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Update color profiles from image sprites in Sprite::setColorSpace()
This is needed for cmd::AssignColorProfile() to change the color space of all images when we update the color space of the sprite.
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@ -51,6 +51,7 @@ namespace doc {
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gfx::Rect bounds() const { return m_spec.bounds(); }
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gfx::Rect bounds() const { return m_spec.bounds(); }
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color_t maskColor() const { return m_spec.maskColor(); }
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color_t maskColor() const { return m_spec.maskColor(); }
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void setMaskColor(color_t c) { m_spec.setMaskColor(c); }
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void setMaskColor(color_t c) { m_spec.setMaskColor(c); }
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void setColorSpace(const gfx::ColorSpacePtr& cs) { m_spec.setColorSpace(cs); }
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virtual int getMemSize() const override;
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virtual int getMemSize() const override;
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int getRowStrideSize() const;
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int getRowStrideSize() const;
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@ -145,6 +145,8 @@ void Sprite::setSize(int width, int height)
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void Sprite::setColorSpace(const gfx::ColorSpacePtr& colorSpace)
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void Sprite::setColorSpace(const gfx::ColorSpacePtr& colorSpace)
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{
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{
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m_spec.setColorSpace(colorSpace);
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m_spec.setColorSpace(colorSpace);
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for (auto cel : uniqueCels())
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cel->image()->setColorSpace(colorSpace);
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}
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}
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bool Sprite::needAlpha() const
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bool Sprite::needAlpha() const
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