mirror of
https://github.com/aseprite/aseprite.git
synced 2025-02-24 03:40:14 +00:00
Remove Sprite::getLayersList() member
This commit is contained in:
parent
7f4fbb0e85
commit
2d6412357c
@ -227,8 +227,7 @@ namespace {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<Layer*> layers;
|
LayerList layers = sprite->allLayers();
|
||||||
sprite->getLayersList(layers);
|
|
||||||
for (int i=0; i<int(layers.size()); ++i) {
|
for (int i=0; i<int(layers.size()); ++i) {
|
||||||
Layer* layer = layers[i];
|
Layer* layer = layers[i];
|
||||||
bool selected = range.inRange(LayerIndex(i));
|
bool selected = range.inRange(LayerIndex(i));
|
||||||
@ -297,8 +296,7 @@ public:
|
|||||||
if (m_docPref.spriteSheet.layer() == kSelectedLayers)
|
if (m_docPref.spriteSheet.layer() == kSelectedLayers)
|
||||||
layers()->setSelectedItemIndex(i);
|
layers()->setSelectedItemIndex(i);
|
||||||
{
|
{
|
||||||
std::vector<Layer*> layersList;
|
LayerList layersList = m_sprite->allLayers();
|
||||||
m_sprite->getLayersList(layersList);
|
|
||||||
for (Layer* layer : layersList) {
|
for (Layer* layer : layersList) {
|
||||||
i = layers()->addItem(new LayerItem(layer));
|
i = layers()->addItem(new LayerItem(layer));
|
||||||
if (m_docPref.spriteSheet.layer() == layer->name())
|
if (m_docPref.spriteSheet.layer() == layer->name())
|
||||||
@ -837,8 +835,7 @@ void ExportSpriteSheetCommand::onExecute(Context* context)
|
|||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
// TODO add a getLayerByName
|
// TODO add a getLayerByName
|
||||||
std::vector<Layer*> layers;
|
LayerList layers = sprite->allLayers();
|
||||||
sprite->getLayersList(layers);
|
|
||||||
for (Layer* l : layers) {
|
for (Layer* l : layers) {
|
||||||
if (l->name() == layerName) {
|
if (l->name() == layerName) {
|
||||||
layer = l;
|
layer = l;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Aseprite
|
// Aseprite
|
||||||
// Copyright (C) 2001-2015 David Capello
|
// Copyright (C) 2001-2016 David Capello
|
||||||
//
|
//
|
||||||
// This program is free software; you can redistribute it and/or modify
|
// This program is free software; you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU General Public License version 2 as
|
// it under the terms of the GNU General Public License version 2 as
|
||||||
@ -76,8 +76,7 @@ public:
|
|||||||
for (Cel* cel : spr->cels())
|
for (Cel* cel : spr->cels())
|
||||||
saveObject("cel", cel, &Writer::writeCel);
|
saveObject("cel", cel, &Writer::writeCel);
|
||||||
|
|
||||||
std::vector<Layer*> layers;
|
LayerList layers = spr->allLayers();
|
||||||
spr->getLayersList(layers);
|
|
||||||
for (Layer* lay : layers)
|
for (Layer* lay : layers)
|
||||||
saveObject("lay", lay, &Writer::writeLayerStructure);
|
saveObject("lay", lay, &Writer::writeLayerStructure);
|
||||||
|
|
||||||
@ -104,8 +103,7 @@ private:
|
|||||||
write32(s, spr->frameDuration(fr));
|
write32(s, spr->frameDuration(fr));
|
||||||
|
|
||||||
// IDs of all main layers
|
// IDs of all main layers
|
||||||
std::vector<Layer*> layers;
|
LayerList layers = spr->allLayers();
|
||||||
spr->getLayersList(layers);
|
|
||||||
write32(s, layers.size());
|
write32(s, layers.size());
|
||||||
for (Layer* lay : layers)
|
for (Layer* lay : layers)
|
||||||
write32(s, lay->id());
|
write32(s, lay->id());
|
||||||
|
@ -82,8 +82,7 @@ void DocumentApi::cropSprite(Sprite* sprite, const gfx::Rect& bounds)
|
|||||||
setSpriteSize(sprite, bounds.w, bounds.h);
|
setSpriteSize(sprite, bounds.w, bounds.h);
|
||||||
|
|
||||||
app::Document* doc = static_cast<app::Document*>(sprite->document());
|
app::Document* doc = static_cast<app::Document*>(sprite->document());
|
||||||
std::vector<Layer*> layers;
|
LayerList layers = sprite->allLayers();
|
||||||
sprite->getLayersList(layers);
|
|
||||||
for (Layer* layer : layers) {
|
for (Layer* layer : layers) {
|
||||||
if (!layer->isImage())
|
if (!layer->isImage())
|
||||||
continue;
|
continue;
|
||||||
|
@ -758,10 +758,7 @@ void DocumentExporter::createDataFile(const Samples& samples, std::ostream& os,
|
|||||||
Document* doc = item.doc;
|
Document* doc = item.doc;
|
||||||
Sprite* sprite = doc->sprite();
|
Sprite* sprite = doc->sprite();
|
||||||
|
|
||||||
std::vector<Layer*> layers;
|
for (Layer* layer : sprite->allVisibleLayers()) {
|
||||||
sprite->getLayersList(layers);
|
|
||||||
|
|
||||||
for (Layer* layer : layers) {
|
|
||||||
if (firstLayer)
|
if (firstLayer)
|
||||||
firstLayer = false;
|
firstLayer = false;
|
||||||
else
|
else
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Aseprite
|
// Aseprite
|
||||||
// Copyright (C) 2001-2015 David Capello
|
// Copyright (C) 2001-2016 David Capello
|
||||||
//
|
//
|
||||||
// This program is free software; you can redistribute it and/or modify
|
// This program is free software; you can redistribute it and/or modify
|
||||||
// it under the terms of the GNU General Public License version 2 as
|
// it under the terms of the GNU General Public License version 2 as
|
||||||
@ -99,9 +99,7 @@ static DocumentRange drop_range_op(
|
|||||||
|
|
||||||
case DocumentRange::kCels:
|
case DocumentRange::kCels:
|
||||||
{
|
{
|
||||||
std::vector<Layer*> layers;
|
LayerList layers = sprite->allBrowsableLayers();
|
||||||
sprite->getLayersList(layers);
|
|
||||||
|
|
||||||
int srcLayerBegin, srcLayerStep, srcLayerEnd;
|
int srcLayerBegin, srcLayerStep, srcLayerEnd;
|
||||||
int dstLayerBegin, dstLayerStep;
|
int dstLayerBegin, dstLayerStep;
|
||||||
frame_t srcFrameBegin, srcFrameStep, srcFrameEnd;
|
frame_t srcFrameBegin, srcFrameStep, srcFrameEnd;
|
||||||
@ -145,6 +143,9 @@ static DocumentRange drop_range_op(
|
|||||||
srcLayerIdx < 0 || srcLayerIdx >= int(layers.size()))
|
srcLayerIdx < 0 || srcLayerIdx >= int(layers.size()))
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
ASSERT(layers[srcLayerIdx]->isImage());
|
||||||
|
ASSERT(layers[dstLayerIdx]->isImage());
|
||||||
|
|
||||||
LayerImage* srcLayer = static_cast<LayerImage*>(layers[srcLayerIdx]);
|
LayerImage* srcLayer = static_cast<LayerImage*>(layers[srcLayerIdx]);
|
||||||
LayerImage* dstLayer = static_cast<LayerImage*>(layers[dstLayerIdx]);
|
LayerImage* dstLayer = static_cast<LayerImage*>(layers[dstLayerIdx]);
|
||||||
|
|
||||||
@ -268,8 +269,7 @@ static DocumentRange drop_range_op(
|
|||||||
|
|
||||||
case DocumentRange::kLayers:
|
case DocumentRange::kLayers:
|
||||||
{
|
{
|
||||||
std::vector<Layer*> layers;
|
LayerList layers = sprite->allBrowsableLayers();
|
||||||
sprite->getLayersList(layers);
|
|
||||||
|
|
||||||
if (layers.empty())
|
if (layers.empty())
|
||||||
break;
|
break;
|
||||||
@ -382,10 +382,12 @@ void reverse_frames(Document* doc, const DocumentRange& range)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
std::vector<Layer*> layers;
|
LayerList layers = sprite->allBrowsableLayers();
|
||||||
sprite->getLayersList(layers);
|
|
||||||
|
|
||||||
for (int layerIdx = layerBegin; layerIdx != layerEnd; ++layerIdx) {
|
for (int layerIdx = layerBegin; layerIdx != layerEnd; ++layerIdx) {
|
||||||
|
if (!layers[layerIdx]->isImage())
|
||||||
|
continue;
|
||||||
|
|
||||||
for (frame_t frame = frameBegin,
|
for (frame_t frame = frameBegin,
|
||||||
frameRev = frameEnd;
|
frameRev = frameEnd;
|
||||||
frame != (frameBegin+frameEnd)/2+1;
|
frame != (frameBegin+frameEnd)/2+1;
|
||||||
|
@ -838,9 +838,7 @@ public:
|
|||||||
m_sprite->getPalettes().size() == 1) {
|
m_sprite->getPalettes().size() == 1) {
|
||||||
// If some layer has opacity < 255 or a different blend mode, we
|
// If some layer has opacity < 255 or a different blend mode, we
|
||||||
// need to create color palettes.
|
// need to create color palettes.
|
||||||
std::vector<Layer*> layers;
|
for (const Layer* layer : m_sprite->allVisibleLayers()) {
|
||||||
m_sprite->getLayersList(layers);
|
|
||||||
for (const Layer* layer : layers) {
|
|
||||||
if (layer->isVisible() && layer->isImage()) {
|
if (layer->isVisible() && layer->isImage()) {
|
||||||
const LayerImage* imageLayer = static_cast<const LayerImage*>(layer);
|
const LayerImage* imageLayer = static_cast<const LayerImage*>(layer);
|
||||||
if (imageLayer->opacity() < 255 ||
|
if (imageLayer->opacity() < 255 ||
|
||||||
|
@ -347,10 +347,8 @@ void paste()
|
|||||||
DocumentRange srcRange = clipboard_range.range();
|
DocumentRange srcRange = clipboard_range.range();
|
||||||
Document* srcDoc = clipboard_range.document();
|
Document* srcDoc = clipboard_range.document();
|
||||||
Sprite* srcSpr = srcDoc->sprite();
|
Sprite* srcSpr = srcDoc->sprite();
|
||||||
std::vector<Layer*> srcLayers;
|
LayerList srcLayers = srcSpr->allBrowsableLayers();
|
||||||
std::vector<Layer*> dstLayers;
|
LayerList dstLayers = dstSpr->allBrowsableLayers();
|
||||||
srcSpr->getLayersList(srcLayers);
|
|
||||||
dstSpr->getLayersList(dstLayers);
|
|
||||||
|
|
||||||
switch (srcRange.type()) {
|
switch (srcRange.type()) {
|
||||||
|
|
||||||
|
@ -255,14 +255,6 @@ LayerIndex Sprite::layerToIndex(const Layer* layer) const
|
|||||||
return layer2index(root(), layer, &index_count);
|
return layer2index(root(), layer, &index_count);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Sprite::getLayersList(std::vector<Layer*>& layers) const
|
|
||||||
{
|
|
||||||
// TODO support subgroups
|
|
||||||
for (Layer* child : m_root->layers()) {
|
|
||||||
layers.push_back(child);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////
|
||||||
// Palettes
|
// Palettes
|
||||||
|
|
||||||
|
@ -101,8 +101,6 @@ namespace doc {
|
|||||||
Layer* indexToLayer(LayerIndex index) const;
|
Layer* indexToLayer(LayerIndex index) const;
|
||||||
LayerIndex layerToIndex(const Layer* layer) const;
|
LayerIndex layerToIndex(const Layer* layer) const;
|
||||||
|
|
||||||
void getLayersList(std::vector<Layer*>& layers) const;
|
|
||||||
|
|
||||||
////////////////////////////////////////
|
////////////////////////////////////////
|
||||||
// Palettes
|
// Palettes
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user