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[lua] Add Sprite.pixelRatio property
Feature request: https://community.aseprite.org/t/8627
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@ -1,5 +1,5 @@
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// Aseprite
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// Copyright (C) 2018-2020 Igara Studio S.A.
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// Copyright (C) 2018-2021 Igara Studio S.A.
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// Copyright (C) 2015-2018 David Capello
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//
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// This program is distributed under the terms of
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@ -21,6 +21,7 @@
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#include "app/cmd/remove_tag.h"
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#include "app/cmd/set_grid_bounds.h"
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#include "app/cmd/set_mask.h"
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#include "app/cmd/set_pixel_ratio.h"
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#include "app/cmd/set_sprite_size.h"
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#include "app/cmd/set_transparent_color.h"
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#include "app/color_spaces.h"
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@ -774,6 +775,23 @@ int Sprite_set_gridBounds(lua_State* L)
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return 0;
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}
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int Sprite_get_pixelRatio(lua_State* L)
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{
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const auto sprite = get_docobj<Sprite>(L, 1);
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push_obj<gfx::Size>(L, sprite->pixelRatio());
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return 1;
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}
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int Sprite_set_pixelRatio(lua_State* L)
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{
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auto sprite = get_docobj<Sprite>(L, 1);
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const gfx::Size pixelRatio = convert_args_into_size(L, 2);
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Tx tx;
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tx(new cmd::SetPixelRatio(sprite, pixelRatio));
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tx.commit();
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return 0;
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}
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const luaL_Reg Sprite_methods[] = {
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{ "__eq", Sprite_eq },
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{ "resize", Sprite_resize },
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@ -824,6 +842,7 @@ const Property Sprite_properties[] = {
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{ "transparentColor", Sprite_get_transparentColor, Sprite_set_transparentColor },
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{ "bounds", Sprite_get_bounds, nullptr },
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{ "gridBounds", Sprite_get_gridBounds, Sprite_set_gridBounds },
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{ "pixelRatio", Sprite_get_pixelRatio, Sprite_set_pixelRatio },
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{ nullptr, nullptr, nullptr }
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};
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