Fix some links in README

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David Capello 2020-05-20 19:29:58 -03:00
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**Aseprite** is a program to create animated sprites. Its main features are: **Aseprite** is a program to create animated sprites. Its main features are:
* Sprites are composed of [layers & frames](http://www.aseprite.org/docs/timeline/) as separated concepts. * Sprites are composed of [layers & frames](https://www.aseprite.org/docs/timeline/) as separated concepts.
* Support for [color profiles](https://www.aseprite.org/docs/color-profile/) and different [color modes](http://www.aseprite.org/docs/color/): RGBA, Indexed (palettes up to 256 colors), Grayscale. * Support for [color profiles](https://www.aseprite.org/docs/color-profile/) and different [color modes](https://www.aseprite.org/docs/color-mode/): RGBA, Indexed (palettes up to 256 colors), Grayscale.
* [Animation facilities](https://www.aseprite.org/docs/animation/), with real-time [preview](https://www.aseprite.org/docs/preview-window/) and [onion skinning](https://www.aseprite.org/docs/onion-skinning/). * [Animation facilities](https://www.aseprite.org/docs/animation/), with real-time [preview](https://www.aseprite.org/docs/preview-window/) and [onion skinning](https://www.aseprite.org/docs/onion-skinning/).
* [Export/import](https://www.aseprite.org/docs/exporting/) animations to/from [sprite sheets](https://www.aseprite.org/docs/sprite-sheet/), GIF files, or sequence of PNG files (and FLC, FLI, JPG, BMP, PCX, TGA). * [Export/import](https://www.aseprite.org/docs/exporting/) animations to/from [sprite sheets](https://www.aseprite.org/docs/sprite-sheet/), GIF files, or sequence of PNG files (and FLC, FLI, JPG, BMP, PCX, TGA).
* [Multiple editors](http://www.aseprite.org/docs/workspace/#drag-and-drop-tabs) support. * [Multiple editors](https://www.aseprite.org/docs/workspace/#drag-and-drop-tabs) support.
* [Layer groups](https://imgur.com/x3OKkGj) for organizing your work, and [reference layers](https://imgur.com/UR2qXR9) for rotoscoping. * [Layer groups](https://imgur.com/x3OKkGj) for organizing your work, and [reference layers](https://twitter.com/aseprite/status/806889204601016325) for rotoscoping.
* Pixel-art specific tools like [Pixel Perfect freehand mode](https://imgur.com/0fdlNau), [Shading ink](http://www.aseprite.org/docs/shading/), [Custom Brushes](https://twitter.com/aseprite/status/1196883990080344067), [Outlines](https://twitter.com/aseprite/status/1126548469865431041), [Wide Pixels](https://imgur.com/1yZKUcs), etc. * Pixel-art specific tools like [Pixel Perfect freehand mode](https://imgur.com/0fdlNau), [Shading ink](https://www.aseprite.org/docs/shading/), [Custom Brushes](https://twitter.com/aseprite/status/1196883990080344067), [Outlines](https://twitter.com/aseprite/status/1126548469865431041), [Wide Pixels](https://imgur.com/1yZKUcs), etc.
* Other special drawing tools like [Pressure sensitivity](https://twitter.com/aseprite/status/1253770784708886533), [Symmetry Tool](https://twitter.com/aseprite/status/659709226747625472), [Stroke and Fill](https://imgur.com/7JZQ81o) selection, [Gradients](https://twitter.com/aseprite/status/1126549217856622597). * Other special drawing tools like [Pressure sensitivity](https://twitter.com/aseprite/status/1253770784708886533), [Symmetry Tool](https://twitter.com/aseprite/status/659709226747625472), [Stroke and Fill](https://imgur.com/7JZQ81o) selection, [Gradients](https://twitter.com/aseprite/status/1126549217856622597).
* [Tiled mode](https://twitter.com/pixel__toast/status/1132079817736695808) useful to draw patterns and textures. * [Tiled mode](https://twitter.com/pixel__toast/status/1132079817736695808) useful to draw patterns and textures.
* [Transform multiple frames/layers](https://twitter.com/aseprite/status/1170007034651172866) at the same time. * [Transform multiple frames/layers](https://twitter.com/aseprite/status/1170007034651172866) at the same time.
@ -80,7 +80,7 @@ It tries to replicate some pixel-art algorithms:
* [Pixel perfect drawing algorithm](http://deepnight.net/pixel-perfect-drawing/) by [Sébastien Bénard](https://twitter.com/deepnightfr) and [Carduus](https://twitter.com/CarduusHimself/status/420554200737935361). * [Pixel perfect drawing algorithm](http://deepnight.net/pixel-perfect-drawing/) by [Sébastien Bénard](https://twitter.com/deepnightfr) and [Carduus](https://twitter.com/CarduusHimself/status/420554200737935361).
Thanks to [third-party open source projects](docs/LICENSES.md), to Thanks to [third-party open source projects](docs/LICENSES.md), to
[contributors](http://www.aseprite.org/contributors/), and all the [contributors](https://www.aseprite.org/contributors/), and all the
people who have contributed ideas, patches, bugs report, feature people who have contributed ideas, patches, bugs report, feature
requests, donations, and help me to develop Aseprite. requests, donations, and help me to develop Aseprite.
@ -98,11 +98,11 @@ This program is distributed under three different licenses:
[observable](https://github.com/aseprite/observable), [observable](https://github.com/aseprite/observable),
[ui](src/ui), etc.). [ui](src/ui), etc.).
2. You can request a special 2. You can request a special
[educational license](http://www.aseprite.org/faq/#is-there-an-educational-license) [educational license](https://www.aseprite.org/faq/#is-there-an-educational-license)
in case you are a teacher in an educational institution and want to in case you are a teacher in an educational institution and want to
use Aseprite in your classroom (in-situ). use Aseprite in your classroom (in-situ).
3. Steam releases are distributed under the terms of the 3. Steam releases are distributed under the terms of the
[Steam Subscriber Agreement](http://store.steampowered.com/subscriber_agreement/). [Steam Subscriber Agreement](http://store.steampowered.com/subscriber_agreement/).
You can get more information about Aseprite license in the You can get more information about Aseprite license in the
[FAQ](http://www.aseprite.org/faq/#licensing-&-commercial). [FAQ](https://www.aseprite.org/faq/#licensing-&-commercial).