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https://github.com/aseprite/aseprite.git
synced 2025-03-22 10:20:53 +00:00
Rename log prefix SKIN -> THEME
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parent
0742dfad17
commit
4eab4cc6b6
@ -113,7 +113,7 @@ static FontData* load_font(std::map<std::string, FontData*>& fonts,
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throw base::Exception("No \"name\" or \"font\" attributes specified on <font>");
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std::string name(nameStr);
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LOG(VERBOSE) << "SKIN: Loading font '" << name << "'\n";
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LOG(VERBOSE) << "THEME: Loading font '" << name << "'\n";
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const char* typeStr = xmlFont->Attribute("type");
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if (!typeStr)
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@ -164,7 +164,7 @@ static FontData* load_font(std::map<std::string, FontData*>& fonts,
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font->setAntialias(antialias);
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if (!fontFilename.empty())
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LOG(VERBOSE) << "SKIN: Font file '" << fontFilename << "' not found\n";
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LOG(VERBOSE) << "THEME: Font file '" << fontFilename << "' not found\n";
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}
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else {
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throw base::Exception("Invalid type=\"%s\" in '%s' for <font name=\"%s\" ...>\n",
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@ -243,7 +243,7 @@ void SkinTheme::onRegenerate()
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loadAll(pref.theme.selected());
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}
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catch (const std::exception& e) {
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LOG("SKIN: Error loading user-theme: %s\n", e.what());
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LOG("THEME: Error loading user-theme: %s\n", e.what());
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if (ui::get_theme())
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Console::showException(e);
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@ -257,7 +257,7 @@ void SkinTheme::onRegenerate()
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void SkinTheme::loadFontData()
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{
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LOG("SKIN: Loading fonts\n");
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LOG("THEME: Loading fonts\n");
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std::string fonstFilename("fonts/fonts.xml");
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@ -280,7 +280,7 @@ void SkinTheme::loadFontData()
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void SkinTheme::loadAll(const std::string& skinId)
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{
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LOG("SKIN: Loading theme %s\n", skinId.c_str());
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LOG("THEME: Loading theme %s\n", skinId.c_str());
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if (m_fonts.empty())
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loadFontData();
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@ -333,7 +333,7 @@ void SkinTheme::loadXml(const std::string& skinId)
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FontData* fontData = load_font(m_fonts, xmlFont, rf.filename());
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if (idStr && fontData) {
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std::string id(idStr);
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LOG(VERBOSE) << "SKIN: Loading theme font '" << id << "\n";
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LOG(VERBOSE) << "THEME: Loading theme font '" << id << "\n";
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int size = 10;
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const char* sizeStr = xmlFont->Attribute("size");
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@ -369,7 +369,7 @@ void SkinTheme::loadXml(const std::string& skinId)
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std::string id = xmlDim->Attribute("id");
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uint32_t value = strtol(xmlDim->Attribute("value"), NULL, 10);
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LOG(VERBOSE) << "SKIN: Loading dimension '" << id << "\n";
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LOG(VERBOSE) << "THEME: Loading dimension '" << id << "\n";
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m_dimensions_by_id[id] = value;
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xmlDim = xmlDim->NextSiblingElement();
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@ -390,7 +390,7 @@ void SkinTheme::loadXml(const std::string& skinId)
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(value & 0xff00) >> 8,
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(value & 0xff));
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LOG(VERBOSE) << "SKIN: Loading color " << id << "\n";
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LOG(VERBOSE) << "THEME: Loading color " << id << "\n";
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m_colors_by_id[id] = color;
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xmlColor = xmlColor->NextSiblingElement();
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@ -413,7 +413,7 @@ void SkinTheme::loadXml(const std::string& skinId)
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int focusy = strtol(xmlCursor->Attribute("focusy"), NULL, 10);
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int c;
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LOG(VERBOSE) << "SKIN: Loading cursor " << id << "\n";
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LOG(VERBOSE) << "THEME: Loading cursor " << id << "\n";
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for (c=0; c<kCursorTypes; ++c) {
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if (id != cursor_names[c])
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@ -452,7 +452,7 @@ void SkinTheme::loadXml(const std::string& skinId)
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int w = strtol(xmlIcon->Attribute("w"), NULL, 10);
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int h = strtol(xmlIcon->Attribute("h"), NULL, 10);
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LOG(VERBOSE) << "SKIN: Loading tool icon " << id << "\n";
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LOG(VERBOSE) << "THEME: Loading tool icon " << id << "\n";
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// Crop the tool-icon from the sheet
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m_toolicon[id] = sliceSheet(
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@ -476,7 +476,7 @@ void SkinTheme::loadXml(const std::string& skinId)
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int w = xmlPart->Attribute("w") ? strtol(xmlPart->Attribute("w"), NULL, 10): 0;
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int h = xmlPart->Attribute("h") ? strtol(xmlPart->Attribute("h"), NULL, 10): 0;
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LOG(VERBOSE) << "SKIN: Loading part " << part_id << "\n";
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LOG(VERBOSE) << "THEME: Loading part " << part_id << "\n";
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SkinPartPtr part = m_parts_by_id[part_id];
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if (!part)
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@ -533,7 +533,7 @@ void SkinTheme::loadXml(const std::string& skinId)
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while (xmlRule) {
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const std::string ruleName = xmlRule->Value();
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LOG(VERBOSE) << "SKIN: Rule " << ruleName
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LOG(VERBOSE) << "THEME: Rule " << ruleName
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<< " for " << style_id << "\n";
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// TODO This code design to read styles could be improved.
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@ -683,7 +683,7 @@ void SkinTheme::loadXml(const std::string& skinId)
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while (xmlLayer) {
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const std::string layerName = xmlLayer->Value();
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LOG(VERBOSE) << "SKIN: Layer " << layerName
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LOG(VERBOSE) << "THEME: Layer " << layerName
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<< " for " << style_id << "\n";
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ui::Style::Layer layer;
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