Fixed default sprite sheet type used by -sheet in the CLI to "rows"

Older versions of Aseprite used the rows as a default type (not
horizontal), because if we specified -split-layers, each layer would
have its own row.
This commit is contained in:
David Capello 2019-10-24 15:09:50 -03:00
parent 11da527490
commit 3bb4ab4a75

View File

@ -568,9 +568,9 @@ void CliProcessor::process(Context* ctx)
} }
if (m_exporter) { if (m_exporter) {
// Horizontal sprite sheet as the default type // Rows sprite sheet as the default type
if (sheetType == SpriteSheetType::None) if (sheetType == SpriteSheetType::None)
sheetType = SpriteSheetType::Horizontal; sheetType = SpriteSheetType::Rows;
m_exporter->setSpriteSheetType(sheetType); m_exporter->setSpriteSheetType(sheetType);
m_delegate->exportFiles(ctx, *m_exporter.get()); m_delegate->exportFiles(ctx, *m_exporter.get());