Fix symmetry axis position on Editor when tiled mode is enabled

This commit is contained in:
David Capello 2015-10-29 17:11:23 -03:00
parent ef7defdf72
commit 3c97f08e4e

View File

@ -643,7 +643,7 @@ void Editor::drawSpriteUnclippedRect(ui::Graphics* g, const gfx::Rect& _rc)
if (x > 0) {
gfx::Color color = color_utils::color_for_ui(docPref.grid.color());
g->drawVLine(color,
enclosingRect.x + m_zoom.apply(x),
spriteRect.x + m_zoom.apply(x),
enclosingRect.y,
enclosingRect.h);
}
@ -655,7 +655,7 @@ void Editor::drawSpriteUnclippedRect(ui::Graphics* g, const gfx::Rect& _rc)
gfx::Color color = color_utils::color_for_ui(docPref.grid.color());
g->drawHLine(color,
enclosingRect.x,
enclosingRect.y + m_zoom.apply(y),
spriteRect.y + m_zoom.apply(y),
enclosingRect.w);
}
break;