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https://github.com/aseprite/aseprite.git
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Update last row and column of pixels in the editor's viewport when the sprite is zoomed in and the color mode or FX dialog are used. (also fix #2803)
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fc79146c56
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@ -1381,6 +1381,17 @@ gfx::Point Editor::screenToEditor(const gfx::Point& pt)
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m_proj.removeY(pt.y - vp.y + scroll.y - m_padding.y));
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}
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gfx::Point Editor::screenToEditorCeiling(const gfx::Point& pt)
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{
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View* view = View::getView(this);
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Rect vp = view->viewportBounds();
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Point scroll = view->viewScroll();
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return gfx::Point(
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m_proj.removeXCeiling(pt.x - vp.x + scroll.x - m_padding.x),
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m_proj.removeYCeiling(pt.y - vp.y + scroll.y - m_padding.y));
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}
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gfx::PointF Editor::screenToEditorF(const gfx::Point& pt)
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{
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View* view = View::getView(this);
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@ -1415,7 +1426,7 @@ Rect Editor::screenToEditor(const Rect& rc)
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{
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return gfx::Rect(
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screenToEditor(rc.origin()),
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screenToEditor(rc.point2()));
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screenToEditorCeiling(rc.point2()));
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}
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Rect Editor::editorToScreen(const Rect& rc)
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@ -169,6 +169,7 @@ namespace app {
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void flashCurrentLayer();
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gfx::Point screenToEditor(const gfx::Point& pt);
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gfx::Point screenToEditorCeiling(const gfx::Point& pt);
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gfx::PointF screenToEditorF(const gfx::Point& pt);
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gfx::Point editorToScreen(const gfx::Point& pt);
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gfx::PointF editorToScreenF(const gfx::PointF& pt);
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@ -325,7 +325,7 @@ public:
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gfx::Region viewportRegion;
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e->getDrawableRegion(viewportRegion, Widget::kCutTopWindows);
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for (auto rc : viewportRegion) {
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gfx::Region subrgn(e->screenToEditor(rc).inflate(1, 1));
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gfx::Region subrgn(e->screenToEditor(rc));
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e->collapseRegionByTiledMode(subrgn);
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allVisibleRgn |= subrgn;
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}
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@ -49,6 +49,12 @@ namespace render {
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template<typename T>
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T removeY(T y) const { return m_zoom.remove<T>(y) / T(m_pixelRatio.h); }
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template<typename T>
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T removeXCeiling(T x) const { return T(m_zoom.removeCeiling(x)) / T(m_pixelRatio.w); }
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template<typename T>
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T removeYCeiling(T y) const { return T(m_zoom.removeCeiling(y)) / T(m_pixelRatio.h); }
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gfx::Rect apply(const gfx::Rect& r) const {
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int u = applyX(r.x);
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int v = applyY(r.y);
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@ -32,6 +32,8 @@ namespace render {
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template<typename T>
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T remove(T x) const { return (x * m_den / m_num); }
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int removeCeiling(int x) const;
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gfx::Rect apply(const gfx::Rect& r) const;
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gfx::Rect remove(const gfx::Rect& r) const;
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@ -78,6 +80,14 @@ namespace render {
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return (x * m_den / m_num);
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}
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inline int Zoom::removeCeiling(int x) const {
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int v = x * m_den;
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if (x < 0)
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return (v / m_num);
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else
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return (v / m_num) + (v % m_num != 0);
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}
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inline gfx::Rect Zoom::apply(const gfx::Rect& r) const {
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return gfx::Rect(
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apply(r.x), apply(r.y),
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