Remove unnecessary return statement

This commit is contained in:
David Capello 2015-08-18 19:28:49 -03:00
parent b4568f1fdc
commit 2341d4e747

View File

@ -351,19 +351,19 @@ public:
const Image* getSrcImage() override { return m_expandCelCanvas.getSourceCanvas(); }
Image* getDstImage() override { return m_expandCelCanvas.getDestCanvas(); }
void validateSrcImage(const gfx::Region& rgn) override {
return m_expandCelCanvas.validateSourceCanvas(rgn);
m_expandCelCanvas.validateSourceCanvas(rgn);
}
void validateDstImage(const gfx::Region& rgn) override {
return m_expandCelCanvas.validateDestCanvas(rgn);
m_expandCelCanvas.validateDestCanvas(rgn);
}
void invalidateDstImage() override {
return m_expandCelCanvas.invalidateDestCanvas();
m_expandCelCanvas.invalidateDestCanvas();
}
void invalidateDstImage(const gfx::Region& rgn) override {
return m_expandCelCanvas.invalidateDestCanvas(rgn);
m_expandCelCanvas.invalidateDestCanvas(rgn);
}
void copyValidDstToSrcImage(const gfx::Region& rgn) override {
return m_expandCelCanvas.copyValidDestToSourceCanvas(rgn);
m_expandCelCanvas.copyValidDestToSourceCanvas(rgn);
}
bool useMask() override { return m_useMask; }