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Copy dependencies from Platforms section to "Windows dependencies" section
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INSTALL.md
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INSTALL.md
@ -68,9 +68,15 @@ Aseprite can be compiled with two different back-ends:
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## Windows dependencies
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## Windows dependencies
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First of all, you will need an extra little utility: `awk`, used to
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First of all, you will need:
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compile the libpng library. You can get this utility from MSYS2
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distributions like [MozillaBuild](https://wiki.mozilla.org/MozillaBuild).
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* Windows 10 (we don't support cross-compiling and don't know if this would be possible)
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* [VS2015 Community Edition](https://www.visualstudio.com/downloads/) (VS2017 should work too)
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* Windows 10 SDK (it's included with VS2015, remember to install it)
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Then, you will need an extra little utility: `awk`, used to compile
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the libpng library. You can get this utility from MSYS2 distributions
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like [MozillaBuild](https://wiki.mozilla.org/MozillaBuild).
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After that you have to choose the back-end:
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After that you have to choose the back-end:
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@ -83,6 +89,8 @@ After that you have to choose the back-end:
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[Windows details](#windows-details) section to know how to call
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[Windows details](#windows-details) section to know how to call
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`cmake` correctly.
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`cmake` correctly.
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The official version of Aseprite is compiled with the Skia back-end.
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## macOS dependencies
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## macOS dependencies
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On macOS you will need macOS 10.12 SDK and Xcode 8.0 (older versions
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On macOS you will need macOS 10.12 SDK and Xcode 8.0 (older versions
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