Fix SkinTheme::paintMenuItem() to paint check boxes correctly in 1:1 screen scale

This commit is contained in:
David Capello 2014-06-14 00:58:15 -03:00
parent a21340cbf7
commit 095d31a91d

View File

@ -1220,6 +1220,7 @@ void SkinTheme::paintMenu(PaintEvent& ev)
void SkinTheme::paintMenuItem(ui::PaintEvent& ev)
{
int scale = jguiscale();
Graphics* g = ev.getGraphics();
MenuItem* widget = static_cast<MenuItem*>(ev.getSource());
gfx::Rect bounds = widget->getClientBounds();
@ -1260,7 +1261,7 @@ void SkinTheme::paintMenuItem(ui::PaintEvent& ev)
BITMAP* icon = m_part[widget->isEnabled() ? PART_CHECK_SELECTED:
PART_CHECK_DISABLED];
int x = bounds.x+4-icon->w/2;
int x = bounds.x+4*scale-icon->w/2;
int y = bounds.y+bounds.h/2-icon->h/2;
g->drawAlphaBitmap(icon, x, y);
}
@ -1280,8 +1281,6 @@ void SkinTheme::paintMenuItem(ui::PaintEvent& ev)
if (!bar) {
// Draw the arrown (to indicate which this menu has a sub-menu)
if (widget->getSubmenu()) {
int scale = jguiscale();
// Enabled
if (widget->isEnabled()) {
for (c=0; c<3*scale; c++)