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Show "Remap Tiles" button after the tileset is resized
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@ -1047,6 +1047,8 @@ void ColorBar::onTilesViewResize(const int newSize)
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if (!tileset || tileset->size() == newSize)
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return;
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showRemapTiles();
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try {
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ContextWriter writer(UIContext::instance(), 500);
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Sprite* sprite = writer.sprite();
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