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https://github.com/aseprite/aseprite.git
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Rename layer_new_flatten_copy() to create_flatten_layer_copy() and moved to src/flatten.cpp file.
This commit is contained in:
parent
1029792a25
commit
3bbf7af991
@ -144,6 +144,7 @@ add_library(aseprite-library
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documents.cpp
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drop_files.cpp
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file_system.cpp
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flatten.cpp
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gfxmode.cpp
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gui_xml.cpp
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ini_file.cpp
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@ -25,6 +25,7 @@
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#include "base/scoped_lock.h"
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#include "base/unique_ptr.h"
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#include "file/format_options.h"
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#include "flatten.h"
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#include "objects_container_impl.h"
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#include "raster/cel.h"
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#include "raster/layer.h"
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@ -446,10 +447,10 @@ Document* Document::duplicate(DuplicateType type) const
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// Flatten layers
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ASSERT(sourceSprite->getFolder() != NULL);
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LayerImage* flatLayer = layer_new_flatten_copy
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LayerImage* flatLayer = create_flatten_layer_copy
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(spriteCopy,
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sourceSprite->getFolder(),
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0, 0, sourceSprite->getWidth(), sourceSprite->getHeight(),
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gfx::Rect(0, 0, sourceSprite->getWidth(), sourceSprite->getHeight()),
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0, sourceSprite->getTotalFrames()-1);
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// Add and select the new flat layer
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89
src/flatten.cpp
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89
src/flatten.cpp
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@ -0,0 +1,89 @@
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/* ASEPRITE
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* Copyright (C) 2001-2012 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "base/unique_ptr.h"
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#include "gfx/rect.h"
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#include "raster/cel.h"
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#include "raster/image.h"
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#include "raster/layer.h"
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#include "raster/sprite.h"
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#include "raster/stock.h"
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static bool has_cels(const Layer* layer, int frame);
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LayerImage* create_flatten_layer_copy(Sprite* dstSprite, const Layer* srcLayer,
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const gfx::Rect& bounds, int frmin, int frmax)
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{
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UniquePtr<LayerImage> flatLayer(new LayerImage(dstSprite));
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for (int frame=frmin; frame<=frmax; frame++) {
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// Does this frame have cels to render?
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if (has_cels(srcLayer, frame)) {
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// Create a new image to render each frame.
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UniquePtr<Image> imageWrap(Image::create(flatLayer->getSprite()->getPixelFormat(), bounds.w, bounds.h));
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// Add the image into the sprite's stock too.
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int imageIndex = flatLayer->getSprite()->getStock()->addImage(imageWrap);
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Image* image = imageWrap.release();
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// Create the new cel for the output layer.
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UniquePtr<Cel> cel(new Cel(frame, imageIndex));
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cel->setPosition(bounds.x, bounds.y);
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// Clear the image and render this frame.
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image->clear(0);
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layer_render(srcLayer, image, -bounds.x, -bounds.y, frame);
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// Add the cel (and release the UniquePtr).
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flatLayer->addCel(cel);
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cel.release();
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}
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}
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return flatLayer.release();
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}
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// Returns true if the "layer" or its children have any cel to render
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// in the given "frame".
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static bool has_cels(const Layer* layer, int frame)
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{
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if (!layer->is_readable())
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return false;
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switch (layer->getType()) {
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case GFXOBJ_LAYER_IMAGE:
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return static_cast<const LayerImage*>(layer)->getCel(frame) ? true: false;
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case GFXOBJ_LAYER_FOLDER: {
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LayerConstIterator it = static_cast<const LayerFolder*>(layer)->get_layer_begin();
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LayerConstIterator end = static_cast<const LayerFolder*>(layer)->get_layer_end();
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for (; it != end; ++it) {
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if (has_cels(*it, frame))
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return true;
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}
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break;
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}
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}
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return false;
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}
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38
src/flatten.h
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38
src/flatten.h
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@ -0,0 +1,38 @@
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/* ASEPRITE
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* Copyright (C) 2001-2012 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef FLATTEN_H_INCLUDED
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#define FLATTEN_H_INCLUDED
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#include "gfx/Rect.h"
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class Sprite;
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class Layer;
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class LayerImage;
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// Returns a new layer with the given layer at "srcLayer" rendered
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// frame by frame from "frmin" to "frmax" (inclusive). The routine
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// flattens all children of "srcLayer" to an unique output layer.
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//
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// Note: The layer is not added to the given sprite, but is related to
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// it, so you'll be able to add the flatten layer only into the given
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// sprite.
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LayerImage* create_flatten_layer_copy(Sprite* dstSprite, const Layer* srcLayer,
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const gfx::Rect& bounds, int frmin, int frmax);
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#endif
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@ -20,7 +20,6 @@
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#include "raster/layer.h"
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#include "base/unique_ptr.h"
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#include "raster/blend.h"
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#include "raster/cel.h"
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#include "raster/image.h"
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@ -30,8 +29,6 @@
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#include <algorithm>
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#include <string.h>
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static bool has_cels(const Layer* layer, int frame);
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//////////////////////////////////////////////////////////////////////
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// Layer class
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@ -304,48 +301,6 @@ void LayerFolder::move_layer(Layer* layer, Layer* after)
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// jlist_prepend(m_layers, layer);
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}
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//////////////////////////////////////////////////////////////////////
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/**
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* Returns a new layer (flat_layer) with all "layer" rendered frame by
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* frame from "frmin" to "frmax" (inclusive). "layer" can be a set of
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* layers, so the routine flattens all children to an unique output
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* layer.
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*
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* @param dst_sprite The sprite where to put the new flattened layer.
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* @param src_layer Generally a set of layers to be flattened.
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*/
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LayerImage* layer_new_flatten_copy(Sprite* dst_sprite, const Layer* src_layer,
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int x, int y, int w, int h, int frmin, int frmax)
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{
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UniquePtr<LayerImage> flatLayer(new LayerImage(dst_sprite));
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for (int frame=frmin; frame<=frmax; frame++) {
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// Does this frame have cels to render?
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if (has_cels(src_layer, frame)) {
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// Create a new image
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Image* image = Image::create(flatLayer->getSprite()->getPixelFormat(), w, h);
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try {
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// Create the new cel for the output layer (add the image to stock too).
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Cel* cel = new Cel(frame, flatLayer->getSprite()->getStock()->addImage(image));
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cel->setPosition(x, y);
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// Clear the image and render this frame.
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image_clear(image, 0);
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layer_render(src_layer, image, -x, -y, frame);
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flatLayer->addCel(cel);
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}
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catch (...) {
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delete image;
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throw;
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}
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}
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}
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return flatLayer.release();
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}
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void layer_render(const Layer* layer, Image* image, int x, int y, int frame)
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{
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if (!layer->is_readable())
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@ -387,33 +342,3 @@ void layer_render(const Layer* layer, Image* image, int x, int y, int frame)
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}
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}
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/**
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* Returns true if the "layer" (or him childs) has cels to render in
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* frame.
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*/
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static bool has_cels(const Layer* layer, int frame)
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{
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if (!layer->is_readable())
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return false;
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switch (layer->getType()) {
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case GFXOBJ_LAYER_IMAGE:
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return static_cast<const LayerImage*>(layer)->getCel(frame) ? true: false;
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case GFXOBJ_LAYER_FOLDER: {
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LayerConstIterator it = static_cast<const LayerFolder*>(layer)->get_layer_begin();
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LayerConstIterator end = static_cast<const LayerFolder*>(layer)->get_layer_end();
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for (; it != end; ++it) {
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if (has_cels(*it, frame))
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return true;
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}
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break;
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}
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}
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return false;
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}
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@ -150,9 +150,6 @@ private:
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LayerList m_layers;
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};
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LayerImage* layer_new_flatten_copy(Sprite* dst_sprite, const Layer* src_layer,
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int x, int y, int w, int h, int frmin, int frmax);
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void layer_render(const Layer* layer, Image *image, int x, int y, int frame);
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#endif
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