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Add option to disable auto-scroll (fix #1277)
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@ -115,6 +115,7 @@
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<option id="zoom_from_center_with_wheel" type="bool" default="false" />
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<option id="zoom_from_center_with_keys" type="bool" default="false" />
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<option id="show_scrollbars" type="bool" default="true" migrate="Options.ShowScrollbars" />
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<option id="auto_scroll" type="bool" default="true" />
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<option id="right_click_mode" type="RightClickMode" default="RightClickMode::PAINT_BGCOLOR" migrate="Options.RightClickMode" />
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<option id="auto_select_layer" type="bool" default="false" migrate="Options.AutoSelectLayer" />
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<option id="play_once" type="bool" default="false" />
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@ -67,6 +67,7 @@
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<check text="Zoom from center with scroll wheel" id="zoom_from_center_with_wheel" />
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<check text="Zoom from center with keys" id="zoom_from_center_with_keys" />
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<check text="Show scroll-bars in sprite editor" id="show_scrollbars" tooltip="Show scroll-bars in all sprite editors." />
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<check text="Auto-scroll on editor edges" id="auto_scroll" />
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<hbox>
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<label text="Right-click:" />
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<combobox id="right_click_behavior" expansive="true" />
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@ -159,6 +159,9 @@ public:
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if (m_pref.editor.showScrollbars())
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showScrollbars()->setSelected(true);
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if (m_pref.editor.autoScroll())
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autoScroll()->setSelected(true);
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// Scope
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gridScope()->addItem("New Documents");
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if (context->activeDocument()) {
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@ -277,6 +280,7 @@ public:
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m_pref.editor.zoomFromCenterWithWheel(zoomFromCenterWithWheel()->isSelected());
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m_pref.editor.zoomFromCenterWithKeys(zoomFromCenterWithKeys()->isSelected());
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m_pref.editor.showScrollbars(showScrollbars()->isSelected());
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m_pref.editor.autoScroll(autoScroll()->isSelected());
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m_pref.editor.zoomWithWheel(wheelZoom()->isSelected());
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#if __APPLE__
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m_pref.editor.zoomWithSlide(slideZoom()->isSelected());
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@ -942,11 +942,14 @@ void Editor::flashCurrentLayer()
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gfx::Point Editor::autoScroll(MouseMessage* msg, AutoScroll dir)
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{
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// // Hide the brush preview
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// HideBrushPreview hide(editor->brushPreview());
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gfx::Point mousePos = msg->position();
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if (!Preferences::instance().editor.autoScroll())
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return mousePos;
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// Hide the brush preview
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//HideBrushPreview hide(editor->brushPreview());
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View* view = View::getView(this);
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gfx::Rect vp = view->viewportBounds();
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gfx::Point mousePos = msg->position();
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if (!vp.contains(mousePos)) {
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gfx::Point delta = (mousePos - m_oldPos);
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