Don't expand MenuBar items on mouseover (fix #501)

This is how menu-bars work on Windows and OS X.
This commit is contained in:
David Capello 2014-10-23 11:16:22 -03:00
parent bac579b774
commit 3e18efcd8b
2 changed files with 16 additions and 12 deletions

View File

@ -687,7 +687,8 @@ bool MenuItem::onProcessMessage(Message* msg)
// When a menu item receives the mouse, start a timer to open the submenu...
if (isEnabled() && hasSubmenu()) {
// Start the timer to open the submenu...
startTimer();
if (!inBar())
startTimer();
}
break;
@ -721,7 +722,7 @@ bool MenuItem::onProcessMessage(Message* msg)
// Menubox position
Rect pos = window->getBounds();
if (this->getParent()->getParent()->type == kMenuBarWidget) {
if (inBar()) {
pos.x = MID(0, getBounds().x, ui::display_w()-pos.w);
pos.y = MID(0, getBounds().y2(), ui::display_h()-pos.h);
}
@ -870,15 +871,12 @@ void MenuItem::onClick()
void MenuItem::onPreferredSize(PreferredSizeEvent& ev)
{
Size size(0, 0);
bool bar = (getParent() &&
getParent()->getParent() &&
getParent()->getParent()->type == kMenuBarWidget);
if (hasText()) {
size.w =
+ this->border_width.l
+ getTextWidth()
+ (bar ? this->child_spacing/4: this->child_spacing)
+ (inBar() ? this->child_spacing/4: this->child_spacing)
+ this->border_width.r;
size.h =
@ -1001,6 +999,14 @@ void Menu::unhighlightItem()
highlightItem(NULL, false, false, false);
}
bool MenuItem::inBar()
{
return
(getParent() &&
getParent()->getParent() &&
getParent()->getParent()->type == kMenuBarWidget);
}
void MenuItem::openSubmenu(bool select_first)
{
Widget* menu;

View File

@ -55,8 +55,7 @@ namespace ui {
friend class MenuItem;
};
class MenuBox : public Widget
{
class MenuBox : public Widget {
public:
MenuBox(WidgetType type = kMenuBoxWidget);
~MenuBox();
@ -86,14 +85,12 @@ namespace ui {
friend class Menu;
};
class MenuBar : public MenuBox
{
class MenuBar : public MenuBox {
public:
MenuBar();
};
class MenuItem : public Widget
{
class MenuItem : public Widget {
public:
MenuItem(const std::string& text);
~MenuItem();
@ -131,6 +128,7 @@ namespace ui {
virtual void onClick();
private:
bool inBar();
void openSubmenu(bool select_first);
void closeSubmenu(bool last_of_close_chain);
void startTimer();