Create ToolLoopBase with common code between ToolLoopImpl and PreviewToolLoopImpl

This commit is contained in:
David Capello 2015-05-21 16:00:27 -03:00
parent dd1c1dc40f
commit 49954ddd29

View File

@ -49,42 +49,136 @@ namespace app {
using namespace ui;
//////////////////////////////////////////////////////////////////////
// For ToolLoopController
// Common properties between drawing/preview ToolLoop impl
class ToolLoopImpl : public tools::ToolLoop,
class ToolLoopBase : public tools::ToolLoop,
public tools::ShadingOptions {
protected:
Editor* m_editor;
Context* m_context;
tools::Tool* m_tool;
BrushRef m_brush;
Document* m_document;
Sprite* m_sprite;
Layer* m_layer;
frame_t m_frame;
bool m_filled;
bool m_previewFilled;
int m_sprayWidth;
int m_spraySpeed;
DocumentPreferences& m_docPref;
ToolPreferences& m_toolPref;
bool m_useMask;
Mask* m_mask;
gfx::Point m_maskOrigin;
int m_opacity;
int m_tolerance;
bool m_contiguous;
gfx::Point m_offset;
gfx::Point m_speed;
bool m_canceled;
tools::ToolLoop::Button m_button;
tools::Ink* m_ink;
doc::color_t m_fgColor;
doc::color_t m_bgColor;
doc::color_t m_primaryColor;
doc::color_t m_secondaryColor;
gfx::Region m_dirtyArea;
public:
ToolLoopBase(Editor* editor,
tools::Tool* tool,
tools::Ink* ink,
Document* document,
tools::ToolLoop::Button button,
const app::Color& fgColor,
const app::Color& bgColor)
: m_editor(editor)
, m_tool(tool)
, m_document(document)
, m_sprite(editor->sprite())
, m_layer(editor->layer())
, m_frame(editor->frame())
, m_docPref(Preferences::instance().document(m_document))
, m_toolPref(Preferences::instance().tool(m_tool))
, m_button(button)
, m_ink(ink)
, m_fgColor(color_utils::color_for_layer(fgColor, m_layer))
, m_bgColor(color_utils::color_for_layer(bgColor, m_layer))
, m_primaryColor(button == tools::ToolLoop::Left ? m_fgColor: m_bgColor)
, m_secondaryColor(button == tools::ToolLoop::Left ? m_bgColor: m_fgColor)
{
m_brush = App::instance()->getMainWindow()->getContextBar()->activeBrush();
m_opacity = m_toolPref.opacity();
m_tolerance = m_toolPref.tolerance();
m_contiguous = m_toolPref.contiguous();
}
// IToolLoop interface
tools::Tool* getTool() override { return m_tool; }
Brush* getBrush() override { return m_brush.get(); }
Document* getDocument() override { return m_document; }
Sprite* sprite() override { return m_sprite; }
Layer* getLayer() override { return m_layer; }
frame_t getFrame() override { return m_frame; }
RgbMap* getRgbMap() override { return m_sprite->rgbMap(m_frame); }
const render::Zoom& zoom() override { return m_editor->zoom(); }
ToolLoop::Button getMouseButton() override { return m_button; }
doc::color_t getFgColor() override { return m_fgColor; }
doc::color_t getBgColor() override { return m_bgColor; }
doc::color_t getPrimaryColor() override { return m_primaryColor; }
void setPrimaryColor(doc::color_t color) override { m_primaryColor = color; }
doc::color_t getSecondaryColor() override { return m_secondaryColor; }
void setSecondaryColor(doc::color_t color) override { m_secondaryColor = color; }
int getOpacity() override { return m_opacity; }
int getTolerance() override { return m_tolerance; }
bool getContiguous() override { return m_contiguous; }
tools::SelectionMode getSelectionMode() override { return m_editor->getSelectionMode(); }
filters::TiledMode getTiledMode() override { return m_docPref.tiled.mode(); }
bool getGridVisible() override { return m_docPref.grid.visible(); }
bool getSnapToGrid() override { return m_docPref.grid.snap(); }
gfx::Rect getGridBounds() override { return m_docPref.grid.bounds(); }
gfx::Point getOffset() override { return m_offset; }
void setSpeed(const gfx::Point& speed) override { m_speed = speed; }
gfx::Point getSpeed() override { return m_speed; }
tools::Ink* getInk() override { return m_ink; }
tools::Controller* getController() override { return m_tool->getController(m_button); }
tools::PointShape* getPointShape() override { return m_tool->getPointShape(m_button); }
tools::Intertwine* getIntertwine() override { return m_tool->getIntertwine(m_button); }
tools::TracePolicy getTracePolicy() override { return m_tool->getTracePolicy(m_button); }
tools::ShadingOptions* getShadingOptions() override { return this; }
gfx::Point screenToSprite(const gfx::Point& screenPoint) override {
return m_editor->screenToEditor(screenPoint);
}
gfx::Region& getDirtyArea() override {
return m_dirtyArea;
}
void updateDirtyArea() override {
m_editor->hideDrawingCursor();
m_document->notifySpritePixelsModified(m_sprite, m_dirtyArea);
m_editor->showDrawingCursor();
}
void updateStatusBar(const char* text) override {
StatusBar::instance()->setStatusText(0, text);
}
// ShadingOptions implementation
tools::ShadeTable8* getShadeTable() override {
return nullptr;
}
};
//////////////////////////////////////////////////////////////////////
// For drawing
class ToolLoopImpl : public ToolLoopBase {
Context* m_context;
bool m_filled;
bool m_previewFilled;
int m_sprayWidth;
int m_spraySpeed;
bool m_useMask;
Mask* m_mask;
gfx::Point m_maskOrigin;
bool m_canceled;
Transaction m_transaction;
ExpandCelCanvas m_expandCelCanvas;
gfx::Region m_dirtyArea;
public:
ToolLoopImpl(Editor* editor,
@ -95,22 +189,10 @@ public:
tools::ToolLoop::Button button,
const app::Color& fgColor,
const app::Color& bgColor)
: m_editor(editor)
: ToolLoopBase(editor, tool, ink, document,
button,fgColor, bgColor)
, m_context(context)
, m_tool(tool)
, m_document(document)
, m_sprite(editor->sprite())
, m_layer(editor->layer())
, m_frame(editor->frame())
, m_docPref(Preferences::instance().document(m_document))
, m_toolPref(Preferences::instance().tool(m_tool))
, m_canceled(false)
, m_button(button)
, m_ink(ink)
, m_fgColor(color_utils::color_for_layer(fgColor, m_layer))
, m_bgColor(color_utils::color_for_layer(bgColor, m_layer))
, m_primaryColor(button == tools::ToolLoop::Left ? m_fgColor: m_bgColor)
, m_secondaryColor(button == tools::ToolLoop::Left ? m_bgColor: m_fgColor)
, m_transaction(m_context,
m_tool->getText().c_str(),
((getInk()->isSelection() ||
@ -148,7 +230,6 @@ public:
m_previewFilled = m_toolPref.filledPreview();
m_sprayWidth = m_toolPref.spray.width();
m_spraySpeed = m_toolPref.spray.speed();
m_brush = App::instance()->getMainWindow()->getContextBar()->activeBrush();
if (m_ink->isSelection())
m_useMask = false;
@ -171,12 +252,6 @@ public:
m_mask->bounds().y-y1):
gfx::Point(0, 0));
m_opacity = m_toolPref.opacity();
m_tolerance = m_toolPref.tolerance();
m_contiguous = m_toolPref.contiguous();
m_speed.x = 0;
m_speed.y = 0;
m_offset.x = -x1;
m_offset.y = -y1;
}
@ -225,13 +300,6 @@ public:
update_screen_for_document(m_document);
}
tools::Tool* getTool() override { return m_tool; }
Brush* getBrush() override { return m_brush.get(); }
Document* getDocument() override { return m_document; }
Sprite* sprite() override { return m_sprite; }
Layer* getLayer() override { return m_layer; }
frame_t getFrame() override { return m_frame; }
const Image* getSrcImage() override { return m_expandCelCanvas.getSourceCanvas(); }
Image* getDstImage() override { return m_expandCelCanvas.getDestCanvas(); }
void validateSrcImage(const gfx::Region& rgn) override {
@ -250,69 +318,20 @@ public:
return m_expandCelCanvas.copyValidDestToSourceCanvas(rgn);
}
RgbMap* getRgbMap() override { return m_sprite->rgbMap(m_frame); }
bool useMask() override { return m_useMask; }
Mask* getMask() override { return m_mask; }
void setMask(Mask* newMask) override {
m_transaction.execute(new cmd::SetMask(m_document, newMask));
}
gfx::Point getMaskOrigin() override { return m_maskOrigin; }
const render::Zoom& zoom() override { return m_editor->zoom(); }
ToolLoop::Button getMouseButton() override { return m_button; }
doc::color_t getFgColor() override { return m_fgColor; }
doc::color_t getBgColor() override { return m_bgColor; }
doc::color_t getPrimaryColor() override { return m_primaryColor; }
void setPrimaryColor(doc::color_t color) override { m_primaryColor = color; }
doc::color_t getSecondaryColor() override { return m_secondaryColor; }
void setSecondaryColor(doc::color_t color) override { m_secondaryColor = color; }
int getOpacity() override { return m_opacity; }
int getTolerance() override { return m_tolerance; }
bool getContiguous() override { return m_contiguous; }
tools::SelectionMode getSelectionMode() override { return m_editor->getSelectionMode(); }
filters::TiledMode getTiledMode() override { return m_docPref.tiled.mode(); }
bool getGridVisible() override { return m_docPref.grid.visible(); }
bool getSnapToGrid() override { return m_docPref.grid.snap(); }
gfx::Rect getGridBounds() override { return m_docPref.grid.bounds(); }
bool getFilled() override { return m_filled; }
bool getPreviewFilled() override { return m_previewFilled; }
int getSprayWidth() override { return m_sprayWidth; }
int getSpraySpeed() override { return m_spraySpeed; }
gfx::Point getOffset() override { return m_offset; }
void setSpeed(const gfx::Point& speed) override { m_speed = speed; }
gfx::Point getSpeed() override { return m_speed; }
tools::Ink* getInk() override { return m_ink; }
tools::Controller* getController() override { return m_tool->getController(m_button); }
tools::PointShape* getPointShape() override { return m_tool->getPointShape(m_button); }
tools::Intertwine* getIntertwine() override { return m_tool->getIntertwine(m_button); }
tools::TracePolicy getTracePolicy() override { return m_tool->getTracePolicy(m_button); }
tools::ShadingOptions* getShadingOptions() override { return this; }
void cancel() override { m_canceled = true; }
bool isCanceled() override { return m_canceled; }
gfx::Point screenToSprite(const gfx::Point& screenPoint) override {
return m_editor->screenToEditor(screenPoint);
}
gfx::Region& getDirtyArea() override {
return m_dirtyArea;
}
void updateDirtyArea() override {
m_editor->hideDrawingCursor();
m_document->notifySpritePixelsModified(m_sprite, m_dirtyArea);
m_editor->showDrawingCursor();
}
void updateStatusBar(const char* text) override {
StatusBar::instance()->setStatusText(0, text);
}
// ShadingOptions implementation
tools::ShadeTable8* getShadeTable() override {
return nullptr;
}
};
tools::ToolLoop* create_tool_loop(Editor* editor, Context* context)
@ -378,29 +397,7 @@ tools::ToolLoop* create_tool_loop(Editor* editor, Context* context)
//////////////////////////////////////////////////////////////////////
// For preview
class PreviewToolLoopImpl : public tools::ToolLoop,
public tools::ShadingOptions {
Editor* m_editor;
tools::Tool* m_tool;
BrushRef m_brush;
Document* m_document;
Sprite* m_sprite;
Layer* m_layer;
frame_t m_frame;
DocumentPreferences& m_docPref;
ToolPreferences& m_toolPref;
int m_opacity;
int m_tolerance;
bool m_contiguous;
gfx::Point m_offset;
gfx::Point m_speed;
tools::ToolLoop::Button m_button;
tools::Ink* m_ink;
doc::color_t m_fgColor;
doc::color_t m_bgColor;
doc::color_t m_primaryColor;
doc::color_t m_secondaryColor;
gfx::Region m_dirtyArea;
class PreviewToolLoopImpl : public ToolLoopBase {
Image* m_image;
tools::PointShape* m_pointShape;
@ -415,29 +412,11 @@ public:
const app::Color& bgColor,
Image* image,
const gfx::Point& offset)
: m_editor(editor)
, m_tool(tool)
, m_document(document)
, m_sprite(editor->sprite())
, m_layer(editor->layer())
, m_frame(editor->frame())
, m_docPref(Preferences::instance().document(m_document))
, m_toolPref(Preferences::instance().tool(m_tool))
, m_offset(offset)
, m_button(tools::ToolLoop::Left)
, m_ink(ink)
, m_fgColor(color_utils::color_for_layer(fgColor, m_layer))
, m_bgColor(color_utils::color_for_layer(bgColor, m_layer))
, m_primaryColor(m_fgColor)
, m_secondaryColor(m_bgColor)
: ToolLoopBase(editor, tool, ink, document,
tools::ToolLoop::Left, fgColor, bgColor)
, m_image(image)
{
m_brush = App::instance()->getMainWindow()->getContextBar()->activeBrush();
m_opacity = m_toolPref.opacity();
m_tolerance = m_toolPref.tolerance();
m_contiguous = m_toolPref.contiguous();
m_speed.x = 0;
m_speed.y = 0;
m_offset = offset;
// Avoid preview for spray and flood fill like tools
m_pointShape = m_tool->getPointShape(m_button);
@ -453,12 +432,6 @@ public:
// IToolLoop interface
void dispose() override { }
tools::Tool* getTool() override { return m_tool; }
Brush* getBrush() override { return m_brush.get(); }
Document* getDocument() override { return m_document; }
Sprite* sprite() override { return m_sprite; }
Layer* getLayer() override { return m_layer; }
frame_t getFrame() override { return m_frame; }
const Image* getSrcImage() override { return m_image; }
Image* getDstImage() override { return m_image; }
void validateSrcImage(const gfx::Region& rgn) override { }
@ -467,67 +440,18 @@ public:
void invalidateDstImage(const gfx::Region& rgn) override { }
void copyValidDstToSrcImage(const gfx::Region& rgn) override { }
RgbMap* getRgbMap() override { return m_sprite->rgbMap(m_frame); }
bool useMask() override { return false; // m_useMask;
}
Mask* getMask() override { return nullptr; // m_mask;
}
bool useMask() override { return false; }
Mask* getMask() override { return nullptr; }
void setMask(Mask* newMask) override { }
gfx::Point getMaskOrigin() override { return gfx::Point(0, 0); // m_maskOrigin;
}
const render::Zoom& zoom() override { return m_editor->zoom(); }
ToolLoop::Button getMouseButton() override { return m_button; }
doc::color_t getFgColor() override { return m_fgColor; }
doc::color_t getBgColor() override { return m_bgColor; }
doc::color_t getPrimaryColor() override { return m_primaryColor; }
void setPrimaryColor(doc::color_t color) override { m_primaryColor = color; }
doc::color_t getSecondaryColor() override { return m_secondaryColor; }
void setSecondaryColor(doc::color_t color) override { m_secondaryColor = color; }
int getOpacity() override { return m_opacity; }
int getTolerance() override { return m_tolerance; }
bool getContiguous() override { return m_contiguous; }
tools::SelectionMode getSelectionMode() override { return m_editor->getSelectionMode(); }
filters::TiledMode getTiledMode() override { return m_docPref.tiled.mode(); }
bool getGridVisible() override { return m_docPref.grid.visible(); }
bool getSnapToGrid() override { return m_docPref.grid.snap(); }
gfx::Rect getGridBounds() override { return m_docPref.grid.bounds(); }
gfx::Point getMaskOrigin() override { return gfx::Point(0, 0); }
bool getFilled() override { return false; }
bool getPreviewFilled() override { return false; }
int getSprayWidth() override { return 0; }
int getSpraySpeed() override { return 0; }
gfx::Point getOffset() override { return m_offset; }
void setSpeed(const gfx::Point& speed) override { m_speed = speed; }
gfx::Point getSpeed() override { return m_speed; }
tools::Ink* getInk() override { return m_ink; }
tools::Controller* getController() override { return m_tool->getController(m_button); }
tools::PointShape* getPointShape() override { return m_pointShape; }
tools::Intertwine* getIntertwine() override { return m_tool->getIntertwine(m_button); }
tools::TracePolicy getTracePolicy() override { return m_tool->getTracePolicy(m_button); }
tools::ShadingOptions* getShadingOptions() override { return this; }
void cancel() override { }
bool isCanceled() override { return true; }
gfx::Point screenToSprite(const gfx::Point& screenPoint) override {
return m_editor->screenToEditor(screenPoint);
}
gfx::Region& getDirtyArea() override {
return m_dirtyArea;
}
void updateDirtyArea() override {
}
void updateStatusBar(const char* text) override {
StatusBar::instance()->setStatusText(0, text);
}
// ShadingOptions implementation
tools::ShadeTable8* getShadeTable() override {
return nullptr;
}
};
tools::ToolLoop* create_tool_loop_preview(