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[lua] Add functions to make/remove directories with app.fs
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@ -10,6 +10,6 @@
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// Increment this value if the scripting API is modified between two
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// Increment this value if the scripting API is modified between two
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// released Aseprite versions.
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// released Aseprite versions.
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#define API_VERSION 12
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#define API_VERSION 13
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#endif
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#endif
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@ -1,5 +1,5 @@
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// Aseprite
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// Aseprite
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// Copyright (C) 2019 Igara Studio S.A.
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// Copyright (C) 2019-2020 Igara Studio S.A.
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//
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//
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// This program is distributed under the terms of
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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// the End-User License Agreement for Aseprite.
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@ -11,6 +11,7 @@
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#include "app/app.h"
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#include "app/app.h"
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#include "app/resource_finder.h"
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#include "app/resource_finder.h"
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#include "app/script/luacpp.h"
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#include "app/script/luacpp.h"
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#include "app/script/security.h"
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#include "base/fs.h"
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#include "base/fs.h"
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namespace app {
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namespace app {
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@ -117,6 +118,71 @@ int AppFS_listFiles(lua_State* L)
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return 1;
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return 1;
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}
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}
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int AppFS_makeDirectory(lua_State* L)
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{
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const char* path = lua_tostring(L, 1);
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if (base::is_directory(path)) {
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lua_pushboolean(L, true);
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return 1;
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}
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if (!ask_access(L, path, FileAccessMode::Write, true))
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return luaL_error(L, "the script doesn't have access to create the directory '%s'", path);
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try {
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// TODO don't throw exception from base::make_directory() function
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base::make_directory(path);
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}
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catch (const std::exception&) {
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// Do nothing
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}
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lua_pushboolean(L, base::is_directory(path));
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return 1;
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}
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int AppFS_makeAllDirectories(lua_State* L)
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{
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const char* path = lua_tostring(L, 1);
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if (base::is_directory(path)) {
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lua_pushboolean(L, true);
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return 1;
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}
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if (!ask_access(L, path, FileAccessMode::Write, true))
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return luaL_error(L, "the script doesn't have access to create all directories '%s'", path);
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try {
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base::make_all_directories(path);
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}
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catch (const std::exception&) {
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// Do nothing
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}
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lua_pushboolean(L, base::is_directory(path));
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return 1;
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}
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int AppFS_removeDirectory(lua_State* L)
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{
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const char* path = lua_tostring(L, 1);
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if (!base::is_directory(path)) {
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lua_pushboolean(L, (base::is_file(path) ? false: // Cannot remove files
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true)); // The directory is already removed
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return 1;
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}
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if (!ask_access(L, path, FileAccessMode::Write, true))
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return luaL_error(L, "the script doesn't have access to remove the directory '%s'", path);
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try {
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base::remove_directory(path);
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}
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catch (const std::exception&) {
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// do nothing...
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}
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lua_pushboolean(L, !base::is_directory(path));
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return 1;
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}
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const Property AppFS_properties[] = {
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const Property AppFS_properties[] = {
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{ "pathSeparator", AppFS_pathSeparator, nullptr },
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{ "pathSeparator", AppFS_pathSeparator, nullptr },
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// Special folder names
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// Special folder names
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@ -142,6 +208,10 @@ const luaL_Reg AppFS_methods[] = {
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{ "isDirectory", AppFS_isDirectory },
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{ "isDirectory", AppFS_isDirectory },
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{ "fileSize", AppFS_fileSize },
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{ "fileSize", AppFS_fileSize },
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{ "listFiles", AppFS_listFiles },
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{ "listFiles", AppFS_listFiles },
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// Manipulate directories
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{ "makeDirectory", AppFS_makeDirectory },
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{ "makeAllDirectories", AppFS_makeAllDirectories },
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{ "removeDirectory", AppFS_removeDirectory },
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{ nullptr, nullptr }
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{ nullptr, nullptr }
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};
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};
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