mirror of
https://github.com/aseprite/aseprite.git
synced 2025-02-11 18:41:05 +00:00
Create a custom widget for UndoHistory (fix #3281)
Several performance issues fixed (as we avoid keeping a ListBox with ListItem in sync with the UndoHistory/UndoStates). There is still some room for improvement: e.g. grouping several ui::View::updateView() in just one if several onAddUndoState() will be called (e.g. when we are running a script without transactions).
This commit is contained in:
parent
1366a6948c
commit
3ac4ca8869
@ -1,9 +1,8 @@
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<!-- Aseprite -->
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<!-- Aseprite -->
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<!-- Copyright (C) 2022 by Igara Studio S.A. -->
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<!-- Copyright (C) 2015-2016 by David Capello -->
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<!-- Copyright (C) 2015-2016 by David Capello -->
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<gui>
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<gui>
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<window id="undo_history" text="@.title">
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<window id="undo_history" text="@.title">
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<view id="view" expansive="true" width="80" height="100">
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<view id="view" expansive="true" width="80" height="100" />
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<listbox id="actions" />
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</view>
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</window>
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</window>
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</gui>
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</gui>
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@ -15,52 +15,292 @@
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#include "app/context.h"
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#include "app/context.h"
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#include "app/context_observer.h"
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#include "app/context_observer.h"
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#include "app/doc.h"
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#include "app/doc.h"
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#include "app/doc_access.h"
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#include "app/doc_undo.h"
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#include "app/doc_undo.h"
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#include "app/doc_undo_observer.h"
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#include "app/doc_undo_observer.h"
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#include "app/docs_observer.h"
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#include "app/docs_observer.h"
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#include "app/doc_access.h"
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#include "app/modules/gui.h"
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#include "app/modules/gui.h"
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#include "app/modules/palettes.h"
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#include "app/modules/palettes.h"
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#include "app/site.h"
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#include "app/site.h"
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#include "app/ui/skin/skin_theme.h"
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#include "base/mem_utils.h"
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#include "base/mem_utils.h"
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#include "fmt/format.h"
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#include "ui/init_theme_event.h"
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#include "ui/listitem.h"
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#include "ui/listitem.h"
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#include "ui/message.h"
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#include "ui/message.h"
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#include "ui/paint_event.h"
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#include "ui/size_hint_event.h"
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#include "ui/view.h"
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#include "undo/undo_state.h"
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#include "undo/undo_state.h"
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#include "undo_history.xml.h"
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#include "undo_history.xml.h"
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namespace app {
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namespace app {
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using namespace app::skin;
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class UndoHistoryWindow : public app::gen::UndoHistory,
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class UndoHistoryWindow : public app::gen::UndoHistory,
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public ContextObserver,
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public ContextObserver,
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public DocsObserver,
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public DocsObserver,
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public DocUndoObserver {
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public DocUndoObserver {
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public:
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public:
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class Item : public ui::ListItem {
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class ActionsList final : public ui::Widget {
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public:
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public:
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Item(const undo::UndoState* state)
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ActionsList(UndoHistoryWindow* window)
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: ui::ListItem(
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: m_window(window) {
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(state ?
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setFocusStop(true);
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static_cast<Cmd*>(state->cmd())->label()
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initTheme();
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}
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void setUndoHistory(DocUndo* history) {
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m_undoHistory = history;
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invalidate();
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}
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void selectState(const undo::UndoState* state) {
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auto view = ui::View::getView(this);
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if (!view)
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return;
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invalidate();
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gfx::Point scroll = view->viewScroll();
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if (state) {
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const gfx::Rect vp = view->viewportBounds();
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const gfx::Rect bounds = this->bounds();
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gfx::Rect itemBounds(bounds.x, bounds.y, bounds.w, m_itemHeight);
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// Jump first "Initial State"
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itemBounds.y += itemBounds.h;
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const undo::UndoState* s = m_undoHistory->firstState();
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while (s) {
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if (s == state)
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break;
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itemBounds.y += itemBounds.h;
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s = s->next();
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}
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if (itemBounds.y < vp.y)
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scroll.y = itemBounds.y - bounds.y;
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else if (itemBounds.y > vp.y + vp.h - itemBounds.h)
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scroll.y = (itemBounds.y - bounds.y - vp.h + itemBounds.h);
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}
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else {
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scroll = gfx::Point(0, 0);
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}
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view->setViewScroll(scroll);
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}
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obs::signal<void(const undo::UndoState*)> Change;
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protected:
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void onInitTheme(ui::InitThemeEvent& ev) override {
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Widget::onInitTheme(ev);
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auto theme = SkinTheme::get(this);
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m_itemHeight =
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textHeight() +
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theme->calcBorder(this, theme->styles.listItem()).height();
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}
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bool onProcessMessage(ui::Message* msg) override {
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switch (msg->type()) {
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case ui::kMouseDownMessage:
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captureMouse();
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case ui::kMouseMoveMessage:
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if (hasCapture()) {
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auto mouseMsg = static_cast<ui::MouseMessage*>(msg);
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const gfx::Rect bounds = this->bounds();
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// Mouse position in client coordinates
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const gfx::Point mousePos = mouseMsg->position();
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gfx::Rect itemBounds(bounds.x, bounds.y, bounds.w, m_itemHeight);
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// First state
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if (itemBounds.contains(mousePos)) {
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Change(nullptr);
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break;
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}
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itemBounds.y += itemBounds.h;
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const undo::UndoState* state = m_undoHistory->firstState();
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while (state) {
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if (itemBounds.contains(mousePos)) {
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Change(state);
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break;
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}
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itemBounds.y += itemBounds.h;
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state = state->next();
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}
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}
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break;
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case ui::kMouseUpMessage:
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releaseMouse();
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break;
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case ui::kMouseWheelMessage: {
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auto view = ui::View::getView(this);
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if (view) {
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auto mouseMsg = static_cast<ui::MouseMessage*>(msg);
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gfx::Point scroll = view->viewScroll();
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if (mouseMsg->preciseWheel())
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scroll += mouseMsg->wheelDelta();
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else
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scroll += mouseMsg->wheelDelta() * 3*(m_itemHeight+4*ui::guiscale());
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view->setViewScroll(scroll);
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}
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break;
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}
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case ui::kKeyDownMessage:
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if (hasFocus() && m_undoHistory) {
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const undo::UndoState* current = m_undoHistory->currentState();
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const undo::UndoState* select = current;
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auto view = ui::View::getView(this);
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const gfx::Rect vp = view->viewportBounds();
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ui::KeyMessage* keymsg = static_cast<ui::KeyMessage*>(msg);
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ui::KeyScancode scancode = keymsg->scancode();
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if (keymsg->onlyCmdPressed()) {
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if (scancode == ui::kKeyUp) scancode = ui::kKeyHome;
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if (scancode == ui::kKeyDown) scancode = ui::kKeyEnd;
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}
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switch (scancode) {
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case ui::kKeyUp:
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if (select)
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select = select->prev();
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else
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select = m_undoHistory->lastState();
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break;
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case ui::kKeyDown:
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if (select)
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select = select->next();
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else
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select = m_undoHistory->firstState();
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break;
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case ui::kKeyHome:
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select = nullptr;
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break;
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case ui::kKeyEnd:
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select = m_undoHistory->lastState();
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break;
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case ui::kKeyPageUp:
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for (int i=0; select && i<vp.h / m_itemHeight; ++i)
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select = select->prev();
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break;
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case ui::kKeyPageDown: {
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int i = 0;
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if (!select) {
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select = m_undoHistory->firstState();
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i = 1;
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}
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for (; select && i<vp.h / m_itemHeight; ++i)
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select = select->next();
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break;
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}
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default:
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return Widget::onProcessMessage(msg);
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}
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if (select != current)
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Change(select);
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return true;
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}
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break;
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}
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return Widget::onProcessMessage(msg);
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}
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void onPaint(ui::PaintEvent& ev) override {
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ui::Graphics* g = ev.graphics();
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auto theme = SkinTheme::get(this);
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gfx::Rect bounds = clientBounds();
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g->fillRect(theme->colors.background(), bounds);
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if (!m_undoHistory)
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return;
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const undo::UndoState* currentState = m_undoHistory->currentState();
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gfx::Rect itemBounds(bounds.x, bounds.y, bounds.w, m_itemHeight);
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// First state
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{
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const bool selected = (currentState == nullptr);
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paintItem(g, theme, nullptr, itemBounds, selected);
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itemBounds.y += itemBounds.h;
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}
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const undo::UndoState* state = m_undoHistory->firstState();
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while (state) {
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const bool selected = (state == currentState);
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paintItem(g, theme, state, itemBounds, selected);
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itemBounds.y += itemBounds.h;
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state = state->next();
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}
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}
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void onSizeHint(ui::SizeHintEvent& ev) override {
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if (m_window->m_nitems == 0) {
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int size = 0;
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if (m_undoHistory) {
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++size;
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const undo::UndoState* state = m_undoHistory->firstState();
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while (state) {
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++size;
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state = state->next();
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}
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}
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m_window->m_nitems = size;
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}
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ev.setSizeHint(gfx::Size(1, m_itemHeight * m_window->m_nitems));
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}
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private:
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void paintItem(ui::Graphics* g,
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SkinTheme* theme,
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const undo::UndoState* state,
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const gfx::Rect& itemBounds,
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const bool selected) {
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const std::string itemText =
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(state ? static_cast<Cmd*>(state->cmd())->label()
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#if _DEBUG
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#if _DEBUG
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+ std::string(" ") + base::get_pretty_memory_size(static_cast<Cmd*>(state->cmd())->memSize())
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+ std::string(" ") + base::get_pretty_memory_size(static_cast<Cmd*>(state->cmd())->memSize())
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#endif
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#endif
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: std::string("Initial State"))),
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: std::string("Initial State"));
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m_state(state) {
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if ((g->getClipBounds() & itemBounds).isEmpty())
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return;
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auto style = theme->styles.listItem();
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ui::PaintWidgetPartInfo info;
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info.text = &itemText;
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info.styleFlags = (selected ? ui::Style::Layer::kSelected: 0);
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theme->paintWidgetPart(g, style, itemBounds, info);
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}
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}
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const undo::UndoState* state() { return m_state; }
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private:
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UndoHistoryWindow* m_window;
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const undo::UndoState* m_state;
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DocUndo* m_undoHistory = nullptr;
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int m_itemHeight;
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};
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};
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UndoHistoryWindow(Context* ctx)
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UndoHistoryWindow(Context* ctx)
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: m_ctx(ctx)
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: m_ctx(ctx)
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, m_document(nullptr) {
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, m_doc(nullptr)
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, m_actions(this) {
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m_title = text();
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m_title = text();
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actions()->Change.connect(&UndoHistoryWindow::onChangeAction, this);
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m_actions.Change.connect(&UndoHistoryWindow::onChangeAction, this);
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}
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view()->attachToView(&m_actions);
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~UndoHistoryWindow() {
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}
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}
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private:
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private:
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attachDocument(m_ctx->activeDocument());
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attachDocument(m_ctx->activeDocument());
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}
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}
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view()->invalidate();
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break;
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break;
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case ui::kCloseMessage:
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case ui::kCloseMessage:
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save_window_pos(this, "UndoHistory");
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save_window_pos(this, "UndoHistory");
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if (m_document)
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if (m_doc)
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detachDocument();
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detachDocument();
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m_ctx->documents().remove_observer(this);
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m_ctx->documents().remove_observer(this);
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m_ctx->remove_observer(this);
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m_ctx->remove_observer(this);
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@ -91,25 +333,21 @@ private:
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return app::gen::UndoHistory::onProcessMessage(msg);
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return app::gen::UndoHistory::onProcessMessage(msg);
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}
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}
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void onChangeAction() {
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void onChangeAction(const undo::UndoState* state) {
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Item* item = static_cast<Item*>(
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if (m_doc && m_doc->undoHistory()->currentState() != state) {
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actions()->getSelectedChild());
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if (m_document &&
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m_document->undoHistory()->currentState() != item->state()) {
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try {
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try {
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DocWriter writer(m_document, 100);
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DocWriter writer(m_doc, 100);
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m_document->undoHistory()->moveToState(item->state());
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m_doc->undoHistory()->moveToState(state);
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m_document->generateMaskBoundaries();
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m_doc->generateMaskBoundaries();
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// TODO this should be an observer of the current document palette
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// TODO this should be an observer of the current document palette
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set_current_palette(m_document->sprite()->palette(m_frame),
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set_current_palette(m_doc->sprite()->palette(m_frame), false);
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false);
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m_document->notifyGeneralUpdate();
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m_doc->notifyGeneralUpdate();
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m_actions.invalidate();
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}
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}
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catch (const std::exception& ex) {
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catch (const std::exception& ex) {
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selectState(m_document->undoHistory()->currentState());
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selectState(m_doc->undoHistory()->currentState());
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Console::showException(ex);
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Console::showException(ex);
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}
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}
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}
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}
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@ -119,7 +357,7 @@ private:
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void onActiveSiteChange(const Site& site) override {
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void onActiveSiteChange(const Site& site) override {
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m_frame = site.frame();
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m_frame = site.frame();
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if (m_document == site.document())
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if (m_doc == site.document())
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return;
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return;
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attachDocument(const_cast<Doc*>(site.document()));
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attachDocument(const_cast<Doc*>(site.document()));
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@ -127,33 +365,25 @@ private:
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// DocsObserver
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// DocsObserver
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void onRemoveDocument(Doc* doc) override {
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void onRemoveDocument(Doc* doc) override {
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if (m_document && m_document == doc)
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if (m_doc && m_doc == doc)
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detachDocument();
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detachDocument();
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}
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}
|
||||||
|
|
||||||
// DocUndoObserver
|
// DocUndoObserver
|
||||||
void onAddUndoState(DocUndo* history) override {
|
void onAddUndoState(DocUndo* history) override {
|
||||||
ASSERT(history->currentState());
|
ASSERT(history->currentState());
|
||||||
Item* item = new Item(history->currentState());
|
|
||||||
actions()->addChild(item);
|
++m_nitems;
|
||||||
actions()->layout();
|
|
||||||
|
m_actions.invalidate();
|
||||||
view()->updateView();
|
view()->updateView();
|
||||||
actions()->selectChild(item);
|
|
||||||
|
selectState(history->currentState());
|
||||||
}
|
}
|
||||||
|
|
||||||
void onDeleteUndoState(DocUndo* history,
|
void onDeleteUndoState(DocUndo* history,
|
||||||
undo::UndoState* state) override {
|
undo::UndoState* state) override {
|
||||||
for (auto child : actions()->children()) {
|
--m_nitems;
|
||||||
Item* item = static_cast<Item*>(child);
|
|
||||||
if (item->state() == state) {
|
|
||||||
actions()->removeChild(item);
|
|
||||||
item->deferDelete();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
actions()->layout();
|
|
||||||
view()->updateView();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void onCurrentUndoStateChange(DocUndo* history) override {
|
void onCurrentUndoStateChange(DocUndo* history) override {
|
||||||
@ -161,92 +391,71 @@ private:
|
|||||||
}
|
}
|
||||||
|
|
||||||
void onClearRedo(DocUndo* history) override {
|
void onClearRedo(DocUndo* history) override {
|
||||||
refillList(history);
|
setUndoHistory(history);
|
||||||
}
|
}
|
||||||
|
|
||||||
void onTotalUndoSizeChange(DocUndo* history) override {
|
void onTotalUndoSizeChange(DocUndo* history) override {
|
||||||
updateTitle();
|
updateTitle();
|
||||||
}
|
}
|
||||||
|
|
||||||
void attachDocument(Doc* document) {
|
void attachDocument(Doc* doc) {
|
||||||
detachDocument();
|
if (m_doc == doc)
|
||||||
|
|
||||||
m_document = document;
|
|
||||||
if (!document)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
DocUndo* history = m_document->undoHistory();
|
detachDocument();
|
||||||
|
m_doc = doc;
|
||||||
|
if (!doc)
|
||||||
|
return;
|
||||||
|
|
||||||
|
DocUndo* history = m_doc->undoHistory();
|
||||||
history->add_observer(this);
|
history->add_observer(this);
|
||||||
|
|
||||||
refillList(history);
|
setUndoHistory(history);
|
||||||
updateTitle();
|
updateTitle();
|
||||||
}
|
}
|
||||||
|
|
||||||
void detachDocument() {
|
void detachDocument() {
|
||||||
if (!m_document)
|
if (!m_doc)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
clearList();
|
m_doc->undoHistory()->remove_observer(this);
|
||||||
m_document->undoHistory()->remove_observer(this);
|
m_doc = nullptr;
|
||||||
m_document = nullptr;
|
|
||||||
|
setUndoHistory(nullptr);
|
||||||
updateTitle();
|
updateTitle();
|
||||||
}
|
}
|
||||||
|
|
||||||
void clearList() {
|
void setUndoHistory(DocUndo* history) {
|
||||||
ui::Widget* child;
|
m_nitems = 0;
|
||||||
while ((child = actions()->lastChild()))
|
m_actions.setUndoHistory(history);
|
||||||
delete child;
|
|
||||||
|
|
||||||
actions()->layout();
|
|
||||||
view()->updateView();
|
view()->updateView();
|
||||||
}
|
|
||||||
|
|
||||||
void refillList(DocUndo* history) {
|
if (history)
|
||||||
clearList();
|
m_actions.selectState(history->currentState());
|
||||||
|
|
||||||
// Create an item to reference the initial state (undo state == nullptr)
|
|
||||||
Item* current = new Item(nullptr);
|
|
||||||
actions()->addChild(current);
|
|
||||||
|
|
||||||
const undo::UndoState* state = history->firstState();
|
|
||||||
while (state) {
|
|
||||||
Item* item = new Item(state);
|
|
||||||
actions()->addChild(item);
|
|
||||||
if (state == history->currentState())
|
|
||||||
current = item;
|
|
||||||
|
|
||||||
state = state->next();
|
|
||||||
}
|
|
||||||
|
|
||||||
actions()->layout();
|
|
||||||
view()->updateView();
|
|
||||||
if (current)
|
|
||||||
actions()->selectChild(current);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void selectState(const undo::UndoState* state) {
|
void selectState(const undo::UndoState* state) {
|
||||||
for (auto child : actions()->children()) {
|
m_actions.selectState(state);
|
||||||
Item* item = static_cast<Item*>(child);
|
|
||||||
if (item->state() == state) {
|
|
||||||
actions()->selectChild(item);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void updateTitle() {
|
void updateTitle() {
|
||||||
if (!m_document)
|
if (!m_doc)
|
||||||
setText(m_title);
|
setText(m_title);
|
||||||
else
|
else {
|
||||||
setTextf("%s (%s)",
|
setText(
|
||||||
m_title.c_str(),
|
fmt::format(
|
||||||
base::get_pretty_memory_size(m_document->undoHistory()->totalUndoSize()).c_str());
|
"{} ({})",
|
||||||
|
m_title,
|
||||||
|
base::get_pretty_memory_size(m_doc->undoHistory()->totalUndoSize())));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Context* m_ctx;
|
Context* m_ctx;
|
||||||
Doc* m_document;
|
Doc* m_doc;
|
||||||
doc::frame_t m_frame;
|
doc::frame_t m_frame;
|
||||||
std::string m_title;
|
std::string m_title;
|
||||||
|
ActionsList m_actions;
|
||||||
|
int m_nitems = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
class UndoHistoryCommand : public Command {
|
class UndoHistoryCommand : public Command {
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
// Aseprite
|
// Aseprite
|
||||||
|
// Copyright (C) 2022 Igara Studio S.A.
|
||||||
// Copyright (C) 2001-2018 David Capello
|
// Copyright (C) 2001-2018 David Capello
|
||||||
//
|
//
|
||||||
// This program is distributed under the terms of
|
// This program is distributed under the terms of
|
||||||
@ -131,6 +132,10 @@ void DocUndo::redo()
|
|||||||
|
|
||||||
void DocUndo::clearRedo()
|
void DocUndo::clearRedo()
|
||||||
{
|
{
|
||||||
|
// Do nothing
|
||||||
|
if (currentState() == lastState())
|
||||||
|
return;
|
||||||
|
|
||||||
m_undoHistory.clearRedo();
|
m_undoHistory.clearRedo();
|
||||||
notify_observers(&DocUndoObserver::onClearRedo, this);
|
notify_observers(&DocUndoObserver::onClearRedo, this);
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
// Aseprite
|
// Aseprite
|
||||||
|
// Copyright (C) 2022 Igara Studio S.A.
|
||||||
// Copyright (C) 2001-2018 David Capello
|
// Copyright (C) 2001-2018 David Capello
|
||||||
//
|
//
|
||||||
// This program is distributed under the terms of
|
// This program is distributed under the terms of
|
||||||
@ -60,6 +61,7 @@ namespace app {
|
|||||||
int* savedCounter() { return &m_savedCounter; }
|
int* savedCounter() { return &m_savedCounter; }
|
||||||
|
|
||||||
const undo::UndoState* firstState() const { return m_undoHistory.firstState(); }
|
const undo::UndoState* firstState() const { return m_undoHistory.firstState(); }
|
||||||
|
const undo::UndoState* lastState() const { return m_undoHistory.lastState(); }
|
||||||
const undo::UndoState* currentState() const { return m_undoHistory.currentState(); }
|
const undo::UndoState* currentState() const { return m_undoHistory.currentState(); }
|
||||||
|
|
||||||
void moveToState(const undo::UndoState* state);
|
void moveToState(const undo::UndoState* state);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user