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Fix SkinTheme::paintMenuItem() to paint check boxes correctly in 1:1 screen scale
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@ -1220,6 +1220,7 @@ void SkinTheme::paintMenu(PaintEvent& ev)
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void SkinTheme::paintMenuItem(ui::PaintEvent& ev)
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{
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int scale = jguiscale();
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Graphics* g = ev.getGraphics();
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MenuItem* widget = static_cast<MenuItem*>(ev.getSource());
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gfx::Rect bounds = widget->getClientBounds();
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@ -1260,7 +1261,7 @@ void SkinTheme::paintMenuItem(ui::PaintEvent& ev)
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BITMAP* icon = m_part[widget->isEnabled() ? PART_CHECK_SELECTED:
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PART_CHECK_DISABLED];
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int x = bounds.x+4-icon->w/2;
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int x = bounds.x+4*scale-icon->w/2;
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int y = bounds.y+bounds.h/2-icon->h/2;
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g->drawAlphaBitmap(icon, x, y);
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}
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@ -1280,8 +1281,6 @@ void SkinTheme::paintMenuItem(ui::PaintEvent& ev)
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if (!bar) {
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// Draw the arrown (to indicate which this menu has a sub-menu)
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if (widget->getSubmenu()) {
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int scale = jguiscale();
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// Enabled
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if (widget->isEnabled()) {
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for (c=0; c<3*scale; c++)
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