Fix "clang-tidy" suggestions about variables that can be declared 'constants'

This commit is contained in:
Gaspar Capello 2024-05-03 17:31:03 -03:00
parent 533ad50432
commit 344f2c9606
2 changed files with 20 additions and 20 deletions

View File

@ -822,13 +822,13 @@ void PixelsMovement::alignMasksAndTransformData(
// Raw grid alignment of currentData can result in unintentional scaling.
// That's why we need to know if the artist's intention was just to move
// the selection and/or scaling via 'initialDeltaA' and 'initialDeltaB'.
gfx::Point currentDataAlignedOrigin =
const gfx::Point currentDataAlignedOrigin =
grid.alignBounds(gfx::Rect(m_initialData.bounds().x + deltaA.w,
m_initialData.bounds().y + deltaA.h,
1, 1)).origin();
int deltaH = deltaB.w - deltaA.w;
int deltaV = deltaB.h - deltaA.h;
gfx::RectF currentDataBounds(
const gfx::RectF currentDataBounds(
currentDataAlignedOrigin.x,
currentDataAlignedOrigin.y,
m_initialData.bounds().w + (deltaH == 0 ? 0 : deltaH),
@ -873,13 +873,13 @@ void PixelsMovement::stampImage(bool finalStamp)
// 'reproduceAllTransformationsWithInnerCmds' function for restoring later.
// All values of m_initialXX, m_currentXX will be recalculated
// to align their original selection bounds with each cel's grid.
TilemapMode originalSiteTilemapMode = (
const TilemapMode originalSiteTilemapMode = (
m_site.tilemapMode() == TilemapMode::Tiles &&
m_site.layer()->isTilemap()? TilemapMode::Tiles : TilemapMode::Pixels);
TilesetMode originalSiteTilesetMode = m_site.tilesetMode();
Mask initialMask0(*m_initialMask0);
Mask initialMask(*m_initialMask);
Mask currentMask(*m_currentMask);
const TilesetMode originalSiteTilesetMode = m_site.tilesetMode();
const Mask initialMask0(*m_initialMask0);
const Mask initialMask(*m_initialMask);
const Mask currentMask(*m_currentMask);
auto initialData = m_initialData;
auto currentData = m_currentData;
@ -892,18 +892,18 @@ void PixelsMovement::stampImage(bool finalStamp)
// | |
// | |
// ---- b
gfx::Rect currentAlignedBounds(
const gfx::Rect currentAlignedBounds(
m_site.grid().alignBounds(currentData.bounds()));
gfx::Rect initialAlignedBounds(
const gfx::Rect initialAlignedBounds(
m_site.grid().alignBounds(initialMask.bounds()));
gfx::Size deltaA(currentAlignedBounds.origin().x -
initialAlignedBounds.origin().x,
currentAlignedBounds.origin().y -
initialAlignedBounds.origin().y);
gfx::Size deltaB(currentAlignedBounds.x2() -
initialAlignedBounds.x2(),
currentAlignedBounds.y2() -
initialAlignedBounds.y2());
const gfx::Size deltaA(currentAlignedBounds.origin().x -
initialAlignedBounds.origin().x,
currentAlignedBounds.origin().y -
initialAlignedBounds.origin().y);
const gfx::Size deltaB(currentAlignedBounds.x2() -
initialAlignedBounds.x2(),
currentAlignedBounds.y2() -
initialAlignedBounds.y2());
for (Cel* target : cels) {
// We'll re-create the transformation for the other cels

View File

@ -62,8 +62,8 @@ Mask make_aligned_mask(
ASSERT(false);
return maskOutput;
}
gfx::Rect oldBounds = mask->bounds();
gfx::Rect newBounds = grid->alignBounds(mask->bounds());
const gfx::Rect oldBounds = mask->bounds();
const gfx::Rect newBounds = grid->alignBounds(mask->bounds());
ASSERT(newBounds.w > 0 && newBounds.h > 0);
ImageRef newBitmap;
if (!mask->bitmap()) {
@ -84,7 +84,7 @@ Mask make_aligned_mask(
for (int x=0; x < oldBounds.w; ++x, ++it) {
ASSERT(it != bits.end());
if (*it) {
gfx::Rect newBoundsTile =
const gfx::Rect newBoundsTile =
grid->alignBounds(gfx::Rect(oldBounds.x + x, oldBounds.y + y, 1, 1));
if (previousPoint != newBoundsTile.origin()) {
// Fill a tile region in the newBitmap