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https://github.com/aseprite/aseprite.git
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lua: Fix tools tests when ENABLE_UI is not defined
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7aec117b5e
commit
33c6fc5f40
@ -303,20 +303,10 @@ if(ENABLE_UI)
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commands/filters/filter_window.cpp
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commands/filters/filter_worker.cpp
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file_selector.cpp
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gui_xml.cpp
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modules/editors.cpp
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modules/gfx.cpp
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modules/gui.cpp
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send_crash.cpp
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tools/active_tool.cpp
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tools/ink_type.cpp
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tools/intertwine.cpp
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tools/pick_ink.cpp
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tools/point_shape.cpp
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tools/stroke.cpp
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tools/symmetries.cpp
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tools/tool_box.cpp
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tools/tool_loop_manager.cpp
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ui/app_menuitem.cpp
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ui/backup_indicator.cpp
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ui/browser_view.cpp
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@ -356,7 +346,6 @@ if(ENABLE_UI)
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ui/editor/select_box_state.cpp
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ui/editor/standby_state.cpp
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ui/editor/state_with_wheel_behavior.cpp
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ui/editor/tool_loop_impl.cpp
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ui/editor/transform_handles.cpp
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ui/editor/zooming_state.cpp
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ui/export_file_window.cpp
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@ -550,6 +539,7 @@ add_library(app-lib
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filename_formatter.cpp
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flatten.cpp
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font_path.cpp
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gui_xml.cpp
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i18n/strings.cpp
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i18n/xml_translator.cpp
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ini_file.cpp
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@ -572,8 +562,18 @@ add_library(app-lib
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sprite_job.cpp
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thumbnail_generator.cpp
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thumbnails.cpp
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tools/active_tool.cpp
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tools/ink_type.cpp
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tools/intertwine.cpp
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tools/pick_ink.cpp
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tools/point_shape.cpp
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tools/stroke.cpp
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tools/symmetries.cpp
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tools/tool_box.cpp
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tools/tool_loop_manager.cpp
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transaction.cpp
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transformation.cpp
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ui/editor/tool_loop_impl.cpp
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ui/layer_frame_comboboxes.cpp
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util/autocrop.cpp
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util/buffer_region.cpp
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@ -127,10 +127,8 @@ public:
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Extensions m_extensions;
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// Load main language (after loading the extensions)
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LoadLanguage m_loadLanguage;
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#ifdef ENABLE_UI
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tools::ToolBox m_toolbox;
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tools::ActiveToolManager m_activeToolManager;
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#endif
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Commands m_commands;
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ContextT m_context;
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#ifdef ENABLE_UI
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@ -145,8 +143,8 @@ public:
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Preferences& pref)
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: m_loggerModule(createLogInDesktop)
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, m_loadLanguage(pref, m_extensions)
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#ifdef ENABLE_UI
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, m_activeToolManager(&m_toolbox)
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#ifdef ENABLE_UI
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, m_recent_files(pref.general.recentItems())
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#endif
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, m_recovery(nullptr) {
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@ -493,29 +491,17 @@ bool App::isPortable()
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tools::ToolBox* App::toolBox() const
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{
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ASSERT(m_modules != NULL);
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#ifdef ENABLE_UI
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return &m_modules->m_toolbox;
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#else
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return nullptr;
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#endif
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}
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tools::Tool* App::activeTool() const
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{
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#ifdef ENABLE_UI
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return m_modules->m_activeToolManager.activeTool();
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#else
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return nullptr;
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#endif
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}
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tools::ActiveToolManager* App::activeToolManager() const
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{
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#ifdef ENABLE_UI
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return &m_modules->m_activeToolManager;
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#else
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return nullptr;
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#endif
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}
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RecentFiles* App::recentFiles() const
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@ -192,7 +192,6 @@ int App_refresh(lua_State* L)
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int App_toolStroke(lua_State* L)
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{
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#ifdef ENABLE_UI
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// First argument must be a table
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if (!lua_istable(L, 1))
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return luaL_error(L, "app.toolStroke() must be called with a table as its first argument");
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@ -251,7 +250,6 @@ int App_toolStroke(lua_State* L)
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loop->commitOrRollback();
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}
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lua_pop(L, 1);
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#endif
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return 0;
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}
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@ -420,8 +418,8 @@ int App_set_activeSprite(lua_State* L)
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int App_set_activeLayer(lua_State* L)
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{
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auto layer = get_docobj<Layer>(L, 2);
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#ifdef ENABLE_UI
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auto layer = get_docobj<Layer>(L, 2);
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app::Context* ctx = App::instance()->context();
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if (auto uiCtx = dynamic_cast<UIContext*>(ctx)) {
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DocView* docView = uiCtx->activeView();
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@ -437,8 +435,8 @@ int App_set_activeLayer(lua_State* L)
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int App_set_activeFrame(lua_State* L)
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{
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const doc::frame_t frame = get_frame_number_from_arg(L, 2);
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#ifdef ENABLE_UI
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const doc::frame_t frame = get_frame_number_from_arg(L, 2);
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app::Context* ctx = App::instance()->context();
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if (auto uiCtx = dynamic_cast<UIContext*>(ctx)) {
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DocView* docView = uiCtx->activeView();
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@ -454,8 +452,8 @@ int App_set_activeFrame(lua_State* L)
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int App_set_activeCel(lua_State* L)
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{
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const auto cel = get_docobj<Cel>(L, 2);
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#ifdef ENABLE_UI
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const auto cel = get_docobj<Cel>(L, 2);
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app::Context* ctx = App::instance()->context();
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if (auto uiCtx = dynamic_cast<UIContext*>(ctx)) {
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DocView* docView = uiCtx->activeView();
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@ -84,11 +84,13 @@ Ink* ActiveToolManager::activeInk() const
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case tools::InkType::SIMPLE: {
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id = tools::WellKnownInks::Paint;
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#ifdef ENABLE_UI
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ColorBar* colorbar = ColorBar::instance();
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app::Color color = (m_rightClick ? colorbar->getBgColor():
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colorbar->getFgColor());
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if (color.getAlpha() == 0)
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id = tools::WellKnownInks::PaintCopy;
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#endif
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break;
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}
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@ -187,11 +187,13 @@ public:
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m_opacity = 255;
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}
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#ifdef ENABLE_UI // TODO add support when UI is not enabled
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if (m_toolPref.ink() == tools::InkType::SHADING) {
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m_shadingRemap.reset(
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App::instance()->contextBar()->createShadeRemap(
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button == tools::ToolLoop::Left));
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}
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#endif
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}
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~ToolLoopBase() {
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@ -263,6 +265,7 @@ public:
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doc::Remap* getShadingRemap() override { return m_shadingRemap.get(); }
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void limitDirtyAreaToViewport(gfx::Region& rgn) override {
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#ifdef ENABLE_UI
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// Visible region (on the screen) of the all editors showing the
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// given document.
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gfx::Region allVisibleRgn;
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@ -276,38 +279,55 @@ public:
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}
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rgn &= allVisibleRgn;
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#endif // ENABLE_UI
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}
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void updateDirtyArea(const gfx::Region& dirtyArea) override {
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if (!m_editor)
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return;
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#ifdef ENABLE_UI
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// This is necessary here so the "on sprite crosshair" is hidden,
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// we update screen pixels with the new sprite, and then we show
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// the crosshair saving the updated pixels. It fixes problems with
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// filled shape tools when we release the button, or paint-bucket
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// when we press the button.
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HideBrushPreview hide(m_editor->brushPreview());
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#endif
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m_document->notifySpritePixelsModified(
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m_sprite, dirtyArea, m_frame);
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}
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void updateStatusBar(const char* text) override {
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#ifdef ENABLE_UI
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if (auto statusBar = StatusBar::instance())
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statusBar->setStatusText(0, text);
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#endif
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}
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gfx::Point statusBarPositionOffset() override {
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#ifdef ENABLE_UI
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return (m_editor ? -m_editor->mainTilePosition(): gfx::Point(0, 0));
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#else
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return gfx::Point(0, 0);
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#endif
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}
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render::DitheringMatrix getDitheringMatrix() override {
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#ifdef ENABLE_UI // TODO add support when UI is not enabled
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return App::instance()->contextBar()->ditheringMatrix();
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#else
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return render::DitheringMatrix();
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#endif
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}
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render::DitheringAlgorithmBase* getDitheringAlgorithm() override {
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#ifdef ENABLE_UI // TODO add support when UI is not enabled
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return App::instance()->contextBar()->ditheringAlgorithm();
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#else
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return nullptr;
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#endif
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}
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};
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@ -503,8 +523,10 @@ public:
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}
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}
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#ifdef ENABLE_UI
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if (redraw)
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update_screen_for_document(m_document);
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#endif
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}
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const Image* getSrcImage() override { return m_expandCelCanvas->getSourceCanvas(); }
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@ -552,6 +574,8 @@ public:
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};
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#ifdef ENABLE_UI
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tools::ToolLoop* create_tool_loop(
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Editor* editor,
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Context* context,
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@ -649,6 +673,8 @@ tools::ToolLoop* create_tool_loop(
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}
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}
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#endif // ENABLE_UI
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tools::ToolLoop* create_tool_loop_for_script(
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Context* context,
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tools::Tool* tool,
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@ -666,8 +692,10 @@ tools::ToolLoop* create_tool_loop_for_script(
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tools::ToolLoop::Button toolLoopButton = tools::ToolLoop::Left;
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tools::Controller* controller = tool->getController(toolLoopButton);
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BrushRef brush;
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#ifdef ENABLE_UI
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if (App::instance()->contextBar())
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brush = App::instance()->contextBar()->activeBrush(tool, ink);
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#endif
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if (!brush)
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brush = BrushRef(new Brush(BrushType::kCircleBrushType, 1, 0));
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@ -686,6 +714,8 @@ tools::ToolLoop* create_tool_loop_for_script(
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//////////////////////////////////////////////////////////////////////
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// For preview
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#ifdef ENABLE_UI
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class PreviewToolLoopImpl : public ToolLoopBase {
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Image* m_image;
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@ -780,6 +810,8 @@ tools::ToolLoop* create_tool_loop_preview(
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}
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}
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#endif // ENABLE_UI
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//////////////////////////////////////////////////////////////////////
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} // namespace app
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