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Update to Skia version m67
Aseprite can be compiled with m62, m65, and m67 now. It looks like the Skia API is more stable now. Discussions: https://community.aseprite.org/t/compiling-aseprite-on-macos-high-sierra-10-13-4/1290/6 https://community.aseprite.org/t/error-with-compile-skia-mac-os/1267/8
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@ -234,7 +234,7 @@ Skia.
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You can always check the
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[official Skia instructions](https://skia.org/user/build) and select
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the OS you are building for. Aseprite uses the `aseprite-m62` Skia
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the OS you are building for. Aseprite uses the `aseprite-m67` Skia
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branch from `https://github.com/aseprite/skia`.
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## Skia on Windows
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@ -266,7 +266,7 @@ Just ignore it.)
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cd C:\deps
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git clone https://github.com/aseprite/skia.git
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cd skia
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git checkout aseprite-m62
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git checkout aseprite-m67
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python tools/git-sync-deps
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(The `tools/git-sync-deps` will take some minutes because it downloads
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@ -299,7 +299,7 @@ several minutes to finish:
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git clone https://github.com/aseprite/skia.git
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export PATH="${PWD}/depot_tools:${PATH}"
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cd skia
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git checkout aseprite-m62
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git checkout aseprite-m67
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python tools/git-sync-deps
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gn gen out/Release --args="is_official_build=true skia_use_system_expat=false skia_use_system_icu=false skia_use_system_libjpeg_turbo=false skia_use_system_libpng=false skia_use_system_libwebp=false skia_use_system_zlib=false"
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ninja -C out/Release
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@ -16,6 +16,7 @@
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkColorFilter.h"
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#include "SkColorPriv.h"
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#include "SkImageInfo.h"
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#include "SkRegion.h"
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#include "SkSurface.h"
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