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Swap "auto" mode to first place (Space+1) and "manual" to Space+2
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4db4e77c78
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@ -144,10 +144,10 @@
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</key>
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<key command="ToggleTilesMode" shortcut="Space+Tab" />
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<key command="TilesetMode" shortcut="Space+1">
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<param name="mode" value="manual" />
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<param name="mode" value="auto" />
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</key>
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<key command="TilesetMode" shortcut="Space+2">
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<param name="mode" value="auto" />
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<param name="mode" value="manual" />
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</key>
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<key command="TilesetMode" shortcut="Space+3">
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<param name="mode" value="stack" />
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@ -13,8 +13,8 @@ namespace app {
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// These modes are available edition modes for the tileset when an
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// tilemap is edited.
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enum class TilesetMode {
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Manual, // Modify existent tiles (don't create new ones)
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Auto, // Add/remove tiles automatically when needed
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Manual, // Modify existent tiles (don't create new ones)
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Stack, // Stack modified tiles as new ones
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};
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@ -187,12 +187,12 @@ ColorBar::ColorBar(int align, TooltipManager* tooltipManager)
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m_buttons.addItem(theme->parts.palOptions());
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m_tilesButton.addItem(theme->parts.tiles());
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static_assert(0 == int(TilesetMode::Manual) &&
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1 == int(TilesetMode::Auto) &&
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static_assert(0 == int(TilesetMode::Auto) &&
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1 == int(TilesetMode::Manual) &&
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2 == int(TilesetMode::Stack), "Tileset mode buttons doesn't match TilesetMode enum values");
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m_tilesetModeButtons.addItem(theme->parts.tilesManual());
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m_tilesetModeButtons.addItem(theme->parts.tilesAuto());
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m_tilesetModeButtons.addItem(theme->parts.tilesManual());
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m_tilesetModeButtons.addItem(theme->parts.tilesStack());
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setTilesetMode(m_tilesetMode);
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