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Enable dynamics for Eraser
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@ -147,7 +147,6 @@ public:
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{
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#ifdef ENABLE_UI // TODO add dynamics support when UI is not enabled
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if (m_controller->isFreehand() &&
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!m_ink->isEraser() &&
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!m_pointShape->isFloodFill()) {
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m_dynamics = App::instance()->contextBar()->getDynamics();
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}
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