Minor changes in Export Sprite Sheet

This commit is contained in:
David Capello 2019-10-29 10:34:03 -03:00
parent 9461c5d02c
commit 31efa1ce0f

View File

@ -448,7 +448,10 @@ public:
~ExportSpriteSheetWindow() {
cancelGenTask();
if (m_spriteSheet) {
DocDestroyer destroyer(UIContext::instance(), m_spriteSheet.release(), 100);
auto ctx = UIContext::instance();
ctx->setActiveDocument(m_site.document());
DocDestroyer destroyer(ctx, m_spriteSheet.release(), 100);
destroyer.destroyDocument();
}
}
@ -876,11 +879,11 @@ private:
if (!preview()->isSelected()) {
if (m_spriteSheet) {
auto ctx = UIContext::instance();
ctx->setActiveDocument(m_site.document());
DocDestroyer destroyer(ctx, m_spriteSheet.release(), 100);
destroyer.destroyDocument();
m_editor = nullptr;
ctx->setActiveDocument(m_site.document());
}
return;
}
@ -1219,6 +1222,8 @@ void ExportSpriteSheetCommand::onExecute(Context* context)
job.waitJob();
newDocument = job.releaseDoc();
if (!newDocument)
return;
StatusBar* statusbar = StatusBar::instance();
if (statusbar)
@ -1242,11 +1247,13 @@ void ExportSpriteSheetCommand::onExecute(Context* context)
return;
}
ASSERT(newDocument);
if (params.openGenerated()) {
newDocument->setContext(context);
newDocument.release();
}
else if (newDocument) {
else {
DocDestroyer destroyer(context, newDocument.release(), 100);
destroyer.destroyDocument();
}