Use fixmath lib in point shapes

This commit is contained in:
David Capello 2014-09-21 12:13:13 -03:00
parent 3e7f54f289
commit 21e700da4f
4 changed files with 27 additions and 14 deletions

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@ -22,8 +22,19 @@ if(MSVC)
endif(MSVC) endif(MSVC)
# Libraries in this directory # Libraries in this directory
set(aseprite_libraries app-lib css-lib doc-lib raster-lib set(aseprite_libraries
scripting-lib undo-lib filters-lib ui-lib she gfx-lib base-lib) app-lib
fixmath-lib
css-lib
doc-lib
raster-lib
scripting-lib
undo-lib
filters-lib
ui-lib
she
gfx-lib
base-lib)
# Directories where .h files can be found # Directories where .h files can be found
include_directories(. .. ../third_party) include_directories(. .. ../third_party)

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@ -132,24 +132,24 @@ public:
// In Windows, rand() has a RAND_MAX too small // In Windows, rand() has a RAND_MAX too small
#if RAND_MAX <= 0xffff #if RAND_MAX <= 0xffff
fixed angle, radius; fixmath::fixed angle, radius;
for (c=0; c<times; c++) { for (c=0; c<times; c++) {
angle = itofix(rand() * 256 / RAND_MAX); angle = fixmath::itofix(rand() * 256 / RAND_MAX);
radius = itofix(rand() * (spray_width*10) / RAND_MAX) / 10; radius = fixmath::itofix(rand() * (spray_width*10) / RAND_MAX) / 10;
u = fixtoi(fixmul(radius, fixcos(angle))); u = fixmath::fixtoi(fixmath::fixmul(radius, fixmath::fixcos(angle)));
v = fixtoi(fixmul(radius, fixsin(angle))); v = fixmath::fixtoi(fixmath::fixmul(radius, fixmath::fixsin(angle)));
m_subPointShape.transformPoint(loop, x+u, y+v); m_subPointShape.transformPoint(loop, x+u, y+v);
} }
#else #else
fixed angle, radius; fixmath::fixed angle, radius;
for (c=0; c<times; c++) { for (c=0; c<times; c++) {
angle = rand(); angle = rand();
radius = rand() % itofix(spray_width); radius = rand() % fixmath::itofix(spray_width);
u = fixtoi(fixmul(radius, fixcos(angle))); u = fixmath::fixtoi(fixmath::fixmul(radius, fixmath::fixcos(angle)));
v = fixtoi(fixmul(radius, fixsin(angle))); v = fixmath::fixtoi(fixmath::fixmul(radius, fixmath::fixsin(angle)));
m_subPointShape.transformPoint(loop, x+u, y+v); m_subPointShape.transformPoint(loop, x+u, y+v);
} }
#endif #endif

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@ -30,15 +30,13 @@
#include "app/tools/tool_group.h" #include "app/tools/tool_group.h"
#include "app/tools/tool_loop.h" #include "app/tools/tool_loop.h"
#include "base/exception.h" #include "base/exception.h"
#include "fixmath/fixmath.h"
#include "raster/algo.h" #include "raster/algo.h"
#include "raster/brush.h" #include "raster/brush.h"
#include "raster/image.h" #include "raster/image.h"
#include "raster/mask.h" #include "raster/mask.h"
#include <algorithm> #include <algorithm>
#include <allegro/file.h>
#include <allegro/fixed.h>
#include <allegro/fmaths.h>
#include "app/tools/controllers.h" #include "app/tools/controllers.h"
#include "app/tools/inks.h" #include "app/tools/inks.h"

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@ -3,6 +3,10 @@
* Based on Allegro library by Shawn Hargreaves. * Based on Allegro library by Shawn Hargreaves.
*/ */
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "fixmath/fixmath.h" #include "fixmath/fixmath.h"
#include <cmath> #include <cmath>