sethook function turns off the hook. +

    +When the hook is called, its first parameter is always a string +describing the event that triggered its call: +"call", "return", "line", and "count". +Moreover, for line events, +it also gets as its second parameter the new line number. +Inside a hook, +you can call getinfo with level 2 to get more information about +the running function +(level 0 is the getinfo function, +and level 1 is the hook function). +

    +

    debug.gethook ()

    +

    +Returns the current hook settings, as three values: +the current hook function, the current hook mask, +and the current hook count (as set by the debug.sethook function). +

    +

    + + +


    + +

    7 - Lua Stand-alone

    +

    +Although Lua has been designed as an extension language, +to be embedded in a host C program, +it is also frequently used as a stand-alone language. +An interpreter for Lua as a stand-alone language, +called simply lua, +is provided with the standard distribution. +The stand-alone interpreter includes +all standard libraries plus the reflexive debug interface. +Its usage is: +

    +      lua [options] [script [args]]
    +
    +The options are: +
    +
    -
    executes stdin as a file; +
    -e stat
    executes string stat; +
    -l file
    ``requires'' file; +
    -i
    enters interactive mode after running script; +
    -v
    prints version information; +
    --
    stop handling options. +
    +After handling its options, lua runs the given script, +passing to it the given args. +When called without arguments, +lua behaves as lua -v -i when stdin is a terminal, +and as lua - otherwise. +

    +Before running any argument, +the intepreter checks for an environment variable LUA_INIT. +If its format is @filename, +then lua executes the file. +Otherwise, lua executes the string itself. +

    +All options are handled in order, except -i. +For instance, an invocation like +

    +       $ lua -e'a=1' -e 'print(a)' script.lua
    +
    +will first set a to 1, then print a, +and finally run the file script.lua. +(Here, $ is the shell prompt. Your prompt may be different.) +

    +Before starting to run the script, +lua collects all arguments in the command line +in a global table called arg. +The script name is stored in index 0, +the first argument after the script name goes to index 1, +and so on. +The field n gets the number of arguments after the script name. +Any arguments before the script name +(that is, the interpreter name plus the options) +go to negative indices. +For instance, in the call +

    +       $ lua -la.lua b.lua t1 t2
    +
    +the interpreter first runs the file a.lua, +then creates a table +
    +       arg = { [-2] = "lua", [-1] = "-la.lua", [0] = "b.lua",
    +               [1] = "t1", [2] = "t2"; n = 2 }
    +
    +and finally runs the file b.lua. +

    +In interactive mode, +if you write an incomplete statement, +the interpreter waits for its completion. +

    +If the global variable _PROMPT is defined as a string, +then its value is used as the prompt. +Therefore, the prompt can be changed directly on the command line: +

    +       $ lua -e"_PROMPT='myprompt> '" -i
    +
    +(the first pair of quotes is for the shell, +the second is for Lua), +or in any Lua programs by assigning to _PROMPT. +Note the use of -i to enter interactive mode; otherwise, +the program would end just after the assignment to _PROMPT. +

    +In Unix systems, Lua scripts can be made into executable programs +by using chmod +x and the #! form, +as in +

    +#!/usr/local/bin/lua
    +
    +(Of course, +the location of the Lua interpreter may be different in your machine. +If lua is in your PATH, +then a more portable solution is +
    +#!/usr/bin/env lua
    +
    +

    +

    +


    + +

    Acknowledgments

    +

    +The Lua team is grateful to Tecgraf for its continued support to Lua. +We thank everyone at Tecgraf, +specially the head of the group, Marcelo Gattass. +At the risk of omitting several names, +we also thank the following individuals for supporting, +contributing to, and spreading the word about Lua: +Alan Watson. +André Clinio, +André Costa, +Antonio Scuri, +Bret Mogilefsky, +Cameron Laird, +Carlos Cassino, +Carlos Henrique Levy, +Claudio Terra, +David Jeske, +Edgar Toernig, +Erik Hougaard, +Jim Mathies, +John Belmonte, +John Passaniti, +John Roll, +Jon Erickson, +Jon Kleiser, +Mark Ian Barlow, +Nick Trout, +Noemi Rodriguez, +Norman Ramsey, +Philippe Lhoste, +Renata Ratton, +Renato Borges, +Renato Cerqueira, +Reuben Thomas, +Stephan Herrmann, +Steve Dekorte, +Thatcher Ulrich, +Tomás Gorham, +Vincent Penquerc'h, +Thank you! +

    +

    +

    +


    + +

    Incompatibilities with Previous Versions

    +

    +

    Incompatibilities with version 4.0

    +

    +

    Changes in the Language

    +
      +

      +

    • +Function calls written between parentheses result in exactly one value. +

      +

    • +A function call as the last expression in a list constructor +(like {a,b,f()}) has all its return values inserted in the list. +

      +

    • +The precedence of or is smaller than the precedence of and. +

      +

    • +in is a reserved word. +

      +

    • +The old construction for k,v in t, where t is a table, +is deprecated (although it is still supported). +Use for k,v in pairs(t) instead. +

      +

    • +When a literal string of the form [[...]] starts with a newline, +this newline is ignored. +

      +

    • Old pre-compiled code is obsolete, and must be re-compiled. +

      +

    +

    +

    +

    Changes in the Libraries

    +
      +

      +

    • +Most library functions now are defined inside tables. +There is a compatibility script (compat.lua) that +redefine most of them as global names. +

      +

    • +In the math library, angles are expressed in radians. +With the compatibility script (compat.lua), +functions still work in degrees. +

      +

    • +The call function is deprecated. +Use f(unpack(tab)) instead of call(f, tab) +for unprotected calls, +or the new pcall function for protected calls. +

      +

    • +dofile do not handle errors, but simply propagate them. +

      +

    • +The read option *w is obsolete. +

      +

    • +The format option %n$ is obsolete. +

      +

    +

    +

    +

    Changes in the API

    +
      +

      +

    • +Userdata!! +

      +

    +

    + +


    + +

    The Complete Syntax of Lua

    +

    +The notation used here is the usual extended BNF, +in which +{a} means 0 or more a's, and +[a] means an optional a. +Non-terminals are shown in italics, +keywords are shown in bold, +and other terminal symbols are shown in typewriter font, +enclosed in single quotes. +

    +

    +

    +

    + +

    +

    +

    + chunk ::= {stat [`;']} +

    + block ::= chunk +

    + stat ::= varlist1 `=' explist1
    | functioncall
    | do block end
    | while exp do block end
    | repeat block until exp
    | if exp then block {elseif exp then block} [else block] end
    | return [explist1]
    | break
    | for `Name' `=' exp `,' exp [`,' exp] do block end
    | for `Name' {`,' `Name'} in explist1 do block end
    | function funcname funcbody
    | local function `Name' funcbody
    | local namelist [init] +

    + funcname ::= `Name' {`.' `Name'} [`:' `Name'] +

    + varlist1 ::= var {`,' var} +

    + var ::= `Name' | prefixexp `[' exp `]' | prefixexp `.' `Name' +

    + namelist ::= `Name' {`,' `Name'} +

    + init ::= `=' explist1 +

    + explist1 ::= {exp `,'} exp +

    + exp ::= nil false true | `Number'
    | `Literal' | function | prefixexp
    | tableconstructor | exp binop exp | unop exp +

    + prefixexp ::= var | functioncall | `(' exp `)' +

    + functioncall ::= prefixexp args | prefixexp `:' `Name' args +

    + args ::= `(' [explist1] `)' | tableconstructor | `Literal' +

    + function ::= function funcbody +

    + funcbody ::= `(' [parlist1] `)' block end +

    + parlist1 ::= `Name' {`,' `Name'} [`,' `...'] | `...' +

    + tableconstructor ::= `{' [fieldlist] `}' + fieldlist ::= field {fieldsep field} [fieldsep] + field ::= `[' exp `]' `=' exp | name `=' exp | exp + fieldsep ::= `,' | `;' +

    + binop ::= `+' | `-' | `*' | `/' | `^' | `..' | `<' | `<=' | `>' | `>=' | `==' | `~='
    | and | or +

    + unop ::= `-' | not +

    +

    +

    +

    +

    +

    + +


    + +Last update: +Tue Dec 17 11:49:21 EDT 2002 + + + + diff --git a/third_party/lua/include/lauxlib.h b/third_party/lua/include/lauxlib.h new file mode 100644 index 000000000..2bb59ca87 --- /dev/null +++ b/third_party/lua/include/lauxlib.h @@ -0,0 +1,138 @@ +/* +** $Id: lauxlib.h,v 1.1 2004/03/09 02:45:59 dacap Exp $ +** Auxiliary functions for building Lua libraries +** See Copyright Notice in lua.h +*/ + + +#ifndef lauxlib_h +#define lauxlib_h + + +#include +#include + +#include "lua.h" + + +#ifndef LUALIB_API +#define LUALIB_API extern +#endif + + + +typedef struct luaL_reg { + const char *name; + lua_CFunction func; +} luaL_reg; + + +LUALIB_API void luaL_openlib (lua_State *L, const char *libname, + const luaL_reg *l, int nup); +LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *e); +LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *e); +LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname); +LUALIB_API int luaL_argerror (lua_State *L, int numarg, const char *extramsg); +LUALIB_API const char *luaL_checklstring (lua_State *L, int numArg, size_t *l); +LUALIB_API const char *luaL_optlstring (lua_State *L, int numArg, + const char *def, size_t *l); +LUALIB_API lua_Number luaL_checknumber (lua_State *L, int numArg); +LUALIB_API lua_Number luaL_optnumber (lua_State *L, int nArg, lua_Number def); + +LUALIB_API void luaL_checkstack (lua_State *L, int sz, const char *msg); +LUALIB_API void luaL_checktype (lua_State *L, int narg, int t); +LUALIB_API void luaL_checkany (lua_State *L, int narg); + +LUALIB_API void luaL_where (lua_State *L, int lvl); +LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...); + +LUALIB_API int luaL_findstring (const char *st, const char *const lst[]); + +LUALIB_API int luaL_ref (lua_State *L, int t); +LUALIB_API void luaL_unref (lua_State *L, int t, int ref); + +LUALIB_API int luaL_loadfile (lua_State *L, const char *filename); +LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t sz, + const char *name); + + + +/* +** =============================================================== +** some useful macros +** =============================================================== +*/ + +#define luaL_argcheck(L, cond,numarg,extramsg) if (!(cond)) \ + luaL_argerror(L, numarg,extramsg) +#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) +#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) +#define luaL_checkint(L,n) ((int)luaL_checknumber(L, n)) +#define luaL_checklong(L,n) ((long)luaL_checknumber(L, n)) +#define luaL_optint(L,n,d) ((int)luaL_optnumber(L, n,d)) +#define luaL_optlong(L,n,d) ((long)luaL_optnumber(L, n,d)) + + +/* +** {====================================================== +** Generic Buffer manipulation +** ======================================================= +*/ + + +#ifndef LUAL_BUFFERSIZE +#define LUAL_BUFFERSIZE BUFSIZ +#endif + + +typedef struct luaL_Buffer { + char *p; /* current position in buffer */ + int lvl; /* number of strings in the stack (level) */ + lua_State *L; + char buffer[LUAL_BUFFERSIZE]; +} luaL_Buffer; + +#define luaL_putchar(B,c) \ + ((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \ + (*(B)->p++ = (char)(c))) + +#define luaL_addsize(B,n) ((B)->p += (n)) + +LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B); +LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B); +LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l); +LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s); +LUALIB_API void luaL_addvalue (luaL_Buffer *B); +LUALIB_API void luaL_pushresult (luaL_Buffer *B); + + +/* }====================================================== */ + + + +/* +** Compatibility macros +*/ + +LUALIB_API int lua_dofile (lua_State *L, const char *filename); +LUALIB_API int lua_dostring (lua_State *L, const char *str); +LUALIB_API int lua_dobuffer (lua_State *L, const char *buff, size_t sz, + const char *n); + +/* +#define luaL_check_lstr luaL_checklstring +#define luaL_opt_lstr luaL_optlstring +#define luaL_check_number luaL_checknumber +#define luaL_opt_number luaL_optnumber +#define luaL_arg_check luaL_argcheck +#define luaL_check_string luaL_checkstring +#define luaL_opt_string luaL_optstring +#define luaL_check_int luaL_checkint +#define luaL_check_long luaL_checklong +#define luaL_opt_int luaL_optint +#define luaL_opt_long luaL_optlong +*/ + +#endif + + diff --git a/third_party/lua/include/lua.h b/third_party/lua/include/lua.h new file mode 100644 index 000000000..ec3a49c0a --- /dev/null +++ b/third_party/lua/include/lua.h @@ -0,0 +1,389 @@ +/* +** $Id: lua.h,v 1.1 2004/03/09 02:45:59 dacap Exp $ +** Lua - An Extensible Extension Language +** Tecgraf: Computer Graphics Technology Group, PUC-Rio, Brazil +** http://www.lua.org mailto:info@lua.org +** See Copyright Notice at the end of this file +*/ + + +#ifndef lua_h +#define lua_h + +#include +#include + + +#define LUA_VERSION "Lua 5.0 (beta)" +#define LUA_COPYRIGHT "Copyright (C) 1994-2002 Tecgraf, PUC-Rio" +#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes" + + + +/* option for multiple returns in `lua_pcall' and `lua_call' */ +#define LUA_MULTRET (-1) + + +/* +** pseudo-indices +*/ +#define LUA_REGISTRYINDEX (-10000) +#define LUA_GLOBALSINDEX (-10001) +#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i)) + + +/* error codes for `lua_load' and `lua_pcall' */ +#define LUA_ERRRUN 1 +#define LUA_ERRFILE 2 +#define LUA_ERRSYNTAX 3 +#define LUA_ERRMEM 4 +#define LUA_ERRERR 5 + + +typedef struct lua_State lua_State; + +typedef int (*lua_CFunction) (lua_State *L); + + +/* +** functions that read/write blocks when loading/dumping Lua chunks +*/ +typedef const char * (*lua_Chunkreader) (lua_State *L, void *ud, size_t *sz); + +typedef int (*lua_Chunkwriter) (lua_State *L, const void* p, + size_t sz, void* ud); + + +/* +** basic types +*/ +#define LUA_TNONE (-1) + +#define LUA_TNIL 0 +#define LUA_TBOOLEAN 1 +#define LUA_TLIGHTUSERDATA 2 +#define LUA_TNUMBER 3 +#define LUA_TSTRING 4 +#define LUA_TTABLE 5 +#define LUA_TFUNCTION 6 +#define LUA_TUSERDATA 7 +#define LUA_TTHREAD 8 + + +/* minimum Lua stack available to a C function */ +#define LUA_MINSTACK 20 + + +/* +** generic extra include file +*/ +#ifdef LUA_USER_H +#include LUA_USER_H +#endif + + +/* type of numbers in Lua */ +#ifndef LUA_NUMBER +typedef double lua_Number; +#else +typedef LUA_NUMBER lua_Number; +#endif + + +/* mark for all API functions */ +#ifndef LUA_API +#define LUA_API extern +#endif + + +/* +** state manipulation +*/ +LUA_API lua_State *lua_open (void); +LUA_API void lua_close (lua_State *L); +LUA_API lua_State *lua_newthread (lua_State *L); + +LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf); + + +/* +** basic stack manipulation +*/ +LUA_API int lua_gettop (lua_State *L); +LUA_API void lua_settop (lua_State *L, int idx); +LUA_API void lua_pushvalue (lua_State *L, int idx); +LUA_API void lua_remove (lua_State *L, int idx); +LUA_API void lua_insert (lua_State *L, int idx); +LUA_API void lua_replace (lua_State *L, int idx); +LUA_API int lua_checkstack (lua_State *L, int sz); + +LUA_API void lua_xmove (lua_State *from, lua_State *to, int n); + + +/* +** access functions (stack -> C) +*/ + +LUA_API int lua_isnumber (lua_State *L, int idx); +LUA_API int lua_isstring (lua_State *L, int idx); +LUA_API int lua_iscfunction (lua_State *L, int idx); +LUA_API int lua_isuserdata (lua_State *L, int idx); +LUA_API int lua_type (lua_State *L, int idx); +LUA_API const char *lua_typename (lua_State *L, int tp); + +LUA_API int lua_equal (lua_State *L, int idx1, int idx2); +LUA_API int lua_rawequal (lua_State *L, int idx1, int idx2); +LUA_API int lua_lessthan (lua_State *L, int idx1, int idx2); + +LUA_API lua_Number lua_tonumber (lua_State *L, int idx); +LUA_API int lua_toboolean (lua_State *L, int idx); +LUA_API const char *lua_tostring (lua_State *L, int idx); +LUA_API size_t lua_strlen (lua_State *L, int idx); +LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx); +LUA_API void *lua_touserdata (lua_State *L, int idx); +LUA_API lua_State *lua_tothread (lua_State *L, int idx); +LUA_API const void *lua_topointer (lua_State *L, int idx); + + +/* +** push functions (C -> stack) +*/ +LUA_API void lua_pushnil (lua_State *L); +LUA_API void lua_pushnumber (lua_State *L, lua_Number n); +LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t l); +LUA_API void lua_pushstring (lua_State *L, const char *s); +LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt, + va_list argp); +LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...); +LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n); +LUA_API void lua_pushboolean (lua_State *L, int b); +LUA_API void lua_pushlightuserdata (lua_State *L, void *p); + + +/* +** get functions (Lua -> stack) +*/ +LUA_API void lua_gettable (lua_State *L, int idx); +LUA_API void lua_rawget (lua_State *L, int idx); +LUA_API void lua_rawgeti (lua_State *L, int idx, int n); +LUA_API void lua_newtable (lua_State *L); +LUA_API int lua_getmetatable (lua_State *L, int objindex); +LUA_API void lua_getglobals (lua_State *L, int idx); + + +/* +** set functions (stack -> Lua) +*/ +LUA_API void lua_settable (lua_State *L, int idx); +LUA_API void lua_rawset (lua_State *L, int idx); +LUA_API void lua_rawseti (lua_State *L, int idx, int n); +LUA_API int lua_setmetatable (lua_State *L, int objindex); +LUA_API int lua_setglobals (lua_State *L, int idx); + + +/* +** `load' and `call' functions (load and run Lua code) +*/ +LUA_API void lua_call (lua_State *L, int nargs, int nresults); +LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc); +LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud); +LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *dt, + const char *chunkname); + +LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data); + + +/* +** coroutine functions +*/ +LUA_API int lua_yield (lua_State *L, int nresults); +LUA_API int lua_resume (lua_State *L, int narg); + +/* +** garbage-collection functions +*/ +LUA_API int lua_getgcthreshold (lua_State *L); +LUA_API int lua_getgccount (lua_State *L); +LUA_API void lua_setgcthreshold (lua_State *L, int newthreshold); + +/* +** miscellaneous functions +*/ + +LUA_API const char *lua_version (void); + +LUA_API int lua_error (lua_State *L); + +LUA_API int lua_next (lua_State *L, int idx); + +LUA_API void lua_concat (lua_State *L, int n); + +LUA_API void *lua_newuserdata (lua_State *L, size_t sz); + + + +/* +** =============================================================== +** some useful macros +** =============================================================== +*/ + +#define lua_boxpointer(L,u) \ + (*(void **)(lua_newuserdata(L, sizeof(void *))) = (u)) + +#define lua_unboxpointer(L,i) (*(void **)(lua_touserdata(L, i))) + +#define lua_pop(L,n) lua_settop(L, -(n)-1) + +#define lua_register(L,n,f) \ + (lua_pushstring(L, n), \ + lua_pushcfunction(L, f), \ + lua_settable(L, LUA_GLOBALSINDEX)) + +#define lua_pushcfunction(L,f) lua_pushcclosure(L, f, 0) + +#define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION) +#define lua_istable(L,n) (lua_type(L,n) == LUA_TTABLE) +#define lua_islightuserdata(L,n) (lua_type(L,n) == LUA_TLIGHTUSERDATA) +#define lua_isnil(L,n) (lua_type(L,n) == LUA_TNIL) +#define lua_isboolean(L,n) (lua_type(L,n) == LUA_TBOOLEAN) +#define lua_isnone(L,n) (lua_type(L,n) == LUA_TNONE) +#define lua_isnoneornil(L, n) (lua_type(L,n) <= 0) + +#define lua_pushliteral(L, s) \ + lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1) + + + +/* +** compatibility macros and functions +*/ + + +LUA_API int lua_pushupvalues (lua_State *L); + +#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX) +#define lua_setglobal(L,s) \ + (lua_pushstring(L, s), lua_insert(L, -2), lua_settable(L, LUA_GLOBALSINDEX)) + +#define lua_getglobal(L,s) \ + (lua_pushstring(L, s), lua_gettable(L, LUA_GLOBALSINDEX)) + + +/* compatibility with ref system */ + +/* pre-defined references */ +#define LUA_NOREF (-2) +#define LUA_REFNIL (-1) + +#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \ + (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0)) + +#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref)) + +#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, ref) + + + +/* +** {====================================================================== +** useful definitions for Lua kernel and libraries +** ======================================================================= +*/ + +/* formats for Lua numbers */ +#ifndef LUA_NUMBER_SCAN +#define LUA_NUMBER_SCAN "%lf" +#endif + +#ifndef LUA_NUMBER_FMT +#define LUA_NUMBER_FMT "%.14g" +#endif + +/* }====================================================================== */ + + +/* +** {====================================================================== +** Debug API +** ======================================================================= +*/ + + +/* +** Event codes +*/ +#define LUA_HOOKCALL 0 +#define LUA_HOOKRET 1 +#define LUA_HOOKLINE 2 +#define LUA_HOOKCOUNT 3 + + +/* +** Event masks +*/ +#define LUA_MASKCALL (1 << LUA_HOOKCALL) +#define LUA_MASKRET (1 << LUA_HOOKRET) +#define LUA_MASKLINE (1 << LUA_HOOKLINE) +#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) + +typedef struct lua_Debug lua_Debug; /* activation record */ + +typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); + + +LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar); +LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar); +LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n); +LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n); + +LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count); +LUA_API lua_Hook lua_gethook (lua_State *L); +LUA_API int lua_gethookmask (lua_State *L); +LUA_API int lua_gethookcount (lua_State *L); + + +#define LUA_IDSIZE 60 + +struct lua_Debug { + int event; + const char *name; /* (n) */ + const char *namewhat; /* (n) `global', `local', `field', `method' */ + const char *what; /* (S) `Lua' function, `C' function, Lua `main' */ + const char *source; /* (S) */ + int currentline; /* (l) */ + int nups; /* (u) number of upvalues */ + int linedefined; /* (S) */ + char short_src[LUA_IDSIZE]; /* (S) */ + /* private part */ + int i_ci; /* active function */ +}; + +/* }====================================================================== */ + + +/****************************************************************************** +* Copyright (C) 2002 Tecgraf, PUC-Rio. All rights reserved. +* +* Permission is hereby granted, free of charge, to any person obtaining +* a copy of this software and associated documentation files (the +* "Software"), to deal in the Software without restriction, including +* without limitation the rights to use, copy, modify, merge, publish, +* distribute, sublicense, and/or sell copies of the Software, and to +* permit persons to whom the Software is furnished to do so, subject to +* the following conditions: +* +* The above copyright notice and this permission notice shall be +* included in all copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +******************************************************************************/ + + +#endif diff --git a/third_party/lua/include/lualib.h b/third_party/lua/include/lualib.h new file mode 100644 index 000000000..0eaf91db7 --- /dev/null +++ b/third_party/lua/include/lualib.h @@ -0,0 +1,44 @@ +/* +** $Id: lualib.h,v 1.1 2004/03/09 02:45:59 dacap Exp $ +** Lua standard libraries +** See Copyright Notice in lua.h +*/ + + +#ifndef lualib_h +#define lualib_h + +#include "lua.h" + + +#ifndef LUALIB_API +#define LUALIB_API extern +#endif + + +#define LUA_COLIBNAME "coroutine" +LUALIB_API int lua_baselibopen (lua_State *L); + +#define LUA_TABLIBNAME "table" +LUALIB_API int lua_tablibopen (lua_State *L); + +#define LUA_IOLIBNAME "io" +#define LUA_OSLIBNAME "os" +LUALIB_API int lua_iolibopen (lua_State *L); + +#define LUA_STRLIBNAME "string" +LUALIB_API int lua_strlibopen (lua_State *L); + +#define LUA_MATHLIBNAME "math" +LUALIB_API int lua_mathlibopen (lua_State *L); + +#define LUA_DBLIBNAME "debug" +LUALIB_API int lua_dblibopen (lua_State *L); + + +/* to help testing the libraries */ +#ifndef lua_assert +#define lua_assert(c) /* empty */ +#endif + +#endif diff --git a/third_party/lua/src/lapi.c b/third_party/lua/src/lapi.c new file mode 100644 index 000000000..85c30dac7 --- /dev/null +++ b/third_party/lua/src/lapi.c @@ -0,0 +1,868 @@ +/* +** $Id: lapi.c,v 1.1 2004/03/09 02:45:59 dacap Exp $ +** Lua API +** See Copyright Notice in lua.h +*/ + + +#include +#include + +#define lapi_c + +#include "lua.h" + +#include "lapi.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" +#include "lundump.h" +#include "lvm.h" + + +const char lua_ident[] = + "$Lua: " LUA_VERSION " " LUA_COPYRIGHT " $\n" + "$Authors: " LUA_AUTHORS " $\n" + "$URL: www.lua.org $\n"; + + + +#ifndef api_check +#define api_check(L, o) /*{ assert(o); }*/ +#endif + +#define api_checknelems(L, n) api_check(L, (n) <= (L->top - L->base)) + +#define api_incr_top(L) {api_check(L, L->top < L->ci->top); L->top++;} + + + + +static TObject *negindex (lua_State *L, int index) { + if (index > LUA_REGISTRYINDEX) { + api_check(L, index != 0 && -index <= L->top - L->base); + return L->top+index; + } + else switch (index) { /* pseudo-indices */ + case LUA_REGISTRYINDEX: return registry(L); + case LUA_GLOBALSINDEX: return gt(L); + default: { + TObject *func = (L->base - 1); + index = LUA_GLOBALSINDEX - index; + api_check(L, iscfunction(func) && index <= clvalue(func)->c.nupvalues); + return &clvalue(func)->c.upvalue[index-1]; + } + } +} + + +static TObject *luaA_index (lua_State *L, int index) { + if (index > 0) { + api_check(L, index <= L->top - L->base); + return L->base + index - 1; + } + else + return negindex(L, index); +} + + +static TObject *luaA_indexAcceptable (lua_State *L, int index) { + if (index > 0) { + TObject *o = L->base+(index-1); + api_check(L, index <= L->stack_last - L->base); + if (o >= L->top) return NULL; + else return o; + } + else + return negindex(L, index); +} + + +void luaA_pushobject (lua_State *L, const TObject *o) { + setobj2s(L->top, o); + incr_top(L); +} + + +LUA_API int lua_checkstack (lua_State *L, int size) { + int res; + lua_lock(L); + if ((L->top - L->base + size) > LUA_MAXCSTACK) + res = 0; /* stack overflow */ + else { + luaD_checkstack(L, size); + if (L->ci->top < L->top + size) + L->ci->top = L->top + size; + res = 1; + } + lua_unlock(L); + return res; +} + + +LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) { + int i; + lua_lock(to); + api_checknelems(from, n); + from->top -= n; + for (i = 0; i < n; i++) { + setobj2s(to->top, from->top + i); + api_incr_top(to); + } + lua_unlock(to); +} + + +LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) { + lua_CFunction old; + lua_lock(L); + old = G(L)->panic; + G(L)->panic = panicf; + lua_unlock(L); + return old; +} + + +LUA_API lua_State *lua_newthread (lua_State *L) { + lua_State *L1; + lua_lock(L); + luaC_checkGC(L); + L1 = luaE_newthread(L); + setthvalue(L->top, L1); + api_incr_top(L); + lua_unlock(L); + lua_userstateopen(L1); + return L1; +} + + + +/* +** basic stack manipulation +*/ + + +LUA_API int lua_gettop (lua_State *L) { + return (L->top - L->base); +} + + +LUA_API void lua_settop (lua_State *L, int index) { + lua_lock(L); + if (index >= 0) { + api_check(L, index <= L->stack_last - L->base); + while (L->top < L->base + index) + setnilvalue(L->top++); + L->top = L->base + index; + } + else { + api_check(L, -(index+1) <= (L->top - L->base)); + L->top += index+1; /* `subtract' index (index is negative) */ + } + lua_unlock(L); +} + + +LUA_API void lua_remove (lua_State *L, int index) { + StkId p; + lua_lock(L); + p = luaA_index(L, index); + while (++p < L->top) setobjs2s(p-1, p); + L->top--; + lua_unlock(L); +} + + +LUA_API void lua_insert (lua_State *L, int index) { + StkId p; + StkId q; + lua_lock(L); + p = luaA_index(L, index); + for (q = L->top; q>p; q--) setobjs2s(q, q-1); + setobjs2s(p, L->top); + lua_unlock(L); +} + + +LUA_API void lua_replace (lua_State *L, int index) { + lua_lock(L); + api_checknelems(L, 1); + setobj(luaA_index(L, index), L->top - 1); /* write barrier */ + L->top--; + lua_unlock(L); +} + + +LUA_API void lua_pushvalue (lua_State *L, int index) { + lua_lock(L); + setobj2s(L->top, luaA_index(L, index)); + api_incr_top(L); + lua_unlock(L); +} + + + +/* +** access functions (stack -> C) +*/ + + +LUA_API int lua_type (lua_State *L, int index) { + StkId o = luaA_indexAcceptable(L, index); + return (o == NULL) ? LUA_TNONE : ttype(o); +} + + +LUA_API const char *lua_typename (lua_State *L, int t) { + UNUSED(L); + return (t == LUA_TNONE) ? "no value" : luaT_typenames[t]; +} + + +LUA_API int lua_iscfunction (lua_State *L, int index) { + StkId o = luaA_indexAcceptable(L, index); + return (o == NULL) ? 0 : iscfunction(o); +} + + +LUA_API int lua_isnumber (lua_State *L, int index) { + TObject n; + const TObject *o = luaA_indexAcceptable(L, index); + return (o != NULL && tonumber(o, &n)); +} + + +LUA_API int lua_isstring (lua_State *L, int index) { + int t = lua_type(L, index); + return (t == LUA_TSTRING || t == LUA_TNUMBER); +} + + +LUA_API int lua_isuserdata (lua_State *L, int index) { + const TObject *o = luaA_indexAcceptable(L, index); + return (o != NULL && (ttisuserdata(o) || ttislightuserdata(o))); +} + + +LUA_API int lua_rawequal (lua_State *L, int index1, int index2) { + StkId o1 = luaA_indexAcceptable(L, index1); + StkId o2 = luaA_indexAcceptable(L, index2); + return (o1 == NULL || o2 == NULL) ? 0 /* index out of range */ + : luaO_rawequalObj(o1, o2); +} + + +LUA_API int lua_equal (lua_State *L, int index1, int index2) { + StkId o1, o2; + int i; + lua_lock(L); /* may call tag method */ + o1 = luaA_indexAcceptable(L, index1); + o2 = luaA_indexAcceptable(L, index2); + i = (o1 == NULL || o2 == NULL) ? 0 /* index out of range */ + : equalobj(L, o1, o2); + lua_unlock(L); + return i; +} + + +LUA_API int lua_lessthan (lua_State *L, int index1, int index2) { + StkId o1, o2; + int i; + lua_lock(L); /* may call tag method */ + o1 = luaA_indexAcceptable(L, index1); + o2 = luaA_indexAcceptable(L, index2); + i = (o1 == NULL || o2 == NULL) ? 0 /* index out-of-range */ + : luaV_lessthan(L, o1, o2); + lua_unlock(L); + return i; +} + + + +LUA_API lua_Number lua_tonumber (lua_State *L, int index) { + TObject n; + const TObject *o = luaA_indexAcceptable(L, index); + if (o != NULL && tonumber(o, &n)) + return nvalue(o); + else + return 0; +} + + +LUA_API int lua_toboolean (lua_State *L, int index) { + const TObject *o = luaA_indexAcceptable(L, index); + return (o != NULL) && !l_isfalse(o); +} + + +LUA_API const char *lua_tostring (lua_State *L, int index) { + StkId o = luaA_indexAcceptable(L, index); + if (o == NULL) + return NULL; + else if (ttisstring(o)) + return svalue(o); + else { + const char *s; + lua_lock(L); /* `luaV_tostring' may create a new string */ + s = (luaV_tostring(L, o) ? svalue(o) : NULL); + luaC_checkGC(L); + lua_unlock(L); + return s; + } +} + + +LUA_API size_t lua_strlen (lua_State *L, int index) { + StkId o = luaA_indexAcceptable(L, index); + if (o == NULL) + return 0; + else if (ttisstring(o)) + return tsvalue(o)->tsv.len; + else { + size_t l; + lua_lock(L); /* `luaV_tostring' may create a new string */ + l = (luaV_tostring(L, o) ? tsvalue(o)->tsv.len : 0); + lua_unlock(L); + return l; + } +} + + +LUA_API lua_CFunction lua_tocfunction (lua_State *L, int index) { + StkId o = luaA_indexAcceptable(L, index); + return (o == NULL || !iscfunction(o)) ? NULL : clvalue(o)->c.f; +} + + +LUA_API void *lua_touserdata (lua_State *L, int index) { + StkId o = luaA_indexAcceptable(L, index); + if (o == NULL) return NULL; + switch (ttype(o)) { + case LUA_TUSERDATA: return (uvalue(o) + 1); + case LUA_TLIGHTUSERDATA: return pvalue(o); + default: return NULL; + } +} + + +LUA_API lua_State *lua_tothread (lua_State *L, int index) { + StkId o = luaA_indexAcceptable(L, index); + return (o == NULL || !ttisthread(o)) ? NULL : thvalue(o); +} + + +LUA_API const void *lua_topointer (lua_State *L, int index) { + StkId o = luaA_indexAcceptable(L, index); + if (o == NULL) return NULL; + else { + switch (ttype(o)) { + case LUA_TTABLE: return hvalue(o); + case LUA_TFUNCTION: return clvalue(o); + case LUA_TUSERDATA: + case LUA_TLIGHTUSERDATA: + return lua_touserdata(L, index); + default: return NULL; + } + } +} + + + +/* +** push functions (C -> stack) +*/ + + +LUA_API void lua_pushnil (lua_State *L) { + lua_lock(L); + setnilvalue(L->top); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushnumber (lua_State *L, lua_Number n) { + lua_lock(L); + setnvalue(L->top, n); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t len) { + lua_lock(L); + luaC_checkGC(L); + setsvalue2s(L->top, luaS_newlstr(L, s, len)); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushstring (lua_State *L, const char *s) { + if (s == NULL) + lua_pushnil(L); + else + lua_pushlstring(L, s, strlen(s)); +} + + +LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt, + va_list argp) { + const char *ret; + lua_lock(L); + luaC_checkGC(L); + ret = luaO_pushvfstring(L, fmt, argp); + lua_unlock(L); + return ret; +} + + +LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) { + const char *ret; + va_list argp; + lua_lock(L); + luaC_checkGC(L); + va_start(argp, fmt); + ret = luaO_pushvfstring(L, fmt, argp); + va_end(argp); + lua_unlock(L); + return ret; +} + + +LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) { + Closure *cl; + lua_lock(L); + luaC_checkGC(L); + api_checknelems(L, n); + cl = luaF_newCclosure(L, n); + cl->c.f = fn; + L->top -= n; + while (n--) + setobj2n(&cl->c.upvalue[n], L->top+n); + setclvalue(L->top, cl); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushboolean (lua_State *L, int b) { + lua_lock(L); + setbvalue(L->top, (b != 0)); /* ensure that true is 1 */ + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_pushlightuserdata (lua_State *L, void *p) { + lua_lock(L); + setpvalue(L->top, p); + api_incr_top(L); + lua_unlock(L); +} + + + +/* +** get functions (Lua -> stack) +*/ + + +LUA_API void lua_gettable (lua_State *L, int index) { + StkId t; + lua_lock(L); + t = luaA_index(L, index); + setobj2s(L->top - 1, luaV_gettable(L, t, L->top - 1, 0)); + lua_unlock(L); +} + + +LUA_API void lua_rawget (lua_State *L, int index) { + StkId t; + lua_lock(L); + t = luaA_index(L, index); + api_check(L, ttistable(t)); + setobj2s(L->top - 1, luaH_get(hvalue(t), L->top - 1)); + lua_unlock(L); +} + + +LUA_API void lua_rawgeti (lua_State *L, int index, int n) { + StkId o; + lua_lock(L); + o = luaA_index(L, index); + api_check(L, ttistable(o)); + setobj2s(L->top, luaH_getnum(hvalue(o), n)); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API void lua_newtable (lua_State *L) { + lua_lock(L); + luaC_checkGC(L); + sethvalue(L->top, luaH_new(L, 0, 0)); + api_incr_top(L); + lua_unlock(L); +} + + +LUA_API int lua_getmetatable (lua_State *L, int objindex) { + StkId obj; + Table *mt; + int res; + lua_lock(L); + obj = luaA_indexAcceptable(L, objindex); + switch (ttype(obj)) { + case LUA_TTABLE: + mt = hvalue(obj)->metatable; + break; + case LUA_TUSERDATA: + mt = uvalue(obj)->uv.metatable; + break; + default: + mt = hvalue(defaultmeta(L)); + } + if (mt == hvalue(defaultmeta(L))) + res = 0; + else { + sethvalue(L->top, mt); + api_incr_top(L); + res = 1; + } + lua_unlock(L); + return res; +} + + +LUA_API void lua_getglobals (lua_State *L, int index) { + StkId o; + lua_lock(L); + o = luaA_index(L, index); + setobj2s(L->top, isLfunction(o) ? &clvalue(o)->l.g : gt(L)); + api_incr_top(L); + lua_unlock(L); +} + + +/* +** set functions (stack -> Lua) +*/ + + +LUA_API void lua_settable (lua_State *L, int index) { + StkId t; + lua_lock(L); + api_checknelems(L, 2); + t = luaA_index(L, index); + luaV_settable(L, t, L->top - 2, L->top - 1); + L->top -= 2; /* pop index and value */ + lua_unlock(L); +} + + +LUA_API void lua_rawset (lua_State *L, int index) { + StkId t; + lua_lock(L); + api_checknelems(L, 2); + t = luaA_index(L, index); + api_check(L, ttistable(t)); + setobj2t(luaH_set(L, hvalue(t), L->top-2), L->top-1); /* write barrier */ + L->top -= 2; + lua_unlock(L); +} + + +LUA_API void lua_rawseti (lua_State *L, int index, int n) { + StkId o; + lua_lock(L); + api_checknelems(L, 1); + o = luaA_index(L, index); + api_check(L, ttistable(o)); + setobj2t(luaH_setnum(L, hvalue(o), n), L->top-1); /* write barrier */ + L->top--; + lua_unlock(L); +} + + +LUA_API int lua_setmetatable (lua_State *L, int objindex) { + TObject *obj, *mt; + int res = 1; + lua_lock(L); + api_checknelems(L, 1); + obj = luaA_index(L, objindex); + mt = (!ttisnil(L->top - 1)) ? L->top - 1 : defaultmeta(L); + api_check(L, ttistable(mt)); + switch (ttype(obj)) { + case LUA_TTABLE: { + hvalue(obj)->metatable = hvalue(mt); /* write barrier */ + break; + } + case LUA_TUSERDATA: { + uvalue(obj)->uv.metatable = hvalue(mt); /* write barrier */ + break; + } + default: { + res = 0; /* cannot set */ + break; + } + } + L->top--; + lua_unlock(L); + return res; +} + + +LUA_API int lua_setglobals (lua_State *L, int index) { + StkId o; + int res = 0; + lua_lock(L); + api_checknelems(L, 1); + o = luaA_index(L, index); + L->top--; + api_check(L, ttistable(L->top)); + if (isLfunction(o)) { + res = 1; + clvalue(o)->l.g = *(L->top); + } + lua_unlock(L); + return res; +} + + +/* +** `load' and `call' functions (run Lua code) +*/ + +LUA_API void lua_call (lua_State *L, int nargs, int nresults) { + StkId func; + lua_lock(L); + api_checknelems(L, nargs+1); + func = L->top - (nargs+1); + luaD_call(L, func, nresults); + lua_unlock(L); +} + + + +/* +** Execute a protected call. +*/ +struct CallS { /* data to `f_call' */ + StkId func; + int nresults; +}; + + +static void f_call (lua_State *L, void *ud) { + struct CallS *c = cast(struct CallS *, ud); + luaD_call(L, c->func, c->nresults); +} + + + +LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc) { + struct CallS c; + int status; + ptrdiff_t func; + lua_lock(L); + func = (errfunc == 0) ? 0 : savestack(L, luaA_index(L, errfunc)); + c.func = L->top - (nargs+1); /* function to be called */ + c.nresults = nresults; + status = luaD_pcall(L, &f_call, &c, savestack(L, c.func), func); + lua_unlock(L); + return status; +} + + +/* +** Execute a protected C call. +*/ +struct CCallS { /* data to `f_Ccall' */ + lua_CFunction func; + void *ud; +}; + + +static void f_Ccall (lua_State *L, void *ud) { + struct CCallS *c = cast(struct CCallS *, ud); + Closure *cl; + cl = luaF_newCclosure(L, 0); + cl->c.f = c->func; + setclvalue(L->top, cl); /* push function */ + incr_top(L); + setpvalue(L->top, c->ud); /* push only argument */ + incr_top(L); + luaD_call(L, L->top - 2, 0); +} + + +LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud) { + struct CCallS c; + int status; + lua_lock(L); + c.func = func; + c.ud = ud; + status = luaD_pcall(L, &f_Ccall, &c, savestack(L, L->top), 0); + lua_unlock(L); + return status; +} + + +LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *data, + const char *chunkname) { + ZIO z; + int status; + int c; + lua_lock(L); + if (!chunkname) chunkname = "?"; + luaZ_init(&z, reader, data, chunkname); + c = luaZ_lookahead(&z); + status = luaD_protectedparser(L, &z, (c == LUA_SIGNATURE[0])); + lua_unlock(L); + return status; +} + + +LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data) { + int status; + TObject *o; + lua_lock(L); + api_checknelems(L, 1); + o = L->top - 1; + if (isLfunction(o) && clvalue(o)->l.nupvalues == 0) { + luaU_dump(L, clvalue(o)->l.p, writer, data); + status = 1; + } + else + status = 0; + lua_unlock(L); + return status; +} + + +/* +** Garbage-collection functions +*/ + +/* GC values are expressed in Kbytes: #bytes/2^10 */ +#define GCscalel(x) ((x)>>10) +#define GCscale(x) (cast(int, GCscalel(x))) +#define GCunscale(x) (cast(lu_mem, (x)<<10)) + +LUA_API int lua_getgcthreshold (lua_State *L) { + int threshold; + lua_lock(L); + threshold = GCscale(G(L)->GCthreshold); + lua_unlock(L); + return threshold; +} + +LUA_API int lua_getgccount (lua_State *L) { + int count; + lua_lock(L); + count = GCscale(G(L)->nblocks); + lua_unlock(L); + return count; +} + +LUA_API void lua_setgcthreshold (lua_State *L, int newthreshold) { + lua_lock(L); + if (cast(lu_mem, newthreshold) > GCscalel(ULONG_MAX)) + G(L)->GCthreshold = ULONG_MAX; + else + G(L)->GCthreshold = GCunscale(newthreshold); + luaC_checkGC(L); + lua_unlock(L); +} + + +/* +** miscellaneous functions +*/ + + +LUA_API const char *lua_version (void) { + return LUA_VERSION; +} + + +LUA_API int lua_error (lua_State *L) { + lua_lock(L); + api_checknelems(L, 1); + luaG_errormsg(L); + lua_unlock(L); + return 0; /* to avoid warnings */ +} + + +LUA_API int lua_next (lua_State *L, int index) { + StkId t; + int more; + lua_lock(L); + t = luaA_index(L, index); + api_check(L, ttistable(t)); + more = luaH_next(L, hvalue(t), L->top - 1); + if (more) { + api_incr_top(L); + } + else /* no more elements */ + L->top -= 1; /* remove key */ + lua_unlock(L); + return more; +} + + +LUA_API void lua_concat (lua_State *L, int n) { + lua_lock(L); + luaC_checkGC(L); + api_checknelems(L, n); + if (n >= 2) { + luaV_concat(L, n, L->top - L->base - 1); + L->top -= (n-1); + } + else if (n == 0) { /* push empty string */ + setsvalue2s(L->top, luaS_newlstr(L, NULL, 0)); + api_incr_top(L); + } + /* else n == 1; nothing to do */ + lua_unlock(L); +} + + +LUA_API void *lua_newuserdata (lua_State *L, size_t size) { + Udata *u; + lua_lock(L); + luaC_checkGC(L); + u = luaS_newudata(L, size); + setuvalue(L->top, u); + api_incr_top(L); + lua_unlock(L); + return u + 1; +} + + +LUA_API int lua_pushupvalues (lua_State *L) { + Closure *func; + int n, i; + lua_lock(L); + api_check(L, iscfunction(L->base - 1)); + func = clvalue(L->base - 1); + n = func->c.nupvalues; + luaD_checkstack(L, n + LUA_MINSTACK); + for (i=0; itop, &func->c.upvalue[i]); + L->top++; + } + lua_unlock(L); + return n; +} + + diff --git a/third_party/lua/src/lapi.h b/third_party/lua/src/lapi.h new file mode 100644 index 000000000..cd00cd465 --- /dev/null +++ b/third_party/lua/src/lapi.h @@ -0,0 +1,16 @@ +/* +** $Id: lapi.h,v 1.1 2004/03/09 02:45:59 dacap Exp $ +** Auxiliary functions from Lua API +** See Copyright Notice in lua.h +*/ + +#ifndef lapi_h +#define lapi_h + + +#include "lobject.h" + + +void luaA_pushobject (lua_State *L, const TObject *o); + +#endif diff --git a/third_party/lua/src/lcode.c b/third_party/lua/src/lcode.c new file mode 100644 index 000000000..a42d47602 --- /dev/null +++ b/third_party/lua/src/lcode.c @@ -0,0 +1,714 @@ +/* +** $Id: lcode.c,v 1.1 2004/03/09 02:45:59 dacap Exp $ +** Code generator for Lua +** See Copyright Notice in lua.h +*/ + + +#include + +#define lcode_c + +#include "lua.h" + +#include "lcode.h" +#include "ldebug.h" +#include "ldo.h" +#include "llex.h" +#include "lmem.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lparser.h" +#include "ltable.h" + + +#define hasjumps(e) ((e)->t != (e)->f) + + +void luaK_nil (FuncState *fs, int from, int n) { + Instruction *previous; + if (fs->pc > fs->lasttarget && /* no jumps to current position? */ + GET_OPCODE(*(previous = &fs->f->code[fs->pc-1])) == OP_LOADNIL) { + int pfrom = GETARG_A(*previous); + int pto = GETARG_B(*previous); + if (pfrom <= from && from <= pto+1) { /* can connect both? */ + if (from+n-1 > pto) + SETARG_B(*previous, from+n-1); + return; + } + } + luaK_codeABC(fs, OP_LOADNIL, from, from+n-1, 0); /* else no optimization */ +} + + +int luaK_jump (FuncState *fs) { + int jpc = fs->jpc; /* save list of jumps to here */ + int j; + fs->jpc = NO_JUMP; + j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP); + luaK_concat(fs, &j, jpc); /* keep them on hold */ + return j; +} + + +static int luaK_condjump (FuncState *fs, OpCode op, int A, int B, int C) { + luaK_codeABC(fs, op, A, B, C); + return luaK_jump(fs); +} + + +static void luaK_fixjump (FuncState *fs, int pc, int dest) { + Instruction *jmp = &fs->f->code[pc]; + int offset = dest-(pc+1); + lua_assert(dest != NO_JUMP); + if (abs(offset) > MAXARG_sBx) + luaX_syntaxerror(fs->ls, "control structure too long"); + SETARG_sBx(*jmp, offset); +} + + +/* +** returns current `pc' and marks it as a jump target (to avoid wrong +** optimizations with consecutive instructions not in the same basic block). +*/ +int luaK_getlabel (FuncState *fs) { + fs->lasttarget = fs->pc; + return fs->pc; +} + + +static int luaK_getjump (FuncState *fs, int pc) { + int offset = GETARG_sBx(fs->f->code[pc]); + if (offset == NO_JUMP) /* point to itself represents end of list */ + return NO_JUMP; /* end of list */ + else + return (pc+1)+offset; /* turn offset into absolute position */ +} + + +static Instruction *getjumpcontrol (FuncState *fs, int pc) { + Instruction *pi = &fs->f->code[pc]; + if (pc >= 1 && testOpMode(GET_OPCODE(*(pi-1)), OpModeT)) + return pi-1; + else + return pi; +} + + +/* +** check whether list has any jump that do not produce a value +** (or produce an inverted value) +*/ +static int need_value (FuncState *fs, int list, int cond) { + for (; list != NO_JUMP; list = luaK_getjump(fs, list)) { + Instruction i = *getjumpcontrol(fs, list); + if (GET_OPCODE(i) != OP_TEST || GETARG_C(i) != cond) return 1; + } + return 0; /* not found */ +} + + +static void patchtestreg (Instruction *i, int reg) { + if (reg == NO_REG) reg = GETARG_B(*i); + SETARG_A(*i, reg); +} + + +static void luaK_patchlistaux (FuncState *fs, int list, + int ttarget, int treg, int ftarget, int freg, int dtarget) { + while (list != NO_JUMP) { + int next = luaK_getjump(fs, list); + Instruction *i = getjumpcontrol(fs, list); + if (GET_OPCODE(*i) != OP_TEST) { + lua_assert(dtarget != NO_JUMP); + luaK_fixjump(fs, list, dtarget); /* jump to default target */ + } + else { + if (GETARG_C(*i)) { + lua_assert(ttarget != NO_JUMP); + patchtestreg(i, treg); + luaK_fixjump(fs, list, ttarget); + } + else { + lua_assert(ftarget != NO_JUMP); + patchtestreg(i, freg); + luaK_fixjump(fs, list, ftarget); + } + } + list = next; + } +} + + +static void luaK_dischargejpc (FuncState *fs) { + luaK_patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc, NO_REG, fs->pc); + fs->jpc = NO_JUMP; +} + + +void luaK_patchlist (FuncState *fs, int list, int target) { + if (target == fs->pc) + luaK_patchtohere(fs, list); + else { + lua_assert(target < fs->pc); + luaK_patchlistaux(fs, list, target, NO_REG, target, NO_REG, target); + } +} + + +void luaK_patchtohere (FuncState *fs, int list) { + luaK_getlabel(fs); + luaK_concat(fs, &fs->jpc, list); +} + + +void luaK_concat (FuncState *fs, int *l1, int l2) { + if (l2 == NO_JUMP) return; + else if (*l1 == NO_JUMP) + *l1 = l2; + else { + int list = *l1; + int next; + while ((next = luaK_getjump(fs, list)) != NO_JUMP) /* find last element */ + list = next; + luaK_fixjump(fs, list, l2); + } +} + + +void luaK_checkstack (FuncState *fs, int n) { + int newstack = fs->freereg + n; + if (newstack > fs->f->maxstacksize) { + if (newstack >= MAXSTACK) + luaX_syntaxerror(fs->ls, "function or expression too complex"); + fs->f->maxstacksize = cast(lu_byte, newstack); + } +} + + +void luaK_reserveregs (FuncState *fs, int n) { + luaK_checkstack(fs, n); + fs->freereg += n; +} + + +static void freereg (FuncState *fs, int reg) { + if (reg >= fs->nactvar && reg < MAXSTACK) { + fs->freereg--; + lua_assert(reg == fs->freereg); + } +} + + +static void freeexp (FuncState *fs, expdesc *e) { + if (e->k == VNONRELOC) + freereg(fs, e->info); +} + + +static int addk (FuncState *fs, TObject *k, TObject *v) { + const TObject *index = luaH_get(fs->h, k); + if (ttisnumber(index)) { + lua_assert(luaO_rawequalObj(&fs->f->k[cast(int, nvalue(index))], v)); + return cast(int, nvalue(index)); + } + else { /* constant not found; create a new entry */ + Proto *f = fs->f; + luaM_growvector(fs->L, f->k, fs->nk, f->sizek, TObject, + MAXARG_Bx, "constant table overflow"); + setobj2n(&f->k[fs->nk], v); + setnvalue(luaH_set(fs->L, fs->h, k), fs->nk); + return fs->nk++; + } +} + + +int luaK_stringK (FuncState *fs, TString *s) { + TObject o; + setsvalue(&o, s); + return addk(fs, &o, &o); +} + + +int luaK_numberK (FuncState *fs, lua_Number r) { + TObject o; + setnvalue(&o, r); + return addk(fs, &o, &o); +} + + +static int nil_constant (FuncState *fs) { + TObject k, v; + setnilvalue(&v); + sethvalue(&k, fs->h); /* cannot use nil as key; instead use table itself */ + return addk(fs, &k, &v); +} + + +void luaK_setcallreturns (FuncState *fs, expdesc *e, int nresults) { + if (e->k == VCALL) { /* expression is an open function call? */ + SETARG_C(getcode(fs, e), nresults+1); + if (nresults == 1) { /* `regular' expression? */ + e->k = VNONRELOC; + e->info = GETARG_A(getcode(fs, e)); + } + } +} + + +void luaK_dischargevars (FuncState *fs, expdesc *e) { + switch (e->k) { + case VLOCAL: { + e->k = VNONRELOC; + break; + } + case VUPVAL: { + e->info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->info, 0); + e->k = VRELOCABLE; + break; + } + case VGLOBAL: { + e->info = luaK_codeABx(fs, OP_GETGLOBAL, 0, e->info); + e->k = VRELOCABLE; + break; + } + case VINDEXED: { + freereg(fs, e->aux); + freereg(fs, e->info); + e->info = luaK_codeABC(fs, OP_GETTABLE, 0, e->info, e->aux); + e->k = VRELOCABLE; + break; + } + case VCALL: { + luaK_setcallreturns(fs, e, 1); + break; + } + default: break; /* there is one value available (somewhere) */ + } +} + + +static int code_label (FuncState *fs, int A, int b, int jump) { + luaK_getlabel(fs); /* those instructions may be jump targets */ + return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump); +} + + +static void discharge2reg (FuncState *fs, expdesc *e, int reg) { + luaK_dischargevars(fs, e); + switch (e->k) { + case VNIL: { + luaK_nil(fs, reg, 1); + break; + } + case VFALSE: case VTRUE: { + luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0); + break; + } + case VK: { + luaK_codeABx(fs, OP_LOADK, reg, e->info); + break; + } + case VRELOCABLE: { + Instruction *pc = &getcode(fs, e); + SETARG_A(*pc, reg); + break; + } + case VNONRELOC: { + if (reg != e->info) + luaK_codeABC(fs, OP_MOVE, reg, e->info, 0); + break; + } + default: { + lua_assert(e->k == VVOID || e->k == VJMP); + return; /* nothing to do... */ + } + } + e->info = reg; + e->k = VNONRELOC; +} + + +static void discharge2anyreg (FuncState *fs, expdesc *e) { + if (e->k != VNONRELOC) { + luaK_reserveregs(fs, 1); + discharge2reg(fs, e, fs->freereg-1); + } +} + + +static void luaK_exp2reg (FuncState *fs, expdesc *e, int reg) { + discharge2reg(fs, e, reg); + if (e->k == VJMP) + luaK_concat(fs, &e->t, e->info); /* put this jump in `t' list */ + if (hasjumps(e)) { + int final; /* position after whole expression */ + int p_f = NO_JUMP; /* position of an eventual LOAD false */ + int p_t = NO_JUMP; /* position of an eventual LOAD true */ + if (need_value(fs, e->t, 1) || need_value(fs, e->f, 0)) { + int fj = NO_JUMP; /* first jump (over LOAD ops.) */ + if (e->k != VJMP) + fj = luaK_jump(fs); + p_f = code_label(fs, reg, 0, 1); + p_t = code_label(fs, reg, 1, 0); + luaK_patchtohere(fs, fj); + } + final = luaK_getlabel(fs); + luaK_patchlistaux(fs, e->f, p_f, NO_REG, final, reg, p_f); + luaK_patchlistaux(fs, e->t, final, reg, p_t, NO_REG, p_t); + } + e->f = e->t = NO_JUMP; + e->info = reg; + e->k = VNONRELOC; +} + + +void luaK_exp2nextreg (FuncState *fs, expdesc *e) { + luaK_dischargevars(fs, e); + freeexp(fs, e); + luaK_reserveregs(fs, 1); + luaK_exp2reg(fs, e, fs->freereg - 1); +} + + +int luaK_exp2anyreg (FuncState *fs, expdesc *e) { + luaK_dischargevars(fs, e); + if (e->k == VNONRELOC) { + if (!hasjumps(e)) return e->info; /* exp is already in a register */ + if (e->info >= fs->nactvar) { /* reg. is not a local? */ + luaK_exp2reg(fs, e, e->info); /* put value on it */ + return e->info; + } + } + luaK_exp2nextreg(fs, e); /* default */ + return e->info; +} + + +void luaK_exp2val (FuncState *fs, expdesc *e) { + if (hasjumps(e)) + luaK_exp2anyreg(fs, e); + else + luaK_dischargevars(fs, e); +} + + +int luaK_exp2RK (FuncState *fs, expdesc *e) { + luaK_exp2val(fs, e); + switch (e->k) { + case VNIL: { + if (fs->nk + MAXSTACK <= MAXARG_C) { /* constant fit in argC? */ + e->info = nil_constant(fs); + e->k = VK; + return e->info + MAXSTACK; + } + else break; + } + case VK: { + if (e->info + MAXSTACK <= MAXARG_C) /* constant fit in argC? */ + return e->info + MAXSTACK; + else break; + } + default: break; + } + /* not a constant in the right range: put it in a register */ + return luaK_exp2anyreg(fs, e); +} + + +void luaK_storevar (FuncState *fs, expdesc *var, expdesc *exp) { + switch (var->k) { + case VLOCAL: { + freeexp(fs, exp); + luaK_exp2reg(fs, exp, var->info); + return; + } + case VUPVAL: { + int e = luaK_exp2anyreg(fs, exp); + luaK_codeABC(fs, OP_SETUPVAL, e, var->info, 0); + break; + } + case VGLOBAL: { + int e = luaK_exp2anyreg(fs, exp); + luaK_codeABx(fs, OP_SETGLOBAL, e, var->info); + break; + } + case VINDEXED: { + int e = luaK_exp2RK(fs, exp); + luaK_codeABC(fs, OP_SETTABLE, var->info, var->aux, e); + break; + } + default: { + lua_assert(0); /* invalid var kind to store */ + break; + } + } + freeexp(fs, exp); +} + + +void luaK_self (FuncState *fs, expdesc *e, expdesc *key) { + int func; + luaK_exp2anyreg(fs, e); + freeexp(fs, e); + func = fs->freereg; + luaK_reserveregs(fs, 2); + luaK_codeABC(fs, OP_SELF, func, e->info, luaK_exp2RK(fs, key)); + freeexp(fs, key); + e->info = func; + e->k = VNONRELOC; +} + + +static void invertjump (FuncState *fs, expdesc *e) { + Instruction *pc = getjumpcontrol(fs, e->info); + lua_assert(testOpMode(GET_OPCODE(*pc), OpModeT) && + GET_OPCODE(*pc) != OP_TEST); + SETARG_A(*pc, !(GETARG_A(*pc))); +} + + +static int jumponcond (FuncState *fs, expdesc *e, int cond) { + if (e->k == VRELOCABLE) { + Instruction ie = getcode(fs, e); + if (GET_OPCODE(ie) == OP_NOT) { + fs->pc--; /* remove previous OP_NOT */ + return luaK_condjump(fs, OP_TEST, NO_REG, GETARG_B(ie), !cond); + } + /* else go through */ + } + discharge2anyreg(fs, e); + freeexp(fs, e); + return luaK_condjump(fs, OP_TEST, NO_REG, e->info, cond); +} + + +void luaK_goiftrue (FuncState *fs, expdesc *e) { + int pc; /* pc of last jump */ + luaK_dischargevars(fs, e); + switch (e->k) { + case VK: case VTRUE: { + pc = NO_JUMP; /* always true; do nothing */ + break; + } + case VFALSE: { + pc = luaK_jump(fs); /* always jump */ + break; + } + case VJMP: { + invertjump(fs, e); + pc = e->info; + break; + } + default: { + pc = jumponcond(fs, e, 0); + break; + } + } + luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */ +} + + +void luaK_goiffalse (FuncState *fs, expdesc *e) { + int pc; /* pc of last jump */ + luaK_dischargevars(fs, e); + switch (e->k) { + case VNIL: case VFALSE: { + pc = NO_JUMP; /* always false; do nothing */ + break; + } + case VTRUE: { + pc = luaK_jump(fs); /* always jump */ + break; + } + case VJMP: { + pc = e->info; + break; + } + default: { + pc = jumponcond(fs, e, 1); + break; + } + } + luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */ +} + + +static void codenot (FuncState *fs, expdesc *e) { + luaK_dischargevars(fs, e); + switch (e->k) { + case VNIL: case VFALSE: { + e->k = VTRUE; + break; + } + case VK: case VTRUE: { + e->k = VFALSE; + break; + } + case VJMP: { + invertjump(fs, e); + break; + } + case VRELOCABLE: + case VNONRELOC: { + discharge2anyreg(fs, e); + freeexp(fs, e); + e->info = luaK_codeABC(fs, OP_NOT, 0, e->info, 0); + e->k = VRELOCABLE; + break; + } + default: { + lua_assert(0); /* cannot happen */ + break; + } + } + /* interchange true and false lists */ + { int temp = e->f; e->f = e->t; e->t = temp; } +} + + +void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) { + t->aux = luaK_exp2RK(fs, k); + t->k = VINDEXED; +} + + +void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e) { + if (op == OPR_MINUS) { + luaK_exp2val(fs, e); + if (e->k == VK && ttisnumber(&fs->f->k[e->info])) + e->info = luaK_numberK(fs, -nvalue(&fs->f->k[e->info])); + else { + luaK_exp2anyreg(fs, e); + freeexp(fs, e); + e->info = luaK_codeABC(fs, OP_UNM, 0, e->info, 0); + e->k = VRELOCABLE; + } + } + else /* op == NOT */ + codenot(fs, e); +} + + +void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) { + switch (op) { + case OPR_AND: { + luaK_goiftrue(fs, v); + luaK_patchtohere(fs, v->t); + v->t = NO_JUMP; + break; + } + case OPR_OR: { + luaK_goiffalse(fs, v); + luaK_patchtohere(fs, v->f); + v->f = NO_JUMP; + break; + } + case OPR_CONCAT: { + luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */ + break; + } + default: { + luaK_exp2RK(fs, v); + break; + } + } +} + + +static void codebinop (FuncState *fs, expdesc *res, BinOpr op, + int o1, int o2) { + if (op <= OPR_POW) { /* arithmetic operator? */ + OpCode opc = cast(OpCode, (op - OPR_ADD) + OP_ADD); /* ORDER OP */ + res->info = luaK_codeABC(fs, opc, 0, o1, o2); + res->k = VRELOCABLE; + } + else { /* test operator */ + static const OpCode ops[] = {OP_EQ, OP_EQ, OP_LT, OP_LE, OP_LT, OP_LE}; + int cond = 1; + if (op >= OPR_GT) { /* `>' or `>='? */ + int temp; /* exchange args and replace by `<' or `<=' */ + temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */ + } + else if (op == OPR_NE) cond = 0; + res->info = luaK_condjump(fs, ops[op - OPR_NE], cond, o1, o2); + res->k = VJMP; + } +} + + +void luaK_posfix (FuncState *fs, BinOpr op, expdesc *e1, expdesc *e2) { + switch (op) { + case OPR_AND: { + lua_assert(e1->t == NO_JUMP); /* list must be closed */ + luaK_dischargevars(fs, e2); + luaK_concat(fs, &e1->f, e2->f); + e1->k = e2->k; e1->info = e2->info; e1->aux = e2->aux; e1->t = e2->t; + break; + } + case OPR_OR: { + lua_assert(e1->f == NO_JUMP); /* list must be closed */ + luaK_dischargevars(fs, e2); + luaK_concat(fs, &e1->t, e2->t); + e1->k = e2->k; e1->info = e2->info; e1->aux = e2->aux; e1->f = e2->f; + break; + } + case OPR_CONCAT: { + luaK_exp2val(fs, e2); + if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) { + lua_assert(e1->info == GETARG_B(getcode(fs, e2))-1); + freeexp(fs, e1); + SETARG_B(getcode(fs, e2), e1->info); + e1->k = e2->k; e1->info = e2->info; + } + else { + luaK_exp2nextreg(fs, e2); + freeexp(fs, e2); + freeexp(fs, e1); + e1->info = luaK_codeABC(fs, OP_CONCAT, 0, e1->info, e2->info); + e1->k = VRELOCABLE; + } + break; + } + default: { + int o1 = luaK_exp2RK(fs, e1); + int o2 = luaK_exp2RK(fs, e2); + freeexp(fs, e2); + freeexp(fs, e1); + codebinop(fs, e1, op, o1, o2); + } + } +} + + +void luaK_fixline (FuncState *fs, int line) { + fs->f->lineinfo[fs->pc - 1] = line; +} + + +int luaK_code (FuncState *fs, Instruction i, int line) { + Proto *f = fs->f; + luaK_dischargejpc(fs); /* `pc' will change */ + /* put new instruction in code array */ + luaM_growvector(fs->L, f->code, fs->pc, f->sizecode, Instruction, + MAX_INT, "code size overflow"); + f->code[fs->pc] = i; + /* save corresponding line information */ + luaM_growvector(fs->L, f->lineinfo, fs->pc, f->sizelineinfo, int, + MAX_INT, "code size overflow"); + f->lineinfo[fs->pc] = line; + return fs->pc++; +} + + +int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) { + lua_assert(getOpMode(o) == iABC); + return luaK_code(fs, CREATE_ABC(o, a, b, c), fs->ls->lastline); +} + + +int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) { + lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx); + return luaK_code(fs, CREATE_ABx(o, a, bc), fs->ls->lastline); +} + diff --git a/third_party/lua/src/lcode.h b/third_party/lua/src/lcode.h new file mode 100644 index 000000000..f01b04f3c --- /dev/null +++ b/third_party/lua/src/lcode.h @@ -0,0 +1,74 @@ +/* +** $Id: lcode.h,v 1.1 2004/03/09 02:45:59 dacap Exp $ +** Code generator for Lua +** See Copyright Notice in lua.h +*/ + +#ifndef lcode_h +#define lcode_h + +#include "llex.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lparser.h" + + +/* +** Marks the end of a patch list. It is an invalid value both as an absolute +** address, and as a list link (would link an element to itself). +*/ +#define NO_JUMP (-1) + + +/* +** grep "ORDER OPR" if you change these enums +*/ +typedef enum BinOpr { + OPR_ADD, OPR_SUB, OPR_MULT, OPR_DIV, OPR_POW, + OPR_CONCAT, + OPR_NE, OPR_EQ, + OPR_LT, OPR_LE, OPR_GT, OPR_GE, + OPR_AND, OPR_OR, + OPR_NOBINOPR +} BinOpr; + +#define binopistest(op) ((op) >= OPR_NE) + +typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_NOUNOPR } UnOpr; + + +#define getcode(fs,e) ((fs)->f->code[(e)->info]) + +#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx) + +int luaK_code (FuncState *fs, Instruction i, int line); +int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx); +int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C); +void luaK_fixline (FuncState *fs, int line); +void luaK_nil (FuncState *fs, int from, int n); +void luaK_reserveregs (FuncState *fs, int n); +void luaK_checkstack (FuncState *fs, int n); +int luaK_stringK (FuncState *fs, TString *s); +int luaK_numberK (FuncState *fs, lua_Number r); +void luaK_dischargevars (FuncState *fs, expdesc *e); +int luaK_exp2anyreg (FuncState *fs, expdesc *e); +void luaK_exp2nextreg (FuncState *fs, expdesc *e); +void luaK_exp2val (FuncState *fs, expdesc *e); +int luaK_exp2RK (FuncState *fs, expdesc *e); +void luaK_self (FuncState *fs, expdesc *e, expdesc *key); +void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k); +void luaK_goiftrue (FuncState *fs, expdesc *e); +void luaK_goiffalse (FuncState *fs, expdesc *e); +void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e); +void luaK_setcallreturns (FuncState *fs, expdesc *var, int nresults); +int luaK_jump (FuncState *fs); +void luaK_patchlist (FuncState *fs, int list, int target); +void luaK_patchtohere (FuncState *fs, int list); +void luaK_concat (FuncState *fs, int *l1, int l2); +int luaK_getlabel (FuncState *fs); +void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v); +void luaK_infix (FuncState *fs, BinOpr op, expdesc *v); +void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2); + + +#endif diff --git a/third_party/lua/src/ldebug.c b/third_party/lua/src/ldebug.c new file mode 100644 index 000000000..80f492d26 --- /dev/null +++ b/third_party/lua/src/ldebug.c @@ -0,0 +1,574 @@ +/* +** $Id: ldebug.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Debug Interface +** See Copyright Notice in lua.h +*/ + + +#include +#include + +#define ldebug_c + +#include "lua.h" + +#include "lapi.h" +#include "lcode.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" +#include "lvm.h" + + + +static const char *getfuncname (CallInfo *ci, const char **name); + + +#define isLua(ci) (!((ci)->state & CI_C)) + + +static int currentpc (CallInfo *ci) { + if (!isLua(ci)) return -1; /* function is not a Lua function? */ + if (ci->state & CI_HASFRAME) /* function has a frame? */ + ci->u.l.savedpc = *ci->u.l.pc; /* use `pc' from there */ + /* function's pc is saved */ + return pcRel(ci->u.l.savedpc, ci_func(ci)->l.p); +} + + +static int currentline (CallInfo *ci) { + int pc = currentpc(ci); + if (pc < 0) + return -1; /* only active lua functions have current-line information */ + else + return getline(ci_func(ci)->l.p, pc); +} + + +void luaG_inithooks (lua_State *L) { + CallInfo *ci; + for (ci = L->ci; ci != L->base_ci; ci--) /* update all `savedpc's */ + currentpc(ci); + L->hookinit = 1; +} + + +/* +** this function can be called asynchronous (e.g. during a signal) +*/ +LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) { + if (func == NULL || mask == 0) { /* turn off hooks? */ + mask = 0; + func = NULL; + } + L->hook = func; + L->basehookcount = count; + resethookcount(L); + L->hookmask = cast(lu_byte, mask); + L->hookinit = 0; + return 1; +} + + +LUA_API lua_Hook lua_gethook (lua_State *L) { + return L->hook; +} + + +LUA_API int lua_gethookmask (lua_State *L) { + return L->hookmask; +} + + +LUA_API int lua_gethookcount (lua_State *L) { + return L->basehookcount; +} + + +LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) { + int status; + int ci; + lua_lock(L); + ci = (L->ci - L->base_ci) - level; + if (ci <= 0) status = 0; /* there is no such level */ + else { + ar->i_ci = ci; + status = 1; + } + lua_unlock(L); + return status; +} + + +static Proto *getluaproto (CallInfo *ci) { + return (isLua(ci) ? ci_func(ci)->l.p : NULL); +} + + +LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) { + const char *name; + CallInfo *ci; + Proto *fp; + lua_lock(L); + name = NULL; + ci = L->base_ci + ar->i_ci; + fp = getluaproto(ci); + if (fp) { /* is a Lua function? */ + name = luaF_getlocalname(fp, n, currentpc(ci)); + if (name) + luaA_pushobject(L, ci->base+(n-1)); /* push value */ + } + lua_unlock(L); + return name; +} + + +LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) { + const char *name; + CallInfo *ci; + Proto *fp; + lua_lock(L); + name = NULL; + ci = L->base_ci + ar->i_ci; + fp = getluaproto(ci); + L->top--; /* pop new value */ + if (fp) { /* is a Lua function? */ + name = luaF_getlocalname(fp, n, currentpc(ci)); + if (!name || name[0] == '(') /* `(' starts private locals */ + name = NULL; + else + setobjs2s(ci->base+(n-1), L->top); + } + lua_unlock(L); + return name; +} + + +static void infoLproto (lua_Debug *ar, Proto *f) { + ar->source = getstr(f->source); + ar->linedefined = f->lineDefined; + ar->what = "Lua"; +} + + +static void funcinfo (lua_State *L, lua_Debug *ar, StkId func) { + Closure *cl; + if (ttisfunction(func)) + cl = clvalue(func); + else { + luaG_runerror(L, "value for `lua_getinfo' is not a function"); + cl = NULL; /* to avoid warnings */ + } + if (cl->c.isC) { + ar->source = "=[C]"; + ar->linedefined = -1; + ar->what = "C"; + } + else + infoLproto(ar, cl->l.p); + luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE); + if (ar->linedefined == 0) + ar->what = "main"; +} + + +static const char *travglobals (lua_State *L, const TObject *o) { + Table *g = hvalue(gt(L)); + int i = sizenode(g); + while (i--) { + Node *n = node(g, i); + if (luaO_rawequalObj(o, val(n)) && ttisstring(key(n))) + return getstr(tsvalue(key(n))); + } + return NULL; +} + + +static void getname (lua_State *L, const TObject *f, lua_Debug *ar) { + /* try to find a name for given function */ + if ((ar->name = travglobals(L, f)) != NULL) + ar->namewhat = "global"; + else ar->namewhat = ""; /* not found */ +} + + + +LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) { + StkId f; + CallInfo *ci; + int status = 1; + lua_lock(L); + if (*what != '>') { /* function is active? */ + ci = L->base_ci + ar->i_ci; + f = ci->base - 1; + } + else { + what++; /* skip the `>' */ + ci = NULL; + f = L->top - 1; + } + for (; *what; what++) { + switch (*what) { + case 'S': { + funcinfo(L, ar, f); + break; + } + case 'l': { + ar->currentline = (ci) ? currentline(ci) : -1; + break; + } + case 'u': { + ar->nups = (ttisfunction(f)) ? clvalue(f)->c.nupvalues : 0; + break; + } + case 'n': { + ar->namewhat = (ci) ? getfuncname(ci, &ar->name) : NULL; + if (ar->namewhat == NULL) + getname(L, f, ar); + break; + } + case 'f': { + setobj2s(L->top, f); + status = 2; + break; + } + default: status = 0; /* invalid option */ + } + } + if (!ci) L->top--; /* pop function */ + if (status == 2) incr_top(L); + lua_unlock(L); + return status; +} + + +/* +** {====================================================== +** Symbolic Execution and code checker +** ======================================================= +*/ + +#define check(x) if (!(x)) return 0; + +#define checkjump(pt,pc) check(0 <= pc && pc < pt->sizecode) + +#define checkreg(pt,reg) check((reg) < (pt)->maxstacksize) + + + +static int precheck (const Proto *pt) { + check(pt->maxstacksize <= MAXSTACK); + check(pt->sizelineinfo == pt->sizecode || pt->sizelineinfo == 0); + lua_assert(pt->numparams+pt->is_vararg <= pt->maxstacksize); + check(GET_OPCODE(pt->code[pt->sizecode-1]) == OP_RETURN); + return 1; +} + + +static int checkopenop (const Proto *pt, int pc) { + Instruction i = pt->code[pc+1]; + switch (GET_OPCODE(i)) { + case OP_CALL: + case OP_TAILCALL: + case OP_RETURN: { + check(GETARG_B(i) == 0); + return 1; + } + case OP_SETLISTO: return 1; + default: return 0; /* invalid instruction after an open call */ + } +} + + +static int checkRK (const Proto *pt, int r) { + return (r < pt->maxstacksize || (r >= MAXSTACK && r-MAXSTACK < pt->sizek)); +} + + +static Instruction luaG_symbexec (const Proto *pt, int lastpc, int reg) { + int pc; + int last; /* stores position of last instruction that changed `reg' */ + last = pt->sizecode-1; /* points to final return (a `neutral' instruction) */ + check(precheck(pt)); + for (pc = 0; pc < lastpc; pc++) { + const Instruction i = pt->code[pc]; + OpCode op = GET_OPCODE(i); + int a = GETARG_A(i); + int b = 0; + int c = 0; + checkreg(pt, a); + switch (getOpMode(op)) { + case iABC: { + b = GETARG_B(i); + c = GETARG_C(i); + if (testOpMode(op, OpModeBreg)) { + checkreg(pt, b); + } + else if (testOpMode(op, OpModeBrk)) + check(checkRK(pt, b)); + if (testOpMode(op, OpModeCrk)) + check(checkRK(pt, c)); + break; + } + case iABx: { + b = GETARG_Bx(i); + if (testOpMode(op, OpModeK)) check(b < pt->sizek); + break; + } + case iAsBx: { + b = GETARG_sBx(i); + break; + } + } + if (testOpMode(op, OpModesetA)) { + if (a == reg) last = pc; /* change register `a' */ + } + if (testOpMode(op, OpModeT)) { + check(pc+2 < pt->sizecode); /* check skip */ + check(GET_OPCODE(pt->code[pc+1]) == OP_JMP); + } + switch (op) { + case OP_LOADBOOL: { + check(c == 0 || pc+2 < pt->sizecode); /* check its jump */ + break; + } + case OP_LOADNIL: { + if (a <= reg && reg <= b) + last = pc; /* set registers from `a' to `b' */ + break; + } + case OP_GETUPVAL: + case OP_SETUPVAL: { + check(b < pt->nupvalues); + break; + } + case OP_GETGLOBAL: + case OP_SETGLOBAL: { + check(ttisstring(&pt->k[b])); + break; + } + case OP_SELF: { + checkreg(pt, a+1); + if (reg == a+1) last = pc; + break; + } + case OP_CONCAT: { + /* `c' is a register, and at least two operands */ + check(c < MAXSTACK && b < c); + break; + } + case OP_TFORLOOP: + checkreg(pt, a+c+5); + if (reg >= a) last = pc; /* affect all registers above base */ + /* go through */ + case OP_FORLOOP: + checkreg(pt, a+2); + /* go through */ + case OP_JMP: { + int dest = pc+1+b; + check(0 <= dest && dest < pt->sizecode); + /* not full check and jump is forward and do not skip `lastpc'? */ + if (reg != NO_REG && pc < dest && dest <= lastpc) + pc += b; /* do the jump */ + break; + } + case OP_CALL: + case OP_TAILCALL: { + if (b != 0) { + checkreg(pt, a+b-1); + } + c--; /* c = num. returns */ + if (c == LUA_MULTRET) { + check(checkopenop(pt, pc)); + } + else if (c != 0) + checkreg(pt, a+c-1); + if (reg >= a) last = pc; /* affect all registers above base */ + break; + } + case OP_RETURN: { + b--; /* b = num. returns */ + if (b > 0) checkreg(pt, a+b-1); + break; + } + case OP_SETLIST: { + checkreg(pt, a + (b&(LFIELDS_PER_FLUSH-1)) + 1); + break; + } + case OP_CLOSURE: { + int nup; + check(b < pt->sizep); + nup = pt->p[b]->nupvalues; + check(pc + nup < pt->sizecode); + for (; nup>0; nup--) { + OpCode op1 = GET_OPCODE(pt->code[pc+nup]); + check(op1 == OP_GETUPVAL || op1 == OP_MOVE); + } + break; + } + default: break; + } + } + return pt->code[last]; +} + +#undef check +#undef checkjump +#undef checkreg + +/* }====================================================== */ + + +int luaG_checkcode (const Proto *pt) { + return luaG_symbexec(pt, pt->sizecode, NO_REG); +} + + +static const char *kname (Proto *p, int c) { + c = c - MAXSTACK; + if (c >= 0 && ttisstring(&p->k[c])) + return svalue(&p->k[c]); + else + return "?"; +} + + +static const char *getobjname (CallInfo *ci, int stackpos, const char **name) { + if (isLua(ci)) { /* a Lua function? */ + Proto *p = ci_func(ci)->l.p; + int pc = currentpc(ci); + Instruction i; + *name = luaF_getlocalname(p, stackpos+1, pc); + if (*name) /* is a local? */ + return "local"; + i = luaG_symbexec(p, pc, stackpos); /* try symbolic execution */ + lua_assert(pc != -1); + switch (GET_OPCODE(i)) { + case OP_GETGLOBAL: { + lua_assert(ttisstring(&p->k[GETARG_Bx(i)])); + *name = svalue(&p->k[GETARG_Bx(i)]); + return "global"; + } + case OP_MOVE: { + int a = GETARG_A(i); + int b = GETARG_B(i); /* move from `b' to `a' */ + if (b < a) + return getobjname(ci, b, name); /* get name for `b' */ + break; + } + case OP_GETTABLE: { + *name = kname(p, GETARG_C(i)); + return "field"; + } + case OP_SELF: { + *name = kname(p, GETARG_C(i)); + return "method"; + } + default: break; + } + } + return NULL; /* no useful name found */ +} + + +static Instruction getcurrentinstr (CallInfo *ci) { + return (!isLua(ci)) ? (Instruction)(-1) : + ci_func(ci)->l.p->code[currentpc(ci)]; +} + + +static const char *getfuncname (CallInfo *ci, const char **name) { + Instruction i; + ci--; /* calling function */ + i = getcurrentinstr(ci); + return (GET_OPCODE(i) == OP_CALL ? getobjname(ci, GETARG_A(i), name) + : NULL); /* no useful name found */ +} + + +/* only ANSI way to check whether a pointer points to an array */ +static int isinstack (CallInfo *ci, const TObject *o) { + StkId p; + for (p = ci->base; p < ci->top; p++) + if (o == p) return 1; + return 0; +} + + +void luaG_typeerror (lua_State *L, const TObject *o, const char *op) { + const char *name = NULL; + const char *t = luaT_typenames[ttype(o)]; + const char *kind = (isinstack(L->ci, o)) ? + getobjname(L->ci, o - L->base, &name) : NULL; + if (kind) + luaG_runerror(L, "attempt to %s %s `%s' (a %s value)", + op, kind, name, t); + else + luaG_runerror(L, "attempt to %s a %s value", op, t); +} + + +void luaG_concaterror (lua_State *L, StkId p1, StkId p2) { + if (ttisstring(p1)) p1 = p2; + lua_assert(!ttisstring(p1)); + luaG_typeerror(L, p1, "concat"); +} + + +void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2) { + TObject temp; + if (luaV_tonumber(p1, &temp) == NULL) + p2 = p1; /* first operand is wrong */ + luaG_typeerror(L, p2, "perform arithmetic on"); +} + + +int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2) { + const char *t1 = luaT_typenames[ttype(p1)]; + const char *t2 = luaT_typenames[ttype(p2)]; + if (t1[2] == t2[2]) + luaG_runerror(L, "attempt to compare two %s values", t1); + else + luaG_runerror(L, "attempt to compare %s with %s", t1, t2); + return 0; +} + + +static void addinfo (lua_State *L, const char *msg) { + CallInfo *ci = L->ci; + if (isLua(ci)) { /* is Lua code? */ + char buff[LUA_IDSIZE]; /* add file:line information */ + int line = currentline(ci); + luaO_chunkid(buff, getstr(getluaproto(ci)->source), LUA_IDSIZE); + luaO_pushfstring(L, "%s:%d: %s", buff, line, msg); + } +} + + +void luaG_errormsg (lua_State *L) { + if (L->errfunc != 0) { /* is there an error handling function? */ + StkId errfunc = restorestack(L, L->errfunc); + if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR); + setobjs2s(L->top, L->top - 1); /* move argument */ + setobjs2s(L->top - 1, errfunc); /* push function */ + incr_top(L); + luaD_call(L, L->top - 2, 1); /* call it */ + } + luaD_throw(L, LUA_ERRRUN); +} + + +void luaG_runerror (lua_State *L, const char *fmt, ...) { + va_list argp; + va_start(argp, fmt); + addinfo(L, luaO_pushvfstring(L, fmt, argp)); + va_end(argp); + luaG_errormsg(L); +} + diff --git a/third_party/lua/src/ldebug.h b/third_party/lua/src/ldebug.h new file mode 100644 index 000000000..a9587f29e --- /dev/null +++ b/third_party/lua/src/ldebug.h @@ -0,0 +1,31 @@ +/* +** $Id: ldebug.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Auxiliary functions from Debug Interface module +** See Copyright Notice in lua.h +*/ + +#ifndef ldebug_h +#define ldebug_h + + +#include "lstate.h" + + +#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1) + +#define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0) + +#define resethookcount(L) (L->hookcount = L->basehookcount) + + +void luaG_inithooks (lua_State *L); +void luaG_typeerror (lua_State *L, const TObject *o, const char *opname); +void luaG_concaterror (lua_State *L, StkId p1, StkId p2); +void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2); +int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2); +void luaG_runerror (lua_State *L, const char *fmt, ...); +void luaG_errormsg (lua_State *L); +int luaG_checkcode (const Proto *pt); + + +#endif diff --git a/third_party/lua/src/ldo.c b/third_party/lua/src/ldo.c new file mode 100644 index 000000000..8bd48dc5a --- /dev/null +++ b/third_party/lua/src/ldo.c @@ -0,0 +1,453 @@ +/* +** $Id: ldo.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Stack and Call structure of Lua +** See Copyright Notice in lua.h +*/ + + +#include +#include +#include + +#define ldo_c + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lparser.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" +#include "lundump.h" +#include "lvm.h" +#include "lzio.h" + + + +/* +** {====================================================== +** Error-recovery functions (based on long jumps) +** ======================================================= +*/ + + +/* chain list of long jump buffers */ +struct lua_longjmp { + struct lua_longjmp *previous; + jmp_buf b; + volatile int status; /* error code */ +}; + + +static void seterrorobj (lua_State *L, int errcode, StkId oldtop) { + switch (errcode) { + case LUA_ERRMEM: { + setsvalue2s(oldtop, luaS_new(L, MEMERRMSG)); + break; + } + case LUA_ERRERR: { + setsvalue2s(oldtop, luaS_new(L, "error in error handling")); + break; + } + case LUA_ERRSYNTAX: + case LUA_ERRRUN: { + setobjs2s(oldtop, L->top - 1); /* error message on current top */ + break; + } + } + L->top = oldtop + 1; +} + + +void luaD_throw (lua_State *L, int errcode) { + if (L->errorJmp) { + L->errorJmp->status = errcode; + longjmp(L->errorJmp->b, 1); + } + else { + G(L)->panic(L); + exit(EXIT_FAILURE); + } +} + + +int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { + struct lua_longjmp lj; + lj.status = 0; + lj.previous = L->errorJmp; /* chain new error handler */ + L->errorJmp = &lj; + if (setjmp(lj.b) == 0) + (*f)(L, ud); + L->errorJmp = lj.previous; /* restore old error handler */ + return lj.status; +} + + +static void restore_stack_limit (lua_State *L) { + L->stack_last = L->stack+L->stacksize-1; + if (L->size_ci > LUA_MAXCALLS) { /* there was an overflow? */ + int inuse = (L->ci - L->base_ci); + if (inuse + 1 < LUA_MAXCALLS) /* can `undo' overflow? */ + luaD_reallocCI(L, LUA_MAXCALLS); + } +} + +/* }====================================================== */ + + +static void correctstack (lua_State *L, TObject *oldstack) { + CallInfo *ci; + GCObject *up; + L->top = (L->top - oldstack) + L->stack; + for (up = L->openupval; up != NULL; up = up->gch.next) + gcotouv(up)->v = (gcotouv(up)->v - oldstack) + L->stack; + for (ci = L->base_ci; ci <= L->ci; ci++) { + ci->top = (ci->top - oldstack) + L->stack; + ci->base = (ci->base - oldstack) + L->stack; + } + L->base = L->ci->base; +} + + +void luaD_reallocstack (lua_State *L, int newsize) { + TObject *oldstack = L->stack; + luaM_reallocvector(L, L->stack, L->stacksize, newsize, TObject); + L->stacksize = newsize; + L->stack_last = L->stack+newsize-1-EXTRA_STACK; + correctstack(L, oldstack); +} + + +void luaD_reallocCI (lua_State *L, int newsize) { + CallInfo *oldci = L->base_ci; + luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo); + L->size_ci = cast(unsigned short, newsize); + L->ci = (L->ci - oldci) + L->base_ci; + L->end_ci = L->base_ci + L->size_ci; +} + + +void luaD_growstack (lua_State *L, int n) { + if (n <= L->stacksize) /* double size is enough? */ + luaD_reallocstack(L, 2*L->stacksize); + else + luaD_reallocstack(L, L->stacksize + n + EXTRA_STACK); +} + + +static void luaD_growCI (lua_State *L) { + if (L->size_ci > LUA_MAXCALLS) /* overflow while handling overflow? */ + luaD_throw(L, LUA_ERRERR); + else { + luaD_reallocCI(L, 2*L->size_ci); + if (L->size_ci > LUA_MAXCALLS) + luaG_runerror(L, "stack overflow"); + } +} + + +void luaD_callhook (lua_State *L, int event, int line) { + lua_Hook hook = L->hook; + if (hook && L->allowhook) { + ptrdiff_t top = savestack(L, L->top); + ptrdiff_t ci_top = savestack(L, L->ci->top); + lua_Debug ar; + ar.event = event; + ar.currentline = line; + ar.i_ci = L->ci - L->base_ci; + luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ + L->ci->top = L->top + LUA_MINSTACK; + L->allowhook = 0; /* cannot call hooks inside a hook */ + lua_unlock(L); + (*hook)(L, &ar); + lua_lock(L); + lua_assert(!L->allowhook); + L->allowhook = 1; + L->ci->top = restorestack(L, ci_top); + L->top = restorestack(L, top); + } +} + + +static void adjust_varargs (lua_State *L, int nfixargs, StkId base) { + int i; + Table *htab; + TObject nname; + int actual = L->top - base; /* actual number of arguments */ + if (actual < nfixargs) { + luaD_checkstack(L, nfixargs - actual); + for (; actual < nfixargs; ++actual) + setnilvalue(L->top++); + } + actual -= nfixargs; /* number of extra arguments */ + htab = luaH_new(L, 0, 0); /* create `arg' table */ + for (i=0; itop - actual + i); + /* store counter in field `n' */ + setsvalue(&nname, luaS_newliteral(L, "n")); + setnvalue(luaH_set(L, htab, &nname), actual); + L->top -= actual; /* remove extra elements from the stack */ + sethvalue(L->top, htab); + incr_top(L); +} + + +static StkId tryfuncTM (lua_State *L, StkId func) { + const TObject *tm = luaT_gettmbyobj(L, func, TM_CALL); + StkId p; + ptrdiff_t funcr = savestack(L, func); + if (!ttisfunction(tm)) + luaG_typeerror(L, func, "call"); + /* Open a hole inside the stack at `func' */ + for (p = L->top; p > func; p--) setobjs2s(p, p-1); + incr_top(L); + func = restorestack(L, funcr); /* previous call may change stack */ + setobj2s(func, tm); /* tag method is the new function to be called */ + return func; +} + + +StkId luaD_precall (lua_State *L, StkId func) { + LClosure *cl; + ptrdiff_t funcr = savestack(L, func); + if (!ttisfunction(func)) /* `func' is not a function? */ + func = tryfuncTM(L, func); /* check the `function' tag method */ + if (L->ci + 1 == L->end_ci) luaD_growCI(L); + else condhardstacktests(luaD_reallocCI(L, L->size_ci)); + cl = &clvalue(func)->l; + if (!cl->isC) { /* Lua function? prepare its call */ + CallInfo *ci; + Proto *p = cl->p; + if (p->is_vararg) /* varargs? */ + adjust_varargs(L, p->numparams, func+1); + luaD_checkstack(L, p->maxstacksize); + ci = ++L->ci; /* now `enter' new function */ + L->base = L->ci->base = restorestack(L, funcr) + 1; + ci->top = L->base + p->maxstacksize; + ci->u.l.savedpc = p->code; /* starting point */ + ci->state = CI_SAVEDPC; + while (L->top < ci->top) + setnilvalue(L->top++); + L->top = ci->top; + return NULL; + } + else { /* if is a C function, call it */ + CallInfo *ci; + int n; + luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ + ci = ++L->ci; /* now `enter' new function */ + L->base = L->ci->base = restorestack(L, funcr) + 1; + ci->top = L->top + LUA_MINSTACK; + ci->state = CI_C; /* a C function */ + if (L->hookmask & LUA_MASKCALL) { + luaD_callhook(L, LUA_HOOKCALL, -1); + ci = L->ci; /* previous call may reallocate `ci' */ + } + lua_unlock(L); +#ifdef LUA_COMPATUPVALUES + lua_pushupvalues(L); +#endif + n = (*clvalue(L->base - 1)->c.f)(L); /* do the actual call */ + lua_lock(L); + return L->top - n; + } +} + + +void luaD_poscall (lua_State *L, int wanted, StkId firstResult) { + StkId res; + if (L->hookmask & LUA_MASKRET) { + ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */ + luaD_callhook(L, LUA_HOOKRET, -1); + firstResult = restorestack(L, fr); + } + res = L->base - 1; /* res == final position of 1st result */ + L->ci--; + L->base = L->ci->base; /* restore base */ + /* move results to correct place */ + while (wanted != 0 && firstResult < L->top) { + setobjs2s(res++, firstResult++); + wanted--; + } + while (wanted-- > 0) + setnilvalue(res++); + L->top = res; + luaC_checkGC(L); +} + + +/* +** Call a function (C or Lua). The function to be called is at *func. +** The arguments are on the stack, right after the function. +** When returns, all the results are on the stack, starting at the original +** function position. +*/ +void luaD_call (lua_State *L, StkId func, int nResults) { + StkId firstResult; + if (++L->nCcalls >= LUA_MAXCCALLS) { + if (L->nCcalls == LUA_MAXCCALLS) + luaG_runerror(L, "stack overflow"); + else if (L->nCcalls >= (LUA_MAXCCALLS + (LUA_MAXCCALLS>>3))) + luaD_throw(L, LUA_ERRERR); /* error while handing stack error */ + } + firstResult = luaD_precall(L, func); + if (firstResult == NULL) /* is a Lua function? */ + firstResult = luaV_execute(L); /* call it */ + luaD_poscall(L, nResults, firstResult); + L->nCcalls--; +} + + +static void resume (lua_State *L, void *ud) { + StkId firstResult; + int nargs = *cast(int *, ud); + CallInfo *ci = L->ci; + if (ci == L->base_ci) { /* no activation record? */ + if (nargs >= L->top - L->base) + luaG_runerror(L, "cannot resume dead coroutine"); + luaD_precall(L, L->top - (nargs + 1)); /* start coroutine */ + } + else if (ci->state & CI_YIELD) { /* inside a yield? */ + if (ci->state & CI_C) { /* `common' yield? */ + /* finish interrupted execution of `OP_CALL' */ + int nresults; + lua_assert((ci-1)->state & CI_SAVEDPC); + lua_assert(GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_CALL || + GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_TAILCALL); + nresults = GETARG_C(*((ci-1)->u.l.savedpc - 1)) - 1; + luaD_poscall(L, nresults, L->top - nargs); /* complete it */ + if (nresults >= 0) L->top = L->ci->top; + } + else { /* yielded inside a hook: just continue its execution */ + ci->state &= ~CI_YIELD; + } + } + else + luaG_runerror(L, "cannot resume non-suspended coroutine"); + firstResult = luaV_execute(L); + if (firstResult != NULL) /* return? */ + luaD_poscall(L, LUA_MULTRET, firstResult); /* finalize this coroutine */ +} + + +LUA_API int lua_resume (lua_State *L, int nargs) { + int status; + lu_byte old_allowhooks; + lua_lock(L); + old_allowhooks = L->allowhook; + lua_assert(L->errfunc == 0 && L->nCcalls == 0); + status = luaD_rawrunprotected(L, resume, &nargs); + if (status != 0) { /* error? */ + L->ci = L->base_ci; /* go back to initial level */ + L->base = L->ci->base; + L->nCcalls = 0; + luaF_close(L, L->base); /* close eventual pending closures */ + seterrorobj(L, status, L->base); + L->allowhook = old_allowhooks; + restore_stack_limit(L); + } + lua_unlock(L); + return status; +} + + +LUA_API int lua_yield (lua_State *L, int nresults) { + CallInfo *ci; + lua_lock(L); + ci = L->ci; + if (L->nCcalls > 0) + luaG_runerror(L, "attempt to yield across metamethod/C-call boundary"); + if (ci->state & CI_C) { /* usual yield */ + if ((ci-1)->state & CI_C) + luaG_runerror(L, "cannot yield a C function"); + if (L->top - nresults > L->base) { /* is there garbage in the stack? */ + int i; + for (i=0; ibase + i, L->top - nresults + i); + L->top = L->base + nresults; + } + } /* else it's an yield inside a hook: nothing to do */ + ci->state |= CI_YIELD; + lua_unlock(L); + return -1; +} + + +int luaD_pcall (lua_State *L, Pfunc func, void *u, + ptrdiff_t old_top, ptrdiff_t ef) { + int status; + unsigned short oldnCcalls = L->nCcalls; + ptrdiff_t old_ci = saveci(L, L->ci); + lu_byte old_allowhooks = L->allowhook; + ptrdiff_t old_errfunc = L->errfunc; + L->errfunc = ef; + status = luaD_rawrunprotected(L, func, u); + if (status != 0) { /* an error occurred? */ + StkId oldtop = restorestack(L, old_top); + luaF_close(L, oldtop); /* close eventual pending closures */ + seterrorobj(L, status, oldtop); + L->nCcalls = oldnCcalls; + L->ci = restoreci(L, old_ci); + L->base = L->ci->base; + L->allowhook = old_allowhooks; + restore_stack_limit(L); + } + L->errfunc = old_errfunc; + return status; +} + + + +/* +** Execute a protected parser. +*/ +struct SParser { /* data to `f_parser' */ + ZIO *z; + Mbuffer buff; /* buffer to be used by the scanner */ + int bin; +}; + +static void f_parser (lua_State *L, void *ud) { + struct SParser *p = cast(struct SParser *, ud); + Proto *tf = p->bin ? luaU_undump(L, p->z, &p->buff) : + luaY_parser(L, p->z, &p->buff); + Closure *cl = luaF_newLclosure(L, 0, gt(L)); + cl->l.p = tf; + setclvalue(L->top, cl); + incr_top(L); +} + + +int luaD_protectedparser (lua_State *L, ZIO *z, int bin) { + struct SParser p; + lu_mem old_blocks; + int status; + ptrdiff_t oldtopr = savestack(L, L->top); /* save current top */ + p.z = z; p.bin = bin; + luaZ_initbuffer(L, &p.buff); + /* before parsing, give a (good) chance to GC */ + if (G(L)->nblocks + G(L)->nblocks/4 >= G(L)->GCthreshold) + luaC_collectgarbage(L); + old_blocks = G(L)->nblocks; + status = luaD_rawrunprotected(L, f_parser, &p); + luaZ_freebuffer(L, &p.buff); + if (status == 0) { + /* add new memory to threshold (as it probably will stay) */ + lua_assert(G(L)->nblocks >= old_blocks); + G(L)->GCthreshold += (G(L)->nblocks - old_blocks); + } + else { /* error */ + StkId oldtop = restorestack(L, oldtopr); + seterrorobj(L, status, oldtop); + } + return status; +} + + diff --git a/third_party/lua/src/ldo.h b/third_party/lua/src/ldo.h new file mode 100644 index 000000000..a26dea889 --- /dev/null +++ b/third_party/lua/src/ldo.h @@ -0,0 +1,60 @@ +/* +** $Id: ldo.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Stack and Call structure of Lua +** See Copyright Notice in lua.h +*/ + +#ifndef ldo_h +#define ldo_h + + +#include "lobject.h" +#include "lstate.h" +#include "lzio.h" + + +/* +** macro to control inclusion of some hard tests on stack reallocation +*/ +#ifndef HARDSTACKTESTS +#define condhardstacktests(x) { /* empty */ } +#else +#define condhardstacktests(x) x +#endif + + +#define luaD_checkstack(L,n) \ + if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TObject)) \ + luaD_growstack(L, n); \ + else condhardstacktests(luaD_reallocstack(L, L->stacksize)); + + +#define incr_top(L) {luaD_checkstack(L,1); L->top++;} + +#define savestack(L,p) ((char *)(p) - (char *)L->stack) +#define restorestack(L,n) ((TObject *)((char *)L->stack + (n))) + +#define saveci(L,p) ((char *)(p) - (char *)L->base_ci) +#define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n))) + + +/* type of protected functions, to be ran by `runprotected' */ +typedef void (*Pfunc) (lua_State *L, void *ud); + +void luaD_resetprotection (lua_State *L); +int luaD_protectedparser (lua_State *L, ZIO *z, int bin); +void luaD_callhook (lua_State *L, int event, int line); +StkId luaD_precall (lua_State *L, StkId func); +void luaD_call (lua_State *L, StkId func, int nResults); +int luaD_pcall (lua_State *L, Pfunc func, void *u, + ptrdiff_t oldtop, ptrdiff_t ef); +void luaD_poscall (lua_State *L, int wanted, StkId firstResult); +void luaD_reallocCI (lua_State *L, int newsize); +void luaD_reallocstack (lua_State *L, int newsize); +void luaD_growstack (lua_State *L, int n); + +void luaD_throw (lua_State *L, int errcode); +int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud); + + +#endif diff --git a/third_party/lua/src/ldump.c b/third_party/lua/src/ldump.c new file mode 100644 index 000000000..ae0031ec2 --- /dev/null +++ b/third_party/lua/src/ldump.c @@ -0,0 +1,160 @@ +/* +** $Id: ldump.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** save bytecodes +** See Copyright Notice in lua.h +*/ + +#include + +#define ldump_c + +#include "lua.h" + +#include "lobject.h" +#include "lopcodes.h" +#include "lstate.h" +#include "lundump.h" + +#define DumpVector(b,n,size,D) DumpBlock(b,(n)*(size),D) +#define DumpLiteral(s,D) DumpBlock("" s,(sizeof(s))-1,D) + +typedef struct { + lua_State *L; + lua_Chunkwriter write; + void *data; +} DumpState; + + +static void DumpBlock(const void *b, size_t size, DumpState* D) +{ + lua_unlock(D->L); + (*D->write)(D->L,b,size,D->data); + lua_lock(D->L); +} + +static void DumpByte(int y, DumpState* D) +{ + char x=(char)y; + DumpBlock(&x,sizeof(x),D); +} + +static void DumpInt(int x, DumpState* D) +{ + DumpBlock(&x,sizeof(x),D); +} + +static void DumpSize(size_t x, DumpState* D) +{ + DumpBlock(&x,sizeof(x),D); +} + +static void DumpNumber(lua_Number x, DumpState* D) +{ + DumpBlock(&x,sizeof(x),D); +} + +static void DumpString(TString* s, DumpState* D) +{ + if (s==NULL || getstr(s)==NULL) + DumpSize(0,D); + else + { + size_t size=s->tsv.len+1; /* include trailing '\0' */ + DumpSize(size,D); + DumpBlock(getstr(s),size,D); + } +} + +static void DumpCode(const Proto* f, DumpState* D) +{ + DumpInt(f->sizecode,D); + DumpVector(f->code,f->sizecode,sizeof(*f->code),D); +} + +static void DumpLocals(const Proto* f, DumpState* D) +{ + int i,n=f->sizelocvars; + DumpInt(n,D); + for (i=0; ilocvars[i].varname,D); + DumpInt(f->locvars[i].startpc,D); + DumpInt(f->locvars[i].endpc,D); + } +} + +static void DumpLines(const Proto* f, DumpState* D) +{ + DumpInt(f->sizelineinfo,D); + DumpVector(f->lineinfo,f->sizelineinfo,sizeof(*f->lineinfo),D); +} + +static void DumpFunction(const Proto* f, const TString* p, DumpState* D); + +static void DumpConstants(const Proto* f, DumpState* D) +{ + int i,n; + DumpInt(n=f->sizek,D); + for (i=0; ik[i]; + DumpByte(ttype(o),D); + switch (ttype(o)) + { + case LUA_TNUMBER: + DumpNumber(nvalue(o),D); + break; + case LUA_TSTRING: + DumpString(tsvalue(o),D); + break; + case LUA_TNIL: + break; + default: + lua_assert(0); /* cannot happen */ + break; + } + } + DumpInt(n=f->sizep,D); + for (i=0; ip[i],f->source,D); +} + +static void DumpFunction(const Proto* f, const TString* p, DumpState* D) +{ + DumpString((f->source==p) ? NULL : f->source,D); + DumpInt(f->lineDefined,D); + DumpByte(f->nupvalues,D); + DumpByte(f->numparams,D); + DumpByte(f->is_vararg,D); + DumpByte(f->maxstacksize,D); + DumpLocals(f,D); + DumpLines(f,D); + DumpConstants(f,D); + DumpCode(f,D); +} + +static void DumpHeader(DumpState* D) +{ + DumpLiteral(LUA_SIGNATURE,D); + DumpByte(VERSION,D); + DumpByte(luaU_endianness(),D); + DumpByte(sizeof(int),D); + DumpByte(sizeof(size_t),D); + DumpByte(sizeof(Instruction),D); + DumpByte(SIZE_OP,D); + DumpByte(SIZE_A,D); + DumpByte(SIZE_B,D); + DumpByte(SIZE_C,D); + DumpByte(sizeof(lua_Number),D); + DumpNumber(TEST_NUMBER,D); +} + +void luaU_dump(lua_State *L, const Proto* Main, lua_Chunkwriter w, void* data) +{ + DumpState D; + D.L=L; + D.write=w; + D.data=data; + DumpHeader(&D); + DumpFunction(Main,NULL,&D); +} + diff --git a/third_party/lua/src/lfunc.c b/third_party/lua/src/lfunc.c new file mode 100644 index 000000000..a1ea07934 --- /dev/null +++ b/third_party/lua/src/lfunc.c @@ -0,0 +1,132 @@ +/* +** $Id: lfunc.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Auxiliary functions to manipulate prototypes and closures +** See Copyright Notice in lua.h +*/ + + +#include + +#define lfunc_c + +#include "lua.h" + +#include "lfunc.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" + + +#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \ + cast(int, sizeof(TObject)*((n)-1))) + +#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \ + cast(int, sizeof(TObject *)*((n)-1))) + + + +Closure *luaF_newCclosure (lua_State *L, int nelems) { + Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems))); + luaC_link(L, valtogco(c), LUA_TFUNCTION); + c->c.isC = 1; + c->c.nupvalues = cast(lu_byte, nelems); + return c; +} + + +Closure *luaF_newLclosure (lua_State *L, int nelems, TObject *gt) { + Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems))); + luaC_link(L, valtogco(c), LUA_TFUNCTION); + c->l.isC = 0; + c->l.g = *gt; + c->l.nupvalues = cast(lu_byte, nelems); + return c; +} + + +UpVal *luaF_findupval (lua_State *L, StkId level) { + GCObject **pp = &L->openupval; + UpVal *p; + UpVal *v; + while ((p = ngcotouv(*pp)) != NULL && p->v >= level) { + if (p->v == level) return p; + pp = &p->next; + } + v = luaM_new(L, UpVal); /* not found: create a new one */ + v->tt = LUA_TUPVAL; + v->marked = 1; /* open upvalues should not be collected */ + v->v = level; /* current value lives in the stack */ + v->next = *pp; /* chain it in the proper position */ + *pp = valtogco(v); + return v; +} + + +void luaF_close (lua_State *L, StkId level) { + UpVal *p; + while ((p = ngcotouv(L->openupval)) != NULL && p->v >= level) { + setobj(&p->value, p->v); /* save current value (write barrier) */ + p->v = &p->value; /* now current value lives here */ + L->openupval = p->next; /* remove from `open' list */ + luaC_link(L, valtogco(p), LUA_TUPVAL); + } +} + + +Proto *luaF_newproto (lua_State *L) { + Proto *f = luaM_new(L, Proto); + luaC_link(L, valtogco(f), LUA_TPROTO); + f->k = NULL; + f->sizek = 0; + f->p = NULL; + f->sizep = 0; + f->code = NULL; + f->sizecode = 0; + f->sizelineinfo = 0; + f->nupvalues = 0; + f->numparams = 0; + f->is_vararg = 0; + f->maxstacksize = 0; + f->lineinfo = NULL; + f->sizelocvars = 0; + f->locvars = NULL; + f->lineDefined = 0; + f->source = NULL; + return f; +} + + +void luaF_freeproto (lua_State *L, Proto *f) { + luaM_freearray(L, f->code, f->sizecode, Instruction); + luaM_freearray(L, f->p, f->sizep, Proto *); + luaM_freearray(L, f->k, f->sizek, TObject); + luaM_freearray(L, f->lineinfo, f->sizelineinfo, int); + luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar); + luaM_freelem(L, f); +} + + +void luaF_freeclosure (lua_State *L, Closure *c) { + int size = (c->c.isC) ? sizeCclosure(c->c.nupvalues) : + sizeLclosure(c->l.nupvalues); + luaM_free(L, c, size); +} + + +/* +** Look for n-th local variable at line `line' in function `func'. +** Returns NULL if not found. +*/ +const char *luaF_getlocalname (const Proto *f, int local_number, int pc) { + int i; + for (i = 0; isizelocvars && f->locvars[i].startpc <= pc; i++) { + if (pc < f->locvars[i].endpc) { /* is variable active? */ + local_number--; + if (local_number == 0) + return getstr(f->locvars[i].varname); + } + } + return NULL; /* not found */ +} + diff --git a/third_party/lua/src/lfunc.h b/third_party/lua/src/lfunc.h new file mode 100644 index 000000000..9fc61610a --- /dev/null +++ b/third_party/lua/src/lfunc.h @@ -0,0 +1,25 @@ +/* +** $Id: lfunc.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Auxiliary functions to manipulate prototypes and closures +** See Copyright Notice in lua.h +*/ + +#ifndef lfunc_h +#define lfunc_h + + +#include "lobject.h" + + +Proto *luaF_newproto (lua_State *L); +Closure *luaF_newCclosure (lua_State *L, int nelems); +Closure *luaF_newLclosure (lua_State *L, int nelems, TObject *gt); +UpVal *luaF_findupval (lua_State *L, StkId level); +void luaF_close (lua_State *L, StkId level); +void luaF_freeproto (lua_State *L, Proto *f); +void luaF_freeclosure (lua_State *L, Closure *c); + +const char *luaF_getlocalname (const Proto *func, int local_number, int pc); + + +#endif diff --git a/third_party/lua/src/lgc.c b/third_party/lua/src/lgc.c new file mode 100644 index 000000000..63f735320 --- /dev/null +++ b/third_party/lua/src/lgc.c @@ -0,0 +1,496 @@ +/* +** $Id: lgc.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Garbage Collector +** See Copyright Notice in lua.h +*/ + +#include + +#define lgc_c + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" + + +typedef struct GCState { + GCObject *tmark; /* list of marked objects to be traversed */ + GCObject *wk; /* list of traversed key-weak tables (to be cleared) */ + GCObject *wv; /* list of traversed value-weak tables */ + GCObject *wkv; /* list of traversed key-value weak tables */ + global_State *G; +} GCState; + + +/* +** some userful bit tricks +*/ +#define setbit(x,b) ((x) |= (1<<(b))) +#define resetbit(x,b) ((x) &= cast(lu_byte, ~(1<<(b)))) +#define testbit(x,b) ((x) & (1<<(b))) + +#define unmark(x) resetbit((x)->gch.marked, 0) +#define ismarked(x) ((x)->gch.marked & ((1<<4)|1)) + +#define stringmark(s) setbit((s)->tsv.marked, 0) + + +#define isfinalized(u) (!testbit((u)->uv.marked, 1)) +#define markfinalized(u) resetbit((u)->uv.marked, 1) + + +#define KEYWEAKBIT 1 +#define VALUEWEAKBIT 2 +#define KEYWEAK (1<gch.marked, 0); /* mark object */ + switch (o->gch.tt) { + case LUA_TUSERDATA: { + markvalue(st, gcotou(o)->uv.metatable); + break; + } + case LUA_TFUNCTION: { + gcotocl(o)->c.gclist = st->tmark; + st->tmark = o; + break; + } + case LUA_TTABLE: { + gcotoh(o)->gclist = st->tmark; + st->tmark = o; + break; + } + case LUA_TTHREAD: { + gcototh(o)->gclist = st->tmark; + st->tmark = o; + break; + } + case LUA_TPROTO: { + gcotop(o)->gclist = st->tmark; + st->tmark = o; + break; + } + default: lua_assert(o->gch.tt == LUA_TSTRING); + } +} + + +static void marktmu (GCState *st) { + GCObject *u; + for (u = st->G->tmudata; u; u = u->gch.next) { + unmark(u); /* may be marked, if left from previous GC */ + reallymarkobject(st, u); + } +} + + +/* move `dead' udata that need finalization to list `tmudata' */ +static void separateudata (lua_State *L) { + GCObject **p = &G(L)->rootudata; + GCObject *curr; + GCObject *collected = NULL; /* to collect udata with gc event */ + GCObject **lastcollected = &collected; + while ((curr = *p) != NULL) { + lua_assert(curr->gch.tt == LUA_TUSERDATA); + if (ismarked(curr) || isfinalized(gcotou(curr))) + p = &curr->gch.next; /* don't bother with them */ + + else if (fasttm(L, gcotou(curr)->uv.metatable, TM_GC) == NULL) { + markfinalized(gcotou(curr)); /* don't need finalization */ + p = &curr->gch.next; + } + else { /* must call its gc method */ + *p = curr->gch.next; + curr->gch.next = NULL; /* link `curr' at the end of `collected' list */ + *lastcollected = curr; + lastcollected = &curr->gch.next; + } + } + /* insert collected udata with gc event into `tmudata' list */ + *lastcollected = G(L)->tmudata; + G(L)->tmudata = collected; +} + + +static void removekey (Node *n) { + setnilvalue(val(n)); /* remove corresponding value ... */ + if (iscollectable(key(n))) + setttype(key(n), LUA_TNONE); /* dead key; remove it */ +} + + +static void traversetable (GCState *st, Table *h) { + int i; + int weakkey = 0; + int weakvalue = 0; + const TObject *mode; + markvalue(st, h->metatable); + lua_assert(h->lsizenode || h->node == st->G->dummynode); + mode = gfasttm(st->G, h->metatable, TM_MODE); + if (mode && ttisstring(mode)) { /* is there a weak mode? */ + weakkey = (strchr(svalue(mode), 'k') != NULL); + weakvalue = (strchr(svalue(mode), 'v') != NULL); + if (weakkey || weakvalue) { /* is really weak? */ + GCObject **weaklist; + h->marked &= ~(KEYWEAK | VALUEWEAK); /* clear bits */ + h->marked |= (weakkey << KEYWEAKBIT) | (weakvalue << VALUEWEAKBIT); + weaklist = (weakkey && weakvalue) ? &st->wkv : + (weakkey) ? &st->wk : + &st->wv; + h->gclist = *weaklist; /* must be cleared after GC, ... */ + *weaklist = valtogco(h); /* ... so put in the appropriate list */ + } + } + if (!weakvalue) { + i = sizearray(h); + while (i--) + markobject(st, &h->array[i]); + } + i = sizenode(h); + while (i--) { + Node *n = node(h, i); + if (!ttisnil(val(n))) { + lua_assert(!ttisnil(key(n))); + condmarkobject(st, key(n), !weakkey); + condmarkobject(st, val(n), !weakvalue); + } + } +} + + +static void traverseproto (GCState *st, Proto *f) { + int i; + stringmark(f->source); + for (i=0; isizek; i++) { + if (ttisstring(f->k+i)) + stringmark(tsvalue(f->k+i)); + } + for (i=0; isizep; i++) + markvalue(st, f->p[i]); + for (i=0; isizelocvars; i++) /* mark local-variable names */ + stringmark(f->locvars[i].varname); + lua_assert(luaG_checkcode(f)); +} + + + +static void traverseclosure (GCState *st, Closure *cl) { + if (cl->c.isC) { + int i; + for (i=0; ic.nupvalues; i++) /* mark its upvalues */ + markobject(st, &cl->c.upvalue[i]); + } + else { + int i; + lua_assert(cl->l.nupvalues == cl->l.p->nupvalues); + markvalue(st, hvalue(&cl->l.g)); + markvalue(st, cl->l.p); + for (i=0; il.nupvalues; i++) { /* mark its upvalues */ + UpVal *u = cl->l.upvals[i]; + if (!u->marked) { + markobject(st, &u->value); + u->marked = 1; + } + } + } +} + + +static void checkstacksizes (lua_State *L, StkId max) { + int used = L->ci - L->base_ci; /* number of `ci' in use */ + if (4*used < L->size_ci && 2*BASIC_CI_SIZE < L->size_ci) + luaD_reallocCI(L, L->size_ci/2); /* still big enough... */ + else condhardstacktests(luaD_reallocCI(L, L->size_ci)); + used = max - L->stack; /* part of stack in use */ + if (4*used < L->stacksize && 2*(BASIC_STACK_SIZE+EXTRA_STACK) < L->stacksize) + luaD_reallocstack(L, L->stacksize/2); /* still big enough... */ + else condhardstacktests(luaD_reallocstack(L, L->stacksize)); +} + + +static void traversestack (GCState *st, lua_State *L1) { + StkId o, lim; + CallInfo *ci; + markobject(st, gt(L1)); + lim = L1->top; + for (ci = L1->base_ci; ci <= L1->ci; ci++) { + lua_assert(ci->top <= L1->stack_last); + lua_assert(ci->state & (CI_C | CI_HASFRAME | CI_SAVEDPC)); + if (!(ci->state & CI_C) && lim < ci->top) + lim = ci->top; + } + for (o = L1->stack; o < L1->top; o++) + markobject(st, o); + for (; o <= lim; o++) + setnilvalue(o); + checkstacksizes(L1, lim); +} + + +static void propagatemarks (GCState *st) { + while (st->tmark) { /* traverse marked objects */ + switch (st->tmark->gch.tt) { + case LUA_TTABLE: { + Table *h = gcotoh(st->tmark); + st->tmark = h->gclist; + traversetable(st, h); + break; + } + case LUA_TFUNCTION: { + Closure *cl = gcotocl(st->tmark); + st->tmark = cl->c.gclist; + traverseclosure(st, cl); + break; + } + case LUA_TTHREAD: { + lua_State *th = gcototh(st->tmark); + st->tmark = th->gclist; + traversestack(st, th); + break; + } + case LUA_TPROTO: { + Proto *p = gcotop(st->tmark); + st->tmark = p->gclist; + traverseproto(st, p); + break; + } + default: lua_assert(0); + } + } +} + + +static int valismarked (const TObject *o) { + if (ttisstring(o)) + stringmark(tsvalue(o)); /* strings are `values', so are never weak */ + return !iscollectable(o) || testbit(o->value.gc->gch.marked, 0); +} + + +/* +** clear collected keys from weaktables +*/ +static void cleartablekeys (GCObject *l) { + while (l) { + Table *h = gcotoh(l); + int i = sizenode(h); + lua_assert(h->marked & KEYWEAK); + while (i--) { + Node *n = node(h, i); + if (!valismarked(key(n))) /* key was collected? */ + removekey(n); /* remove entry from table */ + } + l = h->gclist; + } +} + + +/* +** clear collected values from weaktables +*/ +static void cleartablevalues (GCObject *l) { + while (l) { + Table *h = gcotoh(l); + int i = sizearray(h); + lua_assert(h->marked & VALUEWEAK); + while (i--) { + TObject *o = &h->array[i]; + if (!valismarked(o)) /* value was collected? */ + setnilvalue(o); /* remove value */ + } + i = sizenode(h); + while (i--) { + Node *n = node(h, i); + if (!valismarked(val(n))) /* value was collected? */ + removekey(n); /* remove entry from table */ + } + l = h->gclist; + } +} + + +static void freeobj (lua_State *L, GCObject *o) { + switch (o->gch.tt) { + case LUA_TPROTO: luaF_freeproto(L, gcotop(o)); break; + case LUA_TFUNCTION: luaF_freeclosure(L, gcotocl(o)); break; + case LUA_TUPVAL: luaM_freelem(L, gcotouv(o)); break; + case LUA_TTABLE: luaH_free(L, gcotoh(o)); break; + case LUA_TTHREAD: { + lua_assert(gcototh(o) != L && gcototh(o) != G(L)->mainthread); + luaE_freethread(L, gcototh(o)); + break; + } + case LUA_TSTRING: { + luaM_free(L, o, sizestring(gcotots(o)->tsv.len)); + break; + } + case LUA_TUSERDATA: { + luaM_free(L, o, sizeudata(gcotou(o)->uv.len)); + break; + } + default: lua_assert(0); + } +} + + +static int sweeplist (lua_State *L, GCObject **p, int limit) { + GCObject *curr; + int count = 0; /* number of collected items */ + while ((curr = *p) != NULL) { + if (curr->gch.marked > limit) { + unmark(curr); + p = &curr->gch.next; + } + else { + count++; + *p = curr->gch.next; + freeobj(L, curr); + } + } + return count; +} + + +static void sweepstrings (lua_State *L, int all) { + int i; + for (i=0; istrt.size; i++) { /* for each list */ + G(L)->strt.nuse -= sweeplist(L, &G(L)->strt.hash[i], all); + } +} + + +static void checkSizes (lua_State *L) { + /* check size of string hash */ + if (G(L)->strt.nuse < cast(ls_nstr, G(L)->strt.size/4) && + G(L)->strt.size > MINSTRTABSIZE*2) + luaS_resize(L, G(L)->strt.size/2); /* table is too big */ + /* check size of buffer */ + if (luaZ_sizebuffer(&G(L)->buff) > LUA_MINBUFFER*2) { /* buffer too big? */ + size_t newsize = luaZ_sizebuffer(&G(L)->buff) / 2; + luaZ_resizebuffer(L, &G(L)->buff, newsize); + } + G(L)->GCthreshold = 2*G(L)->nblocks; /* new threshold */ +} + + +static void do1gcTM (lua_State *L, Udata *udata) { + const TObject *tm = fasttm(L, udata->uv.metatable, TM_GC); + if (tm != NULL) { + setobj2s(L->top, tm); + setuvalue(L->top+1, udata); + L->top += 2; + luaD_call(L, L->top - 2, 0); + } +} + + +static void callGCTM (lua_State *L) { + lu_byte oldah = L->allowhook; + L->allowhook = 0; /* stop debug hooks during GC tag methods */ + L->top++; /* reserve space to keep udata while runs its gc method */ + while (G(L)->tmudata != NULL) { + GCObject *o = G(L)->tmudata; + Udata *udata = gcotou(o); + G(L)->tmudata = udata->uv.next; /* remove udata from `tmudata' */ + udata->uv.next = G(L)->rootudata; /* return it to `root' list */ + G(L)->rootudata = o; + setuvalue(L->top - 1, udata); /* keep a reference to it */ + unmark(o); + markfinalized(udata); + do1gcTM(L, udata); + } + L->top--; + L->allowhook = oldah; /* restore hooks */ +} + + +void luaC_callallgcTM (lua_State *L) { + separateudata(L); + callGCTM(L); /* call their GC tag methods */ +} + + +void luaC_sweep (lua_State *L, int all) { + if (all) all = 256; /* larger than any mark */ + sweeplist(L, &G(L)->rootudata, all); + sweepstrings(L, all); + sweeplist(L, &G(L)->rootgc, all); +} + + +/* mark root set */ +static void markroot (GCState *st, lua_State *L) { + global_State *G = st->G; + markobject(st, defaultmeta(L)); + markobject(st, registry(L)); + traversestack(st, G->mainthread); + if (L != G->mainthread) /* another thread is running? */ + markvalue(st, L); /* cannot collect it */ +} + + +static void mark (lua_State *L) { + GCState st; + GCObject *wkv; + st.G = G(L); + st.tmark = NULL; + st.wkv = st.wk = st.wv = NULL; + markroot(&st, L); + propagatemarks(&st); /* mark all reachable objects */ + cleartablevalues(st.wkv); + cleartablevalues(st.wv); + wkv = st.wkv; /* keys must be cleared after preserving udata */ + st.wkv = NULL; + st.wv = NULL; + separateudata(L); /* separate userdata to be preserved */ + marktmu(&st); /* mark `preserved' userdata */ + propagatemarks(&st); /* remark, to propagate `preserveness' */ + cleartablekeys(wkv); + /* `propagatemarks' may resuscitate some weak tables; clear them too */ + cleartablekeys(st.wk); + cleartablevalues(st.wv); + cleartablekeys(st.wkv); + cleartablevalues(st.wkv); +} + + +void luaC_collectgarbage (lua_State *L) { + mark(L); + luaC_sweep(L, 0); + checkSizes(L); + callGCTM(L); +} + + +void luaC_link (lua_State *L, GCObject *o, lu_byte tt) { + o->gch.next = G(L)->rootgc; + G(L)->rootgc = o; + o->gch.marked = 0; + o->gch.tt = tt; +} + diff --git a/third_party/lua/src/lgc.h b/third_party/lua/src/lgc.h new file mode 100644 index 000000000..6e8efe283 --- /dev/null +++ b/third_party/lua/src/lgc.h @@ -0,0 +1,24 @@ +/* +** $Id: lgc.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Garbage Collector +** See Copyright Notice in lua.h +*/ + +#ifndef lgc_h +#define lgc_h + + +#include "lobject.h" + + +#define luaC_checkGC(L) if (G(L)->nblocks >= G(L)->GCthreshold) \ + luaC_collectgarbage(L) + + +void luaC_callallgcTM (lua_State *L); +void luaC_sweep (lua_State *L, int all); +void luaC_collectgarbage (lua_State *L); +void luaC_link (lua_State *L, GCObject *o, lu_byte tt); + + +#endif diff --git a/third_party/lua/src/lib/README b/third_party/lua/src/lib/README new file mode 100644 index 000000000..c5600b8ec --- /dev/null +++ b/third_party/lua/src/lib/README @@ -0,0 +1,8 @@ +This is the standard Lua library. + +The code of the standard library can be read as an example of how to export +C functions to Lua. The easiest library to read is lmathlib.c. + +The library is implemented entirely on top of the official Lua API as declared +in lua.h, using lauxlib.c, which contains several useful functions for writing +libraries. We encourage developers to use lauxlib.c in their own libraries. diff --git a/third_party/lua/src/lib/lauxlib.c b/third_party/lua/src/lib/lauxlib.c new file mode 100644 index 000000000..e4f4f0092 --- /dev/null +++ b/third_party/lua/src/lib/lauxlib.c @@ -0,0 +1,468 @@ +/* +** $Id: lauxlib.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Auxiliary functions for building Lua libraries +** See Copyright Notice in lua.h +*/ + + +#include +#include +#include +#include +#include + + +/* This file uses only the official API of Lua. +** Any function declared here could be written as an application function. +*/ + +#define lauxlib_c + +#include "lua.h" + +#include "lauxlib.h" + + +/* +** {====================================================== +** Error-report functions +** ======================================================= +*/ + + +LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) { + lua_Debug ar; + lua_getstack(L, 0, &ar); + lua_getinfo(L, "n", &ar); + if (strcmp(ar.namewhat, "method") == 0) { + narg--; /* do not count `self' */ + if (narg == 0) /* error is in the self argument itself? */ + return luaL_error(L, + "calling %s on bad self (perhaps using `:' instead of `.')", + ar.name); + } + if (ar.name == NULL) + ar.name = "?"; + return luaL_error(L, "bad argument #%d to `%s' (%s)", + narg, ar.name, extramsg); +} + + +LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname) { + const char *msg = lua_pushfstring(L, "%s expected, got %s", + tname, lua_typename(L, lua_type(L,narg))); + return luaL_argerror(L, narg, msg); +} + + +static void tag_error (lua_State *L, int narg, int tag) { + luaL_typerror(L, narg, lua_typename(L, tag)); +} + + +LUALIB_API void luaL_where (lua_State *L, int level) { + lua_Debug ar; + if (lua_getstack(L, level, &ar)) { /* check function at level */ + lua_getinfo(L, "Snl", &ar); /* get info about it */ + if (ar.currentline > 0) { /* is there info? */ + lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline); + return; + } + } + lua_pushliteral(L, ""); /* else, no information available... */ +} + + +LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) { + va_list argp; + va_start(argp, fmt); + luaL_where(L, 1); + lua_pushvfstring(L, fmt, argp); + va_end(argp); + lua_concat(L, 2); + return lua_error(L); +} + +/* }====================================================== */ + + +LUALIB_API int luaL_findstring (const char *name, const char *const list[]) { + int i; + for (i=0; list[i]; i++) + if (strcmp(list[i], name) == 0) + return i; + return -1; /* name not found */ +} + + +LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *mes) { + if (!lua_checkstack(L, space)) + luaL_error(L, "stack overflow (%s)", mes); +} + + +LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) { + if (lua_type(L, narg) != t) + tag_error(L, narg, t); +} + + +LUALIB_API void luaL_checkany (lua_State *L, int narg) { + if (lua_type(L, narg) == LUA_TNONE) + luaL_argerror(L, narg, "value expected"); +} + + +LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) { + const char *s = lua_tostring(L, narg); + if (!s) tag_error(L, narg, LUA_TSTRING); + if (len) *len = lua_strlen(L, narg); + return s; +} + + +LUALIB_API const char *luaL_optlstring (lua_State *L, int narg, + const char *def, size_t *len) { + if (lua_isnoneornil(L, narg)) { + if (len) + *len = (def ? strlen(def) : 0); + return def; + } + else return luaL_checklstring(L, narg, len); +} + + +LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) { + lua_Number d = lua_tonumber(L, narg); + if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */ + tag_error(L, narg, LUA_TNUMBER); + return d; +} + + +LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) { + if (lua_isnoneornil(L, narg)) return def; + else return luaL_checknumber(L, narg); +} + + +LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) { + if (!lua_getmetatable(L, obj)) /* no metatable? */ + return 0; + lua_pushstring(L, event); + lua_rawget(L, -2); + if (lua_isnil(L, -1)) { + lua_pop(L, 2); /* remove metatable and metafield */ + return 0; + } + return 1; +} + + +LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) { + if (!luaL_getmetafield(L, obj, event)) /* no metafield? */ + return 0; + lua_pushvalue(L, obj); + lua_call(L, 1, 1); + return 1; +} + + +LUALIB_API void luaL_openlib (lua_State *L, const char *libname, + const luaL_reg *l, int nup) { + if (libname) { + lua_pushstring(L, libname); + lua_gettable(L, LUA_GLOBALSINDEX); /* check whether lib already exists */ + if (lua_isnil(L, -1)) { /* no? */ + lua_pop(L, 1); + lua_newtable(L); /* create it */ + } + lua_insert(L, -(nup+1)); /* move library table to below upvalues */ + } + for (; l->name; l++) { + int i; + lua_pushstring(L, l->name); + for (i=0; ifunc, nup); + lua_settable(L, -(nup+3)); + } + lua_pop(L, nup); /* remove upvalues */ + if (libname) { + lua_pushstring(L, libname); + lua_pushvalue(L, -2); + lua_settable(L, LUA_GLOBALSINDEX); + } +} + + + +/* +** {====================================================== +** Generic Buffer manipulation +** ======================================================= +*/ + + +#define buffempty(B) ((B)->p == (B)->buffer) +#define bufflen(B) ((B)->p - (B)->buffer) +#define bufffree(B) ((size_t)(LUAL_BUFFERSIZE - bufflen(B))) + +#define LIMIT (LUA_MINSTACK/2) + + +static int emptybuffer (luaL_Buffer *B) { + size_t l = bufflen(B); + if (l == 0) return 0; /* put nothing on stack */ + else { + lua_pushlstring(B->L, B->buffer, l); + B->p = B->buffer; + B->lvl++; + return 1; + } +} + + +static void adjuststack (luaL_Buffer *B) { + if (B->lvl > 1) { + lua_State *L = B->L; + int toget = 1; /* number of levels to concat */ + size_t toplen = lua_strlen(L, -1); + do { + size_t l = lua_strlen(L, -(toget+1)); + if (B->lvl - toget + 1 >= LIMIT || toplen > l) { + toplen += l; + toget++; + } + else break; + } while (toget < B->lvl); + lua_concat(L, toget); + B->lvl = B->lvl - toget + 1; + } +} + + +LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B) { + if (emptybuffer(B)) + adjuststack(B); + return B->buffer; +} + + +LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) { + while (l--) + luaL_putchar(B, *s++); +} + + +LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) { + luaL_addlstring(B, s, strlen(s)); +} + + +LUALIB_API void luaL_pushresult (luaL_Buffer *B) { + emptybuffer(B); + lua_concat(B->L, B->lvl); + B->lvl = 1; +} + + +LUALIB_API void luaL_addvalue (luaL_Buffer *B) { + lua_State *L = B->L; + size_t vl = lua_strlen(L, -1); + if (vl <= bufffree(B)) { /* fit into buffer? */ + memcpy(B->p, lua_tostring(L, -1), vl); /* put it there */ + B->p += vl; + lua_pop(L, 1); /* remove from stack */ + } + else { + if (emptybuffer(B)) + lua_insert(L, -2); /* put buffer before new value */ + B->lvl++; /* add new value into B stack */ + adjuststack(B); + } +} + + +LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) { + B->L = L; + B->p = B->buffer; + B->lvl = 0; +} + +/* }====================================================== */ + + +LUALIB_API int luaL_ref (lua_State *L, int t) { + int ref; + if (lua_isnil(L, -1)) { + lua_pop(L, 1); /* remove from stack */ + return LUA_REFNIL; /* `nil' has a unique fixed reference */ + } + lua_rawgeti(L, t, 0); /* get first free element */ + ref = (int)lua_tonumber(L, -1); /* ref = t[0] */ + lua_pop(L, 1); /* remove it from stack */ + if (ref != 0) { /* any free element? */ + lua_rawgeti(L, t, ref); /* remove it from list */ + lua_rawseti(L, t, 0); /* (that is, t[0] = t[ref]) */ + } + else { /* no free elements */ + lua_pushliteral(L, "n"); + lua_pushvalue(L, -1); + lua_rawget(L, t); /* get t.n */ + ref = (int)lua_tonumber(L, -1) + 1; /* ref = t.n + 1 */ + lua_pop(L, 1); /* pop t.n */ + lua_pushnumber(L, ref); + lua_rawset(L, t); /* t.n = t.n + 1 */ + } + lua_rawseti(L, t, ref); + return ref; +} + + +LUALIB_API void luaL_unref (lua_State *L, int t, int ref) { + if (ref >= 0) { + lua_rawgeti(L, t, 0); + lua_rawseti(L, t, ref); /* t[ref] = t[0] */ + lua_pushnumber(L, ref); + lua_rawseti(L, t, 0); /* t[0] = ref */ + } +} + + + +/* +** {====================================================== +** Load functions +** ======================================================= +*/ + +typedef struct LoadF { + FILE *f; + char buff[LUAL_BUFFERSIZE]; +} LoadF; + + +static const char *getF (lua_State *L, void *ud, size_t *size) { + LoadF *lf = (LoadF *)ud; + (void)L; + if (feof(lf->f)) return NULL; + *size = fread(lf->buff, 1, LUAL_BUFFERSIZE, lf->f); + return (*size > 0) ? lf->buff : NULL; +} + + +static int errfile (lua_State *L, int fnameindex) { + const char *filename = lua_tostring(L, fnameindex) + 1; + lua_pushfstring(L, "cannot read %s: %s", filename, strerror(errno)); + lua_remove(L, fnameindex); + return LUA_ERRFILE; +} + + +LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) { + LoadF lf; + int status, readstatus; + int c; + int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */ + if (filename == NULL) { + lua_pushliteral(L, "=stdin"); + lf.f = stdin; + } + else { + lua_pushfstring(L, "@%s", filename); + lf.f = fopen(filename, "r"); + } + if (lf.f == NULL) return errfile(L, fnameindex); /* unable to open file */ + c = ungetc(getc(lf.f), lf.f); + if (!(isspace(c) || isprint(c)) && lf.f != stdin) { /* binary file? */ + fclose(lf.f); + lf.f = fopen(filename, "rb"); /* reopen in binary mode */ + if (lf.f == NULL) return errfile(L, fnameindex); /* unable to reopen file */ + } + status = lua_load(L, getF, &lf, lua_tostring(L, -1)); + readstatus = ferror(lf.f); + if (lf.f != stdin) fclose(lf.f); /* close file (even in case of errors) */ + if (readstatus) { + lua_settop(L, fnameindex); /* ignore results from `lua_load' */ + return errfile(L, fnameindex); + } + lua_remove(L, fnameindex); + return status; +} + + +typedef struct LoadS { + const char *s; + size_t size; +} LoadS; + + +static const char *getS (lua_State *L, void *ud, size_t *size) { + LoadS *ls = (LoadS *)ud; + (void)L; + if (ls->size == 0) return NULL; + *size = ls->size; + ls->size = 0; + return ls->s; +} + + +LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t size, + const char *name) { + LoadS ls; + ls.s = buff; + ls.size = size; + return lua_load(L, getS, &ls, name); +} + +/* }====================================================== */ + + +/* +** {====================================================== +** compatibility code +** ======================================================= +*/ + + +static void callalert (lua_State *L, int status) { + if (status != 0) { + lua_getglobal(L, "_ALERT"); + if (lua_isfunction(L, -1)) { + lua_insert(L, -2); + lua_call(L, 1, 0); + } + else { /* no _ALERT function; print it on stderr */ + fprintf(stderr, "%s\n", lua_tostring(L, -2)); + lua_pop(L, 2); /* remove error message and _ALERT */ + } + } +} + + +static int aux_do (lua_State *L, int status) { + if (status == 0) { /* parse OK? */ + status = lua_pcall(L, 0, LUA_MULTRET, 0); /* call main */ + } + callalert(L, status); + return status; +} + + +LUALIB_API int lua_dofile (lua_State *L, const char *filename) { + return aux_do(L, luaL_loadfile(L, filename)); +} + + +LUALIB_API int lua_dobuffer (lua_State *L, const char *buff, size_t size, + const char *name) { + return aux_do(L, luaL_loadbuffer(L, buff, size, name)); +} + + +LUALIB_API int lua_dostring (lua_State *L, const char *str) { + return lua_dobuffer(L, str, strlen(str), str); +} + +/* }====================================================== */ diff --git a/third_party/lua/src/lib/lbaselib.c b/third_party/lua/src/lib/lbaselib.c new file mode 100644 index 000000000..4fb5180e9 --- /dev/null +++ b/third_party/lua/src/lib/lbaselib.c @@ -0,0 +1,659 @@ +/* +** $Id: lbaselib.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Basic library +** See Copyright Notice in lua.h +*/ + + + +#include +#include +#include +#include + +#define lbaselib_c + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + + + +/* +** If your system does not support `stdout', you can just remove this function. +** If you need, you can define your own `print' function, following this +** model but changing `fputs' to put the strings at a proper place +** (a console window or a log file, for instance). +*/ +static int luaB_print (lua_State *L) { + int n = lua_gettop(L); /* number of arguments */ + int i; + lua_getglobal(L, "tostring"); + for (i=1; i<=n; i++) { + const char *s; + lua_pushvalue(L, -1); /* function to be called */ + lua_pushvalue(L, i); /* value to print */ + lua_call(L, 1, 1); + s = lua_tostring(L, -1); /* get result */ + if (s == NULL) + return luaL_error(L, "`tostring' must return a string to `print'"); + if (i>1) fputs("\t", stdout); + fputs(s, stdout); + lua_pop(L, 1); /* pop result */ + } + fputs("\n", stdout); + return 0; +} + + +static int luaB_tonumber (lua_State *L) { + int base = luaL_optint(L, 2, 10); + if (base == 10) { /* standard conversion */ + luaL_checkany(L, 1); + if (lua_isnumber(L, 1)) { + lua_pushnumber(L, lua_tonumber(L, 1)); + return 1; + } + } + else { + const char *s1 = luaL_checkstring(L, 1); + char *s2; + unsigned long n; + luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range"); + n = strtoul(s1, &s2, base); + if (s1 != s2) { /* at least one valid digit? */ + while (isspace((unsigned char)(*s2))) s2++; /* skip trailing spaces */ + if (*s2 == '\0') { /* no invalid trailing characters? */ + lua_pushnumber(L, n); + return 1; + } + } + } + lua_pushnil(L); /* else not a number */ + return 1; +} + + +static int luaB_error (lua_State *L) { + int level = luaL_optint(L, 2, 1); + luaL_checkany(L, 1); + if (!lua_isstring(L, 1) || level == 0) + lua_pushvalue(L, 1); /* propagate error message without changes */ + else { /* add extra information */ + luaL_where(L, level); + lua_pushvalue(L, 1); + lua_concat(L, 2); + } + return lua_error(L); +} + + +static int luaB_getmetatable (lua_State *L) { + luaL_checkany(L, 1); + if (!lua_getmetatable(L, 1)) { + lua_pushnil(L); + return 1; /* no metatable */ + } + luaL_getmetafield(L, 1, "__metatable"); + return 1; /* returns either __metatable field (if present) or metatable */ +} + + +static int luaB_setmetatable (lua_State *L) { + int t = lua_type(L, 2); + luaL_checktype(L, 1, LUA_TTABLE); + luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2, + "nil or table expected"); + if (luaL_getmetafield(L, 1, "__metatable")) + luaL_error(L, "cannot change a protected metatable"); + lua_settop(L, 2); + lua_setmetatable(L, 1); + return 1; +} + + +static void getfunc (lua_State *L) { + if (lua_isfunction(L, 1)) lua_pushvalue(L, 1); + else { + lua_Debug ar; + int level = luaL_optint(L, 1, 1); + luaL_argcheck(L, level >= 0, 1, "level must be non-negative"); + if (lua_getstack(L, level, &ar) == 0) + luaL_argerror(L, 1, "invalid level"); + lua_getinfo(L, "f", &ar); + } +} + + +static int aux_getglobals (lua_State *L) { + lua_getglobals(L, -1); + lua_pushliteral(L, "__globals"); + lua_rawget(L, -2); + return !lua_isnil(L, -1); +} + + +static int luaB_getglobals (lua_State *L) { + getfunc(L); + if (!aux_getglobals(L)) /* __globals not defined? */ + lua_pop(L, 1); /* remove it, to return real globals */ + return 1; +} + + +static int luaB_setglobals (lua_State *L) { + luaL_checktype(L, 2, LUA_TTABLE); + getfunc(L); + if (aux_getglobals(L)) /* __globals defined? */ + luaL_error(L, "cannot change a protected global table"); + else + lua_pop(L, 2); /* remove __globals and real global table */ + lua_pushvalue(L, 2); + if (lua_setglobals(L, -2) == 0) + luaL_error(L, "cannot change global table of given function"); + return 0; +} + + +static int luaB_rawequal (lua_State *L) { + luaL_checkany(L, 1); + luaL_checkany(L, 2); + lua_pushboolean(L, lua_rawequal(L, 1, 2)); + return 1; +} + + +static int luaB_rawget (lua_State *L) { + luaL_checktype(L, 1, LUA_TTABLE); + luaL_checkany(L, 2); + lua_rawget(L, 1); + return 1; +} + +static int luaB_rawset (lua_State *L) { + luaL_checktype(L, 1, LUA_TTABLE); + luaL_checkany(L, 2); + luaL_checkany(L, 3); + lua_rawset(L, 1); + return 1; +} + + +static int luaB_gcinfo (lua_State *L) { + lua_pushnumber(L, lua_getgccount(L)); + lua_pushnumber(L, lua_getgcthreshold(L)); + return 2; +} + + +static int luaB_collectgarbage (lua_State *L) { + lua_setgcthreshold(L, luaL_optint(L, 1, 0)); + return 0; +} + + +static int luaB_type (lua_State *L) { + luaL_checkany(L, 1); + lua_pushstring(L, lua_typename(L, lua_type(L, 1))); + return 1; +} + + +static int luaB_next (lua_State *L) { + luaL_checktype(L, 1, LUA_TTABLE); + lua_settop(L, 2); /* create a 2nd argument if there isn't one */ + if (lua_next(L, 1)) + return 2; + else { + lua_pushnil(L); + return 1; + } +} + + +static int luaB_pairs (lua_State *L) { + luaL_checktype(L, 1, LUA_TTABLE); + lua_pushliteral(L, "next"); + lua_rawget(L, LUA_GLOBALSINDEX); /* return generator, */ + lua_pushvalue(L, 1); /* state, */ + lua_pushnil(L); /* and initial value */ + return 3; +} + + +static int luaB_ipairs (lua_State *L) { + lua_Number i = lua_tonumber(L, 2); + luaL_checktype(L, 1, LUA_TTABLE); + if (i == 0 && lua_isnone(L, 2)) { /* `for' start? */ + lua_pushliteral(L, "ipairs"); + lua_rawget(L, LUA_GLOBALSINDEX); /* return generator, */ + lua_pushvalue(L, 1); /* state, */ + lua_pushnumber(L, 0); /* and initial value */ + return 3; + } + else { /* `for' step */ + i++; /* next value */ + lua_pushnumber(L, i); + lua_rawgeti(L, 1, (int)i); + return (lua_isnil(L, -1)) ? 0 : 2; + } +} + + +static int load_aux (lua_State *L, int status) { + if (status == 0) { /* OK? */ + lua_Debug ar; + lua_getstack(L, 1, &ar); + lua_getinfo(L, "f", &ar); /* get calling function */ + lua_getglobals(L, -1); /* get its global table */ + lua_setglobals(L, -3); /* set it as the global table of the new chunk */ + lua_pop(L, 1); /* remove calling function */ + return 1; + } + else { + lua_pushnil(L); + lua_insert(L, -2); + return 2; + } +} + + +static int luaB_loadstring (lua_State *L) { + size_t l; + const char *s = luaL_checklstring(L, 1, &l); + const char *chunkname = luaL_optstring(L, 2, s); + return load_aux(L, luaL_loadbuffer(L, s, l, chunkname)); +} + + +static int luaB_loadfile (lua_State *L) { + const char *fname = luaL_optstring(L, 1, NULL); + return load_aux(L, luaL_loadfile(L, fname)); +} + + +static int luaB_dofile (lua_State *L) { + const char *fname = luaL_optstring(L, 1, NULL); + int status = luaL_loadfile(L, fname); + if (status != 0) lua_error(L); + lua_call(L, 0, LUA_MULTRET); + return lua_gettop(L) - 1; +} + + +static int luaB_assert (lua_State *L) { + luaL_checkany(L, 1); + if (!lua_toboolean(L, 1)) + return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!")); + lua_settop(L, 1); + return 1; +} + + +static int luaB_unpack (lua_State *L) { + int n, i; + luaL_checktype(L, 1, LUA_TTABLE); + lua_pushliteral(L, "n"); + lua_rawget(L, 1); + n = (lua_isnumber(L, -1)) ? (int)lua_tonumber(L, -1) : -1; + for (i=0; i +#include +#include + +#define ldblib_c + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + + +static void settabss (lua_State *L, const char *i, const char *v) { + lua_pushstring(L, i); + lua_pushstring(L, v); + lua_rawset(L, -3); +} + + +static void settabsi (lua_State *L, const char *i, int v) { + lua_pushstring(L, i); + lua_pushnumber(L, v); + lua_rawset(L, -3); +} + + +static int getinfo (lua_State *L) { + lua_Debug ar; + const char *options = luaL_optstring(L, 2, "flnSu"); + if (lua_isnumber(L, 1)) { + if (!lua_getstack(L, (int)(lua_tonumber(L, 1)), &ar)) { + lua_pushnil(L); /* level out of range */ + return 1; + } + } + else if (lua_isfunction(L, 1)) { + lua_pushfstring(L, ">%s", options); + options = lua_tostring(L, -1); + lua_pushvalue(L, 1); + } + else + return luaL_argerror(L, 1, "function or level expected"); + if (!lua_getinfo(L, options, &ar)) + return luaL_argerror(L, 2, "invalid option"); + lua_newtable(L); + for (; *options; options++) { + switch (*options) { + case 'S': + settabss(L, "source", ar.source); + settabss(L, "short_src", ar.short_src); + settabsi(L, "linedefined", ar.linedefined); + settabss(L, "what", ar.what); + break; + case 'l': + settabsi(L, "currentline", ar.currentline); + break; + case 'u': + settabsi(L, "nups", ar.nups); + break; + case 'n': + settabss(L, "name", ar.name); + settabss(L, "namewhat", ar.namewhat); + break; + case 'f': + lua_pushliteral(L, "func"); + lua_pushvalue(L, -3); + lua_rawset(L, -3); + break; + } + } + return 1; /* return table */ +} + + +static int getlocal (lua_State *L) { + lua_Debug ar; + const char *name; + if (!lua_getstack(L, luaL_checkint(L, 1), &ar)) /* level out of range? */ + return luaL_argerror(L, 1, "level out of range"); + name = lua_getlocal(L, &ar, luaL_checkint(L, 2)); + if (name) { + lua_pushstring(L, name); + lua_pushvalue(L, -2); + return 2; + } + else { + lua_pushnil(L); + return 1; + } +} + + +static int setlocal (lua_State *L) { + lua_Debug ar; + if (!lua_getstack(L, luaL_checkint(L, 1), &ar)) /* level out of range? */ + return luaL_argerror(L, 1, "level out of range"); + luaL_checkany(L, 3); + lua_pushstring(L, lua_setlocal(L, &ar, luaL_checkint(L, 2))); + return 1; +} + + + +static const char KEY_HOOK = 'h'; + + +static void hookf (lua_State *L, lua_Debug *ar) { + static const char *const hooknames[] = {"call", "return", "line", "count"}; + lua_pushlightuserdata(L, (void *)&KEY_HOOK); + lua_rawget(L, LUA_REGISTRYINDEX); + if (lua_isfunction(L, -1)) { + lua_pushstring(L, hooknames[(int)ar->event]); + if (ar->currentline >= 0) lua_pushnumber(L, ar->currentline); + else lua_pushnil(L); + lua_assert(lua_getinfo(L, "lS", ar)); + lua_call(L, 2, 0); + } + else + lua_pop(L, 1); /* pop result from gettable */ +} + + +static int makemask (const char *smask, int count) { + int mask = 0; + if (strchr(smask, 'c')) mask |= LUA_MASKCALL; + if (strchr(smask, 'r')) mask |= LUA_MASKRET; + if (strchr(smask, 'l')) mask |= LUA_MASKLINE; + if (count > 0) mask |= LUA_MASKCOUNT; + return mask; +} + + +static char *unmakemask (int mask, char *smask) { + int i = 0; + if (mask & LUA_MASKCALL) smask[i++] = 'c'; + if (mask & LUA_MASKRET) smask[i++] = 'r'; + if (mask & LUA_MASKLINE) smask[i++] = 'l'; + smask[i] = '\0'; + return smask; +} + + +static int sethook (lua_State *L) { + if (lua_isnoneornil(L, 1)) { + lua_settop(L, 1); + lua_sethook(L, NULL, 0, 0); /* turn off hooks */ + } + else { + const char *smask = luaL_checkstring(L, 2); + int count = luaL_optint(L, 3, 0); + luaL_checktype(L, 1, LUA_TFUNCTION); + lua_sethook(L, hookf, makemask(smask, count), count); + } + lua_pushlightuserdata(L, (void *)&KEY_HOOK); + lua_pushvalue(L, 1); + lua_rawset(L, LUA_REGISTRYINDEX); /* set new hook */ + return 0; +} + + +static int gethook (lua_State *L) { + char buff[5]; + int mask = lua_gethookmask(L); + lua_Hook hook = lua_gethook(L); + if (hook != NULL && hook != hookf) /* external hook? */ + lua_pushliteral(L, "external hook"); + else { + lua_pushlightuserdata(L, (void *)&KEY_HOOK); + lua_rawget(L, LUA_REGISTRYINDEX); /* get hook */ + } + lua_pushstring(L, unmakemask(mask, buff)); + lua_pushnumber(L, lua_gethookcount(L)); + return 3; +} + + +static int debug (lua_State *L) { + for (;;) { + char buffer[250]; + fputs("lua_debug> ", stderr); + if (fgets(buffer, sizeof(buffer), stdin) == 0 || + strcmp(buffer, "cont\n") == 0) + return 0; + lua_dostring(L, buffer); + lua_settop(L, 0); /* remove eventual returns */ + } +} + + +#define LEVELS1 12 /* size of the first part of the stack */ +#define LEVELS2 10 /* size of the second part of the stack */ + +static int errorfb (lua_State *L) { + int level = 1; /* skip level 0 (it's this function) */ + int firstpart = 1; /* still before eventual `...' */ + lua_Debug ar; + if (lua_gettop(L) == 0) + lua_pushliteral(L, ""); + else if (!lua_isstring(L, 1)) return 1; /* no string message */ + else lua_pushliteral(L, "\n"); + lua_pushliteral(L, "stack traceback:"); + while (lua_getstack(L, level++, &ar)) { + if (level > LEVELS1 && firstpart) { + /* no more than `LEVELS2' more levels? */ + if (!lua_getstack(L, level+LEVELS2, &ar)) + level--; /* keep going */ + else { + lua_pushliteral(L, "\n\t..."); /* too many levels */ + while (lua_getstack(L, level+LEVELS2, &ar)) /* find last levels */ + level++; + } + firstpart = 0; + continue; + } + lua_pushliteral(L, "\n\t"); + lua_getinfo(L, "Snl", &ar); + lua_pushfstring(L, "%s:", ar.short_src); + if (ar.currentline > 0) + lua_pushfstring(L, "%d:", ar.currentline); + switch (*ar.namewhat) { + case 'g': /* global */ + case 'l': /* local */ + case 'f': /* field */ + case 'm': /* method */ + lua_pushfstring(L, " in function `%s'", ar.name); + break; + default: { + if (*ar.what == 'm') /* main? */ + lua_pushfstring(L, " in main chunk"); + else if (*ar.what == 'C') /* C function? */ + lua_pushfstring(L, "%s", ar.short_src); + else + lua_pushfstring(L, " in function <%s:%d>", + ar.short_src, ar.linedefined); + } + } + lua_concat(L, lua_gettop(L)); + } + lua_concat(L, lua_gettop(L)); + return 1; +} + + +static const luaL_reg dblib[] = { + {"getlocal", getlocal}, + {"getinfo", getinfo}, + {"gethook", gethook}, + {"sethook", sethook}, + {"setlocal", setlocal}, + {"debug", debug}, + {"traceback", errorfb}, + {NULL, NULL} +}; + + +LUALIB_API int lua_dblibopen (lua_State *L) { + luaL_openlib(L, LUA_DBLIBNAME, dblib, 0); + lua_pushliteral(L, "_TRACEBACK"); + lua_pushcfunction(L, errorfb); + lua_settable(L, LUA_GLOBALSINDEX); + return 0; +} + diff --git a/third_party/lua/src/lib/liolib.c b/third_party/lua/src/lib/liolib.c new file mode 100644 index 000000000..73263790e --- /dev/null +++ b/third_party/lua/src/lib/liolib.c @@ -0,0 +1,737 @@ +/* +** $Id: liolib.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Standard I/O (and system) library +** See Copyright Notice in lua.h +*/ + + +#include +#include +#include +#include +#include +#include + +#define liolib_c + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + + +/* +** {====================================================== +** FILE Operations +** ======================================================= +*/ + + +#ifndef USE_POPEN +#define pclose(f) (-1) +#endif + + +#define FILEHANDLE "FileHandle" + +#define IO_INPUT "_input" +#define IO_OUTPUT "_output" + + +static int pushresult (lua_State *L, int i, const char *filename) { + if (i) { + lua_pushboolean(L, 1); + return 1; + } + else { + lua_pushnil(L); + if (filename) + lua_pushfstring(L, "%s: %s", filename, strerror(errno)); + else + lua_pushfstring(L, "%s", strerror(errno)); + lua_pushnumber(L, errno); + return 3; + } +} + + +static FILE **topfile (lua_State *L, int findex) { + FILE **f = (FILE **)lua_touserdata(L, findex); + if (f == NULL || !lua_getmetatable(L, findex) || + !lua_rawequal(L, -1, lua_upvalueindex(1))) { + luaL_argerror(L, findex, "bad file"); + } + lua_pop(L, 1); + return f; +} + + +static int io_type (lua_State *L) { + FILE **f = (FILE **)lua_touserdata(L, 1); + if (f == NULL || !lua_getmetatable(L, 1) || + !lua_rawequal(L, -1, lua_upvalueindex(1))) + lua_pushnil(L); + else if (*f == NULL) + lua_pushliteral(L, "closed file"); + else + lua_pushliteral(L, "file"); + return 1; +} + + +static FILE *tofile (lua_State *L, int findex) { + FILE **f = topfile(L, findex); + if (*f == NULL) + luaL_error(L, "attempt to use a closed file"); + return *f; +} + + + +/* +** When creating file handles, always creates a `closed' file handle +** before opening the actual file; so, if there is a memory error, the +** file is not left opened. +*/ +static FILE **newfile (lua_State *L) { + FILE **pf = (FILE **)lua_newuserdata(L, sizeof(FILE *)); + *pf = NULL; /* file handle is currently `closed' */ + lua_pushliteral(L, FILEHANDLE); + lua_rawget(L, LUA_REGISTRYINDEX); + lua_setmetatable(L, -2); + return pf; +} + + +/* +** assumes that top of the stack is the `io' library, and next is +** the `io' metatable +*/ +static void registerfile (lua_State *L, FILE *f, const char *name, + const char *impname) { + lua_pushstring(L, name); + *newfile(L) = f; + if (impname) { + lua_pushstring(L, impname); + lua_pushvalue(L, -2); + lua_settable(L, -6); /* metatable[impname] = file */ + } + lua_settable(L, -3); /* io[name] = file */ +} + + +static int aux_close (lua_State *L) { + FILE *f = tofile(L, 1); + if (f == stdin || f == stdout || f == stderr) + return 0; /* file cannot be closed */ + else { + int ok = (pclose(f) != -1) || (fclose(f) == 0); + if (ok) + *(FILE **)lua_touserdata(L, 1) = NULL; /* mark file as closed */ + return ok; + } +} + + +static int io_close (lua_State *L) { + if (lua_isnone(L, 1)) { + lua_pushstring(L, IO_OUTPUT); + lua_rawget(L, lua_upvalueindex(1)); + } + return pushresult(L, aux_close(L), NULL); +} + + +static int io_gc (lua_State *L) { + FILE **f = topfile(L, 1); + if (*f != NULL) /* ignore closed files */ + aux_close(L); + return 0; +} + + +static int io_tostring (lua_State *L) { + char buff[32]; + FILE **f = topfile(L, 1); + if (*f == NULL) + strcpy(buff, "closed"); + else + sprintf(buff, "%p", lua_touserdata(L, 1)); + lua_pushfstring(L, "file (%s)", buff); + return 1; +} + + +static int io_open (lua_State *L) { + const char *filename = luaL_checkstring(L, 1); + const char *mode = luaL_optstring(L, 2, "r"); + FILE **pf = newfile(L); + *pf = fopen(filename, mode); + return (*pf == NULL) ? pushresult(L, 0, filename) : 1; +} + + +static int io_popen (lua_State *L) { +#ifndef USE_POPEN + luaL_error(L, "`popen' not supported"); + return 0; +#else + const char *filename = luaL_checkstring(L, 1); + const char *mode = luaL_optstring(L, 2, "r"); + FILE **pf = newfile(L); + *pf = popen(filename, mode); + return (*pf == NULL) ? pushresult(L, 0, filename) : 1; +#endif +} + + +static int io_tmpfile (lua_State *L) { + FILE **pf = newfile(L); + *pf = tmpfile(); + return (*pf == NULL) ? pushresult(L, 0, NULL) : 1; +} + + +static FILE *getiofile (lua_State *L, const char *name) { + lua_pushstring(L, name); + lua_rawget(L, lua_upvalueindex(1)); + return tofile(L, -1); +} + + +static int g_iofile (lua_State *L, const char *name, const char *mode) { + if (lua_isnoneornil(L, 1)) { + lua_pushstring(L, name); + lua_rawget(L, lua_upvalueindex(1)); + return 1; + } + else { + const char *filename = lua_tostring(L, 1); + lua_pushstring(L, name); + if (filename) { + FILE **pf = newfile(L); + *pf = fopen(filename, mode); + if (*pf == NULL) { + lua_pushfstring(L, "%s: %s", filename, strerror(errno)); + luaL_argerror(L, 1, lua_tostring(L, -1)); + } + } + else { + tofile(L, 1); /* check that it's a valid file handle */ + lua_pushvalue(L, 1); + } + lua_rawset(L, lua_upvalueindex(1)); + return 0; + } +} + + +static int io_input (lua_State *L) { + return g_iofile(L, IO_INPUT, "r"); +} + + +static int io_output (lua_State *L) { + return g_iofile(L, IO_OUTPUT, "w"); +} + + +static int io_readline (lua_State *L); + + +static void aux_lines (lua_State *L, int index, int close) { + lua_pushliteral(L, FILEHANDLE); + lua_rawget(L, LUA_REGISTRYINDEX); + lua_pushvalue(L, index); + lua_pushboolean(L, close); /* close/not close file when finished */ + lua_pushcclosure(L, io_readline, 3); +} + + +static int f_lines (lua_State *L) { + tofile(L, 1); /* check that it's a valid file handle */ + aux_lines(L, 1, 0); + return 1; +} + + +static int io_lines (lua_State *L) { + if (lua_isnoneornil(L, 1)) { /* no arguments? */ + lua_pushstring(L, IO_INPUT); + lua_rawget(L, lua_upvalueindex(1)); /* will iterate over default input */ + return f_lines(L); + } + else { + const char *filename = luaL_checkstring(L, 1); + FILE **pf = newfile(L); + *pf = fopen(filename, "r"); + luaL_argcheck(L, *pf, 1, strerror(errno)); + aux_lines(L, lua_gettop(L), 1); + return 1; + } +} + + +/* +** {====================================================== +** READ +** ======================================================= +*/ + + +static int read_number (lua_State *L, FILE *f) { + lua_Number d; + if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) { + lua_pushnumber(L, d); + return 1; + } + else return 0; /* read fails */ +} + + +static int test_eof (lua_State *L, FILE *f) { + int c = getc(f); + ungetc(c, f); + lua_pushlstring(L, NULL, 0); + return (c != EOF); +} + + +static int read_line (lua_State *L, FILE *f) { + luaL_Buffer b; + luaL_buffinit(L, &b); + for (;;) { + size_t l; + char *p = luaL_prepbuffer(&b); + if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */ + luaL_pushresult(&b); /* close buffer */ + return (lua_strlen(L, -1) > 0); /* check whether read something */ + } + l = strlen(p); + if (p[l-1] != '\n') + luaL_addsize(&b, l); + else { + luaL_addsize(&b, l - 1); /* do not include `eol' */ + luaL_pushresult(&b); /* close buffer */ + return 1; /* read at least an `eol' */ + } + } +} + + +static int read_chars (lua_State *L, FILE *f, size_t n) { + size_t rlen; /* how much to read */ + size_t nr; /* number of chars actually read */ + luaL_Buffer b; + luaL_buffinit(L, &b); + rlen = LUAL_BUFFERSIZE; /* try to read that much each time */ + do { + char *p = luaL_prepbuffer(&b); + if (rlen > n) rlen = n; /* cannot read more than asked */ + nr = fread(p, sizeof(char), rlen, f); + luaL_addsize(&b, nr); + n -= nr; /* still have to read `n' chars */ + } while (n > 0 && nr == rlen); /* until end of count or eof */ + luaL_pushresult(&b); /* close buffer */ + return (n == 0 || lua_strlen(L, -1) > 0); +} + + +static int g_read (lua_State *L, FILE *f, int first) { + int nargs = lua_gettop(L) - 1; + int success; + int n; + if (nargs == 0) { /* no arguments? */ + success = read_line(L, f); + n = first+1; /* to return 1 result */ + } + else { /* ensure stack space for all results and for auxlib's buffer */ + luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments"); + success = 1; + for (n = first; nargs-- && success; n++) { + if (lua_type(L, n) == LUA_TNUMBER) { + size_t l = (size_t)lua_tonumber(L, n); + success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l); + } + else { + const char *p = lua_tostring(L, n); + if (!p || p[0] != '*') + return luaL_error(L, "invalid `read' option"); + switch (p[1]) { + case 'n': /* number */ + success = read_number(L, f); + break; + case 'l': /* line */ + success = read_line(L, f); + break; + case 'a': /* file */ + read_chars(L, f, ~((size_t)0)); /* read MAX_SIZE_T chars */ + success = 1; /* always success */ + break; + case 'w': /* word */ + return luaL_error(L, "obsolete option `*w'"); + default: + return luaL_argerror(L, n, "invalid format"); + } + } + } + } + if (!success) { + lua_pop(L, 1); /* remove last result */ + lua_pushnil(L); /* push nil instead */ + } + return n - first; +} + + +static int io_read (lua_State *L) { + return g_read(L, getiofile(L, IO_INPUT), 1); +} + + +static int f_read (lua_State *L) { + return g_read(L, tofile(L, 1), 2); +} + + +static int io_readline (lua_State *L) { + FILE *f = *(FILE **)lua_touserdata(L, lua_upvalueindex(2)); + if (f == NULL) /* file is already closed? */ + luaL_error(L, "file is already closed"); + if (read_line(L, f)) return 1; + else { /* EOF */ + if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */ + lua_settop(L, 0); + lua_pushvalue(L, lua_upvalueindex(2)); + aux_close(L); /* close it */ + } + return 0; + } +} + +/* }====================================================== */ + + +static int g_write (lua_State *L, FILE *f, int arg) { + int nargs = lua_gettop(L) - 1; + int status = 1; + for (; nargs--; arg++) { + if (lua_type(L, arg) == LUA_TNUMBER) { + /* optimization: could be done exactly as for strings */ + status = status && + fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0; + } + else { + size_t l; + const char *s = luaL_checklstring(L, arg, &l); + status = status && (fwrite(s, sizeof(char), l, f) == l); + } + } + return pushresult(L, status, NULL); +} + + +static int io_write (lua_State *L) { + return g_write(L, getiofile(L, IO_OUTPUT), 1); +} + + +static int f_write (lua_State *L) { + return g_write(L, tofile(L, 1), 2); +} + + +static int f_seek (lua_State *L) { + static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END}; + static const char *const modenames[] = {"set", "cur", "end", NULL}; + FILE *f = tofile(L, 1); + int op = luaL_findstring(luaL_optstring(L, 2, "cur"), modenames); + long offset = luaL_optlong(L, 3, 0); + luaL_argcheck(L, op != -1, 2, "invalid mode"); + op = fseek(f, offset, mode[op]); + if (op) + return pushresult(L, 0, NULL); /* error */ + else { + lua_pushnumber(L, ftell(f)); + return 1; + } +} + + +static int io_flush (lua_State *L) { + return pushresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL); +} + + +static int f_flush (lua_State *L) { + return pushresult(L, fflush(tofile(L, 1)) == 0, NULL); +} + + +static const luaL_reg iolib[] = { + {"input", io_input}, + {"output", io_output}, + {"lines", io_lines}, + {"close", io_close}, + {"flush", io_flush}, + {"open", io_open}, + {"popen", io_popen}, + {"read", io_read}, + {"tmpfile", io_tmpfile}, + {"type", io_type}, + {"write", io_write}, + {NULL, NULL} +}; + + +static const luaL_reg flib[] = { + {"flush", f_flush}, + {"read", f_read}, + {"lines", f_lines}, + {"seek", f_seek}, + {"write", f_write}, + {"close", io_close}, + {NULL, NULL} +}; + + +static void createmeta (lua_State *L) { + lua_pushliteral(L, FILEHANDLE); + lua_newtable(L); /* push new metatable for file handles */ + /* close files when collected */ + lua_pushliteral(L, "__gc"); + lua_pushvalue(L, -2); /* push metatable (will be upvalue for `gc' method) */ + lua_pushcclosure(L, io_gc, 1); + lua_rawset(L, -3); /* metatable.__gc = io_gc */ + lua_pushliteral(L, "__tostring"); + lua_pushvalue(L, -2); /* push metatable */ + lua_pushcclosure(L, io_tostring, 1); + lua_rawset(L, -3); + /* file methods */ + lua_pushliteral(L, "__index"); + lua_pushvalue(L, -2); /* push metatable */ + lua_rawset(L, -3); /* metatable.__index = metatable */ + lua_pushvalue(L, -1); /* push metatable (will be upvalue for library) */ + luaL_openlib(L, NULL, flib, 1); + lua_rawset(L, LUA_REGISTRYINDEX); /* registry.FILEHANDLE = metatable */ +} + +/* }====================================================== */ + + +/* +** {====================================================== +** Other O.S. Operations +** ======================================================= +*/ + +static int io_execute (lua_State *L) { + lua_pushnumber(L, system(luaL_checkstring(L, 1))); + return 1; +} + + +static int io_remove (lua_State *L) { + const char *filename = luaL_checkstring(L, 1); + return pushresult(L, remove(filename) == 0, filename); +} + + +static int io_rename (lua_State *L) { + const char *fromname = luaL_checkstring(L, 1); + const char *toname = luaL_checkstring(L, 2); + return pushresult(L, rename(fromname, toname) == 0, fromname); +} + + +static int io_tmpname (lua_State *L) { + char buff[L_tmpnam]; + if (tmpnam(buff) != buff) + return luaL_error(L, "unable to generate a unique filename"); + lua_pushstring(L, buff); + return 1; +} + + +static int io_getenv (lua_State *L) { + lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */ + return 1; +} + + +static int io_clock (lua_State *L) { + lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC); + return 1; +} + + +/* +** {====================================================== +** Time/Date operations +** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S, +** wday=%w+1, yday=%j, isdst=? } +** ======================================================= +*/ + +static void setfield (lua_State *L, const char *key, int value) { + lua_pushstring(L, key); + lua_pushnumber(L, value); + lua_rawset(L, -3); +} + +static void setboolfield (lua_State *L, const char *key, int value) { + lua_pushstring(L, key); + lua_pushboolean(L, value); + lua_rawset(L, -3); +} + +static int getboolfield (lua_State *L, const char *key) { + int res; + lua_pushstring(L, key); + lua_gettable(L, -2); + res = lua_toboolean(L, -1); + lua_pop(L, 1); + return res; +} + + +static int getfield (lua_State *L, const char *key, int d) { + int res; + lua_pushstring(L, key); + lua_gettable(L, -2); + if (lua_isnumber(L, -1)) + res = (int)(lua_tonumber(L, -1)); + else { + if (d == -2) + return luaL_error(L, "field `%s' missing in date table", key); + res = d; + } + lua_pop(L, 1); + return res; +} + + +static int io_date (lua_State *L) { + const char *s = luaL_optstring(L, 1, "%c"); + time_t t = (time_t)(luaL_optnumber(L, 2, -1)); + struct tm *stm; + if (t == (time_t)(-1)) /* no time given? */ + t = time(NULL); /* use current time */ + if (*s == '!') { /* UTC? */ + stm = gmtime(&t); + s++; /* skip `!' */ + } + else + stm = localtime(&t); + if (stm == NULL) /* invalid date? */ + lua_pushnil(L); + else if (strcmp(s, "*t") == 0) { + lua_newtable(L); + setfield(L, "sec", stm->tm_sec); + setfield(L, "min", stm->tm_min); + setfield(L, "hour", stm->tm_hour); + setfield(L, "day", stm->tm_mday); + setfield(L, "month", stm->tm_mon+1); + setfield(L, "year", stm->tm_year+1900); + setfield(L, "wday", stm->tm_wday+1); + setfield(L, "yday", stm->tm_yday+1); + setboolfield(L, "isdst", stm->tm_isdst); + } + else { + char b[256]; + if (strftime(b, sizeof(b), s, stm)) + lua_pushstring(L, b); + else + return luaL_error(L, "`date' format too long"); + } + return 1; +} + + +static int io_time (lua_State *L) { + if (lua_isnoneornil(L, 1)) /* called without args? */ + lua_pushnumber(L, time(NULL)); /* return current time */ + else { + time_t t; + struct tm ts; + luaL_checktype(L, 1, LUA_TTABLE); + lua_settop(L, 1); /* make sure table is at the top */ + ts.tm_sec = getfield(L, "sec", 0); + ts.tm_min = getfield(L, "min", 0); + ts.tm_hour = getfield(L, "hour", 12); + ts.tm_mday = getfield(L, "day", -2); + ts.tm_mon = getfield(L, "month", -2) - 1; + ts.tm_year = getfield(L, "year", -2) - 1900; + ts.tm_isdst = getboolfield(L, "isdst"); + t = mktime(&ts); + if (t == (time_t)(-1)) + lua_pushnil(L); + else + lua_pushnumber(L, t); + } + return 1; +} + + +static int io_difftime (lua_State *L) { + lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)), + (time_t)(luaL_optnumber(L, 2, 0)))); + return 1; +} + +/* }====================================================== */ + + +static int io_setloc (lua_State *L) { + static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY, + LC_NUMERIC, LC_TIME}; + static const char *const catnames[] = {"all", "collate", "ctype", "monetary", + "numeric", "time", NULL}; + const char *l = lua_tostring(L, 1); + int op = luaL_findstring(luaL_optstring(L, 2, "all"), catnames); + luaL_argcheck(L, l || lua_isnoneornil(L, 1), 1, "string expected"); + luaL_argcheck(L, op != -1, 2, "invalid option"); + lua_pushstring(L, setlocale(cat[op], l)); + return 1; +} + + +static int io_exit (lua_State *L) { + exit(luaL_optint(L, 1, EXIT_SUCCESS)); + return 0; /* to avoid warnings */ +} + +static const luaL_reg syslib[] = { + {"clock", io_clock}, + {"date", io_date}, + {"difftime", io_difftime}, + {"execute", io_execute}, + {"exit", io_exit}, + {"getenv", io_getenv}, + {"remove", io_remove}, + {"rename", io_rename}, + {"setlocale", io_setloc}, + {"time", io_time}, + {"tmpname", io_tmpname}, + {NULL, NULL} +}; + +/* }====================================================== */ + + + +LUALIB_API int lua_iolibopen (lua_State *L) { + createmeta(L); + luaL_openlib(L, LUA_OSLIBNAME, syslib, 0); + lua_pushliteral(L, FILEHANDLE); + lua_rawget(L, LUA_REGISTRYINDEX); + lua_pushvalue(L, -1); + luaL_openlib(L, LUA_IOLIBNAME, iolib, 1); + /* put predefined file handles into `io' table */ + registerfile(L, stdin, "stdin", IO_INPUT); + registerfile(L, stdout, "stdout", IO_OUTPUT); + registerfile(L, stderr, "stderr", NULL); + return 0; +} + diff --git a/third_party/lua/src/lib/lmathlib.c b/third_party/lua/src/lib/lmathlib.c new file mode 100644 index 000000000..7d8ab4ef8 --- /dev/null +++ b/third_party/lua/src/lib/lmathlib.c @@ -0,0 +1,246 @@ +/* +** $Id: lmathlib.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Standard mathematical library +** See Copyright Notice in lua.h +*/ + + +#include +#include + +#define lmathlib_c + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + +#undef PI +#define PI (3.14159265358979323846) +#define RADIANS_PER_DEGREE (PI/180.0) + + + +/* +** If you want Lua to operate in degrees (instead of radians), +** define USE_DEGREES +*/ +#ifdef USE_DEGREES +#define FROMRAD(a) ((a)/RADIANS_PER_DEGREE) +#define TORAD(a) ((a)*RADIANS_PER_DEGREE) +#else +#define FROMRAD(a) (a) +#define TORAD(a) (a) +#endif + + +static int math_abs (lua_State *L) { + lua_pushnumber(L, fabs(luaL_checknumber(L, 1))); + return 1; +} + +static int math_sin (lua_State *L) { + lua_pushnumber(L, sin(TORAD(luaL_checknumber(L, 1)))); + return 1; +} + +static int math_cos (lua_State *L) { + lua_pushnumber(L, cos(TORAD(luaL_checknumber(L, 1)))); + return 1; +} + +static int math_tan (lua_State *L) { + lua_pushnumber(L, tan(TORAD(luaL_checknumber(L, 1)))); + return 1; +} + +static int math_asin (lua_State *L) { + lua_pushnumber(L, FROMRAD(asin(luaL_checknumber(L, 1)))); + return 1; +} + +static int math_acos (lua_State *L) { + lua_pushnumber(L, FROMRAD(acos(luaL_checknumber(L, 1)))); + return 1; +} + +static int math_atan (lua_State *L) { + lua_pushnumber(L, FROMRAD(atan(luaL_checknumber(L, 1)))); + return 1; +} + +static int math_atan2 (lua_State *L) { + lua_pushnumber(L, FROMRAD(atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2)))); + return 1; +} + +static int math_ceil (lua_State *L) { + lua_pushnumber(L, ceil(luaL_checknumber(L, 1))); + return 1; +} + +static int math_floor (lua_State *L) { + lua_pushnumber(L, floor(luaL_checknumber(L, 1))); + return 1; +} + +static int math_mod (lua_State *L) { + lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); + return 1; +} + +static int math_sqrt (lua_State *L) { + lua_pushnumber(L, sqrt(luaL_checknumber(L, 1))); + return 1; +} + +static int math_pow (lua_State *L) { + lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); + return 1; +} + +static int math_log (lua_State *L) { + lua_pushnumber(L, log(luaL_checknumber(L, 1))); + return 1; +} + +static int math_log10 (lua_State *L) { + lua_pushnumber(L, log10(luaL_checknumber(L, 1))); + return 1; +} + +static int math_exp (lua_State *L) { + lua_pushnumber(L, exp(luaL_checknumber(L, 1))); + return 1; +} + +static int math_deg (lua_State *L) { + lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE); + return 1; +} + +static int math_rad (lua_State *L) { + lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE); + return 1; +} + +static int math_frexp (lua_State *L) { + int e; + lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e)); + lua_pushnumber(L, e); + return 2; +} + +static int math_ldexp (lua_State *L) { + lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2))); + return 1; +} + + + +static int math_min (lua_State *L) { + int n = lua_gettop(L); /* number of arguments */ + lua_Number dmin = luaL_checknumber(L, 1); + int i; + for (i=2; i<=n; i++) { + lua_Number d = luaL_checknumber(L, i); + if (d < dmin) + dmin = d; + } + lua_pushnumber(L, dmin); + return 1; +} + + +static int math_max (lua_State *L) { + int n = lua_gettop(L); /* number of arguments */ + lua_Number dmax = luaL_checknumber(L, 1); + int i; + for (i=2; i<=n; i++) { + lua_Number d = luaL_checknumber(L, i); + if (d > dmax) + dmax = d; + } + lua_pushnumber(L, dmax); + return 1; +} + + +static int math_random (lua_State *L) { + /* the `%' avoids the (rare) case of r==1, and is needed also because on + some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ + lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX; + switch (lua_gettop(L)) { /* check number of arguments */ + case 0: { /* no arguments */ + lua_pushnumber(L, r); /* Number between 0 and 1 */ + break; + } + case 1: { /* only upper limit */ + int u = luaL_checkint(L, 1); + luaL_argcheck(L, 1<=u, 1, "interval is empty"); + lua_pushnumber(L, (int)floor(r*u)+1); /* int between 1 and `u' */ + break; + } + case 2: { /* lower and upper limits */ + int l = luaL_checkint(L, 1); + int u = luaL_checkint(L, 2); + luaL_argcheck(L, l<=u, 2, "interval is empty"); + lua_pushnumber(L, (int)floor(r*(u-l+1))+l); /* int between `l' and `u' */ + break; + } + default: return luaL_error(L, "wrong number of arguments"); + } + return 1; +} + + +static int math_randomseed (lua_State *L) { + srand(luaL_checkint(L, 1)); + return 0; +} + + +static const luaL_reg mathlib[] = { + {"abs", math_abs}, + {"sin", math_sin}, + {"cos", math_cos}, + {"tan", math_tan}, + {"asin", math_asin}, + {"acos", math_acos}, + {"atan", math_atan}, + {"atan2", math_atan2}, + {"ceil", math_ceil}, + {"floor", math_floor}, + {"mod", math_mod}, + {"frexp", math_frexp}, + {"ldexp", math_ldexp}, + {"sqrt", math_sqrt}, + {"min", math_min}, + {"max", math_max}, + {"log", math_log}, + {"log10", math_log10}, + {"exp", math_exp}, + {"deg", math_deg}, + {"pow", math_pow}, + {"rad", math_rad}, + {"random", math_random}, + {"randomseed", math_randomseed}, + {NULL, NULL} +}; + + +/* +** Open math library +*/ +LUALIB_API int lua_mathlibopen (lua_State *L) { + luaL_openlib(L, LUA_MATHLIBNAME, mathlib, 0); + lua_pushliteral(L, "pi"); + lua_pushnumber(L, PI); + lua_settable(L, -3); + lua_pushliteral(L, "__pow"); + lua_pushcfunction(L, math_pow); + lua_settable(L, LUA_REGISTRYINDEX); + return 0; +} + diff --git a/third_party/lua/src/lib/lstrlib.c b/third_party/lua/src/lib/lstrlib.c new file mode 100644 index 000000000..a04dce02d --- /dev/null +++ b/third_party/lua/src/lib/lstrlib.c @@ -0,0 +1,768 @@ +/* +** $Id: lstrlib.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Standard library for string operations and pattern-matching +** See Copyright Notice in lua.h +*/ + + +#include +#include +#include +#include +#include + +#define lstrlib_c + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + +/* macro to `unsign' a character */ +#ifndef uchar +#define uchar(c) ((unsigned char)(c)) +#endif + + +typedef long sint32; /* a signed version for size_t */ + + +static int str_len (lua_State *L) { + size_t l; + luaL_checklstring(L, 1, &l); + lua_pushnumber(L, l); + return 1; +} + + +static sint32 posrelat (sint32 pos, size_t len) { + /* relative string position: negative means back from end */ + return (pos>=0) ? pos : (sint32)len+pos+1; +} + + +static int str_sub (lua_State *L) { + size_t l; + const char *s = luaL_checklstring(L, 1, &l); + sint32 start = posrelat(luaL_checklong(L, 2), l); + sint32 end = posrelat(luaL_optlong(L, 3, -1), l); + if (start < 1) start = 1; + if (end > (sint32)l) end = l; + if (start <= end) + lua_pushlstring(L, s+start-1, end-start+1); + else lua_pushliteral(L, ""); + return 1; +} + + +static int str_lower (lua_State *L) { + size_t l; + size_t i; + luaL_Buffer b; + const char *s = luaL_checklstring(L, 1, &l); + luaL_buffinit(L, &b); + for (i=0; i 0) + luaL_addlstring(&b, s, l); + luaL_pushresult(&b); + return 1; +} + + +static int str_byte (lua_State *L) { + size_t l; + const char *s = luaL_checklstring(L, 1, &l); + sint32 pos = posrelat(luaL_optlong(L, 2, 1), l); + luaL_argcheck(L, 0 < pos && (size_t)(pos) <= l, 2, "out of range"); + lua_pushnumber(L, uchar(s[pos-1])); + return 1; +} + + +static int str_char (lua_State *L) { + int n = lua_gettop(L); /* number of arguments */ + int i; + luaL_Buffer b; + luaL_buffinit(L, &b); + for (i=1; i<=n; i++) { + int c = luaL_checkint(L, i); + luaL_argcheck(L, uchar(c) == c, i, "invalid value"); + luaL_putchar(&b, uchar(c)); + } + luaL_pushresult(&b); + return 1; +} + + +static int writer (lua_State *L, const void* b, size_t size, void* B) { + (void)L; + luaL_addlstring((luaL_Buffer*) B, (const char *)b, size); + return 1; +} + + +static int str_dump (lua_State *L) { + luaL_Buffer b; + luaL_checktype(L, 1, LUA_TFUNCTION); + luaL_buffinit(L,&b); + if (!lua_dump(L, writer, &b)) + luaL_error(L, "unable to dump given function"); + luaL_pushresult(&b); + return 1; +} + + + +/* +** {====================================================== +** PATTERN MATCHING +** ======================================================= +*/ + +#ifndef MAX_CAPTURES +#define MAX_CAPTURES 32 /* arbitrary limit */ +#endif + + +#define CAP_UNFINISHED (-1) +#define CAP_POSITION (-2) + +typedef struct MatchState { + const char *src_init; /* init of source string */ + const char *src_end; /* end (`\0') of source string */ + lua_State *L; + int level; /* total number of captures (finished or unfinished) */ + struct { + const char *init; + sint32 len; + } capture[MAX_CAPTURES]; +} MatchState; + + +#define ESC '%' +#define SPECIALS "^$*+?.([%-" + + +static int check_capture (MatchState *ms, int l) { + l -= '1'; + if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED) + return luaL_error(ms->L, "invalid capture index"); + return l; +} + + +static int capture_to_close (MatchState *ms) { + int level = ms->level; + for (level--; level>=0; level--) + if (ms->capture[level].len == CAP_UNFINISHED) return level; + return luaL_error(ms->L, "invalid pattern capture"); +} + + +static const char *luaI_classend (MatchState *ms, const char *p) { + switch (*p++) { + case ESC: { + if (*p == '\0') + luaL_error(ms->L, "malformed pattern (ends with `%')"); + return p+1; + } + case '[': { + if (*p == '^') p++; + do { /* look for a `]' */ + if (*p == '\0') + luaL_error(ms->L, "malformed pattern (missing `]')"); + if (*(p++) == ESC && *p != '\0') + p++; /* skip escapes (e.g. `%]') */ + } while (*p != ']'); + return p+1; + } + default: { + return p; + } + } +} + + +static int match_class (int c, int cl) { + int res; + switch (tolower(cl)) { + case 'a' : res = isalpha(c); break; + case 'c' : res = iscntrl(c); break; + case 'd' : res = isdigit(c); break; + case 'l' : res = islower(c); break; + case 'p' : res = ispunct(c); break; + case 's' : res = isspace(c); break; + case 'u' : res = isupper(c); break; + case 'w' : res = isalnum(c); break; + case 'x' : res = isxdigit(c); break; + case 'z' : res = (c == 0); break; + default: return (cl == c); + } + return (islower(cl) ? res : !res); +} + + +static int matchbracketclass (int c, const char *p, const char *ec) { + int sig = 1; + if (*(p+1) == '^') { + sig = 0; + p++; /* skip the `^' */ + } + while (++p < ec) { + if (*p == ESC) { + p++; + if (match_class(c, *p)) + return sig; + } + else if ((*(p+1) == '-') && (p+2 < ec)) { + p+=2; + if (uchar(*(p-2)) <= c && c <= uchar(*p)) + return sig; + } + else if (uchar(*p) == c) return sig; + } + return !sig; +} + + +static int luaI_singlematch (int c, const char *p, const char *ep) { + switch (*p) { + case '.': return 1; /* matches any char */ + case ESC: return match_class(c, *(p+1)); + case '[': return matchbracketclass(c, p, ep-1); + default: return (uchar(*p) == c); + } +} + + +static const char *match (MatchState *ms, const char *s, const char *p); + + +static const char *matchbalance (MatchState *ms, const char *s, + const char *p) { + if (*p == 0 || *(p+1) == 0) + luaL_error(ms->L, "unbalanced pattern"); + if (*s != *p) return NULL; + else { + int b = *p; + int e = *(p+1); + int cont = 1; + while (++s < ms->src_end) { + if (*s == e) { + if (--cont == 0) return s+1; + } + else if (*s == b) cont++; + } + } + return NULL; /* string ends out of balance */ +} + + +static const char *max_expand (MatchState *ms, const char *s, + const char *p, const char *ep) { + sint32 i = 0; /* counts maximum expand for item */ + while ((s+i)src_end && luaI_singlematch(uchar(*(s+i)), p, ep)) + i++; + /* keeps trying to match with the maximum repetitions */ + while (i>=0) { + const char *res = match(ms, (s+i), ep+1); + if (res) return res; + i--; /* else didn't match; reduce 1 repetition to try again */ + } + return NULL; +} + + +static const char *min_expand (MatchState *ms, const char *s, + const char *p, const char *ep) { + for (;;) { + const char *res = match(ms, s, ep+1); + if (res != NULL) + return res; + else if (ssrc_end && luaI_singlematch(uchar(*s), p, ep)) + s++; /* try with one more repetition */ + else return NULL; + } +} + + +static const char *start_capture (MatchState *ms, const char *s, + const char *p, int what) { + const char *res; + int level = ms->level; + if (level >= MAX_CAPTURES) luaL_error(ms->L, "too many captures"); + ms->capture[level].init = s; + ms->capture[level].len = what; + ms->level = level+1; + if ((res=match(ms, s, p)) == NULL) /* match failed? */ + ms->level--; /* undo capture */ + return res; +} + + +static const char *end_capture (MatchState *ms, const char *s, + const char *p) { + int l = capture_to_close(ms); + const char *res; + ms->capture[l].len = s - ms->capture[l].init; /* close capture */ + if ((res = match(ms, s, p)) == NULL) /* match failed? */ + ms->capture[l].len = CAP_UNFINISHED; /* undo capture */ + return res; +} + + +static const char *match_capture (MatchState *ms, const char *s, int l) { + size_t len; + l = check_capture(ms, l); + len = ms->capture[l].len; + if ((size_t)(ms->src_end-s) >= len && + memcmp(ms->capture[l].init, s, len) == 0) + return s+len; + else return NULL; +} + + +static const char *match (MatchState *ms, const char *s, const char *p) { + init: /* using goto's to optimize tail recursion */ + switch (*p) { + case '(': { /* start capture */ + if (*(p+1) == ')') /* position capture? */ + return start_capture(ms, s, p+2, CAP_POSITION); + else + return start_capture(ms, s, p+1, CAP_UNFINISHED); + } + case ')': { /* end capture */ + return end_capture(ms, s, p+1); + } + case ESC: { + switch (*(p+1)) { + case 'b': { /* balanced string? */ + s = matchbalance(ms, s, p+2); + if (s == NULL) return NULL; + p+=4; goto init; /* else return match(ms, s, p+4); */ + } + case 'f': { /* frontier? */ + const char *ep; char previous; + p += 2; + if (*p != '[') + luaL_error(ms->L, "missing `[' after `%%f' in pattern"); + ep = luaI_classend(ms, p); /* points to what is next */ + previous = (s == ms->src_init) ? '\0' : *(s-1); + if (matchbracketclass(uchar(previous), p, ep-1) || + !matchbracketclass(uchar(*s), p, ep-1)) return NULL; + p=ep; goto init; /* else return match(ms, s, ep); */ + } + default: { + if (isdigit(uchar(*(p+1)))) { /* capture results (%0-%9)? */ + s = match_capture(ms, s, *(p+1)); + if (s == NULL) return NULL; + p+=2; goto init; /* else return match(ms, s, p+2) */ + } + goto dflt; /* case default */ + } + } + } + case '\0': { /* end of pattern */ + return s; /* match succeeded */ + } + case '$': { + if (*(p+1) == '\0') /* is the `$' the last char in pattern? */ + return (s == ms->src_end) ? s : NULL; /* check end of string */ + else goto dflt; + } + default: dflt: { /* it is a pattern item */ + const char *ep = luaI_classend(ms, p); /* points to what is next */ + int m = ssrc_end && luaI_singlematch(uchar(*s), p, ep); + switch (*ep) { + case '?': { /* optional */ + const char *res; + if (m && ((res=match(ms, s+1, ep+1)) != NULL)) + return res; + p=ep+1; goto init; /* else return match(ms, s, ep+1); */ + } + case '*': { /* 0 or more repetitions */ + return max_expand(ms, s, p, ep); + } + case '+': { /* 1 or more repetitions */ + return (m ? max_expand(ms, s+1, p, ep) : NULL); + } + case '-': { /* 0 or more repetitions (minimum) */ + return min_expand(ms, s, p, ep); + } + default: { + if (!m) return NULL; + s++; p=ep; goto init; /* else return match(ms, s+1, ep); */ + } + } + } + } +} + + + +static const char *lmemfind (const char *s1, size_t l1, + const char *s2, size_t l2) { + if (l2 == 0) return s1; /* empty strings are everywhere */ + else if (l2 > l1) return NULL; /* avoids a negative `l1' */ + else { + const char *init; /* to search for a `*s2' inside `s1' */ + l2--; /* 1st char will be checked by `memchr' */ + l1 = l1-l2; /* `s2' cannot be found after that */ + while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) { + init++; /* 1st char is already checked */ + if (memcmp(init, s2+1, l2) == 0) + return init-1; + else { /* correct `l1' and `s1' to try again */ + l1 -= init-s1; + s1 = init; + } + } + return NULL; /* not found */ + } +} + + +static void push_onecapture (MatchState *ms, int i) { + int l = ms->capture[i].len; + if (l == CAP_UNFINISHED) luaL_error(ms->L, "unfinished capture"); + if (l == CAP_POSITION) + lua_pushnumber(ms->L, ms->capture[i].init - ms->src_init + 1); + else + lua_pushlstring(ms->L, ms->capture[i].init, l); +} + + +static int push_captures (MatchState *ms, const char *s, const char *e) { + int i; + luaL_checkstack(ms->L, ms->level, "too many captures"); + if (ms->level == 0 && s) { /* no explicit captures? */ + lua_pushlstring(ms->L, s, e-s); /* return whole match */ + return 1; + } + else { /* return all captures */ + for (i=0; ilevel; i++) + push_onecapture(ms, i); + return ms->level; /* number of strings pushed */ + } +} + + +static int str_find (lua_State *L) { + size_t l1, l2; + const char *s = luaL_checklstring(L, 1, &l1); + const char *p = luaL_checklstring(L, 2, &l2); + sint32 init = posrelat(luaL_optlong(L, 3, 1), l1) - 1; + luaL_argcheck(L, 0 <= init && (size_t)(init) <= l1, 3, "out of range"); + if (lua_toboolean(L, 4) || /* explicit request? */ + strpbrk(p, SPECIALS) == NULL) { /* or no special characters? */ + /* do a plain search */ + const char *s2 = lmemfind(s+init, l1-init, p, l2); + if (s2) { + lua_pushnumber(L, s2-s+1); + lua_pushnumber(L, s2-s+l2); + return 2; + } + } + else { + MatchState ms; + int anchor = (*p == '^') ? (p++, 1) : 0; + const char *s1=s+init; + ms.L = L; + ms.src_init = s; + ms.src_end = s+l1; + do { + const char *res; + ms.level = 0; + if ((res=match(&ms, s1, p)) != NULL) { + lua_pushnumber(L, s1-s+1); /* start */ + lua_pushnumber(L, res-s); /* end */ + return push_captures(&ms, NULL, 0) + 2; + } + } while (s1++L; + if (lua_isstring(L, 3)) { + const char *news = lua_tostring(L, 3); + size_t l = lua_strlen(L, 3); + size_t i; + for (i=0; i= 3 && (lua_isstring(L, 3) || lua_isfunction(L, 3)), + 3, "string or function expected"); + luaL_buffinit(L, &b); + ms.L = L; + ms.src_init = src; + ms.src_end = src+srcl; + while (n < max_s) { + const char *e; + ms.level = 0; + e = match(&ms, src, p); + if (e) { + n++; + add_s(&ms, &b, src, e); + } + if (e && e>src) /* non empty match? */ + src = e; /* skip it */ + else if (src < ms.src_end) + luaL_putchar(&b, *src++); + else break; + if (anchor) break; + } + luaL_addlstring(&b, src, ms.src_end-src); + luaL_pushresult(&b); + lua_pushnumber(L, n); /* number of substitutions */ + return 2; +} + +/* }====================================================== */ + + +/* maximum size of each formatted item (> len(format('%99.99f', -1e308))) */ +#define MAX_ITEM 512 +/* maximum size of each format specification (such as '%-099.99d') */ +#define MAX_FORMAT 20 + + +static void luaI_addquoted (lua_State *L, luaL_Buffer *b, int arg) { + size_t l; + const char *s = luaL_checklstring(L, arg, &l); + luaL_putchar(b, '"'); + while (l--) { + switch (*s) { + case '"': case '\\': case '\n': { + luaL_putchar(b, '\\'); + luaL_putchar(b, *s); + break; + } + case '\0': { + luaL_addlstring(b, "\\000", 4); + break; + } + default: { + luaL_putchar(b, *s); + break; + } + } + s++; + } + luaL_putchar(b, '"'); +} + + +static const char *scanformat (lua_State *L, const char *strfrmt, + char *form, int *hasprecision) { + const char *p = strfrmt; + while (strchr("-+ #0", *p)) p++; /* skip flags */ + if (isdigit(uchar(*p))) p++; /* skip width */ + if (isdigit(uchar(*p))) p++; /* (2 digits at most) */ + if (*p == '.') { + p++; + *hasprecision = 1; + if (isdigit(uchar(*p))) p++; /* skip precision */ + if (isdigit(uchar(*p))) p++; /* (2 digits at most) */ + } + if (isdigit(uchar(*p))) + luaL_error(L, "invalid format (width or precision too long)"); + if (p-strfrmt+2 > MAX_FORMAT) /* +2 to include `%' and the specifier */ + luaL_error(L, "invalid format (too long)"); + form[0] = '%'; + strncpy(form+1, strfrmt, p-strfrmt+1); + form[p-strfrmt+2] = 0; + return p; +} + + +static int str_format (lua_State *L) { + int arg = 1; + size_t sfl; + const char *strfrmt = luaL_checklstring(L, arg, &sfl); + const char *strfrmt_end = strfrmt+sfl; + luaL_Buffer b; + luaL_buffinit(L, &b); + while (strfrmt < strfrmt_end) { + if (*strfrmt != '%') + luaL_putchar(&b, *strfrmt++); + else if (*++strfrmt == '%') + luaL_putchar(&b, *strfrmt++); /* %% */ + else { /* format item */ + char form[MAX_FORMAT]; /* to store the format (`%...') */ + char buff[MAX_ITEM]; /* to store the formatted item */ + int hasprecision = 0; + if (isdigit(uchar(*strfrmt)) && *(strfrmt+1) == '$') + return luaL_error(L, "obsolete `format' option (d$)"); + arg++; + strfrmt = scanformat(L, strfrmt, form, &hasprecision); + switch (*strfrmt++) { + case 'c': case 'd': case 'i': { + sprintf(buff, form, luaL_checkint(L, arg)); + break; + } + case 'o': case 'u': case 'x': case 'X': { + sprintf(buff, form, (unsigned int)(luaL_checknumber(L, arg))); + break; + } + case 'e': case 'E': case 'f': + case 'g': case 'G': { + sprintf(buff, form, luaL_checknumber(L, arg)); + break; + } + case 'q': { + luaI_addquoted(L, &b, arg); + continue; /* skip the `addsize' at the end */ + } + case 's': { + size_t l; + const char *s = luaL_checklstring(L, arg, &l); + if (!hasprecision && l >= 100) { + /* no precision and string is too long to be formatted; + keep original string */ + lua_pushvalue(L, arg); + luaL_addvalue(&b); + continue; /* skip the `addsize' at the end */ + } + else { + sprintf(buff, form, s); + break; + } + } + default: { /* also treat cases `pnLlh' */ + return luaL_error(L, "invalid option in `format'"); + } + } + luaL_addlstring(&b, buff, strlen(buff)); + } + } + luaL_pushresult(&b); + return 1; +} + + +static const luaL_reg strlib[] = { + {"len", str_len}, + {"sub", str_sub}, + {"lower", str_lower}, + {"upper", str_upper}, + {"char", str_char}, + {"rep", str_rep}, + {"byte", str_byte}, + {"format", str_format}, + {"dump", str_dump}, + {"find", str_find}, + {"gfind", gfind}, + {"gsub", str_gsub}, + {NULL, NULL} +}; + + +/* +** Open string library +*/ +LUALIB_API int lua_strlibopen (lua_State *L) { + luaL_openlib(L, LUA_STRLIBNAME, strlib, 0); + return 0; +} + diff --git a/third_party/lua/src/lib/ltablib.c b/third_party/lua/src/lib/ltablib.c new file mode 100644 index 000000000..7aa787223 --- /dev/null +++ b/third_party/lua/src/lib/ltablib.c @@ -0,0 +1,301 @@ +/* +** $Id: ltablib.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Library for Table Manipulation +** See Copyright Notice in lua.h +*/ + + +#include + +#define ltablib_c + +#include "lua.h" + +#include "lauxlib.h" +#include "lualib.h" + + + +static int checkint (lua_State *L) { + int n = (int)lua_tonumber(L, -1); + if (n == 0 && !lua_isnumber(L, -1)) n = -1; + lua_pop(L, 1); + return n; +} + + +static void aux_setn (lua_State *L, int t, int n) { + lua_pushliteral(L, "n"); + lua_rawget(L, t); + if (checkint(L) >= 0) { + lua_pushliteral(L, "n"); /* use it */ + lua_pushnumber(L, n); + lua_rawset(L, t); + } + else { /* use N */ + lua_pushvalue(L, t); + lua_pushnumber(L, n); + lua_rawset(L, lua_upvalueindex(1)); /* N[t] = n */ + } +} + + +static int aux_getn (lua_State *L, int t) { + int n; + luaL_checktype(L, t, LUA_TTABLE); + lua_pushliteral(L, "n"); /* try t.n */ + lua_rawget(L, t); + if ((n = checkint(L)) >= 0) return n; + lua_pushvalue(L, t); /* try N[t] */ + lua_rawget(L, lua_upvalueindex(1)); + if ((n = checkint(L)) >= 0) return n; + else { /* must count elements */ + n = 0; + for (;;) { + lua_rawgeti(L, t, ++n); + if (lua_isnil(L, -1)) break; + lua_pop(L, 1); + } + lua_pop(L, 1); + aux_setn(L, t, n - 1); + return n - 1; + } +} + + +static int luaB_foreachi (lua_State *L) { + int i; + int n = aux_getn(L, 1); + luaL_checktype(L, 2, LUA_TFUNCTION); + for (i=1; i<=n; i++) { + lua_pushvalue(L, 2); /* function */ + lua_pushnumber(L, i); /* 1st argument */ + lua_rawgeti(L, 1, i); /* 2nd argument */ + lua_call(L, 2, 1); + if (!lua_isnil(L, -1)) + return 1; + lua_pop(L, 1); /* remove nil result */ + } + return 0; +} + + +static int luaB_foreach (lua_State *L) { + luaL_checktype(L, 1, LUA_TTABLE); + luaL_checktype(L, 2, LUA_TFUNCTION); + lua_pushnil(L); /* first key */ + for (;;) { + if (lua_next(L, 1) == 0) + return 0; + lua_pushvalue(L, 2); /* function */ + lua_pushvalue(L, -3); /* key */ + lua_pushvalue(L, -3); /* value */ + lua_call(L, 2, 1); + if (!lua_isnil(L, -1)) + return 1; + lua_pop(L, 2); /* remove value and result */ + } +} + + +static int luaB_getn (lua_State *L) { + lua_pushnumber(L, aux_getn(L, 1)); + return 1; +} + + +static int luaB_setn (lua_State *L) { + luaL_checktype(L, 1, LUA_TTABLE); + aux_setn(L, 1, luaL_checkint(L, 2)); + return 0; +} + + +static int luaB_tinsert (lua_State *L) { + int v = lua_gettop(L); /* number of arguments */ + int n = aux_getn(L, 1) + 1; + int pos; /* where to insert new element */ + if (v == 2) /* called with only 2 arguments */ + pos = n; /* insert new element at the end */ + else { + pos = luaL_checkint(L, 2); /* 2nd argument is the position */ + if (pos > n) n = pos; /* `grow' array if necessary */ + v = 3; /* function may be called with more than 3 args */ + } + aux_setn(L, 1, n); /* new size */ + while (--n >= pos) { /* move up elements */ + lua_rawgeti(L, 1, n); + lua_rawseti(L, 1, n+1); /* t[n+1] = t[n] */ + } + lua_pushvalue(L, v); + lua_rawseti(L, 1, pos); /* t[pos] = v */ + return 0; +} + + +static int luaB_tremove (lua_State *L) { + int n = aux_getn(L, 1); + int pos = luaL_optint(L, 2, n); + if (n <= 0) return 0; /* table is `empty' */ + aux_setn(L, 1, n-1); /* t.n = n-1 */ + lua_rawgeti(L, 1, pos); /* result = t[pos] */ + for ( ;pos= P */ + while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) { + if (i>u) luaL_error(L, "invalid order function for sorting"); + lua_pop(L, 1); /* remove a[i] */ + } + /* repeat --j until a[j] <= P */ + while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) { + if (j +#include + +#define llex_c + +#include "lua.h" + +#include "ldo.h" +#include "llex.h" +#include "lobject.h" +#include "lparser.h" +#include "lstate.h" +#include "lstring.h" +#include "lzio.h" + + + +#define next(LS) (LS->current = zgetc(LS->z)) + + + +/* ORDER RESERVED */ +static const char *const token2string [] = { + "and", "break", "do", "else", "elseif", + "end", "false", "for", "function", "if", + "in", "local", "nil", "not", "or", "repeat", + "return", "then", "true", "until", "while", "*name", + "..", "...", "==", ">=", "<=", "~=", + "*number", "*string", "" +}; + + +void luaX_init (lua_State *L) { + int i; + for (i=0; itsv.reserved = cast(lu_byte, i+1); /* reserved word */ + } +} + + +#define MAXSRC 80 + + +void luaX_checklimit (LexState *ls, int val, int limit, const char *msg) { + if (val > limit) { + msg = luaO_pushfstring(ls->L, "too many %s (limit=%d)", msg, limit); + luaX_syntaxerror(ls, msg); + } +} + + +static void luaX_error (LexState *ls, const char *s, const char *token) { + lua_State *L = ls->L; + char buff[MAXSRC]; + luaO_chunkid(buff, getstr(ls->source), MAXSRC); + luaO_pushfstring(L, "%s:%d: %s near `%s'", buff, ls->linenumber, s, token); + luaD_throw(L, LUA_ERRSYNTAX); +} + + +void luaX_syntaxerror (LexState *ls, const char *msg) { + const char *lasttoken; + switch (ls->t.token) { + case TK_NAME: + lasttoken = getstr(ls->t.seminfo.ts); + break; + case TK_STRING: + case TK_NUMBER: + lasttoken = luaZ_buffer(ls->buff); + break; + default: + lasttoken = luaX_token2str(ls, ls->t.token); + break; + } + luaX_error(ls, msg, lasttoken); +} + + +const char *luaX_token2str (LexState *ls, int token) { + if (token < FIRST_RESERVED) { + lua_assert(token == (char)token); + return luaO_pushfstring(ls->L, "%c", token); + } + else + return token2string[token-FIRST_RESERVED]; +} + + +static void luaX_lexerror (LexState *ls, const char *s, int token) { + if (token == TK_EOS) + luaX_error(ls, s, luaX_token2str(ls, token)); + else + luaX_error(ls, s, luaZ_buffer(ls->buff)); +} + + +static void inclinenumber (LexState *LS) { + next(LS); /* skip `\n' */ + ++LS->linenumber; + luaX_checklimit(LS, LS->linenumber, MAX_INT, "lines in a chunk"); +} + + +void luaX_setinput (lua_State *L, LexState *LS, ZIO *z, TString *source) { + LS->L = L; + LS->lookahead.token = TK_EOS; /* no look-ahead token */ + LS->z = z; + LS->fs = NULL; + LS->linenumber = 1; + LS->lastline = 1; + LS->source = source; + next(LS); /* read first char */ + if (LS->current == '#') { + do { /* skip first line */ + next(LS); + } while (LS->current != '\n' && LS->current != EOZ); + } +} + + + +/* +** ======================================================= +** LEXICAL ANALYZER +** ======================================================= +*/ + + +/* use buffer to store names, literal strings and numbers */ + +/* extra space to allocate when growing buffer */ +#define EXTRABUFF 32 + +/* maximum number of chars that can be read without checking buffer size */ +#define MAXNOCHECK 5 + +#define checkbuffer(LS, len) \ + if (((len)+MAXNOCHECK)*sizeof(char) > luaZ_sizebuffer((LS)->buff)) \ + luaZ_openspace((LS)->L, (LS)->buff, (len)+EXTRABUFF) + +#define save(LS, c, l) \ + (luaZ_buffer((LS)->buff)[l++] = cast(char, c)) +#define save_and_next(LS, l) (save(LS, LS->current, l), next(LS)) + + +static size_t readname (LexState *LS) { + size_t l = 0; + checkbuffer(LS, l); + do { + checkbuffer(LS, l); + save_and_next(LS, l); + } while (isalnum(LS->current) || LS->current == '_'); + save(LS, '\0', l); + return l-1; +} + + +/* LUA_NUMBER */ +static void read_numeral (LexState *LS, int comma, SemInfo *seminfo) { + size_t l = 0; + checkbuffer(LS, l); + if (comma) save(LS, '.', l); + while (isdigit(LS->current)) { + checkbuffer(LS, l); + save_and_next(LS, l); + } + if (LS->current == '.') { + save_and_next(LS, l); + if (LS->current == '.') { + save_and_next(LS, l); + save(LS, '\0', l); + luaX_lexerror(LS, + "ambiguous syntax (decimal point x string concatenation)", + TK_NUMBER); + } + } + while (isdigit(LS->current)) { + checkbuffer(LS, l); + save_and_next(LS, l); + } + if (LS->current == 'e' || LS->current == 'E') { + save_and_next(LS, l); /* read `E' */ + if (LS->current == '+' || LS->current == '-') + save_and_next(LS, l); /* optional exponent sign */ + while (isdigit(LS->current)) { + checkbuffer(LS, l); + save_and_next(LS, l); + } + } + save(LS, '\0', l); + if (!luaO_str2d(luaZ_buffer(LS->buff), &seminfo->r)) + luaX_lexerror(LS, "malformed number", TK_NUMBER); +} + + +static void read_long_string (LexState *LS, SemInfo *seminfo) { + int cont = 0; + size_t l = 0; + checkbuffer(LS, l); + save(LS, '[', l); /* save first `[' */ + save_and_next(LS, l); /* pass the second `[' */ + if (LS->current == '\n') /* string starts with a newline? */ + inclinenumber(LS); /* skip it */ + for (;;) { + checkbuffer(LS, l); + switch (LS->current) { + case EOZ: + save(LS, '\0', l); + luaX_lexerror(LS, (seminfo) ? "unfinished long string" : + "unfinished long comment", TK_EOS); + break; /* to avoid warnings */ + case '[': + save_and_next(LS, l); + if (LS->current == '[') { + cont++; + save_and_next(LS, l); + } + continue; + case ']': + save_and_next(LS, l); + if (LS->current == ']') { + if (cont == 0) goto endloop; + cont--; + save_and_next(LS, l); + } + continue; + case '\n': + save(LS, '\n', l); + inclinenumber(LS); + if (!seminfo) l = 0; /* reset buffer to avoid wasting space */ + continue; + default: + save_and_next(LS, l); + } + } endloop: + save_and_next(LS, l); /* skip the second `]' */ + save(LS, '\0', l); + if (seminfo) + seminfo->ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff) + 2, l - 5); +} + + +static void read_string (LexState *LS, int del, SemInfo *seminfo) { + size_t l = 0; + checkbuffer(LS, l); + save_and_next(LS, l); + while (LS->current != del) { + checkbuffer(LS, l); + switch (LS->current) { + case EOZ: + save(LS, '\0', l); + luaX_lexerror(LS, "unfinished string", TK_EOS); + break; /* to avoid warnings */ + case '\n': + save(LS, '\0', l); + luaX_lexerror(LS, "unfinished string", TK_STRING); + break; /* to avoid warnings */ + case '\\': + next(LS); /* do not save the `\' */ + switch (LS->current) { + case 'a': save(LS, '\a', l); next(LS); break; + case 'b': save(LS, '\b', l); next(LS); break; + case 'f': save(LS, '\f', l); next(LS); break; + case 'n': save(LS, '\n', l); next(LS); break; + case 'r': save(LS, '\r', l); next(LS); break; + case 't': save(LS, '\t', l); next(LS); break; + case 'v': save(LS, '\v', l); next(LS); break; + case '\n': save(LS, '\n', l); inclinenumber(LS); break; + case EOZ: break; /* will raise an error next loop */ + default: { + if (!isdigit(LS->current)) + save_and_next(LS, l); /* handles \\, \", \', and \? */ + else { /* \xxx */ + int c = 0; + int i = 0; + do { + c = 10*c + (LS->current-'0'); + next(LS); + } while (++i<3 && isdigit(LS->current)); + if (c > UCHAR_MAX) { + save(LS, '\0', l); + luaX_lexerror(LS, "escape sequence too large", TK_STRING); + } + save(LS, c, l); + } + } + } + break; + default: + save_and_next(LS, l); + } + } + save_and_next(LS, l); /* skip delimiter */ + save(LS, '\0', l); + seminfo->ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff) + 1, l - 3); +} + + +int luaX_lex (LexState *LS, SemInfo *seminfo) { + for (;;) { + switch (LS->current) { + + case '\n': { + inclinenumber(LS); + continue; + } + case '-': { + next(LS); + if (LS->current != '-') return '-'; + /* else is a comment */ + next(LS); + if (LS->current == '[' && (next(LS), LS->current == '[')) + read_long_string(LS, NULL); /* long comment */ + else /* short comment */ + while (LS->current != '\n' && LS->current != EOZ) + next(LS); + continue; + } + case '[': { + next(LS); + if (LS->current != '[') return '['; + else { + read_long_string(LS, seminfo); + return TK_STRING; + } + } + case '=': { + next(LS); + if (LS->current != '=') return '='; + else { next(LS); return TK_EQ; } + } + case '<': { + next(LS); + if (LS->current != '=') return '<'; + else { next(LS); return TK_LE; } + } + case '>': { + next(LS); + if (LS->current != '=') return '>'; + else { next(LS); return TK_GE; } + } + case '~': { + next(LS); + if (LS->current != '=') return '~'; + else { next(LS); return TK_NE; } + } + /* -XXX- PATCH -XXX- */ + case '!': { + next(LS); + if (LS->current != '=') return TK_NOT; + else { next(LS); return TK_NE; } + } + /* -XXXXXXXXXXXXXXXXXXXXX- */ + case '"': + case '\'': { + read_string(LS, LS->current, seminfo); + return TK_STRING; + } + case '.': { + next(LS); + if (LS->current == '.') { + next(LS); + if (LS->current == '.') { + next(LS); + return TK_DOTS; /* ... */ + } + else return TK_CONCAT; /* .. */ + } + else if (!isdigit(LS->current)) return '.'; + else { + read_numeral(LS, 1, seminfo); + return TK_NUMBER; + } + } + case EOZ: { + return TK_EOS; + } + default: { + if (isspace(LS->current)) { + next(LS); + continue; + } + else if (isdigit(LS->current)) { + read_numeral(LS, 0, seminfo); + return TK_NUMBER; + } + else if (isalpha(LS->current) || LS->current == '_') { + /* identifier or reserved word */ + size_t l = readname(LS); + TString *ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff), l); + if (ts->tsv.reserved > 0) /* reserved word? */ + return ts->tsv.reserved - 1 + FIRST_RESERVED; + seminfo->ts = ts; + return TK_NAME; + } + else { + int c = LS->current; + if (iscntrl(c)) + luaX_error(LS, "invalid control char", + luaO_pushfstring(LS->L, "char(%d)", c)); + next(LS); + return c; /* single-char tokens (+ - / ...) */ + } + } + } + } +} + +#undef next diff --git a/third_party/lua/src/llex.h b/third_party/lua/src/llex.h new file mode 100644 index 000000000..7b16656c4 --- /dev/null +++ b/third_party/lua/src/llex.h @@ -0,0 +1,74 @@ +/* +** $Id: llex.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Lexical Analyzer +** See Copyright Notice in lua.h +*/ + +#ifndef llex_h +#define llex_h + +#include "lobject.h" +#include "lzio.h" + + +#define FIRST_RESERVED 257 + +/* maximum length of a reserved word */ +#define TOKEN_LEN (sizeof("function")/sizeof(char)) + + +/* +* WARNING: if you change the order of this enumeration, +* grep "ORDER RESERVED" +*/ +enum RESERVED { + /* terminal symbols denoted by reserved words */ + TK_AND = FIRST_RESERVED, TK_BREAK, + TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION, + TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT, + TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE, + /* other terminal symbols */ + TK_NAME, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_NUMBER, + TK_STRING, TK_EOS +}; + +/* number of reserved words */ +#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1)) + + +typedef union { + lua_Number r; + TString *ts; +} SemInfo; /* semantics information */ + + +typedef struct Token { + int token; + SemInfo seminfo; +} Token; + + +typedef struct LexState { + int current; /* current character (charint) */ + int linenumber; /* input line counter */ + int lastline; /* line of last token `consumed' */ + Token t; /* current token */ + Token lookahead; /* look ahead token */ + struct FuncState *fs; /* `FuncState' is private to the parser */ + struct lua_State *L; + ZIO *z; /* input stream */ + Mbuffer *buff; /* buffer for tokens */ + TString *source; /* current source name */ + int nestlevel; /* level of nested non-terminals */ +} LexState; + + +void luaX_init (lua_State *L); +void luaX_setinput (lua_State *L, LexState *LS, ZIO *z, TString *source); +int luaX_lex (LexState *LS, SemInfo *seminfo); +void luaX_checklimit (LexState *ls, int val, int limit, const char *msg); +void luaX_syntaxerror (LexState *ls, const char *s); +const char *luaX_token2str (LexState *ls, int token); + + +#endif diff --git a/third_party/lua/src/llimits.h b/third_party/lua/src/llimits.h new file mode 100644 index 000000000..d54f8faa3 --- /dev/null +++ b/third_party/lua/src/llimits.h @@ -0,0 +1,182 @@ +/* +** $Id: llimits.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Limits, basic types, and some other `installation-dependent' definitions +** See Copyright Notice in lua.h +*/ + +#ifndef llimits_h +#define llimits_h + + +#include +#include + + +#include "lua.h" + + +/* +** try to find number of bits in an integer +*/ +#ifndef BITS_INT +/* avoid overflows in comparison */ +#if INT_MAX-20 < 32760 +#define BITS_INT 16 +#else +#if INT_MAX > 2147483640L +/* machine has at least 32 bits */ +#define BITS_INT 32 +#else +#error "you must define BITS_INT with number of bits in an integer" +#endif +#endif +#endif + + +/* +** the following types define integer types for values that may not +** fit in a `small int' (16 bits), but may waste space in a +** `large long' (64 bits). The current definitions should work in +** any machine, but may not be optimal. +*/ + +/* an unsigned integer to hold hash values */ +typedef unsigned int lu_hash; +/* its signed equivalent */ +typedef int ls_hash; + +/* an unsigned integer big enough to count the total memory used by Lua; */ +/* it should be at least as large as size_t */ +typedef unsigned long lu_mem; + +/* an integer big enough to count the number of strings in use */ +typedef long ls_nstr; + +/* chars used as small naturals (so that `char' is reserved for characters) */ +typedef unsigned char lu_byte; + + +#define MAX_SIZET ((size_t)(~(size_t)0)-2) + + +#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ + +/* +** conversion of pointer to integer +** this is for hashing only; there is no problem if the integer +** cannot hold the whole pointer value +*/ +#define IntPoint(p) ((lu_hash)(p)) + + + +/* type to ensure maximum alignment */ +#ifndef LUSER_ALIGNMENT_T +typedef union { double u; void *s; long l; } L_Umaxalign; +#else +typedef LUSER_ALIGNMENT_T L_Umaxalign; +#endif + + +/* result of `usual argument conversion' over lua_Number */ +#ifndef LUA_UACNUMBER +typedef double l_uacNumber; +#else +typedef LUA_UACNUMBER l_uacNumber; +#endif + + +#ifndef lua_assert +#define lua_assert(c) /* empty */ +#endif + + +#ifndef check_exp +#define check_exp(c,e) (e) +#endif + + +#ifndef UNUSED +#define UNUSED(x) ((void)(x)) /* to avoid warnings */ +#endif + + +#ifndef cast +#define cast(t, exp) ((t)(exp)) +#endif + + + +/* +** type for virtual-machine instructions +** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) +*/ +typedef unsigned long Instruction; + + +/* maximum depth for calls (unsigned short) */ +#ifndef LUA_MAXCALLS +#define LUA_MAXCALLS 4096 +#endif + + +/* +** maximum depth for C calls (unsigned short): Not too big, or may +** overflow the C stack... +*/ + +#ifndef LUA_MAXCCALLS +#define LUA_MAXCCALLS 200 +#endif + + +/* maximum size for the C stack */ +#ifndef LUA_MAXCSTACK +#define LUA_MAXCSTACK 2048 +#endif + + +/* maximum stack for a Lua function */ +#define MAXSTACK 250 + + +/* maximum number of variables declared in a function */ +#ifndef MAXVARS +#define MAXVARS 200 /* arbitrary limit ( + +#define lmem_c + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" + + + +/* +** definition for realloc function. It must assure that l_realloc(NULL, +** 0, x) allocates a new block (ANSI C assures that). (`os' is the old +** block size; some allocators may use that.) +*/ +#ifndef l_realloc +#define l_realloc(b,os,s) realloc(b,s) +#endif + +/* +** definition for free function. (`os' is the old block size; some +** allocators may use that.) +*/ +#ifndef l_free +#define l_free(b,os) free(b) +#endif + + +#define MINSIZEARRAY 4 + + +void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems, + int limit, const char *errormsg) { + void *newblock; + int newsize = (*size)*2; + if (newsize < MINSIZEARRAY) + newsize = MINSIZEARRAY; /* minimum size */ + else if (*size >= limit/2) { /* cannot double it? */ + if (*size < limit - MINSIZEARRAY) /* try something smaller... */ + newsize = limit; /* still have at least MINSIZEARRAY free places */ + else luaG_runerror(L, errormsg); + } + newblock = luaM_realloc(L, block, + cast(lu_mem, *size)*cast(lu_mem, size_elems), + cast(lu_mem, newsize)*cast(lu_mem, size_elems)); + *size = newsize; /* update only when everything else is OK */ + return newblock; +} + + +/* +** generic allocation routine. +*/ +void *luaM_realloc (lua_State *L, void *block, lu_mem oldsize, lu_mem size) { + lua_assert((oldsize == 0) == (block == NULL)); + if (size == 0) { + if (block != NULL) { + l_free(block, oldsize); + block = NULL; + } + else return NULL; /* avoid `nblocks' computations when oldsize==size==0 */ + } + else if (size >= MAX_SIZET) + luaG_runerror(L, "memory allocation error: block too big"); + else { + block = l_realloc(block, oldsize, size); + if (block == NULL) { + if (L) + luaD_throw(L, LUA_ERRMEM); + else return NULL; /* error before creating state! */ + } + } + if (L) { + lua_assert(G(L) != NULL && G(L)->nblocks > 0); + G(L)->nblocks -= oldsize; + G(L)->nblocks += size; + } + return block; +} + diff --git a/third_party/lua/src/lmem.h b/third_party/lua/src/lmem.h new file mode 100644 index 000000000..b72fd9e98 --- /dev/null +++ b/third_party/lua/src/lmem.h @@ -0,0 +1,44 @@ +/* +** $Id: lmem.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Interface to Memory Manager +** See Copyright Notice in lua.h +*/ + +#ifndef lmem_h +#define lmem_h + + +#include + +#include "llimits.h" +#include "lua.h" + +#define MEMERRMSG "not enough memory" + + +void *luaM_realloc (lua_State *L, void *oldblock, lu_mem oldsize, lu_mem size); + +void *luaM_growaux (lua_State *L, void *block, int *size, int size_elem, + int limit, const char *errormsg); + +#define luaM_free(L, b, s) luaM_realloc(L, (b), (s), 0) +#define luaM_freelem(L, b) luaM_realloc(L, (b), sizeof(*(b)), 0) +#define luaM_freearray(L, b, n, t) luaM_realloc(L, (b), \ + cast(lu_mem, n)*cast(lu_mem, sizeof(t)), 0) + +#define luaM_malloc(L, t) luaM_realloc(L, NULL, 0, (t)) +#define luaM_new(L, t) cast(t *, luaM_malloc(L, sizeof(t))) +#define luaM_newvector(L, n,t) cast(t *, luaM_malloc(L, \ + cast(lu_mem, n)*cast(lu_mem, sizeof(t)))) + +#define luaM_growvector(L,v,nelems,size,t,limit,e) \ + if (((nelems)+1) > (size)) \ + ((v)=cast(t *, luaM_growaux(L,v,&(size),sizeof(t),limit,e))) + +#define luaM_reallocvector(L, v,oldn,n,t) \ + ((v)=cast(t *, luaM_realloc(L, v,cast(lu_mem, oldn)*cast(lu_mem, sizeof(t)), \ + cast(lu_mem, n)*cast(lu_mem, sizeof(t))))) + + +#endif + diff --git a/third_party/lua/src/lobject.c b/third_party/lua/src/lobject.c new file mode 100644 index 000000000..5494a9378 --- /dev/null +++ b/third_party/lua/src/lobject.c @@ -0,0 +1,181 @@ +/* +** $Id: lobject.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Some generic functions over Lua objects +** See Copyright Notice in lua.h +*/ + +#include +#include +#include +#include + +#define lobject_c + +#include "lua.h" + +#include "ldo.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "lvm.h" + + +/* function to convert a string to a lua_Number */ +#ifndef lua_str2number +#define lua_str2number(s,p) strtod((s), (p)) +#endif + + +const TObject luaO_nilobject = {LUA_TNIL, {NULL}}; + + +int luaO_log2 (unsigned int x) { + static const lu_byte log_8[255] = { + 0, + 1,1, + 2,2,2,2, + 3,3,3,3,3,3,3,3, + 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7 + }; + if (x >= 0x00010000) { + if (x >= 0x01000000) return log_8[((x>>24) & 0xff) - 1]+24; + else return log_8[((x>>16) & 0xff) - 1]+16; + } + else { + if (x >= 0x00000100) return log_8[((x>>8) & 0xff) - 1]+8; + else if (x) return log_8[(x & 0xff) - 1]; + return -1; /* special `log' for 0 */ + } +} + + +int luaO_rawequalObj (const TObject *t1, const TObject *t2) { + if (ttype(t1) != ttype(t2)) return 0; + if (iscollectable(t1)) return gcvalue(t1) == gcvalue(t2); + else switch (ttype(t1)) { + case LUA_TNIL: + return 1; + case LUA_TBOOLEAN: + return bvalue(t1) == bvalue(t2); /* boolean true must be 1 !! */ + case LUA_TLIGHTUSERDATA: + return pvalue(t1) == pvalue(t2); + case LUA_TNUMBER: + return nvalue(t1) == nvalue(t2); + } + lua_assert(0); + return 0; /* to avoid warnings */ +} + + +int luaO_str2d (const char *s, lua_Number *result) { + char *endptr; + lua_Number res = lua_str2number(s, &endptr); + if (endptr == s) return 0; /* no conversion */ + while (isspace((unsigned char)(*endptr))) endptr++; + if (*endptr != '\0') return 0; /* invalid trailing characters? */ + *result = res; + return 1; +} + + + +static void pushstr (lua_State *L, const char *str) { + setsvalue2s(L->top, luaS_new(L, str)); + incr_top(L); +} + + +/* this function handles only `%d', `%c', %f, and `%s' formats */ +const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) { + int n = 1; + pushstr(L, ""); + for (;;) { + const char *e = strchr(fmt, '%'); + if (e == NULL) break; + setsvalue2s(L->top, luaS_newlstr(L, fmt, e-fmt)); + incr_top(L); + switch (*(e+1)) { + case 's': + pushstr(L, va_arg(argp, char *)); + break; + case 'c': { + char buff[2]; + buff[0] = cast(char, va_arg(argp, int)); + buff[1] = '\0'; + pushstr(L, buff); + break; + } + case 'd': + setnvalue(L->top, va_arg(argp, int)); + incr_top(L); + break; + case 'f': + setnvalue(L->top, va_arg(argp, l_uacNumber)); + incr_top(L); + break; + case '%': + pushstr(L, "%"); + break; + default: lua_assert(0); + } + n += 2; + fmt = e+2; + } + pushstr(L, fmt); + luaV_concat(L, n+1, L->top - L->base - 1); + L->top -= n; + return svalue(L->top - 1); +} + + +const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) { + const char *msg; + va_list argp; + va_start(argp, fmt); + msg = luaO_pushvfstring(L, fmt, argp); + va_end(argp); + return msg; +} + + +void luaO_chunkid (char *out, const char *source, int bufflen) { + if (*source == '=') { + strncpy(out, source+1, bufflen); /* remove first char */ + out[bufflen-1] = '\0'; /* ensures null termination */ + } + else { /* out = "source", or "...source" */ + if (*source == '@') { + int l; + source++; /* skip the `@' */ + bufflen -= sizeof(" `...' "); + l = strlen(source); + strcpy(out, ""); + if (l>bufflen) { + source += (l-bufflen); /* get last part of file name */ + strcat(out, "..."); + } + strcat(out, source); + } + else { /* out = [string "string"] */ + int len = strcspn(source, "\n"); /* stop at first newline */ + bufflen -= sizeof(" [string \"...\"] "); + if (len > bufflen) len = bufflen; + strcpy(out, "[string \""); + if (source[len] != '\0') { /* must truncate? */ + strncat(out, source, len); + strcat(out, "..."); + } + else + strcat(out, source); + strcat(out, "\"]"); + } + } +} diff --git a/third_party/lua/src/lobject.h b/third_party/lua/src/lobject.h new file mode 100644 index 000000000..3bcff50c5 --- /dev/null +++ b/third_party/lua/src/lobject.h @@ -0,0 +1,334 @@ +/* +** $Id: lobject.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Type definitions for Lua objects +** See Copyright Notice in lua.h +*/ + +#ifndef lobject_h +#define lobject_h + + +#include "llimits.h" +#include "lua.h" + + +/* tags for values visible from Lua */ +#define NUM_TAGS LUA_TTHREAD + + +/* +** Extra tags for non-values +*/ +#define LUA_TPROTO (NUM_TAGS+1) +#define LUA_TUPVAL (NUM_TAGS+2) + + +/* +** Union of all collectable objects +*/ +typedef union GCObject GCObject; + + +/* +** Common Header for all collectable objects (in macro form, to be +** included in other objects) +*/ +#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked + + +/* +** Common header in struct form +*/ +typedef struct GCheader { + CommonHeader; +} GCheader; + + + + +/* +** Union of all Lua values +*/ +typedef union { + GCObject *gc; + void *p; + lua_Number n; + int b; +} Value; + + +/* +** Lua values (or `tagged objects') +*/ +typedef struct lua_TObject { + int tt; + Value value; +} TObject; + + +/* Macros to test type */ +#define ttisnil(o) (ttype(o) == LUA_TNIL) +#define ttisnumber(o) (ttype(o) == LUA_TNUMBER) +#define ttisstring(o) (ttype(o) == LUA_TSTRING) +#define ttistable(o) (ttype(o) == LUA_TTABLE) +#define ttisfunction(o) (ttype(o) == LUA_TFUNCTION) +#define ttisboolean(o) (ttype(o) == LUA_TBOOLEAN) +#define ttisuserdata(o) (ttype(o) == LUA_TUSERDATA) +#define ttisthread(o) (ttype(o) == LUA_TTHREAD) +#define ttislightuserdata(o) (ttype(o) == LUA_TLIGHTUSERDATA) + +/* Macros to access values */ +#define ttype(o) ((o)->tt) +#define gcvalue(o) check_exp(iscollectable(o), (o)->value.gc) +#define pvalue(o) check_exp(ttislightuserdata(o), (o)->value.p) +#define nvalue(o) check_exp(ttisnumber(o), (o)->value.n) +#define tsvalue(o) check_exp(ttisstring(o), &(o)->value.gc->ts) +#define uvalue(o) check_exp(ttisuserdata(o), &(o)->value.gc->u) +#define clvalue(o) check_exp(ttisfunction(o), &(o)->value.gc->cl) +#define hvalue(o) check_exp(ttistable(o), &(o)->value.gc->h) +#define bvalue(o) check_exp(ttisboolean(o), (o)->value.b) +#define thvalue(o) check_exp(ttisthread(o), &(o)->value.gc->th) + +#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0)) + +/* Macros to set values */ +#define setnvalue(obj,x) \ + { TObject *i_o=(obj); i_o->tt=LUA_TNUMBER; i_o->value.n=(x); } + +#define chgnvalue(obj,x) \ + check_exp(ttype(obj)==LUA_TNUMBER, (obj)->value.n=(x)) + +#define setpvalue(obj,x) \ + { TObject *i_o=(obj); i_o->tt=LUA_TLIGHTUSERDATA; i_o->value.p=(x); } + +#define setbvalue(obj,x) \ + { TObject *i_o=(obj); i_o->tt=LUA_TBOOLEAN; i_o->value.b=(x); } + +#define setsvalue(obj,x) \ + { TObject *i_o=(obj); i_o->tt=LUA_TSTRING; \ + i_o->value.gc=cast(GCObject *, (x)); \ + lua_assert(i_o->value.gc->gch.tt == LUA_TSTRING); } + +#define setuvalue(obj,x) \ + { TObject *i_o=(obj); i_o->tt=LUA_TUSERDATA; \ + i_o->value.gc=cast(GCObject *, (x)); \ + lua_assert(i_o->value.gc->gch.tt == LUA_TUSERDATA); } + +#define setthvalue(obj,x) \ + { TObject *i_o=(obj); i_o->tt=LUA_TTHREAD; \ + i_o->value.gc=cast(GCObject *, (x)); \ + lua_assert(i_o->value.gc->gch.tt == LUA_TTHREAD); } + +#define setclvalue(obj,x) \ + { TObject *i_o=(obj); i_o->tt=LUA_TFUNCTION; \ + i_o->value.gc=cast(GCObject *, (x)); \ + lua_assert(i_o->value.gc->gch.tt == LUA_TFUNCTION); } + +#define sethvalue(obj,x) \ + { TObject *i_o=(obj); i_o->tt=LUA_TTABLE; \ + i_o->value.gc=cast(GCObject *, (x)); \ + lua_assert(i_o->value.gc->gch.tt == LUA_TTABLE); } + +#define setnilvalue(obj) ((obj)->tt=LUA_TNIL) + + + +/* +** for internal debug only +*/ +#define checkconsistency(obj) \ + lua_assert(!iscollectable(obj) || (ttype(obj) == (obj)->value.gc->gch.tt)) + + +#define setobj(obj1,obj2) \ + { const TObject *o2=(obj2); TObject *o1=(obj1); \ + checkconsistency(o2); \ + o1->tt=o2->tt; o1->value = o2->value; } + + +/* +** different types of sets, according to destination +*/ + +/* from stack to (same) stack */ +#define setobjs2s setobj +/* to stack (not from same stack) */ +#define setobj2s setobj +#define setsvalue2s setsvalue +/* from table to same table */ +#define setobjt2t setobj +/* to table */ +#define setobj2t setobj +/* to new object */ +#define setobj2n setobj +#define setsvalue2n setsvalue + +#define setttype(obj, tt) (ttype(obj) = (tt)) + + +#define iscollectable(o) (ttype(o) >= LUA_TSTRING) + + + +typedef TObject *StkId; /* index to stack elements */ + + +/* +** String headers for string table +*/ +typedef union TString { + L_Umaxalign dummy; /* ensures maximum alignment for strings */ + struct { + CommonHeader; + lu_byte reserved; + lu_hash hash; + size_t len; + } tsv; +} TString; + + +#define getstr(ts) cast(const char *, (ts) + 1) +#define svalue(o) getstr(tsvalue(o)) + + + +typedef union Udata { + L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */ + struct { + CommonHeader; + struct Table *metatable; + size_t len; + } uv; +} Udata; + + + + +/* +** Function Prototypes +*/ +typedef struct Proto { + CommonHeader; + TObject *k; /* constants used by the function */ + Instruction *code; + struct Proto **p; /* functions defined inside the function */ + int *lineinfo; /* map from opcodes to source lines */ + struct LocVar *locvars; /* information about local variables */ + TString *source; + int sizek; /* size of `k' */ + int sizecode; + int sizelineinfo; + int sizep; /* size of `p' */ + int sizelocvars; + int lineDefined; + GCObject *gclist; + lu_byte nupvalues; + lu_byte numparams; + lu_byte is_vararg; + lu_byte maxstacksize; +} Proto; + + +typedef struct LocVar { + TString *varname; + int startpc; /* first point where variable is active */ + int endpc; /* first point where variable is dead */ +} LocVar; + + + +/* +** Upvalues +*/ + +typedef struct UpVal { + CommonHeader; + TObject *v; /* points to stack or to its own value */ + TObject value; /* the value (when closed) */ +} UpVal; + + +/* +** Closures +*/ + +#define ClosureHeader \ + CommonHeader; lu_byte isC; lu_byte nupvalues; GCObject *gclist + +typedef struct CClosure { + ClosureHeader; + lua_CFunction f; + TObject upvalue[1]; +} CClosure; + + +typedef struct LClosure { + ClosureHeader; + struct Proto *p; + TObject g; /* global table for this closure */ + UpVal *upvals[1]; +} LClosure; + + +typedef union Closure { + CClosure c; + LClosure l; +} Closure; + + +#define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->c.isC) +#define isLfunction(o) (ttype(o) == LUA_TFUNCTION && !clvalue(o)->c.isC) + + +/* +** Tables +*/ + +typedef struct Node { + TObject i_key; + TObject i_val; + struct Node *next; /* for chaining */ +} Node; + + +typedef struct Table { + CommonHeader; + lu_byte flags; /* 1<

    lsizenode)) +#define sizearray(t) ((t)->sizearray) + + + +extern const TObject luaO_nilobject; + +int luaO_log2 (unsigned int x); + + +int luaO_rawequalObj (const TObject *t1, const TObject *t2); +int luaO_str2d (const char *s, lua_Number *result); + +const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp); +const char *luaO_pushfstring (lua_State *L, const char *fmt, ...); +void luaO_chunkid (char *out, const char *source, int len); + + +#endif diff --git a/third_party/lua/src/lopcodes.c b/third_party/lua/src/lopcodes.c new file mode 100644 index 000000000..43702a3f2 --- /dev/null +++ b/third_party/lua/src/lopcodes.c @@ -0,0 +1,102 @@ +/* +** $Id: lopcodes.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** extracted automatically from lopcodes.h by mkprint.lua +** DO NOT EDIT +** See Copyright Notice in lua.h +*/ + + +#define lopcodes_c + +#include "lua.h" + +#include "lobject.h" +#include "lopcodes.h" + + +#ifdef LUA_OPNAMES + +const char *const luaP_opnames[] = { + "MOVE", + "LOADK", + "LOADBOOL", + "LOADNIL", + "GETUPVAL", + "GETGLOBAL", + "GETTABLE", + "SETGLOBAL", + "SETUPVAL", + "SETTABLE", + "NEWTABLE", + "SELF", + "ADD", + "SUB", + "MUL", + "DIV", + "POW", + "UNM", + "NOT", + "CONCAT", + "JMP", + "EQ", + "LT", + "LE", + "TEST", + "CALL", + "TAILCALL", + "RETURN", + "FORLOOP", + "TFORLOOP", + "TFORPREP", + "SETLIST", + "SETLISTO", + "CLOSE", + "CLOSURE" +}; + +#endif + +#define opmode(t,b,bk,ck,sa,k,m) (((t)<>1) /* `sBx' is signed */ +#else +#define MAXARG_Bx MAX_INT +#define MAXARG_sBx MAX_INT +#endif + + +#define MAXARG_A ((1<>POS_A)) +#define SETARG_A(i,u) ((i) = (((i)&MASK0(SIZE_A,POS_A)) | \ + ((cast(Instruction, u)<>POS_B) & MASK1(SIZE_B,0))) +#define SETARG_B(i,b) ((i) = (((i)&MASK0(SIZE_B,POS_B)) | \ + ((cast(Instruction, b)<>POS_C) & MASK1(SIZE_C,0))) +#define SETARG_C(i,b) ((i) = (((i)&MASK0(SIZE_C,POS_C)) | \ + ((cast(Instruction, b)<>POS_Bx) & MASK1(SIZE_Bx,0))) +#define SETARG_Bx(i,b) ((i) = (((i)&MASK0(SIZE_Bx,POS_Bx)) | \ + ((cast(Instruction, b)< C) then R(A) := R(B) else pc++ */ + +OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */ +OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */ +OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */ + +OP_FORLOOP,/* A sBx R(A)+=R(A+2); if R(A) =) R(A)*/ +OP_CLOSURE/* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */ +} OpCode; + + +#define NUM_OPCODES (cast(int, OP_CLOSURE+1)) + + + +/*=========================================================================== + Notes: + (1) In OP_CALL, if (B == 0) then B = top. C is the number of returns - 1, + and can be 0: OP_CALL then sets `top' to last_result+1, so + next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'. + + (2) In OP_RETURN, if (B == 0) then return up to `top' + + (3) For comparisons, B specifies what conditions the test should accept. + + (4) All `skips' (pc++) assume that next instruction is a jump +===========================================================================*/ + + +/* +** masks for instruction properties +*/ +enum OpModeMask { + OpModeBreg = 2, /* B is a register */ + OpModeBrk, /* B is a register/constant */ + OpModeCrk, /* C is a register/constant */ + OpModesetA, /* instruction set register A */ + OpModeK, /* Bx is a constant */ + OpModeT /* operator is a test */ + +}; + + +extern const lu_byte luaP_opmodes[NUM_OPCODES]; + +#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3)) +#define testOpMode(m, b) (luaP_opmodes[m] & (1 << (b))) + + +#ifdef LUA_OPNAMES +extern const char *const luaP_opnames[]; /* opcode names */ +#endif + + + +/* number of list items to accumulate before a SETLIST instruction */ +/* (must be a power of 2) */ +#define LFIELDS_PER_FLUSH 32 + + +#endif diff --git a/third_party/lua/src/lparser.c b/third_party/lua/src/lparser.c new file mode 100644 index 000000000..b0729dc8e --- /dev/null +++ b/third_party/lua/src/lparser.c @@ -0,0 +1,1317 @@ +/* +** $Id: lparser.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Lua Parser +** See Copyright Notice in lua.h +*/ + + +#include + +#define lparser_c + +#include "lua.h" + +#include "lcode.h" +#include "ldebug.h" +#include "lfunc.h" +#include "llex.h" +#include "lmem.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lparser.h" +#include "lstate.h" +#include "lstring.h" + + + + +#define getlocvar(fs, i) ((fs)->f->locvars[(fs)->actvar[i]]) + + +#define enterlevel(ls) if (++(ls)->nestlevel > LUA_MAXPARSERLEVEL) \ + luaX_syntaxerror(ls, "too many syntax levels"); +#define leavelevel(ls) ((ls)->nestlevel--) + + +/* +** nodes for block list (list of active blocks) +*/ +typedef struct BlockCnt { + struct BlockCnt *previous; /* chain */ + int breaklist; /* list of jumps out of this loop */ + int nactvar; /* # active local variables outside the breakable structure */ + int upval; /* true if some variable in the block is an upvalue */ + int isbreakable; /* true if `block' is a loop */ +} BlockCnt; + + + +/* +** prototypes for recursive non-terminal functions +*/ +static void chunk (LexState *ls); +static void expr (LexState *ls, expdesc *v); + + + +static void next (LexState *ls) { + ls->lastline = ls->linenumber; + if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */ + ls->t = ls->lookahead; /* use this one */ + ls->lookahead.token = TK_EOS; /* and discharge it */ + } + else + ls->t.token = luaX_lex(ls, &ls->t.seminfo); /* read next token */ +} + + +static void lookahead (LexState *ls) { + lua_assert(ls->lookahead.token == TK_EOS); + ls->lookahead.token = luaX_lex(ls, &ls->lookahead.seminfo); +} + + +static void error_expected (LexState *ls, int token) { + luaX_syntaxerror(ls, + luaO_pushfstring(ls->L, "`%s' expected", luaX_token2str(ls, token))); +} + + +static int testnext (LexState *ls, int c) { + if (ls->t.token == c) { + next(ls); + return 1; + } + else return 0; +} + + +static void check (LexState *ls, int c) { + if (!testnext(ls, c)) + error_expected(ls, c); +} + + +#define check_condition(ls,c,msg) { if (!(c)) luaX_syntaxerror(ls, msg); } + + + +static void check_match (LexState *ls, int what, int who, int where) { + if (!testnext(ls, what)) { + if (where == ls->linenumber) + error_expected(ls, what); + else { + luaX_syntaxerror(ls, luaO_pushfstring(ls->L, + "`%s' expected (to close `%s' at line %d)", + luaX_token2str(ls, what), luaX_token2str(ls, who), where)); + } + } +} + + +static TString *str_checkname (LexState *ls) { + TString *ts; + check_condition(ls, (ls->t.token == TK_NAME), " expected"); + ts = ls->t.seminfo.ts; + next(ls); + return ts; +} + + +static void init_exp (expdesc *e, expkind k, int i) { + e->f = e->t = NO_JUMP; + e->k = k; + e->info = i; +} + + +static void codestring (LexState *ls, expdesc *e, TString *s) { + init_exp(e, VK, luaK_stringK(ls->fs, s)); +} + + +static void checkname(LexState *ls, expdesc *e) { + codestring(ls, e, str_checkname(ls)); +} + + +static int luaI_registerlocalvar (LexState *ls, TString *varname) { + FuncState *fs = ls->fs; + Proto *f = fs->f; + luaM_growvector(ls->L, f->locvars, fs->nlocvars, f->sizelocvars, + LocVar, MAX_INT, ""); + f->locvars[fs->nlocvars].varname = varname; + return fs->nlocvars++; +} + + +static void new_localvar (LexState *ls, TString *name, int n) { + FuncState *fs = ls->fs; + luaX_checklimit(ls, fs->nactvar+n+1, MAXVARS, "local variables"); + fs->actvar[fs->nactvar+n] = luaI_registerlocalvar(ls, name); +} + + +static void adjustlocalvars (LexState *ls, int nvars) { + FuncState *fs = ls->fs; + fs->nactvar += nvars; + for (; nvars; nvars--) { + getlocvar(fs, fs->nactvar - nvars).startpc = fs->pc; + } +} + + +static void removevars (LexState *ls, int tolevel) { + FuncState *fs = ls->fs; + while (fs->nactvar > tolevel) + getlocvar(fs, --fs->nactvar).endpc = fs->pc; +} + + +static void new_localvarstr (LexState *ls, const char *name, int n) { + new_localvar(ls, luaS_new(ls->L, name), n); +} + + +static void create_local (LexState *ls, const char *name) { + new_localvarstr(ls, name, 0); + adjustlocalvars(ls, 1); +} + + +static int indexupvalue (FuncState *fs, expdesc *v) { + int i; + for (i=0; if->nupvalues; i++) { + if (fs->upvalues[i].k == v->k && fs->upvalues[i].info == v->info) + return i; + } + /* new one */ + luaX_checklimit(fs->ls, fs->f->nupvalues+1, MAXUPVALUES, "upvalues"); + fs->upvalues[fs->f->nupvalues] = *v; + return fs->f->nupvalues++; +} + + +static int searchvar (FuncState *fs, TString *n) { + int i; + for (i=fs->nactvar-1; i >= 0; i--) { + if (n == getlocvar(fs, i).varname) + return i; + } + return -1; /* not found */ +} + + +static void markupval (FuncState *fs, int level) { + BlockCnt *bl = fs->bl; + while (bl && bl->nactvar > level) bl = bl->previous; + if (bl) bl->upval = 1; +} + + +static void singlevaraux (FuncState *fs, TString *n, expdesc *var, int base) { + if (fs == NULL) /* no more levels? */ + init_exp(var, VGLOBAL, NO_REG); /* default is global variable */ + else { + int v = searchvar(fs, n); /* look up at current level */ + if (v >= 0) { + init_exp(var, VLOCAL, v); + if (!base) + markupval(fs, v); /* local will be used as an upval */ + } + else { /* not found at current level; try upper one */ + singlevaraux(fs->prev, n, var, 0); + if (var->k == VGLOBAL) { + if (base) + var->info = luaK_stringK(fs, n); /* info points to global name */ + } + else { /* LOCAL or UPVAL */ + var->info = indexupvalue(fs, var); + var->k = VUPVAL; /* upvalue in this level */ + } + } + } +} + + +static void singlevar (LexState *ls, expdesc *var, int base) { + singlevaraux(ls->fs, str_checkname(ls), var, base); +} + + +static void adjust_assign (LexState *ls, int nvars, int nexps, expdesc *e) { + FuncState *fs = ls->fs; + int extra = nvars - nexps; + if (e->k == VCALL) { + extra++; /* includes call itself */ + if (extra <= 0) extra = 0; + else luaK_reserveregs(fs, extra-1); + luaK_setcallreturns(fs, e, extra); /* call provides the difference */ + } + else { + if (e->k != VVOID) luaK_exp2nextreg(fs, e); /* close last expression */ + if (extra > 0) { + int reg = fs->freereg; + luaK_reserveregs(fs, extra); + luaK_nil(fs, reg, extra); + } + } +} + + +static void code_params (LexState *ls, int nparams, int dots) { + FuncState *fs = ls->fs; + adjustlocalvars(ls, nparams); + luaX_checklimit(ls, fs->nactvar, MAXPARAMS, "parameters"); + fs->f->numparams = cast(lu_byte, fs->nactvar); + fs->f->is_vararg = cast(lu_byte, dots); + if (dots) + create_local(ls, "arg"); + luaK_reserveregs(fs, fs->nactvar); /* reserve register for parameters */ +} + + +static void enterblock (FuncState *fs, BlockCnt *bl, int isbreakable) { + bl->breaklist = NO_JUMP; + bl->isbreakable = isbreakable; + bl->nactvar = fs->nactvar; + bl->upval = 0; + bl->previous = fs->bl; + fs->bl = bl; + lua_assert(fs->freereg == fs->nactvar); +} + + +static void leaveblock (FuncState *fs) { + BlockCnt *bl = fs->bl; + fs->bl = bl->previous; + removevars(fs->ls, bl->nactvar); + if (bl->upval) + luaK_codeABC(fs, OP_CLOSE, bl->nactvar, 0, 0); + lua_assert(bl->nactvar == fs->nactvar); + fs->freereg = fs->nactvar; /* free registers */ + luaK_patchtohere(fs, bl->breaklist); +} + + +static void pushclosure (LexState *ls, FuncState *func, expdesc *v) { + FuncState *fs = ls->fs; + Proto *f = fs->f; + int i; + luaM_growvector(ls->L, f->p, fs->np, f->sizep, Proto *, + MAXARG_Bx, "constant table overflow"); + f->p[fs->np++] = func->f; + init_exp(v, VRELOCABLE, luaK_codeABx(fs, OP_CLOSURE, 0, fs->np-1)); + for (i=0; if->nupvalues; i++) { + OpCode o = (func->upvalues[i].k == VLOCAL) ? OP_MOVE : OP_GETUPVAL; + luaK_codeABC(fs, o, 0, func->upvalues[i].info, 0); + } +} + + +static void open_func (LexState *ls, FuncState *fs) { + Proto *f = luaF_newproto(ls->L); + fs->f = f; + fs->prev = ls->fs; /* linked list of funcstates */ + fs->ls = ls; + fs->L = ls->L; + ls->fs = fs; + fs->pc = 0; + fs->lasttarget = 0; + fs->jpc = NO_JUMP; + fs->freereg = 0; + fs->nk = 0; + fs->h = luaH_new(ls->L, 0, 0); + fs->np = 0; + fs->nlocvars = 0; + fs->nactvar = 0; + fs->bl = NULL; + f->code = NULL; + f->source = ls->source; + f->maxstacksize = 2; /* registers 0/1 are always valid */ + f->numparams = 0; /* default for main chunk */ + f->is_vararg = 0; /* default for main chunk */ +} + + +static void close_func (LexState *ls) { + lua_State *L = ls->L; + FuncState *fs = ls->fs; + Proto *f = fs->f; + removevars(ls, 0); + luaK_codeABC(fs, OP_RETURN, 0, 1, 0); /* final return */ + luaM_reallocvector(L, f->code, f->sizecode, fs->pc, Instruction); + f->sizecode = fs->pc; + luaM_reallocvector(L, f->lineinfo, f->sizelineinfo, fs->pc, int); + f->sizelineinfo = fs->pc; + luaM_reallocvector(L, f->k, f->sizek, fs->nk, TObject); + f->sizek = fs->nk; + luaM_reallocvector(L, f->p, f->sizep, fs->np, Proto *); + f->sizep = fs->np; + luaM_reallocvector(L, f->locvars, f->sizelocvars, fs->nlocvars, LocVar); + f->sizelocvars = fs->nlocvars; + lua_assert(luaG_checkcode(f)); + lua_assert(fs->bl == NULL); + ls->fs = fs->prev; +} + + +Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff) { + struct LexState lexstate; + struct FuncState funcstate; + lexstate.buff = buff; + lexstate.nestlevel = 0; + luaX_setinput(L, &lexstate, z, luaS_new(L, zname(z))); + open_func(&lexstate, &funcstate); + next(&lexstate); /* read first token */ + chunk(&lexstate); + check_condition(&lexstate, (lexstate.t.token == TK_EOS), " expected"); + close_func(&lexstate); + lua_assert(funcstate.prev == NULL); + lua_assert(funcstate.f->nupvalues == 0); + lua_assert(lexstate.nestlevel == 0); + return funcstate.f; +} + + + +/*============================================================*/ +/* GRAMMAR RULES */ +/*============================================================*/ + + +static void luaY_field (LexState *ls, expdesc *v) { + /* field -> ['.' | ':'] NAME */ + FuncState *fs = ls->fs; + expdesc key; + luaK_exp2anyreg(fs, v); + next(ls); /* skip the dot or colon */ + checkname(ls, &key); + luaK_indexed(fs, v, &key); +} + + +static void luaY_index (LexState *ls, expdesc *v) { + /* index -> '[' expr ']' */ + next(ls); /* skip the '[' */ + expr(ls, v); + luaK_exp2val(ls->fs, v); + check(ls, ']'); +} + + +/* +** {====================================================================== +** Rules for Constructors +** ======================================================================= +*/ + + +struct ConsControl { + expdesc v; /* last list item read */ + expdesc *t; /* table descriptor */ + int nh; /* total number of `record' elements */ + int na; /* total number of array elements */ + int tostore; /* number of array elements pending to be stored */ +}; + + +static void recfield (LexState *ls, struct ConsControl *cc) { + /* recfield -> (NAME | `['exp1`]') = exp1 */ + FuncState *fs = ls->fs; + int reg = ls->fs->freereg; + expdesc key, val; + if (ls->t.token == TK_NAME) { + luaX_checklimit(ls, cc->nh, MAX_INT, "items in a constructor"); + cc->nh++; + checkname(ls, &key); + } + else /* ls->t.token == '[' */ + luaY_index(ls, &key); + check(ls, '='); + luaK_exp2RK(fs, &key); + expr(ls, &val); + luaK_codeABC(fs, OP_SETTABLE, cc->t->info, luaK_exp2RK(fs, &key), + luaK_exp2RK(fs, &val)); + fs->freereg = reg; /* free registers */ +} + + +static void closelistfield (FuncState *fs, struct ConsControl *cc) { + if (cc->v.k == VVOID) return; /* there is no list item */ + luaK_exp2nextreg(fs, &cc->v); + cc->v.k = VVOID; + if (cc->tostore == LFIELDS_PER_FLUSH) { + luaK_codeABx(fs, OP_SETLIST, cc->t->info, cc->na-1); /* flush */ + cc->tostore = 0; /* no more items pending */ + fs->freereg = cc->t->info + 1; /* free registers */ + } +} + + +static void lastlistfield (FuncState *fs, struct ConsControl *cc) { + if (cc->tostore == 0) return; + if (cc->v.k == VCALL) { + luaK_setcallreturns(fs, &cc->v, LUA_MULTRET); + luaK_codeABx(fs, OP_SETLISTO, cc->t->info, cc->na-1); + } + else { + if (cc->v.k != VVOID) + luaK_exp2nextreg(fs, &cc->v); + luaK_codeABx(fs, OP_SETLIST, cc->t->info, cc->na-1); + } + fs->freereg = cc->t->info + 1; /* free registers */ +} + + +static void listfield (LexState *ls, struct ConsControl *cc) { + expr(ls, &cc->v); + luaX_checklimit(ls, cc->na, MAXARG_Bx, "items in a constructor"); + cc->na++; + cc->tostore++; +} + + +static void constructor (LexState *ls, expdesc *t) { + /* constructor -> ?? */ + FuncState *fs = ls->fs; + int line = ls->linenumber; + int pc = luaK_codeABC(fs, OP_NEWTABLE, 0, 0, 0); + struct ConsControl cc; + cc.na = cc.nh = cc.tostore = 0; + cc.t = t; + init_exp(t, VRELOCABLE, pc); + init_exp(&cc.v, VVOID, 0); /* no value (yet) */ + luaK_exp2nextreg(ls->fs, t); /* fix it at stack top (for gc) */ + check(ls, '{'); + do { + lua_assert(cc.v.k == VVOID || cc.tostore > 0); + testnext(ls, ';'); /* compatibility only */ + if (ls->t.token == '}') break; + closelistfield(fs, &cc); + switch(ls->t.token) { + case TK_NAME: { /* may be listfields or recfields */ + lookahead(ls); + if (ls->lookahead.token != '=') /* expression? */ + listfield(ls, &cc); + else + recfield(ls, &cc); + break; + } + case '[': { /* constructor_item -> recfield */ + recfield(ls, &cc); + break; + } + default: { /* constructor_part -> listfield */ + listfield(ls, &cc); + break; + } + } + } while (testnext(ls, ',') || testnext(ls, ';')); + check_match(ls, '}', '{', line); + lastlistfield(fs, &cc); + if (cc.na > 0) + SETARG_B(fs->f->code[pc], luaO_log2(cc.na-1)+2); /* set initial table size */ + SETARG_C(fs->f->code[pc], luaO_log2(cc.nh)+1); /* set initial table size */ +} + +/* }====================================================================== */ + + + +static void parlist (LexState *ls) { + /* parlist -> [ param { `,' param } ] */ + int nparams = 0; + int dots = 0; + if (ls->t.token != ')') { /* is `parlist' not empty? */ + do { + switch (ls->t.token) { + case TK_DOTS: dots = 1; next(ls); break; + case TK_NAME: new_localvar(ls, str_checkname(ls), nparams++); break; + default: luaX_syntaxerror(ls, " or `...' expected"); + } + } while (!dots && testnext(ls, ',')); + } + code_params(ls, nparams, dots); +} + + +static void body (LexState *ls, expdesc *e, int needself, int line) { + /* body -> `(' parlist `)' chunk END */ + FuncState new_fs; + open_func(ls, &new_fs); + new_fs.f->lineDefined = line; + check(ls, '('); + if (needself) + create_local(ls, "self"); + parlist(ls); + check(ls, ')'); + chunk(ls); + check_match(ls, TK_END, TK_FUNCTION, line); + close_func(ls); + pushclosure(ls, &new_fs, e); +} + + +static int explist1 (LexState *ls, expdesc *v) { + /* explist1 -> expr { `,' expr } */ + int n = 1; /* at least one expression */ + expr(ls, v); + while (testnext(ls, ',')) { + luaK_exp2nextreg(ls->fs, v); + expr(ls, v); + n++; + } + return n; +} + + +static void funcargs (LexState *ls, expdesc *f) { + FuncState *fs = ls->fs; + expdesc args; + int base, nparams; + int line = ls->linenumber; + switch (ls->t.token) { + case '(': { /* funcargs -> `(' [ explist1 ] `)' */ + if (line != ls->lastline) + luaX_syntaxerror(ls,"ambiguous syntax (function call x new statement)"); + next(ls); + if (ls->t.token == ')') /* arg list is empty? */ + args.k = VVOID; + else { + explist1(ls, &args); + luaK_setcallreturns(fs, &args, LUA_MULTRET); + } + check_match(ls, ')', '(', line); + break; + } + case '{': { /* funcargs -> constructor */ + constructor(ls, &args); + break; + } + case TK_STRING: { /* funcargs -> STRING */ + codestring(ls, &args, ls->t.seminfo.ts); + next(ls); /* must use `seminfo' before `next' */ + break; + } + default: { + luaX_syntaxerror(ls, "function arguments expected"); + return; + } + } + lua_assert(f->k == VNONRELOC); + base = f->info; /* base register for call */ + if (args.k == VCALL) + nparams = LUA_MULTRET; /* open call */ + else { + if (args.k != VVOID) + luaK_exp2nextreg(fs, &args); /* close last argument */ + nparams = fs->freereg - (base+1); + } + init_exp(f, VCALL, luaK_codeABC(fs, OP_CALL, base, nparams+1, 2)); + luaK_fixline(fs, line); + fs->freereg = base+1; /* call remove function and arguments and leaves + (unless changed) one result */ +} + + + + +/* +** {====================================================================== +** Expression parsing +** ======================================================================= +*/ + + +static void prefixexp (LexState *ls, expdesc *v) { + /* prefixexp -> NAME | '(' expr ')' */ + switch (ls->t.token) { + case '(': { + int line = ls->linenumber; + next(ls); + expr(ls, v); + check_match(ls, ')', '(', line); + luaK_dischargevars(ls->fs, v); + return; + } + case TK_NAME: { + singlevar(ls, v, 1); + return; + } + case '%': { /* for compatibility only */ + next(ls); /* skip `%' */ + singlevar(ls, v, 1); + check_condition(ls, v->k == VUPVAL, "global upvalues are obsolete"); + return; + } + default: { + luaX_syntaxerror(ls, "unexpected symbol"); + return; + } + } +} + + +static void primaryexp (LexState *ls, expdesc *v) { + /* primaryexp -> + prefixexp { `.' NAME | `[' exp `]' | `:' NAME funcargs | funcargs } */ + FuncState *fs = ls->fs; + prefixexp(ls, v); + for (;;) { + switch (ls->t.token) { + case '.': { /* field */ + luaY_field(ls, v); + break; + } + case '[': { /* `[' exp1 `]' */ + expdesc key; + luaK_exp2anyreg(fs, v); + luaY_index(ls, &key); + luaK_indexed(fs, v, &key); + break; + } + case ':': { /* `:' NAME funcargs */ + expdesc key; + next(ls); + checkname(ls, &key); + luaK_self(fs, v, &key); + funcargs(ls, v); + break; + } + case '(': case TK_STRING: case '{': { /* funcargs */ + luaK_exp2nextreg(fs, v); + funcargs(ls, v); + break; + } + default: return; + } + } +} + + +static void simpleexp (LexState *ls, expdesc *v) { + /* simpleexp -> NUMBER | STRING | NIL | constructor | FUNCTION body + | primaryexp */ + switch (ls->t.token) { + case TK_NUMBER: { + init_exp(v, VK, luaK_numberK(ls->fs, ls->t.seminfo.r)); + next(ls); /* must use `seminfo' before `next' */ + break; + } + case TK_STRING: { + codestring(ls, v, ls->t.seminfo.ts); + next(ls); /* must use `seminfo' before `next' */ + break; + } + case TK_NIL: { + init_exp(v, VNIL, 0); + next(ls); + break; + } + case TK_TRUE: { + init_exp(v, VTRUE, 0); + next(ls); + break; + } + case TK_FALSE: { + init_exp(v, VFALSE, 0); + next(ls); + break; + } + case '{': { /* constructor */ + constructor(ls, v); + break; + } + case TK_FUNCTION: { + next(ls); + body(ls, v, 0, ls->linenumber); + break; + } + default: { + primaryexp(ls, v); + break; + } + } +} + + +static UnOpr getunopr (int op) { + switch (op) { + case TK_NOT: return OPR_NOT; + case '-': return OPR_MINUS; + default: return OPR_NOUNOPR; + } +} + + +static BinOpr getbinopr (int op) { + switch (op) { + case '+': return OPR_ADD; + case '-': return OPR_SUB; + case '*': return OPR_MULT; + case '/': return OPR_DIV; + case '^': return OPR_POW; + case TK_CONCAT: return OPR_CONCAT; + case TK_NE: return OPR_NE; + case TK_EQ: return OPR_EQ; + case '<': return OPR_LT; + case TK_LE: return OPR_LE; + case '>': return OPR_GT; + case TK_GE: return OPR_GE; + case TK_AND: return OPR_AND; + case TK_OR: return OPR_OR; + default: return OPR_NOBINOPR; + } +} + + +static const struct { + lu_byte left; /* left priority for each binary operator */ + lu_byte right; /* right priority */ +} priority[] = { /* ORDER OPR */ + {6, 6}, {6, 6}, {7, 7}, {7, 7}, /* arithmetic */ + {10, 9}, {5, 4}, /* power and concat (right associative) */ + {3, 3}, {3, 3}, /* equality */ + {3, 3}, {3, 3}, {3, 3}, {3, 3}, /* order */ + {2, 2}, {1, 1} /* logical (and/or) */ +}; + +#define UNARY_PRIORITY 8 /* priority for unary operators */ + + +/* +** subexpr -> (simplexep | unop subexpr) { binop subexpr } +** where `binop' is any binary operator with a priority higher than `limit' +*/ +static BinOpr subexpr (LexState *ls, expdesc *v, int limit) { + BinOpr op; + UnOpr uop; + enterlevel(ls); + uop = getunopr(ls->t.token); + if (uop != OPR_NOUNOPR) { + next(ls); + subexpr(ls, v, UNARY_PRIORITY); + luaK_prefix(ls->fs, uop, v); + } + else simpleexp(ls, v); + /* expand while operators have priorities higher than `limit' */ + op = getbinopr(ls->t.token); + while (op != OPR_NOBINOPR && cast(int, priority[op].left) > limit) { + expdesc v2; + BinOpr nextop; + next(ls); + luaK_infix(ls->fs, op, v); + /* read sub-expression with higher priority */ + nextop = subexpr(ls, &v2, cast(int, priority[op].right)); + luaK_posfix(ls->fs, op, v, &v2); + op = nextop; + } + leavelevel(ls); + return op; /* return first untreated operator */ +} + + +static void expr (LexState *ls, expdesc *v) { + subexpr(ls, v, -1); +} + +/* }==================================================================== */ + + + +/* +** {====================================================================== +** Rules for Statements +** ======================================================================= +*/ + + +static int block_follow (int token) { + switch (token) { + case TK_ELSE: case TK_ELSEIF: case TK_END: + case TK_UNTIL: case TK_EOS: + return 1; + default: return 0; + } +} + + +static void block (LexState *ls) { + /* block -> chunk */ + FuncState *fs = ls->fs; + BlockCnt bl; + enterblock(fs, &bl, 0); + chunk(ls); + lua_assert(bl.breaklist == NO_JUMP); + leaveblock(fs); +} + + +/* +** structure to chain all variables in the left-hand side of an +** assignment +*/ +struct LHS_assign { + struct LHS_assign *prev; + expdesc v; /* variable (global, local, upvalue, or indexed) */ +}; + + +/* +** check whether, in an assignment to a local variable, the local variable +** is needed in a previous assignment (to a table). If so, save original +** local value in a safe place and use this safe copy in the previous +** assignment. +*/ +static void check_conflict (LexState *ls, struct LHS_assign *lh, expdesc *v) { + FuncState *fs = ls->fs; + int extra = fs->freereg; /* eventual position to save local variable */ + int conflict = 0; + for (; lh; lh = lh->prev) { + if (lh->v.k == VINDEXED) { + if (lh->v.info == v->info) { /* conflict? */ + conflict = 1; + lh->v.info = extra; /* previous assignment will use safe copy */ + } + if (lh->v.aux == v->info) { /* conflict? */ + conflict = 1; + lh->v.aux = extra; /* previous assignment will use safe copy */ + } + } + } + if (conflict) { + luaK_codeABC(fs, OP_MOVE, fs->freereg, v->info, 0); /* make copy */ + luaK_reserveregs(fs, 1); + } +} + + +static void assignment (LexState *ls, struct LHS_assign *lh, int nvars) { + expdesc e; + check_condition(ls, VLOCAL <= lh->v.k && lh->v.k <= VINDEXED, + "syntax error"); + if (testnext(ls, ',')) { /* assignment -> `,' primaryexp assignment */ + struct LHS_assign nv; + nv.prev = lh; + primaryexp(ls, &nv.v); + if (nv.v.k == VLOCAL) + check_conflict(ls, lh, &nv.v); + assignment(ls, &nv, nvars+1); + } + else { /* assignment -> `=' explist1 */ + int nexps; + check(ls, '='); + nexps = explist1(ls, &e); + if (nexps != nvars) { + adjust_assign(ls, nvars, nexps, &e); + if (nexps > nvars) + ls->fs->freereg -= nexps - nvars; /* remove extra values */ + } + else { + luaK_setcallreturns(ls->fs, &e, 1); /* close last expression */ + luaK_storevar(ls->fs, &lh->v, &e); + return; /* avoid default */ + } + } + init_exp(&e, VNONRELOC, ls->fs->freereg-1); /* default assignment */ + luaK_storevar(ls->fs, &lh->v, &e); +} + + +static void cond (LexState *ls, expdesc *v) { + /* cond -> exp */ + expr(ls, v); /* read condition */ + if (v->k == VNIL) v->k = VFALSE; /* `falses' are all equal here */ + luaK_goiftrue(ls->fs, v); + luaK_patchtohere(ls->fs, v->t); +} + + +/* +** The while statement optimizes its code by coding the condition +** after its body (and thus avoiding one jump in the loop). +*/ + +/* +** maximum size of expressions for optimizing `while' code +*/ +#ifndef MAXEXPWHILE +#define MAXEXPWHILE 100 +#endif + +/* +** the call `luaK_goiffalse' may grow the size of an expression by +** at most this: +*/ +#define EXTRAEXP 5 + +static void whilestat (LexState *ls, int line) { + /* whilestat -> WHILE cond DO block END */ + Instruction codeexp[MAXEXPWHILE + EXTRAEXP]; + int lineexp = 0; + int i; + int sizeexp; + FuncState *fs = ls->fs; + int whileinit, blockinit, expinit; + expdesc v; + BlockCnt bl; + next(ls); /* skip WHILE */ + whileinit = luaK_jump(fs); /* jump to condition (which will be moved) */ + expinit = luaK_getlabel(fs); + expr(ls, &v); /* parse condition */ + if (v.k == VK) v.k = VTRUE; /* `trues' are all equal here */ + lineexp = ls->linenumber; + luaK_goiffalse(fs, &v); + luaK_concat(fs, &v.f, fs->jpc); + fs->jpc = NO_JUMP; + sizeexp = fs->pc - expinit; /* size of expression code */ + if (sizeexp > MAXEXPWHILE) + luaX_syntaxerror(ls, "`while' condition too complex"); + for (i = 0; i < sizeexp; i++) /* save `exp' code */ + codeexp[i] = fs->f->code[expinit + i]; + fs->pc = expinit; /* remove `exp' code */ + enterblock(fs, &bl, 1); + check(ls, TK_DO); + blockinit = luaK_getlabel(fs); + block(ls); + luaK_patchtohere(fs, whileinit); /* initial jump jumps to here */ + /* move `exp' back to code */ + if (v.t != NO_JUMP) v.t += fs->pc - expinit; + if (v.f != NO_JUMP) v.f += fs->pc - expinit; + for (i=0; i REPEAT block UNTIL cond */ + FuncState *fs = ls->fs; + int repeat_init = luaK_getlabel(fs); + expdesc v; + BlockCnt bl; + enterblock(fs, &bl, 1); + next(ls); + block(ls); + check_match(ls, TK_UNTIL, TK_REPEAT, line); + cond(ls, &v); + luaK_patchlist(fs, v.f, repeat_init); + leaveblock(fs); +} + + +static int exp1 (LexState *ls) { + expdesc e; + int k; + expr(ls, &e); + k = e.k; + luaK_exp2nextreg(ls->fs, &e); + return k; +} + + +static void forbody (LexState *ls, int base, int line, int nvars, int isnum) { + BlockCnt bl; + FuncState *fs = ls->fs; + int prep, endfor; + adjustlocalvars(ls, nvars); /* scope for all variables */ + check(ls, TK_DO); + enterblock(fs, &bl, 1); /* loop block */ + prep = luaK_getlabel(fs); + block(ls); + luaK_patchtohere(fs, prep-1); + endfor = (isnum) ? luaK_codeAsBx(fs, OP_FORLOOP, base, NO_JUMP) : + luaK_codeABC(fs, OP_TFORLOOP, base, 0, nvars - 3); + luaK_fixline(fs, line); /* pretend that `OP_FOR' starts the loop */ + luaK_patchlist(fs, (isnum) ? endfor : luaK_jump(fs), prep); + leaveblock(fs); +} + + +static void fornum (LexState *ls, TString *varname, int line) { + /* fornum -> NAME = exp1,exp1[,exp1] DO body */ + FuncState *fs = ls->fs; + int base = fs->freereg; + new_localvar(ls, varname, 0); + new_localvarstr(ls, "(for limit)", 1); + new_localvarstr(ls, "(for step)", 2); + check(ls, '='); + exp1(ls); /* initial value */ + check(ls, ','); + exp1(ls); /* limit */ + if (testnext(ls, ',')) + exp1(ls); /* optional step */ + else { /* default step = 1 */ + luaK_codeABx(fs, OP_LOADK, fs->freereg, luaK_numberK(fs, 1)); + luaK_reserveregs(fs, 1); + } + luaK_codeABC(fs, OP_SUB, fs->freereg - 3, fs->freereg - 3, fs->freereg - 1); + luaK_jump(fs); + forbody(ls, base, line, 3, 1); +} + + +static void forlist (LexState *ls, TString *indexname) { + /* forlist -> NAME {,NAME} IN explist1 DO body */ + FuncState *fs = ls->fs; + expdesc e; + int nvars = 0; + int line; + int base = fs->freereg; + new_localvarstr(ls, "(for generator)", nvars++); + new_localvarstr(ls, "(for state)", nvars++); + new_localvar(ls, indexname, nvars++); + while (testnext(ls, ',')) + new_localvar(ls, str_checkname(ls), nvars++); + check(ls, TK_IN); + line = ls->linenumber; + adjust_assign(ls, nvars, explist1(ls, &e), &e); + luaK_checkstack(fs, 3); /* extra space to call generator */ + luaK_codeAsBx(fs, OP_TFORPREP, base, NO_JUMP); + forbody(ls, base, line, nvars, 0); +} + + +static void forstat (LexState *ls, int line) { + /* forstat -> fornum | forlist */ + FuncState *fs = ls->fs; + TString *varname; + BlockCnt bl; + enterblock(fs, &bl, 0); /* block to control variable scope */ + next(ls); /* skip `for' */ + varname = str_checkname(ls); /* first variable name */ + switch (ls->t.token) { + case '=': fornum(ls, varname, line); break; + case ',': case TK_IN: forlist(ls, varname); break; + default: luaX_syntaxerror(ls, "`=' or `in' expected"); + } + check_match(ls, TK_END, TK_FOR, line); + leaveblock(fs); +} + + +static void test_then_block (LexState *ls, expdesc *v) { + /* test_then_block -> [IF | ELSEIF] cond THEN block */ + next(ls); /* skip IF or ELSEIF */ + cond(ls, v); + check(ls, TK_THEN); + block(ls); /* `then' part */ +} + + +static void ifstat (LexState *ls, int line) { + /* ifstat -> IF cond THEN block {ELSEIF cond THEN block} [ELSE block] END */ + FuncState *fs = ls->fs; + expdesc v; + int escapelist = NO_JUMP; + test_then_block(ls, &v); /* IF cond THEN block */ + while (ls->t.token == TK_ELSEIF) { + luaK_concat(fs, &escapelist, luaK_jump(fs)); + luaK_patchtohere(fs, v.f); + test_then_block(ls, &v); /* ELSEIF cond THEN block */ + } + if (ls->t.token == TK_ELSE) { + luaK_concat(fs, &escapelist, luaK_jump(fs)); + luaK_patchtohere(fs, v.f); + next(ls); /* skip ELSE (after patch, for correct line info) */ + block(ls); /* `else' part */ + } + else + luaK_concat(fs, &escapelist, v.f); + luaK_patchtohere(fs, escapelist); + check_match(ls, TK_END, TK_IF, line); +} + + +static void localfunc (LexState *ls) { + expdesc v, b; + new_localvar(ls, str_checkname(ls), 0); + init_exp(&v, VLOCAL, ls->fs->freereg++); + adjustlocalvars(ls, 1); + body(ls, &b, 0, ls->linenumber); + luaK_storevar(ls->fs, &v, &b); +} + + +static void localstat (LexState *ls) { + /* stat -> LOCAL NAME {`,' NAME} [`=' explist1] */ + int nvars = 0; + int nexps; + expdesc e; + do { + new_localvar(ls, str_checkname(ls), nvars++); + } while (testnext(ls, ',')); + if (testnext(ls, '=')) + nexps = explist1(ls, &e); + else { + e.k = VVOID; + nexps = 0; + } + adjust_assign(ls, nvars, nexps, &e); + adjustlocalvars(ls, nvars); +} + + +static int funcname (LexState *ls, expdesc *v) { + /* funcname -> NAME {field} [`:' NAME] */ + int needself = 0; + singlevar(ls, v, 1); + while (ls->t.token == '.') + luaY_field(ls, v); + if (ls->t.token == ':') { + needself = 1; + luaY_field(ls, v); + } + return needself; +} + + +static void funcstat (LexState *ls, int line) { + /* funcstat -> FUNCTION funcname body */ + int needself; + expdesc v, b; + next(ls); /* skip FUNCTION */ + needself = funcname(ls, &v); + body(ls, &b, needself, line); + luaK_storevar(ls->fs, &v, &b); + luaK_fixline(ls->fs, line); /* definition `happens' in the first line */ +} + + +static void exprstat (LexState *ls) { + /* stat -> func | assignment */ + FuncState *fs = ls->fs; + struct LHS_assign v; + primaryexp(ls, &v.v); + if (v.v.k == VCALL) { /* stat -> func */ + luaK_setcallreturns(fs, &v.v, 0); /* call statement uses no results */ + } + else { /* stat -> assignment */ + v.prev = NULL; + assignment(ls, &v, 1); + } +} + + +static void retstat (LexState *ls) { + /* stat -> RETURN explist */ + FuncState *fs = ls->fs; + expdesc e; + int first, nret; /* registers with returned values */ + next(ls); /* skip RETURN */ + if (block_follow(ls->t.token) || ls->t.token == ';') + first = nret = 0; /* return no values */ + else { + nret = explist1(ls, &e); /* optional return values */ + if (e.k == VCALL) { + luaK_setcallreturns(fs, &e, LUA_MULTRET); + if (nret == 1) { /* tail call? */ + SET_OPCODE(getcode(fs,&e), OP_TAILCALL); + lua_assert(GETARG_A(getcode(fs,&e)) == fs->nactvar); + } + first = fs->nactvar; + nret = LUA_MULTRET; /* return all values */ + } + else { + if (nret == 1) /* only one single value? */ + first = luaK_exp2anyreg(fs, &e); + else { + luaK_exp2nextreg(fs, &e); /* values must go to the `stack' */ + first = fs->nactvar; /* return all `active' values */ + lua_assert(nret == fs->freereg - first); + } + } + } + luaK_codeABC(fs, OP_RETURN, first, nret+1, 0); +} + + +static void breakstat (LexState *ls) { + /* stat -> BREAK [NAME] */ + FuncState *fs = ls->fs; + BlockCnt *bl = fs->bl; + int upval = 0; + next(ls); /* skip BREAK */ + while (bl && !bl->isbreakable) { + upval |= bl->upval; + bl = bl->previous; + } + if (!bl) + luaX_syntaxerror(ls, "no loop to break"); + if (upval) + luaK_codeABC(fs, OP_CLOSE, bl->nactvar, 0, 0); + luaK_concat(fs, &bl->breaklist, luaK_jump(fs)); +} + + +static int statement (LexState *ls) { + int line = ls->linenumber; /* may be needed for error messages */ + switch (ls->t.token) { + case TK_IF: { /* stat -> ifstat */ + ifstat(ls, line); + return 0; + } + case TK_WHILE: { /* stat -> whilestat */ + whilestat(ls, line); + return 0; + } + case TK_DO: { /* stat -> DO block END */ + next(ls); /* skip DO */ + block(ls); + check_match(ls, TK_END, TK_DO, line); + return 0; + } + case TK_FOR: { /* stat -> forstat */ + forstat(ls, line); + return 0; + } + case TK_REPEAT: { /* stat -> repeatstat */ + repeatstat(ls, line); + return 0; + } + case TK_FUNCTION: { + funcstat(ls, line); /* stat -> funcstat */ + return 0; + } + case TK_LOCAL: { /* stat -> localstat */ + next(ls); /* skip LOCAL */ + if (testnext(ls, TK_FUNCTION)) /* local function? */ + localfunc(ls); + else + localstat(ls); + return 0; + } + case TK_RETURN: { /* stat -> retstat */ + retstat(ls); + return 1; /* must be last statement */ + } + case TK_BREAK: { /* stat -> breakstat */ + breakstat(ls); + return 1; /* must be last statement */ + } + default: { + exprstat(ls); + return 0; /* to avoid warnings */ + } + } +} + + +static void chunk (LexState *ls) { + /* chunk -> { stat [`;'] } */ + int islast = 0; + enterlevel(ls); + while (!islast && !block_follow(ls->t.token)) { + islast = statement(ls); + testnext(ls, ';'); + lua_assert(ls->fs->freereg >= ls->fs->nactvar); + ls->fs->freereg = ls->fs->nactvar; /* free registers */ + } + leavelevel(ls); +} + +/* }====================================================================== */ diff --git a/third_party/lua/src/lparser.h b/third_party/lua/src/lparser.h new file mode 100644 index 000000000..842556b7f --- /dev/null +++ b/third_party/lua/src/lparser.h @@ -0,0 +1,71 @@ +/* +** $Id: lparser.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Lua Parser +** See Copyright Notice in lua.h +*/ + +#ifndef lparser_h +#define lparser_h + +#include "llimits.h" +#include "lobject.h" +#include "ltable.h" +#include "lzio.h" + + +/* +** Expression descriptor +*/ + +typedef enum { + VVOID, /* no value */ + VNIL, + VTRUE, + VFALSE, + VK, /* info = index of constant in `k' */ + VLOCAL, /* info = local register */ + VUPVAL, /* info = index of upvalue in `upvalues' */ + VGLOBAL, /* info = index of table; aux = index of global name in `k' */ + VINDEXED, /* info = table register; aux = index register (or `k') */ + VJMP, /* info = instruction pc */ + VRELOCABLE, /* info = instruction pc */ + VNONRELOC, /* info = result register */ + VCALL /* info = result register */ +} expkind; + +typedef struct expdesc { + expkind k; + int info, aux; + int t; /* patch list of `exit when true' */ + int f; /* patch list of `exit when false' */ +} expdesc; + + +struct BlockCnt; /* defined in lparser.c */ + + +/* state needed to generate code for a given function */ +typedef struct FuncState { + Proto *f; /* current function header */ + Table *h; /* table to find (and reuse) elements in `k' */ + struct FuncState *prev; /* enclosing function */ + struct LexState *ls; /* lexical state */ + struct lua_State *L; /* copy of the Lua state */ + struct BlockCnt *bl; /* chain of current blocks */ + int pc; /* next position to code (equivalent to `ncode') */ + int lasttarget; /* `pc' of last `jump target' */ + int jpc; /* list of pending jumps to `pc' */ + int freereg; /* first free register */ + int nk; /* number of elements in `k' */ + int np; /* number of elements in `p' */ + int nlocvars; /* number of elements in `locvars' */ + int nactvar; /* number of active local variables */ + expdesc upvalues[MAXUPVALUES]; /* upvalues */ + int actvar[MAXVARS]; /* declared-variable stack */ +} FuncState; + + +Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff); + + +#endif diff --git a/third_party/lua/src/lstate.c b/third_party/lua/src/lstate.c new file mode 100644 index 000000000..39364f0ea --- /dev/null +++ b/third_party/lua/src/lstate.c @@ -0,0 +1,205 @@ +/* +** $Id: lstate.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Global State +** See Copyright Notice in lua.h +*/ + + +#include + +#define lstate_c + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "llex.h" +#include "lmem.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" + + +/* +** macro to allow the inclusion of user information in Lua state +*/ +#ifndef LUA_USERSTATE +#define EXTRASPACE 0 +#else +union UEXTRASPACE {L_Umaxalign a; LUA_USERSTATE b;}; +#define EXTRASPACE (sizeof(union UEXTRASPACE)) +#endif + + + +/* +** you can change this function through the official API: +** call `lua_setpanicf' +*/ +static int default_panic (lua_State *L) { + UNUSED(L); + return 0; +} + + +static lua_State *mallocstate (lua_State *L) { + lu_byte *block = (lu_byte *)luaM_malloc(L, sizeof(lua_State) + EXTRASPACE); + if (block == NULL) return NULL; + else { + block += EXTRASPACE; + return cast(lua_State *, block); + } +} + + +static void freestate (lua_State *L, lua_State *L1) { + luaM_free(L, cast(lu_byte *, L1) - EXTRASPACE, + sizeof(lua_State) + EXTRASPACE); +} + + +static void stack_init (lua_State *L1, lua_State *L) { + L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TObject); + L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK; + L1->top = L1->stack; + L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1; + L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo); + L1->ci = L1->base_ci; + L1->ci->state = CI_C; /* not a Lua function */ + setnilvalue(L1->top++); /* `function' entry for this `ci' */ + L1->base = L1->ci->base = L1->top; + L1->ci->top = L1->top + LUA_MINSTACK; + L1->size_ci = BASIC_CI_SIZE; + L1->end_ci = L1->base_ci + L1->size_ci; +} + + +static void freestack (lua_State *L, lua_State *L1) { + luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo); + luaM_freearray(L, L1->stack, L1->stacksize, TObject); +} + + +/* +** open parts that may cause memory-allocation errors +*/ +static void f_luaopen (lua_State *L, void *ud) { + /* create a new global state */ + global_State *g = luaM_new(NULL, global_State); + UNUSED(ud); + if (g == NULL) luaD_throw(L, LUA_ERRMEM); + L->l_G = g; + g->mainthread = L; + g->GCthreshold = 0; /* mark it as unfinished state */ + g->strt.size = 0; + g->strt.nuse = 0; + g->strt.hash = NULL; + setnilvalue(defaultmeta(L)); + setnilvalue(registry(L)); + luaZ_initbuffer(L, &g->buff); + g->panic = &default_panic; + g->rootgc = NULL; + g->rootudata = NULL; + g->tmudata = NULL; + setnilvalue(key(g->dummynode)); + setnilvalue(val(g->dummynode)); + g->dummynode->next = NULL; + g->nblocks = sizeof(lua_State) + sizeof(global_State); + stack_init(L, L); /* init stack */ + /* create default meta table with a dummy table, and then close the loop */ + defaultmeta(L)->tt = LUA_TTABLE; + sethvalue(defaultmeta(L), luaH_new(L, 0, 4)); + hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L)); + sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */ + sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */ + luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */ + luaT_init(L); + luaX_init(L); + luaS_fix(luaS_newliteral(L, MEMERRMSG)); + g->GCthreshold = 4*G(L)->nblocks; +} + + +static void preinit_state (lua_State *L) { + L->stack = NULL; + L->stacksize = 0; + L->errorJmp = NULL; + L->hook = NULL; + L->hookmask = L->hookinit = 0; + L->basehookcount = 0; + L->allowhook = 1; + resethookcount(L); + L->openupval = NULL; + L->size_ci = 0; + L->nCcalls = 0; + L->base_ci = L->ci = NULL; + L->errfunc = 0; + setnilvalue(gt(L)); +} + + +static void close_state (lua_State *L) { + luaF_close(L, L->stack); /* close all upvalues for this thread */ + if (G(L)) { /* close global state */ + luaC_sweep(L, 1); /* collect all elements */ + lua_assert(G(L)->rootgc == NULL); + lua_assert(G(L)->rootudata == NULL); + luaS_freeall(L); + luaZ_freebuffer(L, &G(L)->buff); + } + freestack(L, L); + if (G(L)) { + lua_assert(G(L)->nblocks == sizeof(lua_State) + sizeof(global_State)); + luaM_freelem(NULL, G(L)); + } + freestate(NULL, L); +} + + +lua_State *luaE_newthread (lua_State *L) { + lua_State *L1 = mallocstate(L); + luaC_link(L, valtogco(L1), LUA_TTHREAD); + preinit_state(L1); + L1->l_G = L->l_G; + stack_init(L1, L); /* init stack */ + setobj2n(gt(L1), gt(L)); /* share table of globals */ + return L1; +} + + +void luaE_freethread (lua_State *L, lua_State *L1) { + luaF_close(L1, L1->stack); /* close all upvalues for this thread */ + lua_assert(L1->openupval == NULL); + freestack(L, L1); + freestate(L, L1); +} + + +LUA_API lua_State *lua_open (void) { + lua_State *L = mallocstate(NULL); + if (L) { /* allocation OK? */ + L->tt = LUA_TTHREAD; + preinit_state(L); + L->l_G = NULL; + if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) { + /* memory allocation error: free partial state */ + close_state(L); + L = NULL; + } + } + lua_userstateopen(L); + return L; +} + + +LUA_API void lua_close (lua_State *L) { + lua_lock(L); + L = G(L)->mainthread; /* only the main thread can be closed */ + luaC_callallgcTM(L); /* call GC tag methods for all udata */ + lua_assert(G(L)->tmudata == NULL); + close_state(L); +} + diff --git a/third_party/lua/src/lstate.h b/third_party/lua/src/lstate.h new file mode 100644 index 000000000..afe2facf7 --- /dev/null +++ b/third_party/lua/src/lstate.h @@ -0,0 +1,194 @@ +/* +** $Id: lstate.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Global State +** See Copyright Notice in lua.h +*/ + +#ifndef lstate_h +#define lstate_h + +#include "lua.h" + +#include "lobject.h" +#include "ltm.h" +#include "lzio.h" + + +/* +** macros for thread synchronization inside Lua core machine: +** all accesses to the global state and to global objects are synchronized. +** Because threads can read the stack of other threads +** (when running garbage collection), +** a thread must also synchronize any write-access to its own stack. +** Unsynchronized accesses are allowed only when reading its own stack, +** or when reading immutable fields from global objects +** (such as string values and udata values). +*/ +#ifndef lua_lock +#define lua_lock(L) ((void) 0) +#endif + +#ifndef lua_unlock +#define lua_unlock(L) ((void) 0) +#endif + + +#ifndef lua_userstateopen +#define lua_userstateopen(l) +#endif + + + +struct lua_longjmp; /* defined in ldo.c */ + + +/* default meta table (both for tables and udata) */ +#define defaultmeta(L) (&G(L)->_defaultmeta) + +/* table of globals */ +#define gt(L) (&L->_gt) + +/* registry */ +#define registry(L) (&G(L)->_registry) + + +/* extra stack space to handle TM calls and some other extras */ +#define EXTRA_STACK 5 + + +#define BASIC_CI_SIZE 8 + +#define BASIC_STACK_SIZE (2*LUA_MINSTACK) + + + +typedef struct stringtable { + GCObject **hash; + ls_nstr nuse; /* number of elements */ + int size; +} stringtable; + + +/* +** informations about a call +*/ +typedef struct CallInfo { + StkId base; /* base for called function */ + StkId top; /* top for this function */ + int state; /* bit fields; see below */ + union { + struct { /* for Lua functions */ + const Instruction *savedpc; + const Instruction **pc; /* points to `pc' variable in `luaV_execute' */ + } l; + struct { /* for C functions */ + int dummy; /* just to avoid an empty struct */ + } c; + } u; +} CallInfo; + + +/* +** bit fields for `CallInfo.state' +*/ +#define CI_C (1<<0) /* 1 if function is a C function */ +/* 1 if (Lua) function has an active `luaV_execute' running it */ +#define CI_HASFRAME (1<<1) +/* 1 if Lua function is calling another Lua function (and therefore its + `pc' is being used by the other, and therefore CI_SAVEDPC is 1 too) */ +#define CI_CALLING (1<<2) +#define CI_SAVEDPC (1<<3) /* 1 if `savedpc' is updated */ +#define CI_YIELD (1<<4) /* 1 if thread is suspended */ + + +#define ci_func(ci) (clvalue((ci)->base - 1)) + + +/* +** `global state', shared by all threads of this state +*/ +typedef struct global_State { + stringtable strt; /* hash table for strings */ + GCObject *rootgc; /* list of (almost) all collectable objects */ + GCObject *rootudata; /* (separated) list of all userdata */ + GCObject *tmudata; /* list of userdata to be GC */ + Mbuffer buff; /* temporary buffer for string concatentation */ + lu_mem GCthreshold; + lu_mem nblocks; /* number of `bytes' currently allocated */ + lua_CFunction panic; /* to be called in unprotected errors */ + TObject _registry; + TObject _defaultmeta; + struct lua_State *mainthread; + Node dummynode[1]; /* common node array for all empty tables */ + TString *tmname[TM_N]; /* array with tag-method names */ +} global_State; + + +/* +** `per thread' state +*/ +struct lua_State { + CommonHeader; + StkId top; /* first free slot in the stack */ + StkId base; /* base of current function */ + global_State *l_G; + CallInfo *ci; /* call info for current function */ + StkId stack_last; /* last free slot in the stack */ + StkId stack; /* stack base */ + int stacksize; + CallInfo *end_ci; /* points after end of ci array*/ + CallInfo *base_ci; /* array of CallInfo's */ + unsigned short size_ci; /* size of array `base_ci' */ + unsigned short nCcalls; /* number of nested C calls */ + lu_byte hookmask; + lu_byte allowhook; + lu_byte hookinit; + int basehookcount; + int hookcount; + lua_Hook hook; + TObject _gt; /* table of globals */ + GCObject *openupval; /* list of open upvalues in this stack */ + GCObject *gclist; + struct lua_longjmp *errorJmp; /* current error recover point */ + ptrdiff_t errfunc; /* current error handling function (stack index) */ +}; + + +#define G(L) (L->l_G) + + +/* +** Union of all collectable objects +*/ +union GCObject { + GCheader gch; + union TString ts; + union Udata u; + union Closure cl; + struct Table h; + struct Proto p; + struct UpVal uv; + struct lua_State th; /* thread */ +}; + + +/* macros to convert a GCObject into a specific value */ +#define gcotots(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts)) +#define gcotou(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u)) +#define gcotocl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl)) +#define gcotoh(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h)) +#define gcotop(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p)) +#define gcotouv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv)) +#define ngcotouv(o) \ + check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv)) +#define gcototh(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th)) + +/* macro to convert any value into a GCObject */ +#define valtogco(v) (cast(GCObject *, (v))) + + +lua_State *luaE_newthread (lua_State *L); +void luaE_freethread (lua_State *L, lua_State *L1); + +#endif + diff --git a/third_party/lua/src/lstring.c b/third_party/lua/src/lstring.c new file mode 100644 index 000000000..2e42c17eb --- /dev/null +++ b/third_party/lua/src/lstring.c @@ -0,0 +1,102 @@ +/* +** $Id: lstring.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** String table (keeps all strings handled by Lua) +** See Copyright Notice in lua.h +*/ + + +#include + +#define lstring_c + +#include "lua.h" + +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" + + + +void luaS_freeall (lua_State *L) { + lua_assert(G(L)->strt.nuse==0); + luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *); +} + + +void luaS_resize (lua_State *L, int newsize) { + GCObject **newhash = luaM_newvector(L, newsize, GCObject *); + stringtable *tb = &G(L)->strt; + int i; + for (i=0; isize; i++) { + GCObject *p = tb->hash[i]; + while (p) { /* for each node in the list */ + GCObject *next = p->gch.next; /* save next */ + lu_hash h = gcotots(p)->tsv.hash; + int h1 = lmod(h, newsize); /* new position */ + lua_assert(cast(int, h%newsize) == lmod(h, newsize)); + p->gch.next = newhash[h1]; /* chain it */ + newhash[h1] = p; + p = next; + } + } + luaM_freearray(L, tb->hash, tb->size, TString *); + tb->size = newsize; + tb->hash = newhash; +} + + +static TString *newlstr (lua_State *L, const char *str, size_t l, lu_hash h) { + TString *ts = cast(TString *, luaM_malloc(L, sizestring(l))); + stringtable *tb; + ts->tsv.len = l; + ts->tsv.hash = h; + ts->tsv.marked = 0; + ts->tsv.tt = LUA_TSTRING; + ts->tsv.reserved = 0; + memcpy(ts+1, str, l*sizeof(char)); + ((char *)(ts+1))[l] = '\0'; /* ending 0 */ + tb = &G(L)->strt; + h = lmod(h, tb->size); + ts->tsv.next = tb->hash[h]; /* chain new entry */ + tb->hash[h] = valtogco(ts); + tb->nuse++; + if (tb->nuse > cast(ls_nstr, tb->size) && tb->size <= MAX_INT/2) + luaS_resize(L, tb->size*2); /* too crowded */ + return ts; +} + + +TString *luaS_newlstr (lua_State *L, const char *str, size_t l) { + GCObject *o; + lu_hash h = (lu_hash)l; /* seed */ + size_t step = (l>>5)+1; /* if string is too long, don't hash all its chars */ + size_t l1; + for (l1=l; l1>=step; l1-=step) /* compute hash */ + h = h ^ ((h<<5)+(h>>2)+(unsigned char)(str[l1-1])); + for (o = G(L)->strt.hash[lmod(h, G(L)->strt.size)]; + o != NULL; + o = o->gch.next) { + TString *ts = gcotots(o); + if (ts->tsv.len == l && (memcmp(str, getstr(ts), l) == 0)) + return ts; + } + return newlstr(L, str, l, h); /* not found */ +} + + +Udata *luaS_newudata (lua_State *L, size_t s) { + Udata *u; + u = cast(Udata *, luaM_malloc(L, sizeudata(s))); + u->uv.marked = (1<<1); /* is not finalized */ + u->uv.tt = LUA_TUSERDATA; + u->uv.len = s; + u->uv.metatable = hvalue(defaultmeta(L)); + /* chain it on udata list */ + u->uv.next = G(L)->rootudata; + G(L)->rootudata = valtogco(u); + return u; +} + diff --git a/third_party/lua/src/lstring.h b/third_party/lua/src/lstring.h new file mode 100644 index 000000000..c59aa1265 --- /dev/null +++ b/third_party/lua/src/lstring.h @@ -0,0 +1,33 @@ +/* +** $Id: lstring.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** String table (keep all strings handled by Lua) +** See Copyright Notice in lua.h +*/ + +#ifndef lstring_h +#define lstring_h + + +#include "lobject.h" +#include "lstate.h" + + + +#define sizestring(l) (cast(lu_mem, sizeof(union TString))+ \ + (cast(lu_mem, l)+1)*sizeof(char)) + +#define sizeudata(l) (cast(lu_mem, sizeof(union Udata))+(l)) + +#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s))) +#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \ + (sizeof(s)/sizeof(char))-1)) + +#define luaS_fix(s) ((s)->tsv.marked |= (1<<4)) + +void luaS_resize (lua_State *L, int newsize); +Udata *luaS_newudata (lua_State *L, size_t s); +void luaS_freeall (lua_State *L); +TString *luaS_newlstr (lua_State *L, const char *str, size_t l); + + +#endif diff --git a/third_party/lua/src/ltable.c b/third_party/lua/src/ltable.c new file mode 100644 index 000000000..73e639ef1 --- /dev/null +++ b/third_party/lua/src/ltable.c @@ -0,0 +1,482 @@ +/* +** $Id: ltable.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Lua tables (hash) +** See Copyright Notice in lua.h +*/ + + +/* +** Implementation of tables (aka arrays, objects, or hash tables). +** Tables keep its elements in two parts: an array part and a hash part. +** Non-negative integer keys are all candidates to be kept in the array +** part. The actual size of the array is the largest `n' such that at +** least half the slots between 0 and n are in use. +** Hash uses a mix of chained scatter table with Brent's variation. +** A main invariant of these tables is that, if an element is not +** in its main position (i.e. the `original' position that its hash gives +** to it), then the colliding element is in its own main position. +** In other words, there are collisions only when two elements have the +** same main position (i.e. the same hash values for that table size). +** Because of that, the load factor of these tables can be 100% without +** performance penalties. +*/ + + +#define ltable_c + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lgc.h" +#include "lmem.h" +#include "lobject.h" +#include "lstate.h" +#include "ltable.h" + + +/* +** max size of array part is 2^MAXBITS +*/ +#if BITS_INT > 26 +#define MAXBITS 24 +#else +#define MAXBITS (BITS_INT-2) +#endif + +/* check whether `x' < 2^MAXBITS */ +#define toobig(x) ((((x)-1) >> MAXBITS) != 0) + + +/* function to convert a lua_Number to int (with any rounding method) */ +#ifndef lua_number2int +#define lua_number2int(i,n) ((i)=(int)(n)) +#endif + + + +#define hashnum(t,n) \ + (node(t, lmod(cast(lu_hash, cast(ls_hash, n)), sizenode(t)))) +#define hashstr(t,str) (node(t, lmod((str)->tsv.hash, sizenode(t)))) +#define hashboolean(t,p) (node(t, lmod(p, sizenode(t)))) + +/* +** avoid modulus by power of 2 for pointers, as they tend to have many +** 2 factors. +*/ +#define hashpointer(t,p) (node(t, (IntPoint(p) % ((sizenode(t)-1)|1)))) + + +/* +** returns the `main' position of an element in a table (that is, the index +** of its hash value) +*/ +Node *luaH_mainposition (const Table *t, const TObject *key) { + switch (ttype(key)) { + case LUA_TNUMBER: { + int ikey; + lua_number2int(ikey, nvalue(key)); + return hashnum(t, ikey); + } + case LUA_TSTRING: + return hashstr(t, tsvalue(key)); + case LUA_TBOOLEAN: + return hashboolean(t, bvalue(key)); + case LUA_TLIGHTUSERDATA: + return hashpointer(t, pvalue(key)); + default: + return hashpointer(t, gcvalue(key)); + } +} + + +/* +** returns the index for `key' if `key' is an appropriate key to live in +** the array part of the table, -1 otherwise. +*/ +static int arrayindex (const TObject *key) { + if (ttisnumber(key)) { + int k; + lua_number2int(k, (nvalue(key))); + if (cast(lua_Number, k) == nvalue(key) && k >= 1 && !toobig(k)) + return k; + } + return -1; /* `key' did not match some condition */ +} + + +/* +** returns the index of a `key' for table traversals. First goes all +** elements in the array part, then elements in the hash part. The +** beginning and end of a traversal are signalled by -1. +*/ +static int luaH_index (lua_State *L, Table *t, StkId key) { + int i; + if (ttisnil(key)) return -1; /* first iteration */ + i = arrayindex(key); + if (0 <= i && i <= t->sizearray) { /* is `key' inside array part? */ + return i-1; /* yes; that's the index (corrected to C) */ + } + else { + const TObject *v = luaH_get(t, key); + if (v == &luaO_nilobject) + luaG_runerror(L, "invalid key for `next'"); + i = cast(int, (cast(const lu_byte *, v) - + cast(const lu_byte *, val(node(t, 0)))) / sizeof(Node)); + return i + t->sizearray; /* hash elements are numbered after array ones */ + } +} + + +int luaH_next (lua_State *L, Table *t, StkId key) { + int i = luaH_index(L, t, key); /* find original element */ + for (i++; i < t->sizearray; i++) { /* try first array part */ + if (!ttisnil(&t->array[i])) { /* a non-nil value? */ + setnvalue(key, i+1); + setobj2s(key+1, &t->array[i]); + return 1; + } + } + for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ + if (!ttisnil(val(node(t, i)))) { /* a non-nil value? */ + setobj2s(key, key(node(t, i))); + setobj2s(key+1, val(node(t, i))); + return 1; + } + } + return 0; /* no more elements */ +} + + +/* +** {============================================================= +** Rehash +** ============================================================== +*/ + + +static void computesizes (int nums[], int ntotal, int *narray, int *nhash) { + int i; + int a = nums[0]; /* number of elements smaller than 2^i */ + int na = a; /* number of elements to go to array part */ + int n = (na == 0) ? -1 : 0; /* (log of) optimal size for array part */ + for (i = 1; i <= MAXBITS && *narray >= twoto(i-1); i++) { + if (nums[i] > 0) { + a += nums[i]; + if (a >= twoto(i-1)) { /* more than half elements in use? */ + n = i; + na = a; + } + } + } + lua_assert(na <= *narray && *narray <= ntotal); + *nhash = ntotal - na; + *narray = (n == -1) ? 0 : twoto(n); + lua_assert(na <= *narray && na >= *narray/2); +} + + +static void numuse (const Table *t, int *narray, int *nhash) { + int nums[MAXBITS+1]; + int i; + int totaluse = 0; + for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* init `nums' */ + /* count elements in array part */ + i = luaO_log2(t->sizearray) + 1; /* number of `slices' */ + while (i--) { /* for each slice [2^(i-1) to 2^i) */ + int to = twoto(i); + int from = to/2; + if (to > t->sizearray) to = t->sizearray; + for (; from < to; from++) + if (!ttisnil(&t->array[from])) { + nums[i]++; + totaluse++; + } + } + *narray = totaluse; /* all previous uses were in array part */ + /* count elements in hash part */ + i = sizenode(t); + while (i--) { + if (!ttisnil(val(&t->node[i]))) { + int k = arrayindex(key(&t->node[i])); + if (k >= 0) { /* is `key' an appropriate array index? */ + nums[luaO_log2(k-1)+1]++; /* count as such */ + (*narray)++; + } + totaluse++; + } + } + computesizes(nums, totaluse, narray, nhash); +} + + +static void setarrayvector (lua_State *L, Table *t, int size) { + int i; + luaM_reallocvector(L, t->array, t->sizearray, size, TObject); + for (i=t->sizearray; iarray[i]); + t->sizearray = size; +} + + +static void setnodevector (lua_State *L, Table *t, int lsize) { + int i; + int size = twoto(lsize); + if (lsize > MAXBITS) + luaG_runerror(L, "table overflow"); + if (lsize == 0) { /* no elements to hash part? */ + t->node = G(L)->dummynode; /* use common `dummynode' */ + lua_assert(ttisnil(key(t->node))); /* assert invariants: */ + lua_assert(ttisnil(val(t->node))); + lua_assert(t->node->next == NULL); /* (`dummynode' must be empty) */ + } + else { + t->node = luaM_newvector(L, size, Node); + for (i=0; inode[i].next = NULL; + setnilvalue(key(node(t, i))); + setnilvalue(val(node(t, i))); + } + } + t->lsizenode = cast(lu_byte, lsize); + t->firstfree = node(t, size-1); /* first free position to be used */ +} + + +static void resize (lua_State *L, Table *t, int nasize, int nhsize) { + int i; + int oldasize = t->sizearray; + int oldhsize = t->lsizenode; + Node *nold; + Node temp[1]; + if (oldhsize) + nold = t->node; /* save old hash ... */ + else { /* old hash is `dummynode' */ + lua_assert(t->node == G(L)->dummynode); + temp[0] = t->node[0]; /* copy it to `temp' */ + nold = temp; + setnilvalue(key(G(L)->dummynode)); /* restate invariant */ + setnilvalue(val(G(L)->dummynode)); + lua_assert(G(L)->dummynode->next == NULL); + } + if (nasize > oldasize) /* array part must grow? */ + setarrayvector(L, t, nasize); + /* create new hash part with appropriate size */ + setnodevector(L, t, nhsize); + /* re-insert elements */ + if (nasize < oldasize) { /* array part must shrink? */ + t->sizearray = nasize; + /* re-insert elements from vanishing slice */ + for (i=nasize; iarray[i])) + setobjt2t(luaH_setnum(L, t, i+1), &t->array[i]); + } + /* shrink array */ + luaM_reallocvector(L, t->array, oldasize, nasize, TObject); + } + /* re-insert elements in hash part */ + for (i = twoto(oldhsize) - 1; i >= 0; i--) { + Node *old = nold+i; + if (!ttisnil(val(old))) + setobjt2t(luaH_set(L, t, key(old)), val(old)); + } + if (oldhsize) + luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */ +} + + +static void rehash (lua_State *L, Table *t) { + int nasize, nhsize; + numuse(t, &nasize, &nhsize); /* compute new sizes for array and hash parts */ + resize(L, t, nasize, luaO_log2(nhsize)+1); +} + + + +/* +** }============================================================= +*/ + + +Table *luaH_new (lua_State *L, int narray, int lnhash) { + Table *t = luaM_new(L, Table); + luaC_link(L, valtogco(t), LUA_TTABLE); + t->metatable = hvalue(defaultmeta(L)); + t->flags = cast(lu_byte, ~0); + /* temporary values (kept only if some malloc fails) */ + t->array = NULL; + t->sizearray = 0; + t->lsizenode = 0; + t->node = NULL; + setarrayvector(L, t, narray); + setnodevector(L, t, lnhash); + return t; +} + + +void luaH_free (lua_State *L, Table *t) { + if (t->lsizenode) + luaM_freearray(L, t->node, sizenode(t), Node); + luaM_freearray(L, t->array, t->sizearray, TObject); + luaM_freelem(L, t); +} + + +#if 0 +/* +** try to remove an element from a hash table; cannot move any element +** (because gc can call `remove' during a table traversal) +*/ +void luaH_remove (Table *t, Node *e) { + Node *mp = luaH_mainposition(t, key(e)); + if (e != mp) { /* element not in its main position? */ + while (mp->next != e) mp = mp->next; /* find previous */ + mp->next = e->next; /* remove `e' from its list */ + } + else { + if (e->next != NULL) ?? + } + lua_assert(ttisnil(val(node))); + setnilvalue(key(e)); /* clear node `e' */ + e->next = NULL; +} +#endif + + +/* +** inserts a new key into a hash table; first, check whether key's main +** position is free. If not, check whether colliding node is in its main +** position or not: if it is not, move colliding node to an empty place and +** put new key in its main position; otherwise (colliding node is in its main +** position), new key goes to an empty position. +*/ +static TObject *newkey (lua_State *L, Table *t, const TObject *key) { + TObject *val; + Node *mp = luaH_mainposition(t, key); + if (!ttisnil(val(mp))) { /* main position is not free? */ + Node *othern = luaH_mainposition(t, key(mp)); /* `mp' of colliding node */ + Node *n = t->firstfree; /* get a free place */ + if (othern != mp) { /* is colliding node out of its main position? */ + /* yes; move colliding node into free position */ + while (othern->next != mp) othern = othern->next; /* find previous */ + othern->next = n; /* redo the chain with `n' in place of `mp' */ + *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */ + mp->next = NULL; /* now `mp' is free */ + setnilvalue(val(mp)); + } + else { /* colliding node is in its own main position */ + /* new node will go into free position */ + n->next = mp->next; /* chain new position */ + mp->next = n; + mp = n; + } + } + setobj2t(key(mp), key); /* write barrier */ + lua_assert(ttisnil(val(mp))); + for (;;) { /* correct `firstfree' */ + if (ttisnil(key(t->firstfree))) + return val(mp); /* OK; table still has a free place */ + else if (t->firstfree == t->node) break; /* cannot decrement from here */ + else (t->firstfree)--; + } + /* no more free places; must create one */ + setbvalue(val(mp), 0); /* avoid new key being removed */ + rehash(L, t); /* grow table */ + val = cast(TObject *, luaH_get(t, key)); /* get new position */ + lua_assert(ttisboolean(val)); + setnilvalue(val); + return val; +} + + +/* +** generic search function +*/ +static const TObject *luaH_getany (Table *t, const TObject *key) { + if (ttisnil(key)) return &luaO_nilobject; + else { + Node *n = luaH_mainposition(t, key); + do { /* check whether `key' is somewhere in the chain */ + if (luaO_rawequalObj(key(n), key)) return val(n); /* that's it */ + else n = n->next; + } while (n); + return &luaO_nilobject; + } +} + + +/* +** search function for integers +*/ +const TObject *luaH_getnum (Table *t, int key) { + if (1 <= key && key <= t->sizearray) + return &t->array[key-1]; + else { + Node *n = hashnum(t, key); + do { /* check whether `key' is somewhere in the chain */ + if (ttisnumber(key(n)) && nvalue(key(n)) == (lua_Number)key) + return val(n); /* that's it */ + else n = n->next; + } while (n); + return &luaO_nilobject; + } +} + + +/* +** search function for strings +*/ +const TObject *luaH_getstr (Table *t, TString *key) { + Node *n = hashstr(t, key); + do { /* check whether `key' is somewhere in the chain */ + if (ttisstring(key(n)) && tsvalue(key(n)) == key) + return val(n); /* that's it */ + else n = n->next; + } while (n); + return &luaO_nilobject; +} + + +/* +** main search function +*/ +const TObject *luaH_get (Table *t, const TObject *key) { + switch (ttype(key)) { + case LUA_TSTRING: return luaH_getstr(t, tsvalue(key)); + case LUA_TNUMBER: { + int k; + lua_number2int(k, (nvalue(key))); + if (cast(lua_Number, k) == nvalue(key)) /* is an integer index? */ + return luaH_getnum(t, k); /* use specialized version */ + /* else go through */ + } + default: return luaH_getany(t, key); + } +} + + +TObject *luaH_set (lua_State *L, Table *t, const TObject *key) { + const TObject *p = luaH_get(t, key); + t->flags = 0; + if (p != &luaO_nilobject) + return cast(TObject *, p); + else { + if (ttisnil(key)) luaG_runerror(L, "table index is nil"); + else if (ttisnumber(key) && nvalue(key) != nvalue(key)) + luaG_runerror(L, "table index is NaN"); + return newkey(L, t, key); + } +} + + +TObject *luaH_setnum (lua_State *L, Table *t, int key) { + const TObject *p = luaH_getnum(t, key); + if (p != &luaO_nilobject) + return cast(TObject *, p); + else { + TObject k; + setnvalue(&k, key); + return newkey(L, t, &k); + } +} + diff --git a/third_party/lua/src/ltable.h b/third_party/lua/src/ltable.h new file mode 100644 index 000000000..3c2f6fb9b --- /dev/null +++ b/third_party/lua/src/ltable.h @@ -0,0 +1,31 @@ +/* +** $Id: ltable.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Lua tables (hash) +** See Copyright Notice in lua.h +*/ + +#ifndef ltable_h +#define ltable_h + +#include "lobject.h" + + +#define node(t,i) (&(t)->node[i]) +#define key(n) (&(n)->i_key) +#define val(n) (&(n)->i_val) + + +const TObject *luaH_getnum (Table *t, int key); +TObject *luaH_setnum (lua_State *L, Table *t, int key); +const TObject *luaH_getstr (Table *t, TString *key); +const TObject *luaH_get (Table *t, const TObject *key); +TObject *luaH_set (lua_State *L, Table *t, const TObject *key); +Table *luaH_new (lua_State *L, int narray, int lnhash); +void luaH_free (lua_State *L, Table *t); +int luaH_next (lua_State *L, Table *t, StkId key); + +/* exported only for debugging */ +Node *luaH_mainposition (const Table *t, const TObject *key); + + +#endif diff --git a/third_party/lua/src/ltests.c b/third_party/lua/src/ltests.c new file mode 100644 index 000000000..b1a051e2c --- /dev/null +++ b/third_party/lua/src/ltests.c @@ -0,0 +1,797 @@ +/* +** $Id: ltests.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Internal Module for Debugging of the Lua Implementation +** See Copyright Notice in lua.h +*/ + + +#include +#include +#include +#include +#include + +#define ltests_c + +#include "lua.h" + +#include "lapi.h" +#include "lauxlib.h" +#include "lcode.h" +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lmem.h" +#include "lopcodes.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "lualib.h" + + + +/* +** The whole module only makes sense with LUA_DEBUG on +*/ +#ifdef LUA_DEBUG + + +static lua_State *lua_state = NULL; + +int islocked = 0; + + +#define index(L,k) (L->ci->base+(k) - 1) + + +static void setnameval (lua_State *L, const char *name, int val) { + lua_pushstring(L, name); + lua_pushnumber(L, val); + lua_settable(L, -3); +} + + +/* +** {====================================================================== +** Controlled version for realloc. +** ======================================================================= +*/ + +#define MARK 0x55 /* 01010101 (a nice pattern) */ + +#ifndef EXTERNMEMCHECK +/* full memory check */ +#define HEADER (sizeof(L_Umaxalign)) /* ensures maximum alignment for HEADER */ +#define MARKSIZE 16 /* size of marks after each block */ +#define blockhead(b) (cast(char *, b) - HEADER) +#define setsize(newblock, size) (*cast(size_t *, newblock) = size) +#define checkblocksize(b, size) (size == (*cast(size_t *, blockhead(b)))) +#define fillmem(mem,size) memset(mem, -MARK, size) +#else +/* external memory check: don't do it twice */ +#define HEADER 0 +#define MARKSIZE 0 +#define blockhead(b) (b) +#define setsize(newblock, size) /* empty */ +#define checkblocksize(b,size) (1) +#define fillmem(mem,size) /* empty */ +#endif + +unsigned long memdebug_numblocks = 0; +unsigned long memdebug_total = 0; +unsigned long memdebug_maxmem = 0; +unsigned long memdebug_memlimit = ULONG_MAX; + + +static void *checkblock (void *block, size_t size) { + void *b = blockhead(block); + int i; + for (i=0;i 0); + if (size == 0) { + freeblock(block, oldsize); + return NULL; + } + else if (size > oldsize && memdebug_total+size-oldsize > memdebug_memlimit) + return NULL; /* to test memory allocation errors */ + else { + void *newblock; + int i; + size_t realsize = HEADER+size+MARKSIZE; + size_t commonsize = (oldsize < size) ? oldsize : size; + if (realsize < size) return NULL; /* overflow! */ + newblock = malloc(realsize); /* alloc a new block */ + if (newblock == NULL) return NULL; + if (block) { + memcpy(cast(char *, newblock)+HEADER, block, commonsize); + freeblock(block, oldsize); /* erase (and check) old copy */ + } + /* initialize new part of the block with something `weird' */ + fillmem(cast(char *, newblock)+HEADER+commonsize, size-commonsize); + memdebug_total += size; + if (memdebug_total > memdebug_maxmem) + memdebug_maxmem = memdebug_total; + memdebug_numblocks++; + setsize(newblock, size); + for (i=0;icode[pc]; + OpCode o = GET_OPCODE(i); + const char *name = luaP_opnames[o]; + int line = getline(p, pc); + sprintf(buff, "(%4d) %4d - ", line, pc); + switch (getOpMode(o)) { + case iABC: + sprintf(buff+strlen(buff), "%-12s%4d %4d %4d", name, + GETARG_A(i), GETARG_B(i), GETARG_C(i)); + break; + case iABx: + sprintf(buff+strlen(buff), "%-12s%4d %4d", name, GETARG_A(i), GETARG_Bx(i)); + break; + case iAsBx: + sprintf(buff+strlen(buff), "%-12s%4d %4d", name, GETARG_A(i), GETARG_sBx(i)); + break; + } + return buff; +} + + +#if 0 +void luaI_printcode (Proto *pt, int size) { + int pc; + for (pc=0; pcl.p; + lua_newtable(L); + setnameval(L, "maxstack", p->maxstacksize); + setnameval(L, "numparams", p->numparams); + for (pc=0; pcsizecode; pc++) { + char buff[100]; + lua_pushnumber(L, pc+1); + lua_pushstring(L, buildop(p, pc, buff)); + lua_settable(L, -3); + } + return 1; +} + + +static int listk (lua_State *L) { + Proto *p; + int i; + luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), + 1, "Lua function expected"); + p = clvalue(index(L, 1))->l.p; + lua_newtable(L); + for (i=0; isizek; i++) { + lua_pushnumber(L, i+1); + luaA_pushobject(L, p->k+i); + lua_settable(L, -3); + } + return 1; +} + + +static int listlocals (lua_State *L) { + Proto *p; + int pc = luaL_checkint(L, 2) - 1; + int i = 0; + const char *name; + luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), + 1, "Lua function expected"); + p = clvalue(index(L, 1))->l.p; + while ((name = luaF_getlocalname(p, ++i, pc)) != NULL) + lua_pushstring(L, name); + return i-1; +} + +/* }====================================================== */ + + + + +static int get_limits (lua_State *L) { + lua_newtable(L); + setnameval(L, "BITS_INT", BITS_INT); + setnameval(L, "LFPF", LFIELDS_PER_FLUSH); + setnameval(L, "MAXVARS", MAXVARS); + setnameval(L, "MAXPARAMS", MAXPARAMS); + setnameval(L, "MAXSTACK", MAXSTACK); + setnameval(L, "MAXUPVALUES", MAXUPVALUES); + return 1; +} + + +static int mem_query (lua_State *L) { + if (lua_isnone(L, 1)) { + lua_pushnumber(L, memdebug_total); + lua_pushnumber(L, memdebug_numblocks); + lua_pushnumber(L, memdebug_maxmem); + return 3; + } + else { + memdebug_memlimit = luaL_checkint(L, 1); + return 0; + } +} + + +static int hash_query (lua_State *L) { + if (lua_isnone(L, 2)) { + luaL_argcheck(L, lua_type(L, 1) == LUA_TSTRING, 1, "string expected"); + lua_pushnumber(L, tsvalue(index(L, 1))->tsv.hash); + } + else { + TObject *o = index(L, 1); + Table *t; + luaL_checktype(L, 2, LUA_TTABLE); + t = hvalue(index(L, 2)); + lua_pushnumber(L, luaH_mainposition(t, o) - t->node); + } + return 1; +} + + +static int stacklevel (lua_State *L) { + unsigned long a = 0; + lua_pushnumber(L, (int)(L->top - L->stack)); + lua_pushnumber(L, (int)(L->stack_last - L->stack)); + lua_pushnumber(L, (int)(L->ci - L->base_ci)); + lua_pushnumber(L, (int)(L->end_ci - L->base_ci)); + lua_pushnumber(L, (unsigned long)&a); + return 5; +} + + +static int table_query (lua_State *L) { + const Table *t; + int i = luaL_optint(L, 2, -1); + luaL_checktype(L, 1, LUA_TTABLE); + t = hvalue(index(L, 1)); + if (i == -1) { + lua_pushnumber(L, t->sizearray); + lua_pushnumber(L, sizenode(t)); + lua_pushnumber(L, t->firstfree - t->node); + } + else if (i < t->sizearray) { + lua_pushnumber(L, i); + luaA_pushobject(L, &t->array[i]); + lua_pushnil(L); + } + else if ((i -= t->sizearray) < sizenode(t)) { + if (!ttisnil(val(node(t, i))) || + ttisnil(key(node(t, i))) || + ttisnumber(key(node(t, i)))) { + luaA_pushobject(L, key(node(t, i))); + } + else + lua_pushstring(L, ""); + luaA_pushobject(L, val(&t->node[i])); + if (t->node[i].next) + lua_pushnumber(L, t->node[i].next - t->node); + else + lua_pushnil(L); + } + return 3; +} + + +static int string_query (lua_State *L) { + stringtable *tb = &G(L)->strt; + int s = luaL_optint(L, 2, 0) - 1; + if (s==-1) { + lua_pushnumber(L ,tb->nuse); + lua_pushnumber(L ,tb->size); + return 2; + } + else if (s < tb->size) { + GCObject *ts; + int n = 0; + for (ts = tb->hash[s]; ts; ts = ts->gch.next) { + setsvalue2s(L->top, gcotots(ts)); + incr_top(L); + n++; + } + return n; + } + return 0; +} + + +static int tref (lua_State *L) { + int level = lua_gettop(L); + int lock = luaL_optint(L, 2, 1); + luaL_checkany(L, 1); + lua_pushvalue(L, 1); + lua_pushnumber(L, lua_ref(L, lock)); + assert(lua_gettop(L) == level+1); /* +1 for result */ + return 1; +} + +static int getref (lua_State *L) { + int level = lua_gettop(L); + lua_getref(L, luaL_checkint(L, 1)); + assert(lua_gettop(L) == level+1); + return 1; +} + +static int unref (lua_State *L) { + int level = lua_gettop(L); + lua_unref(L, luaL_checkint(L, 1)); + assert(lua_gettop(L) == level); + return 0; +} + +static int metatable (lua_State *L) { + luaL_checkany(L, 1); + if (lua_isnone(L, 2)) { + if (lua_getmetatable(L, 1) == 0) + lua_pushnil(L); + } + else { + lua_settop(L, 2); + luaL_checktype(L, 2, LUA_TTABLE); + lua_setmetatable(L, 1); + } + return 1; +} + +static int newuserdata (lua_State *L) { + size_t size = luaL_checkint(L, 1); + char *p = cast(char *, lua_newuserdata(L, size)); + while (size--) *p++ = '\0'; + return 1; +} + + +static int pushuserdata (lua_State *L) { + lua_pushlightuserdata(L, cast(void *, luaL_checkint(L, 1))); + return 1; +} + + +static int udataval (lua_State *L) { + lua_pushnumber(L, cast(int, lua_touserdata(L, 1))); + return 1; +} + + +static int doonnewstack (lua_State *L) { + lua_State *L1 = lua_newthread(L); + size_t l; + const char *s = luaL_checklstring(L, 1, &l); + int status = luaL_loadbuffer(L1, s, l, s); + if (status == 0) + status = lua_pcall(L1, 0, 0, 0); + lua_pushnumber(L, status); + return 1; +} + + +static int s2d (lua_State *L) { + lua_pushnumber(L, *cast(const double *, luaL_checkstring(L, 1))); + return 1; +} + +static int d2s (lua_State *L) { + double d = luaL_checknumber(L, 1); + lua_pushlstring(L, cast(char *, &d), sizeof(d)); + return 1; +} + + +static int newstate (lua_State *L) { + lua_State *L1 = lua_open(); + if (L1) { + lua_userstateopen(L1); /* init lock */ + lua_pushnumber(L, (unsigned long)L1); + } + else + lua_pushnil(L); + return 1; +} + +static int loadlib (lua_State *L) { + lua_State *L1 = cast(lua_State *, cast(unsigned long, luaL_checknumber(L, 1))); + lua_register(L1, "mathlibopen", lua_mathlibopen); + lua_register(L1, "strlibopen", lua_strlibopen); + lua_register(L1, "iolibopen", lua_iolibopen); + lua_register(L1, "dblibopen", lua_dblibopen); + lua_register(L1, "baselibopen", lua_baselibopen); + return 0; +} + +static int closestate (lua_State *L) { + lua_State *L1 = cast(lua_State *, cast(unsigned long, luaL_checknumber(L, 1))); + lua_close(L1); + lua_unlock(L); /* close cannot unlock that */ + return 0; +} + +static int doremote (lua_State *L) { + lua_State *L1 = cast(lua_State *,cast(unsigned long,luaL_checknumber(L, 1))); + size_t lcode; + const char *code = luaL_checklstring(L, 2, &lcode); + int status; + lua_settop(L1, 0); + status = luaL_loadbuffer(L1, code, lcode, code); + if (status == 0) + status = lua_pcall(L1, 0, LUA_MULTRET, 0); + if (status != 0) { + lua_pushnil(L); + lua_pushnumber(L, status); + return 2; + } + else { + int i = 0; + while (!lua_isnone(L1, ++i)) + lua_pushstring(L, lua_tostring(L1, i)); + lua_pop(L1, i-1); + return i-1; + } +} + + +static int log2_aux (lua_State *L) { + lua_pushnumber(L, luaO_log2(luaL_checkint(L, 1))); + return 1; +} + + +static int test_do (lua_State *L) { + const char *p = luaL_checkstring(L, 1); + if (*p == '@') + lua_dofile(L, p+1); + else + lua_dostring(L, p); + return lua_gettop(L); +} + + + +/* +** {====================================================== +** function to test the API with C. It interprets a kind of assembler +** language with calls to the API, so the test can be driven by Lua code +** ======================================================= +*/ + +static const char *const delimits = " \t\n,;"; + +static void skip (const char **pc) { + while (**pc != '\0' && strchr(delimits, **pc)) (*pc)++; +} + +static int getnum_aux (lua_State *L, const char **pc) { + int res = 0; + int sig = 1; + skip(pc); + if (**pc == '.') { + res = cast(int, lua_tonumber(L, -1)); + lua_pop(L, 1); + (*pc)++; + return res; + } + else if (**pc == '-') { + sig = -1; + (*pc)++; + } + while (isdigit(cast(int, **pc))) res = res*10 + (*(*pc)++) - '0'; + return sig*res; +} + +static const char *getname_aux (char *buff, const char **pc) { + int i = 0; + skip(pc); + while (**pc != '\0' && !strchr(delimits, **pc)) + buff[i++] = *(*pc)++; + buff[i] = '\0'; + return buff; +} + + +#define EQ(s1) (strcmp(s1, inst) == 0) + +#define getnum (getnum_aux(L, &pc)) +#define getname (getname_aux(buff, &pc)) + + +static int testC (lua_State *L) { + char buff[30]; + const char *pc = luaL_checkstring(L, 1); + for (;;) { + const char *inst = getname; + if EQ("") return 0; + else if EQ("isnumber") { + lua_pushnumber(L, lua_isnumber(L, getnum)); + } + else if EQ("isstring") { + lua_pushnumber(L, lua_isstring(L, getnum)); + } + else if EQ("istable") { + lua_pushnumber(L, lua_istable(L, getnum)); + } + else if EQ("iscfunction") { + lua_pushnumber(L, lua_iscfunction(L, getnum)); + } + else if EQ("isfunction") { + lua_pushnumber(L, lua_isfunction(L, getnum)); + } + else if EQ("isuserdata") { + lua_pushnumber(L, lua_isuserdata(L, getnum)); + } + else if EQ("isudataval") { + lua_pushnumber(L, lua_islightuserdata(L, getnum)); + } + else if EQ("isnil") { + lua_pushnumber(L, lua_isnil(L, getnum)); + } + else if EQ("isnull") { + lua_pushnumber(L, lua_isnone(L, getnum)); + } + else if EQ("tonumber") { + lua_pushnumber(L, lua_tonumber(L, getnum)); + } + else if EQ("tostring") { + const char *s = lua_tostring(L, getnum); + lua_pushstring(L, s); + } + else if EQ("tonumber") { + lua_pushnumber(L, lua_tonumber(L, getnum)); + } + else if EQ("strlen") { + lua_pushnumber(L, lua_strlen(L, getnum)); + } + else if EQ("tocfunction") { + lua_pushcfunction(L, lua_tocfunction(L, getnum)); + } + else if EQ("return") { + return getnum; + } + else if EQ("gettop") { + lua_pushnumber(L, lua_gettop(L)); + } + else if EQ("settop") { + lua_settop(L, getnum); + } + else if EQ("pop") { + lua_pop(L, getnum); + } + else if EQ("pushnum") { + lua_pushnumber(L, getnum); + } + else if EQ("pushnil") { + lua_pushnil(L); + } + else if EQ("pushbool") { + lua_pushboolean(L, getnum); + } + else if EQ("tobool") { + lua_pushnumber(L, lua_toboolean(L, getnum)); + } + else if EQ("pushvalue") { + lua_pushvalue(L, getnum); + } + else if EQ("pushcclosure") { + lua_pushcclosure(L, testC, getnum); + } + else if EQ("pushupvalues") { + lua_pushupvalues(L); + } + else if EQ("remove") { + lua_remove(L, getnum); + } + else if EQ("insert") { + lua_insert(L, getnum); + } + else if EQ("replace") { + lua_replace(L, getnum); + } + else if EQ("gettable") { + lua_gettable(L, getnum); + } + else if EQ("settable") { + lua_settable(L, getnum); + } + else if EQ("next") { + lua_next(L, -2); + } + else if EQ("concat") { + lua_concat(L, getnum); + } + else if EQ("lessthan") { + int a = getnum; + lua_pushboolean(L, lua_lessthan(L, a, getnum)); + } + else if EQ("equal") { + int a = getnum; + lua_pushboolean(L, lua_equal(L, a, getnum)); + } + else if EQ("rawcall") { + int narg = getnum; + int nres = getnum; + lua_call(L, narg, nres); + } + else if EQ("call") { + int narg = getnum; + int nres = getnum; + lua_pcall(L, narg, nres, 0); + } + else if EQ("loadstring") { + size_t sl; + const char *s = luaL_checklstring(L, getnum, &sl); + luaL_loadbuffer(L, s, sl, s); + } + else if EQ("loadfile") { + luaL_loadfile(L, luaL_checkstring(L, getnum)); + } + else if EQ("setmetatable") { + lua_setmetatable(L, getnum); + } + else if EQ("getmetatable") { + if (lua_getmetatable(L, getnum) == 0) + lua_pushnil(L); + } + else if EQ("type") { + lua_pushstring(L, lua_typename(L, lua_type(L, getnum))); + } + else luaL_error(L, "unknown instruction %s", buff); + } + return 0; +} + +/* }====================================================== */ + + +/* +** {====================================================== +** tests for yield inside hooks +** ======================================================= +*/ + +static void yieldf (lua_State *L, lua_Debug *ar) { + lua_yield(L, 0); +} + +static int setyhook (lua_State *L) { + if (lua_isnoneornil(L, 1)) + lua_sethook(L, NULL, 0, 0); /* turn off hooks */ + else { + const char *smask = luaL_checkstring(L, 1); + int count = luaL_optint(L, 2, 0); + int mask = 0; + if (strchr(smask, 'l')) mask |= LUA_MASKLINE; + if (count > 0) mask |= LUA_MASKCOUNT; + lua_sethook(L, yieldf, mask, count); + } + return 0; +} + + +static int coresume (lua_State *L) { + int status; + lua_State *co = lua_tothread(L, 1); + luaL_argcheck(L, co, 1, "coroutine expected"); + status = lua_resume(co, 0); + if (status != 0) { + lua_pushboolean(L, 0); + lua_insert(L, -2); + return 2; /* return false + error message */ + } + else { + lua_pushboolean(L, 1); + return 1; + } +} + +/* }====================================================== */ + + + +static const struct luaL_reg tests_funcs[] = { + {"hash", hash_query}, + {"limits", get_limits}, + {"listcode", listcode}, + {"listk", listk}, + {"listlocals", listlocals}, + {"loadlib", loadlib}, + {"stacklevel", stacklevel}, + {"querystr", string_query}, + {"querytab", table_query}, + {"doit", test_do}, + {"testC", testC}, + {"ref", tref}, + {"getref", getref}, + {"unref", unref}, + {"d2s", d2s}, + {"s2d", s2d}, + {"metatable", metatable}, + {"newuserdata", newuserdata}, + {"pushuserdata", pushuserdata}, + {"udataval", udataval}, + {"doonnewstack", doonnewstack}, + {"newstate", newstate}, + {"closestate", closestate}, + {"doremote", doremote}, + {"log2", log2_aux}, + {"totalmem", mem_query}, + {"resume", coresume}, + {"setyhook", setyhook}, + {NULL, NULL} +}; + + +static void fim (void) { + if (!islocked) + lua_close(lua_state); + lua_assert(memdebug_numblocks == 0); + lua_assert(memdebug_total == 0); +} + + +int luaB_opentests (lua_State *L) { + lua_userstateopen(L); /* init lock */ + lua_state = L; /* keep first state to be opened */ + luaL_openlib(L, "T", tests_funcs, 0); + atexit(fim); + return 0; +} + + +#undef main +int main (int argc, char *argv[]) { + char *limit = getenv("MEMLIMIT"); + if (limit) + memdebug_memlimit = strtoul(limit, NULL, 10); + l_main(argc, argv); +} + +#endif diff --git a/third_party/lua/src/ltm.c b/third_party/lua/src/ltm.c new file mode 100644 index 000000000..32a8433cc --- /dev/null +++ b/third_party/lua/src/ltm.c @@ -0,0 +1,70 @@ +/* +** $Id: ltm.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Tag methods +** See Copyright Notice in lua.h +*/ + + +#include + +#define ltm_c + +#include "lua.h" + +#include "lobject.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" + + + +const char *const luaT_typenames[] = { + "nil", "boolean", "userdata", "number", + "string", "table", "function", "userdata", "thread" +}; + + +void luaT_init (lua_State *L) { + static const char *const luaT_eventname[] = { /* ORDER TM */ + "__index", "__newindex", + "__gc", "__mode", "__eq", + "__add", "__sub", "__mul", "__div", + "__pow", "__unm", "__lt", "__le", + "__concat", "__call" + }; + int i; + for (i=0; itmname[i] = luaS_new(L, luaT_eventname[i]); + luaS_fix(G(L)->tmname[i]); /* never collect these names */ + } +} + + +/* +** function to be used with macro "fasttm": optimized for absence of +** tag methods +*/ +const TObject *luaT_gettm (Table *events, TMS event, TString *ename) { + const TObject *tm = luaH_getstr(events, ename); + lua_assert(event <= TM_EQ); + if (ttisnil(tm)) { /* no tag method? */ + events->flags |= (1u<tmname[event]; + switch (ttype(o)) { + case LUA_TTABLE: + return luaH_getstr(hvalue(o)->metatable, ename); + case LUA_TUSERDATA: + return luaH_getstr(uvalue(o)->uv.metatable, ename); + default: + return &luaO_nilobject; + } +} + diff --git a/third_party/lua/src/ltm.h b/third_party/lua/src/ltm.h new file mode 100644 index 000000000..3f2659324 --- /dev/null +++ b/third_party/lua/src/ltm.h @@ -0,0 +1,51 @@ +/* +** $Id: ltm.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Tag methods +** See Copyright Notice in lua.h +*/ + +#ifndef ltm_h +#define ltm_h + + +#include "lobject.h" + + +/* +* WARNING: if you change the order of this enumeration, +* grep "ORDER TM" +*/ +typedef enum { + TM_INDEX, + TM_NEWINDEX, + TM_GC, + TM_MODE, + TM_EQ, /* last tag method with `fast' access */ + TM_ADD, + TM_SUB, + TM_MUL, + TM_DIV, + TM_POW, + TM_UNM, + TM_LT, + TM_LE, + TM_CONCAT, + TM_CALL, + TM_N /* number of elements in the enum */ +} TMS; + + + +#define gfasttm(g,et,e) \ + (((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e])) + +#define fasttm(l,et,e) gfasttm(G(l), et, e) + + +const TObject *luaT_gettm (Table *events, TMS event, TString *ename); +const TObject *luaT_gettmbyobj (lua_State *L, const TObject *o, TMS event); +void luaT_init (lua_State *L); + +extern const char *const luaT_typenames[]; + +#endif diff --git a/third_party/lua/src/lundump.c b/third_party/lua/src/lundump.c new file mode 100644 index 000000000..670f41191 --- /dev/null +++ b/third_party/lua/src/lundump.c @@ -0,0 +1,273 @@ +/* +** $Id: lundump.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** load pre-compiled Lua chunks +** See Copyright Notice in lua.h +*/ + +#define lundump_c + +#include "lua.h" + +#include "ldebug.h" +#include "lfunc.h" +#include "lmem.h" +#include "lopcodes.h" +#include "lstring.h" +#include "lundump.h" +#include "lzio.h" + +#define LoadByte (lu_byte) ezgetc + +typedef struct { + lua_State* L; + ZIO* Z; + Mbuffer* b; + int swap; + const char* name; +} LoadState; + +static void unexpectedEOZ (LoadState* S) +{ + luaG_runerror(S->L,"unexpected end of file in %s",S->name); +} + +static int ezgetc (LoadState* S) +{ + int c=zgetc(S->Z); + if (c==EOZ) unexpectedEOZ(S); + return c; +} + +static void ezread (LoadState* S, void* b, int n) +{ + int r=luaZ_read(S->Z,b,n); + if (r!=0) unexpectedEOZ(S); +} + +static void LoadBlock (LoadState* S, void* b, size_t size) +{ + if (S->swap) + { + char* p=(char*) b+size-1; + int n=size; + while (n--) *p--=(char)ezgetc(S); + } + else + ezread(S,b,size); +} + +static void LoadVector (LoadState* S, void* b, int m, size_t size) +{ + if (S->swap) + { + char* q=(char*) b; + while (m--) + { + char* p=q+size-1; + int n=size; + while (n--) *p--=(char)ezgetc(S); + q+=size; + } + } + else + ezread(S,b,m*size); +} + +static int LoadInt (LoadState* S) +{ + int x; + LoadBlock(S,&x,sizeof(x)); + if (x<0) luaG_runerror(S->L,"bad integer in %s",S->name); + return x; +} + +static size_t LoadSize (LoadState* S) +{ + size_t x; + LoadBlock(S,&x,sizeof(x)); + return x; +} + +static lua_Number LoadNumber (LoadState* S) +{ + lua_Number x; + LoadBlock(S,&x,sizeof(x)); + return x; +} + +static TString* LoadString (LoadState* S) +{ + size_t size=LoadSize(S); + if (size==0) + return NULL; + else + { + char* s=luaZ_openspace(S->L,S->b,size); + ezread(S,s,size); + return luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */ + } +} + +static void LoadCode (LoadState* S, Proto* f) +{ + int size=LoadInt(S); + f->code=luaM_newvector(S->L,size,Instruction); + f->sizecode=size; + LoadVector(S,f->code,size,sizeof(*f->code)); +} + +static void LoadLocals (LoadState* S, Proto* f) +{ + int i,n; + n=LoadInt(S); + f->locvars=luaM_newvector(S->L,n,LocVar); + f->sizelocvars=n; + for (i=0; ilocvars[i].varname=LoadString(S); + f->locvars[i].startpc=LoadInt(S); + f->locvars[i].endpc=LoadInt(S); + } +} + +static void LoadLines (LoadState* S, Proto* f) +{ + int size=LoadInt(S); + f->lineinfo=luaM_newvector(S->L,size,int); + f->sizelineinfo=size; + LoadVector(S,f->lineinfo,size,sizeof(*f->lineinfo)); +} + +static Proto* LoadFunction (LoadState* S, TString* p); + +static void LoadConstants (LoadState* S, Proto* f) +{ + int i,n; + n=LoadInt(S); + f->k=luaM_newvector(S->L,n,TObject); + f->sizek=n; + for (i=0; ik[i]; + int t=LoadByte(S); + switch (t) + { + case LUA_TNUMBER: + setnvalue(o,LoadNumber(S)); + break; + case LUA_TSTRING: + setsvalue2n(o,LoadString(S)); + break; + case LUA_TNIL: + setnilvalue(o); + break; + default: + luaG_runerror(S->L,"bad constant type (%d) in %s",t,S->name); + break; + } + } + n=LoadInt(S); + f->p=luaM_newvector(S->L,n,Proto*); + f->sizep=n; + for (i=0; ip[i]=LoadFunction(S,f->source); +} + +static Proto* LoadFunction (LoadState* S, TString* p) +{ + Proto* f=luaF_newproto(S->L); + f->source=LoadString(S); if (f->source==NULL) f->source=p; + f->lineDefined=LoadInt(S); + f->nupvalues=LoadByte(S); + f->numparams=LoadByte(S); + f->is_vararg=LoadByte(S); + f->maxstacksize=LoadByte(S); + LoadLocals(S,f); + LoadLines(S,f); + LoadConstants(S,f); + LoadCode(S,f); +#ifndef TRUST_BINARIES + if (!luaG_checkcode(f)) luaG_runerror(S->L,"bad code in %s",S->name); +#endif + return f; +} + +static void LoadSignature (LoadState* S) +{ + const char* s=LUA_SIGNATURE; + while (*s!=0 && ezgetc(S)==*s) + ++s; + if (*s!=0) luaG_runerror(S->L,"bad signature in %s",S->name); +} + +static void TestSize (LoadState* S, int s, const char* what) +{ + int r=LoadByte(S); + if (r!=s) + luaG_runerror(S->L,"virtual machine mismatch in %s: " + "size of %s is %d but read %d",S->name,what,s,r); +} + +#define TESTSIZE(s,w) TestSize(S,s,w) +#define V(v) v/16,v%16 + +static void LoadHeader (LoadState* S) +{ + int version; + lua_Number x=0,tx=TEST_NUMBER; + LoadSignature(S); + version=LoadByte(S); + if (version>VERSION) + luaG_runerror(S->L,"%s too new: " + "read version %d.%d; expected at most %d.%d", + S->name,V(version),V(VERSION)); + if (versionL,"%s too old: " + "read version %d.%d; expected at least %d.%d", + S->name,V(version),V(VERSION0)); + S->swap=(luaU_endianness()!=LoadByte(S)); /* need to swap bytes? */ + TESTSIZE(sizeof(int),"int"); + TESTSIZE(sizeof(size_t), "size_t"); + TESTSIZE(sizeof(Instruction), "Instruction"); + TESTSIZE(SIZE_OP, "OP"); + TESTSIZE(SIZE_A, "A"); + TESTSIZE(SIZE_B, "B"); + TESTSIZE(SIZE_C, "C"); + TESTSIZE(sizeof(lua_Number), "number"); + x=LoadNumber(S); + if ((long)x!=(long)tx) /* disregard errors in last bits of fraction */ + luaG_runerror(S->L,"unknown number format in %s",S->name); +} + +static Proto* LoadChunk (LoadState* S) +{ + LoadHeader(S); + return LoadFunction(S,NULL); +} + +/* +** load precompiled chunk +*/ +Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff) +{ + LoadState S; + const char* s=zname(Z); + if (*s=='@' || *s=='=') + S.name=s+1; + else if (*s==LUA_SIGNATURE[0]) + S.name="binary string"; + else + S.name=s; + S.L=L; + S.Z=Z; + S.b=buff; + return LoadChunk(&S); +} + +/* +** find byte order +*/ +int luaU_endianness (void) +{ + int x=1; + return *(char*)&x; +} diff --git a/third_party/lua/src/lundump.h b/third_party/lua/src/lundump.h new file mode 100644 index 000000000..2c5788028 --- /dev/null +++ b/third_party/lua/src/lundump.h @@ -0,0 +1,34 @@ +/* +** $Id: lundump.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** load pre-compiled Lua chunks +** See Copyright Notice in lua.h +*/ + +#ifndef lundump_h +#define lundump_h + +#include "lobject.h" +#include "lzio.h" + +/* load one chunk; from lundump.c */ +Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff); + +/* find byte order; from lundump.c */ +int luaU_endianness (void); + +/* dump one chunk; from ldump.c */ +void luaU_dump (lua_State* L, const Proto* Main, lua_Chunkwriter w, void* data); + +/* print one chunk; from print.c */ +void luaU_print (const Proto* Main); + +/* definitions for headers of binary files */ +#define LUA_SIGNATURE "\033Lua" /* binary files start with Lua */ +#define VERSION 0x50 /* last format change was in 5.0 */ +#define VERSION0 0x50 /* last major change was in 5.0 */ + +/* a multiple of PI for testing native format */ +/* multiplying by 1E8 gives non-trivial integer values */ +#define TEST_NUMBER 3.14159265358979323846E8 + +#endif diff --git a/third_party/lua/src/lvm.c b/third_party/lua/src/lvm.c new file mode 100644 index 000000000..87454c2a8 --- /dev/null +++ b/third_party/lua/src/lvm.c @@ -0,0 +1,748 @@ +/* +** $Id: lvm.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Lua virtual machine +** See Copyright Notice in lua.h +*/ + + +#include +#include +#include + +#define lvm_c + +#include "lua.h" + +#include "ldebug.h" +#include "ldo.h" +#include "lfunc.h" +#include "lgc.h" +#include "lobject.h" +#include "lopcodes.h" +#include "lstate.h" +#include "lstring.h" +#include "ltable.h" +#include "ltm.h" +#include "lvm.h" + + + +/* function to convert a lua_Number to a string */ +#ifndef lua_number2str +#include +#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) +#endif + + +/* limit for table tag-method chains (to avoid loops) */ +#define MAXTAGLOOP 100 + + +const TObject *luaV_tonumber (const TObject *obj, TObject *n) { + lua_Number num; + if (ttisnumber(obj)) return obj; + if (ttisstring(obj) && luaO_str2d(svalue(obj), &num)) { + setnvalue(n, num); + return n; + } + else + return NULL; +} + + +int luaV_tostring (lua_State *L, StkId obj) { + if (!ttisnumber(obj)) + return 0; + else { + char s[32]; /* 16 digits, sign, point and \0 (+ some extra...) */ + lua_number2str(s, nvalue(obj)); + setsvalue2s(obj, luaS_new(L, s)); + return 1; + } +} + + +static void traceexec (lua_State *L) { + lu_byte mask = L->hookmask; + if (mask > LUA_MASKLINE) { /* instruction-hook set? */ + if (L->hookcount == 0) { + resethookcount(L); + luaD_callhook(L, LUA_HOOKCOUNT, -1); + return; + } + } + if (mask & LUA_MASKLINE) { + CallInfo *ci = L->ci; + Proto *p = ci_func(ci)->l.p; + int newline = getline(p, pcRel(*ci->u.l.pc, p)); + if (!L->hookinit) { + luaG_inithooks(L); + return; + } + lua_assert(ci->state & CI_HASFRAME); + if (pcRel(*ci->u.l.pc, p) == 0) /* tracing may be starting now? */ + ci->u.l.savedpc = *ci->u.l.pc; /* initialize `savedpc' */ + /* calls linehook when enters a new line or jumps back (loop) */ + if (*ci->u.l.pc <= ci->u.l.savedpc || + newline != getline(p, pcRel(ci->u.l.savedpc, p))) { + luaD_callhook(L, LUA_HOOKLINE, newline); + ci = L->ci; /* previous call may reallocate `ci' */ + } + ci->u.l.savedpc = *ci->u.l.pc; + } +} + + +static void callTMres (lua_State *L, const TObject *f, + const TObject *p1, const TObject *p2) { + setobj2s(L->top, f); /* push function */ + setobj2s(L->top+1, p1); /* 1st argument */ + setobj2s(L->top+2, p2); /* 2nd argument */ + luaD_checkstack(L, 3); /* cannot check before (could invalidate p1, p2) */ + L->top += 3; + luaD_call(L, L->top - 3, 1); + L->top--; /* result will be in L->top */ +} + + + +static void callTM (lua_State *L, const TObject *f, + const TObject *p1, const TObject *p2, const TObject *p3) { + setobj2s(L->top, f); /* push function */ + setobj2s(L->top+1, p1); /* 1st argument */ + setobj2s(L->top+2, p2); /* 2nd argument */ + setobj2s(L->top+3, p3); /* 3th argument */ + luaD_checkstack(L, 4); /* cannot check before (could invalidate p1...p3) */ + L->top += 4; + luaD_call(L, L->top - 4, 0); +} + + +static const TObject *luaV_index (lua_State *L, const TObject *t, + TObject *key, int loop) { + const TObject *tm = fasttm(L, hvalue(t)->metatable, TM_INDEX); + if (tm == NULL) return &luaO_nilobject; /* no TM */ + if (ttisfunction(tm)) { + callTMres(L, tm, t, key); + return L->top; + } + else return luaV_gettable(L, tm, key, loop); +} + +static const TObject *luaV_getnotable (lua_State *L, const TObject *t, + TObject *key, int loop) { + const TObject *tm = luaT_gettmbyobj(L, t, TM_INDEX); + if (ttisnil(tm)) + luaG_typeerror(L, t, "index"); + if (ttisfunction(tm)) { + callTMres(L, tm, t, key); + return L->top; + } + else return luaV_gettable(L, tm, key, loop); +} + + +/* +** Function to index a table. +** Receives the table at `t' and the key at `key'. +** leaves the result at `res'. +*/ +const TObject *luaV_gettable (lua_State *L, const TObject *t, TObject *key, + int loop) { + if (loop > MAXTAGLOOP) + luaG_runerror(L, "loop in gettable"); + if (ttistable(t)) { /* `t' is a table? */ + Table *h = hvalue(t); + const TObject *v = luaH_get(h, key); /* do a primitive get */ + if (!ttisnil(v)) return v; + else return luaV_index(L, t, key, loop+1); + } + else return luaV_getnotable(L, t, key, loop+1); +} + + +/* +** Receives table at `t', key at `key' and value at `val'. +*/ +void luaV_settable (lua_State *L, const TObject *t, TObject *key, StkId val) { + const TObject *tm; + int loop = 0; + do { + if (ttistable(t)) { /* `t' is a table? */ + Table *h = hvalue(t); + TObject *oldval = luaH_set(L, h, key); /* do a primitive set */ + if (!ttisnil(oldval) || /* result is no nil? */ + (tm = fasttm(L, h->metatable, TM_NEWINDEX)) == NULL) { /* or no TM? */ + setobj2t(oldval, val); /* write barrier */ + return; + } + /* else will try the tag method */ + } + else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX))) + luaG_typeerror(L, t, "index"); + if (ttisfunction(tm)) { + callTM(L, tm, t, key, val); + return; + } + t = tm; /* else repeat with `tm' */ + } while (++loop <= MAXTAGLOOP); + luaG_runerror(L, "loop in settable"); +} + + +static int call_binTM (lua_State *L, const TObject *p1, const TObject *p2, + StkId res, TMS event) { + ptrdiff_t result = savestack(L, res); + const TObject *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */ + if (ttisnil(tm)) + tm = luaT_gettmbyobj(L, p2, event); /* try second operand */ + if (!ttisfunction(tm)) return 0; + callTMres(L, tm, p1, p2); + res = restorestack(L, result); /* previous call may change stack */ + setobjs2s(res, L->top); + return 1; +} + + +static int luaV_strcmp (const TString *ls, const TString *rs) { + const char *l = getstr(ls); + size_t ll = ls->tsv.len; + const char *r = getstr(rs); + size_t lr = rs->tsv.len; + for (;;) { + int temp = strcoll(l, r); + if (temp != 0) return temp; + else { /* strings are equal up to a `\0' */ + size_t len = strlen(l); /* index of first `\0' in both strings */ + if (len == lr) /* r is finished? */ + return (len == ll) ? 0 : 1; + else if (len == ll) /* l is finished? */ + return -1; /* l is smaller than r (because r is not finished) */ + /* both strings longer than `len'; go on comparing (after the `\0') */ + len++; + l += len; ll -= len; r += len; lr -= len; + } + } +} + + +int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r) { + if (ttype(l) != ttype(r)) + return luaG_ordererror(L, l, r); + else if (ttisnumber(l)) + return nvalue(l) < nvalue(r); + else if (ttisstring(l)) + return luaV_strcmp(tsvalue(l), tsvalue(r)) < 0; + else if (call_binTM(L, l, r, L->top, TM_LT)) + return !l_isfalse(L->top); + return luaG_ordererror(L, l, r); +} + + +static int luaV_lessequal (lua_State *L, const TObject *l, const TObject *r) { + if (ttype(l) != ttype(r)) + return luaG_ordererror(L, l, r); + else if (ttisnumber(l)) + return nvalue(l) <= nvalue(r); + else if (ttisstring(l)) + return luaV_strcmp(tsvalue(l), tsvalue(r)) <= 0; + else if (call_binTM(L, l, r, L->top, TM_LE)) /* first try `le' */ + return !l_isfalse(L->top); + else if (call_binTM(L, r, l, L->top, TM_LT)) /* else try `lt' */ + return l_isfalse(L->top); + return luaG_ordererror(L, l, r); +} + + +int luaV_equalval (lua_State *L, const TObject *t1, const TObject *t2) { + const TObject *tm = NULL; + lua_assert(ttype(t1) == ttype(t2)); + switch (ttype(t1)) { + case LUA_TNIL: return 1; + case LUA_TNUMBER: return nvalue(t1) == nvalue(t2); + case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */ + case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2); + case LUA_TUSERDATA: { + if (uvalue(t1) == uvalue(t2)) return 1; + else if ((tm = fasttm(L, uvalue(t1)->uv.metatable, TM_EQ)) == NULL && + (tm = fasttm(L, uvalue(t2)->uv.metatable, TM_EQ)) == NULL) + return 0; /* no TM */ + else break; /* will try TM */ + } + case LUA_TTABLE: { + if (hvalue(t1) == hvalue(t2)) return 1; + else if ((tm = fasttm(L, hvalue(t1)->metatable, TM_EQ)) == NULL && + (tm = fasttm(L, hvalue(t2)->metatable, TM_EQ)) == NULL) + return 0; /* no TM */ + else break; /* will try TM */ + } + default: return gcvalue(t1) == gcvalue(t2); + } + callTMres(L, tm, t1, t2); /* call TM */ + return !l_isfalse(L->top); +} + + +void luaV_concat (lua_State *L, int total, int last) { + do { + StkId top = L->base + last + 1; + int n = 2; /* number of elements handled in this pass (at least 2) */ + if (!tostring(L, top-2) || !tostring(L, top-1)) { + if (!call_binTM(L, top-2, top-1, top-2, TM_CONCAT)) + luaG_concaterror(L, top-2, top-1); + } else if (tsvalue(top-1)->tsv.len > 0) { /* if len=0, do nothing */ + /* at least two string values; get as many as possible */ + lu_mem tl = cast(lu_mem, tsvalue(top-1)->tsv.len) + + cast(lu_mem, tsvalue(top-2)->tsv.len); + char *buffer; + int i; + while (n < total && tostring(L, top-n-1)) { /* collect total length */ + tl += tsvalue(top-n-1)->tsv.len; + n++; + } + if (tl > MAX_SIZET) luaG_runerror(L, "string size overflow"); + buffer = luaZ_openspace(L, &G(L)->buff, tl); + tl = 0; + for (i=n; i>0; i--) { /* concat all strings */ + size_t l = tsvalue(top-i)->tsv.len; + memcpy(buffer+tl, svalue(top-i), l); + tl += l; + } + setsvalue2s(top-n, luaS_newlstr(L, buffer, tl)); + } + total -= n-1; /* got `n' strings to create 1 new */ + last -= n-1; + } while (total > 1); /* repeat until only 1 result left */ +} + + +static void Arith (lua_State *L, StkId ra, + const TObject *rb, const TObject *rc, TMS op) { + TObject tempb, tempc; + const TObject *b, *c; + if ((b = luaV_tonumber(rb, &tempb)) != NULL && + (c = luaV_tonumber(rc, &tempc)) != NULL) { + switch (op) { + case TM_ADD: setnvalue(ra, nvalue(b) + nvalue(c)); break; + case TM_SUB: setnvalue(ra, nvalue(b) - nvalue(c)); break; + case TM_MUL: setnvalue(ra, nvalue(b) * nvalue(c)); break; + case TM_DIV: setnvalue(ra, nvalue(b) / nvalue(c)); break; + case TM_POW: { + const TObject *f = luaH_getstr(hvalue(registry(L)), + G(L)->tmname[TM_POW]); + ptrdiff_t res = savestack(L, ra); + if (!ttisfunction(f)) + luaG_runerror(L, "`pow' (for `^' operator) is not a function"); + callTMres(L, f, b, c); + ra = restorestack(L, res); /* previous call may change stack */ + setobjs2s(ra, L->top); + break; + } + default: lua_assert(0); break; + } + } + else if (!call_binTM(L, rb, rc, ra, op)) + luaG_aritherror(L, rb, rc); +} + + + +/* +** some macros for common tasks in `luaV_execute' +*/ + +#define runtime_check(L, c) { if (!(c)) return 0; } + +#define RA(i) (base+GETARG_A(i)) +/* to be used after possible stack reallocation */ +#define XRA(i) (L->base+GETARG_A(i)) +#define RB(i) (base+GETARG_B(i)) +#define RKB(i) ((GETARG_B(i) < MAXSTACK) ? RB(i) : k+GETARG_B(i)-MAXSTACK) +#define RC(i) (base+GETARG_C(i)) +#define RKC(i) ((GETARG_C(i) < MAXSTACK) ? RC(i) : k+GETARG_C(i)-MAXSTACK) +#define KBx(i) (k+GETARG_Bx(i)) + + +#define dojump(pc, i) ((pc) += (i)) + + +StkId luaV_execute (lua_State *L) { + LClosure *cl; + TObject *k; + const Instruction *pc; + callentry: /* entry point when calling new functions */ + L->ci->u.l.pc = &pc; + if (L->hookmask & LUA_MASKCALL) + luaD_callhook(L, LUA_HOOKCALL, -1); + retentry: /* entry point when returning to old functions */ + lua_assert(L->ci->state == CI_SAVEDPC || + L->ci->state == (CI_SAVEDPC | CI_CALLING)); + L->ci->state = CI_HASFRAME; /* activate frame */ + pc = L->ci->u.l.savedpc; + cl = &clvalue(L->base - 1)->l; + k = cl->p->k; + /* main loop of interpreter */ + for (;;) { + const Instruction i = *pc++; + StkId base, ra; + if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) && + (--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) { + traceexec(L); + if (L->ci->state & CI_YIELD) { /* did hook yield? */ + L->ci->u.l.savedpc = pc - 1; + L->ci->state = CI_YIELD | CI_SAVEDPC; + return NULL; + } + } + /* warning!! several calls may realloc the stack and invalidate `ra' */ + base = L->base; + ra = RA(i); + lua_assert(L->ci->state & CI_HASFRAME); + lua_assert(base == L->ci->base); + lua_assert(L->top <= L->stack + L->stacksize && L->top >= base); + lua_assert(L->top == L->ci->top || + GET_OPCODE(i) == OP_CALL || GET_OPCODE(i) == OP_TAILCALL || + GET_OPCODE(i) == OP_RETURN || GET_OPCODE(i) == OP_SETLISTO); + switch (GET_OPCODE(i)) { + case OP_MOVE: { + setobjs2s(ra, RB(i)); + break; + } + case OP_LOADK: { + setobj2s(ra, KBx(i)); + break; + } + case OP_LOADBOOL: { + setbvalue(ra, GETARG_B(i)); + if (GETARG_C(i)) pc++; /* skip next instruction (if C) */ + break; + } + case OP_LOADNIL: { + TObject *rb = RB(i); + do { + setnilvalue(rb--); + } while (rb >= ra); + break; + } + case OP_GETUPVAL: { + int b = GETARG_B(i); + setobj2s(ra, cl->upvals[b]->v); + break; + } + case OP_GETGLOBAL: { + TObject *rb = KBx(i); + const TObject *v; + lua_assert(ttisstring(rb) && ttistable(&cl->g)); + v = luaH_getstr(hvalue(&cl->g), tsvalue(rb)); + if (!ttisnil(v)) { setobj2s(ra, v); } + else + setobj2s(XRA(i), luaV_index(L, &cl->g, rb, 0)); + break; + } + case OP_GETTABLE: { + StkId rb = RB(i); + TObject *rc = RKC(i); + if (ttistable(rb)) { + const TObject *v = luaH_get(hvalue(rb), rc); + if (!ttisnil(v)) { setobj2s(ra, v); } + else + setobj2s(XRA(i), luaV_index(L, rb, rc, 0)); + } + else + setobj2s(XRA(i), luaV_getnotable(L, rb, rc, 0)); + break; + } + case OP_SETGLOBAL: { + lua_assert(ttisstring(KBx(i)) && ttistable(&cl->g)); + luaV_settable(L, &cl->g, KBx(i), ra); + break; + } + case OP_SETUPVAL: { + int b = GETARG_B(i); + setobj(cl->upvals[b]->v, ra); /* write barrier */ + break; + } + case OP_SETTABLE: { + luaV_settable(L, ra, RKB(i), RKC(i)); + break; + } + case OP_NEWTABLE: { + int b = GETARG_B(i); + if (b > 0) b = twoto(b-1); + sethvalue(ra, luaH_new(L, b, GETARG_C(i))); + luaC_checkGC(L); + break; + } + case OP_SELF: { + StkId rb = RB(i); + TObject *rc = RKC(i); + runtime_check(L, ttisstring(rc)); + setobjs2s(ra+1, rb); + if (ttistable(rb)) { + const TObject *v = luaH_getstr(hvalue(rb), tsvalue(rc)); + if (!ttisnil(v)) { setobj2s(ra, v); } + else + setobj2s(XRA(i), luaV_index(L, rb, rc, 0)); + } + else + setobj2s(XRA(i), luaV_getnotable(L, rb, rc, 0)); + break; + } + case OP_ADD: { + TObject *rb = RKB(i); + TObject *rc = RKC(i); + if (ttisnumber(rb) && ttisnumber(rc)) { + setnvalue(ra, nvalue(rb) + nvalue(rc)); + } + else + Arith(L, ra, rb, rc, TM_ADD); + break; + } + case OP_SUB: { + TObject *rb = RKB(i); + TObject *rc = RKC(i); + if (ttisnumber(rb) && ttisnumber(rc)) { + setnvalue(ra, nvalue(rb) - nvalue(rc)); + } + else + Arith(L, ra, rb, rc, TM_SUB); + break; + } + case OP_MUL: { + TObject *rb = RKB(i); + TObject *rc = RKC(i); + if (ttisnumber(rb) && ttisnumber(rc)) { + setnvalue(ra, nvalue(rb) * nvalue(rc)); + } + else + Arith(L, ra, rb, rc, TM_MUL); + break; + } + case OP_DIV: { + TObject *rb = RKB(i); + TObject *rc = RKC(i); + if (ttisnumber(rb) && ttisnumber(rc)) { + setnvalue(ra, nvalue(rb) / nvalue(rc)); + } + else + Arith(L, ra, rb, rc, TM_DIV); + break; + } + case OP_POW: { + Arith(L, ra, RKB(i), RKC(i), TM_POW); + break; + } + case OP_UNM: { + const TObject *rb = RB(i); + TObject temp; + if (tonumber(rb, &temp)) { + setnvalue(ra, -nvalue(rb)); + } + else { + setnilvalue(&temp); + if (!call_binTM(L, RB(i), &temp, ra, TM_UNM)) + luaG_aritherror(L, RB(i), &temp); + } + break; + } + case OP_NOT: { + int res = l_isfalse(RB(i)); /* next assignment may change this value */ + setbvalue(ra, res); + break; + } + case OP_CONCAT: { + int b = GETARG_B(i); + int c = GETARG_C(i); + luaV_concat(L, c-b+1, c); /* may change `base' (and `ra') */ + base = L->base; + setobjs2s(RA(i), base+b); + luaC_checkGC(L); + break; + } + case OP_JMP: { + dojump(pc, GETARG_sBx(i)); + break; + } + case OP_EQ: { + if (equalobj(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++; + else dojump(pc, GETARG_sBx(*pc) + 1); + break; + } + case OP_LT: { + if (luaV_lessthan(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++; + else dojump(pc, GETARG_sBx(*pc) + 1); + break; + } + case OP_LE: { + if (luaV_lessequal(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++; + else dojump(pc, GETARG_sBx(*pc) + 1); + break; + } + case OP_TEST: { + TObject *rb = RB(i); + if (l_isfalse(rb) == GETARG_C(i)) pc++; + else { + setobjs2s(ra, rb); + dojump(pc, GETARG_sBx(*pc) + 1); + } + break; + } + case OP_CALL: + case OP_TAILCALL: { + StkId firstResult; + int b = GETARG_B(i); + int nresults; + if (b != 0) L->top = ra+b; /* else previous instruction set top */ + nresults = GETARG_C(i) - 1; + firstResult = luaD_precall(L, ra); + if (firstResult) { + if (firstResult > L->top) { /* yield? */ + lua_assert(L->ci->state == (CI_C | CI_YIELD)); + (L->ci - 1)->u.l.savedpc = pc; + (L->ci - 1)->state = CI_SAVEDPC; + return NULL; + } + /* it was a C function (`precall' called it); adjust results */ + luaD_poscall(L, nresults, firstResult); + if (nresults >= 0) L->top = L->ci->top; + } + else { /* it is a Lua function */ + if (GET_OPCODE(i) == OP_CALL) { /* regular call? */ + (L->ci-1)->u.l.savedpc = pc; /* save `pc' to return later */ + (L->ci-1)->state = (CI_SAVEDPC | CI_CALLING); + } + else { /* tail call: put new frame in place of previous one */ + int aux; + base = (L->ci - 1)->base; /* `luaD_precall' may change the stack */ + ra = RA(i); + if (L->openupval) luaF_close(L, base); + for (aux = 0; ra+aux < L->top; aux++) /* move frame down */ + setobjs2s(base+aux-1, ra+aux); + (L->ci - 1)->top = L->top = base+aux; /* correct top */ + lua_assert(L->ci->state & CI_SAVEDPC); + (L->ci - 1)->u.l.savedpc = L->ci->u.l.savedpc; + (L->ci - 1)->state = CI_SAVEDPC; + L->ci--; /* remove new frame */ + L->base = L->ci->base; + } + goto callentry; + } + break; + } + case OP_RETURN: { + CallInfo *ci = L->ci - 1; + int b = GETARG_B(i); + if (b != 0) L->top = ra+b-1; + lua_assert(L->ci->state & CI_HASFRAME); + if (L->openupval) luaF_close(L, base); + L->ci->state = CI_SAVEDPC; /* deactivate current function */ + L->ci->u.l.savedpc = pc; + /* previous function was running `here'? */ + if (!(ci->state & CI_CALLING)) + return ra; /* no: return */ + else { /* yes: continue its execution (go through) */ + int nresults; + lua_assert(ttisfunction(ci->base - 1)); + lua_assert(ci->state & CI_SAVEDPC); + lua_assert(GET_OPCODE(*(ci->u.l.savedpc - 1)) == OP_CALL); + nresults = GETARG_C(*(ci->u.l.savedpc - 1)) - 1; + luaD_poscall(L, nresults, ra); + if (nresults >= 0) L->top = L->ci->top; + goto retentry; + } + } + case OP_FORLOOP: { + lua_Number step, index, limit; + const TObject *plimit = ra+1; + const TObject *pstep = ra+2; + if (!ttisnumber(ra)) + luaG_runerror(L, "`for' initial value must be a number"); + if (!tonumber(plimit, ra+1)) + luaG_runerror(L, "`for' limit must be a number"); + if (!tonumber(pstep, ra+2)) + luaG_runerror(L, "`for' step must be a number"); + step = nvalue(pstep); + index = nvalue(ra) + step; /* increment index */ + limit = nvalue(plimit); + if (step > 0 ? index <= limit : index >= limit) { + dojump(pc, GETARG_sBx(i)); /* jump back */ + chgnvalue(ra, index); /* update index */ + } + break; + } + case OP_TFORLOOP: { + int nvar = GETARG_C(i) + 1; + StkId cb = ra + nvar + 2; /* call base */ + setobjs2s(cb, ra); + setobjs2s(cb+1, ra+1); + setobjs2s(cb+2, ra+2); + L->top = cb+3; /* func. + 2 args (state and index) */ + luaD_call(L, cb, nvar); + L->top = L->ci->top; + ra = XRA(i) + 2; /* final position of first result */ + cb = ra + nvar; + do { /* move results to proper positions */ + nvar--; + setobjs2s(ra+nvar, cb+nvar); + } while (nvar > 0); + if (ttisnil(ra)) /* break loop? */ + pc++; /* skip jump (break loop) */ + else + dojump(pc, GETARG_sBx(*pc) + 1); /* jump back */ + break; + } + case OP_TFORPREP: { /* for compatibility only */ + if (ttistable(ra)) { + setobjs2s(ra+1, ra); + setobj2s(ra, luaH_getstr(hvalue(gt(L)), luaS_new(L, "next"))); + } + dojump(pc, GETARG_sBx(i)); + break; + } + case OP_SETLIST: + case OP_SETLISTO: { + int bc; + int n; + Table *h; + runtime_check(L, ttistable(ra)); + h = hvalue(ra); + bc = GETARG_Bx(i); + if (GET_OPCODE(i) == OP_SETLIST) + n = (bc&(LFIELDS_PER_FLUSH-1)) + 1; + else { + n = L->top - ra - 1; + L->top = L->ci->top; + } + bc &= ~(LFIELDS_PER_FLUSH-1); /* bc = bc - bc%FPF */ + for (; n > 0; n--) + setobj2t(luaH_setnum(L, h, bc+n), ra+n); /* write barrier */ + break; + } + case OP_CLOSE: { + luaF_close(L, ra); + break; + } + case OP_CLOSURE: { + Proto *p; + Closure *ncl; + int nup, j; + p = cl->p->p[GETARG_Bx(i)]; + nup = p->nupvalues; + ncl = luaF_newLclosure(L, nup, &cl->g); + ncl->l.p = p; + for (j=0; jl.upvals[j] = cl->upvals[GETARG_B(*pc)]; + else { + lua_assert(GET_OPCODE(*pc) == OP_MOVE); + ncl->l.upvals[j] = luaF_findupval(L, base + GETARG_B(*pc)); + } + } + setclvalue(ra, ncl); + luaC_checkGC(L); + break; + } + } + } +} + diff --git a/third_party/lua/src/lvm.h b/third_party/lua/src/lvm.h new file mode 100644 index 000000000..0624fa050 --- /dev/null +++ b/third_party/lua/src/lvm.h @@ -0,0 +1,35 @@ +/* +** $Id: lvm.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Lua virtual machine +** See Copyright Notice in lua.h +*/ + +#ifndef lvm_h +#define lvm_h + + +#include "ldo.h" +#include "lobject.h" +#include "ltm.h" + + +#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o))) + +#define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \ + (((o) = luaV_tonumber(o,n)) != NULL)) + +#define equalobj(L,o1,o2) \ + (ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2)) + + +int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r); +int luaV_equalval (lua_State *L, const TObject *t1, const TObject *t2); +const TObject *luaV_tonumber (const TObject *obj, TObject *n); +int luaV_tostring (lua_State *L, StkId obj); +const TObject *luaV_gettable (lua_State *L, const TObject *t, TObject *key, + int loop); +void luaV_settable (lua_State *L, const TObject *t, TObject *key, StkId val); +StkId luaV_execute (lua_State *L); +void luaV_concat (lua_State *L, int total, int last); + +#endif diff --git a/third_party/lua/src/lzio.c b/third_party/lua/src/lzio.c new file mode 100644 index 000000000..20a9dc2e2 --- /dev/null +++ b/third_party/lua/src/lzio.c @@ -0,0 +1,81 @@ +/* +** $Id: lzio.c,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** a generic input stream interface +** See Copyright Notice in lua.h +*/ + + +#include + +#define lzio_c + +#include "lua.h" + +#include "llimits.h" +#include "lmem.h" +#include "lzio.h" + + +int luaZ_fill (ZIO *z) { + size_t size; + const char *buff = z->reader(NULL, z->data, &size); + if (buff == NULL || size == 0) return EOZ; + z->n = size - 1; + z->p = buff; + return *(z->p++); +} + + +int luaZ_lookahead (ZIO *z) { + if (z->n == 0) { + int c = luaZ_fill(z); + if (c == EOZ) return c; + z->n++; + z->p--; + } + return *z->p; +} + + +void luaZ_init (ZIO *z, lua_Chunkreader reader, void *data, const char *name) { + z->reader = reader; + z->data = data; + z->name = name; + z->n = 0; + z->p = NULL; +} + + +/* --------------------------------------------------------------- read --- */ +size_t luaZ_read (ZIO *z, void *b, size_t n) { + while (n) { + size_t m; + if (z->n == 0) { + if (luaZ_fill(z) == EOZ) + return n; /* return number of missing bytes */ + else { + ++z->n; /* filbuf removed first byte; put back it */ + --z->p; + } + } + m = (n <= z->n) ? n : z->n; /* min. between n and z->n */ + memcpy(b, z->p, m); + z->n -= m; + z->p += m; + b = (char *)b + m; + n -= m; + } + return 0; +} + +/* ------------------------------------------------------------------------ */ +char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) { + if (n > buff->buffsize) { + if (n < LUA_MINBUFFER) n = LUA_MINBUFFER; + luaM_reallocvector(L, buff->buffer, buff->buffsize, n, char); + buff->buffsize = n; + } + return buff->buffer; +} + + diff --git a/third_party/lua/src/lzio.h b/third_party/lua/src/lzio.h new file mode 100644 index 000000000..7bc113901 --- /dev/null +++ b/third_party/lua/src/lzio.h @@ -0,0 +1,63 @@ +/* +** $Id: lzio.h,v 1.1 2004/03/09 02:46:00 dacap Exp $ +** Buffered streams +** See Copyright Notice in lua.h +*/ + + +#ifndef lzio_h +#define lzio_h + +#include "lua.h" + + +#define EOZ (-1) /* end of stream */ + +typedef struct Zio ZIO; + +#define zgetc(z) (((z)->n--)>0 ? \ + cast(int, cast(unsigned char, *(z)->p++)) : \ + luaZ_fill(z)) + +#define zname(z) ((z)->name) + +void luaZ_init (ZIO *z, lua_Chunkreader reader, void *data, const char *name); +size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */ +int luaZ_lookahead (ZIO *z); + + + +typedef struct Mbuffer { + char *buffer; + size_t buffsize; +} Mbuffer; + + +char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n); + +#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0) + +#define luaZ_sizebuffer(buff) ((buff)->buffsize) +#define luaZ_buffer(buff) ((buff)->buffer) + +#define luaZ_resizebuffer(L, buff, size) \ + (luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \ + (buff)->buffsize = size) + +#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0) + + +/* --------- Private Part ------------------ */ + +struct Zio { + size_t n; /* bytes still unread */ + const char *p; /* current position in buffer */ + lua_Chunkreader reader; + void* data; /* additional data */ + const char *name; +}; + + +int luaZ_fill (ZIO *z); + +#endif